Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 16:32:36 Player: Minty Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (118) 590 Value Destroyed (5187) 5187 Prototype IDs (76) 1520 Alien Tech Used (4) 800 Bonus (11321) 11321 TOTAL SCORE: 28418 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1241 Follower Combat Kills 323 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 1500 Friendly Fire -43 Cogmind --------- Core Integrity 116/1450 Matter 116/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Experimental Core Analyzer Quantum Router > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Thermal Barrier Point Singularity Launcher Portable AFG (100) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Experimental Optical Array Experimental Core Analyzer Heavy Regenerative Plating Thermal Barrier Experimental Shock Absorption System Advanced System Shield Ghost Barrier Quantum Router > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Heavy Proton Cannon Compact Linear Accelerator > --- INVENTORY -------- Heavy Antimatter Reactor Particle Charger Gamma Bomb Array Micro-nuke Launcher Point Singularity Launcher [Rating: 199] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Heavy Regenerative Plating Weapon Compact Linear Accelerator Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Slots Evolved 16 | . . . . . 4 2 . . 4 . . . . 2 . . . . 2 . . 2 . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . 1 . . . . . . . . . 1 . . . . . . Utility 9 | . . . . . 2 1 . . 2 . . . . 2 . . . . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 163 | . 7 . . 1 23 27 1 7 9 7 . 11 2 10 2 . 6 . 4 11 3 12 5 5 10 Power 18 | . . . . . 4 3 . . 2 1 . 2 1 1 1 . 1 . . 1 . . 1 . . Engine 5 | . . . . . 2 2 . . 1 . . . . . . . . . . . . . . . . Core 9 | . . . . . 2 1 . . 1 1 . 2 1 . 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 1 . . Propulsion 43 | . 2 . . 1 8 7 . 2 3 2 . 5 . 2 . . 2 . . 4 . . . 2 3 Treads 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Leg 8 | . . . . . 6 . . . 1 . . . . . . . . . . . . . . . 1 Wheel 7 | . 2 . . 1 2 . . 1 . . . 1 . . . . . . . . . . . . . Hover 16 | . . . . . . 1 . . . . . 4 . 1 . . 2 . . 4 . . . 2 2 Flight 11 | . . . . . . 6 . . 2 2 . . . 1 . . . . . . . . . . . Utility 64 | . 4 . . . 6 11 . 4 3 2 . 3 . 7 1 . 2 . 2 2 1 9 4 1 2 Device 26 | . 1 . . . 3 3 . . . 1 . . . 5 1 . 2 . 1 2 . 3 3 1 . Storage 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Processor 16 | . 1 . . . . 6 . 1 . . . 1 . 2 . . . . . . . 3 1 . 1 Hackware 16 | . . . . . 2 2 . 3 3 1 . 1 . . . . . . 1 . 1 1 . . 1 Protection 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 1 . . . 5 6 1 1 1 2 . 1 1 . . . 1 . 2 4 2 3 . 2 5 Energy Gun 14 | . 1 . . . 2 3 . 1 . 1 . 1 . . . . . . 1 . 1 . . 1 2 Energy Cannon 5 | . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . 1 Ballistic Gun 7 | . . . . . 3 . . . 1 . . . . . . . . . . 1 . 1 . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . 1 . Launcher 6 | . . . . . . 2 . . . 1 . . . . . . . . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 1 2 1 . 1 . . 3 . 2 . . 4 . 2 2 5 10 . 2 6 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . Parts Lost 49 | . . . . . 8 3 1 5 . 5 . . . 2 2 . . 1 . . . 1 1 1 19 Power 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 19 | . . . . . 3 2 1 2 . 3 . . . . . . . . . . . . . . 8 Utility 16 | . . . . . 2 . . 3 . . . . . 2 1 . . 1 . . . . . . 7 Weapon 10 | . . . . . 1 1 . . . 2 . . . . 1 . . . . . . 1 . 1 3 Highest Loss Streak 17 | . . . . . 4 3 1 4 . 4 . . . 1 2 . . 1 . . . 1 1 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 6 8 10 9 9 9 7 8 8 7 7 8 8 8 7 5 5 4 5 4 4 4 4 5 4 4 Power . | 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . . . Propulsion 1 | 4 4 4 4 4 2 2 2 . 1 2 2 2 2 2 2 2 2 2 2 1 . . . . . Utility 1 | . 1 3 3 3 3 1 2 4 1 1 1 1 1 1 1 1 1 2 1 . 1 . 1 1 1 Weapon 2 | 1 1 1 . . . 3 3 3 4 4 5 4 4 3 2 2 1 1 1 1 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 4 . 4 . 2 4 1 1 2 . . . . 1 . . . . . 1 1 . . 1 . Power 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . 1 1 1 2 . . . . . . . . . . . 1 . . 1 . Weapon 5 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 100 100 80 92 70 74 69 64 47 73 89 92 92 94 93 92 87 94 95 90 85 91 81 Engine 1 | . 14 14 14 14 1 3 4 . 3 1 . . . . . . . . . . . . . . . Core 1 | . . . . . 7 3 . . . 3 . 2 6 . . 5 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 4 5 5 5 5 4 3 4 4 6 8 6 Leg 2 | . 24 . . . 8 . . 13 . . . . . . . . . . . . . . . . . Wheel 3 | . 4 28 28 28 17 . . 3 . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . 1 . . . . . 16 23 21 21 21 26 31 28 32 33 30 27 29 24 Flight 5 | . . . . . . 30 19 . 10 11 5 5 5 9 10 10 4 . . . . . . . . Device 8 | . 6 . . . 8 7 7 . . 1 . . . 9 14 15 17 21 18 20 23 17 10 8 6 Storage 4 | . 14 14 14 14 9 7 7 7 5 5 5 5 5 3 . . . . . . . . . . . Processor 8 | . 5 14 14 14 9 17 7 2 4 . . . 5 5 5 5 5 5 4 4 4 6 13 17 15 Hackware 14 | . . . . . . 3 15 24 29 32 35 29 23 21 21 21 18 15 19 17 14 13 13 13 11 Protection 2 | . . . . . 1 . . . . . . 4 5 5 5 5 5 3 . . . 4 4 4 3 Energy Gun 5 | . 28 28 28 28 9 1 . 6 5 2 . 5 2 5 2 . . . 2 2 . 4 4 2 2 Energy Cannon 1 | . . . . . . . . . . . . . . 2 4 5 5 4 4 8 8 4 1 . 3 Ballistic Gun 1 | . . . . . 8 1 . . . 2 . . . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 2 . . . 2 5 4 1 4 3 3 6 . Slashing Weapon 1 | . . . . . . 4 7 7 4 . . . . . . . . . . . . . . . . Peak Build Rating 199 | 6 8 8 9 10 50 48 44 45 65 77 26 86 86 105 103 99 135 130 143 161 171 199 192 187 196 Average Rating 93 | 6 7 8 8 9 21 39 34 40 56 51 26 61 78 100 99 99 115 127 139 158 162 190 175 180 162 On Entrance 78 | 6 6 8 8 9 10 50 38 29 44 65 26 26 86 78 103 99 99 130 124 143 160 169 192 168 177 Avg Prop Armor Cover (%) 5 | . . . . . 5 3 . 14 15 . . 3 2 3 4 5 5 . . . . . . . 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 20 19 19 19 46 21 20 12 23 32 5 42 44 42 44 44 62 62 65 76 80 92 91 93 91 Greatest Support 127 | 20 20 20 20 20 60 31 21 60 60 33 5 44 59 59 59 44 70 70 70 87 127 127 127 91 127 Greatest Overweight (x) 3 | . 1 . . . . 1 1 2 3 3 . 2 . . . . . . . 3 . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 9 10 10 10 10 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 6 8 10 9 9 9 7 7 7 7 7 8 7 8 7 5 5 4 5 4 4 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 10 9 10 10 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 32% | Hacker-Sprinter 28% | Hacker-Mutant 19% | Mutant 4% | Wizard-Mutant 3% | Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Scout | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Garrison Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Matter Collected 4047 | 200 8 . . 70 310 351 13 159 130 176 84 130 91 18 144 114 . 108 . 323 . 464 469 139 546 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4772 | . 50 . . 56 284 455 13 284 378 401 . 336 64 379 71 . . 82 . 178 . 253 674 203 611 Parts 261 | . 3 . . 5 18 34 3 10 22 20 . 15 10 18 6 . . 7 . 4 . 9 33 10 34 Haulers Intercepted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 3 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 19 . 4 7 . 3 . . 4 . . . . . . . Prevented 8 | . . . . . . . . . . 3 . 5 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Combat Hostiles Destroyed 80 | . 1 . . 1 9 8 . 1 1 8 . . 7 4 4 . . 5 . 3 . 2 12 . 14 Melee 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Guns 23 | . . . . 1 8 2 . . 1 2 . . 1 . . . . . . . . . . . 8 Cannons 16 | . . . . . . . . . . 3 . . . 2 . . . 1 . 1 . 1 8 . . AOE 32 | . . . . . . 5 . . . 3 . . 6 2 4 . . 3 . 1 . . 4 . 4 Classes Destroyed 20 | . 2 . . 1 3 5 . 1 1 2 . . 1 1 . . . . . 1 . . . . 2 Worker 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Builder 15 | . . . . 1 . 4 . . 3 . . . . 4 . . . . . . . 2 . 1 . Tunneler 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recycler 6 | . . . . . . 1 . 3 1 . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Drone 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Watcher 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Swarmer 24 | . . . . . 4 4 . . . 3 . . 5 . 4 . . 4 . . . . . . . Cutter 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . Grunt 25 | . 1 . . 1 3 2 . . . 5 . . . 2 . . . . . . . 1 6 . 4 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . Programmer 9 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . 6 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 1 . . 1 3 4 1 2 2 3 . . 6 7 4 . . 4 . 1 . 2 3 1 6 Combat Bots Only 6 | . 1 . . 1 3 4 . 1 1 3 . . 6 4 4 . . 4 . 1 . 1 3 . 6 Max Kills in Single Turn 3 | . 1 . . 1 1 2 1 1 1 1 . . 3 3 3 . . 2 . 1 . 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . 1 . . 3 2 3 . . 2 . 1 . . 2 . 1 Melee 1 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Hostile Shots Fired 809 | . 10 . . . 152 88 19 63 4 53 24 . 12 27 10 . . 16 3 21 3 12 63 9 220 Missed 312 | . 4 . . . 51 45 12 15 2 16 13 . 6 17 3 . . 8 1 10 2 8 29 5 65 Hits 497 | . 6 . . . 101 43 7 48 2 37 11 . 6 10 7 . . 8 2 11 1 4 34 4 155 Melee 10 | . . . . . . . . . . 1 . . . . . . . . . . . . 6 . 3 Projectile 487 | . 6 . . . 101 43 7 48 2 36 11 . 6 10 7 . . 8 2 11 1 4 28 4 152 AOE 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 Critical Strikes 31 | . . . . . 7 . . . . 1 1 . 2 . . . . . . . . . 6 . 14 Part Disruptions 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Damage Taken 10472 | . 68 . . . 1766 503 80 381 218 619 151 . 198 216 114 . . 179 28 475 28 170 1070 89 4119 Core 2512 | . 10 . . . 390 211 20 257 . 100 151 . . 21 18 . . . . . . 1 202 20 1111 Absorbed by Shields 74 | . . . . . . . . . . . . . . . . . . . . 74 . . . . . Redirected to Shielding 167 | . . . . . . . . . . . . . 36 55 . . . 76 . . . . . . . Ignored by Resistances 319 | . . . . . . . . . . . . . . . . . . . 9 92 . 28 190 . . Regen/Repaired (Parts) 905 | . . . . . . 7 . . . . . . . . . . 80 . . . . 157 233 119 309 Core Remaining (%) 73 | 100 . . . 96 29 . . 30 . . . . 74 . . . . 87 . . 100 . . . . Volleys Fired 355 | . 9 . . 6 25 13 . 1 17 31 . 37 10 23 10 1 1 14 5 23 2 29 51 7 40 Largest 3 | . 2 . . 2 2 1 . 1 2 2 . 2 2 2 1 1 1 2 1 3 1 3 3 3 3 Hottest 218 | . 100 . . 100 115 55 . 55 90 105 . 130 130 170 65 35 105 105 54 204 58 179 179 156 218 Shots Fired 499 | . 18 . . 12 49 13 . 3 21 40 . 46 12 29 10 1 1 18 5 44 2 39 78 14 44 Gun 300 | . 18 . . 12 49 7 . 3 21 28 . 46 7 15 1 . . . . 6 . 29 28 4 26 Cannon 164 | . . . . . . . . . . 7 . . 1 14 4 1 1 15 5 37 2 10 48 10 9 Launcher 35 | . . . . . . 6 . . . 5 . . 4 . 5 . . 3 . 1 . . 2 . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 156 | . . . . . 29 2 . . 5 18 . . 1 1 . . . 5 5 7 2 5 39 10 27 Thermal 108 | . 18 . . 12 20 . . . . 7 . . . 13 4 1 1 10 . 22 . . . . . Explosive 33 | . . . . . . 6 . . . 5 . . 4 . 5 . . 3 . 1 . . 2 . 7 Electromagnetic 202 | . . . . . . 5 . 3 16 10 . 46 7 15 1 . . . . 14 . 34 37 4 10 Robot Hit Streak 18 | . 7 . . 3 10 7 . 8 4 18 . 13 3 4 5 . . 3 . 3 . 4 8 9 10 Robot Miss Streak 8 | . 3 . . 2 3 3 . . 3 3 . 2 3 5 2 . . 8 . 1 . 7 4 . 4 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 320 | . 12 . . 6 39 33 2 14 19 28 . 35 5 11 4 . . 6 . 16 . 18 34 7 31 Core Hits 235 | . 4 . . 3 21 20 1 5 9 24 . 11 11 16 5 . . 5 . 6 . 12 29 5 48 Critical Kills 12 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . 8 Critical Parts Destroyed 15 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 13 Critical Strikes 31 | . 2 . . . 1 . . . 2 4 . . . . . . . . . 1 . . . . 21 Burn 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 27 | . . . . . . . . . 2 4 . . . . . . . . . . . . . . 21 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 81 | . . . . . . 45 7 14 15 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . 45 7 14 15 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 11 1 5 6 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12726 | . 162 . . 78 905 2049 142 585 701 1006 . 267 490 1038 373 . . 534 . 646 . 429 1325 186 1810 Guns 2421 | . 153 . . 78 749 93 . 12 147 220 . 267 55 160 11 . . . . 91 . 35 50 6 294 Cannons 2467 | . . . . . . . . . . 223 . . 15 215 30 . . 261 . 420 . 306 753 180 64 Explosions 5060 | . . . . . . 592 . . 20 563 . . 420 663 332 . . 273 . 135 . 88 522 . 1452 Melee 2613 | . . . . . . 1364 142 573 534 . . . . . . . . . . . . . . . . Ramming 165 | . 9 . . . 156 . . . . . . . . . . . . . . . . . . . . Kinetic 2083 | . . . . . 480 31 . . 24 99 . . 15 . . . . 129 . 8 . 173 650 180 294 Thermal 1874 | . 153 . . 78 269 63 . . 20 223 . . . 215 30 . . 132 . 320 . 88 283 . . Explosive 4267 | . . . . . . 529 . . . 563 . . 420 663 332 . . 273 . 135 . . 239 . 1113 Electromagnetic 1724 | . . . . . . 62 . 12 123 121 . 267 55 160 11 . . . . 183 . 168 153 6 403 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2613 | . . . . . . 1364 142 573 534 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 3 3 3 . . . 11 3 . . . . . . . . . 3 3 28 Average Corruption 3 | . . . . . . 3 3 3 . . . 6 3 . . . . . . . . . 3 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . 14 . 10 . . . 1 2 . . . . . . . . . 8 3 11 Message Errors 12 | . . . . . . 5 . 3 . . . . . . . . . . . . . . 1 1 2 Matter Fused 10 | . . . . . . 1 . 3 . . . 1 . . . . . . . . . . 2 . 3 Heat Flow Errors 6 | . . . . . . 3 . 2 . . . . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . Data Loss (minor) 10 | . . . . . . 4 . . . . . . 1 . . . . . . . . . . 1 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 9 | . . . . . . . . . . 4 . . . 2 . . 1 1 . 1 . . . . . Overflow Damage 705 | . . . . . 8 329 41 77 126 37 . . . . 22 . . 8 . . . . 19 10 28 Projectiles 77 | . . . . . . . . . . 37 . . . . 22 . . 8 . . . . . 10 . Explosions 58 | . . . . . . 11 . . . . . . . . . . . . . . . . 19 . 28 Melee 570 | . . . . . 8 318 41 77 126 . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . 1 . . . . . . . . . . . . 1 . . . 1 7 1 . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . 1 . . . 1 7 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 459 | . . . . . . 13 . . 180 . . . 61 . . . . . . 22 . 14 26 . 143 Shots 15 | . . . . . . 1 . . 3 . . . 3 . . . . . . 1 . 1 1 . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 1 . . . 10 . . . . . . . . . . . . . . . . . . . . Kicked 11 | . 1 . . . 10 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . 174 . . 156 58 278 . 215 66 150 296 156 86 149 2 . 60 48 1 40 . . 131 . 144 Average Temperature 53 | . 55 . . 60 19 94 . 114 23 58 162 57 36 28 2 . 37 12 1 22 . . 92 . 65 Received Heat Transfer 1960 | . 36 . . . 477 81 39 126 9 117 344 . 36 21 . . . . 9 39 . 9 335 . 282 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 13 | . . . . . . . . 1 1 1 . . 1 . . . . . . . . 3 5 1 . Combat Hostiles 7 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 5 . . Robots Corrupted 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 2 Combat Hostiles 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 2 Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . . 2 . 1 . . . 1 . . . . . . . . . 3 . . . . . Heat Transferred 3167 | . 592 . . 222 703 50 . . 50 310 . . . 260 50 . . 180 . 500 . 100 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Maximum Alert Level 5 | . . . . . 1 2 1 . 1 . . . . 2 . . . . 1 2 . . 3 2 5 Low Security (%) 58 | 100 100 100 . 100 95 39 . 100 93 . . . . 13 . . . . . 48 . 100 22 . . Level 1 16 | . . . . . 4 17 100 . 6 . . . . 67 . . . . 100 19 . . 15 54 . Level 2 11 | . . . . . . 43 . . . . . . . 19 . . . . . 32 . . 10 45 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . 50 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 2069 | . 30 7 . 48 342 527 271 105 246 . . . . 533 . . . . 347 684 . 37 754 426 2069 Initial 423 | . . 7 . . . 152 236 105 200 . . . . 306 . . . . 336 159 . . . 423 204 Average 303 | . 1 4 . 15 80 287 233 27 157 . . . . 306 . . . . 324 341 . 4 490 395 1820 Influence Increases 6305 | . 35 . . 63 733 796 85 74 476 222 . 15 120 835 90 . . 95 329 728 . 124 784 62 639 Destroy 0b10 Robot/C 1920 | . 20 . . 40 220 160 . 20 20 180 . . 100 80 80 . . 80 . 380 . 40 240 . 260 Destroy 0b10 Robot/NC 220 | . 5 . . 5 5 55 5 15 35 5 . 15 10 25 . . . 5 . . . 15 . 15 5 Destroy Leader 348 | . 10 . . 10 30 42 . . 12 20 . . 10 12 10 . . 10 . 120 . 10 30 2 20 Allied During Kill 88 | . . . . 8 6 . . . . 2 . . . . . . . . . 69 . . 3 . . Successful Hack 334 | . . . . . 7 65 33 39 22 . . . . 61 . . . . 21 28 . 14 44 . . Select Force Hacks 110 | . . . . . . 30 . . 30 . . . . 50 . . . . . . . . . . . Disable Machine 585 | . . . . . 15 120 . . 60 . . . . 165 . . . . . 75 . . . 15 135 Anti-Garrison Action 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . Destroy Structure 750 | . . . . . . 84 2 . 52 . . . . 82 . . . . 8 56 . 30 337 15 84 Advance Influence 800 | . . . . . . . . . 200 . . . . 300 . . . . 300 . . . . . . Partial Spotted 180 | . . . . . 15 90 . . . . . . . . . . . . . . . 15 30 15 15 Lose Combat Pursuer 870 | . . . . . 435 150 45 . 45 15 . . . 60 . . . . . . . . . . 120 Influence Decreases 5652 | . 15 20 . 60 400 612 334 345 238 269 88 118 110 330 381 94 130 40 79 666 367 124 30 451 351 Entered New Map 2273 | . . 13 . . 3 184 284 166 . 89 38 103 . 4 191 44 130 . 19 146 367 . . 331 161 Time Decay 2424 | . 15 7 . 60 352 368 40 129 238 130 50 15 110 206 170 50 . 30 60 170 . 114 . 110 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 450 | . . . . . 40 30 10 50 . 50 . . . 20 20 . . 10 . . . 10 10 10 190 Lost Ally 105 | . . . . . 5 30 . . . . . . . . . . . . . 50 . . 20 . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . Squads Dispatched 74 | . 1 . . . 7 11 1 . 4 . . . . 9 . . . . 3 5 . 4 . 4 25 Investigation 20 | . . . . . 1 7 . . 2 . . . . 5 . . . . 2 1 . 1 . 1 . Extermination 9 | . . . . . . 3 . . 1 . . . . 2 . . . . 1 1 . . . 1 . Reinforcement 16 | . 1 . . . 6 1 1 . 1 . . . . 2 . . . . . 3 . 1 . . . Assault 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Distress Signals 25 | . . . . . 6 4 . . 1 . . . . 2 . . . . . . . 10 . . 2 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . Times Spotted 298 | . 6 . . 2 44 36 6 1 13 13 5 . 6 27 6 1 . 10 4 10 1 23 35 7 42 Peak Tracking Total 13 | . 4 . . 1 13 5 6 1 6 5 6 . 4 9 4 1 . 5 3 2 1 10 10 3 13 Tactical Retreats 61 | . . . . . 11 9 1 . 1 1 . . . 4 2 . . 1 2 3 . 6 12 2 6 ECM-based Alert Blocks 70 | . . . . . . 4 . . . . . . . 4 2 . . 3 4 3 . 6 33 4 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Traps Triggered 13 | . . . . . . . . . 2 . . . . . . . . . 1 5 . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Machines Disabled 46 | . . . . . 1 8 . . 4 . . 1 . 11 . 1 1 . . 5 1 . 3 1 9 Max in Single Turn 10 | . . . . . 1 6 . . 4 . . 1 . 10 . 1 1 . . 1 1 . 2 1 2 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Machines Accessed 77 | . 2 . 2 . 4 17 5 5 8 . . 4 . 9 . . 3 . 3 4 . 3 4 4 . Terminals 42 | . 2 . . . 3 9 5 5 4 . . . . 4 . . . . 2 2 . 1 4 1 . Fabricators 11 | . . . . . . 3 . . 2 . . . . 3 . . . . . 1 . 1 . 1 . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . . . . . . 2 . . . . . . . 1 . . . . 1 1 . . . . . Scanalyzers 4 | . . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . Total Hacks 255 | . 4 . 2 . 11 42 13 19 34 . . 17 . 33 . . 5 . 18 23 . 9 14 11 . Successful 137 | . 2 . 2 . 5 22 9 6 26 . . 17 . 18 . . 5 . 5 11 . 1 4 4 . Failed 116 | . 2 . . . 6 19 4 13 7 . . . . 15 . . . . 13 12 . 8 10 7 . Catastrophic 24 | . . . . . 1 4 . . . . . . . . . . . . 5 3 . 6 3 2 . Database Lockouts 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Manual 103 | . 4 . 1 . 5 20 6 8 11 . . . . 16 . . . . 4 14 1 1 3 9 . Terminals 154 | . 4 . . . 7 20 13 19 19 . . . . 22 . . . . 16 11 . 1 14 8 . Fabricators 33 | . . . . . . 9 . . 4 . . . . 5 . . . . . 7 . 7 . 1 . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units 12 | . . . . . . 3 . . . . . . . 2 . . . . 2 5 . . . . . Scanalyzers 24 | . . . . . 4 7 . . 9 . . . . 4 . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . 2 . . . . . . . . . . . . 1 . 1 . Terminal Hacks 75 | . 1 . 2 . . 4 7 6 15 . . 17 . 9 . . 5 . 3 3 . . 3 . . Record 10 | . . . 1 . . 1 . . . . . 5 . . . . 3 . . . . . . . . Part Schematic 7 | . . . . . . . . 2 . . . 4 . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . . . . 1 1 1 . . . 4 . 2 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 . 1 . . 4 . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . 1 . 1 1 . . . . . . . . . 2 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Locate Traps 5 | . . . . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 3 . . 3 . . . . 3 . . . . . 2 . . . 1 . Network Status 6 | . . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . . 1 . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Build 4 | . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . 2 . . . . . . . 2 . . . . 2 3 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 5 | . . . . . . 2 . . . . . . . 1 . . . . 1 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer 16 | . . . . . 3 6 . . 5 . . . . 2 . . . . . . . . . . . Insert Component 6 | . . . . . 1 2 . . 2 . . . . 1 . . . . . . . . . . . Analyze 5 | . . . . . 1 2 . . 2 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . 1 2 . . 1 . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 22 | . 1 . . . 2 7 2 . 2 . . . . 2 . . . . . 3 . . 1 2 . Terminals 12 | . 1 . . . 2 3 2 . . . . . . . . . . . . 2 . . 1 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 5 | . . . . . . 3 1 . . . . . . . . . . . . . . . . 1 . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 5 | . . . . . 2 . 1 . . . . . . . . . . . . 1 . . 1 . . Fabricators 6 | . . . . . . 2 . . 1 . . . . 2 . . . . . 1 . . . . . Prioritize 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Patch 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 . . . 4 13 5 5 6 . . . . 6 . . . . 2 3 . 2 1 1 . Full Trace Events 17 | . . . . . 2 4 . 4 1 . . . . 4 . . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . 93 . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . Part Schematics Acquired 15 | . . . . . 1 2 . 2 5 . . 4 . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . . . 84 . . 36 . . . . 62 . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . 8 . . 3 . . . . 7 . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 2 . . 1 . . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . Retrieved Matter 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Parts Scanalyzed 6 | . . . . . 1 2 . . 2 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 1 . . . . . . 5 . . 4 . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Total Allies 20 | . . 2 . 3 . 3 . . . 1 . . . . . . 5 . . 5 . . 1 . . Largest Group 5 | . . 2 2 3 3 1 . . . . . . . . . . 5 . . 4 . . 1 . . Highest-Rated Group 331 | . . 45 45 40 40 26 . . . . . . . . . . 282 . . 331 . . 58 . . Highest-Rated Ally 89 | . . 31 31 16 16 26 . . . . . . . . . . 64 . . 89 . . 58 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 133 | . . . . 10 31 . . . . 2 . . . . . . . . . 85 . . 5 . . Total Damage 2863 | . . . . 90 385 . . . . 19 . . . . . . . . . 2190 . . 179 . . Kills 20 | . . . . 1 2 . . . . 1 . . . . . . . . . 16 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Active Infowar (turns) 4555 | . 90 . . . 118 352 87 20 . . . . . 285 347 109 297 95 127 340 42 790 852 220 384 Optics 3888 | . . . . . . . . . . . . . . 285 347 109 297 95 127 340 42 790 852 220 384 Sensors 901 | . . . . . . . . . . . . . . 14 347 109 297 95 39 . . . . . . Terrain 457 | . . . . . . 350 87 20 . . . . . . . . . . . . . . . . . Seismic 208 | . 90 . . . 118 . . . . . . . . . . . . . . . . . . . . Jamming 85 | . . . . . . . . . . . . . . . . . . . . . . 85 . . . ECM 3366 | . . . . . . 72 . . . . . . . 63 131 109 294 95 127 303 42 779 841 220 290 Robot Analysis Total 10 | . 1 . . . . 1 1 1 . . . 4 . 2 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 1 . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Turns Passed 8288 | 2 201 32 179 204 908 846 87 416 505 279 113 261 220 432 347 109 297 95 127 340 42 790 852 220 384 Spaces Moved 12393 | 2 139 34 218 198 598 1728 169 387 803 417 289 255 274 671 461 254 664 190 344 596 96 1359 902 606 739 Core 103 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . 100 Treads 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Legs 696 | 2 116 . . . 192 . . 374 12 . . . . . . . . . . . . . . . . Wheels 880 | . 23 34 218 198 406 . . . . . . 1 . . . . . . . . . . . . . Hover 7344 | . . . . . . 87 . . . . . 201 274 671 461 254 664 190 344 596 96 1359 902 606 639 Flight 3366 | . . . . . . 1641 169 7 790 417 289 53 . . . . . . . . . . . . . Fastest Speed 13 | 120 80 80 80 80 45 26 34 37 37 35 35 35 27 27 27 40 31 31 31 26 13 13 13 27 14 Average Speed 39 | 120 113 80 80 80 80 31 36 90 37 45 35 40 39 39 39 40 34 31 31 27 24 25 26 28 29 Slowest Speed 285 | 120 120 80 80 80 103 120 117 160 200 285 35 100 40 40 40 40 40 31 31 200 26 76 80 93 153 Overloaded Moves 360 | . . . . . 86 . . . . . . . 19 13 25 . . . . . 8 12 132 . 65 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 8 1 . . . 2 . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 46 | 2 33 18 61 33 42 54 40 59 19 62 53 60 50 22 69 54 83 46 11 47 94 38 81 20 65 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 6 | . . . 1 . . 1 . . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 1 . . . . 1 . . . 1 1 . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . . 1 1 . . . . Scrap Searched 12 | . . . . . . . . . . 4 2 . 1 . 1 4 . . . . . . . . . Spaces Dug 43 | . . . . . . 17 2 . 4 . . . . 5 1 . . . 2 7 . . 3 2 . Terrain Destroyed 662 | . . . . . . 87 2 . 30 65 . . 77 40 49 . . 48 5 32 . 10 179 4 34 Melee 23 | . . . . . . 17 2 . 4 . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . . . . . 2 . . . 8 3 . . 9 5 12 . . 13 4 . AOE 580 | . . . . . . 70 . . 26 62 . . 77 32 46 . . 39 . 20 . 9 166 . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Res Tes Total 15128 | 1 160 38 224 231 977 1937 181 428 957 467 298 361 373 803 613 259 726 205 357 740 108 1750 1440 638 856 Wait 1768 | . 1 5 . 25 295 75 2 8 92 2 12 54 84 84 139 5 15 . . 38 2 325 450 8 47 Move 12348 | 1 138 33 217 197 597 1714 166 386 802 416 284 254 273 670 460 253 663 189 343 595 95 1358 900 605 739 Hop 8 | . . . . . . 5 1 . . . 2 . . . . . . . . . . . . . . Pick Up 63 | . 3 . 3 1 11 16 . 6 3 1 . 1 . 4 . . 1 . 1 5 1 3 . 2 1 Fast Attach 99 | . 2 . . . 10 10 1 6 10 2 . 9 1 7 2 . 4 . 3 6 2 7 5 6 6 Attach 39 | . . . . . 9 7 . 3 4 3 . 1 . 1 . . 2 . 1 1 . 1 2 1 3 Detach 34 | . 1 . . . 3 7 1 1 5 2 . . . 1 . . 1 . . 1 . 3 2 1 5 Swap 104 | . 5 . . 1 7 18 1 . 1 3 . 4 3 7 2 . 4 2 2 8 5 17 2 2 10 Drop 109 | . . . 4 1 10 27 2 3 8 4 . 1 2 6 . . 5 . 2 13 1 6 3 6 5 Fire 355 | . 9 . . 6 25 13 . 1 17 31 . 37 10 23 10 1 1 14 5 23 2 29 51 7 40 Melee 81 | . . . . . . 45 7 14 15 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . 1 . . . 10 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . . . . 16 . . 16 . . Rewire 77 | . . . . . . . . . . 3 . . . . . . 30 . . 34 . 1 9 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: [*Acc x2] / Gar) -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 14) 204 | -10/Materials | Entered Mines 227 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 227 | -10/Mines | Discovered new exit (range 5) 236 | -10/Mines | Entered Exiles 236 | -10/Exiles | Accompanied by 2 allies 257 | -10/Exiles | Met 8R-AWN 266 | -10/Exiles | Led the pair of lost Derelicts to a safe place 270 | -10/Exiles | Met EX-HEX 293 | -10/Exiles | Met EX-BIN 305 | -10/Exiles | Aligned with FarCom system 306 | -10/Exiles | Given EX-Vault access code 322 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Opened EX-Vault 330 | -10/Exiles | Found Modified TNC 333 | -10/Exiles | Found Potential Leg 335 | -10/Exiles | Found Potential Leg 352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 378 | -10/Exiles | Met EX-DEC 383 | -10/Exiles | Learned location of Zion (-6) 408 | -10/Exiles | Discovered new exit (range 10) 415 | -10/Exiles | Left Exiles lab with Potential Leg 415 | -10/Exiles | Entered Mines 446 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 497 | -9/Mines | Discovered new exit (range 10) 619 | -9/Mines | Entered Materials 619 | -8/Materials | Accompanied by 3 allies 619 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 808 | -8/Materials | Lost 3 allies 815 | -8/Materials | Lost 4 parts (1p2n1u) 1379 | -8/Materials | Core integrity fell below 50% 1490 | -8/Materials | Lost 3 parts (1p1n1w) 1511 | -8/Materials | Discovered new exit (range 15) 1527 | -8/Materials | Entered Factory 1527 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -7/Factory | Central database locked down 1981 | -7/Factory | Discovered new exit (range 15) 1985 | -7/Factory | Identified exit to Factory 2013 | -7/Factory | Fabricated Arc Projector (x2) 2107 | -7/Factory | Discovered exit to Factory (range 14) 2332 | -7/Factory | Discovered new exit (range 13) 2339 | -7/Factory | Lost 3 parts (2n1w) 2373 | -7/Factory | Entered Storage 2407 | -7/Storage | Identified exit to Recycling 2460 | -7/Storage | Used back door to open Recycling access 2460 | -7/Storage | Entered Recycling 2471 | -7/Recycling | Core integrity fell below 50% 2514 | -7/Recycling | Lost 4 parts (2n2u) 2746 | -7/Recycling | Identified exit to Factory 2746 | -7/Recycling | Hacking Suite fried by hacking feedback 2805 | -7/Recycling | Build established: Hacker-Mutant 2876 | -7/Recycling | Entered Factory 2876 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3171 | -5/Factory | Central database locked down 3249 | -5/Factory | Identified exit to Upper Caves 3287 | -5/Factory | Fabricated Hacking Suite (x1) 3381 | -5/Factory | Entered Upper Caves 3384 | -5/Upper Caves | Learned Factory security intel 3439 | -5/Upper Caves | Found DCF Scrap (13 items) 3499 | -5/Upper Caves | Learned 4 Factory zone layouts 3558 | -5/Upper Caves | Lost 4 parts (2n2w) 3637 | -5/Upper Caves | Discovered new exit (range 10) 3660 | -5/Upper Caves | Entered another Upper Caves area 3662 | -5/Upper Caves | Discovered new exit (range 10) 3673 | -5/Upper Caves | Encountered a Warlord checkpoint 3724 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3740 | -5/Upper Caves | Spotted B-75 Beast 3765 | -5/Upper Caves | Discovered new exit (range 12) 3773 | -5/Upper Caves | Entered Zhirov 3773 | -5/Zhirov | Discovered new exit (range 3) 3780 | -5/Zhirov | Met Zhirov 3823 | -5/Zhirov | Found Alien Artifact 3823 | -5/Zhirov | Identified Integrated Reactor 3823 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3832 | -5/Zhirov | Found Alien Artifact 3844 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3848 | -5/Zhirov | Learned location of Quarantine (-3) 3848 | -5/Zhirov | Learned location of Testing (-2) 3848 | -5/Zhirov | Learned location of Command (-1) 3999 | -5/Zhirov | System corruption reached 10% 4034 | -5/Zhirov | Entered Proximity Caves 4036 | -4/Proximity Caves | Spotter reported a threat 4037 | -4/Proximity Caves | Spotter reported a threat 4196 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4205 | -4/Proximity Caves | Spotted B-86 Titan 4239 | -4/Proximity Caves | Learned Research stockpile data 4245 | -4/Proximity Caves | Discovered new exit (range 13) 4254 | -4/Proximity Caves | Entered Factory 4254 | -4/Factory | Evolved 2 slots: Utility x2 4255 | -4/Factory | Identified exit to Upper Caves 4256 | -4/Factory | Identified exit to Research 4277 | -4/Factory | Watched by a mysterious "MATRIX" hacker 4396 | -4/Factory | Fabricated Exp. Optical Array? 4504 | -4/Factory | Search patrols dispatched 4516 | -4/Factory | Identified Transdimensional Reconstructor 4516 | -4/Factory | Warped through subspace 4686 | -4/Factory | Entered Upper Caves 4692 | -4/Upper Caves | Encountered a Warlord checkpoint 4709 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4750 | -4/Upper Caves | Spotted B-86 Titan 4842 | -4/Upper Caves | Lost 3 allies 4950 | -4/Upper Caves | Discovered new exit (range 8) 5033 | -4/Upper Caves | Entered another Upper Caves area 5127 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5139 | -4/Upper Caves | Discovered new exit (range 8) 5142 | -4/Upper Caves | Entered Warlord 5220 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5274 | -4/Warlord | Found Prototype Hackware 5278 | -4/Warlord | Found Prototype Reactor 5278 | -4/Warlord | Identified Vortex Chain Reactor 5287 | -4/Warlord | Found Prototype Device 5287 | -4/Warlord | Identified Thermal Barrier 5385 | -4/Warlord | Visited the Vortex Lab 5389 | -4/Warlord | Warlord's base attacked by MAIN.C 5412 | -4/Warlord | Met Warlord 5430 | -4/Warlord | Opened side exit 5436 | -4/Warlord | Discovered new exit (range 10) 5439 | -4/Warlord | Entered Proximity Caves 5442 | -3/Proximity Caves | Spotter reported a threat 5471 | -3/Proximity Caves | Spotter reported a threat 5530 | -3/Proximity Caves | Discovered exit to Research (range 12) 5534 | -3/Proximity Caves | Entered Research 5534 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5534 | -3/Research | Identified Ghost Barrier 5535 | -3/Research | Identified exit to Quarantine 5569 | -3/Research | Identified exit to Armory 5594 | -3/Research | Build established: Hacker-Sprinter 5661 | -3/Research | Entered Armory 5772 | -3/Armory | Spotted B-86 Titan 5781 | -3/Armory | Allies destroyed B-86 Titan 5913 | -3/Armory | Found Quantum Capacitor 5945 | -3/Armory | Found Gamma Bomb Array 5984 | -3/Armory | Fabricated M-30 Cleanser? 5997 | -3/Armory | Discovered new exit (range 5) 6001 | -3/Armory | Entered Lab 6001 | -3/Lab | Discovered new exit (range 9) 6005 | -3/Lab | Unable to decrypt terminal 6005 | -3/Lab | Opened the door to a hidden lab 6005 | -3/Lab | Detected by scanners 6006 | -3/Lab | Gained access to the hidden lab's interior 6012 | -3/Lab | Found Alien Artifact 6012 | -3/Lab | Identified Integrated Dissipator 6012 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 6020 | -3/Lab | Found Alien Artifact 6020 | -3/Lab | Identified Core Regenerator 6020 | -3/Lab | Used Core Regenerator, restored core integrity (+0) 6025 | -3/Lab | Confronted by A5 6028 | -3/Lab | Found Prototype Hackware 6028 | -3/Lab | Identified Quantum Router 6030 | -3/Lab | Found Prototype Protection 6032 | -3/Lab | Found Prototype Energy Cannon 6032 | -3/Lab | Identified Warp Cannon 6034 | -3/Lab | Found Prototype Energy Gun 6034 | -3/Lab | Identified Hyp. EM Gauss Rifle 6043 | -3/Lab | Entered Research 6043 | -2/Research | Warlord forces began assault on 0b10 6043 | -2/Research | Evolved 2 slots: Utility x2 6043 | -2/Research | Identified Hvy. Regenerative Plating 6127 | -2/Research | Found Prototype Device 6127 | -2/Research | Identified Exp. Terrain Scanner 6153 | -2/Research | Research machine network offline 6170 | -2/Research | Found Prototype Launcher 6170 | -2/Research | Identified Point Singularity Launcher 6208 | -2/Research | Met up with Warlord 6234 | -2/Research | Discovered new exit (range 7) 6363 | -2/Research | Spotted Striker 6378 | -2/Research | Found Prototype Processor 6378 | -2/Research | Identified Exp. Melee Analysis Suite 6383 | -2/Research | Found Prototype Processor 6383 | -2/Research | Identified Exp. Core Analyzer 6384 | -2/Research | Discovered new exit (range 14) 6430 | -2/Research | Found Prototype Device 6430 | -2/Research | Identified Exp. Shock Absorption System 6484 | -2/Research | Identified exit to Garrison 6754 | -2/Research | Spotted Striker 6773 | -2/Research | Spotted Executioner 6773 | -2/Research | Spotted Striker 6777 | -2/Research | Spotted Tracker 6778 | -2/Research | Spotted Tracker 6782 | -2/Research | Spotted Tracker 6785 | -2/Research | Borebot progress halted 6801 | -2/Research | Spotted Combat Programmer 6804 | -2/Research | Combat Programmer assimilated allied DU-97Y(s) 6824 | -2/Research | Found Prototype Processor 6824 | -2/Research | Identified Exp. Targeting Computer 6833 | -2/Research | Entered Garrison 6838 | -2/Garrison | Lost 8 allies 6899 | -2/Garrison | Triggered checkpoint 6899 | -2/Garrison | Spotted B-90 Cyclops 6904 | -2/Garrison | Discovered new exit (range 10) 6997 | -2/Garrison | Garrison Relay disabled 7007 | -2/Garrison | Triggered checkpoint 7166 | -2/Garrison | Crushed by falling debris 7208 | -2/Garrison | Phase Generator disabled 7218 | -2/Garrison | Learned Research security intel 7248 | -2/Garrison | Discovered new exit (range 30) 7248 | -2/Garrison | Discovered new exit (range 62) 7248 | -2/Garrison | Discovered new exit (range 23) 7288 | -2/Garrison | Spotted B-75 Beast 7398 | -2/Garrison | Triggered checkpoint 7410 | -2/Garrison | Installed Relay Interface Framework 7685 | -2/Garrison | Entered Research 7889 | -2/Research | Discovered new exit (range 7) 7892 | -2/Research | Identified exit to Testing 7897 | -2/Research | Found Prototype Device 7897 | -2/Research | Identified Imp. Particle Accelerator 7903 | -2/Research | Intercept squad dispatched 7905 | -2/Research | Entered Testing 7906 | -2/Testing | Maximum security lockdown engaged 7912 | -2/Testing | Found Prototype Energy Gun 7912 | -2/Testing | Identified Tachyon Dispersion Ray 7931 | -2/Testing | Garrison activated, responded to threat 7934 | -2/Testing | Found Prototype Ballistic Gun 7934 | -2/Testing | Identified Hyp. Multirail 7949 | -2/Testing | Found Prototype Processor 7949 | -2/Testing | Identified Spectral Analyzer 7964 | -2/Testing | Spotted PH-ZEW4N4GY8A 7970 | -2/Testing | Found Portable AFG 7992 | -2/Testing | Found Prototype Energy Gun 7992 | -2/Testing | Identified Warp Gun 8125 | -2/Testing | Found Prototype Hackware 8125 | -2/Testing | Identified System Mapper 8193 | -2/Testing | Intercept squad dispatched 8198 | -2/Testing | Spotted Tracker 8199 | -2/Testing | Spotted Tracker 8207 | -2/Testing | Spotted Combat Programmer 8208 | -2/Testing | Spotted Combat Programmer 8213 | -2/Testing | Destroyed Tracker 8215 | -2/Testing | Destroyed Tracker 8223 | -2/Testing | System corruption reached 10% 8250 | -2/Testing | Spotted PP-3C33PU4QXU 8261 | -2/Testing | Core integrity fell below 50% 8278 | -2/Testing | Lost 17 parts (1p7n7u2w) 8285 | -2/Testing | Core integrity fell below 20% 8289 | -2/Testing | Self-destructed Last Messages --------------- 08279_ HV Slug penetrates Wall. 08280_ EMDS Slug penetrates Wall. 08281_ PP-3C33PU4QXU suffers critical hit (Destroy). 08281_ Destroyed Adv. Weapon Cycler. 08281_ HV Slug penetrates Quantum Separator. 08282_ Penetrated by EMDS Slug. 08282_ Centrium Leg destroyed. 08283_ HV Slug penetrates Combat Programmer. 08283_ HV Slug penetrates Quantum Separator. 08283_ HV Slug penetrates Wall. 08283_ Penetrated by EMDS Slug. 08284_ System corrupted: Component data lost. 08285_ Penetrated by EMDS Slug. 08285_ System corrupted: Hyp. Multirail jammed. 08287_ Penetrated by EMDS Slug. 08287_ HV Slug penetrates Combat Programmer. 08287_ HV Slug penetrates Quantum Separator. 08287_ HV Slug penetrates Wall. 08287_ Hyp. Multirail destroyed. 08288_ Penetrated by EMDS Slug. 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"""#?????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 600 Resistance: TH 50 Power Shielding 66 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 20 Melee Accuracy 12 Core Analysis 8 Particle Charging 15 Offensive Hacking 50 Defensive Hacking 73 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Arc Projector | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Coil Gun | -7/Recycling | Hacked Hacking Suite | -7/Recycling | Hacked Cld. Plasma Cannon | -5/Factory | Scanalyzed Hrd. Medium Armor Plating | -5/Factory | Extracted Thunder Leg | -5/Factory | Extracted Hcp. Matter Pod | -5/Factory | Extracted Recoil Stabilizer | -5/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -5/Factory | Hacked Fabricated ------------ Arc Projector | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -5/Factory Exp. Optical Array | x1 | -4/Factory M-30 Cleanser | x1 | -3/Armory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Arc Projector | -5/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed BoltChaosGravjet Manual? 0 Play Time 01:35:02 Cumulative 1380.3 hours Start 2026.08.25 @ 14:46:15 End 2026.08.25 @ 16:32:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1695 Rogue 1411 Adventurer 124 Explorer 160 Win Type - Total 72 Types 55/0/11/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 522d4164-7742-4ded-a070-06e7eca16627