Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 15:52:00 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (818) 818 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4538 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 576/700 Matter 131/450 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Large Matter Pod Improved Power Shielding > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Potential Leg Potential Leg Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Medium Armor Plating Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Power Shielding Medium Armor Plating > --- WEAPON ----------- Field Laser Pulse Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Potential Leg Potential Leg Large Matter Pod Improved Signal Interpreter Improved Terrain Scanner Medium Armor Plating Particle Gun Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . . . 3 2 Weapon 1 | . . . . . 1 . Parts Attached 29 | 8 4 1 3 1 10 2 Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 2 . . . 2 . Treads 6 | 2 2 . . . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 3 1 . 1 1 4 1 Device 3 | 2 . . . . 1 . Storage 3 | 1 . . 1 . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . 1 . . 1 3 . Artifact . | . . . . . . . Weapon 10 | 2 1 1 2 . 3 1 Energy Gun 2 | . . . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 10 | . . . . 1 5 4 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . 1 2 1 Weapon 4 | . . . . . 1 3 Highest Loss Streak 4 | . . . . 1 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 99 86 74 Engine 12 | . 14 14 14 14 9 7 Treads 24 | . 27 28 28 28 17 15 Device 2 | . 10 . . . 3 7 Storage 12 | . 14 14 14 14 9 9 Protection 14 | . 3 14 14 13 21 13 Energy Gun 2 | . . . . . 6 12 Ballistic Gun 22 | . 27 28 26 28 13 4 Launcher 1 | . . . . . 5 2 Naked Turns . | . . . . . . . Heaviest Build 47 | 15 21 21 36 36 47 43 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | 4 4 . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 10 15 15 15 Most Carried 12 | 7 8 8 10 12 12 11 Average Carried 8 | 4 7 8 8 11 9 10 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 11 | 7 8 8 10 11 11 9 Class Distribution -------------------- 92% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 766 | 229 192 95 116 10 116 8 Remotely . | . . . . . . . Salvage Created 717 | 84 229 30 . . 293 81 Parts 58 | 9 16 5 . . 19 9 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | 1 . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 24 | . 6 2 . . 8 8 Guns 11 | . 6 2 . . 3 . AOE 13 | . . . . . 5 8 Classes Destroyed 9 | 2 3 . . . 4 . Worker 1 | . . . . . 1 . Builder 2 | . . . . . 2 . Tunneler 2 | 2 . . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . . . . . 1 . Swarmer 13 | . 3 2 . . . 8 Grunt 9 | . 3 . . . 6 . Hunter 2 | . . . . . 2 . Best Kill Streak 8 | 2 3 2 . . 4 8 Combat Bots Only 8 | . 3 2 . . 3 8 Max Kills in Single Turn 4 | 1 1 1 . . 3 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 1818 | . 110 78 . 277 796 557 Core 276 | . 21 15 . 26 90 124 Absorbed by Shields . | . . . . . . . Redirected to Shielding 65 | . . . . . 24 41 Core Remaining (%) 86 | 100 . . . 75 83 . Volleys Fired 59 | 7 12 3 . . 30 7 Largest 3 | 2 2 2 . . 3 3 Hottest 146 | 40 40 40 . . 70 146 Shots Fired 124 | 14 24 6 . . 71 9 Gun 105 | 14 24 6 . . 58 3 Cannon . | . . . . . . . Launcher 19 | . . . . . 13 6 Special . | . . . . . . . Kinetic 103 | 14 24 6 . . 58 1 Thermal 2 | . . . . . . 2 Explosive 19 | . . . . . 13 6 Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 6 8 3 . . 7 2 Robot Miss Streak 3 | 2 2 1 . . 3 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 82 | 12 18 4 . . 44 4 Core Hits 59 | 4 11 2 . . 30 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . Critical Strikes 2 | . . 1 . . 1 . Destroy 2 | . . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2349 | 149 223 50 . . 1293 634 Guns 841 | 149 223 50 . . 401 18 Cannons . | . . . . . . . Explosions 1498 | . . . . . 887 611 Melee . | . . . . . . . Ramming 10 | . . . . . 5 5 Kinetic 823 | 149 223 50 . . 401 . Thermal 18 | . . . . . . 18 Explosive 1498 | . . . . . 887 611 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . . 3 23 Projectiles . | . . . . . . . Explosions 26 | . . . . . 3 23 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 145 | . . . . . 145 . Shots 7 | . . . . . 7 . Rammed 2 | . . . . . 1 1 Targets Rammed 3 | . . . . . 2 1 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 116 | . 2 . . . 116 27 Average Temperature 38 | . 2 . . . 41 18 Received Heat Transfer 231 | . 24 . . 9 198 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . . . . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 186 | 15 175 183 . . 137 186 Initial 67 | . 9 67 . . . . Average 64 | 5 92 90 . . 62 50 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . . 3 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 8 5 . 7 15 10 Peak Tracking Total 9 | . 3 3 . 7 5 9 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 9 | . 3 . 2 . 4 . Terminals 5 | . 3 . . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 10 . 2 . 9 . Successful 9 | . 5 . 2 . 2 . Failed 12 | . 5 . . . 7 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 17 | . 9 . 1 . 7 . Terminals 14 | . 10 . . . 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . 2 . . . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . . . 4 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 10 | . . 9 . 1 . . Total Damage 91 | . . 76 . 15 . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 3424 | 131 398 516 1068 200 985 126 Spaces Moved 1737 | 61 212 305 657 124 331 47 Core 27 | 23 4 . . . . . Treads 1710 | 38 208 305 657 124 331 47 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 172 | 144 161 160 160 160 220 226 Slowest Speed 250 | 250 250 160 160 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 6 49 78 91 41 32 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 83 | . . . . . 67 16 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 83 | . . . . . 67 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 2040 | 86 247 328 674 126 522 57 Wait 179 | 4 3 19 10 . 143 . Move 1731 | 60 211 304 656 123 330 47 Hop . | . . . . . . . Pick Up 25 | 6 9 . 2 2 6 . Fast Attach 14 | 8 3 . 2 . 1 . Attach 12 | . 1 . . 1 8 2 Detach 2 | 1 . . . . 1 . Swap 3 | . . 1 1 . 1 . Drop 12 | . 8 1 3 . . . Fire 59 | 7 12 3 . . 30 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . 2 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 14) 132 | -11/Junkyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Entered Mines 534 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 550 | -10/Mines | Met a Derelict bent on vengeance 786 | -10/Mines | Discovered new exit (range 9) 996 | -10/Mines | Learned location of Zion (-6) 999 | -10/Mines | Discovered new exit (range 6) 1020 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1022 | -10/Mines | Discovered new exit (range 5) 1046 | -10/Mines | Entered Exiles 1046 | -10/Exiles | Accompanied by 3 allies 1085 | -10/Exiles | Met 8R-AWN 1112 | -10/Exiles | Met EX-HEX 1157 | -10/Exiles | Met EX-BIN 1174 | -10/Exiles | Aligned with FarCom system 1176 | -10/Exiles | Given EX-Vault access code 1213 | -10/Exiles | Opened EX-Vault 1226 | -10/Exiles | Found Prototype Slashing Weapon 1226 | -10/Exiles | Identified Longsword +1 1288 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1513 | -10/Exiles | Met EX-DEC 1549 | -10/Exiles | Visited The Gauntlet 1958 | -10/Exiles | Found Potential Leg 1961 | -10/Exiles | Found Potential Leg 2098 | -10/Exiles | Discovered new exit (range 10) 2114 | -10/Exiles | Left Exiles lab with Potential Leg 2114 | -10/Exiles | Entered Mines 2114 | -9/Mines | Accompanied by 3 allies 2223 | -9/Mines | Assembled infested the area 2303 | -9/Mines | Discovered new exit (range 7) 2314 | -9/Mines | Entered Materials 2314 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2445 | -8/Materials | Lost 3 parts (2n1u) 3190 | -8/Materials | Discovered new exit (range 11) 3299 | -8/Materials | Entered Factory 3299 | -7/Factory | Evolved 2 slots: Utility x2 3425 | -7/Factory | Self-destructed Last Messages --------------- 03397_ U-05 Engineer builds a Wall. 03398_ The unstable cave ceiling collapses. 03402_ S-27 Virus destroyed. 03402_ Destroyed VTOL Module. 03402_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03405_ Med. Armor Plating destroyed. 03406_ S-27 Virus destroyed. 03406_ Destroyed Welding Torch. 03408_ S-27 Virus destroyed. 03410_ K-01 Serf collects debris. 03418_ The unstable cave ceiling collapses. 03418_ Slammed into K-01 Serf. 03419_ K-01 Serf collects debris. 03419_ Pulse Rifle destroyed. 03420_ K-01 Serf collects debris. 03422_ Acquired 8 matter. 03423_ K-01 Serf collects debris. 03423_ Penetrated by Slug. 03423_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? w ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????# h#?????????????????????? | | ?????????????????????# #?????##??g???????????? | | ????????????????#????# #???? #?????????????? | | ????????????????# ???# #??? #?????????????? | | ????????????????# ???# #??? #?????????????? | | ????????????????# ???# #?? #g????????????? | | ???????????######/#### #? * #?????????????? | | ???????????# k # #? #?????????????? | | ???????????# # #?????????????? | | ???????????# k # #?????????????? | | ???????????# ] #?????????????? | | ???????????# = #?????????????? | | ???????????# # [ = #?????????????? | | ???????????# k[@ # !!! #?????????????? | | ???????????# !!! #?????????????? | | ???????????#####+## !! #?????????????? | | ????????????# #########?????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ???????????#####+##### k#?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# """""" # #?????????????????????? | | ???????????# """""" # #?????????????????????? | | ???????????# """""" # + ????????????????????? | | ???????????# """""" # # "???????????????????? | | ???????????# # %!# " ??????????????????? | | ???????????# ## *##?" 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"?????????????????? | | ???????????###########? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseBiometalCompactor Manual? 0 Play Time 00:15:21 Cumulative 108.0 hours Start 2023.05.20 @ 15:37:32 End 2023.05.20 @ 15:52:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d706b5dc-b941-4720-8960-23560d16e258