Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 09:05:17 Player: Trekki Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (4961) 4961 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 12001 Bonus ------- High Alert Combat Kills 20 Entered DSFs 500 Acquired ECA 300 Friendly Fire -205 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 141/170 System Corruption 5% Temperature Cool (0) Movement Rolling (110) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Wheel > --- UTILITY (9) ------ Medium Storage Unit Improved Transmission Jammer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Antimatter Reactor Advanced Heat Sink Advanced Signal Interpreter Gamma Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Encrypted Comm Array Weapon Cycler Graphene Brace Improved Hacking Suite System Guard > --- WEAPON ----------- Plasma Rifle Plasma Rifle Dispersion Rifle Heavy Shock Bomb Launcher > --- INVENTORY -------- Improved Fusion Compressor Micro Antimatter Reactor Biometal Medium Treads Makeshift Leg Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Medium Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Improved Transmission Jammer Mini Drone Bay Arc Thrower Arc Thrower Arc Thrower Wave Gun Advanced Variable Charge Gun Heavy Flail [Rating: 123] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor System Guard Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . 2 . . . . Utility 7 | . . 1 1 1 1 . . 1 . . 2 Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 230 | 7 9 19 28 2 3 32 17 50 22 . 41 Power 22 | 1 . 1 3 . 1 2 4 4 1 . 5 Engine 4 | 1 . . . . . 1 1 1 . . . Core 14 | . . 1 3 . 1 1 3 2 1 . 2 Reactor 4 | . . . . . . . . 1 . . 3 Propulsion 68 | 2 2 8 13 . . 10 4 12 8 . 9 Treads 31 | . . 5 9 . . 3 3 6 4 . 1 Leg 19 | 2 . . . . . 4 . 5 3 . 5 Wheel 15 | . 2 2 4 . . 3 1 1 1 . 1 Hover . | . . . . . . . . . . . . Flight 3 | . . 1 . . . . . . . . 2 Utility 59 | 2 3 3 4 2 1 9 2 11 9 . 13 Device 41 | 1 . 3 3 1 1 5 2 5 9 . 11 Storage 6 | 1 1 . . . . 3 . . . . 1 Processor 3 | . 2 . . . . . . 1 . . . Hackware 2 | . . . . . . 1 . . . . 1 Protection 7 | . . . 1 1 . . . 5 . . . Artifact . | . . . . . . . . . . . . Weapon 81 | 2 4 7 8 . 1 11 7 23 4 . 14 Energy Gun 38 | . 3 3 4 . . 1 1 13 4 . 9 Energy Cannon 4 | . . . 2 . . . 2 . . . . Ballistic Gun 24 | 2 . 2 1 . 1 8 4 6 . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 8 | . . 1 1 . . 1 . 2 . . 3 Special Weapon 2 | . 1 1 . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 . . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . . . 1 1 . . . Corrupted Parts 6 | . . 2 . . . 1 . . 3 . . System Corruption 25 | . . 6 . . . 5 . . 14 . . Parts Lost 92 | . . 2 8 1 . 18 7 17 9 . 30 Power 14 | . . . 1 . . 2 1 3 2 . 5 Propulsion 38 | . . 2 5 . . 8 2 6 5 . 10 Utility 16 | . . . 2 1 . 3 1 3 . . 6 Weapon 24 | . . . . . . 5 3 5 2 . 9 Highest Loss Streak 26 | . . 1 6 1 . 11 7 10 5 . 26 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 99 84 93 73 78 91 92 89 86 Engine 2 | . 14 . . . . 2 3 4 . . . Core 6 | . . 10 8 7 13 7 5 5 5 5 7 Treads 13 | . . 15 33 30 26 6 12 15 6 . . Leg 6 | . 2 . . . . 11 1 2 19 21 20 Wheel 6 | . 25 17 2 . . 2 . 4 1 5 1 Device 17 | . 3 11 13 15 20 16 23 21 20 21 20 Storage 7 | . 14 11 9 7 6 7 5 5 5 5 3 Processor 4 | . 10 11 9 2 . . . 1 5 5 3 Protection 3 | . . . 4 4 6 . . 7 5 5 3 Energy Gun 11 | . 7 12 9 15 13 3 2 10 18 21 14 Ballistic Gun 7 | . 18 7 7 . 6 9 8 8 2 . . Naked Turns 15 | . . . . . . 2 . . . . 13 Heaviest Build 94 | 13 48 55 64 69 77 84 74 94 92 77 88 Greatest Support 125 | 20 26 60 80 80 80 80 69 100 100 85 125 Greatest Overweight (x) 4 | . 1 1 4 . . 1 2 3 4 . 2 Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 18 20 20 20 20 18 Most Carried 20 | 8 20 20 20 20 18 18 20 20 20 20 20 Average Carried 17 | 5 14 19 18 19 16 11 15 18 17 20 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 10 Final Carried 20 | 8 19 20 20 19 17 14 18 15 20 20 5 Class Distribution -------------------- 52% | Scavenger-Tank 20% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Matter Collected 3568 | 300 354 254 352 26 . 197 287 1079 347 13 359 Remotely . | . . . . . . . . . . . . Salvage Created 6009 | 135 410 382 799 182 . 364 354 1637 548 . 1198 Parts 267 | 9 26 21 35 2 . 19 13 75 20 . 47 Haulers Intercepted 6 | . 1 2 3 . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 15 . . Prevented 4 | . . . . . . . . . 4 . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Combat Hostiles Destroyed 91 | . 4 8 10 3 . 8 5 27 11 . 15 Guns 70 | . 4 8 6 3 . 6 5 23 9 . 6 Cannons 5 | . . . 3 . . 1 . 1 . . . AOE 8 | . . . 1 . . 1 . 3 . . 3 Classes Destroyed 18 | 3 4 1 3 1 . 1 . 2 1 . 2 Worker 11 | 2 2 . 1 . . . . 3 . . 3 Builder 2 | . . . . . . . . 1 . . 1 Tunneler 1 | 1 . . . . . . . . . . . Hauler 6 | . 1 2 3 . . . . . . . . Recycler 4 | 1 2 . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 3 | . 3 . . . . . . . . . . Swarmer 24 | . 3 4 . . . 2 . 10 5 . . Grunt 32 | . 1 3 6 2 . 1 . 3 4 . 12 Brawler 3 | . . . . 1 . . . 2 . . . Duelist 3 | . . . . . . . . . 2 . 1 Sentry 9 | . . 1 1 . . 1 3 3 . . . Specialist 5 | . . . 2 . . 2 . 1 . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 12 | . . . . . . 1 2 7 . . 2 Heavy 2 | . . . 1 . . 1 . . . . . Fireman 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | 4 3 4 4 2 . 6 3 5 5 . 7 Combat Bots Only 6 | . 3 4 3 2 . 6 3 5 5 . 6 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 1 2 1 . 3 Gunslinging 1 | . . . . . . . . 1 . . 1 Exploded 2 | . . . 1 . . 1 . 1 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Hostile Shots Fired 1123 | . 30 59 132 27 . 169 49 193 68 . 396 Missed 349 | . 8 15 41 7 . 47 11 56 20 . 144 Damage Taken 14428 | . 229 514 1646 324 . 2217 883 3244 1015 . 4356 Core 2282 | . 51 61 186 50 . 245 108 178 96 . 1307 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 22 | . . . 22 . . . . . . . . Regen/Repaired (Parts) 355 | . . 66 57 . . . . 232 . . . Core Remaining (%) 82 | 100 79 84 66 92 . 71 89 . . 76 . Volleys Fired 297 | 9 32 34 45 13 . 19 14 69 33 . 29 Largest 4 | 2 2 2 2 2 . 3 3 4 4 . 4 Hottest 319 | 40 100 100 150 122 . 127 189 276 277 . 319 Shots Fired 776 | 18 60 66 90 26 . 49 43 250 96 . 78 Gun 709 | 18 56 64 57 26 . 41 38 241 96 . 72 Cannon 48 | . . . 32 . . 7 5 4 . . . Launcher 13 | . . . 1 . . 1 . 5 . . 6 Special 6 | . 4 2 . . . . . . . . . Kinetic 312 | 18 50 28 29 . . 31 32 113 11 . . Thermal 372 | . 4 2 44 26 . 17 11 132 73 . 63 Explosive . | . . . . . . . . . . . . Electromagnetic 92 | . 6 36 17 . . 1 . 5 12 . 15 Robot Hit Streak 24 | 6 8 12 16 17 . 24 8 21 20 . 13 Robot Miss Streak 6 | 3 6 3 2 1 . 2 1 6 4 . 5 Penetration Max 1 | . . . . . . 1 . 1 1 . . Secondary Targets 14 | . 1 . . . . 1 1 5 3 . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 . 1 Shots Hit Robots 510 | 11 31 43 69 23 . 34 33 140 65 . 61 Core Hits 234 | 4 16 16 28 7 . 17 13 68 25 . 40 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . 1 . 4 . . 1 Critical Strikes 27 | . . 1 5 . . 2 1 9 4 . 5 Burn 16 | . . . 3 . . 1 . 4 4 . 4 Destroy 8 | . . . 1 . . 1 1 5 . . . Corrupt 2 | . . 1 1 . . . . . . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . 4 . . 8 Impact 12 | . . . . . . . . 4 . . 8 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12858 | 154 458 649 1460 381 . 934 895 3937 1345 . 2645 Guns 9693 | 154 429 609 682 381 . 651 797 3297 1312 . 1381 Cannons 1043 | . . . 625 . . 236 98 84 . . . Explosions 2055 | . 29 40 153 . . 47 . 553 33 . 1200 Melee 64 | . . . . . . . . . . . 64 Ramming 3 | . . . . . . . . 3 . . . Kinetic 4068 | 154 385 256 337 . . 626 627 1513 170 . . Thermal 6294 | . 29 40 842 381 . 261 268 1868 982 . 1623 Explosive 225 | . . . . . . . . 225 . . . Electromagnetic 2204 | . 44 353 281 . . 47 . 328 193 . 958 Impact 64 | . . . . . . . . . . . 64 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . 6 . 4 . 12 6 4 13 13 5 Average Corruption 4 | . . 4 . 4 . 6 5 2 7 13 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . 4 . 6 4 12 8 5 . Message Errors 9 | . . . . 1 . 1 1 4 2 . . Matter Fused 7 | . . . . 1 . 1 1 1 2 1 . Heat Flow Errors 7 | . . . . 1 . . . 2 3 1 . Energy Discharges 5 | . . . . 1 . 1 1 . . 2 . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . 1 . 1 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 3 | . . . . . . 1 1 1 . . . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 87 | . . . . . . 15 . 7 . . 65 Projectiles . | . . . . . . . . . . . . Explosions 23 | . . . . . . 15 . 7 . . 1 Melee 64 | . . . . . . . . . . . 64 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 131 | . 40 . . . . 20 . 21 44 . 6 Shots 5 | . 1 . . . . 1 . 1 1 . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 555 | . 40 90 331 110 . . 207 555 380 . 523 Average Temperature 106 | . 18 40 129 55 . . 55 121 141 . 151 Received Heat Transfer 2556 | . 15 159 270 171 . 324 108 186 135 . 1188 Effects 8 | . . . . . . . . 6 . . 2 Shutdowns 2 | . . . . . . . . 1 . . 1 Interference 3 | . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 8 | . . 2 1 . . . . 2 . . 3 Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted 6 | . . . . . . . . . 2 . 4 Combat Hostiles 6 | . . . . . . . . . 2 . 4 Parts Melted 35 | . . . 3 4 . . 2 6 9 . 11 Heat Transferred 11897 | . 50 50 1580 851 . 629 296 3071 2371 . 2999 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 1 . . . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Peak Influence 409 | 20 172 207 132 91 49 111 165 409 . . 206 Initial 61 | . 13 23 61 29 44 34 52 . . . 41 Average 93 | 3 54 64 60 65 44 59 77 163 . . 92 Maximum Alert Level 2 | . . 1 . . . . . 2 . . 1 Low Security (%) 87 | 100 100 99 100 100 100 100 100 64 . . 84 Level 1 12 | . . . . . . . . 34 . . 15 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 20 | . 1 . 2 . 1 2 1 6 . . 7 Investigation 1 | . . . . . 1 . . . . . . Extermination 5 | . . . . . . . 1 3 . . 1 Reinforcement 12 | . 1 . 2 . . 2 . 2 . . 5 Assault 1 | . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Distress Signals 7 | . 1 . . . . . . 1 . . 5 Communications Jammed 35 | . . . . . . . 8 27 . . . Distress Signals 35 | . . . . . . . 8 27 . . . Times Spotted 157 | . 9 17 11 3 . 17 6 44 13 . 37 Peak Tracking Total 12 | . 4 5 3 4 . 6 3 6 5 . 12 Tactical Retreats 13 | . 1 1 . . . 3 . 5 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Traps Triggered 2 | . . 1 . . . 1 . . . . . Indirectly 1 | . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Machines Disabled 14 | . . 1 . . . . 1 12 . . . Max in Single Turn 6 | . . 1 . . . . 1 6 . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Machines Accessed 23 | . 2 4 2 . 1 . 1 7 3 . 3 Terminals 11 | . 1 2 1 . 1 . 1 3 . . 2 Fabricators 3 | . . . . . . . . 2 . . 1 Repair Stations 3 | . 1 1 1 . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 73 | . 6 15 5 . 4 . 2 29 7 . 5 Successful 40 | . 2 9 2 . 1 . 1 16 7 . 2 Failed 33 | . 4 6 3 . 3 . 1 13 . . 3 Catastrophic 3 | . 1 . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 2 3 . . . . . 1 1 . . Terminals 39 | . 3 7 3 . 4 . 2 17 . . 3 Fabricators 7 | . . . . . . . . 5 . . 2 Repair Stations 10 | . 3 5 2 . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers 8 | . . 3 . . . . . 5 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 26 | . 1 3 . . 1 . 1 11 7 . 2 Record 13 | . . 2 . . . . . 5 5 . 1 Robot Analysis 1 | . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . 2 . . Open DSF 3 | . . . . . 1 . 1 . . . 1 Alert Level 2 | . . . . . . . . 2 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 2 | . . 1 . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 7 | . 1 4 2 . . . . . . . . Scan Component 4 | . 1 2 1 . . . . . . . . Repair 3 | . . 2 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . 1 . . . Scanalyzer 5 | . . 2 . . . . . 3 . . . Insert Component 2 | . . 1 . . . . . 1 . . . Analyze 3 | . . 1 . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 3 2 . 1 . 1 7 . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 93 | . . . . . . . . 93 . . . Total Robot Build Rating 7 | . . . . . . . . 7 . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 2 1 . . . . . . . . Time 90 | . . 52 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 36 | . . . . . . . . 36 . . . Highest-Rated Ally 36 | . . . . . . . . 36 . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . 2 Pyro 1 | . . . . . . . . . . . 1 Chimera 1 | . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . 4 . . . FOLLOW 3 | . . . . . . . . 3 . . . AID 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Turns Passed 7150 | 135 614 718 924 201 186 317 510 1777 918 110 740 Spaces Moved 3592 | 70 404 372 322 97 111 124 209 785 485 89 524 Core 25 | 1 . . . . . 3 . . . . 21 Treads 992 | . . 144 267 97 111 23 111 175 64 . . Legs 1263 | 69 37 . . . . 69 38 123 415 89 423 Wheels 1235 | . 367 228 55 . . 29 60 487 6 . 3 Hover . | . . . . . . . . . . . . Flight 77 | . . . . . . . . . . . 77 Fastest Speed 37 | 50 105 93 110 162 162 50 130 120 120 125 37 Average Speed 141 | 119 106 123 159 162 162 159 198 156 152 125 105 Slowest Speed 320 | 120 120 160 245 162 162 243 320 240 240 125 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 5 48 38 34 3 3 88 6 21 57 18 18 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 3 | . . . . . . . . . 3 . . Known Exits Taken 4 | . 1 1 1 . 1 . . . . . . Unknown Exits Taken 6 | 1 . . . 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 4 1 . Spaces Dug 16 | . 4 2 . . . . . 6 . . 4 Terrain Destroyed 123 | . 10 4 18 . . 3 4 56 13 . 15 Melee 8 | . . . . . . . . 4 . . 4 Projectile 39 | . 4 2 5 . . 3 4 16 4 . 1 AOE 75 | . 6 2 13 . . . . 35 9 . 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Total 5065 | 101 518 559 643 114 118 191 279 1194 611 88 649 Wait 716 | 4 52 106 217 2 . 3 21 240 53 . 18 Move 3582 | 69 403 371 321 96 110 123 208 785 484 88 524 Hop . | . . . . . . . . . . . . Pick Up 154 | 11 17 17 17 1 3 12 15 28 16 . 17 Fast Attach 36 | 5 . 2 3 . . 14 1 5 1 . 5 Attach 106 | 2 . 6 11 1 3 14 13 21 10 . 25 Detach 8 | . . . 1 . . 2 2 1 . . 2 Swap 88 | . 9 11 14 1 . 4 3 24 11 . 11 Drop 66 | 1 5 12 14 . 2 . 2 17 3 . 10 Fire 297 | 9 32 34 45 13 . 19 14 69 33 . 29 Melee 12 | . . . . . . . . 4 . . 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 735 | -10/Materials | Discovered new exit (range 4) 749 | -10/Materials | Identified exit to Materials 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 869 | -9/Materials | Repaired EM Pulse Gun 896 | -9/Materials | Repaired EM Pulse Gun 1447 | -9/Materials | Discovered new exit (range 6) 1463 | -9/Materials | Identified exit to Materials 1468 | -9/Materials | Entered another Materials area 1468 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -8/Materials | Repaired Nuclear Core 1775 | -8/Materials | Build established: Scavenger-Skirmisher 2289 | -8/Materials | Lost 6 parts (1p4n1u) 2312 | -8/Materials | Build established: Scavenger-Mutant 2368 | -8/Materials | Discovered new exit (range 4) 2371 | -8/Materials | Identified exit to Factory 2392 | -8/Materials | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2550 | -7/Factory | Discovered new exit (range 12) 2593 | -7/Factory | Entered another Factory area 2593 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2735 | -6/Factory | Discovered new exit (range 5) 2777 | -6/Factory | Identified exit to DSF 2779 | -6/Factory | Entered DSF 2804 | -6/DSF | Additional patrols routed to DSF 2931 | -6/DSF | Released all parts (10) 2951 | -6/DSF | Lost 11 parts (1p6n2u2w) 3034 | -6/DSF | Build established: Scavenger-Tank 3038 | -6/DSF | Lost 4 parts (1p3w) 3067 | -6/DSF | Discovered new exit (range 14) 3088 | -6/DSF | System corruption reached 10% 3092 | -6/DSF | Sterilization system engaged 3096 | -6/DSF | Entered Factory 3096 | -5/Factory | Evolved 2 slots: Propulsion x2 3231 | -5/Factory | Lost 7 parts (1p2n1u3w) 3388 | -5/Factory | Build established: Scavenger-Gunner 3602 | -5/Factory | Discovered new exit (range 3) 3606 | -5/Factory | Entered another Factory area 3606 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3966 | -4/Factory | Build established: Scavenger-Tank 4122 | -4/Factory | Fabricated M-36 Artificer (x1) 5188 | -4/Factory | Lost 10 parts (2p3n1u4w) 5347 | -4/Factory | Discovered new exit (range 5) 5383 | -4/Factory | Entered Upper Caves 5389 | -4/Upper Caves | Met a Warlord Commander 5391 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5397 | -4/Upper Caves | Found Encrypted Comm Array 5716 | -4/Upper Caves | Learned location of 1 exit from Research 5716 | -4/Upper Caves | Learned 8 Research zone layouts 5716 | -4/Upper Caves | Learned Research trap positions 5716 | -4/Upper Caves | Learned Research garrison access intel 5858 | -4/Upper Caves | Lost 5 parts (2p2n1w) 6244 | -4/Upper Caves | Learned location of Armory (-4) 6259 | -4/Upper Caves | Discovered new exit (range 15) 6300 | -4/Upper Caves | System corruption reached 10% 6301 | -4/Upper Caves | Entered another Upper Caves area 6404 | -4/Upper Caves | Discovered new exit (range 7) 6411 | -4/Upper Caves | Entered Research 6411 | -3/Research | Evolved 2 slots: Utility x2 6412 | -3/Research | Identified exit to Research 6414 | -3/Research | Loaded intel: 72 trap records 6415 | -3/Research | Loaded intel: 4 garrison access locations 6582 | -3/Research | Joined by Warlord Pyro squad 6647 | -3/Research | Joined by Warlord Chimera squad 6879 | -3/Research | Garrison activated, responded to threat 7057 | -3/Research | Core integrity fell below 50% 7057 | -3/Research | Released all parts (9) 7083 | -3/Research | Spotted B-86 Titan 7087 | -3/Research | Lost 26 parts (4p8n6u8w) 7112 | -3/Research | Core integrity fell below 20% 7151 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07127_ Acquired Lgt. Antimatter Reactor. 07130_ P-80 Master resets K-01 Serf, system corruption cleaned. 07131_ P-80 Master resets W-44 Eye, system corruption cleaned. 07135_ K-01 Serf destroyed. 07135_ Acquired Lgt. Antimatter Reactor. 07135_ U-05 Engineer destroyed. 07136_ Acquired Adv. Heat Sink. 07137_ K-01 Serf collects debris. 07138_ Acquired Mic. Antimatter Reactor. 07138_ W-44 Eye sends out distress signal. 07139_ W-44 Eye destroyed. 07140_ Acquired Wheel. 07141_ K-01 Serf collects debris. 07141_ Lgt. Antimatter Reactor destroyed. 07145_ Field Propulsion Array destroyed. 07146_ Dropped Wheel. 07146_ Acquired Wheel. 07150_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07151_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????H?????????????????????????? | | ????????????????????????????????????????^????????? | | ?????????????????????????????????????????????????? | | ???????????????#???????###???????????^???????????? | | ???????????????# ?????= #??????????^????????????? | | ???????????????# #???????????????????????? | | ???????????????# """" #???????????????????????? | | ?????#######???# """" =#???????????????????????? | | ????? #???# """" #????????????????^??????? | | ??## #???# """" #???????????????????????? | | ? #"" #???? ! ????????????????????????? | | #"" #?????? ?????????????????^????????? | | #"" #########+###########?????????????????? | | " #T ## s @ #####????^????????? | | " #"" ## [ = k ??????????? | | " #"" ## != p %= ????????? | | #"" ## %|xp! ?????????? | | # ## !|x########## ?????????? | | ?# ##=%!!#????????? ########??????????? | | ######+######=%%!#????????? #?????????????????? | | ^ =!!!#?????????? #?????????????????? | | ^ %[!!#?????????? #??????????????^?^? | | ! !#?????????? #?????????????????? | | ^ !%=! #??????????? #?????????????????? | | ####### !!!!! #??????????? #?????????????????? | | ??????# ^!! #???????????? #????????????^????? | | ?????## !! #???????????? #?????????????????? | | ?????# #?????????????????????????????^?? | | ?????# #???# #??# ?????????? | | ?????# | #???# #??# ?????????? | | ?????# #???# #??# ?????????? | | ###### ####+#########??# ?????????? | | ! # #???? #??# #########?????????? | | !! # #???? #??# #????# ?????????? | | ! / +???? #??# #????# ?????????? | | # #???? #??# #????# "?????????? | | # #???? #??# #????# "?????????? | | ###### #????#########??# #????# "?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 80 Energy Generation 35 Energy Capacity 650 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 62 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed KE Penetrator | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-36 Artificer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Total Silence Challenges ------------ None Game ------ Seed TacticalChargeCasing Manual? 0 Play Time 02:22:08 Cumulative 17.1 hours Start 2024.04.10 @ 03:12:20 End 2024.04.12 @ 09:05:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf46f980-e76f-47d2-8b93-e77024005647