Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 13:50:44 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (1648) 1648 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 7133 Bonus ------- Follower Combat Kills 210 Met Data Miner 300 Friendly Fire -20 Cogmind --------- Core Integrity 926/1000 Matter 277/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hardlight Generator Improved Arc Projector Heavy Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Improved Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector > --- INVENTORY -------- Fission Core Light Fission Core Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel Power Amplifier Enhanced Optical Array Improved Hardlight Generator Field Laser Heavy Laser Heavy Plasma Cannon Improved Proton Missile Launcher [Rating: 70] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 7 | . . . . . 5 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 67 | 8 9 4 . 3 22 11 7 . 2 1 Power 14 | 2 1 . . . 6 2 1 . 1 1 Engine 4 | 2 1 . . . 1 . . . . . Core 10 | . . . . . 5 2 1 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 16 | 4 3 . . . 5 3 1 . . . Treads . | . . . . . . . . . . . Leg 12 | 2 3 . . . 3 3 1 . . . Wheel 4 | 2 . . . . 2 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | . 3 2 . 1 8 3 2 . 1 . Device 14 | . 1 2 . 1 6 2 1 . 1 . Storage 2 | . 2 . . . . . . . . . Processor 4 | . . . . . 2 1 1 . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 2 2 . 2 3 3 3 . . . Energy Gun 13 | 2 1 2 . 2 3 1 2 . . . Energy Cannon 2 | . 1 . . . . 1 . . . . Ballistic Gun 1 | . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 5 | . . . . . . . 5 . . . Parts Lost 38 | . 1 1 . . 6 6 9 . 14 1 Power 7 | . . 1 . . . 1 2 . 3 . Propulsion 10 | . . . . . 3 . 2 . 4 1 Utility 12 | . . . . . 1 3 3 . 5 . Weapon 9 | . 1 . . . 2 2 2 . 2 . Highest Loss Streak 9 | . 1 1 . . 3 6 9 . 9 1 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 8 | 3 5 9 7 9 9 11 9 6 4 3 Power 1 | . 1 1 . . 2 2 2 2 . . Propulsion 3 | 1 3 5 5 5 1 1 2 2 . . Utility 1 | . . . . 1 2 3 1 . . 1 Weapon 2 | . . 2 2 2 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 2 | . . 1 . . 1 . . . . . Power 1 | . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 88 94 100 100 89 98 92 93 45 19 Engine 8 | . 14 13 14 14 4 6 2 . . . Core 3 | . . . . . 8 6 9 13 6 8 Leg 22 | . 28 28 28 28 15 25 25 26 12 4 Device 14 | . 3 8 14 14 29 25 21 20 7 . Storage 9 | . 14 14 14 14 6 6 6 6 4 4 Processor 4 | . . . . . 5 13 13 13 5 . Energy Gun 11 | . 23 14 14 25 12 8 4 . . . Energy Cannon 6 | . 4 14 14 2 . 3 4 6 2 . Peak Build Rating 70 | 5 7 10 8 14 64 69 70 62 62 19 Average Rating 27 | 3 6 8 7 10 48 65 62 62 30 16 On Entrance 28 | . 5 7 8 7 14 64 66 62 62 13 Naked Turns 178 | . . . . . . . . . 164 14 Heaviest Build 64 | 8 28 32 30 32 52 64 62 57 61 39 Greatest Support 72 | 32 20 20 20 20 56 68 72 67 71 16 Greatest Overweight (x) 4 | . 1 1 1 1 1 . . . 4 2 Average Overweight (x) . | . . 1 1 1 . . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 15 15 13 14 Most Carried 15 | 5 10 12 9 11 15 15 14 7 7 3 Average Carried 8 | 3 5 9 7 9 10 12 10 7 4 3 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 Final Carried 14 | 5 9 9 7 11 14 12 7 7 3 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 1203 | 280 82 123 20 20 272 153 154 . 99 . Remotely . | . . . . . . . . . . . Salvage Created 1711 | . 213 166 56 . 453 267 451 . 105 . Parts 85 | . 11 8 4 . 26 13 19 . 4 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 56 | . . 15 . . . 11 17 . 13 . Prevented 8 | . . . . . . 3 5 . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 43 | . 7 5 1 . 11 6 11 . 2 . Guns 23 | . 6 1 . . 7 3 5 . 1 . Cannons 16 | . 1 4 1 . . 3 6 . 1 . AOE 3 | . . . . . 3 . . . . . Classes Destroyed 8 | . 3 2 . . 2 . . . 1 . Tunneler 1 | . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . Swarmer 21 | . 3 4 . . 4 3 7 . . . Grunt 14 | . 4 . . . 3 2 4 . 1 . Sentry 5 | . . 1 1 . 2 1 . . . . Hunter 1 | . . . . . . . . . 1 . Programmer 2 | . . . . . 2 . . . . . Best Kill Streak 6 | . 2 5 1 . 5 6 6 . 1 . Combat Bots Only 6 | . 2 4 1 . 5 6 6 . 1 . Max Kills in Single Turn 3 | . 1 1 1 . 3 1 1 . 1 . Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . . . . 3 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 514 | . 37 75 6 . 111 100 94 . 82 9 Missed 154 | . 10 31 2 . 37 26 17 . 27 4 Hits 360 | . 27 44 4 . 74 74 77 . 55 5 Melee 11 | . . . . . . . . . 11 . Projectile 349 | . 27 44 4 . 74 74 77 . 44 5 Critical Strikes 13 | . . 2 . . 4 2 1 . 4 . Damage Taken 5207 | . 369 407 59 . 1046 920 1209 . 1105 92 Core 880 | . 60 44 15 . 224 123 139 . 201 74 Absorbed by Shields 180 | . . . . . . . 96 . 84 . Core Remaining (%) 57 | 100 . . . 52 . . . . 19 . Volleys Fired 144 | . 26 29 4 . 23 16 30 . 16 . Largest 2 | . 2 2 2 . 2 2 2 . 2 . Hottest 165 | . 100 120 100 . 165 165 159 . 123 . Shots Fired 258 | . 52 56 8 . 45 23 44 . 30 . Gun 180 | . 51 27 4 . 45 14 25 . 14 . Cannon 76 | . 1 29 4 . . 7 19 . 16 . Launcher 2 | . . . . . . 2 . . . . Special . | . . . . . . . . . . . Kinetic 18 | . . . . . . . 4 . 14 . Thermal 212 | . 44 56 8 . 41 21 26 . 16 . Explosive . | . . . . . . . . . . . Electromagnetic 28 | . 8 . . . 4 2 14 . . . Robot Hit Streak 17 | . 6 7 4 . 17 5 10 . 11 . Robot Miss Streak 6 | . 4 2 2 . 3 6 3 . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . Shots Hit Robots 172 | . 29 33 6 . 41 12 30 . 21 . Core Hits 82 | . 12 9 2 . 25 11 17 . 6 . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . 2 . . 2 2 1 . . . Burn 5 | . . . . . 2 2 1 . . . Destroy 2 | . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3784 | . 342 499 92 . 1047 464 743 . 597 . Guns 2162 | . 325 219 35 . 842 214 290 . 237 . Cannons 1258 | . 17 280 52 . . 96 453 . 360 . Explosions 341 | . . . . . 187 154 . . . . Melee . | . . . . . . . . . . . Ramming 23 | . . . 5 . 18 . . . . . Kinetic 307 | . . . . . . . 70 . 237 . Thermal 2987 | . 290 499 87 . 931 310 510 . 360 . Explosive . | . . . . . . . . . . . Electromagnetic 467 | . 52 . . . 98 154 163 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . . . 2 2 7 7 23 . Average Corruption 8 | . . . . . 1 2 4 7 15 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 55 | . . . . . 1 8 12 2 32 . Message Errors 11 | . . . . . . 3 2 . 6 . Matter Fused 15 | . . . . . . 3 5 2 5 . Heat Flow Errors 7 | . . . . . 1 . 1 . 5 . Energy Discharges 5 | . . . . . . . 2 . 3 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . 1 . 2 . Data Loss (minor) 7 | . . . . . . 1 . . 6 . Data Loss (major) 4 | . . . . . . 1 1 . 2 . Alerts 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 95 | . . 5 . . 82 . 8 . . . Projectiles 13 | . . 5 . . . . 8 . . . Explosions 82 | . . . . . 82 . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . 192 33 . . . . Shots 4 | . . . . . 2 2 . . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 574 | . 192 96 136 . 233 574 373 . 247 . Average Temperature 112 | . 70 38 68 . 79 332 127 . 75 . Received Heat Transfer 1272 | . 105 198 18 . 129 252 342 . 219 9 Effects 18 | . . . . . . 16 2 . . . Shutdowns 6 | . . . . . . 5 1 . . . Interference 6 | . . . . . . 6 . . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . 3 . . . . Damage (major) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 7 | . . . . . 3 2 2 . . . Heat Transferred 5904 | . 662 867 186 . 1967 787 885 . 550 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 97 | 100 100 . 100 . 93 . . . . 100 Level 1 2 | . . . . . 6 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 216 | . 60 . 69 . 216 . . . . 77 Initial 69 | . . . 69 . . . . . . . Average 27 | . 17 . 9 . 54 . . . . 3 Influence Increases 1391 | . 185 185 20 . 372 120 240 . 192 77 Destroy 0b10 Robot/C 1040 | . 140 140 20 . 220 120 220 . 120 60 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 . . . . . Destroy Leader 140 | . 40 . . . 60 . 20 . 20 . Allied During Kill 37 | . . . . . . . . . 22 15 Disable Machine 45 | . . . . . 45 . . . . . Destroy Structure 44 | . . . . . 42 . . . . 2 Lose Combat Pursuer 75 | . . 45 . . . . . . 30 . Influence Decreases 1344 | . 185 40 165 . 198 294 240 . 192 30 Entered New Map 142 | . . . 76 . . 66 . . . . Time Decay 1027 | . 185 40 89 . 178 168 190 . 167 10 Lost Part 155 | . . . . . 20 60 50 . 25 . Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 6 | . 2 . . . 3 . . . . 1 Investigation 1 | . . . . . 1 . . . . . Extermination 3 | . . . . . 2 . . . . 1 Reinforcement 2 | . 2 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals 3 | . 1 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 76 | . 12 9 1 . 18 7 12 . 8 9 Peak Tracking Total 7 | . 4 6 1 . 5 6 6 . 3 7 Tactical Retreats 4 | . . 2 . . . . . . 2 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 3 | . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 6 | . . 2 . . 3 . 1 . . . Max in Single Turn 3 | . . 1 . . 3 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 9 | . . . 2 . 1 1 1 4 . . Terminals 2 | . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 40 | . . . 5 . 2 1 1 31 . . Successful 38 | . . . 5 . . 1 1 31 . . Failed 2 | . . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . . . 4 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 38 | . . . 5 . . 1 1 31 . . Record 13 | . . . 3 . . . . 10 . . Part Schematic 13 | . . . . . . . . 13 . . Robot Schematic 5 | . . . . . . . . 5 . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . Open Door 2 | . . . . . . 1 1 . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . . . 96 96 Highest-Rated Ally 96 | . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . 20 6 Total Damage 742 | . . . . . . . . . 563 179 Kills 7 | . . . . . . . . . 4 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 4781 | . 165 935 624 457 971 573 568 108 380 . Optics 2923 | . . 546 . . 748 573 568 108 380 . Sensors 1396 | . . . . 267 971 158 . . . . Structural 2142 | . 165 389 624 190 774 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 6703 | 69 678 1567 624 457 971 573 568 108 847 241 Spaces Moved 3933 | 45 308 761 320 236 653 428 387 91 600 104 Core 269 | 3 . . . . . . . . 248 18 Treads . | . . . . . . . . . . . Legs 3339 | 36 308 761 320 236 340 428 387 91 346 86 Wheels 325 | 6 . . . . 313 . . . 6 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 100 120 120 120 50 50 Average Speed 151 | 112 184 190 190 190 122 120 120 120 116 223 Slowest Speed 260 | 120 190 190 190 190 190 120 120 120 260 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 56 37 69 24 19 61 62 76 84 3 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 2 . 3 2 . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 57 | . . . . . 41 4 4 . 8 . Melee . | . . . . . . . . . . . Projectile 16 | . . . . . . 4 4 . 8 . AOE 41 | . . . . . 41 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total 4445 | 62 362 824 328 244 787 466 451 90 718 113 Wait 183 | . 11 13 . . 41 11 13 . 89 5 Move 3923 | 44 307 760 319 235 652 427 386 90 599 104 Hop . | . . . . . . . . . . . Pick Up 58 | 10 7 6 . 5 22 1 4 . 3 . Fast Attach 10 | . 1 . . . 4 1 2 . 1 1 Attach 48 | 5 3 3 . . 17 6 7 . 7 . Detach 4 | . . . . . 2 . . . 2 . Swap 43 | 3 6 8 2 3 11 4 6 . . . Drop 30 | . 1 5 2 1 14 . 3 . 1 3 Fire 144 | . 26 29 4 . 23 16 30 . 16 . Melee . | . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 14) 259 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 10) 544 | -10/Materials | Discovered new exit (range 4) 618 | -10/Materials | Discovered new exit (range 9) 748 | -10/Materials | Entered Subcaves 957 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 967 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1250 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1407 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2266 | -10/Subcaves | Discovered new exit (range 12) 2315 | -10/Subcaves | Entered Recycling 2316 | -8/Recycling | Met a Zionite searching for Scraptown 2316 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2882 | -8/Recycling | Scanned before Scraplab entrance 2905 | -8/Recycling | Discovered new exit (range 11) 2939 | -8/Recycling | Entered Scraptown 3350 | -8/Scraptown | Discovered new exit (range 13) 3396 | -8/Scraptown | Entered Factory 3396 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3417 | -6/Factory | Discovered new exit (range 8) 3631 | -6/Factory | Lost 3 parts (3n) 3720 | -6/Factory | Discovered new exit (range 9) 4307 | -6/Factory | Discovered new exit (range 6) 4367 | -6/Factory | Entered Lower Caves 4526 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4582 | -6/Lower Caves | Lost 6 parts (1p3u2w) 4639 | -6/Lower Caves | Encountered a Warlord checkpoint 4916 | -6/Lower Caves | Discovered new exit (range 6) 4940 | -6/Lower Caves | Entered another Lower Caves area 5004 | -6/Lower Caves | Build established: Scavenger-Mutant 5165 | -6/Lower Caves | Attracted the attention of an 0b10 base 5186 | -6/Lower Caves | Core integrity fell below 50% 5244 | -6/Lower Caves | Lost 9 parts (2p2n3u2w) 5451 | -6/Lower Caves | Discovered new exit (range 18) 5508 | -6/Lower Caves | Entered Data Miner 5508 | -6/Data Miner | Discovered new exit (range 6) 5525 | -6/Data Miner | Met Data Miner 5560 | -6/Data Miner | Learned location of Section 7 (-2) 5584 | -6/Data Miner | Received God Mode back door access code from Data Miner 5616 | -6/Data Miner | Entered Proximity Caves 5756 | -5/Proximity Caves | Spotted B-75 Beast 5862 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 5972 | -5/Proximity Caves | System corruption reached 10% 6000 | -5/Proximity Caves | Escorted by Enhanced Grunt 6038 | -5/Proximity Caves | Lost 9 parts (3n4u2w) 6055 | -5/Proximity Caves | Discovered new exit (range 4) 6116 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6124 | -5/Proximity Caves | Build established: Mutant 6132 | -5/Proximity Caves | Core integrity fell below 20% 6463 | -5/Proximity Caves | Entered Factory 6463 | -5/Factory | Accompanied by 1 ally 6463 | -5/Factory | Evolved 2 slots: Utility x2 6704 | -5/Factory | Self-destructed Last Messages --------------- [Achievement: Leap Before You Look] PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 06536_ Acquired Mic. Fission Core. 06635_ ALERT: Security rotation in progress. 06682_ ALERT: All DSF locations entering lockdown mode. 06684_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9M. 06686_ Subcomponent Replicator disabled. 06686_ Slug penetrates Subcomponent Replicator. 06686_ Subcomponent Replicator disabled. 06686_ Arm. Leg destroyed. 06688_ Slug penetrates Wall. 06689_ Dropped Mic. Fission Core. 06689_ Discarded Neutrino Core. 06690_ Dropped Lrg. Storage Unit. 06690_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? 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"* +???????????? | | " "" #?#"""" # #!"*!"" #???????????? | | " "" #?#"""" # # """ #???????????? | | #?# # # #???????????? | | #############+##### # ????????????? | | # ?????????????? | | ###+########?????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #######+########## T#####????????????????????????? | | #?####????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | """" """" #?????????????????????????????????? | | """" """" #?????????????????????????????????? | | """" """" #?????????????????????????????????? | | """" """" #?????????????????????????????????? | | """" """" #?????????????????????????????????? | | """" """" #?????????????????????????????????? | | #?????????????????????????????????? | | ################?????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 36 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Particle Charging 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed StrikeTractorSpiker Manual? 0 Play Time 00:37:10 Cumulative 25.7 hours Start 2025.08.06 @ 21:41:12 End 2025.08.07 @ 13:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6570bad1-5ffd-4848-9ebd-e416222df7eb