Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 04:56:44 Player: Back to the Scrapyard Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (2311) 2311 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (6859) 6859 TOTAL SCORE: 12765 Bonus ------- Triggered High Security 500 High Alert Combat Kills 588 Follower Combat Kills 3901 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 69/180 System Corruption 10% Temperature Critical (802) Movement Rolling (195) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (3+1) ---- Huge Storage Unit Improved Signal Interpreter Improved Light Armor Plating System Shield (+) > --- WEAPON (6+1) ----- Improved Lightning Gun Improved Lightning Gun Cooled Plasma Cannon Autogun Autogun KE Penetrator (+) Light Antimatter Cannon > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Particle Reactor Armored Huge Wheel Improved Heat Sink Large Storage Unit Huge Storage Unit Small Matter Pod (50) Compact Matter Pod (133) Improved Sensor Array Weapon Cycler Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Force Field Relay Coupler [NC] (27) Relay Coupler [Behemoth] (7) System Restoration Module Improved EM Pulse Cannon Light Antimatter Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Light Armor Plating System Shield > --- WEAPON ----------- Improved EM Pulse Cannon KE Penetrator 1B-0RG's Assimilator > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Particle Reactor Armored Huge Wheel Improved Heat Sink Large Storage Unit Huge Storage Unit Small Matter Pod Compact Matter Pod Improved Sensor Array Launcher Guidance Computer Weapon Cycler Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Force Field Relay Coupler [NC] Relay Coupler [Behemoth] System Restoration Module Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 110] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Subdweller Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Slots Evolved 6 | . . . 4 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 4 | . . . 4 . . . . Parts Attached 70 | 9 . 11 14 4 12 3 17 Power 8 | 1 . 3 2 . 1 . 1 Engine 6 | 1 . 3 1 . 1 . . Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 24 | 4 . 3 5 2 6 . 4 Treads 10 | . . 3 3 2 2 . . Leg 2 | 2 . . . . . . . Wheel 10 | 2 . . 1 . 3 . 4 Hover 1 | . . . 1 . . . . Flight 1 | . . . . . 1 . . Utility 14 | 2 . . 2 2 4 . 4 Device 3 | 1 . . . . 1 . 1 Storage 5 | 1 . . 1 1 2 . . Processor 2 | . . . . . 1 . 1 Hackware 1 | . . . . . . . 1 Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 24 | 2 . 5 5 . 1 3 8 Energy Gun 7 | 1 . 4 . . . . 2 Energy Cannon 3 | . . . 1 . . 1 1 Ballistic Gun 4 | 1 . . . . . . 3 Ballistic Cannon 2 | . . 1 . . . . 1 Launcher 5 | . . . 2 . . 2 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 7 | . . . 3 . 1 . 3 Corrupted Parts 1 | . . 1 . . . . . System Corruption 2 | . . 2 . . . . . Parts Lost 16 | . . 2 1 3 2 2 6 Power 1 | . . 1 . . . . . Propulsion 6 | . . . . 1 . 2 3 Utility 5 | . . . 1 2 1 . 1 Weapon 4 | . . 1 . . 1 . 2 Highest Loss Streak 3 | . . 1 1 1 2 1 3 To Critical Strikes . | . . . . . . . . Average Backups 13 | 4 6 6 12 14 16 21 22 Power 1 | 1 1 . 1 2 2 2 3 Propulsion 2 | 1 4 1 1 3 2 1 . Utility 6 | . . 1 5 4 6 13 15 Weapon 3 | 1 1 2 2 3 3 4 3 Tool/Special . | . . . . . . . . Unused Backups 28 | . . . 4 . 2 2 20 Power 3 | . . . . . . . 3 Propulsion 6 | . . . . . 2 2 2 Utility 18 | . . . 4 . . . 14 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 68 | . 100 97 62 58 66 61 65 Engine 7 | . 14 14 6 9 7 7 . Core 1 | . . . 2 . . . 5 Treads 12 | . . 16 17 13 8 . . Leg 2 | . 28 11 . . . . . Wheel 4 | . . . . . 13 16 12 Device 4 | . 14 14 5 . 4 . . Storage 9 | . 14 14 9 12 7 7 6 Processor 1 | . . . . . 3 7 6 Protection 3 | . . . 3 5 5 7 5 Energy Gun 2 | . 14 12 . . . . 1 Energy Cannon 2 | . . . 3 . . 6 5 Ballistic Cannon 3 | . . 13 2 . . . . Impact Weapon 2 | . . . 2 8 4 . . Special Melee Weapon 6 | . . . 8 9 7 7 5 Peak Build Rating 110 | 7 7 18 87 87 88 90 110 Average Rating 71 | 4 7 10 83 82 84 88 98 On Entrance 46 | . 7 7 18 87 81 85 89 Avg Prop Armor Cover (%) 11 | . . 11 10 . . . . Naked Turns . | . . . . . . . . Heaviest Build 161 | 11 11 18 99 98 157 160 161 Greatest Support 60 | 26 20 40 42 42 60 48 52 Greatest Overweight (x) 28 | . . 1 4 28 5 9 9 Average Overweight (x) 2 | . . . 1 2 2 4 4 Largest Inventory Capacity 25 | 8 8 8 15 15 25 25 25 Average Capacity 15 | 7 8 8 13 15 20 25 25 Most Carried 25 | 7 7 8 15 15 19 25 25 Average Carried 14 | 4 6 7 12 14 16 21 22 Final Capacity 25 | 8 8 8 15 15 25 25 25 Final Carried 25 | 6 7 8 15 15 19 24 25 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Matter Collected 5647 | 292 . 382 1489 394 1234 657 1199 Remotely . | . . . . . . . . Salvage Created 2204 | 59 . 416 677 35 120 282 615 Parts 89 | 7 . 17 22 . 2 13 28 Haulers Intercepted 4 | . . . 3 . 1 . . Recyclers Shooed 4 | . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Combat Hostiles Destroyed 31 | . . 12 2 1 1 7 8 Melee 1 | . . . . 1 . . . Guns 6 | . . 4 . . . . 2 Cannons 14 | . . 8 . . . 5 1 AOE 7 | . . . . . . 2 5 Classes Destroyed 16 | 1 . 2 4 1 . 3 5 Worker 5 | . . . 2 . . . 3 Builder 2 | . . . . . . . 2 Tunneler 4 | 3 . . 1 . . . . Hauler 4 | . . . 3 . 1 . . Recycler 8 | . . . 5 . . . 3 Mechanic 1 | . . . . . . . 1 Operator 3 | . . . 1 . 1 . 1 Watcher 1 | . . . . . . . 1 Swarmer 5 | . . . . . . 3 2 Cutter 1 | . . . . . . 1 . Grunt 8 | . . 4 2 . 1 1 . Brawler 2 | . . . . . . 2 . Specialist 2 | . . . . . . . 2 Hunter 3 | . . . . . . . 3 Programmer 2 | . . . . 1 . . 1 Subdweller 8 | . . 8 . . . . . Best Kill Streak 8 | 2 . 2 2 1 1 2 8 Combat Bots Only 5 | . . 2 2 1 1 2 5 Max Kills in Single Turn 3 | 2 . 1 1 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 1 2 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Hostile Shots Fired 445 | . 3 63 113 78 117 10 61 Missed 174 | . 1 28 43 34 43 5 20 Hits 271 | . 2 35 70 44 74 5 41 Melee 2 | . . . 1 1 . . . Projectile 269 | . 2 35 69 43 74 5 41 AOE 5 | . . . . . . 5 . Critical Strikes 9 | . . . 5 1 1 . 2 Part Disruptions 1 | . . . . . 1 . . Damage Taken 5138 | . 22 728 1250 699 996 267 1176 Core 1096 | . 12 75 173 106 193 74 463 Absorbed by Shields 91 | . . . . . . 91 . Regen/Repaired (Parts) 979 | . . . 289 209 371 76 34 Core Remaining (%) 71 | 100 . 65 . 49 . . . Volleys Fired 164 | 3 1 72 30 1 . 28 29 Largest 7 | 2 2 2 1 1 . 1 7 Hottest 285 | 60 60 93 69 69 . 69 285 Shots Fired 257 | 6 2 112 30 1 . 29 77 Gun 119 | 6 2 67 . . . . 44 Cannon 129 | . . 45 29 1 . 27 27 Launcher 9 | . . . 1 . . 2 6 Special . | . . . . . . . . Kinetic 100 | 3 1 50 8 . . . 38 Thermal 60 | 3 1 50 . . . . 6 Explosive 8 | . . . . . . 2 6 Electromagnetic 89 | . . 12 22 1 . 27 27 Robot Hit Streak 47 | 3 1 47 6 1 . 6 8 Robot Miss Streak 4 | 2 3 3 3 . . 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 166 | 3 1 72 26 6 5 17 36 Core Hits 79 | 4 . 22 10 . 1 9 33 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 5 | . . 1 1 2 . . 1 Critical Strikes 10 | . . 3 2 2 . 1 2 Destroy 3 | . . 1 . . . . 2 Blast 2 | . . 2 . . . . . Corrupt 2 | . . . 1 . . 1 . Smash 3 | . . . 1 2 . . . Melee Attacks 49 | . . . 14 16 19 . . Impact 41 | . . . 14 16 11 . . Slashing 8 | . . . . . 8 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 2 . 3 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6094 | 50 10 1273 1176 253 368 629 2335 Guns 1138 | 50 10 557 . . . . 521 Cannons 2316 | . . 716 518 30 . 478 574 Explosions 1421 | . . . 124 . . 151 1146 Melee 1067 | . . . 476 223 368 . . Ramming 152 | . . . 58 . . . 94 Kinetic 1324 | 16 10 750 38 . . . 510 Thermal 702 | 34 . 388 124 . . 30 126 Explosive 1267 | . . . . . . 121 1146 Electromagnetic 1582 | . . 135 480 30 . 478 459 Impact 1067 | . . . 476 223 368 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . 2 . 4 4 4 10 Average Corruption 4 | . . 2 . 3 3 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 84 | . . 6 . 28 8 21 21 Message Errors 28 | . . 1 . 13 3 9 2 Matter Fused 21 | . . 1 . 7 2 2 9 Heat Flow Errors 11 | . . 2 . 2 . 2 5 Energy Discharges 6 | . . . . 1 1 3 1 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 10 | . . 1 . 4 2 1 2 Data Loss (major) 2 | . . 1 . 1 . . . Misfires 1 | . . . . . . 1 . Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 492 | . . . 184 112 107 8 81 Projectiles 81 | . . . 50 . . . 31 Explosions 15 | . . . 7 . . 8 . Melee 396 | . . . 127 112 107 . 50 Knockbacks 18 | . . 13 1 1 2 . 1 Impact 5 | . . . 1 1 2 . 1 Kinetic 13 | . . 13 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 113 | . . . 29 . . 37 47 Shots 2 | . . . 1 . . 1 . Rammed 8 | . . . 5 . . . 3 Targets Rammed 10 | . . . 7 . . . 3 Kicked . | . . . . . . . . Crushed 2 | . . . 2 . . . . Highest Temperature 925 | 20 20 237 126 200 17 226 925 Average Temperature 88 | 12 15 90 35 74 17 52 153 Received Heat Transfer 1186 | . 12 228 567 75 201 19 84 Effects 7 | . . . . . . . 7 Shutdowns 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . . . 4 . 2 . . Combat Hostiles 3 | . . . 2 . 1 . . Parts Fried 15 | . . 1 7 . 3 . 4 Impact Corruptions 16 | . . . 6 4 4 . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1175 | 75 . 600 250 . . 50 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . Alert | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Maximum Alert Level 5 | . . . 1 4 3 5 5 Low Security (%) 33 | 100 100 . 80 6 . . . Level 1 9 | . . . 19 9 . . . Level 2 13 | . . . . 14 46 15 . Level 3 26 | . . . . 60 53 15 26 Level 4 15 | . . . . 9 . 68 54 Level 5 . | . . . . . . . 5 High Security 1 | . . . . . . . 13 Max Security . | . . . . . . . . Peak Influence 2187 | 10 . . 259 1273 860 1697 2187 Initial 890 | . . . 24 163 667 588 890 Average 608 | 1 . . 123 758 679 1236 1372 Influence Increases 6065 | 15 . 100 925 1180 866 1149 1830 Destroy 0b10 Robot/C 3100 | . . 80 520 600 540 620 740 Destroy 0b10 Robot/NC 250 | 15 . . 90 . 35 . 110 Destroy Leader 440 | . . 20 126 20 96 30 148 Allied During Kill 1081 | . . . 81 141 128 211 520 Successful Hack 59 | . . . 21 14 24 . . Disable Machine 90 | . . . 30 . . . 60 Anti-Garrison Action 700 | . . . . 350 . 200 150 Destroy Structure 300 | . . . 27 55 28 88 102 Lose Combat Pursuer 45 | . . . 30 . 15 . . Influence Decreases 3853 | 15 . 53 721 158 1299 292 1315 Entered New Map 1776 | . . . 23 88 606 252 807 Time Decay 1557 | 15 . 53 618 . 553 . 318 Lost Part 140 | . . . 10 30 20 20 60 Lost Ally 380 | . . . 70 40 120 20 130 Squads Dispatched 32 | . 1 . 7 . 10 . 14 Investigation 7 | . . . 3 . 2 . 2 Extermination 3 | . . . . . 2 . 1 Reinforcement 5 | . 1 . 1 . 2 . 1 Assault 7 | . . . . . 1 . 6 Garrison 10 | . . . 3 . 3 . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Distress Signals 6 | . . . 1 . 2 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 206 | . 2 12 55 35 30 32 40 Peak Tracking Total 10 | . 2 2 6 5 4 7 10 Tactical Retreats 3 | . . . 2 . 1 . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Traps Triggered 12 | . . 1 . . 1 9 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Machines Disabled 11 | . . 1 2 2 . 1 5 Max in Single Turn 2 | . . 1 . 1 . . 2 Garrison Access 1 | . . . . . . . 1 Garrison Relay 3 | . . . . 2 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Machines Accessed 19 | . . 1 7 3 5 1 2 Terminals 13 | . . . 5 3 2 1 2 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 42 | . . 1 18 5 10 2 6 Successful 18 | . . 1 10 2 4 . 1 Failed 23 | . . . 7 3 6 2 5 Catastrophic 4 | . . . . 2 1 1 . Database Lockouts 1 | . . . 1 . . . . Manual 29 | . . . 15 3 4 2 5 Terminals 31 | . . . 14 5 4 2 6 Fabricators 4 | . . . . . 4 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 3 . 1 . . Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 6 | . . 1 2 2 . . 1 Record 1 | . . . . . . . 1 Part Schematic 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . Garrison Registry 1 | . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 1 . 1 . . Insert Component 1 | . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 6 | . . . 6 . . . . Terminals 6 | . . . 6 . . . . Operators 1 | . . . 1 . . . . Skim 5 | . . . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . . 4 3 3 1 2 Full Trace Events 6 | . . . 1 1 2 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 25 | . . . . . 25 . . Total Part Build Rating 1 | . . . . . 1 . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . 2 . 1 . Command Fork 1 | . . . . . . 1 . Zone Cloak 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 17 | . . . . 10 . 4 3 Machine Destruction 14 | . . . . 7 . 4 3 Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . 2 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Total Allies 7 | . . . . . . 2 5 Largest Group 7 | . . . . . . 2 7 Highest-Rated Group 389 | . . . . . . 190 389 Highest-Rated Ally 95 | . . . . . . 95 95 Total Orders 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks 517 | . . . 156 84 80 64 133 Total Damage 16358 | . . . 3100 2716 2943 2619 4980 Kills 155 | . . . 30 30 31 24 40 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Borg Created 26 | . . . 11 3 6 3 3 Largest Collective 5 | . . . 5 4 5 5 5 Intel | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Active Infowar (turns) 5179 | 27 86 1803 2155 . 1108 . . Seismic 5179 | 27 86 1803 2155 . 1108 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Turns Passed 10912 | 106 86 1803 3414 1858 1619 1207 819 Spaces Moved 4386 | 81 16 834 1050 468 833 673 431 Core 16 | 10 . . . 6 . . . Treads 1966 | . . 203 1050 462 251 . . Legs 672 | 25 16 631 . . . . . Wheels 1732 | 46 . . . . 582 673 431 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 237 317 105 135 115 Average Speed 218 | 94 120 180 294 380 166 152 156 Slowest Speed 1450 | 120 120 190 465 1450 320 225 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 5 50 58 82 17 71 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 7 | . . 7 . . . . . Spaces Dug 24 | . . . 21 . 3 . . Terrain Destroyed 118 | . . . 27 . 3 7 81 Melee 4 | . . . 1 . 3 . . Projectile 9 | . . . 1 . . . 8 AOE 105 | . . . 25 . . 7 73 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Total 5349 | 103 81 1019 1283 512 1018 822 511 Wait 420 | 1 64 81 108 11 113 40 2 Move 4378 | 80 15 833 1048 467 832 672 431 Hop 1 | . . . 1 . . . . Pick Up 87 | 10 1 7 23 6 17 8 15 Fast Attach 11 | 3 . 2 1 . 2 . 3 Attach 34 | 4 . 2 4 4 7 1 12 Detach 1 | . . . . . . . 1 Swap 45 | 2 . 11 16 2 6 4 4 Drop 46 | . . 11 15 2 13 2 3 Fire 164 | 3 1 72 30 1 . 28 29 Melee 49 | . . . 14 16 19 . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 7 | . . . 7 . . . . Escape Stasis 64 | . . . . . . 64 . Rewire 13 | . . . 5 . 3 . 5 Trap . | . . . . . . . . Miscellaneous 26 | . . . 11 3 6 3 3 Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 7) 193 | -10/Materials | Entered Subcaves 194 | -10/Subcaves | Approached by a straggling Scientist 314 | -10/Subcaves | Build established: Mutant 395 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 403 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 525 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 561 | -10/Subcaves | Learned location of 1 exit from Materials 848 | -10/Subcaves | Discovered new exit (range 12) 1547 | -10/Subcaves | Visited 4L-MR0's lab 1574 | -10/Subcaves | Found Prototype Special Melee Weapon 1580 | -10/Subcaves | Found Meta Core 1757 | -10/Subcaves | Disturbed a concealed Subdweller 1996 | -10/Subcaves | Entered Materials 1996 | -8/Materials | Evolved 4 slots: Weapon x4 1997 | -8/Materials | Identified exit to Factory 1997 | -8/Materials | Identified 1B-0RG's Assimilator 2117 | -8/Materials | Assimilating Rogue 3a into Collective. 2125 | -8/Materials | Assimilating Trooper 3a into Collective. 2183 | -8/Materials | Assimilating Trooper 3b into Collective. 2195 | -8/Materials | Assimilating Trooper 3c into Collective. 2209 | -8/Materials | Assimilating Trooper 3d into Collective. 2315 | -8/Materials | Garrison activated, responded to threat 2316 | -8/Materials | Assimilating Trooper 3e into Collective. 2441 | -8/Materials | Assimilating Soldier 3a into Collective. 2449 | -8/Materials | Assimilating Trooper 3f into Collective. 4315 | -8/Materials | Assimilating Defender 3a into Collective. 4356 | -8/Materials | Central database locked down 4572 | -8/Materials | Assimilating Trooper 3g into Collective. 4936 | -8/Materials | Learned 8 Factory zone layouts 4953 | -8/Materials | Assimilating Trooper 3h into Collective. 4966 | -8/Materials | Learned location of 3 exits from Factory 4999 | -8/Materials | Learned Factory scanalyzer intel 5005 | -8/Materials | Learned 4 Recycling zone layouts 5020 | -8/Materials | Learned 2 Storage zone layouts 5410 | -8/Materials | Identified exit to Garrison 5410 | -8/Materials | Entered Garrison 5410 | -8/Garrison | Accompanied by 3 allies 5476 | -8/Garrison | Triggered checkpoint 5489 | -8/Garrison | Assimilating Commando 3a into Collective. 5532 | -8/Garrison | Garrison Relay disabled 5692 | -8/Garrison | Triggered checkpoint 5714 | -8/Garrison | Triggered checkpoint 5752 | -8/Garrison | Triggered checkpoint 5844 | -8/Garrison | Assimilating Hacker 3a into Collective. 5848 | -8/Garrison | Assimilating Hacker 3b into Collective. 5970 | -8/Garrison | Triggered checkpoint 6034 | -8/Garrison | Discovered exit to Factory (range 17) 6505 | -8/Garrison | Triggered checkpoint 6745 | -8/Garrison | Discovered exit to Factory (range 14) 6764 | -8/Garrison | Discovered exit to Factory (range 12) 6764 | -8/Garrison | Discovered exit to Factory (range 51) 6764 | -8/Garrison | Discovered exit to Factory (range 32) 6996 | -8/Garrison | Triggered checkpoint 7000 | -8/Garrison | Core integrity fell below 50% 7019 | -8/Garrison | Installed Relay Interface Framework 7131 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7173 | -8/Garrison | Garrison Relay disabled 7268 | -8/Garrison | Entered Factory 7268 | -7/Factory | Accompanied by 3 allies 7268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7269 | -7/Factory | Identified exit to Lower Caves 7270 | -7/Factory | Identified exit to Factory 7272 | -7/Factory | Loaded intel: 4 scanalyzer locations 7995 | -7/Factory | Fabricated Huge Storage Unit (x1) 8002 | -7/Factory | Assimilating Trooper 4a into Collective. 8007 | -7/Factory | Assimilating Trooper 4b into Collective. 8188 | -7/Factory | Assimilating Guardian 4a into Collective. 8193 | -7/Factory | Assimilating Guardian 4b into Collective. 8741 | -7/Factory | Assimilating Guardian 4c into Collective. 8788 | -7/Factory | Assimilating Guardian 4d into Collective. 8795 | -7/Factory | Identified exit to Garrison 8868 | -7/Factory | First assault squad dispatched 8887 | -7/Factory | Entered Garrison 8887 | -7/Garrison | Accompanied by 3 allies 8965 | -7/Garrison | Triggered checkpoint 8971 | -7/Garrison | Assimilating Grenadier 4a into Collective. 8979 | -7/Garrison | Assimilating Angel 4a into Collective. 9148 | -7/Garrison | Discovered new exit (range 10) 9185 | -7/Garrison | Triggered checkpoint 9257 | -7/Garrison | Triggered checkpoint 9339 | -7/Garrison | Triggered checkpoint 9429 | -7/Garrison | Discovered new exit (range 18) 9463 | -7/Garrison | Expanded RIF knowledge: Command Fork 9609 | -7/Garrison | Triggered checkpoint 9619 | -7/Garrison | Garrison Relay disabled 9731 | -7/Garrison | Triggered checkpoint 9736 | -7/Garrison | Assimilating Fighter 4a into Collective. 9884 | -7/Garrison | Discovered new exit (range 10) 9887 | -7/Garrison | Found embedded Infiltrators 10092 | -7/Garrison | Identified exit to Factory 10094 | -7/Garrison | Entered Factory 10094 | -7/Factory | Accompanied by 6 allies 10126 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 10356 | -7/Factory | Assimilating Gladiator 4a into Collective. 10362 | -7/Factory | Assimilating Gladiator 4b into Collective. 10509 | -7/Factory | Assimilating Engineer 4a into Collective. 10567 | -7/Factory | Discovered exit to Factory (range 15) 10768 | -7/Factory | Cargo convoy interrupted 10771 | -7/Factory | Garrison activated, responded to threat 10775 | -7/Factory | Core integrity fell below 50% 10776 | -7/Factory | System corruption reached 10% 10800 | -7/Factory | High security lockdown imminent 10805 | -7/Factory | Lost 3 parts (2n1w) 10880 | -7/Factory | High security lockdown engaged 10909 | -7/Factory | Core integrity fell below 20% 10914 | -7/Factory | Core destroyed Last Messages --------------- 10899_ Slug penetrates Wall. 10900_ ALERT: Assault forces dispatched. 10900_ S-27 Virus destroyed. 10900_ Slug penetrates Wall. 10902_ Slug penetrates S-27 Virus. 10903_ S-27 Virus destroyed. 10907_ Power failure, Meta Core shutdown. 10907_ O-24 Administrator destroyed. 10909_ Overheating: Core damaged (-140). 10909_ System corrupted: Heat flow error (+152). 10910_ Overheating: Cld. Plasma Cannon damaged (-10). 10910_ Overheating: Imp. Light Armor Plating damaged (-28). 10911_ Wheel broken. 10911_ Overheating: Short circuit. 10912_ Acquired 29 matter. 10913_ Power failure, Meta Core shutdown. 10913_ G-47 Trooper destroyed. 10914_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? =** ??????????????????????? | | ?????????????????????# !% %"?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????#a #?????????????????????? | | ########?????????????# #?????????????????????? | | #?????????????# #?????????????????????? | | ##? ?????????# #?????????????????????? | | ##????????????# #?????????????????????? | | ## ??"????????# #?????????????????????? | | ##??"?????????# #?????????????????????? | | ## ??????"????# #?????????????????????? | | #??? ?? ? ???# #?????????????????????? | | ## ???? ? ????# #?????????????????????? | | #############?# %###???????????????????? | | ###################### x ; ####????????????????? | | x @!;;;;;###??????????????? | | ! ! ==%==%*%= ?????????? | | % = = %% %==%[=% ????????? | | * r ! %== ?????????? | | [ ?????????? | | ######+############### ??????????? | | ### #########??### #### #### ??????????? | | ?## ##??#????????#+#??? #??????????????? | | ?## """" # ????????????????? #??????????????? | | ?## """" # ??""??"?????????? #??????????????? | | ### """" # ?""???"??"????????? #??????????????? | | ?## """" # ?"???????????????? #??????????????? | | ?## """" # ??????????????????? #??????????????? | | ?## """" # ? ???????????????????????????????????? | | #?# # ??? ????????????????????????????????? | | ??# ##?#???????????????????????????????????? | | ??# ##?????????????????????????????????????? | | ?###########?????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Com. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonMobileInterface Manual? 0 Play Time 01:11:05 Cumulative 340.9 hours Start 2026.05.22 @ 03:44:01 End 2026.05.22 @ 04:56:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 442 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb2e0630-60d6-45a9-9c9f-c077f64c645b