Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 15:59:50 Player: ae Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3695) 3695 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 9961 Bonus ------- Follower Combat Kills 196 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 170/170 System Corruption 18% Temperature Cool (9) Movement Walking (190) Ox1 Location -4/Extension Parts ------- > --- POWER (2) -------- Backup Power I Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Linear Gravjet > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Hardened Heavy Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Improved Thermal Shield Backup Laser I Backup Laser I Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Advanced Medium Treads Carbon-fiber Leg Carbon-fiber Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Melee Analysis Suite Improved Weapon Cycler Advanced Reaction Control System Hacking Suite Drone Bay > --- WEAPON ----------- Variable Charge Gun HERF Cannon Heavy Gauss Cannon Powered Hammer > --- INVENTORY -------- Light Neutrino Core Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Large Matter Pod Improved Reaction Control System Improved Phase Shifter Hardened Heavy Armor Plating Improved Thermal Shield Improved System Restoration Module Makeshift Laser Dispersion Rifle Plasma Flamer Makeshift Sword [Rating: 85] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Advanced Signal Interpreter Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Powered Hammer Energy Gun Makeshift Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 1 . . . 1 . . . . Utility 5 | . . 1 1 1 . . 1 1 . . . . Weapon 2 | . . . . . . . 1 . . . 1 . Parts Attached 145 | 7 1 15 18 2 9 7 20 11 11 6 34 4 Power 17 | 1 . 2 4 1 1 1 2 . 2 . 2 1 Engine 10 | 1 . 2 3 1 1 1 1 . . . . . Core 6 | . . . 1 . . . 1 . 2 . 2 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 40 | 2 . 7 5 . 1 2 4 1 4 1 12 1 Treads 18 | 2 . 7 2 . 1 2 3 . . . 1 . Leg 9 | . . . 2 . . . 1 . 3 1 1 1 Wheel 4 | . . . 1 . . . . . . . 3 . Hover 9 | . . . . . . . . 1 1 . 7 . Flight . | . . . . . . . . . . . . . Utility 50 | 2 1 3 3 1 3 2 8 8 3 1 13 2 Device 20 | 1 . 1 1 . 3 . 2 . 1 1 9 1 Storage 8 | 1 1 1 . . . 1 2 . 1 . 1 . Processor 14 | . . 1 2 . . . 1 7 1 . 2 . Hackware 2 | . . . . . . . . 1 . . 1 . Protection 6 | . . . . 1 . 1 3 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 . 3 6 . 4 2 6 2 2 4 7 . Energy Gun 7 | . . . 1 . . 1 1 1 . 2 1 . Energy Cannon 6 | . . . . . 3 . 1 1 . . 1 . Ballistic Gun 8 | 2 . 2 1 . . 1 1 . 1 . . . Ballistic Cannon 5 | . . . 2 . . . 2 . . 1 . . Launcher 6 | . . 1 1 . . . 1 . . 1 2 . Special Weapon 2 | . . . . . . . . . . . 2 . Impact Weapon 2 | . . . 1 . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 86 | . . 2 18 . 7 . 22 . 3 4 28 2 Power 10 | . . 1 2 . 1 . 2 . . 1 3 . Propulsion 32 | . . . 8 . 1 . 6 . 2 2 12 1 Utility 20 | . . 1 2 . 2 . 7 . 1 . 6 1 Weapon 24 | . . . 6 . 3 . 7 . . 1 7 . Highest Loss Streak 19 | . . 1 9 . 3 . 19 . 2 2 8 1 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 10 | 5 11 16 17 12 4 6 8 4 5 11 11 6 Power 1 | . 2 2 2 1 . 2 1 . 1 1 . . Propulsion . | 3 3 2 . . . . . . . . . . Utility 5 | . 4 7 8 6 1 2 4 2 3 4 7 4 Weapon 2 | . 1 3 5 4 1 2 2 1 1 5 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 1 2 . 10 1 . 4 2 4 . 1 8 Power 4 | . . 1 . . . . 2 . 1 . . . Propulsion 3 | . 1 1 . . 1 . . . . . . . Utility 21 | . . . . 7 . . 2 2 3 . 1 6 Weapon 5 | . . . . 3 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 95 86 32 43 65 83 37 64 65 71 56 Engine 4 | . 14 11 7 7 4 5 5 . . . . 3 Core 1 | . . . 1 . . . . . 4 5 3 . Treads 9 | . 27 31 14 . 3 13 20 . . . 3 . Leg 4 | . . . 9 . . . . . 7 15 5 . Hover 2 | . . . . . . . . 3 6 . 4 9 Device 5 | . 14 10 3 . 11 . . . 1 . 9 3 Storage 5 | . 14 11 9 4 . 4 6 . . 5 4 1 Processor 16 | . . 9 22 15 15 15 14 28 24 23 14 11 Hackware 2 | . . . . . . . . 3 5 5 5 10 Protection 2 | . . . . 4 . 13 15 . . . . 3 Energy Gun 2 | . . . 1 . . 5 3 . . . 5 5 Energy Cannon 1 | . . . . . 7 . 2 1 1 . . . Ballistic Gun 5 | . 28 16 5 . . 5 10 . 2 . . . Ballistic Cannon 1 | . . . 3 . . . 1 . . . 3 . Impact Weapon 1 | . . . 3 . . . . . 4 4 1 . Peak Build Rating 85 | 8 8 17 26 11 28 26 43 47 70 65 85 60 Average Rating 37 | 5 7 14 18 9 17 22 36 34 50 48 69 53 On Entrance 21 | . 8 8 14 10 7 7 26 1 47 47 55 43 Avg Prop Armor Cover (%) 10 | . . . 15 . . . 4 . 9 . 10 3 Naked Turns 74 | . . . . . . . 19 55 . . . . Heaviest Build 68 | 13 28 52 56 44 32 22 47 9 44 47 68 36 Greatest Support 112 | 40 40 60 80 3 20 42 112 9 50 50 53 20 Greatest Overweight (x) 16 | 3 1 . 16 14 2 . . . 1 1 9 1 Average Overweight (x) . | . . . 2 1 . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 5 8 10 5 15 15 15 15 Average Capacity 11 | 7 14 18 20 13 5 7 9 5 6 15 14 7 Most Carried 20 | 8 15 20 20 19 5 8 10 5 11 14 15 14 Average Carried 10 | 5 11 16 17 12 4 6 8 4 5 11 12 6 Final Capacity 20 | 8 15 20 20 5 5 8 5 5 15 15 15 5 Final Carried 20 | 8 15 20 20 5 4 8 3 5 11 11 14 5 Class Distribution -------------------- 40% | Mutant 29% | Scavenger-Mutant 7% | Derelict-Tank 7% | Gunner 6% | Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Tank | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Gunner | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Matter Collected 3280 | 317 228 439 461 . 349 77 539 . 304 130 327 109 Remotely 661 | 84 228 62 . . . . 287 . . . . . Salvage Created 3706 | 111 312 804 675 . 512 . 694 . 11 187 400 . Parts 225 | 9 26 70 34 . 17 . 38 . . 4 27 . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . Recyclers Shooed 3 | 1 . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 15 1 . . 13 2 . . Prevented 2 | . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Combat Hostiles Destroyed 85 | . 6 22 16 . 8 . 19 . 1 4 9 . Melee 9 | . . . 1 . . . . . 1 1 6 . Guns 33 | . 6 16 7 . . . 4 . . . . . Cannons 22 | . . . 5 . 7 . 7 . . 1 2 . AOE 17 | . . 6 2 . . . 8 . . . 1 . Classes Destroyed 14 | 3 6 3 1 . . . 1 . . . . . Worker 3 | 2 . . 1 . . . . . . . . . Builder 10 | . 2 2 2 . . . 3 . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . Watcher 4 | . 2 . 1 . . . 1 . . . . . Swarmer 24 | . 3 4 3 . 4 . 7 . 1 1 1 . Grunt 35 | . 3 11 10 . 3 . 8 . . . . . Brawler 3 | . . 2 . . 1 . . . . . . . Sentry 9 | . . 5 2 . . . 2 . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 10 | . . . . . . . 2 . . . 8 . Thug 3 | . . . . . . . . . . 3 . . Best Kill Streak 13 | 2 3 5 3 . 4 . 13 . 1 2 2 . Combat Bots Only 11 | . 3 5 3 . 4 . 11 . 1 2 2 . Max Kills in Single Turn 3 | 1 1 3 2 . 1 . 3 . 1 1 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . 2 . . . 1 . Melee 1 | . . . 1 . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Hostile Shots Fired 955 | . 35 92 189 . 109 . 207 2 41 39 208 33 Missed 253 | . 12 27 44 . 35 . 61 1 13 6 47 7 Hits 702 | . 23 65 145 . 74 . 146 1 28 33 161 26 Melee 20 | . . . . . 1 . 19 . . . . . Projectile 682 | . 23 65 145 . 73 . 127 1 28 33 161 26 AOE 2 | . . . . . . . . . . . 2 . Critical Strikes 42 | . . 1 7 . 4 . 9 . . 1 17 3 Actively Blocked 3 | . . . . . . . . . . . . 3 Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 12556 | . 256 851 2345 . 1156 . 2840 18 497 605 3401 587 Core 3056 | . 24 132 395 . 606 . 437 . 199 102 1114 47 Absorbed by Shields 44 | . . . . . . . . . . . . 44 Redirected to Shielding 107 | . . . . . 5 . 102 . . . . . Core Remaining (%) 59 | 100 90 67 28 . . 13 48 . . 69 . . Volleys Fired 258 | 8 33 54 64 . 29 . 48 3 1 2 15 1 Largest 3 | 2 2 2 2 . 2 . 3 1 2 3 3 2 Hottest 226 | 40 40 53 74 . 140 . 159 98 126 176 226 60 Shots Fired 483 | 16 66 99 104 . 44 1 106 3 2 6 33 3 Gun 294 | 16 66 84 65 . . 1 43 . 1 4 11 3 Cannon 142 | . . . 28 . 44 . 54 3 1 2 10 . Launcher 37 | . . 15 11 . . . 9 . . . 2 . Special 10 | . . . . . . . . . . . 10 . Kinetic 297 | 16 66 84 63 . . . 56 . 1 2 9 . Thermal 131 | . . . 30 . 44 . 28 3 1 4 18 3 Explosive 35 | . . 15 11 . . . 9 . . . . . Electromagnetic 17 | . . . . . . 1 13 . . . 3 . Robot Hit Streak 16 | 7 7 9 16 . 16 . 7 . 2 3 9 4 Robot Miss Streak 4 | 1 4 4 4 . 3 . 4 . . 2 4 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 356 | 12 36 67 82 . 31 . 61 . 4 12 48 3 Core Hits 190 | 4 18 42 49 . 13 . 46 . . 1 17 . Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 1 . . . . . . 3 . . Critical Strikes 14 | . . 2 4 . . . 1 . . 3 4 . Burn 3 | . . . 2 . . . . . . . 1 . Destroy 2 | . . 2 . . . . . . . . . . Blast 2 | . . . 1 . . . . . . . 1 . Corrupt 1 | . . . . . . . 1 . . . . . Smash 4 | . . . 1 . . . . . . 3 . . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 108 | . . . 11 . 3 . . . 9 11 74 . Impact 45 | . . . 11 . . . . . 9 11 14 . Slashing 63 | . . . . . 3 . . . . . 60 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10444 | 142 525 1813 1959 . 740 . 3101 . 141 431 1558 34 Guns 2974 | 142 525 831 677 . . . 566 . 16 32 156 29 Cannons 2560 | . . . 520 . 740 . 1016 . 35 31 218 . Explosions 3210 | . . 982 604 . . . 1503 . . . 121 . Melee 1574 | . . . 154 . . . . . 90 363 967 . Ramming 31 | . . . 4 . . . 16 . . 5 1 5 Kinetic 3605 | 142 525 831 909 . . . 933 . 16 31 218 . Thermal 1859 | . . . 288 . 740 . 484 . 35 32 251 29 Explosive 3089 | . . 982 604 . . . 1503 . . . . . Electromagnetic 286 | . . . . . . . 165 . . . 121 . Impact 656 | . . . 154 . . . . . 90 363 49 . Slashing 918 | . . . . . . . . . . . 918 . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . 1 . . . 6 6 20 . . . 17 18 Average Corruption 8 | . 1 . . . 4 6 3 . . . 11 17 Corruption Purged 7 | . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . Effects 102 | . 5 . . . 3 4 12 . . . 53 25 Message Errors 25 | . 1 . . . . 2 3 . . . 15 4 Matter Fused 22 | . 1 . . . 2 . 2 . . . 13 4 Heat Flow Errors 15 | . 1 . . . 1 1 2 . . . 7 3 Energy Discharges 9 | . . . . . . . 1 . . . 5 3 Parts Rejected 2 | . 1 . . . . . . . . . . 1 Parts Fused 1 | . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . 1 . . . 4 3 Data Loss (major) 5 | . . . . . . . . . . . 3 2 Misfires 5 | . . . . . . 1 1 . . . 2 1 Alerts 3 | . . . . . . . . . . . 1 2 Misdirections 6 | . . . . . . . 1 . . . 3 2 Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 361 | . . 1 69 . . . 73 . 29 164 25 . Projectiles 34 | . . . . . . . 5 . . 12 17 . Explosions 82 | . . 1 13 . . . 68 . . . . . Melee 245 | . . . 56 . . . . . 29 152 8 . Knockbacks 19 | . . . 12 . . . 5 . . . 2 . Impact . | . . . . . . . . . . . . . Kinetic 16 | . . . 10 . . . 4 . . . 2 . Secondary 3 | . . . 2 . . . 1 . . . . . Self-Inflicted Damage 312 | . . 70 51 . . . 158 . . . 31 2 Shots 9 | . . 2 2 . . . 4 . . . 1 . Rammed 5 | . . . . . . . 3 . . . 1 1 Targets Rammed 10 | . . . 1 . . . 5 . . 2 1 1 Kicked 5 | . . . 1 . . . 2 . . 2 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 352 | . 2 17 206 . 175 113 352 24 30 201 348 267 Average Temperature 88 | . 2 6 59 . 72 41 101 17 15 139 114 120 Received Heat Transfer 2518 | . 42 312 855 . 177 . 720 9 72 180 36 115 Effects 3 | . . . . . . . 2 . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Robots Corrupted 3 | . . . 1 . . . . . . 2 . . Combat Hostiles 3 | . . . 1 . . . . . . 2 . . Parts Fried 3 | . . . . . . . . . . 3 . . Impact Corruptions 9 | . . . 2 . . . . . 2 5 . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 4 | . . . 1 . 3 . . . . . . . Heat Transferred 4139 | . . . 999 . 1303 . 740 . 50 74 862 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Maximum Alert Level 1 | . . 1 1 . . . 1 . . . . . Low Security (%) 92 | 100 100 70 89 100 . . 86 100 . . 100 100 Level 1 7 | . . 29 10 . . . 13 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 369 | 10 70 369 231 67 . . 362 91 . . 44 132 Initial 140 | . . 8 140 67 . . . 87 . . . 4 Average 60 | . 17 132 128 34 . . 68 57 . . 7 64 Influence Increases 3437 | 20 214 693 646 . 265 . 573 151 260 20 336 259 Destroy 0b10 Robot/C 1720 | . 120 440 320 . 160 . 380 . 20 20 180 80 Destroy 0b10 Robot/NC 135 | 20 30 25 25 . 10 . 20 . . . 5 . Destroy Leader 392 | . 36 112 82 . 20 . 92 . . . 40 10 Allied During Kill 10 | . . . . . . . . . . . . 10 Successful Hack 103 | . 27 13 14 . . . 14 10 . . 18 7 Disable Machine 105 | . . 15 60 . . . . . . . 15 15 Destroy Structure 282 | . 1 88 85 . . . 52 6 . . 48 2 Partial Spotted 30 | . . . . . . . . 15 . . . 15 Lose Combat Pursuer 660 | . . . 60 . 75 . 15 120 240 . 30 120 Influence Decreases 3370 | 20 193 381 831 148 220 45 394 242 348 20 325 203 Entered New Map 429 | . . 13 193 81 . 9 . 92 34 . . 7 Time Decay 2292 | 20 193 348 458 67 178 36 174 150 294 10 198 166 Lost Part 607 | . . 20 180 . 42 . 220 . 20 10 105 10 Lost Ally 42 | . . . . . . . . . . . 22 20 Squads Dispatched 25 | . 1 2 6 . . . 9 . . 1 6 . Investigation 3 | . . . 3 . . . . . . . . . Extermination 6 | . . . . . . . 2 . . . 4 . Reinforcement 12 | . 1 2 3 . . . 4 . . . 2 . Assault 1 | . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 2 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Distress Signals 10 | . . . 4 . . . 2 . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 193 | . 13 26 30 1 13 . 31 7 22 15 19 16 Peak Tracking Total 9 | . 4 4 7 . 6 . 7 4 9 9 5 5 Tactical Retreats 23 | . . . 4 . 2 . 1 2 7 . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Traps Triggered 9 | . 2 . 3 . . . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Machines Disabled 9 | . . 2 4 . . . . . . . 1 2 Max in Single Turn 1 | . . 1 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Machines Accessed 32 | . 5 4 4 1 . . 1 6 2 . 5 4 Terminals 24 | . 5 3 3 . . . 1 4 . . 5 3 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 3 | . . 1 1 . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 67 | . 13 7 6 1 . . 4 15 4 . 9 8 Successful 33 | . 6 4 2 . . . 2 5 4 . 5 5 Failed 34 | . 7 3 4 1 . . 2 10 . . 4 3 Catastrophic 10 | . . 3 2 1 . . 1 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 9 5 1 . . . 1 . . . 3 2 Terminals 55 | . 13 6 4 . . . 4 13 . . 9 6 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 4 | . . 1 2 . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . 2 2 1 . . . 2 5 4 . 5 4 Record 9 | . . . . . . . . 1 3 . 3 2 Robot Analysis 2 | . . . . . . . 1 1 . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . 1 1 Open DSF 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 3 | . . . . . . . . 2 . . . 1 Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . 1 1 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 4 1 . . . . . . . . . . Terminals 5 | . 4 1 . . . . . . . . . . Botnet 5 | . 4 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 3 4 . . . 1 6 . . 4 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 159 | . . . . . . . . . . . . 159 Highest-Rated Ally 159 | . . . . . . . . . . . . 159 Total Orders . | . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . . 21 Total Damage 814 | . . . . . . . . . . . . 814 Kills 4 | . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Active Infowar (turns) 2825 | . . 877 423 . . . . . . . 1044 481 Optics 872 | . . . . . . . . . . . 391 481 Sensors 844 | . . . . . . . . . . . 844 . Terrain 1300 | . . 877 423 . . . . . . . . . Robot Analysis Total 2 | . . . . . . . 1 1 . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches 7 | . . . . . . . . . . . 7 . Drone Recoveries 4 | . . . . . . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Turns Passed 10228 | 415 527 1028 1147 150 791 156 994 307 1950 282 2000 481 Spaces Moved 6090 | 90 260 475 462 115 743 112 528 602 1257 182 943 321 Core 1134 | 23 . . 5 115 585 28 81 181 90 . 26 . Treads 1685 | 67 260 475 186 . 158 84 447 . . . 8 . Legs 1406 | . . . 117 . . . . . 701 182 382 24 Wheels 366 | . . . 154 . . . . . . . 212 . Hover 1499 | . . . . . . . . 421 466 . 315 297 Flight . | . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 150 50 50 50 50 40 40 120 38 36 Average Speed 120 | 153 160 160 189 118 91 126 138 43 90 123 154 116 Slowest Speed 850 | 200 240 160 850 750 240 160 160 50 190 190 500 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 7 56 47 41 4 85 9 14 14 83 12 19 34 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . . . 1 . . . . . Scrap Searched 8 | . . . . . 4 1 . . 2 1 . . Spaces Dug 32 | . . . 4 . 3 . . 3 5 2 15 . Terrain Destroyed 335 | . . 113 86 . 3 . 98 3 5 4 23 . Melee 29 | . . . 4 . 3 . . . 5 2 15 . Projectile 31 | . . . 2 . . . 16 3 . 2 8 . AOE 275 | . . 113 80 . . . 82 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Ext Total 8371 | 347 305 648 609 130 813 123 691 644 2057 214 1365 425 Wait 1548 | 235 . 87 34 7 6 . 58 17 750 9 250 95 Move 6079 | 89 259 474 461 114 742 111 527 601 1256 182 942 321 Hop . | . . . . . . . . . . . . . Pick Up 106 | 8 9 8 9 2 5 5 10 6 15 3 26 . Fast Attach 74 | 7 . 2 3 . 5 6 9 10 9 1 19 3 Attach 65 | . 1 2 12 2 11 1 9 1 5 4 16 1 Detach 26 | . . . . 1 7 . 3 2 4 . 7 2 Swap 42 | . 1 11 11 . 1 . 9 . . 1 8 . Drop 55 | . 2 10 3 4 4 . 13 4 8 . 6 1 Fire 258 | 8 33 54 64 . 29 . 48 3 1 2 15 1 Melee 108 | . . . 11 . 3 . . . 9 11 74 . Ram 2 | . . . . . . . . . . . 1 1 Kick 4 | . . . 1 . . . 2 . . 1 . . Crush 3 | . . . . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Ext / Arm) -4/Extension History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 416 | -11/Scrapyard | Entered Materials 417 | -10/Materials | Build established: Mutant 447 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Identified exit to Materials 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Discovered new exit (range 13) 1200 | -9/Materials | Discovered new exit (range 4) 1420 | -9/Materials | Build established: Scavenger-Mutant 1507 | -9/Materials | Identified exit to Mines 1507 | -9/Materials | Identified exit to Storage 1971 | -9/Materials | Entered another Materials area 1971 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2426 | -8/Materials | Lost 9 parts (1p4n1u3w) 2670 | -8/Materials | Build established: Mutant 3046 | -8/Materials | Discovered new exit (range 16) 3111 | -8/Materials | Core integrity fell below 50% 3111 | -8/Materials | Identified exit to Factory 3118 | -8/Materials | Entered Factory 3118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -7/Factory | Lost 8 parts (1p4n1u2w) 3235 | -7/Factory | Discovered new exit (range 7) 3238 | -7/Factory | Identified exit to Lower Caves 3268 | -7/Factory | Entered Lower Caves 3714 | -7/Lower Caves | Build established: Scavenger-Mutant 3869 | -7/Lower Caves | Lost 3 parts (1n2w) 3881 | -7/Lower Caves | Spotted B-75 Beast 3904 | -7/Lower Caves | Ambushed by research squad 3955 | -7/Lower Caves | Core integrity fell below 50% 4017 | -7/Lower Caves | Discovered new exit (range 12) 4023 | -7/Lower Caves | Identified exit to Lower Caves 4051 | -7/Lower Caves | Core integrity fell below 20% 4059 | -7/Lower Caves | Entered another Lower Caves area 4060 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4068 | -7/Lower Caves | Discovered new exit (range 4) 4070 | -7/Lower Caves | Identified exit to Factory 4073 | -7/Lower Caves | Found DCF Scrap (10 items) 4215 | -7/Lower Caves | Entered Factory 4215 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4532 | -6/Factory | Build established: Derelict-Tank 4901 | -6/Factory | Garrison activated, responded to threat 5017 | -6/Factory | Garrison activated, responded to threat 5087 | -6/Factory | Lost 3 parts (1p2w) 5115 | -6/Factory | Destroyed 11 combat bots 5158 | -6/Factory | System corruption reached 10% 5204 | -6/Factory | Discovered new exit (range 10) 5209 | -6/Factory | Core integrity fell below 50% 5209 | -6/Factory | Entered another Factory area 5209 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5221 | -5/Factory | Lost 19 parts (1p6n7u5w) 5439 | -5/Factory | Build established: Mutant 5510 | -5/Factory | Discovered new exit (range 15) 5516 | -5/Factory | Identified exit to Upper Caves 5516 | -5/Factory | Entered Upper Caves 5573 | -5/Upper Caves | Entered an active Warlord outpost 5576 | -5/Upper Caves | Learned Factory garrison access intel 5872 | -5/Upper Caves | Build established: Scavenger-Mutant 6032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6342 | -5/Upper Caves | Build established: Mutant 7160 | -5/Upper Caves | Build established: Scavenger-Mutant 7161 | -5/Upper Caves | Discovered new exit (range 6) 7166 | -5/Upper Caves | Identified exit to Upper Caves 7466 | -5/Upper Caves | Entered another Upper Caves area 7579 | -5/Upper Caves | Ambushed by wild Derelicts 7651 | -5/Upper Caves | Discovered new exit (range 7) 7660 | -5/Upper Caves | Identified exit to Factory 7742 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7748 | -5/Upper Caves | Entered Factory 7748 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7749 | -4/Factory | Identified exit to Armory 7750 | -4/Factory | Loaded intel: 4 garrison access locations 8009 | -4/Factory | Build established: Gunner 8605 | -4/Factory | Lost 8 parts (1p3n2u2w) 8681 | -4/Factory | System corruption reached 10% 8884 | -4/Factory | Build established: Skirmisher 9193 | -4/Factory | Lost 8 parts (1p3n1u3w) 9205 | -4/Factory | Core integrity fell below 50% 9583 | -4/Factory | Core integrity fell below 20% 9665 | -4/Factory | Lost 7 parts (4n2u1w) 9738 | -4/Factory | Discovered new exit (range 10) 9747 | -4/Factory | Identified exit to Extension 9748 | -4/Factory | Entered Extension 9896 | -4/Extension | Rescued A7 10014 | -4/Extension | Spotted B-86 Titan 10025 | -4/Extension | Build established: Hacker-Mutant 10071 | -4/Extension | Spotted B-86 Titan 10186 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10229 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- System corrupted: Matter fused (-10). U%KXYQMYKSDRCJJYL:SSEXMFE# Z40VW1#MGU7 System corrupted: Heat flow error (+132). Y-64 Sentinel springs to life. Penetrated by Slug. Acquired Flexi-carbon Leg. Slug penetrates A7. A7: "I've done al##MISSION::FAILED##" A7 destroyed. Penetrated by Slug. Acquired data core, extracted ID and sensor data for unrecognized location. Penetrated by Slug. System corrupted: Matter fused (-9). Penetrated by Slug. Linear Gravjet destroyed. Slug penetrates Wall. Penetrated by Slug. System corrupted: Graphene Brace rejected. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????##????????????? | | ????????????????? #????????????? | | ???????????????##"##???????????? | | ?????########### ############# | | ?????# | | ?????# #### % ############# | | ?????# #####+##???????????? | | ?????# ! + #???????????? | | ?????# ###### #???????????? | | ?????# #????# #???????????? | | ?????#Y#????# =#???????????? | | ?????# #????# [ #???????????? | | ?????# ####?# / #???????????? | | ?????# #?########???????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# @ #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# ####????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?##### #####???????????????????? | | ?# "" "" #???????????????????? | | ?# " " ###############?????? | | ?# ???? | | ?# ???? | | ?# ???? | | ?# ???? | | ?# ???? | | ?# ################????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 30 Armor Coverage 600 Core Shielding 20 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Construction Begets Destruction Ew, Corruption Fitting Room Prison Break Streaker Use The Force Challenges ------------ None Game ------ Seed ProcessingCatalystSteel Manual? 0 Play Time 02:36:48 Cumulative 44.0 hours Start 2025.12.29 @ 18:10:40 End 2026.01.01 @ 15:59:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 18 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 570111cb-975b-495f-b5f3-ed4d04ffb763