Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 22:11:52 Player: sup3rp0sition Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power None Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility None Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 4 | 4 . Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 1 | 1 . Wheel 1 | 1 . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun 2 | 2 . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | 4 . Power . | . . Propulsion 2 | 2 . Utility . | . . Weapon 2 | 2 . Highest Loss Streak 4 | 4 . To Critical Strikes . | . . Average Backups . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Average Slot Usage (%) . | . . Peak Build Rating 4 | 4 . Average Rating 1 | 2 . On Entrance . | . . Avg Prop Armor Cover (%) 9 | 9 . Naked Turns 170 | . 170 Heaviest Build 4 | 4 . Greatest Support 10 | 10 3 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried . | . . Average Carried . | . . Final Capacity 5 | 5 5 Final Carried . | . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 240 | 240 . Remotely . | . . Salvage Created . | . . Parts . | . . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed . | . . Classes Destroyed . | . . Best Kill Streak . | . . Combat Bots Only . | . . Max Kills in Single Turn . | . . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 62 | 40 22 Missed 23 | 17 6 Hits 39 | 23 16 Projectile 39 | 23 16 Damage Taken 479 | 254 225 Core 256 | 31 225 Absorbed by Shields . | . . Core Remaining (%) 87 | 87 . Volleys Fired 2 | 2 . Largest 2 | 2 . Hottest 80 | 80 . Shots Fired 4 | 4 . Gun 4 | 4 . Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic 4 | 4 . Robot Hit Streak . | . . Robot Miss Streak . | . . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots . | . . Core Hits 7 | 1 6 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 86 | 35 51 Guns 13 | 13 . Cannons . | . . Explosions 22 | 22 . Melee . | . . Ramming 51 | . 51 Kinetic . | . . Thermal 22 | 22 . Explosive . | . . Electromagnetic 13 | 13 . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks 1 | . 1 Impact 1 | . 1 Kinetic . | . . Secondary . | . . Self-Inflicted Damage 23 | . 23 Shots . | . . Rammed 11 | . 11 Targets Rammed 11 | . 11 Kicked . | . . Crushed . | . . Highest Temperature 15 | 15 . Average Temperature 8 | 8 . Received Heat Transfer 243 | 138 105 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 50 | 50 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | 1 . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 50 | . 50 Initial . | . . Average 3 | . 12 Influence Increases 60 | . 60 Lose Combat Pursuer 60 | . 60 Influence Decreases 30 | . 30 Time Decay 30 | . 30 Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 11 | 1 10 Peak Tracking Total 4 | 1 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 619 | 449 170 Spaces Moved 688 | 371 317 Core 416 | 99 317 Treads . | . . Legs 265 | 265 . Wheels 7 | 7 . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 77 | 100 50 Slowest Speed 120 | 120 50 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 10 | 7 13 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 768 | 440 328 Wait 64 | 64 . Move 687 | 370 317 Hop . | . . Pick Up . | . . Fast Attach 4 | 4 . Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 2 | 2 . Melee . | . . Ram 11 | . 11 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Met Revision 17 354 | -11/Scrapyard | Discovered new exit (range 8) 450 | -11/Scrapyard | Entered Materials 451 | -10/Materials | Build established: Mutant 480 | -10/Materials | Lost 4 parts (2n2w) 613 | -10/Materials | Core integrity fell below 50% 618 | -10/Materials | Core integrity fell below 20% 620 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- own position to cancel the effect and resume automated centerpoint adjustments, or reset an automated centerpoint. The manual also describes advanced options for modifying the automation algorithm. T-07 Excavator is excavating. Slammed into T-07 Excavator. While in examine/look mode, press 's' to manually set the cursor location as a relative view centerpoint. Try it now. Designate your own position to cancel the effect and resume automated centerpoint adjustments, or reset an automated centerpoint. The manual also describes advanced options for modifying the automation algorithm. Matter Filter disabled. Slammed into G-34 Mercenary. Destabilizing: Core damaged (-10). Slammed into G-34 Mercenary. 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""???? ???????????????#%%#???????? | | ????! T"?? ??????????????####???????? | | ???? """?? ?????????????????????????? | | ??? # "Y" ????????????????????????? | | ??? """"" # """ ????????????????????????? | | ??# """"??########???????????????????????? | | ??# ""???????????????????????????????????? | | ??# ?????????????????????????????????????? | | ??# ?????????????????????????????????????? | | ??#??????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness For Emergencies Only Uninvited Guest Challenges ------------ None Game ------ Seed NuclearInterceptCharger Manual? 0 Play Time 00:19:51 Cumulative 0.2 hours Start 2025.10.22 @ 21:45:20 End 2025.10.22 @ 22:11:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 0 Achievement% 0 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 44% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f8e477dc-90d1-4747-ae40-ac7b07fd78b5