Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 20:40:02 Player: FL-IST Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (200) 1000 Value Destroyed (4527) 4527 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (3693) 3693 TOTAL SCORE: 15120 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 753 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -221 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Surveybot 24 Chip Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Makeshift Microdissipator Network Makeshift Terrain Scan Processor Improved Melee Analysis Suite Thermal Lance Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Improved Plasma Cutter Thermal Lance > --- INVENTORY -------- Light Deuterium Engine Advanced Cooling System Makeshift Microdissipator Network Surveybot 24 Scanner Surveybot 24 Chip Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Shield Generator System Restoration Module [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Airjet Treads Light Treads Leg Multireflex Exoskeleton Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Improved Melee Analysis Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Thermal Lance Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Slashing Weapon Ripteeth Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Slots Evolved 10 | . . . 2 . . . 6 . . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . Utility 7 | . . . 1 . . . 5 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 116 | 8 9 3 14 5 1 14 12 1 5 2 8 3 23 8 Power 17 | 1 1 1 2 . 1 1 1 1 1 . 2 1 3 1 Engine 9 | 1 1 1 2 . . . 1 1 . . 1 . 1 . Core 7 | . . . . . 1 1 . . 1 . . 1 2 1 Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 32 | 3 2 1 3 2 . 3 4 . . . 1 . 11 2 Treads 6 | 2 1 . 1 . . 1 . . . . . . . 1 Leg 1 | . . . . . . . 1 . . . . . . . Wheel 11 | 1 1 1 2 . . . . . . . . . 5 1 Hover 12 | . . . . 1 . 2 2 . . . 1 . 6 . Flight 2 | . . . . 1 . . 1 . . . . . . . Utility 37 | 2 3 . 2 1 . 1 7 . 4 . 3 2 7 5 Device 14 | 1 1 . . . . . 3 . 3 . 1 1 3 1 Storage 4 | 1 2 . . . . . . . . . 1 . . . Processor 10 | . . . . . . . 3 . . . . 1 2 4 Hackware 1 | . . . . . . . . . . . . . 1 . Protection 8 | . . . 2 1 . 1 1 . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 3 1 7 2 . 9 . . . 2 2 . 2 . Energy Gun 8 | . 2 . 2 . . 1 . . . . 2 . 1 . Energy Cannon 5 | . . . 4 1 . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon 6 | . . . . . . 3 . . . 2 . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 4 . . 2 . 1 1 5 . . . Parts Lost 60 | . 2 3 8 2 2 2 1 1 . . 3 7 16 13 Power 13 | . 1 1 1 . 1 . 1 1 . . 1 2 2 2 Propulsion 22 | . . 2 3 . . . . . . . . 2 10 5 Utility 16 | . . . 1 1 1 . . . . . 2 2 3 6 Weapon 9 | . 1 . 3 1 . 2 . . . . . 1 1 . Highest Loss Streak 7 | . 2 2 7 2 1 2 1 1 . . 1 4 4 7 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . Average Backups 10 | 3 10 10 12 13 13 13 8 10 9 9 9 5 8 8 Power . | . . . . . . . . . . . . . . . Propulsion 2 | 1 3 2 . 3 5 4 1 1 1 1 1 . . . Utility 6 | . 4 5 6 7 7 7 7 9 8 8 7 5 8 7 Weapon 1 | . 2 3 3 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 59 | . 5 . 1 4 2 25 3 2 1 . 9 1 . 6 Power 5 | . 1 . . . . 2 1 . . . 1 . . . Propulsion 15 | . 2 . . 1 2 6 . . . . 2 . . 2 Utility 28 | . 2 . . . . 13 1 2 . . 5 1 . 4 Weapon 11 | . . . 1 3 . 4 1 . 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 93 94 99 88 93 91 88 92 93 91 73 80 69 Engine 4 | . 13 9 10 11 1 . 5 2 1 . 1 . 2 . Core 3 | . . . . . 1 11 . . 4 6 3 3 2 2 Treads 3 | . 14 13 12 5 . 1 . . . . . . . . Wheel 10 | . 13 13 15 22 22 22 . . . . . . 4 6 Hover 11 | . . . . . . 2 25 26 25 25 25 18 14 10 Flight 1 | . . . . 5 11 2 . . . . . . . . Device 13 | . 14 14 11 11 11 11 13 13 17 18 19 8 10 3 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 6 5 4 Processor 9 | . . . . . . . 18 20 18 18 18 23 26 29 Protection 5 | . . . 10 10 8 10 5 6 5 6 3 . 1 . Energy Gun 1 | . 12 1 . . . . . . . . 4 . . . Energy Cannon 4 | . . . 16 14 11 8 . . . . . . . . Ballistic Gun 3 | . 14 26 4 . . 1 . . . . . 4 . . Ballistic Cannon 1 | . . . . 6 11 3 . . . . . . . . Impact Weapon 1 | . . . . . . 4 6 6 6 4 . . . . Piercing Weapon 2 | . . . . . . . 6 6 6 6 5 5 5 4 Peak Build Rating 92 | 7 10 9 19 25 25 38 68 68 76 78 83 75 92 78 Average Rating 42 | 6 8 8 16 22 22 23 65 65 71 74 78 54 68 61 On Entrance 39 | . 7 9 9 19 24 25 38 68 68 73 78 66 48 65 Avg Prop Armor Cover (%) 5 | 15 10 13 9 4 1 2 4 4 . . . . 5 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 47 | 14 30 28 47 47 43 41 40 39 40 45 45 37 30 33 Greatest Support 59 | 40 40 12 24 24 24 24 45 45 45 45 48 48 59 32 Greatest Overweight (x) 13 | . 2 9 3 1 1 3 1 1 . . 13 1 3 3 Average Overweight (x) . | . 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 12 | 7 13 15 15 15 15 15 10 10 10 10 10 10 10 9 Most Carried 15 | 5 14 12 15 15 15 15 15 10 10 10 10 10 10 10 Average Carried 10 | 3 10 10 12 13 13 13 8 9 9 10 9 5 8 8 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 5 12 10 13 13 15 15 10 10 10 10 10 5 9 5 Scrap Suit Usage (%) 33 | . . . . . . . 96 98 99 100 97 18 . . Parts Cannibalized 7 | . . . . . . . 4 . 3 . . . . . Class Distribution -------------------- 26% | Commander-Mutant 24% | Scavenger-Mutant 23% | Mutant 16% | Scavenger-Gladiator 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Matter Collected 2979 | 348 373 106 295 278 315 186 225 25 135 . 220 50 341 82 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9065 | 182 725 214 1328 1163 1534 194 884 10 336 . 332 197 1692 274 Parts 433 | 22 55 13 65 65 64 21 28 . 9 . 5 14 57 15 Haulers Intercepted 14 | . 2 . 2 6 . . 1 . . . . . 3 . Recyclers Shooed 8 | . 1 . 1 1 3 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 4 12 3 . 12 . 5 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Combat Hostiles Destroyed 139 | . 19 4 25 13 11 . 6 . 3 . 36 8 7 7 Melee 35 | . . . . . . . 6 . 3 . 8 8 5 5 Guns 26 | . 19 4 3 . . . . . . . . . . . Cannons 35 | . . . 11 12 11 . . . . . 1 . . . AOE 38 | . . . 11 . . . . . . . 26 . . 1 Classes Destroyed 24 | 2 6 . 3 1 3 . 1 1 1 . 2 1 2 1 Worker 10 | . 1 1 1 . 2 . 2 . . . . . 3 . Builder 8 | . . . 2 1 1 . 1 . . . . . 3 . Tunneler 9 | 6 . 2 . . . . . . . . . . 1 . Hauler 14 | . 2 . 2 6 . . 1 . . . . . 3 . Recycler 29 | 1 1 . 4 3 12 . 2 . . . . . 6 . Minesweeper 4 | . . . . . . . . 1 2 . . . . 1 Mechanic 3 | . . . . 1 . . . . . . . . 2 . Operator 2 | . 1 . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . Watcher 9 | . 3 . 1 2 . . . . . . . . 3 . Swarmer 38 | . 12 . 6 4 2 . . . . . . 7 . 7 Grunt 36 | . 7 4 13 3 1 4 1 . 3 . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . 1 . . . . . Sentry 18 | . . . 5 6 4 . 3 . . . . . . . Demolisher 3 | . . . . . 3 . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . . . . 6 . Z-Light 1 | . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . 3 . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 Assembled 34 | . . . . . . . . . . . 34 . . . Best Kill Streak 25 | 5 4 2 18 4 5 . 3 1 3 . 25 3 5 4 Combat Bots Only 25 | . 3 2 13 4 4 . 2 . 2 . 25 3 2 4 Max Kills in Single Turn 24 | 1 1 1 4 2 2 1 1 1 1 . 24 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 24 | . . . 4 . . . . . . . 24 . . 1 Melee 1 | . . . . . . . 1 . 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Hostile Shots Fired 707 | . 92 43 115 34 22 8 32 . 5 . 53 86 118 99 Missed 206 | . 19 10 32 6 6 3 13 . . . 31 22 43 21 Hits 501 | . 73 33 83 28 16 5 19 . 5 . 22 64 75 78 Melee 3 | . . . . . . . . . . . 3 . . . Projectile 498 | . 73 33 83 28 16 5 19 . 5 . 19 64 75 78 AOE 5 | . . . . . 3 . 1 . . . . . 1 . Critical Strikes 13 | . . 2 1 1 2 . . . . . 1 1 5 . Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 7564 | . 656 440 1025 375 295 90 403 94 79 . 451 935 1539 1182 Core 1763 | . 96 81 111 57 39 8 57 . 14 . 72 219 471 538 Absorbed by Shields 248 | . . . . . . . . . 29 . 141 78 . . Regen/Repaired (Parts) 369 | . 102 . . . . . 135 . 21 . . . 111 . Core Remaining (%) 58 | 100 . 29 . . . 46 . . . . . 57 . . Volleys Fired 327 | 17 79 37 53 64 51 13 . . . . 13 . . . Largest 2 | 2 2 2 2 2 2 1 . . . . 1 . . . Hottest 126 | 40 100 100 126 126 108 68 . . . . 75 . . . Shots Fired 602 | 34 158 74 98 109 103 13 . . . . 13 . . . Gun 306 | 34 158 74 32 . . . . . . . 8 . . . Cannon 278 | . . . 58 109 103 8 . . . . . . . . Launcher 8 | . . . 8 . . . . . . . . . . . Special 10 | . . . . . . 5 . . . . 5 . . . Kinetic 335 | 34 123 62 32 33 51 . . . . . . . . . Thermal 126 | . 35 12 . 11 52 8 . . . . 8 . . . Explosive 13 | . . . 8 . . . . . . . 5 . . . Electromagnetic 123 | . . . 58 65 . . . . . . . . . . Robot Hit Streak 19 | 4 15 6 19 7 11 4 . . . . 2 . . . Robot Miss Streak 7 | 3 7 3 4 3 4 2 . . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 457 | 19 92 44 63 55 55 16 21 1 12 . 16 12 39 12 Core Hits 262 | 10 41 19 46 24 31 5 9 . 6 . 38 6 20 7 Critical Kills 7 | . 1 . 1 . . . 2 . 1 . . . 1 1 Critical Parts Destroyed 5 | 1 1 1 . . . 1 1 . . . . . . . Critical Strikes 22 | 1 6 2 1 . 4 1 3 . 1 . 1 . 1 1 Burn 6 | . 4 1 . . . . . . . . 1 . . . Meltdown 4 | . . . . . . . 1 . 1 . . . 1 1 Destroy 5 | 1 2 1 1 . . . . . . . . . . . Blast 4 | . . . . . 4 . . . . . . . . . Smash 3 | . . . . . . 1 2 . . . . . . . Melee Attacks 216 | . . . . . . 11 35 7 25 4 28 19 71 16 Thermal 192 | . . . . . . . 31 6 17 4 28 19 71 16 Impact 20 | . . . . . . 7 4 1 8 . . . . . Slashing 4 | . . . . . . 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . 6 7 1 7 . 1 1 14 3 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Follow-up Attacks 4 | . . . . . . . 3 . 1 . . . . . Damage Inflicted 20908 | 199 1043 420 2132 1633 1593 598 1817 134 1279 . 4070 822 4213 955 Guns 1931 | 199 1043 420 194 . . . . . . . 75 . . . Cannons 4224 | . . . 966 1589 1587 82 . . . . . . . . Explosions 4413 | . . . 972 44 . . . . . . 3013 . 384 . Melee 10251 | . . . . . . 516 1817 134 1279 . 899 822 3829 955 Ramming 6 | . . . . . 6 . . . . . . . . . Kinetic 2772 | 199 746 316 194 522 795 . . . . . . . . . Thermal 11120 | . 297 104 123 148 792 82 1698 134 1162 . 974 822 3829 955 Explosive 4246 | . . . 849 . . . . . . . 3013 . 384 . Electromagnetic 1929 | . . . 966 963 . . . . . . . . . . Impact 746 | . . . . . . 510 119 . 117 . . . . . Slashing 89 | . . . . . . 6 . . . . 83 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 3 . 1 2 2 . . . 8 8 Average Corruption 3 | . . . . . 2 . 1 1 1 . . . 6 8 Corruption Purged 2 | . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 70 | . . . . . 13 . 1 8 14 . . . 20 14 Message Errors 19 | . . . . . 6 . . . 4 . . . 7 2 Matter Fused 14 | . . . . . 1 . . 4 2 . . . 5 2 Heat Flow Errors 10 | . . . . . 2 . 1 1 2 . . . 1 3 Energy Discharges 7 | . . . . . . . . . 2 . . . 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . 2 . . . 3 . . . 2 4 Data Loss (major) 5 | . . . . . 1 . . 3 . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2883 | . . . 30 32 103 90 434 114 383 . 454 165 911 167 Projectiles 139 | . . . 4 32 103 . . . . . . . . . Explosions 314 | . . . 26 . . . . . . . 144 . 144 . Melee 2430 | . . . . . . 90 434 114 383 . 310 165 767 167 Knockbacks 10 | . . . . 1 6 2 1 . . . . . . . Impact 3 | . . . . . . 2 1 . . . . . . . Kinetic 7 | . . . . 1 6 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . 100 25 3 . . . . . . . 163 . Shots 6 | . . . 3 1 . . . . . . . . 2 . Rammed 2 | . . . . . 1 . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 336 | . 156 336 192 319 302 255 223 259 270 128 322 245 235 256 Average Temperature 75 | . 53 180 51 78 58 138 68 133 95 56 83 84 37 100 Received Heat Transfer 1108 | . 150 285 255 75 12 36 39 . 30 . 61 48 99 18 Effects 3 | . . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 2 . 2 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Fried 12 | . . . 8 4 . . . . . . . . . . Impact Corruptions 5 | . . . . . . 4 1 . . . . . . . Robots Melted 6 | . . . . . . . 1 . 1 . . . 3 1 Combat Hostiles 3 | . . . . . . . . . . . . . 2 1 Parts Melted 42 | . 3 . . . . . 6 . 3 . . 3 19 8 Heat Transferred 16128 | . 1147 370 150 185 1426 148 2160 120 1320 . 1542 1440 4680 1440 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Maximum Alert Level 2 | . 1 . 2 1 2 . . . . . . . 1 . Low Security (%) 56 | 100 76 100 70 . 24 . 100 . . . . . 48 . Level 1 38 | . 23 . 2 100 53 . . . . . . . 51 . Level 2 5 | . . . 26 . 22 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 605 | 20 242 93 605 360 462 . 112 . . . . . 276 . Initial 252 | . 3 83 . 252 102 . . . . . . . 178 . Average 173 | 2 118 22 196 294 310 . 38 . . . . . 185 . Influence Increases 5204 | 35 693 130 1004 561 778 . 395 132 76 . . 330 885 185 Destroy 0b10 Robot/C 2240 | . 380 80 500 260 280 . 180 80 60 . . 140 140 140 Destroy 0b10 Robot/NC 485 | 35 40 15 50 65 110 . 40 5 10 . . 5 105 5 Destroy Leader 514 | . 80 20 136 96 . . 72 20 . . . 20 60 10 Allied During Kill 263 | . . . . 23 190 . 32 12 6 . . . . . Successful Hack 124 | . 27 . . 25 17 . 15 . . . . . 40 . Select Force Hacks 240 | . 60 . 30 . 150 . . . . . . . . . Disable Machine 315 | . 15 . 75 45 15 . 45 . . . . . 120 . Destroy Structure 243 | . 1 . 78 17 16 . 11 . . . . . 120 . Advance Influence 150 | . . . . . . . . . . . . . 150 . Lose Combat Pursuer 630 | . 90 15 135 30 . . . 15 . . . 165 150 30 Influence Decreases 5189 | 30 483 345 405 897 625 416 291 223 79 10 . 285 679 421 Entered New Map 1223 | . 2 132 . 347 161 416 . 40 4 10 . . 17 94 Time Decay 3423 | 30 461 195 325 530 404 . 281 173 75 . . 215 502 232 Lost Part 503 | . 20 18 80 20 20 . 10 10 . . . 70 160 95 Lost Ally 40 | . . . . . 40 . . . . . . . . . Squads Dispatched 22 | . 4 . 6 . . . 9 . . . . . 3 . Investigation 12 | . 4 . 3 . . . 4 . . . . . 1 . Extermination 4 | . . . . . . . 2 . . . . . 2 . Reinforcement 4 | . . . 2 . . . 2 . . . . . . . Assault 1 | . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Distress Signals 6 | . 1 . 3 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 218 | . 28 4 38 15 9 14 10 3 3 . 33 18 27 16 Peak Tracking Total 17 | . 6 2 12 4 4 6 2 3 1 . 17 6 6 7 Tactical Retreats 40 | . 2 1 9 2 . . . 1 . . 9 6 8 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Traps Triggered 12 | . 1 . 1 5 . . 1 . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . 6 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 7 | . . . . . . 1 . . . . 6 . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . 7 7 7 . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Machines Disabled 31 | . 1 . 6 3 1 2 3 . . 4 3 . 8 . Max in Single Turn 4 | . 1 . 2 1 1 1 1 . . 1 1 . 4 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Machines Accessed 60 | . 9 . 4 14 11 3 8 1 . 1 . . 8 1 Terminals 30 | . 6 . 2 11 5 . 2 . . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 . . . . . 2 . Recycling Units 15 | . 2 . 1 2 6 . 4 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . 1 . . . . . 1 . Total Hacks 157 | . 34 . 13 26 31 7 19 1 . 6 . . 19 1 Successful 96 | . 19 . 7 13 21 7 10 1 . 6 . . 11 1 Failed 60 | . 14 . 6 13 10 . 9 . . . . . 8 . Catastrophic 13 | . 3 . 2 2 1 . 4 . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 86 | . 25 . 11 16 19 . 9 . . . . . 6 . Terminals 84 | . 26 . 8 22 16 . 5 . . . . . 7 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 15 | . 4 . . . . . 3 . . . . . 8 . Recycling Units 33 | . 4 . 3 2 15 . 9 . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . 3 . Garrison Access 5 | . . . . 2 . . 2 . . . . . 1 . Terminal Hacks 27 | . 2 . . 4 2 7 3 1 . 6 . . 1 1 Record 6 | . . . . . . 6 . . . . . . . . Part Schematic 7 | . . . . . 1 . . . . 6 . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . Open Door 6 | . . . . 4 . . . 1 . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 4 . . . . . 2 . . . . . 4 . Scan Component 6 | . 2 . . . . . 1 . . . . . 3 . Repair 4 | . 2 . . . . . 1 . . . . . 1 . Recycling Unit Hacks 11 | . 2 . 1 1 5 . 2 . . . . . . . Retrieve Components 11 | . 2 . 1 1 5 . 2 . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Retrieve Study 3 | . . . 2 . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 41 | . 11 . 3 8 14 . 3 . . . . . 2 . Terminals 30 | . 9 . 2 8 9 . . . . . . . 2 . Track 1 | . . . . . . . . . . . . . 1 . Botnet 13 | . 4 . 1 3 4 . . . . . . . 1 . Skim 16 | . 5 . 1 5 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . 5 . 3 . . . . . . . Tunnel 8 | . 2 . 1 . 5 . . . . . . . . . Fedlink 3 | . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 3 13 6 . 6 . . . . . 5 . Full Trace Events 5 | . 2 . 1 . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . . 6 . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . . . . 1 . Parts Repaired 4 | . 2 . . . . . 1 . . . . . 1 . Time 109 | . 52 . . . . . 32 . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 43 | . 17 . . . 22 . 4 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Total Allies 30 | . . . . 10 3 1 12 . . 4 . . . . Largest Group 13 | . . . . 10 13 9 5 1 1 5 5 . . . Highest-Rated Group 171 | . . . . 88 119 114 171 63 60 164 164 . . . Highest-Rated Ally 79 | . . . . 16 16 79 70 63 60 57 57 . . . Initial UFD Resources 43 | . . . . . . . 24 40 40 40 40 43 43 43 Total Orders 32 | . . . . . . 5 11 9 2 . 5 . . . STAY 14 | . . . . . . 3 5 2 1 . 3 . . . FOLLOW 11 | . . . . . . 1 4 3 1 . 2 . . . GUARD 6 | . . . . . . 1 2 3 . . . . . . AID 1 | . . . . . . . . 1 . . . . . . Ally Attacks 166 | . . . . . 27 36 13 12 5 . 73 . . . Total Damage 3054 | . . . . . 327 888 591 468 138 . 642 . . . Kills 30 | . . . . . 6 10 4 4 . . 6 . . . Allies Corrupted 2 | . . . . . . 2 . . . . . . . . Allies Melted 2 | . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Active Infowar (turns) 16695 | 122 1667 783 886 1495 962 3228 784 536 891 651 2695 462 1297 236 Sensors 6174 | . . . . . . . 681 536 891 651 2005 462 885 63 Terrain 885 | . . . . . . . . . . . 711 1 . 173 Seismic 9252 | 122 1667 783 886 1495 962 3228 109 . . . . . . . Machine Analysis 1149 | . . . . . . . . . . . . . 1094 55 Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 2 1 2 . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Turns Passed 17449 | 217 1667 783 886 1495 962 3228 787 791 894 651 2702 529 1346 511 Spaces Moved 13199 | 71 813 582 478 777 759 2599 861 592 718 798 2217 415 1088 431 Core 53 | 4 . 1 . . . . . . . . 2 . . 46 Treads 321 | 3 278 . 2 . . 38 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 6300 | 64 535 581 476 777 759 2559 12 . . . . . 248 289 Hover 6525 | . . . . . . 2 849 592 718 798 2215 415 840 96 Flight . | . . . . . . . . . . . . . . . Fastest Speed 49 | 50 100 105 95 95 95 95 62 62 62 62 49 49 54 50 Average Speed 86 | 99 151 115 115 95 95 97 62 75 62 62 57 71 88 97 Slowest Speed 700 | 160 240 500 320 95 95 250 147 121 62 62 700 126 210 125 Overloaded Moves 42 | . . . . . . . . . . . 31 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 82 98 42 93 97 87 23 68 70 86 80 63 29 62 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 16 | . 3 . 1 5 5 . 1 1 . . . . . . Known Exits Taken 10 | . 1 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . Scrap Searched 14 | . . 1 . . . 3 . 2 4 3 . . . 1 Spaces Dug 49 | . . . . . . . 8 5 7 . 3 4 22 . Terrain Destroyed 205 | . . . 82 16 14 . 8 5 7 . 11 4 58 . Melee 49 | . . . . . . . 8 5 7 . 3 4 22 . Projectile 24 | . . . . 10 14 . . . . . . . . . AOE 132 | . . . 82 6 . . . . . . 8 . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Total 18384 | 182 1104 630 717 1426 898 3302 1062 925 1132 947 3588 618 1354 499 Wait 4121 | 82 175 7 149 526 65 523 127 325 379 142 1264 175 147 35 Move 13185 | 70 812 581 477 776 758 2598 860 591 717 797 2216 414 1087 431 Hop . | . . . . . . . . . . . . . . . Pick Up 152 | 5 16 . 11 9 5 67 8 1 2 . 17 . 8 3 Fast Attach 70 | 7 2 1 6 3 1 3 7 1 4 2 3 1 25 4 Attach 56 | . 3 2 7 1 . 8 11 . 2 . 5 5 7 5 Detach 14 | . . . . . . 2 3 . . . 4 1 3 1 Swap 54 | 1 8 2 8 5 . 9 3 . 4 . 13 . 1 . Drop 141 | . 9 . 6 10 3 67 12 1 5 2 18 3 2 3 Fire 327 | 17 79 37 53 64 51 13 . . . . 13 . . . Melee 205 | . . . . . . 11 31 6 19 4 28 19 71 16 Ram 2 | . . . . . 1 . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . 32 . . . . . . . . 3 . Rewire 15 | . . . . . 14 . . . . . 1 . . . Trap 7 | . . . . . . 1 . . . . 6 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 14) 711 | -10/Materials | Central database locked down 886 | -10/Materials | Discovered new exit (range 16) 1005 | -10/Materials | Discovered new exit (range 16) 1249 | -10/Materials | Identified exit to Materials 1305 | -10/Materials | Identified exit to Mines 1349 | -10/Materials | Learned 2 Mines zone layouts 1409 | -10/Materials | Learned location of Storage (-9) 1452 | -10/Materials | Identified exit to Subcaves 1491 | -10/Materials | Learned location of 2 exits from Materials 1700 | -10/Materials | Repaired Med. Laser 1728 | -10/Materials | Repaired Med. Laser 1885 | -10/Materials | Entered Mines 1918 | -10/Mines | Core integrity fell below 50% 2076 | -10/Mines | Learned Materials terminal intel 2230 | -10/Mines | Discovered exit to Materials (range 5) 2483 | -10/Mines | Build established: Scavenger-Mutant 2668 | -10/Mines | Entered Materials 2668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2669 | -9/Materials | Identified exit to Mines 2669 | -9/Materials | Identified exit to Storage 2670 | -9/Materials | Loaded intel: 12 terminal locations 3152 | -9/Materials | Build established: Mutant 3285 | -9/Materials | Discovered exit to Storage (range 14) 3365 | -9/Materials | Destroyed 13 combat bots 3375 | -9/Materials | Lost 7 parts (1p2n1u3w) 3468 | -9/Materials | First assault squad dispatched 3554 | -9/Materials | Entered Storage 4170 | -9/Storage | Discovered new exit (range 12) 4459 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4608 | -9/Storage | Loaded intel: 1 garrison access location 4714 | -9/Storage | Used back door to open Recycling access 4714 | -9/Storage | Discovered new exit (range 5) 4740 | -9/Storage | Learned Storage garrison access intel 4754 | -9/Storage | Build established: Commander-Mutant 4894 | -9/Storage | Learned location of Zion (-6) 5025 | -9/Storage | Learned Materials trap positions 5049 | -9/Storage | Entered Recycling 5049 | -9/Recycling | Accompanied by 10 allies 5748 | -9/Recycling | Scanned before Scraplab entrance 5771 | -9/Recycling | Discovered new exit (range 13) 5790 | -9/Recycling | Core integrity fell below 50% 5941 | -9/Recycling | Entered Scraplab 5949 | -9/Recycling | Discovered new exit (range 2) 6011 | -9/Recycling | Entered Scraptown 6011 | -9/Scraptown | Accompanied by 9 allies 6011 | -9/Scraptown | System corruption cleaned by C-Scrubber 6165 | -9/Scraptown | Discovered new exit (range 13) 6236 | -9/Scraptown | Visited IN-MT5's Study 6258 | -9/Scraptown | Visited Cyclists 6275 | -9/Scraptown | Visited Comm Corps 6310 | -9/Scraptown | Visited Supply Room 6493 | -9/Scraptown | Visited Fellowship of the Rings 6510 | -9/Scraptown | Visited UFD Registry 6512 | -9/Scraptown | Registered with UFD as "Beamsplitter" 6543 | -9/Scraptown | Visited Curators Association 6572 | -9/Scraptown | Visited Chapter 10 6589 | -9/Scraptown | Visited Scrap Suit Storage 6605 | -9/Scraptown | Visited Scrapoid Research Area 6621 | -9/Scraptown | Visited Derelict Rescue Squad 6638 | -9/Scraptown | Visited Supply Room 6748 | -9/Scraptown | Visited Botcube Research 6764 | -9/Scraptown | Visited Science Guys 6782 | -9/Scraptown | Visited Abandonware Association 6792 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6792 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 6907 | -9/Scraptown | Found Lrg. Botcube 7079 | -9/Scraptown | Attached CPS modules to Mercenary 2e. 7081 | -9/Scraptown | Attached CPS modules to Bruiser 2a. 7096 | -9/Scraptown | Attached CPS modules to Mercenary 2a. 7098 | -9/Scraptown | Attached CPS modules to Mercenary 2f. 7133 | -9/Scraptown | Murdered 4 allies 7702 | -9/Scraptown | Found Scrap Suit 7822 | -9/Scraptown | Entered Cyclist Reading Room 8262 | -9/Scraptown | Attached CPS modules to Trooper 2a. 8310 | -9/Scraptown | Lrg. Botcube activated 8342 | -9/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 3 guns, 1 cannon. 8673 | -9/Scraptown | Met Optimus 8673 | -9/Scraptown | Accepted into 0bPrime 9073 | -9/Scraptown | Civil war broke out across Scraptown 9079 | -9/Scraptown | Found Thermal Lance 9183 | -9/Scraptown | Lost 14 allies 9220 | -9/Scraptown | Discovered new exit (range 5) 9235 | -9/Scraptown | Found Scrap Suit 9239 | -9/Scraptown | Entered Factory 9239 | -6/Factory | Accompanied by 1 ally 9239 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 9425 | -6/Factory | Repaired Med. Armor Plating 9540 | -6/Factory | Build established: Scavenger-Gladiator 9677 | -6/Factory | Loaded intel: 8 recycling unit locations 9687 | -6/Factory | Learned location of Protoforge (-2) 9852 | -6/Factory | Identified exit to Lower Caves 9979 | -6/Factory | Garrison activated, responded to threat 10026 | -6/Factory | Entered Lower Caves 10026 | -6/Lower Caves | Accompanied by 1 ally 10518 | -6/Lower Caves | Spotted B-75 Beast 10596 | -6/Lower Caves | Encountered a Warlord checkpoint 10606 | -6/Lower Caves | Discovered new exit (range 15) 10660 | -6/Lower Caves | Identified exit to Lower Caves 10766 | -6/Lower Caves | Learned location of Extension (-4) 10767 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 10817 | -6/Lower Caves | Entered another Lower Caves area 10817 | -6/Lower Caves | Accompanied by 1 ally 10818 | -6/Lower Caves | Identified exit to Zion 10855 | -6/Lower Caves | Encountered a Warlord checkpoint 10866 | -6/Lower Caves | Discovered new exit (range 7) 10870 | -6/Lower Caves | Identified exit to Factory 11050 | -6/Lower Caves | Found Alien Artifact 11050 | -6/Lower Caves | Identified Core Expander 11050 | -6/Lower Caves | Installed Core Expander, added new Utility slot 11473 | -6/Lower Caves | Learned 4 Factory zone layouts 11711 | -6/Lower Caves | Entered Zion 11711 | -6/Zion | Accompanied by 1 ally 11747 | -6/Zion | Discovered new exit (range 13) 11866 | -6/Zion | Learned 4 Factory zone layouts 11980 | -6/Zion | Turned away by Imprinter 12064 | -6/Zion | Received a visual enhancement algorithm 12092 | -6/Zion | Learned Factory terminal intel 12171 | -6/Zion | Gained Derelict followers 12202 | -6/Zion | Found Prototype Special Weapon 12202 | -6/Zion | Identified RU-N14's Throwing Claymores 12205 | -6/Zion | Found RU-N14's Throwing Claymores 12341 | -6/Zion | Discovered new exit (range 4) 12341 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12342 | -6/Zion | Identified exit to Deep Caves 12362 | -6/Zion | Entered Deep Caves 12362 | -6/Deep Caves | Accompanied by 5 allies 12492 | -6/Deep Caves | Build established: Scavenger-Mutant 12548 | -6/Deep Caves | Attacked by Z-Imprinter 12553 | -6/Deep Caves | Z-Facility disabled 12558 | -6/Deep Caves | Destroyed Z-Imprinter 12590 | -6/Deep Caves | Lost 3 allies 12989 | -6/Deep Caves | Discovered new exit (range 7) 13349 | -6/Deep Caves | Found Surveybot 24 Scanner 13674 | -6/Deep Caves | Build established: Scavenger-Assassin 14092 | -6/Deep Caves | Spotted Golem 14361 | -6/Deep Caves | Build established: Scavenger-Mutant 14436 | -6/Deep Caves | Exposed GOLEM chamber 14437 | -6/Deep Caves | Triggered Deep Caves wall 14466 | -6/Deep Caves | Destroyed 25 combat bots 14587 | -6/Deep Caves | Spotted Assembler 14702 | -6/Deep Caves | Found Surveybot 24 Chip 14761 | -6/Deep Caves | Identified exit to Proximity Caves 15012 | -6/Deep Caves | Spotted Golem 15064 | -6/Deep Caves | Entered Proximity Caves 15183 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 15478 | -5/Proximity Caves | Spotted B-75 Beast 15498 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15501 | -5/Proximity Caves | Spotter reported a threat 15587 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15593 | -5/Proximity Caves | Entered Factory 15593 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15594 | -5/Factory | Identified exit to Upper Caves 15595 | -5/Factory | Loaded intel: 25 terminal locations 15611 | -5/Factory | Discovered exit to Upper Caves (range 14) 15836 | -5/Factory | Repaired Cmb. Airjet+ 16142 | -5/Factory | Build established: Scavenger-Scout 16167 | -5/Factory | Lost 4 parts (2n1u1w) 16184 | -5/Factory | Noticed a derelict Sapper rigging charges 16193 | -5/Factory | Spotted B-75 Beast 16253 | -5/Factory | Lost 3 parts (2n1u) 16341 | -5/Factory | Lost 4 parts (1p3n) 16939 | -5/Factory | Entered Upper Caves 16989 | -5/Upper Caves | Core integrity fell below 50% 17039 | -5/Upper Caves | Lost 6 parts (1p2n3u) 17295 | -5/Upper Caves | Build established: Mutant 17330 | -5/Upper Caves | Learned Factory trap positions 17422 | -5/Upper Caves | Core integrity fell below 20% 17450 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17389_ Com. Wheel destroyed. 17397_ VTOL Module melted. 17397_ S-27 Virus destroyed. 17401_ Lgt. Nuclear Core fries itself beyond repair. 17403_ Wheel destroyed. 17409_ Surveybot 24 Scanner destroyed. 17410_ Neutrino Core destroyed. 17413_ Cld. Aerolev Unit destroyed. 17413_ VTOL Module melted. 17413_ Lgt. Nuclear Core melted. 17413_ S-27 Virus destroyed. 17417_ Autogun fries itself beyond repair. 17418_ Hacking Suite destroyed. 17422_ System corrupted: Gyrokinetic Inverter rejected. 17424_ Dropped Med. Storage Unit. 17425_ Dropped Med. Treads. 17436_ Penetrated by Slug. 17446_ Slammed into S-27 Virus. 17447_ System Restoration Module destroyed. 17450_ Slug penetrates Wall. 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System | -9/Recycling | Hacked Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Cmb. Airjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 20% | -10/Materials Med. Laser | 34% | -10/Materials Med. Armor Plating | 13% | -6/Factory Cmb. Airjet | 14% | -5/Factory Studied --------- Ion Engine | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Cmb. Airjet | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Freedom! Uncivil War Challenges ------------ None Game ------ Seed PhasingSkeletonBroadsword Manual? 0 Play Time 02:11:33 Cumulative 413.2 hours Start 2026.05.28 @ 19:58:53 End 2026.06.02 @ 20:40:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 26 Types 15/0/8/2/0/0/0/0/1/0 Lore% 89 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e59ba28-c3f0-4c5a-acea-f63e008b2334