Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.28 @ 09:27:14 Player: Izgam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (2510) 2510 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 5897 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 25 Friendly Fire -180 Cogmind --------- Core Integrity 219/700 Matter 0/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Hacking Suite Flak Gun Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Large Storage Unit Enhanced Optical Array > --- WEAPON ----------- Flak Gun Heavy Shock Bomb Launcher Katana > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Large Storage Unit Compact Battery Improved Light Armor Plating Hacking Suite Flak Gun Remote Datajack [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 94 | 7 2 4 8 36 34 3 . Power 13 | 1 . . 2 4 6 . . Engine 6 | 1 . . 2 3 . . . Core 7 | . . . . 1 6 . . Reactor . | . . . . . . . . Propulsion 20 | 2 . 2 2 9 5 . . Treads . | . . . . . . . . Leg 20 | 2 . 2 2 9 5 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 1 . 1 16 7 1 . Device 10 | . . . . 5 4 1 . Storage 7 | 1 . . . 6 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 9 | . 1 . 1 5 2 . . Artifact . | . . . . . . . . Weapon 34 | 3 1 2 3 7 16 2 . Energy Gun 11 | 1 . . 2 3 5 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 8 | 2 . 1 1 2 2 . . Ballistic Cannon 2 | . . . . 2 . . . Launcher 8 | . 1 1 . . 5 1 . Special Weapon 3 | . . . . . 2 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 23 | . . . 1 10 7 5 . Power 3 | . . . . 2 . 1 . Propulsion 9 | . . . . 4 4 1 . Utility 7 | . . . . 3 1 3 . Weapon 4 | . . . 1 1 2 . . Highest Loss Streak 7 | . . . 1 7 4 5 . Average Slot Usage (%) 91 | . 97 100 85 89 94 70 . Engine 5 | . 14 14 11 12 . . . Core 8 | . . . . 2 14 11 . Leg 26 | . 28 28 31 30 25 20 . Device 5 | . . . . 5 6 7 . Storage 9 | . 14 14 11 10 8 5 . Processor 3 | . . . . . 5 5 . Protection 8 | . 11 14 11 9 6 2 . Energy Gun 5 | . . . 3 9 7 . . Ballistic Gun 7 | . 14 14 11 4 6 4 . Ballistic Cannon 1 | . . . . 3 1 . . Launcher 5 | . 13 14 6 . 4 4 . Naked Turns 59 | . . . . . . 40 19 Heaviest Build 66 | 11 19 20 24 66 52 49 . Greatest Support 63 | 20 20 20 45 52 63 63 3 Greatest Overweight (x) 14 | 1 . . . 4 14 11 . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 22 | 6 6 6 6 22 10 10 4 Average Capacity 8 | 5 6 6 6 10 10 8 4 Most Carried 10 | 6 6 6 6 9 10 10 4 Average Carried 6 | 3 5 5 5 6 6 7 4 Final Capacity 10 | 6 6 6 6 10 10 4 4 Final Carried 9 | 2 6 6 6 5 9 4 4 Class Distribution -------------------- 33% | Scavenger-Tank 33% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Matter Collected 2071 | 183 . 436 287 310 855 . . Remotely . | . . . . . . . . Salvage Created 2830 | . . 207 723 467 1433 . . Parts 137 | . . 8 47 13 69 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . 1 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 53 | . . 5 13 10 25 . . Guns 31 | . . 5 9 8 9 . . Cannons 6 | . . . . 2 4 . . AOE 16 | . . . 4 . 12 . . Classes Destroyed 13 | . . 3 4 . 6 . . Worker 6 | . . . . . 6 . . Builder 3 | . . . 1 . 2 . . Tunneler 1 | . . . . . 1 . . Recycler 13 | . . 2 4 . 7 . . Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . 2 . . Watcher 3 | . . . 3 . . . . Swarmer 16 | . . 4 8 . 4 . . Grunt 22 | . . . 1 9 12 . . Sentry 10 | . . . 4 1 5 . . Demolisher 1 | . . 1 . . . . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 2 . . Thug 1 | . . . 1 . . . . Best Kill Streak 11 | . . 3 11 3 6 . . Combat Bots Only 6 | . . 2 6 3 4 . . Max Kills in Single Turn 3 | . . 1 3 1 3 . . Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . 2 . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Damage Taken 3840 | . . 396 321 1035 1848 240 . Core 711 | . . 69 20 141 349 132 . Absorbed by Shields 63 | . . . . 63 . . . Core Remaining (%) 85 | 100 . 72 95 74 . . . Volleys Fired 170 | . . 23 32 37 72 6 . Largest 3 | . . 2 2 2 3 2 . Hottest 136 | . . 50 79 130 136 74 . Shots Fired 305 | . . 30 46 69 150 10 . Gun 230 | . . 23 35 61 105 6 . Cannon 22 | . . . . 8 14 . . Launcher 51 | . . 7 11 . 30 3 . Special 2 | . . . . . 1 1 . Kinetic 135 | . . 23 34 21 51 6 . Thermal 49 | . . . 1 48 . . . Explosive 48 | . . 7 11 . 30 . . Electromagnetic 71 | . . . . . 68 3 . Robot Hit Streak 19 | . . 10 14 9 19 10 . Robot Miss Streak 4 | . . 2 2 2 4 2 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 236 | . . 23 34 57 113 9 . Core Hits 169 | . . 11 34 23 96 5 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7065 | . . 371 1191 993 4334 176 . Guns 3027 | . . 249 422 826 1362 168 . Cannons 464 | . . . . 167 297 . . Explosions 3574 | . . 122 769 . 2675 8 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2080 | . . 249 408 393 862 168 . Thermal 1179 | . . . 98 600 481 . . Explosive 2878 | . . 122 562 . 2194 . . Electromagnetic 928 | . . . 123 . 797 8 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . 5 17 17 Average Corruption 5 | . . . . . 4 13 17 Corruption Purged . | . . . . . . . . Effects 36 | . . . . . 29 6 1 Message Errors 4 | . . . . . 2 1 1 Matter Fused 7 | . . . . . 6 1 . Heat Flow Errors 5 | . . . . . 4 1 . Energy Discharges 7 | . . . . . 7 . . Data Loss (minor) 4 | . . . . . 3 1 . Misfires 2 | . . . . . 1 1 . Misdirections 1 | . . . . . . 1 . Targeting Errors 5 | . . . . . 5 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 80 | . . . 18 . 62 . . Projectiles . | . . . . . . . . Explosions 80 | . . . 18 . 62 . . Melee . | . . . . . . . . Knockbacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Kinetic 2 | . . . . 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 193 | . . . 29 . 161 3 . Shots 11 | . . . 2 . 8 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 820 | . . . 30 820 569 99 . Average Temperature 173 | . . . 14 231 129 52 . Received Heat Transfer 1425 | . . . 81 714 630 . . Effects 47 | . . . . 30 17 . . Shutdowns 15 | . . . . 10 5 . . Energy Bleed 4 | . . . . 3 1 . . Interference 9 | . . . . 6 3 . . Matter Decay 5 | . . . . 3 2 . . Short Circuit 3 | . . . . 2 1 . . Damage (minor) 3 | . . . . 3 . . . Damage (major) 7 | . . . . 3 4 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 4 . . . Heat Transferred 1943 | . . . 87 1406 450 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Peak Influence 615 | . . 170 548 288 615 154 73 Average Influence 238 | . . 128 313 187 309 139 73 Maximum Alert Level 2 | . . . 2 1 2 . . Low Security (%) 53 | 100 100 100 32 52 36 100 100 Level 1 18 | . . . 22 47 15 . . Level 2 28 | . . . 45 . 48 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . 1 2 10 . . Investigation . | . . . . . . . . Extermination 2 | . . . . . 2 . . Reinforcement 6 | . . . 1 2 3 . . Assault 1 | . . . . . 1 . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Distress Signals 3 | . . . 1 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . . 18 17 18 27 5 . Peak Tracking Total 6 | . . 6 5 5 4 5 . Tactical Retreats 4 | . . 1 . 3 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Traps Triggered 6 | . . . . 5 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Disabled 18 | . . 2 5 . 11 . . Max in Single Turn 5 | . . 2 2 . 5 . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . Non-combat . | . . . . . . . . Combat 2 | . . . . . 1 1 . Robot Hacks Applied 2 | . . . . . 1 1 . parse_system 2 | . . . . . 1 1 . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . 5 6 . . . . Total Damage 183 | . . 61 122 . . . . Kills 3 | . . 2 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Turns Passed 3276 | 53 165 332 236 608 1712 151 19 Spaces Moved 1921 | 41 129 227 117 305 912 153 37 Core 155 | 25 . . . . 7 86 37 Treads . | . . . . . . . . Legs 1766 | 16 129 227 117 305 905 67 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 134 | 94 120 120 120 138 155 84 50 Slowest Speed 750 | 120 120 120 120 240 750 600 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 22 29 22 21 24 74 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 343 | . . 6 66 1 270 . . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 342 | . . 6 66 . 270 . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Total 2310 | 54 139 257 165 418 1075 165 37 Wait 8 | . . . . . 8 . . Move 1915 | 40 128 226 116 304 912 152 37 Hop . | . . . . . . . . Pick Up 82 | 7 7 1 5 30 30 2 . Fast Attach 4 | 1 . . 2 . 1 . . Attach 37 | 5 1 . 1 21 9 . . Detach 1 | . . . . . 1 . . Swap 53 | 1 1 4 5 15 24 3 . Drop 40 | . 2 3 4 11 18 2 . Fire 170 | . . 23 32 37 72 6 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 219 | -10/Materials | Entered Mines 220 | -10/Mines | Assembled infested the area 225 | -10/Mines | Assisted by a Guerilla fighting off Assembled 236 | -10/Mines | Discovered new exit (range 13) 314 | -10/Mines | Build established: Mutant 329 | -10/Mines | Learned Materials stockpile data 345 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 420 | -10/Mines | Escorted by a lone wolf Derelict 440 | -10/Mines | Learned location of Storage (-8) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Accompanied by 1 ally 551 | -9/Materials | Evolved 2 slots: Propulsion x2 759 | -9/Materials | Discovered new exit (range 16) 787 | -9/Materials | Entered another Materials area 787 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 962 | -8/Materials | Build established: Scavenger-Mutant 1127 | -8/Materials | Lost 7 parts (2p3n2u) 1322 | -8/Materials | Lost 3 parts (1n1u1w) 1377 | -8/Materials | Discovered new exit (range 15) 1395 | -8/Materials | Entered Factory 1395 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1714 | -7/Factory | Build established: Scavenger-Tank 1939 | -7/Factory | Garrison activated, responded to threat 2004 | -7/Factory | Garrison activated, responded to threat 2945 | -7/Factory | Lost 4 parts (3n1w) 3102 | -7/Factory | Discovered new exit (range 21) 3107 | -7/Factory | Sucked down chute 3107 | -7/Factory | Entered Waste 3120 | -7/Waste | Spotted C-40 Crusher 3122 | -7/Waste | EMP discharged 3122 | -7/Waste | System corruption reached 10% 3141 | -7/Waste | Spotted C-40 Crusher 3178 | -7/Waste | Spotted C-40 Crusher 3197 | -7/Waste | Build established: Mutant 3205 | -7/Waste | Spotted C-40 Crusher 3206 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3209 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3212 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3213 | -7/Waste | Core integrity fell below 50% 3215 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3216 | -7/Waste | Spotted C-40 Crusher 3218 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3221 | -7/Waste | Spotted C-40 Crusher 3222 | -7/Waste | EMP discharged 3249 | -7/Waste | Lost 5 parts (1p1n3u) 3253 | -7/Waste | Discovered new exit (range 10) 3258 | -7/Waste | Entered Factory 3277 | -7/Factory | Self-destructed Last Messages --------------- 03215_ Katana crushed. 03218_ Imp. Deuterium Engine crushed. 03218_ Lgt. Nuclear Core crushed. 03218_ Imp. Deuterium Engine crushed. 03218_ Imp. Heat Sink crushed. 03218_ Enh. Optical Array crushed. 03222_ Remote Datajack fried beyond repair. 03222_ Imp. Carbon-fiber Leg fried beyond repair. 03222_ Carbon-fiber Leg fried beyond repair. 03222_ Katana fried beyond repair. 03222_ System corrupted (+4). 03253_ EXIT=FOUND 03257_ System corrupted: Matter fused (-4). LOCATION=UNKNOWN GOAL=ESCAPE 03266_ Connecting with Repair Station... 03266_ Current location identified: Factory 03273_ >%HE01V&H W=XZN