Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 19:44:02 Player: 3.14 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (411) 2055 Value Destroyed (21852) 21852 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (14097) 14097 TOTAL SCORE: 49624 Bonus ------- High Alert Combat Kills 8803 Follower Combat Kills 1358 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 720 Met Warlord at Research 2000 Friendly Fire -684 Cogmind --------- Core Integrity 0/1600 Matter 253/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Advanced Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Core Shielding Improved Utility Shielding Thermal Barrier Advanced Force Field Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Advanced Energy Well Improved Matter Compressor Experimental Armor Integrity Analyzer Advanced Weapon Cycler Damper Plating Advanced Focal Shield Improved Force Field Skeleton Box Improved System Backup Module Long-range Tractor Beam Railgun Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Helical Railgun Helical Railgun Heavy Proton Missile Launcher CR-A16's Behemoth Slayer [Rating: 202] Favorites ----------- Power Vortex Chain Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Ghost Barrier Protection Hardened Heavy Armor Plating Weapon Railgun Energy Cannon Phase Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 1 . . . . . . 1 . . . . 2 . . . . 1 2 . 2 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 465 | 9 6 2 . 3 29 7 4 2 7 9 8 . 24 6 4 7 8 20 4 15 26 4 6 96 33 58 32 36 Power 23 | 1 . . . 1 1 . . . 1 . . . 2 . . . . . . 1 2 . 1 2 . 2 4 5 Engine 6 | 1 . . . 1 . . . . . . . . 2 . . . . . . 1 1 . . . . . . . Core 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 Reactor 13 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 2 3 4 Propulsion 43 | 3 . 1 . 1 8 1 2 . . . . . 2 . . . 1 1 . . 4 . 1 6 3 3 3 3 Treads 42 | 2 . 1 . 1 8 1 2 . . . . . 2 . . . 1 1 . . 4 . 1 6 3 3 3 3 Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 232 | 2 4 . . . 5 3 . 1 . 4 4 . 7 1 2 4 6 10 1 11 17 3 3 55 21 33 18 17 Device 137 | . . . . . 2 1 . 1 . 2 1 . 3 1 1 2 3 5 1 10 16 2 1 26 13 22 13 11 Storage 21 | 2 4 . . . . . . . . 1 3 . . . . 1 . . . . . . . 6 1 1 . 2 Processor 11 | . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . . 4 . 2 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protection 61 | . . . . . 2 1 . . . . . . 4 . 1 1 3 4 . 1 1 1 2 19 7 8 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 3 2 1 . 1 15 3 2 1 6 5 4 . 13 5 2 3 1 9 3 3 3 1 1 33 9 20 7 11 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 121 | 3 1 . . 1 12 1 . 1 2 4 3 . 10 2 . 3 . 7 1 2 2 1 . 28 8 18 3 8 Ballistic Cannon 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . . 1 2 . 3 1 . . . 3 1 . 1 1 . 1 . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 21 | . . . . . . . . . . . 1 . 2 . 1 . . 1 2 . 1 . 1 4 . 2 3 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 1 . . . . 1 . 3 . . . . 1 . . 4 . . 5 . 2 2 . Parts Lost 26 | . . 1 . 1 5 . 1 . . . . . . 1 . . . . . . 1 . . . 1 . 1 14 Power 7 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 4 Propulsion 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Utility 8 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 5 Weapon 7 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 3 Highest Loss Streak 8 | . . 1 . 1 2 . 1 . . . . . . 1 . . . . . . 1 . . . 1 . 1 8 Average Slot Usage (%) 89 | . 100 100 100 100 93 100 93 86 92 91 86 92 92 92 93 68 93 89 88 87 90 94 89 85 81 88 88 86 Engine 2 | . 14 14 14 14 2 . . . . . . . 3 6 6 6 6 5 5 5 4 . . . . . . . Core 1 | . . . . . 6 7 7 7 7 7 7 7 2 . . . . . . . . . . . . . 2 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 5 7 4 4 4 8 8 Treads 16 | . 28 28 28 28 18 23 20 15 15 15 15 15 19 20 20 20 20 17 17 17 19 23 21 14 10 11 8 7 Device 7 | . . . . . 1 1 . 2 7 6 . . . 5 6 4 7 3 5 4 4 4 5 10 13 17 20 15 Storage 17 | . 28 28 28 28 18 15 15 15 15 15 21 23 20 20 20 18 20 17 17 17 17 17 15 14 14 13 12 12 Processor 11 | . . . . . 5 15 15 15 15 15 15 15 13 6 6 6 6 11 11 11 11 11 10 16 14 17 16 10 Protection 4 | . . . . . 8 5 3 . . . . . 5 6 6 3 5 7 5 4 5 5 7 4 3 5 4 4 Ballistic Gun 19 | . 25 21 14 26 28 28 15 16 20 20 18 23 23 25 25 1 15 22 18 22 22 23 16 18 18 16 15 15 Piercing Weapon 1 | . . . . . . . . . . . 4 7 1 . . 6 6 . 3 . . . 3 . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 214 | 14 70 71 71 71 82 82 86 84 83 114 111 111 132 136 134 132 153 168 152 152 161 170 172 208 212 198 214 204 Greatest Support 150 | 40 40 40 40 40 40 62 90 90 90 90 90 90 110 110 110 110 110 110 110 110 110 98 98 130 130 125 145 150 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 28 | 8 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 12 20 20 20 20 20 20 20 20 20 26 28 28 28 28 26 28 28 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 4 14 15 18 18 20 20 20 20 20 26 26 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 8 14 16 17 19 18 18 19 19 20 22 26 27 27 27 24 28 27 28 27 27 28 27 27 27 27 27 25 Final Capacity 28 | 8 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 14 15 18 18 20 19 20 20 19 26 26 27 28 27 28 28 28 28 28 28 28 28 28 28 27 28 28 . Class Distribution -------------------- 31% | Scavenger-Gunner 17% | Hauler-Skirmisher 14% | Hauler-Gunner 13% | Hauler-Mutant 8% | Scavenger-Tank 7% | Scavenger-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Matter Collected 24663 | 295 288 77 450 43 551 . 684 . 240 100 678 20 1515 144 148 600 421 756 245 1584 587 104 144 4903 2422 3199 2697 1768 Remotely 6679 | . . . . . . . . . . . . . 1053 . . . 239 129 106 75 340 . . 747 538 2005 805 642 Salvage Created 26793 | 93 500 48 . 46 983 . 1206 . 160 72 . . 1530 201 . . 136 833 175 544 281 151 307 5931 1971 3996 4013 3616 Parts 1252 | 3 35 1 . 5 59 . 8 . 4 4 . . 55 9 . . 6 39 2 28 13 7 8 300 113 151 232 170 Haulers Intercepted 7 | . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . 1 . Recyclers Shooed 17 | . 1 . . . 3 . . . . . . . 5 . . . . . . . . . . 6 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . 4 15 . . . 4 . . 5 . . 26 85 10 . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . . . 4 12 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Combat Hostiles Destroyed 324 | . 11 1 . 3 17 . 6 . 5 2 . . 4 9 . . 3 15 . 14 5 2 2 63 31 49 40 42 Melee 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Guns 273 | . 10 . . 3 14 . . . 2 . . . 4 1 . . . 10 . 7 5 2 1 62 26 48 36 42 Cannons 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 40 | . . . . . . . 6 . 3 1 . . . 8 . . 3 5 . 7 . . . . 4 . 3 . Classes Destroyed 23 | 1 5 . . . 1 1 1 . 1 1 . . 2 . . . . . 1 . 3 . 1 1 . 1 1 2 Worker 27 | . . . . . . 1 . . . . . . 6 . . . . . . . . . . 11 . 2 2 5 Builder 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 7 | . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . 1 . Recycler 25 | 1 1 . . . 2 . . . . . . . 7 . . . . . . . . . 1 8 . . 3 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Watcher 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Swarmer 50 | . 6 . . 3 3 . . . 2 . . . . 3 . . . 5 . 7 . . . 3 8 1 5 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 112 | . 5 1 . . 8 . . . 2 . . . . 5 . . . 7 . 4 1 . . 22 6 18 14 19 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 Duelist 10 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . 1 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Sentry 31 | . . . . . 6 . . . . . . . . . . . . 3 . 1 . 1 . 10 3 5 1 1 Demolisher 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 5 . . Hunter 25 | . . . . . . . . . . . . . 2 . . . 3 . . . . 1 1 5 4 2 5 2 Programmer 58 | . . . . . . . . . . 1 . . 2 . . . . . . 2 1 . . 18 9 5 12 8 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Decomposer 5 | . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 23 | 1 3 1 . 3 3 1 3 . 3 1 . . 9 7 . . 2 6 . 4 3 1 2 23 5 15 9 14 Combat Bots Only 16 | . 2 1 . 3 3 . 3 . 3 1 . . 2 6 . . 2 6 . 4 3 1 2 16 5 15 6 13 Max Kills in Single Turn 5 | 1 1 1 . 1 2 1 1 . 1 1 . . 2 5 . . 2 5 1 3 1 1 1 2 2 3 3 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 Exploded 5 | . . . . . . . 1 . 1 1 . . . 5 . . 1 5 . 3 . . . . 2 . 2 . Melee 1 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Damage Taken 17569 | . 500 48 . 113 716 . 177 . 176 165 . . 493 432 . . 293 715 . 489 636 76 23 2981 1214 2061 1548 4713 Core 2445 | . 67 . . 10 109 . 10 . 30 16 . . 34 139 . . 23 17 . . 128 . . 70 86 101 90 1515 Absorbed by Shields 7722 | . . . . . . . . . . . . . . . . . . . . . . . . 1703 1223 2041 1551 1204 Reduced by Siege Mode 257 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . 95 143 Core Remaining (%) 87 | 100 . . . 69 80 . . . . . . 92 . . . . 76 . . . . 85 100 . 88 93 . . Volleys Fired 788 | 6 52 4 . 9 43 . 14 . 12 5 . . 36 6 . . 7 20 . 19 21 4 7 158 71 112 92 90 Largest 4 | 2 2 1 . 2 4 . 4 . 3 1 . . 4 3 . . 1 4 . 4 4 4 3 4 4 4 4 4 Hottest 158 | 40 55 35 . 40 86 . 121 . 76 30 . . 111 81 . . 36 121 . 119 119 101 86 145 140 155 158 152 Shots Fired 2810 | 12 104 4 . 18 161 . 28 . 19 5 . . 132 8 . . 9 77 . 67 84 16 21 618 271 448 351 357 Gun 2737 | 12 99 . . 18 159 . 7 . 9 1 . . 128 3 . . 2 76 . 64 84 16 21 618 267 448 348 357 Cannon 15 | . 5 4 . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . Launcher 58 | . . . . . . . 21 . 10 4 . . . 5 . . 7 1 . 3 . . . . 4 . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2748 | 12 104 4 . 18 161 . 7 . 9 1 . . 128 3 . . 2 76 . 64 84 16 21 618 267 448 348 357 Thermal 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Explosive 51 | . . . . . . . 21 . 10 4 . . . 5 . . 7 1 . 3 . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Robot Hit Streak 50 | 8 11 6 . 4 23 . 16 . 7 2 . . 9 8 . . 3 40 . 50 16 17 5 49 19 30 31 38 Robot Miss Streak 7 | 1 3 . . 2 3 . 3 . 2 1 . . 7 1 . . 1 2 . 6 3 1 2 3 2 4 3 5 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . 1 2 . 1 2 . . 2 2 2 1 2 Secondary Targets 80 | . 2 . . 1 2 . . . . . . . 1 . . . . 2 . . 1 . . 20 7 17 8 19 Max Gunslinging Chain 2 | . 1 . . 1 1 . . . . . . . 1 . . . . 1 . . 1 . . 2 1 2 2 2 Shots Hit Robots 2113 | 10 74 3 . 11 115 . 23 . 8 7 . . 88 5 . . 7 59 4 46 58 14 14 488 196 339 269 275 Core Hits 1061 | 3 28 2 . 5 42 . 28 . 14 3 . . 55 35 . . 11 37 3 31 19 9 5 224 74 151 153 129 Critical Hits 352 | . 2 . . . 5 . . . . 1 . . 11 . . . . 9 1 6 10 2 2 68 24 61 117 33 Critical Kills 118 | . . . . . 3 . . . . 1 . . 3 . . . . 2 1 1 2 1 2 21 9 24 35 13 Critical Parts Destroyed 197 | . 2 . . . 2 . . . . . . . 8 . . . . 7 . 5 5 1 . 39 13 26 73 16 Melee Attacks 83 | . . . . . 12 2 . . 4 6 . . 7 . 6 . 2 1 4 . 1 . 5 10 . 5 12 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . 12 2 . . 4 6 . . . . . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . . . 7 . 6 . 2 1 4 . 1 . 5 10 . 5 12 6 Sneak Attacks 14 | . . . . . 2 . . . . . . . 2 . . . 2 . 4 . . . . 1 . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58623 | 100 851 67 . 104 1501 7 3106 . 687 249 . . 2442 1172 . . 714 1714 392 1386 1776 263 192 13717 5665 8580 4390 9548 Guns 48800 | 94 748 . . 104 911 . 70 . 95 . . . 2184 20 . . 43 1491 . 972 1770 263 162 13396 5142 8544 3418 9373 Cannons 159 | . 92 48 . . 19 . . . . . . . . . . . . . . . . . . . . . . . Explosions 6789 | . . . . . . . 3036 . 434 101 . . . 1152 . . 486 223 . 414 . . . . 475 . 468 . Melee 2326 | . . . . . 547 . . . 158 148 . . 220 . . . 185 . 392 . . . 30 156 . . 439 51 Ramming 549 | 6 11 19 . . 24 7 . . . . . . 38 . . . . . . . 6 . . 165 48 36 65 124 Kinetic 48959 | 94 840 48 . 104 930 . 70 . 95 . . . 2184 20 . . 43 1491 . 972 1770 263 162 13396 5142 8544 3418 9373 Thermal 214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 . Explosive 5892 | . . . . . . . 3036 . 434 101 . . . 1152 . . 486 223 . 414 . . . . 46 . . . Electromagnetic 683 | . . . . . . . . . . . . . . . . . . . . . . . . . 429 . 254 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 853 | . . . . . 547 . . . 158 148 . . . . . . . . . . . . . . . . . . Piercing 1473 | . . . . . . . . . . . . . 220 . . . 185 . 392 . . . 30 156 . . 439 51 Highest Corruption 21 | . . . . . . . 12 12 12 14 14 . 3 6 6 6 6 . . 1 6 . . 10 21 2 4 17 Average Corruption 6 | . . . . . . . 9 12 12 12 14 . 2 5 6 6 6 . . 1 3 . . 5 15 1 2 5 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Effects 448 | . . . . . . . 11 2 31 28 10 . 3 8 22 9 20 . . 4 . . . 120 105 11 17 47 Message Errors 71 | . . . . . . . 1 1 4 9 1 . . . 5 2 6 . . 2 . . . 17 10 5 3 5 Matter Fused 71 | . . . . . . . 3 . 6 6 2 . . 1 4 3 4 . . . . . . 23 14 . 1 4 Heat Flow Errors 41 | . . . . . . . 2 . 3 . 1 . . 2 6 . 4 . . . . . . 12 8 . . 3 Energy Discharges 29 | . . . . . . . 1 . 3 1 . . 1 . 4 2 . . . . . . . 7 7 . 2 1 Parts Rejected 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 . . . . Data Loss (minor) 49 | . . . . . . . . . 6 2 1 . . 3 . 2 1 . . 2 . . . 16 9 2 1 4 Data Loss (major) 10 | . . . . . . . . . . 2 1 . . 1 3 . 1 . . . . . . . 2 . . . Misfires 9 | . . . . . . . . . 1 1 . . . . . . 2 . . . . . . 2 3 . . . Alerts 6 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 . . 1 Misdirections 24 | . . . . . . . . . 6 2 4 . . . . . . . . . . . . 1 10 . . 1 Targeting Errors 115 | . . . . . . . 3 . 2 1 . . 2 1 . . 1 . . . . . . 31 37 4 8 25 Weapon Failures 18 | . . . . . . . . . . 1 . . . . . . . . . . . . . 8 4 . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 626 | . 5 . . . 129 . . . 63 16 . . 69 8 . . . . 93 . . . . 44 20 . 179 . Projectiles 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 70 | . . . . . . . . . 14 . . . . 8 . . . . . . . . . . 20 . 28 . Melee 551 | . . . . . 129 . . . 49 16 . . 69 . . . . . 93 . . . . 44 . . 151 . Knockbacks 8 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 Impact 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 Kinetic 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . . . . . 181 . 53 13 . . . 36 . . 44 . . 42 . . . . . . . . Shots 16 | . . . . . . . 8 . 2 1 . . . 2 . . 1 . . 2 . . . . . . . . Rammed 27 | 2 2 3 . . 3 . . . . . . . 4 . . . . . . . 1 . . 4 2 . 2 4 Targets Rammed 35 | 2 4 3 . . 3 1 . . . . . . 5 . . . . . . . 1 . . 6 3 1 2 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . 2 1 1 . . Highest Temperature 408 | . 18 6 . . 100 . 237 . 190 . 274 . 102 188 273 . 237 408 . 100 127 67 24 305 242 72 32 244 Average Temperature 64 | . 7 4 . . 33 . 134 . 80 . 137 . 39 96 108 . 101 127 . 22 51 33 13 82 49 26 11 37 Received Heat Transfer 2056 | . 177 27 . . 279 . . . 36 27 . . . 54 . . . 156 . 108 39 9 . 426 48 155 205 310 Effects 9 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 7 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 Total Turns 191 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . 94 70 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . 36 38 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 8 4 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Heat Transferred 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Peak Influence 1844 | 5 222 62 . 60 268 80 98 68 . . . . 136 . . . . 297 . . . . 210 1497 1069 1491 1616 1844 Initial 894 | . 3 16 . . 23 73 28 68 . . . . . . . . . 38 . . . . . 110 772 514 894 813 Average 569 | 2 67 36 . 39 159 76 67 68 . . . . 37 . . . . 108 . . . . 132 638 718 835 1197 1345 Maximum Alert Level 5 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 4 3 4 5 5 Low Security (%) 38 | 100 92 100 . 100 71 100 100 100 . . . . 100 . . . . 87 . . . . 76 19 . . . . Level 1 6 | . 7 . . . 28 . . . . . . . . . . . . 12 . . . . 23 12 . . . . Level 2 17 | . . . . . . . . . . . . . . . . . . . . . . . . 22 44 59 . . Level 3 22 | . . . . . . . . . . . . . . . . . . . . . . . . 41 55 11 43 26 Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 29 49 45 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 . . . 2 . . . . . . . 5 . . . . 2 . . . . 1 21 4 2 10 8 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 19 | . . . . . . . . . . . . . 2 . . . . . . . . . . 8 3 . 3 3 Reinforcement 19 | . 1 . . . 2 . . . . . . . 2 . . . . 2 . . . . 1 6 1 2 1 1 Assault 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 4 Garrison 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . 3 . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Distress Signals 18 | . 4 . . . . . . . . . . . 1 . . . . . . . . . 1 3 . 4 1 4 Communications Jammed 286 | . . . . . . . . . . . . . . . . . . . . . . . . 117 38 4 87 40 Distress Signals 282 | . . . . . . . . . . . . . . . . . . . . . . . . 116 38 4 84 40 Times Spotted 479 | . 37 2 . 3 22 . 5 . 6 2 . . 11 7 . . 4 15 . 13 35 3 6 92 39 54 47 76 Peak Tracking Total 13 | . 6 2 . 3 7 . 2 . 3 1 . . 4 3 . . 2 7 . 4 11 2 4 8 5 10 6 13 Tactical Retreats 44 | . 13 . . . 1 . . . . . . . . 3 . . . 4 . 2 2 . . 3 3 9 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Traps Triggered 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 . 3 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 1 2 . . . . . . 5 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Machines Disabled 19 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 5 3 1 7 Max in Single Turn 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Machines Accessed 47 | . 3 . 2 . 4 . . . . 3 1 . 5 . . 4 . 2 . . 3 . 2 3 7 1 4 3 Terminals 28 | . 2 . . . 3 . . . . . . . 4 . . . . 2 . . . . 1 3 5 1 4 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 137 | . 12 . 2 . 14 . . . . 3 4 . 17 . . 26 . 8 . . 8 . 4 6 11 2 11 9 Successful 87 | . 7 . 2 . 4 . . . . 3 4 . 9 . . 26 . 3 . . 8 . 4 3 6 1 3 4 Failed 50 | . 5 . . . 10 . . . . . . . 8 . . . . 5 . . . . . 3 5 1 8 5 Catastrophic 12 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . 2 . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 8 . 1 . 5 . . . . . . . 10 . . . . 4 . . 1 . 1 2 4 1 9 7 Terminals 80 | . 9 . . . 11 . . . . . . . 15 . . . . 8 . . . . 2 6 7 2 11 9 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Repair Stations 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 70 | . 5 . 2 . 2 . . . . 3 4 . 5 . . 26 . 3 . . 8 . 1 2 3 1 3 2 Record 21 | . . . 1 . . . . . . . . . 1 . . 11 . . . . 8 . . . . . . . Part Schematic 12 | . 1 . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . 1 . . 3 . 1 . . . . . 1 . 1 . . Open Door 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 8 | . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 2 . Locate Traps 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Repair 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 1 . . . . . . . 2 . . . . . . . . . 1 1 . . . 2 Terminals 7 | . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 1 . . . 2 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Botnet 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . . 4 . . . . . . . 5 . . . . 2 . . . . 2 3 6 1 4 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Time 60 | . . . . . . . . . . . . . 38 . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Total Allies 13 | . . 2 . . . . . . . . 5 . . . . . 1 . . . 1 . . . 4 . . . Largest Group 5 | . . 2 2 . . . . . . . 5 5 5 . . . 1 1 . . 1 1 1 1 3 3 . . Highest-Rated Group 132 | . . 39 39 . . . . . . . 121 121 121 . . . 94 94 . . 99 99 99 95 132 132 . . Highest-Rated Ally 99 | . . 31 31 . . . . . . . 31 31 31 . . . 94 94 . . 99 99 99 95 48 48 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 131 | . . 7 . . . . . . . . . . 17 . . . 10 . . . 29 4 10 21 6 27 . . Total Damage 5595 | . . 109 . . . . . . . . . . 459 . . . 414 . . . 2037 62 662 1178 133 541 . . Kills 35 | . . 1 . . . . . . . . . . 5 . . . 1 . . . 15 1 2 7 1 2 . . Allies Corrupted 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 1 1 . 2 . . 1 . 1 . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Turns Passed 22825 | 90 937 246 630 106 1072 172 202 64 634 580 1669 407 1341 393 622 286 563 579 516 1154 984 499 380 3208 1263 1902 1448 878 Spaces Moved 10111 | 41 418 122 347 44 434 88 79 37 355 305 870 218 508 198 321 114 283 240 266 515 430 260 165 1304 500 806 539 304 Core 38 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Treads 10071 | 30 418 122 347 44 434 88 79 37 355 305 870 218 508 198 321 114 283 240 266 515 430 260 165 1304 500 806 539 275 Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 175 165 165 165 165 165 185 186 186 186 166 186 186 186 186 181 185 181 173 173 173 187 50 Average Speed 180 | 133 169 180 180 180 191 175 173 165 165 166 183 185 186 186 186 184 186 186 186 186 184 185 184 173 181 181 190 155 Slowest Speed 200 | 160 180 180 180 180 200 175 178 165 165 185 185 185 186 186 186 186 186 186 186 186 186 185 185 181 190 190 200 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 62 37 70 14 30 4 93 1 52 44 82 52 20 39 61 70 60 9 51 61 64 52 6 47 38 30 16 20 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 6 | . . . 1 . . . . . . . 1 1 . . . 1 1 . . 1 . . . . . . . . Known Exits Taken 16 | . . . . . . . . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . . . . 1 1 2 1 . . 6 . 1 . 1 . . . . . . . . . Spaces Dug 96 | . . . . . . 2 . . 15 1 . . 7 39 6 . . 1 . . 1 . 2 8 . 1 8 5 Terrain Destroyed 775 | . . . . . . 2 139 . 70 23 . . 8 104 6 . 50 27 . 83 2 . 2 28 45 61 28 97 Melee 41 | . . . . . . 2 . . 2 1 . . 4 . 6 . . 1 . . 1 . 2 8 . 1 8 5 Projectile 229 | . . . . . . . . . . . . . 4 . . . . 2 . 18 1 . . 20 20 60 12 92 AOE 505 | . . . . . . . 139 . 68 22 . . . 104 . . 50 24 . 65 . . . . 25 . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Com Total 12878 | 60 551 142 354 56 579 101 108 41 379 359 945 222 801 209 334 193 306 321 278 662 564 268 217 1855 682 1052 726 513 Wait 907 | . 52 2 1 . 22 . 1 . 1 28 37 4 201 . . 53 6 20 5 106 58 . 26 146 23 31 30 54 Move 10085 | 40 417 121 346 43 433 88 78 36 354 304 869 217 507 197 320 113 282 239 265 514 429 259 164 1304 499 805 538 304 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 3 13 3 5 1 15 2 4 2 . 3 24 1 8 . 1 8 . 10 . 2 13 . 5 48 12 12 5 4 Fast Attach 94 | 7 . . . . 6 . 1 . . . 5 . 6 . 3 6 1 3 . 2 5 . 2 18 6 9 7 7 Attach 87 | . . 1 . 1 7 2 1 1 1 1 3 . 1 1 . 1 . 5 . 1 6 . 2 28 11 4 2 7 Detach 11 | . . . . . 2 . . . . 3 . . . . . 1 . . . 1 . . . 1 2 . . 1 Swap 285 | 2 6 1 . 2 16 5 2 1 6 8 . . 17 5 1 . 7 12 4 12 15 4 2 50 16 45 24 22 Drop 268 | . 7 1 2 . 20 1 7 1 1 1 7 . 13 . 3 11 1 11 . 5 15 1 4 87 20 28 14 7 Fire 788 | 6 52 4 . 9 43 . 14 . 12 5 . . 36 6 . . 7 20 . 19 21 4 7 158 71 112 92 90 Melee 83 | . . . . . 12 2 . . 4 6 . . 7 . 6 . 2 1 4 . 1 . 5 10 . 5 12 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 34 | 2 4 3 . . 3 1 . . . . . . 5 . . . . . . . 1 . . 5 3 1 2 4 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Rewire 25 | . . 6 . . . . . . . . . . . . . . . . . . . . . . 19 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory -2/Research -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 11) 966 | -10/Materials | Discovered new exit (range 13) 1028 | -10/Materials | Entered Mines 1088 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1150 | -10/Mines | Discovered new exit (range 7) 1237 | -10/Mines | Build established: Hauler-Mutant 1264 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1264 | -10/Mines | Discovered new exit (range 5) 1274 | -10/Mines | Entered Exiles 1274 | -10/Exiles | Accompanied by 2 allies 1304 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1319 | -10/Exiles | Met 8R-AWN 1348 | -10/Exiles | Met EX-HEX 1453 | -10/Exiles | Met EX-DEC 1488 | -10/Exiles | Learned location of Zion (-7) 1642 | -10/Exiles | Met EX-BIN 1667 | -10/Exiles | Aligned with FarCom system 1669 | -10/Exiles | Given EX-Vault access code 1711 | -10/Exiles | Opened EX-Vault 1725 | -10/Exiles | Found Skeleton Box 1766 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1886 | -10/Exiles | Discovered new exit (range 12) 1904 | -10/Exiles | Left Exiles lab with Skeleton Box 1904 | -10/Exiles | Entered Mines 1922 | -9/Mines | Discovered new exit (range 7) 1942 | -9/Mines | Met a Derelict bent on vengeance 2010 | -9/Mines | Entered Materials 2010 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2691 | -8/Materials | Discovered new exit (range 15) 2762 | -8/Materials | Build established: Hauler-Skirmisher 3082 | -8/Materials | Entered Factory 3082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3159 | -7/Factory | Found Prototype Launcher 3160 | -7/Factory | Identified Rocket Array 3165 | -7/Factory | Found Faulty Rocket Array 3254 | -7/Factory | Sucked down chute 3254 | -7/Factory | Entered Waste 3269 | -7/Waste | EMP discharged 3298 | -7/Waste | Spotted C-40 Crusher 3307 | -7/Waste | Destroyed C-40 Crusher 3311 | -7/Waste | Spotted C-40 Crusher 3313 | -7/Waste | Destroyed C-40 Crusher 3317 | -7/Waste | Spotted C-40 Crusher 3325 | -7/Waste | Destroyed C-40 Crusher 3343 | -7/Waste | Spotted C-40 Crusher 3344 | -7/Waste | Spotted C-40 Crusher 3352 | -7/Waste | Destroyed C-40 Crusher 3364 | -7/Waste | Destroyed C-40 Crusher 3369 | -7/Waste | EMP discharged 3369 | -7/Waste | System corruption reached 10% 3396 | -7/Waste | Spotted C-40 Crusher 3398 | -7/Waste | Destroyed C-40 Crusher 3425 | -7/Waste | Found Damper Plating 3434 | -7/Waste | Discovered new exit (range 14) 3454 | -7/Waste | Identified exit to Factory 3456 | -7/Waste | Entered Factory 3473 | -7/Factory | Discovered new exit (range 9) 3486 | -7/Factory | Identified exit to Lower Caves 3520 | -7/Factory | Entered Lower Caves 4116 | -7/Lower Caves | Learned Factory security intel 4134 | -7/Lower Caves | Discovered new exit (range 13) 4153 | -7/Lower Caves | Identified exit to Lower Caves 4154 | -7/Lower Caves | Entered another Lower Caves area 4562 | -7/Lower Caves | Ambushed by wild Derelicts 4626 | -7/Lower Caves | Discovered new exit (range 6) 4634 | -7/Lower Caves | Identified exit to Zion 4667 | -7/Lower Caves | Learned Factory non-interactive machine intel 4685 | -7/Lower Caves | Found Prototype Device 4734 | -7/Lower Caves | Entered Zion 4908 | -7/Zion | System corruption cleaned by Quarantine Array 5022 | -7/Zion | Build established: Hauler-Mutant 5078 | -7/Zion | Gained Derelict followers 5188 | -7/Zion | Gained Derelict followers 5342 | -7/Zion | Found CR-A16's Pointy Stick 5363 | -7/Zion | Build established: Hauler-Gunner 5399 | -7/Zion | Learned location of Data Miner (-6) 5416 | -7/Zion | Given A8's code to call for help 5546 | -7/Zion | Rebuked by Imprinter 6004 | -7/Zion | Identified Heart of Steel 6370 | -7/Zion | Discovered new exit (range 15) 6396 | -7/Zion | Identified exit to Proximity Caves 6403 | -7/Zion | Entered Proximity Caves 6403 | -6/Proximity Caves | Accompanied by 5 allies 6657 | -6/Proximity Caves | Learned Factory interactive machine intel 6795 | -6/Proximity Caves | Discovered new exit (range 7) 6804 | -6/Proximity Caves | Identified exit to Factory 6810 | -6/Proximity Caves | Entered Factory 6810 | -6/Factory | Accompanied by 5 allies 6810 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6812 | -6/Factory | Loaded intel: 191 non-interactive machine locations 6813 | -6/Factory | Loaded intel: 44 interactive machine locations 7054 | -6/Factory | Repaired Arm. Treads 7173 | -6/Factory | Garrison activated, responded to threat 7203 | -6/Factory | Build established: Scavenger-Skirmisher 7742 | -6/Factory | Identified exit to Lower Caves 8116 | -6/Factory | Found Prototype Processor 8151 | -6/Factory | Entered Lower Caves 8177 | -6/Lower Caves | Crushed by falling debris 8419 | -6/Lower Caves | Build established: Hauler-Gunner 8508 | -6/Lower Caves | Discovered new exit (range 6) 8544 | -6/Lower Caves | Entered another Lower Caves area 8824 | -6/Lower Caves | Learned Factory terminal intel 8948 | -6/Lower Caves | Encountered a Warlord checkpoint 9153 | -6/Lower Caves | Discovered new exit (range 8) 9166 | -6/Lower Caves | Entered Data Miner 9166 | -6/Data Miner | Discovered new exit (range 6) 9205 | -6/Data Miner | Met Data Miner 9360 | -6/Data Miner | Learned location of Section 7 (-2) 9360 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9393 | -6/Data Miner | Received God Mode back door access code from Data Miner 9452 | -6/Data Miner | Entered Proximity Caves 9664 | -5/Proximity Caves | Escorted by Enhanced Grunt 9710 | -5/Proximity Caves | Learned location of Warlord (-5) 9984 | -5/Proximity Caves | Build established: Hauler-Mutant 9988 | -5/Proximity Caves | Discovered new exit (range 15) 10015 | -5/Proximity Caves | Entered Factory 10015 | -5/Factory | Accompanied by 1 ally 10015 | -5/Factory | Evolved 2 slots: Utility x2 10016 | -5/Factory | Loaded intel: 20 terminal locations 10018 | -5/Factory | Identified Exp. Signal Interpreter 10394 | -5/Factory | Identified exit to Upper Caves 10594 | -5/Factory | Entered Upper Caves 10851 | -5/Upper Caves | Learned Factory garrison access intel 11003 | -5/Upper Caves | Build established: Hauler-Skirmisher 11096 | -5/Upper Caves | Discovered new exit (range 8) 11109 | -5/Upper Caves | Identified exit to Upper Caves 11110 | -5/Upper Caves | Entered another Upper Caves area 11123 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11368 | -5/Upper Caves | Learned location of Armory (-3) 12245 | -5/Upper Caves | Discovered new exit (range 8) 12262 | -5/Upper Caves | Identified exit to Warlord 12264 | -5/Upper Caves | Entered Warlord 12326 | -5/Warlord | System corruption cleaned by Quarantine Array 12608 | -5/Warlord | Learned Research emergency access door positions 12608 | -5/Warlord | Learned Quarantine emergency access door positions 12610 | -5/Warlord | Learned 4 Armory zone layouts 12610 | -5/Warlord | Learned 4 Access zone layouts 12612 | -5/Warlord | Learned Testing security intel 12612 | -5/Warlord | Learned Armory recycling unit intel 12612 | -5/Warlord | Learned Armory scanalyzer intel 12612 | -5/Warlord | Learned Research repair station intel 12736 | -5/Warlord | Met Warlord 12749 | -5/Warlord | Heart of Steel transformed into Warbot 12753 | -5/Warlord | Warlord's base attacked by MAIN.C 12802 | -5/Warlord | Opened Warlord's prototype stash 12811 | -5/Warlord | Found Prototype Reactor 12816 | -5/Warlord | Found Prototype Device 12819 | -5/Warlord | Identified Exp. Cloaking Device 12836 | -5/Warlord | Found Prototype Processor 12839 | -5/Warlord | Found Prototype Device 12846 | -5/Warlord | Found Prototype Hackware 12854 | -5/Warlord | Identified Vortex Chain Reactor 12880 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12882 | -5/Warlord | Identified Thermal Barrier 12891 | -5/Warlord | Identified Ghost Barrier 13089 | -5/Warlord | Spotted Executioner 13095 | -5/Warlord | Destroyed Executioner 13103 | -5/Warlord | Warlord forces counterattacked 13107 | -5/Warlord | Spotted Executioner 13115 | -5/Warlord | Allies destroyed Executioner 13137 | -5/Warlord | Found Prototype Processor 13143 | -5/Warlord | Found Prototype Device 13143 | -5/Warlord | Identified Adv. Kinecellerator 13197 | -5/Warlord | Spotted Executioner 13212 | -5/Warlord | Identified Exp. Targeting Computer 13220 | -5/Warlord | Found Prototype Processor 13221 | -5/Warlord | Discovered new exit (range 15) 13224 | -5/Warlord | Identified Exp. Core Analyzer 13245 | -5/Warlord | Identified exit to Proximity Caves 13248 | -5/Warlord | Entered Proximity Caves 13248 | -4/Proximity Caves | Accompanied by 1 ally (Warbot) 13346 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 13392 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13728 | -4/Proximity Caves | Discovered new exit (range 10) 13745 | -4/Proximity Caves | Identified exit to Factory 13747 | -4/Proximity Caves | Entered Factory 13747 | -4/Factory | Accompanied by 1 ally (Warbot) 13747 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13748 | -4/Factory | Loaded intel: 4 garrison access locations 13766 | -4/Factory | Build established: Scavenger-Skirmisher 13821 | -4/Factory | Repaired Hrd. Heavy Armor Plating 13883 | -4/Factory | Spotted B-86 Titan 13892 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 13895 | -4/Factory | Destroyed B-86 Titan 14046 | -4/Factory | Discovered new exit (range 10) 14073 | -4/Factory | Identified exit to Research 14127 | -4/Factory | Entered Research 14127 | -3/Research | Accompanied by 1 ally (Warbot) 14127 | -3/Research | Evolved 2 slots: Utility x2 14129 | -3/Research | Loaded intel: 4 repair station locations 14443 | -3/Research | Build established: Scavenger-Gunner 14450 | -3/Research | Discovered new exit (range 15) 14503 | -3/Research | Identified exit to Testing 14841 | -3/Research | Garrison activated, responded to threat 15575 | -3/Research | Garrison activated, responded to threat 16234 | -3/Research | Found Adv. Powered Armor 16338 | -3/Research | Spotted B-86 Titan 16354 | -3/Research | Destroyed B-86 Titan 16362 | -3/Research | Found Hvy. Reflective Plating 17128 | -3/Research | Identified exit to Armory 17155 | -3/Research | First assault squad dispatched 17188 | -3/Research | Incoming assault squad redirected 17250 | -3/Research | System corruption reached 10% 17325 | -3/Research | Destroyed 16 combat bots 17335 | -3/Research | Entered Armory 17337 | -3/Armory | Loaded intel: 2 recycling unit locations 18322 | -3/Armory | Fabricated Combat Drone Bay? 18529 | -3/Armory | Discovered new exit (range 3) 18593 | -3/Armory | Identified exit to Research 18598 | -3/Armory | Entered Research 18598 | -2/Research | Accompanied by 3 allies 18598 | -2/Research | Warlord forces began assault on 0b10 18598 | -2/Research | Evolved 2 slots: Utility x2 18645 | -2/Research | Borebot progress halted 18708 | -2/Research | Research machine network offline 19034 | -2/Research | Borebot progress halted 19158 | -2/Research | Met up with Warlord 19231 | -2/Research | Spotted Executioner 19237 | -2/Research | Destroyed Executioner 19494 | -2/Research | Warlord destroyed during the assault 19556 | -2/Research | Found Prototype Processor 19556 | -2/Research | Identified Exp. Melee Analysis Suite 19584 | -2/Research | Destroyed Striker 19621 | -2/Research | Spotted Executioner 19624 | -2/Research | Destroyed Executioner 19684 | -2/Research | Spotted Striker 19694 | -2/Research | Destroyed Striker 19734 | -2/Research | Spotted Striker 19737 | -2/Research | Destroyed Striker 19771 | -2/Research | Destroyed 15 combat bots 19793 | -2/Research | Spotted Striker 19802 | -2/Research | Destroyed Striker 19855 | -2/Research | Spotted Striker 19868 | -2/Research | Destroyed Striker 19930 | -2/Research | Spotted B-90 Cyclops 19936 | -2/Research | Destroyed B-90 Cyclops 19961 | -2/Research | Found Prototype Hackware 20085 | -2/Research | Spotted Striker 20088 | -2/Research | Destroyed Striker 20110 | -2/Research | Spotted Striker 20115 | -2/Research | Destroyed Striker 20172 | -2/Research | Spotted Executioner 20200 | -2/Research | Destroyed Executioner 20241 | -2/Research | Spotted Striker 20256 | -2/Research | Destroyed Striker 20387 | -2/Research | Build established: Scavenger-Tank 20472 | -2/Research | Discovered new exit (range 15) 20499 | -2/Research | Identified exit to Access 20500 | -2/Research | Entered Access 20500 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20652 | -1/Access | Identified exit to Command 20750 | -1/Access | First assault squad dispatched 21018 | -1/Access | Spotted B-99 Colossus 21037 | -1/Access | Destroyed B-99 Colossus 21270 | -1/Access | Incoming assault squad redirected 21274 | -1/Access | Incoming assault squad redirected 21345 | -1/Access | Build established: Scavenger-Gunner 21366 | -1/Access | Incoming assault squad redirected 21817 | -1/Access | Incoming assault squad redirected 21891 | -1/Access | Identified Exp. Hacking Suite 21948 | -1/Access | Entered Command 22247 | -1/Command | First assault squad dispatched 22405 | -1/Command | Destroyed 7 combat bots 22592 | -1/Command | System corruption reached 10% 22611 | -1/Command | Incoming assault squad redirected 22637 | -1/Command | Destroyed 13 combat bots 22639 | -1/Command | Lost 5 parts (2p2u1w) 22718 | -1/Command | Spotted B-99 Colossus 22804 | -1/Command | Released all parts (20) 22810 | -1/Command | Spotted Alpha 7 22811 | -1/Command | Spotted Striker 22812 | -1/Command | Spotted Executioner 22813 | -1/Command | Spotted Executioner 22813 | -1/Command | Spotted Executioner 22814 | -1/Command | Spotted Executioner 22814 | -1/Command | Spotted B-99 Colossus 22814 | -1/Command | Spotted Alpha 7 22814 | -1/Command | Spotted Striker 22815 | -1/Command | Spotted B-99 Colossus 22822 | -1/Command | Core integrity fell below 50% 22823 | -1/Command | Discovered new exit (range 11) 22824 | -1/Command | Core integrity fell below 20% 22826 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 22823_ Executioner knocked back. 22824_ Penetrated by Slug. 22824_ Slug penetrates B-99 Colossus. 22824_ Slug penetrates Striker. 22824_ Striker suffers critical hit. 22824_ Penetrated by Slug. 22825_ Triggered Stasis Trap. 22825_ A bubble of rippling energy engulfs the area. 22825_ Field strength at 94. 22825_ Penetrated by Slug. 22825_ Slug penetrates B-99 Colossus. 22825_ Field strength at 69. 22825_ Stasis field depleted. 22825_ Knocked back. 22825_ Penetrated by Slug. 22825_ Slug penetrates B-99 Colossus. 22825_ Slug penetrates Executioner. 22826_ B-99 Colossus suffers critical hit. 22826_ Field strength at 11. 22826_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #[[!!! # #????????? | | ! +[!=! ## #???????? | | #! #?# #??????? | | #??# #?????? | | ## #+################# #???? #????? | | ?# # ??????????????# #????? ????? | | ?# # ????????????## #??????????? | | ## # "???????????##############??????????? | | # # """"?????????????????????????????????? | | # # """"?????????????????????????????????? | | ?# # "" ?????????????????????????????????? | | ?# # ??????????????????????????????????? | | ?# !# ??????????????????????????????????? | | ?# *!###########????????????????????????????????? | | ?# ![ %| | #????????????????????????????????? | | ?# !=#*[ #????????????????????????????????? | | ## = ! #????????????????????????????????? | | !][ #= #?????????????#########??????????? | | =[[ # #???????????? ???????????? | | !!*[ # #???######### ????????????? | | !![! # ##### # # # ;BB ??????????????? | | /!!! ###/########; 7 ^E BB """ ""???????????? | | *!!! ; K E "???????????? | | %!! ; ^ "< "???????????? | | / ! %g ;7 ^ "????????????????? | | "" ! ; K ^@BB "????????????????? | | ! "" ;;;;;;;;; ^ E BB ^"????????????????? | | R ; #;;; ; E # # ?????????? | | "" # ####;;;##### ?????????? | | "" # #??#####????? ?????????? | | # #?????????????#########?????????? | | ! #???????????????????????????????? | | # #???????????????????????????????? | | + #???????????????????????????????? | | #########+# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# | #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# ????????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 75 Energy Capacity 1500 Matter Stores 600 Matter Capacity 700 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 16 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictFocalDisintegrator Manual? 0 Play Time 02:17:56 Cumulative 594.3 hours Start 2020.09.19 @ 17:25:56 End 2020.09.19 @ 19:44:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 922 Rogue 922 Adventurer 0 Explorer 0 Win Type - Total 55 Types 35/1/7/9/3/0/0/0/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac446a71-939e-4f5c-8dcc-38ac9de3ea87