Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.04 @ 15:14:16 Player: strategineer Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1406) 1406 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5076 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 175/300 Energy 494/500 System Corruption 0% Temperature Cool (3) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- Light Treads Improved Titanium Leg Armored Leg > --- UTILITY (6) ------ Enhanced Optical Array Advanced Targeting Computer Improved Transmission Jammer Improved Light Armor Plating > --- WEAPON (3) ------- Magnetic Acceleration Cannon > --- INVENTORY (4) ---- Improved Deuterium Engine Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Energy Filter Improved Particle Charger Improved Shield Generator > --- WEAPON ----------- Electrolaser Plasma Cannon Proton Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Medium Matter Pod Advanced Sensor Array Advanced Targeting Computer Improved Transmission Jammer [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . . 2 . 2 Weapon 1 | . . . . . . 1 . Parts Attached 109 | 8 7 2 3 24 19 4 42 Power 15 | 1 1 1 . 1 1 1 9 Engine 8 | 1 1 . . 1 . . 5 Core 7 | . . 1 . . 1 1 4 Reactor . | . . . . . . . . Propulsion 36 | 4 . . 2 14 7 . 9 Treads 15 | 1 . . . 3 7 . 4 Leg 14 | 3 . . 2 5 . . 4 Wheel 6 | . . . . 6 . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 25 | 1 3 . . 2 5 1 13 Device 17 | . 1 . . 2 3 . 11 Storage 4 | 1 1 . . . 2 . . Processor 3 | . 1 . . . . 1 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 33 | 2 3 1 1 7 6 2 11 Energy Gun 10 | 1 1 . . 2 4 1 1 Energy Cannon 5 | . . 1 . 1 . 1 2 Ballistic Gun 11 | 1 2 . 1 2 1 . 4 Ballistic Cannon 1 | . . . . . . . 1 Launcher 4 | . . . . 1 1 . 2 Special Weapon 2 | . . . . 1 . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 41 | . 1 . . 6 1 . 33 Power 5 | . . . . . . . 5 Propulsion 14 | . . . . 4 . . 10 Utility 9 | . . . . . . . 9 Weapon 13 | . 1 . . 2 1 . 9 Highest Loss Streak 13 | . 1 . . 4 1 . 13 Average Slot Usage (%) 89 | . 96 100 100 83 99 100 75 Engine 4 | . 14 9 . 8 2 . 2 Core 6 | . . 5 11 2 6 15 6 Treads 17 | . . . . 12 35 30 15 Leg 10 | . 28 28 44 13 . . 3 Device 15 | . 7 . . 9 26 22 17 Storage 8 | . 14 14 11 11 9 7 4 Processor 4 | . 2 14 11 1 . . 8 Energy Gun 9 | . 14 . . 8 17 16 6 Energy Cannon 2 | . . 4 11 1 . 5 3 Ballistic Gun 5 | . 13 24 11 9 . . 1 Naked Turns . | . . . . . . . . Heaviest Build 62 | 10 15 20 22 26 30 42 62 Greatest Support 80 | 20 20 20 40 60 80 80 80 Greatest Overweight (x) 9 | . . . . 8 . . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 10 10 10 Average Capacity 8 | 5 6 8 8 8 8 10 8 Most Carried 10 | 6 8 8 8 8 10 10 10 Average Carried 7 | 4 5 7 7 7 8 9 6 Final Capacity 10 | 6 8 8 8 8 10 10 4 Final Carried 10 | 6 8 8 8 8 10 10 2 Class Distribution -------------------- 50% | Mutant 26% | Scavenger-Mutant 12% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 1534 | 211 150 . 60 423 175 . 515 Remotely . | . . . . . . . . Salvage Created 2088 | . 409 . 131 230 516 . 802 Parts 110 | . 17 . 8 13 36 . 36 Haulers Intercepted 3 | . 1 . 1 . 1 . . Recyclers Shooed 3 | . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 40 | . 2 . 1 10 12 . 15 Guns 30 | . 2 . . 8 11 . 9 Cannons 7 | . . . 1 1 . . 5 AOE 3 | . . . . 1 1 . 1 Classes Destroyed 11 | . 4 . 2 2 1 . 2 Worker 2 | . 1 . . . . . 1 Tunneler 1 | . . . . . 1 . . Hauler 3 | . 1 . 1 . 1 . . Recycler 5 | . 3 . . . 1 . 1 Watcher 3 | . . . 1 . 2 . . Swarmer 16 | . . . . 4 8 . 4 Grunt 7 | . 2 . . 1 . . 4 Sentry 10 | . . . 1 1 4 . 4 Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Assembled 4 | . . . . 4 . . . Best Kill Streak 5 | . 5 . 1 4 5 . 4 Combat Bots Only 5 | . 1 . 1 4 5 . 4 Max Kills in Single Turn 3 | . 1 . 1 2 3 . 2 Gunslinging 1 | . . . . . 1 . . Exploded 1 | . . . . 1 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 5597 | . 182 27 72 764 441 57 4054 Core 1106 | . 32 9 10 117 62 . 876 Absorbed by Shields 169 | . . . . . . . 169 Core Remaining (%) 87 | 100 . 83 . 68 88 100 . Volleys Fired 184 | . 26 . 17 27 39 . 75 Largest 3 | . 2 . 2 2 2 . 3 Hottest 222 | . 80 . 100 135 126 . 222 Shots Fired 339 | . 52 . 34 48 76 . 129 Gun 251 | . 52 . 17 38 75 . 69 Cannon 75 | . . . 17 9 . . 49 Launcher 8 | . . . . 1 1 . 6 Special 5 | . . . . . . . 5 Kinetic 111 | . 24 . 17 13 . . 57 Thermal 179 | . . . 17 21 75 . 66 Explosive . | . . . . . . . . Electromagnetic 49 | . 28 . . 14 1 . 6 Robot Hit Streak 27 | . 6 . 5 5 7 . 27 Robot Miss Streak 6 | . 3 . 3 5 5 . 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 207 | . 31 . 19 22 45 . 90 Core Hits 92 | . 13 . 5 12 21 . 41 Critical Hits 2 | . . . . . . . 2 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4286 | . 392 . 359 496 761 . 2278 Guns 2462 | . 357 . 109 316 694 . 986 Cannons 1562 | . . . 250 157 . . 1155 Explosions 238 | . 35 . . 23 67 . 113 Melee . | . . . . . . . . Ramming 10 | . . . . . . . 10 Kinetic 1672 | . 80 . 109 94 . . 1389 Thermal 2051 | . 35 . 250 306 694 . 766 Explosive . | . . . . . . . . Electromagnetic 553 | . 277 . . 96 67 . 113 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 . . . Average Corruption 4 | . . . . 4 . . . Corruption Purged . | . . . . . . . . Effects 12 | . . . . 12 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 4 | . . . . 4 . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 3 | . . . . 3 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Targeting Errors 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . . 21 . . 20 Projectiles 41 | . . . . 21 . . 20 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . . . . 17 . . 10 Shots 2 | . . . . 1 . . 1 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 551 | . 155 . 190 371 5 . 551 Average Temperature 112 | . 65 . 72 141 5 . 135 Received Heat Transfer 1077 | . 105 . 33 24 27 12 876 Effects 17 | . . . . 1 . . 16 Shutdowns 5 | . . . . . . . 5 Energy Bleed 2 | . . . . . . . 2 Interference 4 | . . . . 1 . . 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . 3 . 4 Heat Transferred 3883 | . 50 . 370 559 1517 . 1387 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 344 | . 127 49 112 90 344 136 306 Initial 121 | . . 49 18 43 35 121 66 Average 101 | . 66 49 61 37 200 121 94 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 85 | 100 100 100 100 100 45 100 92 Level 1 14 | . . . . . 54 . 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . 1 1 . . 7 Investigation 3 | . 1 . . 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 2 . 1 . . . 1 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 5 | . . . 1 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 5 . 9 15 19 1 23 Peak Tracking Total 7 | . 2 . 3 4 7 1 5 Tactical Retreats 4 | . . . . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 9 | . 2 . 2 2 . . 3 Max in Single Turn 1 | . 1 . 1 1 . . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 12 | . 3 1 2 1 4 . 1 Terminals 5 | . 2 . 1 . 2 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 11 1 9 1 17 . 3 Successful 27 | . 8 1 9 1 6 . 2 Failed 15 | . 3 . . . 11 . 1 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 5 . 3 . 10 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 3 . 3 Recycling Units 6 | . 6 . . . . . . Scanalyzers 10 | . . . 6 . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 3 1 3 1 4 . . Record 2 | . 1 . 1 . . . . Open Door 2 | . . 1 . 1 . . . Repair Station Index 1 | . . . . . 1 . . Alert Level 2 | . 1 . . . 1 . . Locate Traps 1 | . . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 5 | . 5 . . . . . . Recycle Component 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 8 | . . . 6 . 2 . . Insert Component 4 | . . . 3 . 1 . . Analyze 4 | . . . 3 . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 2 . 4 . 1 Full Trace Events 3 | . 2 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 19 | . . . . . . . 19 Parts Recycled 3 | . 3 . . . . . . Recycled Matter 155 | . 155 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 3258 | 80 293 142 237 597 760 204 945 Spaces Moved 1660 | 56 164 109 145 280 362 118 426 Core 68 | 11 . . . 26 . . 31 Treads 871 | 6 . . . 124 362 118 261 Legs 688 | 39 164 109 145 97 . . 134 Wheels 33 | . . . . 33 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 80 160 165 50 Average Speed 147 | 110 120 120 120 163 164 165 150 Slowest Speed 500 | 160 120 120 120 450 165 165 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 35 46 20 56 33 3 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 16 | . 2 . 3 3 . . 8 Melee . | . . . . . . . . Projectile 14 | . . . 3 3 . . 8 AOE 2 | . 2 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 2161 | 70 214 122 180 381 456 127 611 Wait 38 | . . . . 7 4 . 27 Move 1653 | 55 163 108 144 279 361 117 426 Hop . | . . . . . . . . Pick Up 101 | 7 12 6 9 21 14 4 28 Fast Attach 16 | 5 . . . 8 2 . 1 Attach 54 | 1 3 . 2 12 3 2 31 Detach . | . . . . . . . . Swap 39 | 2 4 2 1 4 14 2 10 Drop 71 | . 6 6 7 23 19 2 8 Fire 184 | . 26 . 17 27 39 . 75 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . . 3 Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 5) 374 | -10/Materials | Entered Mines 458 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 503 | -10/Mines | Learned location of Storage (-9) 509 | -10/Mines | Discovered new exit (range 6) 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Propulsion x2 696 | -9/Materials | Discovered new exit (range 12) 753 | -9/Materials | Entered Mines 776 | -9/Mines | Assembled infested the area 777 | -9/Mines | Met a Derelict shopkeep closing up shop 813 | -9/Mines | Build established: Scavenger-Mutant 897 | -9/Mines | Lost 4 parts (2n2w) 1109 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1312 | -9/Mines | Learned location of Recycling (-9) 1338 | -9/Mines | Discovered new exit (range 5) 1350 | -9/Mines | Entered Materials 1350 | -8/Materials | Evolved 2 slots: Utility x2 1763 | -8/Materials | Build established: Mutant 1995 | -8/Materials | Discovered new exit (range 10) 2110 | -8/Materials | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2261 | -7/Factory | Discovered new exit (range 13) 2314 | -7/Factory | Entered another Factory area 2314 | -6/Factory | Evolved 2 slots: Utility x2 2415 | -6/Factory | Build established: Skirmisher 2548 | -6/Factory | Repaired Cryofiber Web? 2811 | -6/Factory | Garrison activated, responded to threat 2934 | -6/Factory | Lost 13 parts (2p6n1u4w) 2992 | -6/Factory | Lost 7 parts (2p1n1u3w) 3032 | -6/Factory | Core integrity fell below 50% 3077 | -6/Factory | Lost 9 parts (1p3n4u1w) 3079 | -6/Factory | Core integrity fell below 20% 3259 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03178_ Destroyed Com. Wheel. 03182_ Destroyed Hpw. Tractor Beam. 03184_ R-10 Processor destroyed. 03199_ K-01 Serf collects debris. 03202_ Acquired Imp. Deuterium Engine. 03203_ K-01 Serf collects debris. 03205_ Acquired Lgt. Treads. 03206_ Acquired 88 matter. 03207_ K-01 Serf collects debris. 03226_ Destroyed Imp. Ion Engine. 03234_ C-30 ARC bursts open, deploying its payload. 03234_ G-67 Veteran unfolds itself. 03234_ L-41 Fighter unfolds itself. 03234_ G-50 Soldier unfolds itself. 03234_ I-36 Angel unfolds itself. 03242_ U-05 Engineer lays Concrete. 03246_ K-01 Serf collects debris. 03246_ U-05 Engineer lays Concrete. 03250_ K-01 Serf collects debris. 03251_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????# ####????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ????????????????????####### #???############## | | ????????????????????# # #???# # | | ????????????????????# """ # #???# # | | ????????????????????# """ # #???# # | | ????????? ?????????# """ # #???# """"" # | | ??????? ?????????# # #???# """"" # | | ???? ?????????# """ # #???# """ # | | ???? ?????????# """ # #???# # | | ???? #????????# """ # #???# """"" # | | ????? + ???????# @# #???# """"" # | | ?????# # ??????# l #???# """ # | | ?????# # ??????# # #???# # | | ?????# # ?????# #lR #???# # | | ?????# ###+############ #########+#+###### | | ?????# | | ???? # u ^ | | ???? + | | ?????# | | ?????# | | ?????# ###+#############+####### | | ?????# # ??????????????????? | | ?????+ # ""????????????????? | | ?????# # """"??????????????? | | ?????# # """"""????????????? | | ?????# "%" # """"""????????????? | | ###### " # ????????????? | | # ###########+##############????????????? | | # #??# #??????????????????? | | # #??# #??????????????????? | | # #??# """"""""" #??????????????????? | | # #??# #??????????????????? | | # #??# """"""""" #??????????????????? | | # #??# #??????????????????? | | # #??# """"""""" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 150 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Adv. Terrain Scanner | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Let's See Who's Tougher Challenges ------------ None Game ------ Seed FlightReflectiveKit Manual? 0 Play Time 00:54:46 Cumulative 5.6 hours Start 2021.06.04 @ 06:28:42 End 2021.06.04 @ 15:14:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4184803d-274b-4648-bcf4-1cc7cf5aa7b6