Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.05 @ 19:10:23 Player: Flerik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (11) 55 Value Destroyed (161) 161 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3156 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Micro Nuclear Core Improved Terrain Scanner Transmission Jammer Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner Medium Laser Proton Missile Launcher Mini Grenade Launcher Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 27 | 7 1 2 7 3 2 3 2 Power 3 | 1 . . 1 1 . . . Engine 3 | 1 . . 1 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 4 1 . . . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 4 1 . . . Utility 11 | 2 1 1 1 1 2 2 1 Device 2 | 1 . . . . . . 1 Storage 3 | 1 1 . . . . 1 . Processor 2 | . . . . . 1 1 . Hackware 4 | . . 1 1 1 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 6 | 2 . 1 1 . . 1 1 Energy Gun 3 | 2 . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . . 1 1 . . 6 2 Power 1 | . . 1 . . . . . Propulsion 5 | . . . 1 . . 4 . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Highest Loss Streak 6 | . . 1 1 . . 6 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 75 | . 100 88 68 81 84 74 29 Engine 5 | . 14 3 . 9 7 5 . Leg 9 | . 28 28 . . . . . Flight 13 | . . . 30 36 30 23 . Device 3 | . 14 3 . . . . . Storage 8 | . 14 14 11 9 7 6 . Processor 4 | . . . . . 7 7 14 Hackware 17 | . . 10 21 27 30 28 14 Energy Gun 8 | . 28 19 5 . . . . Launcher 1 | . . 8 1 . . . . Naked Turns . | . . . . . . . . Heaviest Build 20 | 15 20 20 12 15 15 15 2 Greatest Support 20 | 20 20 20 12 16 16 16 3 Greatest Overweight (x) 3 | . . . . . . 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 Average Capacity 8 | 7 9 10 10 10 10 9 5 Most Carried 10 | 3 9 10 10 9 10 10 5 Average Carried 7 | 1 5 9 7 5 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 10 | 3 9 10 7 9 10 5 4 Class Distribution -------------------- 41% | Mutant 34% | Hacker-Sprinter 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 443 | 243 20 29 . . . 135 16 Remotely . | . . . . . . . . Salvage Created 275 | 116 61 41 15 . . 42 . Parts 33 | 7 10 11 3 . . 2 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 5 | . . 3 . . . 2 . Guns 3 | . . 3 . . . . . AOE 2 | . . . . . . 2 . Classes Destroyed 5 | 2 2 1 . . . . . Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Operator 2 | . 1 . 1 . . . . Watcher 2 | . 2 . . . . . . Swarmer 5 | . . 3 . . . 2 . Best Kill Streak 3 | 2 2 3 1 . . 2 . Combat Bots Only 3 | . . 3 . . . 2 . Max Kills in Single Turn 2 | 1 1 1 1 . . 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 1360 | . . 360 35 25 . 281 659 Core 827 | . . 110 . 9 . 109 599 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . 56 100 98 . . . Volleys Fired 28 | 7 11 3 5 . . 2 . Largest 2 | 2 1 2 1 . . 1 . Hottest 90 | 90 50 90 50 . . 39 . Shots Fired 34 | 10 11 6 5 . . 2 . Gun 32 | 10 11 6 5 . . . . Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 26 | 7 11 3 5 . . . . Explosive . | . . . . . . . . Electromagnetic 8 | 3 . 3 . . . 2 . Robot Hit Streak 4 | 4 3 2 1 . . 3 . Robot Miss Streak 2 | 1 2 1 2 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 22 | 7 6 4 2 . . 2 1 Core Hits 15 | 3 5 3 2 . . 2 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 431 | 89 94 45 26 . . 140 37 Guns 247 | 89 87 45 26 . . . . Cannons . | . . . . . . . . Explosions 140 | . . . . . . 140 . Melee 37 | . . . . . . . 37 Ramming 7 | . 7 . . . . . . Kinetic . | . . . . . . . . Thermal 264 | 62 87 24 26 . . 65 . Explosive . | . . . . . . . . Electromagnetic 123 | 27 . 21 . . . 75 . Impact 37 | . . . . . . . 37 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . . . . 2 12 Projectiles . | . . . . . . . . Explosions 2 | . . . . . . 2 . Melee 12 | . . . . . . . 12 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked 3 | . 3 . . . . . . Crushed . | . . . . . . . . Highest Temperature 90 | 90 40 90 3 . . . . Average Temperature 25 | 31 16 48 3 . . . . Received Heat Transfer 51 | . . . 21 . . 18 12 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 692 | 185 259 74 74 . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 102 | 10 55 75 102 38 62 . . Initial 38 | . 6 . 29 38 13 . . Average 39 | 3 21 63 50 35 47 . . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 3 . 2 . . Investigation 2 | . . . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 4 | . 1 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 6 7 5 5 1 8 10 Peak Tracking Total 7 | . 3 3 3 5 1 7 5 Tactical Retreats 8 | . . 1 1 . . 2 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 2 | . . 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 12 | . 2 1 3 2 3 . 1 Terminals 8 | . 2 . 2 1 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 6 1 9 7 12 . 3 Successful 27 | . 3 1 8 4 8 . 3 Failed 11 | . 3 . 1 3 4 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 29 | . 5 . 7 5 12 . . Terminals 28 | . 6 . 5 5 12 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . 4 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 1 1 1 3 . 3 Record 3 | . . . . . . . 3 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . Repair Station Index 1 | . . . . . 1 . . Unreport Threat 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . 2 1 . . . Report Inventory 2 | . . . 1 1 . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 1 . 5 2 5 . . Terminals 11 | . 1 . 4 1 5 . . Track 2 | . . . 1 . 1 . . Assimilate 2 | . . . 1 . 1 . . Botnet 5 | . 1 . 1 1 2 . . Operators 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 1 . . . Recyclers 2 | . . . 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 1 2 2 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 1 | . . . 1 . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 1364 | 114 211 222 107 87 156 267 200 Spaces Moved 1700 | 74 147 168 184 168 206 393 360 Core 408 | 7 . . . . . 41 360 Treads . | . . . . . . . . Legs 382 | 67 147 168 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 910 | . . . 184 168 206 352 . Fastest Speed 31 | 50 120 120 34 31 31 31 50 Average Speed 56 | 113 120 120 34 31 31 35 50 Slowest Speed 200 | 120 120 120 34 31 31 200 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . 2 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 6 35 44 19 21 5 59 54 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 3 | . . . . . . 2 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . . . . 4 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 4 | . . . . . . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 2054 | 90 169 185 225 200 295 521 369 Wait 255 | . 2 1 23 27 85 117 . Move 1687 | 73 147 167 183 164 201 392 360 Hop 3 | . . . . 1 2 . . Pick Up 25 | 3 6 6 2 4 4 . . Fast Attach 10 | 7 . 1 . . . 1 1 Attach 15 | . . 1 7 3 2 1 1 Detach 3 | . . . 2 1 . . . Swap 2 | . 1 . . . . 1 . Drop 18 | . . 6 3 . 1 7 1 Fire 28 | 7 11 3 5 . . 2 . Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / Dat) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 377 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 413 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 449 | -10/Mines | Assembled infested the area 454 | -10/Mines | Assisted by a Guerilla fighting off Assembled 535 | -10/Mines | Discovered new exit (range 12) 548 | -10/Mines | Entered Materials 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 620 | -9/Materials | Identified exit to Materials 655 | -9/Materials | Entered another Materials area 655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -8/Materials | Discovered new exit (range 7) 742 | -8/Materials | Entered Factory 742 | -7/Factory | Evolved 2 slots: Utility x2 746 | -7/Factory | Identified exit to Lower Caves 898 | -7/Factory | Entered Lower Caves 934 | -7/Lower Caves | Build established: Hacker-Sprinter 935 | -7/Lower Caves | Encountered a Warlord checkpoint 1098 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1158 | -7/Lower Caves | Discovered new exit (range 11) 1165 | -7/Lower Caves | Entered another Lower Caves area 1165 | -7/Lower Caves | Discovered new exit (range 4) 1167 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1172 | -7/Lower Caves | Lost 6 parts (4n2u) 1184 | -7/Lower Caves | Identified exit to Data Miner 1184 | -7/Lower Caves | Learned Factory stockpile data 1184 | -7/Lower Caves | Learned Factory terminal intel 1345 | -7/Lower Caves | Core integrity fell below 50% 1357 | -7/Lower Caves | Core integrity fell below 20% 1365 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Restored the west wall and repaired other minor damage from the latest skirmish with wild Derelicts. >>Record "Event 002727919137" Scouting mission reported back with intel. Data stored: Factory stockpile data. >>Record "Event 006648721626" Scouting mission reported back with intel. Data stored: Factory terminal intel. 01188_ Acquired Mak. ECM Suite. 01189_ Dropped Mak. ECM Suite. 01313_ Searching scrap... 01313_ Found Gauss Rifle. 01313_ Found 16 Matter. 01314_ Acquired 16 matter. 01340_ Machine Analyzer destroyed. 01340_ Destroyed VTOL Module. 01340_ S-27 Virus system corrupted by crushing effect. 01340_ S-27 Virus knocked back. 01345_ System Shield destroyed. 01352_ Slug penetrates Wall. 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