Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.31 @ 00:01:08 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (4524) 4524 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 9846 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 714/1000 Matter 257/300 Energy 32/315 System Corruption 2% Temperature Cool (72) Movement Walking (126) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Phase Shifter Makeshift Armor Plating Focal Shield > --- WEAPON (3) ------- Heavy Laser Thermic Laser Wave Gun > --- INVENTORY (15) --- Improved Titanium Leg Improved Titanium Leg YI-UF0's Bottomless Matter Pit (1321) Improved Sensor Array Plasma Rifle Thermic Laser Wave Gun KE Penetrator Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Core Analyzer Weapon Cycler Makeshift Armor Plating Focal Shield > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Machine Gun > --- INVENTORY -------- Neutrino Core Improved Titanium Leg Improved Titanium Leg YI-UF0's Bottomless Matter Pit Improved Sensor Array Advanced Targeting Computer Phase Shifter Heavy Riot Gun Plasma Rifle Thermic Laser Thermic Laser KE Penetrator Enhanced Gauss Cannon Improved Proton Missile Launcher [Rating: 75] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Makeshift Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Launcher Improved Proton Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . 1 . 1 . . . . 1 Utility 5 | . . . 1 . 1 1 1 . . 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 173 | 9 21 13 8 5 19 44 27 5 1 21 Power 26 | 2 1 1 . . 2 8 7 1 . 4 Engine 14 | 2 1 1 . . 1 8 1 . . . Core 12 | . . . . . 1 . 6 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 52 | 4 11 4 5 . 6 12 3 1 . 6 Treads 7 | 1 4 2 . . . . . . . . Leg 44 | 2 7 2 5 . 6 12 3 1 . 6 Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 1 5 3 1 1 7 12 7 1 . 4 Device 19 | . 1 2 . . 3 5 5 . . 3 Storage 9 | 1 4 1 . . 1 2 . . . . Processor 4 | . . . 1 . 1 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 10 | . . . . 1 2 4 2 1 . . Artifact . | . . . . . . . . . . . Weapon 53 | 2 4 5 2 4 4 12 10 2 1 7 Energy Gun 16 | . 1 1 1 2 2 2 3 1 . 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 26 | 2 3 2 . 1 2 8 5 . 1 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . 2 1 1 . 1 2 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 2 2 . . . . Parts Lost 24 | . . 5 . 1 3 7 1 . . 7 Power 3 | . . . . . 2 . . . . 1 Propulsion 7 | . . 2 . . . 3 . . . 2 Utility 7 | . . 1 . 1 1 1 1 . . 2 Weapon 7 | . . 2 . . . 3 . . . 2 Highest Loss Streak 5 | . . 5 . 1 1 5 1 . . 5 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 99 | . 97 99 97 100 99 98 99 98 100 99 Engine 4 | . 14 14 11 11 4 5 . . . . Core 5 | . . . . . 4 1 12 12 13 10 Treads 1 | . 1 22 6 . . . . . . . Leg 27 | . 26 5 24 33 36 29 26 25 26 28 Device 11 | . 11 13 11 4 8 7 13 13 13 16 Storage 8 | . 14 14 11 11 9 7 6 6 6 5 Processor 10 | . . . 9 11 9 14 13 13 13 11 Protection 5 | . . . . 6 9 6 5 6 6 5 Energy Gun 8 | . 1 . 13 18 13 1 12 15 13 11 Ballistic Gun 11 | . 26 24 8 . 4 20 6 . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 14 30 39 40 43 41 49 62 63 63 72 Greatest Support 92 | 20 40 40 40 39 54 80 80 72 72 92 Greatest Overweight (x) 16 | . 1 1 1 1 . 16 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 14 14 14 14 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 9 Class Distribution -------------------- 39% | Mutant 19% | Skirmisher 12% | Gunner 9% | Scavenger-Gunner 8% | Scavenger-Skirmisher 7% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Matter Collected 5287 | 205 539 541 57 283 487 1307 963 385 48 472 Remotely . | . . . . . . . . . . . Salvage Created 5851 | . 813 190 57 262 569 1431 1451 313 . 765 Parts 282 | . 41 5 4 18 24 82 51 19 . 38 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . . 2 3 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . . Prevented 9 | . . . . . . . . 9 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 109 | . 15 3 1 14 12 25 13 10 . 16 Guns 89 | . 15 3 1 5 11 25 12 5 . 12 AOE 18 | . . . . 9 . . . 5 . 4 Classes Destroyed 13 | . 4 1 1 1 2 1 2 1 . . Worker 9 | . . . . 1 . 5 3 . . . Builder 4 | . 1 . . . . 2 1 . . . Tunneler 2 | . . . . . . . 1 . . 1 Recycler 14 | . 4 1 . 1 . 3 5 . . . Minesweeper 1 | . . . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . . . Swarmer 43 | . 6 . . 11 2 8 . 9 . 7 Grunt 32 | . 9 2 . 3 6 4 5 1 . 2 Duelist 2 | . . . . . 1 1 . . . . Sentry 12 | . . . 1 . 2 5 2 . . 2 Demolisher 1 | . . 1 . . . . . . . . Hunter 4 | . . . . . 1 . 3 . . . Programmer 15 | . . . . . . 7 3 . . 5 Best Kill Streak 11 | . 9 2 1 4 3 11 4 5 . 5 Combat Bots Only 9 | . 4 2 1 4 3 9 2 4 . 4 Max Kills in Single Turn 4 | . 2 1 1 4 1 2 2 2 . 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . . 4 . . . 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Damage Taken 7697 | . 517 686 69 332 960 2129 1163 281 59 1501 Core 935 | . 126 48 27 62 99 149 105 33 . 286 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 213 | . . . . . . . 153 . . 60 Core Remaining (%) 75 | 100 . 30 . 77 82 78 . . 83 . Volleys Fired 360 | . 45 20 4 19 49 89 70 20 . 44 Largest 3 | . 2 2 2 2 2 3 3 3 . 3 Hottest 235 | . 40 50 60 126 110 130 193 181 . 235 Shots Fired 858 | . 90 35 7 37 98 237 181 49 . 124 Gun 834 | . 90 29 7 33 98 234 180 43 . 120 Cannon . | . . . . . . . . . . . Launcher 24 | . . 6 . 4 . 3 1 6 . 4 Special . | . . . . . . . . . . . Kinetic 441 | . 90 29 4 8 18 216 44 3 . 29 Thermal 393 | . . . 3 25 80 18 136 40 . 91 Explosive 10 | . . 6 . 4 . . . . . . Electromagnetic 14 | . . . . . . 3 1 6 . 4 Robot Hit Streak 18 | . 9 7 8 5 18 12 16 4 . 12 Robot Miss Streak 5 | . 4 1 2 2 5 5 4 3 . 5 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 11 | . 2 . . . 3 3 2 . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . 1 Shots Hit Robots 504 | . 58 25 5 21 67 133 105 22 . 68 Core Hits 269 | . 31 13 2 21 21 70 56 16 . 39 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 16 | . 1 . . . 4 . 5 2 . 4 Burn 14 | . . . . . 3 . 5 2 . 4 Destroy 2 | . 1 . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10468 | . 679 279 63 816 1336 2727 2048 759 18 1743 Guns 9149 | . 674 240 63 305 1336 2583 2048 406 . 1494 Cannons . | . . . . . . . . . . . Explosions 1203 | . . 39 . 511 . 51 . 353 . 249 Melee . | . . . . . . . . . . . Ramming 116 | . 5 . . . . 93 . . 18 . Kinetic 4730 | . 674 240 42 138 199 2380 539 61 . 457 Thermal 4502 | . . . 21 167 1137 203 1509 389 . 1076 Explosive 550 | . . 39 . 511 . . . . . . Electromagnetic 570 | . . . . . . 51 . 309 . 210 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 2 2 2 2 Average Corruption 1 | . . . . . . 2 1 2 2 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . . . . . 23 8 7 4 6 Message Errors 10 | . . . . . . 2 2 2 3 1 Matter Fused 16 | . . . . . . 8 1 4 . 3 Heat Flow Errors 5 | . . . . . . 3 1 . . 1 Energy Discharges 3 | . . . . . . 2 1 . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . 4 1 . 1 . Data Loss (major) 3 | . . . . . . 1 . 1 . 1 Misfires 2 | . . . . . . 1 1 . . . Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 38 | . . . . . . . . 4 17 17 Projectiles . | . . . . . . . . . . . Explosions 21 | . . . . . . . . 4 . 17 Melee 17 | . . . . . . . . . 17 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . 49 . . 38 . . . Shots 5 | . . . . 4 . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed 12 | . 2 . . . . 9 . . 1 . Kicked 12 | . 2 . . . . 9 . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 413 | . 2 . 26 279 199 413 240 176 . 318 Average Temperature 94 | . 2 . 17 122 90 106 63 83 . 113 Received Heat Transfer 1578 | . 201 45 45 138 405 426 225 18 12 63 Effects 9 | . . . . 3 . 3 . . . 3 Energy Bleed 1 | . . . . . . . . . . 1 Interference 7 | . . . . 3 . 2 . . . 2 Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . Robots Melted 4 | . . . . . 1 . 3 . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . Parts Melted 31 | . . . . 3 7 . 13 . . 8 Heat Transferred 10348 | . . . 50 384 2442 408 3941 864 . 2259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Peak Influence 412 | . 341 133 46 412 217 315 221 . . 211 Initial 137 | . . 72 1 17 82 58 137 . . 105 Average 133 | . 209 104 16 251 125 137 98 . . 113 Maximum Alert Level 2 | . 1 . . 2 1 1 1 . . 1 Low Security (%) 80 | 100 46 100 100 21 98 68 99 . . 99 Level 1 18 | . 53 . . 68 1 31 . . . . Level 2 . | . . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 4 . 1 . 1 7 5 . . 6 Investigation . | . . . . . . . . . . . Extermination 9 | . . . . . . 5 2 . . 2 Reinforcement 7 | . 4 . 1 . . 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 8 | . . . . . 1 1 3 . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Distress Signals 5 | . . . . . 2 2 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 25 3 2 10 23 33 24 13 1 23 Peak Tracking Total 8 | . 4 2 2 3 6 8 3 3 1 4 Tactical Retreats 7 | . . 1 . . 1 1 1 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Traps Triggered 7 | . 1 . . . . 3 1 . . 2 Indirectly 1 | . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Exploded 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Disabled 10 | . 1 . . 3 1 . 4 . . 1 Max in Single Turn 4 | . 1 . . 2 1 . 4 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Accessed 18 | . 5 . . 1 2 6 1 . . 3 Terminals 13 | . 4 . . 1 2 4 . . . 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . . 1 1 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 37 | . 10 . . 2 5 11 2 . . 7 Successful 13 | . 3 . . . 1 4 2 . . 3 Failed 23 | . 6 . . 2 4 7 . . . 4 Catastrophic 6 | . 1 . . 1 2 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 12 | . 5 . . 2 5 . . . . . Terminals 26 | . 8 . . 2 5 7 . . . 4 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 9 | . 2 . . . . 2 2 . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 3 . . . 1 3 . . . 1 Robot Analysis 2 | . 1 . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 1 2 . . 2 Scan Component 3 | . . . . . . 1 1 . . 1 Repair 2 | . . . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 4 . . 1 2 5 1 . . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 Time 57 | . . . . . . . 38 . . 19 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Turns Passed 9762 | 91 1120 482 187 478 957 2214 1786 501 376 1570 Spaces Moved 6059 | 49 671 245 107 313 590 1445 977 351 299 1012 Core 2 | 1 . . . . . 1 . . . . Treads 301 | 40 13 215 33 . . . . . . . Legs 5750 | 2 658 30 74 313 590 1444 977 351 299 1012 Wheels 6 | 6 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 120 120 125 123 125 124 Average Speed 128 | 148 135 163 132 132 120 122 128 124 125 126 Slowest Speed 850 | 160 190 190 190 190 120 850 130 125 125 128 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 83 51 15 88 48 32 23 59 29 28 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . 3 . . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 131 | . . 33 . 30 . . 59 7 . 2 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 131 | . . 33 . 30 . . 59 7 . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Total 7450 | 62 793 293 150 338 754 1791 1359 378 300 1232 Wait 632 | . 21 1 6 1 56 154 261 . . 132 Move 6049 | 48 670 244 106 312 589 1444 976 350 298 1012 Hop . | . . . . . . . . . . . Pick Up 93 | 5 15 8 13 1 17 17 7 2 . 8 Fast Attach 61 | 6 6 1 1 . 8 25 10 2 . 2 Attach 35 | . . 5 2 1 5 7 3 2 . 10 Detach 7 | . 2 . . . . 4 1 . . . Swap 77 | 3 15 7 5 4 6 12 14 1 1 9 Drop 118 | . 17 7 13 . 24 30 17 1 . 9 Fire 360 | . 45 20 4 19 49 89 70 20 . 44 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 12 | . 2 . . . . 9 . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / Exi) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 38 | -11/Junkyard | Discovered new exit (range 16) 92 | -11/Junkyard | Entered Materials 478 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Central database locked down 801 | -10/Materials | Discovered new exit (range 15) 874 | -10/Materials | Core integrity fell below 50% 1212 | -10/Materials | Entered Mines 1248 | -10/Mines | Assembled infested the area 1346 | -10/Mines | Lost 5 parts (2n1u2w) 1390 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1495 | -10/Mines | Identified exit to Exiles 1621 | -10/Mines | Found Prototype Launcher 1621 | -10/Mines | Identified YI-UF0's Doublenader 1643 | -10/Mines | Discovered new exit (range 9) 1667 | -10/Mines | Found Prototype Storage 1668 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1694 | -10/Mines | Entered Materials 1694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1849 | -9/Materials | Discovered new exit (range 14) 1878 | -9/Materials | Identified exit to Mines 1881 | -9/Materials | Entered Mines 2308 | -9/Mines | Discovered new exit (range 10) 2332 | -9/Mines | Identified exit to Materials 2359 | -9/Mines | Entered Materials 2359 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3220 | -8/Materials | Garrison activated, responded to threat 3262 | -8/Materials | Discovered new exit (range 16) 3315 | -8/Materials | Identified exit to Factory 3316 | -8/Materials | Entered Factory 3316 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3858 | -7/Factory | Build established: Gunner 3955 | -7/Factory | Identified exit to Lower Caves 4544 | -7/Factory | Garrison activated, responded to threat 4812 | -7/Factory | Lost 5 parts (2n1u2w) 4823 | -7/Factory | Destroyed 9 combat bots 5506 | -7/Factory | Discovered new exit (range 13) 5529 | -7/Factory | Identified exit to Factory 5530 | -7/Factory | Entered another Factory area 5530 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5721 | -6/Factory | Build established: Skirmisher 6553 | -6/Factory | Repaired Hrd. Medium Armor Plating 6673 | -6/Factory | Garrison activated, responded to threat 6908 | -6/Factory | Noticed a derelict Sapper rigging charges 7279 | -6/Factory | Discovered new exit (range 3) 7282 | -6/Factory | Identified exit to Lower Caves 7316 | -6/Factory | Entered Lower Caves 7472 | -6/Lower Caves | Build established: Scavenger-Gunner 7804 | -6/Lower Caves | Discovered new exit (range 7) 7816 | -6/Lower Caves | Identified exit to Lower Caves 7817 | -6/Lower Caves | Entered another Lower Caves area 7847 | -6/Lower Caves | Encountered a Warlord checkpoint 7887 | -6/Lower Caves | Spotted B-75 Beast 8114 | -6/Lower Caves | Build established: Mutant 8179 | -6/Lower Caves | Discovered new exit (range 11) 8190 | -6/Lower Caves | Identified exit to Factory 8193 | -6/Lower Caves | Entered Factory 8193 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8294 | -5/Factory | Identified exit to DSF 8490 | -5/Factory | Build established: Scavenger-Skirmisher 8570 | -5/Factory | Garrison activated, responded to threat 9205 | -5/Factory | Repaired Carbon-fiber Leg 9586 | -5/Factory | Build established: Tank 9763 | -5/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Hvy. Laser destroyed. Critical hit (Blast). Knocked back. Hvy. Machine Gun destroyed. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Neutrino Core blasted off. K-01 Serf collects debris. Penetrated by Slug. Core Analyzer destroyed. Critical hit (Blast). Knocked back. Weapon Cycler destroyed. Acquired 2 matter. Penetrated by Slug. Knocked back. Slug penetrates Wall. Penetrated by Slug. 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""" ????????????### #### # # | | ??????????? """?????????????# # # | | ???????????? ??????????????# # # | | ????????????"???????????????# """ + # | | ????????????????????????????# """ # # | | ????????????????????????????# """ ## # | | ???????????????????????????## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 38 Energy Capacity 530 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilLatentStabilizer Manual? 0 Play Time 01:51:11 Cumulative 30.3 hours Start 2023.05.30 @ 22:08:20 End 2023.05.31 @ 00:01:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd8abf36-53af-4841-8af4-2b5b469baee5