Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.25 @ 04:43:43 Player: Azken Zutik Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (49) 245 Value Destroyed (1073) 1073 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 10193 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 257 Cogmind --------- Core Integrity 0/1600 Matter 206/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Advanced Transmission Jammer Advanced Phase Shifter Long-range Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine Micro Fission Core Backup Power VII > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Weight Redist. System Gravity Neutralizing Apparatus Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Backup Laser VII Katana > --- INVENTORY -------- Advanced Phase Shifter Improved Light Armor Plating Long-range Missile Launcher [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Improved Light Armor Plating Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Battle Rifle Energy Gun Backup Laser VII Ballistic Gun Battle Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . 2 . . 2 . . 2 . . 2 2 2 . Power 4 | . . . . 1 . . . . . . 1 . . . . . 1 . 1 . Propulsion 7 | . . . . . 1 . . 2 . . 1 . . . . . 1 1 1 . Utility 6 | . . . 2 1 . . . . . . . . . 2 . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 101 | 6 2 6 18 7 8 8 1 20 2 . 1 1 3 1 3 . 5 4 2 3 Power 10 | 1 1 . 2 1 . . 1 2 . . . . 2 . . . . . . . Engine 9 | 1 1 . 2 1 . . 1 2 . . . . 1 . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 . 1 3 1 1 2 . 9 . . . 1 1 . 2 . 5 2 . . Treads 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 . 1 2 . 1 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 . . Flight 20 | . . . . . . 2 . 9 . . . 1 1 . 2 . 5 . . . Utility 33 | 1 1 1 5 1 6 3 . 6 2 . 1 . . 1 . . . 1 1 3 Device 11 | . . 1 1 1 . . . 4 2 . . . . . . . . 1 1 . Storage 3 | 1 . . 2 . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . . . . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 15 | . 1 . 1 . 6 3 . 2 . . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 4 8 4 1 3 . 3 . . . . . . 1 . . 1 1 . Energy Gun 6 | . . . 3 2 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . 2 5 2 . 3 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . 1 . . . . . . 1 . . . 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . 1 . . . . 2 . . . . . . . . . 1 . . Parts Lost 44 | . 1 3 6 7 2 . . 3 . . 1 1 2 7 . 2 5 4 . . Power 7 | . . . 2 2 1 . . . . . . . 1 1 . . . . . . Propulsion 18 | . 1 1 1 1 . . . . . . . 1 1 3 . 2 5 2 . . Utility 7 | . . . . 2 . . . 2 . . . . . 2 . . . 1 . . Weapon 12 | . . 2 3 2 1 . . 1 . . 1 . . 1 . . . 1 . . Highest Loss Streak 7 | . 1 2 3 4 2 . . 2 . . 1 2 1 7 . 2 5 4 . . Average Slot Usage (%) 64 | . 81 76 93 62 27 36 68 79 91 93 81 76 74 39 6 5 4 7 . 9 Engine 8 | . 14 14 10 3 5 . 6 12 13 13 11 11 6 . . . . . . . Treads 2 | . 14 . 7 5 . . . . . . . . . . . . . . . . Wheel 2 | . 4 5 10 6 1 . . . . . . . . . . . . . . . Flight 8 | . . . . . . 8 15 16 33 33 29 29 20 12 6 5 4 . . . Device 7 | . . 10 2 6 . . . 16 18 20 17 17 16 9 . . . 2 . . Storage 6 | . 14 14 20 13 . . . . . . . . . . . . . . . . Processor 1 | . . . 10 6 . . . . . . . . . . . . . . . 9 Protection 8 | . 5 3 11 6 6 13 23 14 13 13 11 11 10 8 . . . . . . Ballistic Gun 12 | . 28 19 19 9 . 14 23 15 . . . . . . . . . . . . Naked Turns 407 | . . . . 61 13 . . . . . . . . 1 . 2 89 73 158 10 Heaviest Build 44 | 11 14 15 44 41 11 15 18 38 31 31 29 22 32 13 8 . . 2 . . Greatest Support 47 | 20 20 20 23 23 12 26 20 47 41 46 46 41 39 34 13 8 30 31 3 3 Greatest Overweight (x) 4 | 3 1 4 4 3 . . . 1 . . 1 . . . 2 . . . . . Average Overweight (x) . | 1 . 1 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 16 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 6 | 5 6 6 14 12 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 15 | 4 6 6 14 15 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 Average Carried 5 | 2 5 5 10 11 3 3 3 3 2 3 4 3 3 3 3 4 4 3 3 4 Final Capacity 16 | 6 6 6 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 14 | 4 6 6 14 4 4 4 2 4 2 4 4 3 4 4 4 4 4 4 4 4 Class Distribution -------------------- 62% | Mutant 18% | Tank 11% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Generator-Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Matter Collected 1803 | 356 129 108 394 113 . 189 9 97 79 13 103 . 133 20 55 5 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1588 | 160 186 52 554 173 56 . 21 362 . . . . . . 24 . . . . . Parts 102 | 14 15 3 36 9 2 . 2 15 . . . . . . 6 . . . . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 3 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 . . . . . 3 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 47 | . 6 13 17 3 1 . . 3 . . . . . . 4 . . . . . Guns 29 | . 6 . 17 3 . . . 3 . . . . . . . . . . . . AOE 18 | . . 13 . . 1 . . . . . . . . . 4 . . . . . Classes Destroyed 9 | 3 2 2 1 . . . . 1 . . . . . . . . . . . . Worker 4 | 1 . . 1 . . . 1 1 . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . . . 1 . . . . . . . . . . . . Swarmer 18 | . 3 . 8 . . . . 3 . . . . . . 4 . . . . . Grunt 14 | . 3 1 8 1 1 . . . . . . . . . . . . . . . Sentry 3 | . . . 1 2 . . . . . . . . . . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 5 3 12 6 2 1 . 1 4 . . . . . . 4 . . . . . Combat Bots Only 12 | . 3 12 6 2 1 . . 3 . . . . . . 4 . . . . . Max Kills in Single Turn 3 | 1 2 3 2 1 1 . 1 1 . . . . . . 2 . . . . . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Damage Taken 9486 | . 359 325 747 793 300 . 48 783 53 42 127 30 388 723 102 164 1386 1501 582 1033 Core 5464 | . 38 41 51 362 74 . . 39 . 22 14 30 128 463 77 135 1169 1206 582 1033 Absorbed by Shields 32 | . . . . . . . . 32 . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 68 87 34 . . 89 . . 92 . . 82 . . 41 10 16 . . Volleys Fired 182 | 18 24 34 59 19 3 . 1 20 . . . . . 1 2 . . . 1 . Largest 3 | 2 2 2 2 2 3 . 3 3 . . . . . 1 1 . . . 1 . Hottest 115 | 40 40 100 90 90 115 . 75 75 . . . . . 50 43 . . . 43 . Shots Fired 322 | 36 48 44 101 32 9 . 3 44 . . . . 1 1 2 . . . 1 . Gun 299 | 36 48 29 101 32 9 . 3 39 . . . . 1 1 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 8 . . . . . 5 . . . . . . 2 . . . 1 . Special 7 | . . 7 . . . . . . . . . . . . . . . . . . Kinetic 271 | 36 48 29 93 23 . . 3 39 . . . . . . . . . . . . Thermal 15 | . . 7 . . 6 . . . . . . . 1 1 . . . . . . Explosive 16 | . . 8 . . . . . 5 . . . . . . 2 . . . 1 . Electromagnetic 20 | . . . 8 9 3 . . . . . . . . . . . . . . . Robot Hit Streak 12 | 8 7 10 9 12 3 . 1 7 . . . . . . 2 . . . . . Robot Miss Streak 4 | 3 4 2 3 1 2 . . 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 5 1 1 . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 209 | 21 29 24 73 28 5 . 1 25 . . . . . . 2 . . 1 . . Core Hits 106 | 8 10 28 27 12 2 . 1 11 . . . . . 2 4 . 1 . . . Critical Hits 4 | 1 . . 2 . . . . 1 . . . . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | 1 . . 1 . . . . 1 . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4057 | 295 343 1034 883 313 214 . 16 437 . . . . . 14 473 . 28 7 . . Guns 2454 | 295 340 145 883 295 62 . 16 418 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1514 | . . 889 . . 152 . . . . . . . . . 473 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 89 | . 3 . . 18 . . . 19 . . . . . 14 . . 28 7 . . Kinetic 2195 | 295 340 145 825 156 . . 16 418 . . . . . . . . . . . . Thermal 152 | . . . . . 152 . . . . . . . . . . . . . . . Explosive 1362 | . . 889 . . . . . . . . . . . . 473 . . . . . Electromagnetic 259 | . . . 58 139 62 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . . 1 1 1 . 6 6 . . . 3 . 1 1 Average Corruption 2 | . . . . 1 . . . 1 1 1 . 6 6 . . . 2 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . 6 . . . 1 . . . Message Errors 3 | . . . . . . . . . . . . . 3 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 102 | . . 49 . . 34 . . . . . . . . . 19 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 102 | . . 49 . . 34 . . . . . . . . . 19 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . 40 . 8 54 . . 70 . . . . . 6 8 . 14 3 . . Shots 4 | . . 1 . . 1 . . 1 . . . . . . 1 . . . . . Rammed 15 | . 1 . . 3 . . . 1 . . . . . 5 . . 4 1 . . Targets Rammed 15 | . 1 . . 3 . . . 1 . . . . . 5 . . 4 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 171 | . 2 20 36 92 171 . 23 126 53 125 9 . 18 . . . . . . . Average Temperature 34 | . 2 12 9 44 85 . 17 34 22 72 7 . 12 . . . . . . . Received Heat Transfer 1297 | . 147 63 270 252 117 . 18 88 18 . 9 . 90 39 9 . 51 45 27 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . 150 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Peak Influence 750 | 35 222 71 315 371 240 133 692 750 . . 519 241 293 298 . . 147 237 373 268 Initial 338 | . 22 36 19 132 175 84 80 338 . . 289 181 161 143 . . 137 82 141 238 Average 215 | 17 150 39 105 172 190 110 360 572 . . 359 209 238 193 . . 126 127 242 247 Maximum Alert Level 3 | . 1 . 1 1 1 . 2 3 . . 2 1 1 1 . . . 1 1 1 Low Security (%) 60 | 100 59 100 85 86 76 100 19 . . . . 50 6 70 . . 100 92 39 . Level 1 24 | . 40 . 14 13 23 . 51 22 . . 78 50 93 29 . . . 7 60 100 Level 2 10 | . . . . . . . 29 53 . . 21 . . . . . . . . . Level 3 3 | . . . . . . . . 24 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 2 3 2 . 3 4 . . 1 . 1 1 . . 3 1 3 . Investigation 7 | . . . 1 . . . 1 2 . . . . . . . . 1 1 1 . Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 18 | . 2 . 1 3 2 . 1 2 . . 1 . 1 1 . . 2 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Distress Signals 18 | . 1 . 4 . . . . 2 . . 3 . . 5 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 13 22 26 25 9 3 8 47 6 2 17 6 14 27 6 4 15 17 16 9 Peak Tracking Total 24 | . 3 15 7 16 7 3 8 16 6 2 11 6 8 24 4 4 12 12 9 10 Tactical Retreats 42 | . 1 3 3 3 . . 2 9 2 1 4 . 2 2 . . 1 5 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Traps Triggered 15 | . . . 1 . 2 . 2 2 . . 2 . 2 . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Machines Disabled 3 | . . 1 . . . . . 1 . . . . . . . . . . 1 . Max in Single Turn 1 | . . 1 . . . . . 1 . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Machines Accessed 28 | . 1 . 1 1 1 . 6 4 1 . 3 . 2 . . . 2 . 4 2 Terminals 20 | . 1 . 1 1 . . 3 3 . . 3 . 1 . . . 2 . 4 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . 1 . . . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 52 | . 3 . 2 1 1 . 14 8 1 . 5 . 4 . . . 2 . 7 4 Successful 22 | . 2 . 2 1 1 . 6 4 1 . 1 . 3 . . . . . 1 . Failed 30 | . 1 . . . . . 8 4 . . 4 . 1 . . . 2 . 6 4 Catastrophic 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminals 35 | . 3 . 2 1 . . 5 5 . . 5 . 3 . . . 2 . 7 2 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . 2 . . . . . 1 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 4 3 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . 2 . 2 1 . . 1 2 1 . 1 . 2 . . . . . 1 . Record 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Refit 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 2 . . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 1 . . . 4 4 . . 3 . 1 . . . 2 . 4 2 Full Trace Events 3 | . . . . . . . . 2 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter 212 | . . . . . . . 212 . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Total Allies 19 | . . . . . . 19 . . . . . . . . . . . . . . Largest Group 19 | . . . . . . 19 13 . . . . . . . . . . . . . Highest-Rated Group 487 | . . . . . . 487 403 . . . . . . . . . . . . . Highest-Rated Ally 36 | . . . . . . 35 36 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . . . . 78 70 . . . . . . . . . . . . . Total Damage 5236 | . . . . . . 3620 1616 . . . . . . . . . . . . . Kills 22 | . . . . . . 9 13 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Turns Passed 4688 | 185 309 668 623 239 139 183 286 665 98 142 112 26 175 145 134 40 142 157 162 58 Spaces Moved 6797 | 123 149 303 301 178 173 314 502 1361 314 407 337 73 524 335 298 91 264 331 313 106 Core 1249 | 27 . 86 . 119 146 64 . . . . 1 . . 27 6 37 159 158 313 106 Treads 171 | 2 126 2 12 29 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 651 | 94 23 215 289 30 . . . . . . . . . . . . . . . . Hover 200 | . . . . . 27 . . . . . . . . . . . . 173 . . Flight 4526 | . . . . . . 250 502 1361 314 407 336 73 524 308 292 54 105 . . . Fastest Speed 28 | 50 90 90 90 50 50 37 40 31 28 28 28 31 31 34 37 40 34 36 50 50 Average Speed 49 | 96 149 127 111 82 54 41 40 35 30 29 30 31 32 37 41 44 45 44 50 50 Slowest Speed 250 | 200 160 250 180 180 81 50 40 120 31 31 100 37 37 50 150 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . 1 6 . . 3 . 7 10 . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 27 55 41 28 6 87 16 39 60 48 13 73 18 13 46 13 16 14 11 6 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 . . 1 1 . 1 . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . 2 . . . . . 1 1 . . . . Spaces Dug 34 | . . 7 . . . . . 27 . . . . . . . . . . . . Terrain Destroyed 197 | . . 55 . . 8 . . 85 . . . . . . 29 . . . 20 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 7 | . . 7 . . . . . . . . . . . . . . . . . . AOE 190 | . . 48 . . 8 . . 85 . . . . . . 29 . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Upp Upp Res Res Acc Com Total 7724 | 150 188 531 487 240 214 362 583 1508 315 428 342 75 522 344 305 90 277 337 317 109 Wait 567 | . 5 187 92 31 17 38 80 78 . 20 . . . 10 . . 9 . . . Move 6724 | 122 149 302 300 178 173 313 499 1350 313 406 331 72 509 316 297 90 256 330 312 106 Hop 28 | . . . . . . . 1 5 . . 3 . 7 9 . . 3 . . . Pick Up 51 | 4 5 2 15 3 5 2 . 8 . 2 . 1 1 1 1 . . 1 . . Fast Attach 51 | 6 1 1 4 1 3 5 1 13 . . . . 3 . 2 . 5 3 . 3 Attach 34 | . . 2 6 4 5 3 . 6 2 . . 1 . 1 1 . . 1 2 . Detach 10 | . . . . . 4 . . 3 . . . . . . 1 . . . 2 . Swap 16 | . 1 3 8 2 . . . 1 . . 1 . . . . . . . . . Drop 31 | . 3 . 3 . 4 1 1 13 . . . 1 2 2 1 . . . . . Fire 182 | 18 24 34 59 19 3 . 1 20 . . . . . 1 2 . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Ram 11 | . . . . 2 . . . . . . . . . 4 . . 4 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 11 . . 7 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 407 | -10/Materials | Identified exit to Mines 495 | -10/Materials | Entered Mines 496 | -10/Mines | Assembled infested the area 501 | -10/Mines | Assisted by a Guerilla fighting off Assembled 531 | -10/Mines | Destroyed 12 combat bots 1064 | -10/Mines | Discovered new exit (range 9) 1080 | -10/Mines | Learned location of Storage (-8) 1163 | -10/Mines | Entered Materials 1163 | -9/Materials | Evolved 2 slots: Utility x2 1538 | -9/Materials | Lost 3 parts (1p1n1w) 1772 | -9/Materials | Discovered new exit (range 11) 1786 | -9/Materials | Entered another Materials area 1786 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1903 | -8/Materials | Lost 4 parts (1p1n2w) 1964 | -8/Materials | Released all parts (7) 1994 | -8/Materials | Lost 3 parts (1p2u) 2006 | -8/Materials | Core integrity fell below 50% 2020 | -8/Materials | Discovered new exit (range 11) 2025 | -8/Materials | Entered Factory 2025 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2136 | -7/Factory | Released all parts (7) 2164 | -7/Factory | Sucked down chute 2164 | -7/Factory | Entered Waste 2176 | -7/Waste | Spotted C-40 Crusher 2185 | -7/Waste | Spotted C-40 Crusher 2204 | -7/Waste | Spotted C-40 Crusher 2215 | -7/Waste | Spotted C-40 Crusher 2216 | -7/Waste | Spotted C-40 Crusher 2221 | -7/Waste | Warlord forces began an assault 2227 | -7/Waste | Allies destroyed C-40 Crusher 2250 | -7/Waste | Spotted C-40 Crusher 2261 | -7/Waste | Allies destroyed C-40 Crusher 2263 | -7/Waste | Allies destroyed C-40 Crusher 2265 | -7/Waste | Allies destroyed C-40 Crusher 2281 | -7/Waste | Allies destroyed C-40 Crusher 2295 | -7/Waste | Discovered new exit (range 16) 2347 | -7/Waste | Entered Factory 2347 | -7/Factory | Accompanied by 13 allies 2536 | -7/Factory | Discovered new exit (range 16) 2543 | -7/Factory | Build established: Tank 2549 | -7/Factory | Local fabrication network quarantined 2633 | -7/Factory | Entered another Factory area 2633 | -6/Factory | Evolved 2 slots: Propulsion x2 3294 | -6/Factory | Discovered new exit (range 13) 3298 | -6/Factory | Entered Lower Caves 3340 | -6/Lower Caves | Encountered a Warlord checkpoint 3360 | -6/Lower Caves | Identified exit to Lower Caves 3396 | -6/Lower Caves | Entered another Lower Caves area 3418 | -6/Lower Caves | Learned Factory emergency access door positions 3503 | -6/Lower Caves | Encountered a Warlord checkpoint 3513 | -6/Lower Caves | Discovered new exit (range 11) 3538 | -6/Lower Caves | Entered Factory 3538 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3650 | -5/Factory | Sucked down chute 3650 | -5/Factory | Entered Waste 3654 | -5/Waste | Spotted C-40 Crusher 3660 | -5/Waste | Spotted C-40 Crusher 3661 | -5/Waste | Spotted C-40 Crusher 3661 | -5/Waste | Spotted C-40 Crusher 3664 | -5/Waste | Spotted C-40 Crusher 3665 | -5/Waste | EMP discharged 3667 | -5/Waste | Spotted C-40 Crusher 3670 | -5/Waste | Discovered new exit (range 14) 3671 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3676 | -5/Waste | Entered Factory 3774 | -5/Factory | Spotted B-75 Beast 3847 | -5/Factory | Discovered new exit (range 12) 3851 | -5/Factory | Entered another Factory area 3851 | -4/Factory | Evolved 2 slots: Utility x2 3991 | -4/Factory | Discovered new exit (range 7) 3996 | -4/Factory | Entered Upper Caves 4008 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 4126 | -4/Upper Caves | Discovered new exit (range 9) 4130 | -4/Upper Caves | Entered another Upper Caves area 4168 | -4/Upper Caves | Discovered new exit (range 6) 4169 | -4/Upper Caves | Core integrity fell below 50% 4170 | -4/Upper Caves | Entered Research 4170 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4231 | -3/Research | Spotted B-86 Titan 4258 | -3/Research | Build established: Mutant 4267 | -3/Research | Spotted B-86 Titan 4285 | -3/Research | Core integrity fell below 50% 4307 | -3/Research | Discovered new exit (range 9) 4309 | -3/Research | Core integrity fell below 20% 4312 | -3/Research | Lost 5 parts (5n) 4312 | -3/Research | Entered another Research area 4312 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4437 | -2/Research | Lost 4 parts (2n1u1w) 4447 | -2/Research | Core integrity fell below 50% 4461 | -2/Research | Discovered new exit (range 16) 4462 | -2/Research | Core integrity fell below 20% 4469 | -2/Research | Entered Access 4469 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 4488 | -1/Access | Energy Cycler disabled 4626 | -1/Access | Discovered new exit (range 9) 4631 | -1/Access | Entered Command 4682 | -1/Command | Spotted M Guard 4682 | -1/Command | Spotted M Guard 4682 | -1/Command | Spotted Combat Programmer 4683 | -1/Command | Core integrity fell below 50% 4683 | -1/Command | Spotted Combat Programmer 4686 | -1/Command | Core integrity fell below 20% 4689 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- Investigation squad. 04626_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04631_ ALERT: Rogue bot within command proximity. Terminate immediately. 04638_ Connecting with Repair Station... 04638_ Current location identified: Command 04641_ Acquired Adv. Target Analyzer. 04654_ Connecting with Terminal... 04661_ W-44 Eye sends out distress signal. 04682_ EMDS Slug penetrates Wall. 04682_ EMDS Slug penetrates Combat Programmer. 04684_ Penetrated by EMDS Slug. 04685_ EMDS Slug penetrates Warlord D3-CKR. 04686_ The unstable cave ceiling collapses. 04686_ EMDS Slug penetrates Reinforced Barrier. 04687_ Penetrated by EMDS Slug. 04688_ The unstable cave ceiling collapses. 04688_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ######???????????? | | ??????????????????????????### # # #####???????? | | ??????????????????????????# #???????? | | ?????????????????????#""??# # ####?#### | | ?????????????????????# ?# #?# | | ?????????????????????#+ ## W # # ### | | ?????????????????????# @ | | ?????????????????????# Y | | ?????????????????????# | | ?????????????????????# Y | | ?????????????????????# p | | ?????????????????????# p # W # # ### | | ?????????????????????######## # ### #?# | | ????????????????????????????###########?#####?#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Additional Mass Support 18 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 73 Target Analysis 8 Recoil Reduction 1 Item Schematics ----------------- Hvy. Treads | -7/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Streaker Challenges ------------ None Game ------ Seed DamperAntimatterAccelerator Manual? 0 Play Time 01:20:55 Cumulative 69.3 hours Start 2021.11.25 @ 03:21:42 End 2021.11.25 @ 04:43:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a837d231-76ba-47a8-863c-942463cb003f