Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 17:45:36 Player: Andz Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1886) 1886 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 5115 Bonus ------- High Alert Combat Kills 129 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 52/100 System Corruption 2% Temperature Danger (401) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON (3) ------- Improved EM Pulse Cannon Gauss Rifle Proton Missile Launcher > --- INVENTORY (15) --- Improved Heat Sink Improved Sensor Array Matter Filter Reaction Control System Hardened Medium Armor Plating Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Transport Network Coupler Energy Filter > --- WEAPON ----------- Plasma Cannon Heavy Machine Gun Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg VSS Leg Improved Heat Sink Improved Sensor Array Matter Filter Reaction Control System Hardened Medium Armor Plating Improved Trap Extractor Improved EM Pulse Cannon Proton Missile Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 56 | 7 9 1 4 . 13 22 Power 8 | 1 1 . . . 2 4 Engine 6 | 1 1 . . . . 4 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 17 | 2 5 . 2 . 4 4 Treads . | . . . . . . . Leg 17 | 2 5 . 2 . 4 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 2 . . . 3 3 Device 4 | 1 1 . . . 1 1 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 2 1 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 1 1 2 . 4 11 Energy Gun 4 | . . 1 . . 1 2 Energy Cannon 4 | . . . 1 . . 3 Ballistic Gun 7 | 2 1 . 1 . 1 2 Ballistic Cannon 4 | . . . . . 1 3 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . 3 . . . 1 16 Power 2 | . . . . . . 2 Propulsion 9 | . 2 . . . 1 6 Utility 3 | . 1 . . . . 2 Weapon 6 | . . . . . . 6 Highest Loss Streak 11 | . 2 . . . 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 99 98 Engine 10 | . 14 14 11 11 6 12 Core 1 | . . . . . 2 1 Leg 33 | . 27 28 43 44 35 29 Device 10 | . 14 14 11 11 15 3 Storage 9 | . 14 14 11 11 9 7 Processor 5 | . . . . . 2 15 Hackware 1 | . . . . . . 3 Energy Gun 1 | . . . 1 . . 3 Energy Cannon 5 | . . . 9 11 7 4 Ballistic Gun 11 | . 27 27 11 11 9 2 Ballistic Cannon 4 | . . . . . 2 10 Launcher 1 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 55 | 13 28 26 31 31 40 55 Greatest Support 52 | 20 26 20 46 46 49 52 Greatest Overweight (x) 2 | 1 1 1 1 . 1 2 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 2 8 14 15 15 15 15 Average Carried 12 | 1 5 11 13 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 8 14 15 15 15 6 Class Distribution -------------------- 46% | Mutant 42% | Skirmisher 5% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Matter Collected 1673 | 237 198 62 60 48 411 657 Remotely . | . . . . . . . Salvage Created 2264 | 46 294 37 115 157 605 1010 Parts 155 | 5 22 3 10 8 46 61 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 4 | . 1 . 1 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 43 | . 6 1 3 5 12 16 Guns 15 | . 6 1 1 1 5 1 Cannons 21 | . . . 1 2 5 13 AOE 4 | . . . 1 1 2 . Classes Destroyed 12 | 1 5 . . . 4 2 Worker 5 | . . . . . 2 3 Builder 6 | . 1 . . . 4 1 Tunneler 4 | 2 . . . 1 . 1 Hauler 2 | . 1 . . . . 1 Recycler 6 | . 1 . 1 . . 4 Watcher 6 | . . . . . 4 2 Swarmer 17 | . 4 . 3 3 3 4 Grunt 16 | . 2 1 . 2 6 5 Sentry 3 | . . . . . 2 1 Specialist 4 | . . . . . . 4 Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | 1 4 1 3 3 4 5 Combat Bots Only 4 | . 3 1 3 3 3 4 Max Kills in Single Turn 3 | 1 1 1 1 1 2 3 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Damage Taken 3537 | . 458 57 16 105 402 2499 Core 881 | . 64 11 . 21 78 707 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 19 | . . . . . 19 . Core Remaining (%) 87 | 100 . 70 . 94 85 . Volleys Fired 172 | 14 42 3 7 10 43 53 Largest 3 | 2 2 2 2 2 3 3 Hottest 204 | 40 40 40 79 79 123 204 Shots Fired 407 | 28 84 6 14 20 106 149 Gun 215 | 28 84 6 7 10 43 37 Cannon 178 | . . . 7 10 49 112 Launcher 14 | . . . . . 14 . Special . | . . . . . . . Kinetic 275 | 28 84 6 7 10 49 91 Thermal 30 | . . . . . . 30 Explosive 14 | . . . . . 14 . Electromagnetic 88 | . . . 7 10 43 28 Robot Hit Streak 20 | 3 20 6 3 6 8 10 Robot Miss Streak 8 | 3 6 . 2 1 6 8 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 249 | 14 52 5 8 16 57 97 Core Hits 149 | 4 21 3 7 7 40 67 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . . 1 1 3 2 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . . . 1 . Blast 1 | . . . . . . 1 Corrupt 4 | . . . 1 1 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5018 | 125 432 37 180 342 1669 2233 Guns 1475 | 125 432 37 51 123 357 350 Cannons 2588 | . . . 82 171 725 1610 Explosions 955 | . . . 47 48 587 273 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2273 | 125 432 37 51 123 432 1073 Thermal 733 | . . . 47 48 . 638 Explosive 587 | . . . . . 587 . Electromagnetic 1425 | . . . 82 171 650 522 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 71 | . . . . . 46 25 Projectiles 44 | . . . . . 19 25 Explosions 27 | . . . . . 27 . Melee . | . . . . . . . Knockbacks 27 | . . . . . 3 24 Impact . | . . . . . . . Kinetic 26 | . . . . . 3 23 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 239 | . . . . 31 46 162 Shots 5 | . . . . 1 2 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 852 | . 41 6 27 81 165 852 Average Temperature 165 | . 24 6 12 31 50 231 Received Heat Transfer 738 | . 147 27 . 27 126 411 Effects 46 | . . . . . . 46 Shutdowns 13 | . . . . . . 13 Energy Bleed 3 | . . . . . . 3 Interference 10 | . . . . . . 10 Matter Decay 3 | . . . . . . 3 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 10 | . . . . . . 10 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Fried 2 | . . . . 1 . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . . 2 Heat Transferred 1022 | . . . 50 50 . 922 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Peak Influence 517 | 10 133 35 127 136 430 517 Initial 156 | . 6 . 13 . 52 156 Average 196 | 4 56 1 76 87 292 319 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 46 | 100 100 100 100 100 12 4 Level 1 37 | . . . . . 74 54 Level 2 15 | . . . . . 13 41 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 1 . 3 10 Investigation 1 | . . . 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 8 | . . . . . 3 5 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 1 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 8 3 12 4 25 29 Peak Tracking Total 6 | . 3 2 6 3 5 5 Tactical Retreats 4 | . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . . 2 Reused 2 | . . . . . . 2 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Machines Disabled 11 | . . . . . 5 6 Max in Single Turn 6 | . . . . . 2 6 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Machines Accessed 16 | . 1 1 5 1 1 7 Terminals 10 | . 1 . 4 1 . 4 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 46 | . 3 1 15 2 2 23 Successful 25 | . 1 1 8 1 2 12 Failed 21 | . 2 . 7 1 . 11 Catastrophic 4 | . . . 1 . . 3 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 34 | . 3 . 13 2 . 16 Fabricators 2 | . . . . . . 2 Repair Stations 6 | . . . . . 2 4 Recycling Units 2 | . . . 2 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 20 | . 1 1 7 1 . 10 Record 6 | . . . 3 . . 3 Part Schematic 1 | . . . . . . 1 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Reprogram Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . 1 . . . Assault Status 1 | . . . . 1 . . Zone Layout 3 | . . . 1 . . 2 Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . . 2 1 Scan Component 2 | . . . . . 1 1 Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 . 5 . 1 6 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Turns Passed 3765 | 135 433 429 407 175 1157 1029 Spaces Moved 1722 | 74 186 216 144 118 420 564 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 1719 | 71 186 216 144 118 420 564 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 120 97 97 Average Speed 139 | 117 154 190 120 120 158 111 Slowest Speed 260 | 120 190 190 190 120 185 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 30 40 16 25 38 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 184 | . . . 3 4 126 51 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 183 | . . . 3 4 126 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Total 2764 | 96 267 231 364 131 822 853 Wait 743 | . 12 3 203 4 332 189 Move 1716 | 73 185 215 143 117 419 564 Hop . | . . . . . . . Pick Up 41 | 2 12 7 4 . 5 11 Fast Attach 24 | 7 1 1 2 . 8 5 Attach 25 | . 6 . 2 . 3 14 Detach 2 | . 2 . . . . . Swap 7 | . 2 . . . 2 3 Drop 34 | . 5 2 3 . 10 14 Fire 172 | 14 42 3 7 10 43 53 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 136 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 366 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Entered Mines 751 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 838 | -10/Mines | Learned 4 Materials zone layouts 908 | -10/Mines | Discovered new exit (range 12) 998 | -10/Mines | Entered Materials 998 | -9/Materials | Evolved 2 slots: Propulsion x2 1381 | -9/Materials | Discovered new exit (range 16) 1405 | -9/Materials | Entered Mines 1410 | -9/Mines | Met a Derelict bent on vengeance 1508 | -9/Mines | Discovered new exit (range 6) 1580 | -9/Mines | Entered Materials 1580 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2142 | -8/Materials | Build established: Skirmisher 2706 | -8/Materials | Repaired Lgt. Nuclear Core 2722 | -8/Materials | Discovered new exit (range 4) 2735 | -8/Materials | Identified exit to Factory 2737 | -8/Materials | Entered Factory 2737 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3512 | -7/Factory | Discovered new exit (range 6) 3523 | -7/Factory | Garrison activated, responded to threat 3568 | -7/Factory | Lost 4 parts (1u3w) 3745 | -7/Factory | Core integrity fell below 50% 3760 | -7/Factory | Core integrity fell below 20% 3766 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Energy Filter destroyed. VSS Leg destroyed. Lgt. Ion Engine destroyed. VSS Leg destroyed. X-67 Chaingunner knocked back. VSS Leg destroyed. Hvy. Machine Gun destroyed. X-67 Chaingunner knocked back. Assault Cannon destroyed. Overheating: Energy bleed (-9). Plasma Cannon destroyed. K-01 Serf collects debris. VSS Leg destroyed. Overheating: Matter decay (-32). Overheating: Lrg. Storage Unit damaged (-186). K-01 Serf collects debris. Acquired 50 matter. K-01 Serf collects debris. Imp. EM Pulse Cannon broken. Overheating: Short circuit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????#########??###############?????????????????? | | ??????# ! #??# #????????####?????? | | ??????# """ #??# = % #??###?? ####??? | | ??????# """"" #??# *x #?##"## | | ??????# """"" #??# [ =%% #?#!%=! 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Trap Scanner | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ResetImprovedMount Manual? 0 Play Time 00:59:04 Cumulative 10.6 hours Start 2023.05.07 @ 11:51:49 End 2023.05.11 @ 17:45:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cae693df-3dee-48e6-8667-beae8ff1fc1d