Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 18:34:08

Player: Mr Goldstein

Result: Self-destructed

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (5)        1000
Robots Destroyed (2)       10
Value Destroyed (36)       36
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (270)                270
              TOTAL SCORE: 2316

 Bonus
-------
Pacifist                   270

 Cogmind 
---------
Core Integrity             66/550
Matter                     300/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -8/Materials

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (4) ---
        (None)
>   --- UTILITY (4) ------
        (None)
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (5) ----
    Hacking Suite
    Hacking Suite

 Peak State 
------------
>          --- POWER ------------
               (None)
>          --- PROPULSION -------
  Advanced Treads
           Flight Unit
           Flight Unit
>          --- UTILITY ----------
               (None)
>          --- WEAPON -----------
               (None)
>          --- INVENTORY --------
           Hacking Suite
           Hacking Suite
[Rating: 5]

 Favorites 
-----------
Power                      None
Propulsion                 Flight Unit
  Treads                   Advanced Treads
  Flight Unit              Flight Unit
Utility                    None
Weapon                     Grenade Launcher
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Jun Mat Min Exi Min Mat 
Slots Evolved              4    | .   .   .   .   .   4   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   2   
  Utility                  2    | .   .   .   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             5    | .   .   .   .   .   5   
  Power                    .    | .   .   .   .   .   .   
    Engine                 .    | .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   4   
    Treads                 1    | .   .   .   .   .   1   
    Leg                    .    | .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 3    | .   .   .   .   .   3   
  Utility                  .    | .   .   .   .   .   .   
    Device                 .    | .   .   .   .   .   .   
    Storage                .    | .   .   .   .   .   .   
    Processor              .    | .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   1   
    Energy Gun             .    | .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               1    | .   .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   
Parts Lost                 5    | .   .   .   .   .   5   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   4   
  Utility                  .    | .   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   1   
  Highest Loss Streak      4    | .   .   .   .   .   4   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     2    | .   .   .   .   .   6   
  Treads                   1    | .   .   .   .   .   2   
  Flight                   1    | .   .   .   .   .   3   
Naked Turns                203  | .   25  29  64  30  55  
Heaviest Build             .    | .   .   .   .   .   .   
  Greatest Support         8    | 3   3   3   3   3   8   
  Greatest Overweight (x)  .    | .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   
  Most Carried             2    | .   .   .   .   1   2   
  Average Carried          .    | .   .   .   .   .   1   
  Final Capacity           5    | 5   5   5   5   5   5   
  Final Carried            2    | .   .   .   .   1   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines
 Mutant | -8/Materials

 Resources                      | -11 -10 -10 -10 -9  -8  
-----------                Run  | Jun Mat Min Exi Min Mat 
Matter Collected           247  | 177 .   .   .   .   70  
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            16   | .   .   .   .   .   16  
  Parts                    4    | .   .   .   .   .   4   
Haulers Intercepted        .    | .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Jun Mat Min Exi Min Mat 
Combat Hostiles Destroyed  1    | .   .   .   .   .   1   
  AOE                      1    | .   .   .   .   .   1   
Classes Destroyed          2    | .   .   .   .   .   2   
  Operator                 1    | .   .   .   .   .   1   
  Swarmer                  1    | .   .   .   .   .   1   
Best Kill Streak           2    | .   .   .   .   .   2   
  Combat Bots Only         1    | .   .   .   .   .   1   
Max Kills in Single Turn   2    | .   .   .   .   .   2   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   1   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  -8  
--------                   Run  | Jun Mat Min Exi Min Mat 
Damage Taken               831  | .   47  8   .   6   770 
  Core                     545  | .   47  8   .   6   484 
  Absorbed by Shields      .    | .   .   .   .   .   .   
Core Remaining (%)         87   | 100 .   .   .   75  .   
Volleys Fired              3    | .   .   .   .   .   3   
  Largest                  1    | .   .   .   .   .   1   
  Hottest                  30   | .   .   .   .   .   30  
Shots Fired                3    | .   .   .   .   .   3   
  Gun                      .    | .   .   .   .   .   .   
  Cannon                   .    | .   .   .   .   .   .   
  Launcher                 3    | .   .   .   .   .   3   
  Special                  .    | .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   .   
  Explosive                3    | .   .   .   .   .   3   
  Electromagnetic          .    | .   .   .   .   .   .   
  Robot Hit Streak         .    | .   .   .   .   .   .   
  Robot Miss Streak        .    | .   .   .   .   .   .   
  Penetration Max          .    | .   .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   .   
Shots Hit Robots           .    | .   .   .   .   .   .   
  Core Hits                5    | .   .   .   .   1   4   
  Critical Kills           .    | .   .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   
Damage Inflicted           261  | .   .   17  .   13  231 
  Guns                     .    | .   .   .   .   .   .   
  Cannons                  .    | .   .   .   .   .   .   
  Explosions               231  | .   .   .   .   .   231 
  Melee                    .    | .   .   .   .   .   .   
  Ramming                  30   | .   .   17  .   13  .   
  Kinetic                  .    | .   .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   .   
  Explosive                231  | .   .   .   .   .   231 
  Electromagnetic          .    | .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   .   
Overflow Damage            12   | .   .   .   .   .   12  
  Projectiles              .    | .   .   .   .   .   .   
  Explosions               12   | .   .   .   .   .   12  
  Melee                    .    | .   .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   
Self-Inflicted Damage      71   | .   .   8   .   6   57  
  Shots                    2    | .   .   .   .   .   2   
  Rammed                   7    | .   .   5   .   2   .   
Targets Rammed             7    | .   .   5   .   2   .   
  Kicked                   .    | .   .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   .   
Highest Temperature        5    | .   .   .   .   .   5   
  Average Temperature      5    | .   .   .   .   .   5   
  Received Heat Transfer   234  | .   .   .   .   .   234 
Siege Activations          .    | .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Jun Mat Min Exi Min Mat 
Peak Influence             117  | .   8   3   .   .   117 
  Initial                  3    | .   .   3   .   .   .   
  Average                  33   | .   6   3   .   .   62  
Maximum Alert Level        .    | .   .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 100 
  Level 1                  .    | .   .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          1    | .   .   .   .   .   1   
  Investigation            .    | .   .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            1    | .   .   .   .   .   1   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  
---------                  Run  | Jun Mat Min Exi Min Mat 
Distress Signals           1    | .   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              19   | .   3   .   .   .   16  
  Peak Tracking Total      11   | .   3   .   .   .   11  
  Tactical Retreats        1    | .   .   .   .   .   1   

 Traps                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Jun Mat Min Exi Min Mat 
Traps Triggered            .    | .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  
----------                 Run  | Jun Mat Min Exi Min Mat 
Machines Disabled          1    | .   .   .   .   .   1   
  Max in Single Turn       1    | .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  
---------                  Run  | Jun Mat Min Exi Min Mat 
Machines Accessed          4    | .   1   1   1   .   1   
  Terminals                3    | .   1   1   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                7    | .   2   2   1   .   2   
  Successful               2    | .   1   .   1   .   .   
  Failed                   5    | .   1   2   .   .   2   
    Catastrophic           2    | .   .   2   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   6    | .   2   2   .   .   2   
  Terminals                6    | .   2   2   .   .   2   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             2    | .   1   .   1   .   .   
  Record                   1    | .   .   .   1   .   .   
  Branch Access Points     1    | .   1   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         3    | .   1   1   .   .   1   
  Full Trace Events        1    | .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  
------------               Run  | Jun Mat Min Exi Min Mat 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  
--------                   Run  | Jun Mat Min Exi Min Mat 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Jun Mat Min Exi Min Mat 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  -8  
-------------              Run  | Jun Mat Min Exi Min Mat 
Turns Passed               264  | 15  25  29  64  30  101 
Spaces Moved               479  | 31  50  48  128 53  169 
  Core                     463  | 31  50  48  128 53  153 
  Treads                   .    | .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   .   
  Flight                   16   | .   .   .   .   .   16  
  Fastest Speed            37   | 50  50  50  50  50  37  
  Average Speed            49   | 50  50  50  50  50  48  
  Slowest Speed            50   | 50  50  50  50  50  50  
  Overloaded Moves         .    | .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   
Exploration Rate (%)       20   | 3   21  9   48  24  20  
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   .   1   .   .   
  Known Exits Taken        2    | .   1   .   .   1   .   
  Unknown Exits Taken      3    | 1   .   1   1   .   .   
Scrap Searched             .    | .   .   .   .   .   .   
Spaces Dug                 5    | .   .   .   .   .   5   
Terrain Destroyed          28   | .   .   .   .   .   28  
  Melee                    .    | .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   
  AOE                      28   | .   .   .   .   .   28  
Terrain Rammed             .    | .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  -8  
---------                  Run  | Jun Mat Min Exi Min Mat 
Total                      495  | 30  49  52  127 55  182 
  Wait                     3    | .   .   .   .   .   3   
  Move                     474  | 30  49  47  127 52  169 
  Hop                      .    | .   .   .   .   .   .   
  Pick Up                  3    | .   .   .   .   1   2   
  Fast Attach              4    | .   .   .   .   .   4   
  Attach                   1    | .   .   .   .   .   1   
  Detach                   .    | .   .   .   .   .   .   
  Swap                     .    | .   .   .   .   .   .   
  Drop                     .    | .   .   .   .   .   .   
  Fire                     3    | .   .   .   .   .   3   
  Melee                    .    | .   .   .   .   .   .   
  Ram                      7    | .   .   5   .   2   .   
  Kick                     .    | .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Junkyard  | Discovered new exit (range 16)
   16 | -11/Junkyard  | Entered Materials
   21 | -10/Materials | Identified exit to Mines
   41 | -10/Materials | Entered Mines
   68 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
   68 | -10/Mines     | Discovered new exit (range 5)
   70 | -10/Mines     | Entered Exiles
   78 | -10/Exiles    | Discovered new exit (range 15)
   83 | -10/Exiles    | Met 8R-AWN
   92 | -10/Exiles    | Met EX-HEX
  111 | -10/Exiles    | Met EX-DEC
  114 | -10/Exiles    | Learned location of Zion (-6)
  129 | -10/Exiles    | Discovered new exit (range 11)
  134 | -10/Exiles    | Entered Mines
  144 | -9/Mines      | Identified exit to Materials
  153 | -9/Mines      | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  161 | -9/Mines      | Discovered exit to Materials (range 5)
  164 | -9/Mines      | Entered Materials
  164 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
  237 | -8/Materials  | Core integrity fell below 50%
  261 | -8/Materials  | Core integrity fell below 20%
  265 | -8/Materials  | Self-destructed

 Last Messages 
---------------
00206_ Acquired Flight Unit.
00207_ Acquired 6 matter.
00208_ Acquired Flight Unit.
00209_ Flight Unit destroyed.
00210_ Acquired 10 matter.
00211_ Acquired Flight Unit.
00215_ Acquired Hacking Suite.
00217_ The unstable cave ceiling collapses.
00218_ Acquired Adv. Treads.
00226_ Acquired 44 matter.
00227_ Connecting with Terminal...
00227_ Flight Unit destroyed.
00228_ Critical hit (Burn: +37).
00231_ Flight Unit destroyed.
00231_ Critical hit (Burn: +37).
00234_ W-25 Informer destroyed.
00234_ Critical hit (Burn: +37). <x2>
00244_ R-06 Scavenger suffers critical hit (Burn).
00247_ Adv. Treads destroyed.
00252_ K-01 Serf cleans the Hadron Collector.

 Map 
-----
+----------------------------------------------------+
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|   ??????????# """ """ ########+##                  |
|   ??????????# """ """ +             !              |
|   ??????????# """ """ ########### !                |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           31
Energy Generation          5
Energy Capacity            100
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ComponentTrackerAutohacker
  Manual?         0
Play Time         00:04:11
  Cumulative      250.1 hours
  Start           2023.05.29 @ 18:31:19
  End             2023.05.29 @ 18:34:08
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          748
  Rogue           748
  Adventurer      0
  Explorer        0
Win Type          -
  Total           12
  Types           8/0/2/2/0/0/0/0/0
Lore%             87
Gallery%          84
Achievement%      75
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8a862573-fce7-4041-b308-16aa07559316