Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 23:52:27 Player: RX86 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (1240) 1240 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 7980 Bonus ------- Follower Combat Kills 140 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 171/300 Energy 49/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Targeting Computer Melee Analysis Suite Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (0) System Restoration Module Plasma Rifle Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Gravmag Array Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Superbattery Advanced Weight Redist. System Triangulator Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer ECM Suite Advanced Shield Generator System Shield > --- WEAPON ----------- Power Sword Makeshift Spear > --- INVENTORY -------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Trap Scanner Melee Analysis Suite Microactuators Shock Absorption System EM Disruption Field System Restoration Module Improved Remote Datajack [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 9 | . . 2 . . . 1 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 195 | 6 9 4 16 3 1 40 28 23 12 2 13 38 Power 19 | 1 1 1 3 . . 5 1 3 1 . 1 2 Engine 11 | 1 1 1 3 . . 3 . . . . . 2 Core 8 | . . . . . . 2 1 3 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 49 | 2 2 . 7 . . 17 5 3 3 . 2 8 Treads 3 | . . . 2 . . . . . . . . 1 Leg 15 | 2 2 . 2 . . 8 . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight 29 | . . . 3 . . 9 5 3 3 . . 6 Utility 83 | 1 2 2 1 2 . 7 15 14 7 1 8 23 Device 41 | . 2 . . . . 2 7 6 3 1 5 15 Storage 17 | 1 . . 1 2 . 1 5 1 2 . 1 3 Processor 15 | . . 1 . . . 3 1 4 . . 2 4 Hackware 3 | . . . . . . . 1 1 . . . 1 Protection 7 | . . 1 . . . 1 1 2 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 4 1 5 1 1 11 7 3 1 1 2 5 Energy Gun 9 | 1 4 . . . . 2 . . . . . 2 Energy Cannon 3 | . . . . . 1 1 . . . . . 1 Ballistic Gun 6 | 1 . . 1 . . 2 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . 2 1 . 1 2 . . . . . Special Weapon 4 | . . . . . . . . 1 1 . 1 1 Impact Weapon 4 | . . . . . . 3 1 . . . . . Slashing Weapon 10 | . . 1 2 . . 2 3 1 . . 1 . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 4 . 1 . . . Parts Lost 35 | . 2 . 2 . 1 1 1 5 3 . . 20 Power 2 | . . . . . . . . . . . . 2 Propulsion 9 | . . . 2 . . . . . 1 . . 6 Utility 19 | . . . . . 1 1 1 4 1 . . 11 Weapon 5 | . 2 . . . . . . 1 1 . . 1 Highest Loss Streak 10 | . 1 . 2 . 1 1 1 4 3 . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 87 89 97 94 92 93 90 93 91 52 Engine 6 | . 14 11 11 11 11 6 . . . . . . Core 2 | . . . . . . 2 7 5 4 6 4 1 Treads 2 | . . . 14 . . . . . . . . 2 Leg 11 | . 28 22 4 22 22 21 . . . . . 1 Flight 7 | . . . 3 . . 3 23 20 20 20 13 1 Device 15 | . 13 11 11 11 9 11 17 17 29 38 33 16 Storage 9 | . 14 11 9 11 11 9 11 6 7 6 11 3 Processor 11 | . . 11 11 11 11 15 15 20 6 6 10 8 Hackware 2 | . . . . . . . 5 5 6 6 5 3 Protection 6 | . . 11 11 11 11 5 1 3 6 1 . . Energy Gun 3 | . 26 19 . . . 3 . . . . . 4 Energy Cannon 1 | . . . . . 10 4 . . . . . . Launcher 2 | . . . 9 1 11 2 . . . . . . Slashing Weapon 3 | . . 2 2 10 . . 7 5 6 1 . 1 Naked Turns 5 | . . . . . . . . . . . . 5 Heaviest Build 55 | 11 14 17 20 55 29 30 25 29 27 26 36 38 Greatest Support 70 | 20 20 20 40 23 23 55 26 27 27 27 38 70 Greatest Overweight (x) 4 | 1 . . 1 2 1 1 1 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 7 9 10 10 10 10 10 10 10 6 Most Carried 10 | 2 8 6 8 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 5 7 8 9 9 9 9 9 9 9 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 7 5 7 10 10 10 10 9 10 10 10 3 Class Distribution -------------------- 46% | Mutant 17% | Scavenger-Mutant 12% | Infiltrator-Mutant 9% | Sprinter 4% | Ninja 4% | Infiltrator-Ninja 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Ninja | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Matter Collected 2753 | 205 115 . 234 . 72 259 200 444 490 68 265 401 Remotely . | . . . . . . . . . . . . . Salvage Created 2090 | . 363 . 72 . 125 427 239 287 146 . 265 166 Parts 158 | . 35 . 16 . 13 31 16 12 6 . 14 15 Haulers Intercepted 7 | . . . . . . 3 2 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Combat Hostiles Destroyed 35 | . 10 . 8 . 5 5 1 . 2 . . 4 Melee 11 | . . . 3 . . 1 1 . 2 . . 4 Guns 10 | . 9 . . . . 1 . . . . . . Cannons 2 | . . . . . . 2 . . . . . . AOE 11 | . 1 . 5 . 5 . . . . . . . Classes Destroyed 15 | . 4 . . . 1 4 2 1 . . 1 2 Worker 2 | . . . . . . . . . . . 2 . Builder 5 | . 1 . . . . 1 1 1 . . 1 . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 7 | . . . . . . 3 2 2 . . . . Recycler 2 | . . . . . 1 . . . . . 1 . Mechanic 2 | . . . . . . . 1 1 . . . . Operator 3 | . . . . . . 1 . 1 . . 1 . Watcher 3 | . 1 . . . . . 1 . . . 1 . Swarmer 19 | . 6 . 8 . 5 . . . . . . . Cutter 2 | . . . . . . . . . . . . 2 Grunt 4 | . 4 . . . . . . . . . . . Sentry 4 | . . . . . . 4 . . . . . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 4 | . . . . . . 1 . . 2 . . 1 Programmer 1 | . . . . . . . 1 . . . . . Best Kill Streak 5 | . 4 . 3 . 3 2 1 2 1 . 5 1 Combat Bots Only 4 | . 4 . 3 . 3 1 1 . 1 . . 1 Max Kills in Single Turn 3 | . 1 . 3 . 2 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . 2 . . . . . . . Melee 1 | . . . 1 . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Damage Taken 5041 | . 469 65 285 . 218 400 178 433 412 14 . 2567 Core 1632 | . 112 10 82 . 68 105 50 90 56 4 . 1055 Absorbed by Shields 185 | . . . . . . . . . . . . 185 Redirected to Shielding 11 | . . 3 3 . 5 . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . . 28 . . . . . Core Remaining (%) 78 | 100 55 . . . 60 80 92 . . 82 . . Volleys Fired 73 | . 32 4 4 . 9 9 2 10 2 . . 1 Largest 2 | . 2 2 1 . 1 2 1 1 1 . . 2 Hottest 150 | . 115 115 33 . 75 143 28 28 100 . . 150 Shots Fired 103 | . 53 5 4 . 9 16 2 10 2 . . 2 Gun 71 | . 53 5 2 . . 6 2 1 . . . 2 Cannon 16 | . . . . . 6 10 . . . . . . Launcher 5 | . . . 2 . 3 . . . . . . . Special 11 | . . . . . . . . 9 2 . . . Kinetic 7 | . . . 2 . . 2 2 1 . . . . Thermal 39 | . 10 5 . . 6 14 . . 2 . . 2 Explosive 5 | . . . 2 . 3 . . . . . . . Electromagnetic 43 | . 43 . . . . . . . . . . . Robot Hit Streak 6 | . 5 1 2 . 4 4 6 6 2 . . 1 Robot Miss Streak 4 | . 4 1 1 . 2 2 . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 115 | . 22 1 6 . 2 21 13 20 12 . 6 12 Core Hits 59 | . 16 . 8 . 6 9 5 4 4 . 4 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . Critical Strikes 6 | . . . . . . 4 . . 1 . . 1 Burn 1 | . . . . . . . . . 1 . . . Smash 4 | . . . . . . 4 . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 163 | . . 1 10 2 . 39 39 22 14 . 14 22 Impact 37 | . . . . . . 37 . . . . . . Slashing 109 | . . 1 10 2 . 2 39 22 14 . 4 15 Piercing 17 | . . . . . . . . . . . 10 7 Sneak Attacks 19 | . . . 1 . . 2 4 6 . . 5 1 Combat Hostiles 2 | . . . 1 . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 4577 | . 315 14 491 . 284 671 539 838 580 . 402 443 Guns 427 | . 273 14 7 . . 73 38 . . . . 22 Cannons 188 | . . . . . 52 136 . . . . . . Explosions 636 | . 42 . 362 . 232 . . . . . . . Melee 3288 | . . . 122 . . 462 501 838 553 . 402 410 Ramming 11 | . . . . . . . . . . . . 11 Kinetic 68 | . . . 7 . . 23 38 . . . . . Thermal 393 | . 92 14 . . 52 186 . . 27 . . 22 Explosive 594 | . . . 362 . 232 . . . . . . . Electromagnetic 223 | . 223 . . . . . . . . . . . Impact 380 | . . . . . . 380 . . . . . . Slashing 2447 | . . . 122 . . 82 501 838 553 . . 351 Piercing 461 | . . . . . . . . . . . 402 59 Highest Corruption 11 | . . . . . . . 4 11 10 8 . 2 Average Corruption 5 | . . . . . . . 2 7 8 8 . 1 Corruption Purged 8 | . . . . . . . 5 . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 32 | . . . . . . . 5 8 15 4 . . Message Errors 8 | . . . . . . . 1 3 4 . . . Matter Fused 7 | . . . . . . . . 1 5 1 . . Heat Flow Errors 4 | . . . . . . . 1 . 2 1 . . Energy Discharges 5 | . . . . . . . 2 . 2 1 . . Data Loss (minor) 6 | . . . . . . . 1 3 1 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 663 | . . . 5 . 16 106 87 207 149 . 70 23 Projectiles . | . . . . . . . . . . . . . Explosions 16 | . . . . . 16 . . . . . . . Melee 647 | . . . 5 . . 106 87 207 149 . 70 23 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 24 | . 16 . . . 8 . . . . . . . Shots 2 | . 1 . . . 1 . . . . . . . Rammed 12 | . . . . . . . . . . . . 12 Targets Rammed 14 | . . . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 2 Highest Temperature 275 | . 125 45 1 . 90 131 219 . 275 180 . 30 Average Temperature 58 | . 40 19 1 . 33 53 113 . 129 104 . 22 Received Heat Transfer 246 | . 123 36 . . . 72 9 . . 6 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 1012 | . 198 37 . . 74 333 . . 320 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Peak Influence 392 | . 284 69 392 . 260 266 198 86 . . 129 154 Initial 120 | . . 29 26 . . 101 120 21 . . 37 90 Average 120 | . 71 48 185 . 123 161 108 37 . . 91 109 Maximum Alert Level 1 | . 1 . 1 . 1 1 . . . . . . Low Security (%) 85 | 100 91 100 71 . 83 65 100 100 . . 100 100 Level 1 14 | . 8 . 28 . 16 34 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 3 1 . . . 2 2 6 . . 1 3 Investigation 5 | . 2 . . . . 1 1 1 . . . . Extermination 2 | . . . . . . . 1 1 . . . . Reinforcement 11 | . 1 1 . . . 1 . 4 . . 1 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Distress Signals 6 | . 2 . . . . 2 . 2 . . . . Communications Jammed 3 | . . . . . . . . 2 . . 1 . Distress Signals 2 | . . . . . . . . 1 . . 1 . Times Spotted 104 | . 18 3 18 . 9 9 5 10 6 4 3 19 Peak Tracking Total 11 | . 5 2 6 . 4 7 2 6 2 3 1 11 Tactical Retreats 21 | . 1 . 2 . 3 2 1 3 2 2 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Traps Triggered 7 | . 2 . . . . 1 1 1 . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Machines Disabled 1 | . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Machines Accessed 36 | . 4 1 . 5 . 6 5 11 2 . 2 . Terminals 17 | . 3 1 . . . 4 2 6 . . 1 . Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 5 | . 1 . . . . 1 1 2 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 1 1 . . . . Total Hacks 130 | . 14 4 . 50 . 12 9 28 11 . 2 . Successful 100 | . 8 1 . 50 . 8 7 13 11 . 2 . Failed 30 | . 6 3 . . . 4 2 15 . . . . Catastrophic 2 | . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 1 . . 12 . 1 2 1 1 . . . Terminals 45 | . 11 4 . . . 9 4 16 . . 1 . Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units 13 | . 3 . . . . 2 2 6 . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access 3 | . . . . . . 1 1 1 . . . . Terminal Hacks 82 | . 7 1 . 50 . 5 2 5 11 . 1 . Record 65 | . 2 . . 49 . 3 . 1 10 . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Open DSF 5 | . . . . . . . 1 3 . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 2 | . 2 . . . . . . . . . . . Unreport Threat 3 | . 2 . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . Network Status 2 | . . . . . . . . 1 . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 9 | . 1 . . . . 2 2 4 . . . . Process 2 | . . . . . . 1 . 1 . . . . Report Inventory 4 | . 1 . . . . . 1 2 . . . . Retrieve Matter 2 | . . . . . . 1 . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . 1 1 1 . . . . Seal Access 3 | . . . . . . 1 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 4 1 . . . 4 4 6 . . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 22 | . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 407 | . . . . . . 390 . 17 . . . . Retrieved Matter 533 | . . . . . . 516 . 17 . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . . Non-combat 3 | . . . . . . . . 3 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 5 . . . . parse_system 1 | . . . . . . . . 1 . . . . no_distress 3 | . . . . . . . . 3 . . . . find_fabricator 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Total Allies 3 | . . . 3 . . . . . . . . . Largest Group 3 | . . . 3 3 3 . . . . . . . Highest-Rated Group 40 | . . . 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . Ally Attacks 25 | . . . 10 . 15 . . . . . . . Total Damage 320 | . . . 159 . 161 . . . . . . . Kills 6 | . . . 4 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . . 3 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Turns Passed 5688 | 46 508 75 917 910 361 706 634 439 462 117 175 338 Spaces Moved 6867 | 32 332 49 725 743 180 498 1296 989 1118 321 333 251 Core 60 | 9 . . . . . . 25 . . . . 26 Treads 437 | . . . 386 . . . . . . . . 51 Legs 1730 | 23 332 49 115 743 180 288 . . . . . . Wheels . | . . . . . . . . . . . . . Hover 113 | . . . . . . . . . . . 34 79 Flight 4527 | . . . 224 . . 210 1271 989 1118 321 299 95 Fastest Speed 27 | 50 120 120 37 120 120 29 29 30 34 34 34 27 Average Speed 65 | 110 120 120 115 120 185 89 30 31 34 34 35 66 Slowest Speed 260 | 190 120 120 190 260 190 190 100 114 34 34 46 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 56 | . . . 11 . . 3 7 27 . . 6 2 Cave-ins Triggered 2 | . . . . . . . 1 1 . . . . Exploration Rate (%) 50 | 3 79 8 98 95 27 37 26 31 97 47 11 97 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . Known Exits Taken 8 | . . 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . . . . 1 . 1 . . Scrap Searched 10 | . . . 3 . 1 . . . 4 2 . . Spaces Dug 63 | . . 1 1 1 . 22 19 8 . . 7 4 Terrain Destroyed 134 | . 5 1 26 1 39 24 19 8 . . 7 4 Melee 63 | . . 1 1 1 . 22 19 8 . . 7 4 Projectile 6 | . . . . . 4 2 . . . . . . AOE 65 | . 5 . 25 . 35 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Total 7660 | 39 387 57 769 755 201 679 1464 1054 1175 328 372 380 Wait 173 | . 3 . . . 1 42 69 10 15 . . 33 Move 6759 | 31 331 48 703 742 179 491 1281 947 1117 320 322 247 Hop 39 | . . . 10 . . 3 6 14 . . 4 2 Pick Up 111 | 2 8 . 8 4 6 22 19 13 7 3 8 11 Fast Attach 39 | 6 2 . 4 . . 4 2 2 2 . 3 14 Attach 61 | . 1 2 4 . 1 9 6 10 5 . 6 17 Detach 26 | . . . 3 1 . 6 1 5 3 . 3 4 Swap 95 | . 6 2 8 3 . 27 20 11 5 2 4 7 Drop 105 | . 4 . 11 3 5 27 18 10 5 3 9 10 Fire 73 | . 32 4 4 . 9 9 2 10 2 . . 1 Melee 160 | . . 1 10 2 . 39 39 22 14 . 13 20 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . . 14 Escape Stasis 1 | . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 462 | -10/Materials | Discovered new exit (range 10) 540 | -10/Materials | Discovered new exit (range 9) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x2 571 | -9/Materials | Identified exit to Mines 630 | -9/Materials | Entered Mines 677 | -9/Mines | Met a Derelict bent on vengeance 697 | -9/Mines | Discovered new exit (range 13) 714 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 725 | -9/Mines | Found a hidden stash of uninstalled traps 767 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 802 | -9/Mines | Discovered new exit (range 13) 854 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 940 | -9/Mines | Build established: Scavenger-Mutant 1208 | -9/Mines | Learned location of Storage (-7) 1219 | -9/Mines | Learned location of 1 exit from Materials 1503 | -9/Mines | Learned Materials emergency access door positions 1513 | -9/Mines | Discovered new exit (range 15) 1543 | -9/Mines | Identified exit to Exiles 1547 | -9/Mines | Entered Exiles 1547 | -9/Exiles | Accompanied by 3 allies 1568 | -9/Exiles | Discovered new exit (range 14) 1605 | -9/Exiles | Build established: Mutant 1606 | -9/Exiles | Met 8R-AWN 1623 | -9/Exiles | Met EX-HEX 1702 | -9/Exiles | Met EX-DEC 1719 | -9/Exiles | Visited The Gauntlet 1937 | -9/Exiles | Discovered new exit (range 15) 2011 | -9/Exiles | Learned location of Zion (-6) 2048 | -9/Exiles | Met EX-BIN 2145 | -9/Exiles | Aligned with FarCom system 2146 | -9/Exiles | Given EX-Vault access code 2176 | -9/Exiles | Opened EX-Vault 2222 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2276 | -9/Exiles | Found Superbattery 2456 | -9/Exiles | Identified exit to Mines 2457 | -9/Exiles | Left Exiles lab with Superbattery 2457 | -9/Exiles | Entered Mines 2457 | -8/Mines | Accompanied by 3 allies 2580 | -8/Mines | Discovered new exit (range 13) 2601 | -8/Mines | Identified exit to Materials 2818 | -8/Mines | Entered Materials 2818 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2819 | -8/Materials | Identified exit to Factory 3455 | -8/Materials | Discovered exit to Factory (range 5) 3524 | -8/Materials | Entered Factory 3524 | -7/Factory | Evolved 2 slots: Utility x2 3731 | -7/Factory | Discovered new exit (range 15) 3785 | -7/Factory | Identified exit to Factory 3795 | -7/Factory | Build established: Sprinter 4022 | -7/Factory | Crushed by falling debris 4062 | -7/Factory | Discovered exit to Factory (range 7) 4124 | -7/Factory | Repaired Xenon Bombardment Thruster 4158 | -7/Factory | Entered another Factory area 4158 | -6/Factory | Evolved 2 slots: Utility x2 4201 | -6/Factory | Identified exit to DSF 4337 | -6/Factory | Assembled infested ambush trap array 4403 | -6/Factory | Discovered new exit (range 6) 4468 | -6/Factory | Crushed by falling debris 4468 | -6/Factory | System corruption reached 10% 4499 | -6/Factory | Lost 4 parts (3u1w) 4597 | -6/Factory | Entered Lower Caves 4614 | -6/Lower Caves | Identified exit to Lower Caves 4683 | -6/Lower Caves | Learned Factory trap positions 4683 | -6/Lower Caves | Learned Armory trap positions 4683 | -6/Lower Caves | Learned Research emergency access door positions 4683 | -6/Lower Caves | Learned Research stockpile data 4683 | -6/Lower Caves | Learned Extension stockpile data 4683 | -6/Lower Caves | Learned Extension security intel 4768 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4882 | -6/Lower Caves | Build established: Infiltrator-Mutant 4925 | -6/Lower Caves | Encountered a Warlord checkpoint 5059 | -6/Lower Caves | Entered another Lower Caves area 5173 | -6/Lower Caves | Discovered new exit (range 7) 5176 | -6/Lower Caves | Entered Factory 5176 | -5/Factory | Evolved 2 slots: Utility x2 5177 | -5/Factory | Loaded intel: 119 trap records 5185 | -5/Factory | Spotted B-75 Beast 5349 | -5/Factory | Identified exit to DSF 5351 | -5/Factory | Entered DSF 5440 | -5/DSF | Additional patrols routed to DSF 5456 | -5/DSF | Released all parts (13) 5527 | -5/DSF | Lost 9 parts (2p1n6u) 5548 | -5/DSF | Core integrity fell below 50% 5671 | -5/DSF | Core integrity fell below 20% 5678 | -5/DSF | Discovered new exit (range 15) 5689 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05667_ Mak. Spear destroyed. 05668_ Dropped Plasma Rifle. 05668_ Dropped Med. Storage Unit. 05669_ Acquired 9 matter. 05669_ Acquired Imp. Surge Thruster. 05670_ P-70 Sage resets H-71 Marshal, system corruption cleaned. 05670_ Phase Shifter destroyed. 05670_ Knocked back. 05671_ Acquired Superbattery. 05673_ Acquired 8 matter. 05676_ Imp. Surge Thruster destroyed. 05678_ EXIT=FOUND 05682_ C-30 ARC bursts open, deploying its payload. 05682_ S-27 Virus unfolds itself. 05682_ Imp. Surge Thruster destroyed. 05682_ X-67 Chaingunner springs to life. 05683_ Acquired 110 matter. 05684_ ECM Suite destroyed. 05686_ Focal Shield destroyed. 05689_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????""??????? | | ??????????????????????????????????????"#??????? | | ????????????????????#########???????##"####???? | | ????????????????????# !!#########"""""#???? | | ????????????????????# !!#===#==##"""""#???? | | ????????????????????# s" s <""##"?? | | ????????????????????# s" x """""?? | | ????????????????????### ### #==##s ""##??? | | ????????????????????### ### #==#?# ###???? | | ????????????????????# @ p!!########## ##????? | | ????????????????????# !!#??????# #????? | | ????????????????????# pg!!#??????# #????? | | ????????????????????### ###??????### ##????? | | ????????????????????#== g !!#??????#== #????? | | ????????????????????#== !!#??????#== #????? | | ?????????????????????== !!#??????#== #????? | | ??????################# ############ ###???? | | ?????## ## #!!!"## Hg###[[[# ## !!#???? | | ?????#" ## =#!/!!" ##[[[# ## !!#???? | | ??????#== =!%"%== #???? | | ??????#== !=! "%" A #???? | | ??????#= %[! = #???? | | ??????#[ ## #===# ##!!!#!!!## #???? | | ??????#%[ ## #===# # ###!!!#!!!## #???? | | ??????### #"########## "################???? | | ???????#! !!#??????#!! %]]#?????????????????? | | ???????#! [!!####???#!! ]]#?????????????????? | | ???????# !!# #???#!! ]]#?????????????????? | | ???????##[ ######???### ###?????????????????? | | ???????# [!!#??????# #?????????????????? | | ???????# !!#??????# #?????????????????? | | ???????## ########## #?????????????????? | | ??????### ###!!#!!!### ###?????????????????? | | ????### [[##!!#!!!### ###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Part-time Excavator System Compromised Challenges ------------ None Game ------ Seed ArmoredGlidesysSystem Manual? 0 Play Time 06:23:17 Cumulative 24.1 hours Start 2022.05.13 @ 00:34:02 End 2022.05.13 @ 23:52:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 759cc640-9f0c-49d0-9b84-02e041e921e5