Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 21:54:59

Player: Minty

Result: Destroyed by Y-64 Sentinel with KE Penetrator

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (16)       3200
Robots Destroyed (156)     780
Value Destroyed (5971)     5971
Prototype IDs (38)         760
Alien Tech Used (0)        0
Bonus (2901)               2901
              TOTAL SCORE: 16112

 Bonus
-------
High Alert Combat Kills    704
Follower Combat Kills      2152
Aligned with FarCom        300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Friendly Fire              -1055

 Cogmind 
---------
Core Integrity             0/1000
Matter                     81/300
Energy                     100/100
System Corruption          21%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -5/Hub_04(d)

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (6) ------
               (None)
>          --- WEAPON (5) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Transmission Jammer
  Improved Phase Shifter
           EM Disruption Field
           Railgun
  Advanced KE Penetrator

 Peak State 
------------
>            --- POWER ------------
             Quantum Reactor
>            --- PROPULSION -------
      Medium Treads
             Centrium Heavy Treads
             Centrium Heavy Treads
>            --- UTILITY ----------
    Advanced Heat Sink
    Advanced Heat Sink
             Huge Storage Unit
             Centrium Medium Armor Plating
      Medium Regenerative Plating
             Graphene Brace
>            --- WEAPON -----------
             Tesla Rifle
    Advanced Variable Charge Gun
    Advanced Variable Charge Gun
    Advanced KE Penetrator
             Tactical Quantum Warhead
>            --- INVENTORY --------
       Light Fission Core
             Neutrino Core
             Centrium Heavy Treads
    Improved Cooling System
    Improved Signal Interpreter
    Improved Transmission Jammer
    Improved Phase Shifter
    Advanced Cloaking Device
     Layered Medium Armor Plating
             Centrium Medium Armor Plating
             EM Disruption Field
             Hacking Suite
    Improved Arc Projector
             Quantum Rifle
    Enhanced Quantum Rifle
  Long-range Proton Cannon
             Disruptor Cannon
             Disruptor Cannon
             YOLO Cannon
             Railgun
    Advanced KE Penetrator
[Rating: 137]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Light Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Antimatter Reactor
Propulsion                 Flexi-carbon Leg
  Treads                   Armored Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Wheel
  Flight Unit              Cesium-ion Thruster
Utility                    Improved Targeting Computer
  Device                   Graphene Brace
  Storage                  Huge Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Improved System Shield
  Protection               Improved Light Armor Plating
Weapon                     Linear Accelerator
  Energy Gun               Wave Gun
  Energy Cannon            Disruptor Cannon
  Ballistic Gun            High-powered Shotgun
  Ballistic Cannon         Linear Accelerator
  Launcher                 Missile Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Mace
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -5  -5  -5  -5  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Arc Hub 
Slots Evolved              10   | .   .   .   2   .   .   .   2   2   2   2   .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Utility                  4    | .   .   .   .   .   .   .   .   1   2   1   .   .   .   .   .   .   
  Weapon                   3    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   
Parts Attached             220  | .   4   9   13  .   1   .   20  35  26  33  6   5   35  23  1   9   
  Power                    23   | .   2   2   .   .   .   .   2   4   1   4   1   .   3   3   .   1   
    Engine                 9    | .   2   2   .   .   .   .   .   2   .   3   .   .   .   .   .   .   
    Core                   10   | .   .   .   .   .   .   .   2   2   1   1   .   .   2   1   .   1   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   .   
  Propulsion               53   | .   .   3   7   .   .   .   4   5   6   11  .   3   7   5   1   1   
    Treads                 18   | .   .   .   .   .   .   .   .   3   6   .   .   3   1   3   1   1   
    Leg                    24   | .   .   2   3   .   .   .   .   2   .   9   .   .   6   2   .   .   
    Wheel                  2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 9    | .   .   1   4   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Utility                  44   | .   1   2   3   .   .   .   .   6   9   5   3   2   8   3   .   2   
    Device                 20   | .   1   1   .   .   .   .   .   1   5   2   1   1   5   1   .   2   
    Storage                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Processor              8    | .   .   .   2   .   .   .   .   3   .   1   1   1   .   .   .   .   
    Hackware               2    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Protection             13   | .   .   1   .   .   .   .   .   2   3   1   1   .   3   2   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   100  | .   1   2   3   .   1   .   14  20  10  13  2   .   17  12  .   5   
    Energy Gun             44   | .   .   .   3   .   1   .   8   9   5   6   1   .   3   7   .   1   
    Energy Cannon          24   | .   .   .   .   .   .   .   1   6   3   2   .   .   7   2   .   3   
    Ballistic Gun          12   | .   .   2   .   .   .   .   3   3   1   1   .   .   .   2   .   .   
    Ballistic Cannon       8    | .   .   .   .   .   .   .   1   1   .   4   .   .   2   .   .   .   
    Launcher               7    | .   .   .   .   .   .   .   .   .   .   .   1   .   4   1   .   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  13   | .   .   .   1   .   .   .   .   2   2   1   2   .   1   4   .   .   
  Corrupted Parts          6    | .   .   .   .   .   .   .   .   1   2   1   .   .   1   1   .   .   
    System Corruption      23   | .   .   .   .   .   .   .   .   1   7   5   .   .   9   1   .   .   
Parts Lost                 55   | .   .   1   .   .   .   .   3   4   7   6   .   .   11  7   .   16  
  Power                    5    | .   .   .   .   .   .   .   .   .   1   .   .   .   2   1   .   1   
  Propulsion               18   | .   .   .   .   .   .   .   1   2   3   3   .   .   3   3   .   3   
  Utility                  10   | .   .   .   .   .   .   .   .   1   .   2   .   .   2   1   .   4   
  Weapon                   22   | .   .   1   .   .   .   .   2   1   3   1   .   .   4   2   .   8   
  Highest Loss Streak      16   | .   .   1   .   .   .   .   2   2   3   3   .   .   11  7   .   16  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   90  63  91  100 100 100 94  77  95  91  99  90  91  79  85  73  
  Engine                   2    | .   14  9   11  11  11  11  .   4   1   2   1   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   8   1   4   1   .   .   3   2   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   3   5   1   2   5   4   
  Treads                   8    | .   .   .   .   .   .   .   .   6   24  6   .   13  6   8   14  14  
  Leg                      9    | .   28  18  9   .   .   .   .   5   .   13  29  6   16  6   .   .   
  Flight                   3    | .   .   5   17  33  33  33  35  3   .   .   .   .   .   .   .   .   
  Device                   7    | .   4   8   8   .   .   .   .   .   12  12  5   5   9   11  11  14  
  Storage                  3    | .   14  4   .   .   .   .   .   .   1   5   5   5   5   5   5   4   
  Processor                10   | .   .   .   7   22  22  22  18  15  11  11  16  17  9   .   .   .   
  Hackware                 2    | .   .   .   1   .   .   .   .   .   .   .   5   5   5   5   5   .   
  Protection               4    | .   .   4   4   .   .   .   .   5   5   2   .   .   3   10  11  9   
  Energy Gun               11   | .   14  1   9   11  11  11  18  19  16  10  4   5   2   12  17  13  
  Energy Cannon            5    | .   .   .   .   .   .   .   .   5   6   6   .   .   12  5   5   3   
  Ballistic Gun            4    | .   .   9   22  22  22  22  8   4   3   3   .   .   .   3   5   4   
  Ballistic Cannon         4    | .   .   .   .   .   .   .   1   1   .   1   23  23  10  .   .   .   
  Impact Weapon            1    | .   13  4   .   .   .   .   .   .   3   4   .   .   .   .   .   .   
Naked Turns                50   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   50  
Heaviest Build             167  | 11  17  18  19  14  16  16  29  36  121 144 150 150 167 147 147 148 
  Greatest Support         188  | 20  20  27  39  15  15  15  20  68  80  80  80  165 165 160 188 188 
  Greatest Overweight (x)  11   | .   .   3   3   .   1   1   1   1   2   11  1   1   1   3   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   8   8   5   5   5   5   5   5   25  25  25  25  25  25  25  25  
  Average Capacity         16   | 8   8   5   5   5   5   5   5   5   8   25  25  25  25  25  25  22  
  Most Carried             25   | 6   8   8   5   5   5   5   5   5   6   25  25  25  25  25  25  25  
  Average Carried          13   | 6   7   5   4   4   4   5   4   4   4   14  24  21  22  24  24  21  
  Final Capacity           25   | 8   8   5   5   5   5   5   5   5   25  25  25  25  25  25  25  5   
  Final Carried            25   | 6   8   4   5   5   5   5   5   5   6   23  25  23  24  25  24  5   

 Class Distribution 
--------------------
 23% | Scavenger-Tank
 15% | Gunner
 14% | Scavenger-Gunner
 12% | Scavenger-Mutant
 10% | Scavenger-Skirmisher
 10% | Mutant
  5% | Sprinter
  3% | Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
             Sprinter | -9/Materials
             Sprinter | -9/Mines
               Gunner | -9/Exiles
           Skirmisher | -8/Mines
             Sprinter | -8/Materials
               Gunner | -7/Factory
     Scavenger-Gunner | -6/Factory
       Scavenger-Tank | -5/Factory
 Scavenger-Skirmisher | -5/Waste
               Gunner | -5/Factory
     Scavenger-Mutant | -5/Extension
     Scavenger-Mutant | -5/Cetus
       Scavenger-Tank | -5/Archives
       Scavenger-Tank | -5/Hub_04(d)

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -5   -5   -5   -5   -5   -5   -5   
-----------                Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Matter Collected           4065 | 200  40   56   287  34   .    .    190  490  358  460  60   50   1189 509  40   102  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5762 | .    248  29   273  51   .    .    264  1118 973  993  .    .    793  339  99   582  
  Parts                    253  | .    6    2    16   9    .    .    19   48   44   25   .    .    36   13   3    32   
Haulers Intercepted        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           3    | .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -5  -5  -5  -5  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  98   | .   4   2   6   4   .   .   4   23  16  10  .   .   20  3   1   5   
  Melee                    11   | .   2   2   .   .   .   .   1   1   2   .   .   .   2   .   .   1   
  Guns                     36   | .   1   .   6   4   .   .   1   7   6   7   .   .   1   1   1   1   
  Cannons                  26   | .   .   .   .   .   .   .   1   6   5   2   .   .   12  .   .   .   
  AOE                      15   | .   .   .   .   .   .   .   1   6   .   .   .   .   5   1   .   2   
Classes Destroyed          19   | .   3   1   3   .   .   .   3   4   2   .   .   .   1   1   .   1   
  Worker                   12   | .   .   .   .   .   .   .   1   .   1   4   .   .   .   .   .   6   
  Builder                  13   | .   .   .   .   .   .   .   1   .   4   1   .   .   3   .   .   4   
  Tunneler                 2    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Recycler                 12   | .   .   .   .   .   .   .   .   3   1   2   .   .   2   .   .   4   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Mechanic                 2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Operator                 2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Watcher                  10   | .   1   .   .   .   .   .   1   1   1   2   .   .   .   1   .   3   
  Swarmer                  14   | .   .   2   .   4   .   .   .   4   .   .   .   .   4   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Grunt                    39   | .   4   .   2   .   .   .   3   9   7   5   .   .   7   1   .   1   
  Brawler                  2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Sentry                   15   | .   .   .   3   .   .   .   1   2   2   1   .   .   5   .   1   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hunter                   10   | .   .   .   .   .   .   .   .   3   1   3   .   .   1   .   .   2   
  Programmer               6    | .   .   .   .   .   .   .   .   2   3   1   .   .   .   .   .   .   
  Heavy                    2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Best Kill Streak           16   | .   5   2   4   4   .   .   5   5   4   3   .   .   8   3   1   16  
  Combat Bots Only         5    | .   4   2   3   4   .   .   3   4   3   2   .   .   5   2   1   2   
Max Kills in Single Turn   4    | .   1   1   1   2   .   .   2   4   1   1   .   .   4   2   1   4   
  Gunslinging              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   1   2   .   .   .   .   1   1   .   1   
  Melee                    1    | .   1   1   .   .   .   .   1   1   1   .   .   .   1   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -5   -5   -5   -5   -5   -5   -5   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Damage Taken               15224 | .    311  158  132  37   .    .    517  1618 1259 1706 .    15   3495 1738 .    4238 
  Core                     1590  | .    49   41   39   10   .    .    61   239  128  178  .    .    94   216  .    535  
  Absorbed by Shields      454   | .    .    .    .    .    .    .    .    .    .    .    .    .    72   382  .    .    
  Ignored by Resistances   155   | .    .    .    2    .    .    .    .    .    .    17   .    .    41   95   .    .    
  Regen/Repaired (Parts)   1440  | .    .    .    .    .    .    .    96   .    .    274  152  .    537  283  21   77   
Core Remaining (%)         81    | 100  .    64   .    .    .    87   88   65   84   .    .    .    .    .    .    .    
Volleys Fired              267   | .    12   2    17   3    .    .    14   45   29   43   .    .    44   27   5    26   
  Largest                  5     | .    1    1    3    3    .    .    4    5    5    5    .    .    5    5    5    5    
  Hottest                  480   | .    40   40   90   90   .    .    225  315  267  345  .    .    381  341  341  480  
Shots Fired                708   | .    12   2    46   9    .    .    38   111  116  110  .    .    107  56   18   83   
  Gun                      459   | .    12   2    46   9    .    .    32   72   87   76   .    .    12   34   12   65   
  Cannon                   235   | .    .    .    .    .    .    .    6    39   29   34   .    .    90   16   6    15   
  Launcher                 14    | .    .    .    .    .    .    .    .    .    .    .    .    .    5    6    .    3    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  225   | .    .    .    34   6    .    .    12   26   20   32   .    .    70   3    5    17   
  Thermal                  334   | .    .    .    12   3    .    .    19   75   78   74   .    .    28   12   2    31   
  Explosive                14    | .    .    .    .    .    .    .    .    .    .    .    .    .    5    6    .    3    
  Electromagnetic          135   | .    12   2    .    .    .    .    7    10   18   4    .    .    4    35   11   32   
  Robot Hit Streak         17    | .    4    1    4    2    .    .    15   15   17   7    .    .    10   10   10   14   
  Robot Miss Streak        6     | .    2    1    4    2    .    .    6    4    3    5    .    .    6    3    1    6    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        3     | .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           514   | .    16   4    31   6    .    .    33   84   98   81   .    .    62   39   14   46   
  Core Hits                335   | .    8    2    16   4    .    .    28   55   65   34   .    .    47   32   5    39   
  Critical Kills           7     | .    1    .    .    .    .    .    1    1    1    .    .    .    1    1    .    1    
  Critical Parts Destroyed 8     | .    1    .    .    .    .    .    .    .    1    1    .    .    1    1    .    3    
  Critical Strikes         31    | .    3    .    .    .    .    .    3    3    3    3    .    .    9    2    .    5    
    Burn                   4     | .    .    .    .    .    .    .    .    1    1    2    .    .    .    .    .    .    
    Meltdown               2     | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
    Destroy                9     | .    .    .    .    .    .    .    1    .    .    .    .    .    2    2    .    4    
    Blast                  8     | .    .    .    .    .    .    .    .    1    .    .    .    .    7    .    .    .    
    Corrupt                2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Smash                  4     | .    2    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    
    Sever                  2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Melee Attacks              55    | .    8    7    .    .    .    .    8    .    11   16   .    .    5    .    .    .    
  Impact                   42    | .    8    7    .    .    .    .    .    .    11   16   .    .    .    .    .    .    
  Slashing                 13    | .    .    .    .    .    .    .    8    .    .    .    .    .    5    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            8     | .    1    .    .    .    .    .    .    .    1    6    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           19587 | .    353  125  604  90   .    .    1162 3401 2549 2384 .    20   3963 1347 370  3219 
  Guns                     6785  | .    118  22   602  90   .    .    455  855  1518 1109 .    .    209  351  207  1249 
  Cannons                  6067  | .    .    .    .    .    .    .    321  1493 777  526  .    .    2030 379  161  380  
  Explosions               4861  | .    .    .    .    .    .    .    249  996  .    14   .    .    1434 617  .    1551 
  Melee                    1571  | .    235  103  .    .    .    .    137  .    212  721  .    .    163  .    .    .    
  Ramming                  303   | .    .    .    2    .    .    .    .    57   42   14   .    20   127  .    2    39   
  Kinetic                  4104  | .    .    .    536  80   .    .    197  270  301  448  .    .    1781 28   106  357  
  Thermal                  8556  | .    .    .    66   10   .    .    718  2948 1778 1166 .    .    442  385  18   1025 
  Explosive                3359  | .    .    .    .    .    .    .    .    .    .    .    .    .    1434 617  .    1308 
  Electromagnetic          1694  | .    118  22   .    .    .    .    110  126  216  35   .    .    16   317  244  490  
  Impact                   1271  | .    235  103  .    .    .    .    .    .    212  721  .    .    .    .    .    .    
  Slashing                 300   | .    .    .    .    .    .    .    137  .    .    .    .    .    163  .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         21    | .    1    1    .    .    .    .    .    2    12   5    5    .    15   17   17   21   
  Average Corruption       7     | .    1    1    .    .    .    .    .    1    9    5    5    .    6    16   17   19   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  152   | .    .    .    .    .    .    .    .    9    40   16   .    .    38   26   5    18   
    Message Errors         28    | .    .    .    .    .    .    .    .    4    5    2    .    .    8    6    1    2    
    Matter Fused           31    | .    .    .    .    .    .    .    .    1    6    2    .    .    6    9    1    6    
    Heat Flow Errors       21    | .    .    .    .    .    .    .    .    1    7    3    .    .    4    5    .    1    
    Energy Discharges      21    | .    .    .    .    .    .    .    .    .    6    2    .    .    9    1    1    2    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Data Loss (minor)      19    | .    .    .    .    .    .    .    .    1    5    3    .    .    8    1    .    1    
    Data Loss (major)      10    | .    .    .    .    .    .    .    .    1    3    2    .    .    2    2    .    .    
    Misfires               6     | .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    1    1    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Weapon Failures        9     | .    .    .    .    .    .    .    .    1    3    .    .    .    1    2    .    2    
Overload Shots             6     | .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    2    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overflow Damage            1245  | .    62   .    .    .    .    .    149  388  87   348  .    .    84   25   .    102  
  Projectiles              441   | .    .    .    .    .    .    .    72   293  34   9    .    .    27   6    .    .    
  Explosions               410   | .    .    .    .    .    .    .    77   95   .    63   .    .    55   19   .    101  
  Melee                    394   | .    62   .    .    .    .    .    .    .    53   276  .    .    2    .    .    1    
Knockbacks                 24    | .    1    .    .    .    .    .    .    .    .    13   .    .    10   .    .    .    
  Impact                   14    | .    1    .    .    .    .    .    .    .    .    11   .    .    2    .    .    .    
  Kinetic                  9     | .    .    .    .    .    .    .    .    .    .    1    .    .    8    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Self-Inflicted Damage      982   | .    .    .    1    .    .    .    155  160  .    168  .    .    133  106  .    259  
  Shots                    17    | .    .    .    .    .    .    .    3    3    .    2    .    .    2    3    .    4    
  Rammed                   29    | .    .    .    1    .    .    .    .    12   4    1    .    1    4    .    1    5    
Targets Rammed             47    | .    .    .    1    .    .    .    .    21   8    2    .    2    6    .    1    6    
  Kicked                   12    | .    .    .    .    .    .    .    .    8    .    1    .    1    2    .    .    .    
  Crushed                  6     | .    .    .    .    .    .    .    .    1    4    .    .    .    .    .    .    1    
Highest Temperature        605   | .    62   .    173  86   .    .    441  474  379  297  .    .    605  239  213  386  
  Average Temperature      111   | .    27   .    63   51   .    .    145  138  99   91   .    .    144  85   72   121  
  Received Heat Transfer   2329  | .    153  .    45   .    .    .    54   453  237  291  .    .    659  248  .    189  
  Effects                  21    | .    .    .    .    .    .    .    4    10   1    .    .    .    6    .    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    
    Interference           10    | .    .    .    .    .    .    .    1    6    .    .    .    .    3    .    .    .    
    Matter Decay           2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           3     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Combat Hostiles          3     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Parts Fried              12    | .    4    .    .    .    .    .    .    .    .    3    .    .    .    .    .    5    
  Impact Corruptions       20    | .    3    .    .    .    .    .    .    .    4    12   .    .    .    .    .    1    
Robots Melted              6     | .    .    .    .    .    .    .    .    3    2    1    .    .    .    .    .    .    
  Combat Hostiles          6     | .    .    .    .    .    .    .    .    3    2    1    .    .    .    .    .    .    
  Parts Melted             25    | .    .    .    .    .    .    .    .    2    12   11   .    .    .    .    .    .    
  Heat Transferred         11739 | .    .    .    150  25   .    .    760  3352 3082 2001 .    .    633  459  37   1240 
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -5   -5   -5   -5   -5   -5   -5   
-------                    Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1115 | .    127  89   250  187  .    .    275  715  486  627  179  663  802  1078 605  1115 
  Initial                  447  | .    .    49   34   97   .    .    .    124  305  238  179  .    324  447  431  211  
  Average                  385  | .    51   82   131  137  .    .    106  397  371  417  104  461  532  650  568  615  
Maximum Alert Level        4    | .    .    .    1    .    .    .    1    3    2    2    .    2    3    3    2    4    
  Low Security (%)         25   | 100  100  100  83   100  .    100  81   11   .    .    100  24   7    .    .    .    
  Level 1                  32   | .    .    .    16   .    .    .    18   44   83   46   .    .    23   .    .    36   
  Level 2                  33   | .    .    .    .    .    .    .    .    39   16   53   .    75   44   73   100  24   
  Level 3                  8    | .    .    .    .    .    .    .    .    4    .    .    .    .    23   26   .    38   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          40   | .    .    1    1    .    .    .    3    7    6    4    .    3    5    .    .    10   
  Investigation            10   | .    .    1    .    .    .    .    1    3    2    .    .    .    3    .    .    .    
  Extermination            4    | .    .    .    .    .    .    .    .    2    1    1    .    .    .    .    .    .    
  Reinforcement            20   | .    .    .    1    .    .    .    2    1    2    2    .    2    1    .    .    9    
  Assault                  6    | .    .    .    .    .    .    .    .    1    1    1    .    1    1    .    .    1    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    .    .    1    .    .    1    .    1    1    .    .    1    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -5  -5  -5  -5  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Arc Hub 
Distress Signals           20   | .   .   .   .   .   .   .   2   1   1   2   .   3   3   2   .   6   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              225  | .   5   4   15  4   .   .   18  27  20  23  .   8   50  20  5   26  
  Peak Tracking Total      11   | .   4   3   4   4   .   .   9   5   5   4   .   4   7   9   1   11  
  Tactical Retreats        12   | .   .   .   .   .   .   .   3   .   3   3   .   .   1   .   .   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -5  -5  -5  -5  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Arc Hub 
Traps Triggered            7    | .   1   .   .   .   .   .   .   .   .   1   .   .   2   .   .   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -5  -5  -5  -5  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Arc Hub 
Machines Disabled          32   | .   .   .   .   .   .   .   1   1   1   7   .   8   1   2   2   9   
  Max in Single Turn       6    | .   .   .   .   .   .   .   1   1   1   6   .   .   1   1   1   2   
  Garrison Access          3    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   
Machines Repaired          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -5  -5  -5  -5  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Arc Hub 
Machines Accessed          42   | .   .   1   5   .   1   .   2   5   6   1   .   2   14  2   .   3   
  Terminals                28   | .   .   .   3   .   .   .   1   2   3   .   .   1   14  2   .   2   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          4    | .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   1   .   .   .   .   1   2   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
Total Hacks                112  | .   .   1   12  .   1   .   6   12  15  3   .   2   38  6   .   16  
  Successful               55   | .   .   1   6   .   1   .   3   8   5   2   .   2   18  2   .   7   
  Failed                   57   | .   .   .   6   .   .   .   3   4   10  1   .   .   20  4   .   9   
    Catastrophic           10   | .   .   .   1   .   .   .   1   1   2   .   .   .   3   1   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   41   | .   .   .   7   .   1   .   4   5   4   .   .   .   10  1   .   9   
  Terminals                85   | .   .   .   9   .   .   .   4   6   8   .   .   1   38  6   .   13  
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          9    | .   .   .   2   .   .   .   2   2   .   3   .   .   .   .   .   .   
  Recycling Units          8    | .   .   .   1   .   .   .   .   2   5   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   3   
Terminal Hacks             28   | .   .   1   2   .   1   .   .   2   1   .   .   1   15  2   .   3   
  Record                   3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   
  Robot Analysis           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Open Door                10   | .   .   1   .   .   .   .   .   .   .   .   .   1   8   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Alert Level              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   
  Unreport Threat          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       8    | .   .   .   2   .   .   .   2   2   .   2   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   .   .   
  Repair                   4    | .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   .   .   1   .   .   .   .   1   3   .   .   .   .   .   .   .   
  Report Inventory         4    | .   .   .   1   .   .   .   .   1   2   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Unauthorized Hacks         11   | .   .   .   1   .   .   .   1   3   .   .   .   .   3   .   .   3   
  Terminals                10   | .   .   .   1   .   .   .   1   2   .   .   .   .   3   .   .   3   
    Botnet                 8    | .   .   .   1   .   .   .   1   1   .   .   .   .   3   .   .   2   
    Detonate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Sabotage               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         24   | .   .   .   3   .   .   .   2   2   5   1   .   .   6   2   .   3   
  Full Trace Events        7    | .   .   .   .   .   .   .   1   1   2   .   .   .   3   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Time                     167  | .   .   .   53  .   .   .   38  38  .   38  .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -5  -5  -5  -5  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    6    | .   .   .   .   .   .   .   .   3   .   .   .   3   .   .   .   .   
  Machine Destruction      6    | .   .   .   .   .   .   .   .   3   .   .   .   3   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -5   -5   -5   -5   -5   -5   -5   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Total Allies               46   | .    .    .    .    2    .    .    .    .    .    .    20   .    19   5    .    .    
  Largest Group            20   | .    .    .    .    2    2    .    .    .    .    .    20   20   17   6    6    3    
  Highest-Rated Group      680  | .    .    .    .    39   39   .    .    .    .    .    680  680  559  613  599  281  
  Highest-Rated Ally       159  | .    .    .    .    31   31   .    .    .    .    .    50   50   159  133  133  96   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               316  | .    .    .    .    .    .    .    .    .    .    .    .    59   123  82   18   34   
  Total Damage             8979 | .    .    .    .    .    .    .    .    .    .    .    .    1513 2623 2260 819  1764 
  Kills                    71   | .    .    .    .    .    .    .    .    .    .    .    .    13   28   17   3    10   
Allies Corrupted           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
Allies Melted              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -5  -5  -5  -5  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Arc Hub 
Robot Analysis Total       1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -5   -5   -5   -5   -5   -5   -5   
-------------              Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Was  Fac  Ext  Cet  Arc  Hub  
Turns Passed               8036 | 5    198  143  331  120  144  65   270  1240 1115 1016 682  184  1482 568  117  356  
Spaces Moved               4703 | 5    121  139  396  267  215  60   352  705  520  335  341  101  634  238  57   217  
  Core                     97   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    97   
  Treads                   1660 | .    .    .    .    .    .    .    .    352  520  79   .    81   244  207  57   120  
  Legs                     1410 | 5    121  59   89   .    .    .    .    213  .    141  341  20   390  31   .    .    
  Wheels                   115  | .    .    .    .    .    .    .    .    .    .    115  .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   1421 | .    .    80   307  267  215  60   352  140  .    .    .    .    .    .    .    .    
  Fastest Speed            26   | 120  120  40   29   29   29   109  26   27   160  155  190  158  152  160  160  50   
  Average Speed            129  | 120  120  72   48   29   65   109  28   136  174  207  190  164  180  167  160  110  
  Slowest Speed            330  | 120  120  280  275  29   109  109  109  240  326  330  190  190  245  330  160  160  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            17   | .    .    .    5    2    .    .    10   .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       37   | 3    23   42   30   67   59   9    24   17   11   10   87   5    73   69   76   27   
  Regions Visited          16
    Branch Regions         8
  Pre-discovered Areas     2    | .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    
  Known Exits Taken        5    | .    .    .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      9    | 1    1    1    .    .    .    .    .    1    1    .    .    1    1    1    1    .    
Scrap Searched             2    | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          911  | .    .    .    .    .    .    .    83   113  21   52   .    .    289  187  2    164  
  Melee                    3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Projectile               49   | .    .    .    .    .    .    .    2    4    2    7    .    .    23   1    2    8    
  AOE                      859  | .    .    .    .    .    .    .    78   109  19   45   .    .    266  186  .    156  
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -5  -5  -5  -5  -5  -5  -5  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Ext Cet Arc Hub 
Total                      5985 | 4   146 169 490 300 218 59  461 877 622 554 386 121 879 357 72  270 
  Wait                     384  | .   1   1   57  31  .   .   65  32  11  96  3   4   22  52  4   5   
  Move                     4655 | 4   120 138 385 262 214 59  332 704 519 335 340 100 633 237 56  217 
  Hop                      16   | .   .   .   5   2   .   .   9   .   .   .   .   .   .   .   .   .   
  Pick Up                  62   | .   .   2   2   1   1   .   1   7   4   11  13  3   10  1   2   4   
  Fast Attach              117  | .   2   7   11  .   .   .   9   22  18  17  5   1   13  10  1   1   
  Attach                   45   | .   .   2   .   .   1   .   5   9   2   5   .   4   9   1   .   7   
  Detach                   42   | .   1   1   1   .   .   .   3   9   2   11  1   2   8   2   .   1   
  Swap                     58   | .   2   .   2   .   .   .   6   4   6   11  1   .   13  12  .   1   
  Drop                     126  | .   .   9   9   1   2   .   9   24  12  7   20  5   8   15  3   2   
  Fire                     267  | .   12  2   17  3   .   .   14  45  29  43  .   .   44  27  5   26  
  Melee                    55   | .   8   7   .   .   .   .   8   .   11  16  .   .   5   .   .   .   
  Ram                      3    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Kick                     12   | .   .   .   .   .   .   .   .   8   .   1   .   1   2   .   .   .   
  Crush                    32   | .   .   .   .   .   .   .   .   13  8   .   .   1   4   .   1   5   
  Escape Stasis            10   | .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   
  Rewire                   101  | .   .   .   .   .   .   .   .   .   .   .   3   .   98  .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines
-9/Materials (discovered 3 exits: *Mat / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-7/Factory
-6/Factory
-5/Factory
-5/Waste
-5/Factory
-5/Extension (discovered 2 exits: [*Fac] / *Cet)
-5/Cetus (discovered 2 exits: [*Fac] / [*Arc])
-5/Archives (discovered 2 exits: [*Fac] / *Hub)
-5/Hub_04(d)

 History 
---------
 Turn | Location      | Event
    1 | -11/Junkyard  | Discovered new exit (range 3)
    6 | -11/Junkyard  | Entered Materials
  184 | -10/Materials | Discovered new exit (range 12)
  204 | -10/Materials | Entered Mines
  225 | -10/Mines     | Met a Derelict bent on vengeance
  278 | -10/Mines     | Learned 2 Materials zone layouts
  282 | -10/Mines     | Met a Derelict shopkeep closing up shop
  330 | -10/Mines     | Build established: Mutant
  337 | -10/Mines     | Discovered new exit (range 10)
  347 | -10/Mines     | Entered Materials
  347 | -9/Materials  | Evolved 2 slots: Propulsion x1, Weapon x1
  561 | -9/Materials  | Repaired Broken Cesium-ion Thruster
  641 | -9/Materials  | Discovered new exit (range 8)
  643 | -9/Materials  | Identified exit to Materials
  650 | -9/Materials  | Identified exit to Mines
  678 | -9/Materials  | Entered Mines
  706 | -9/Mines      | Learned location of Storage (-7)
  712 | -9/Mines      | Discovered exit to Materials (range 4)
  733 | -9/Mines      | Discovered exit to Materials (range 3)
  766 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  766 | -9/Mines      | Discovered new exit (range 5)
  767 | -9/Mines      | Identified exit to Exiles
  798 | -9/Mines      | Entered Exiles
  798 | -9/Exiles     | Accompanied by 2 allies
  806 | -9/Exiles     | Met 8R-AWN
  810 | -9/Exiles     | Met EX-HEX
  819 | -9/Exiles     | Met EX-BIN
  823 | -9/Exiles     | Aligned with FarCom system
  823 | -9/Exiles     | Given EX-Vault access code
  828 | -9/Exiles     | Led the pair of lost Derelicts to a safe place
  830 | -9/Exiles     | Opened EX-Vault
  834 | -9/Exiles     | Found YOLO Cannon
  859 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
  890 | -9/Exiles     | Met EX-DEC
  930 | -9/Exiles     | Discovered new exit (range 10)
  940 | -9/Exiles     | Identified exit to Mines
  942 | -9/Exiles     | Left Exiles lab with YOLO Cannon
  942 | -9/Exiles     | Entered Mines
  948 | -8/Mines      | Discovered exit to Materials (range 11)
 1007 | -8/Mines      | Entered Materials
 1007 | -8/Materials  | Evolved 2 slots: Propulsion x1, Weapon x1
 1090 | -8/Materials  | Repaired Hpw. Shotgun
 1274 | -8/Materials  | Discovered new exit (range 11)
 1276 | -8/Materials  | Identified exit to Factory
 1277 | -8/Materials  | Entered Factory
 1277 | -7/Factory    | Evolved 2 slots: Utility x1, Weapon x1
 2102 | -7/Factory    | Build established: Gunner
 2179 | -7/Factory    | Discovered new exit (range 5)
 2517 | -7/Factory    | Entered another Factory area
 2517 | -6/Factory    | Evolved 2 slots: Utility x2
 2526 | -6/Factory    | Identified exit to DSF
 2626 | -6/Factory    | Build established: Scavenger-Gunner
 2867 | -6/Factory    | First assault squad dispatched
 2917 | -6/Factory    | Lost 3 parts (1n2w)
 3073 | -6/Factory    | System corruption reached 10%
 3423 | -6/Factory    | Discovered new exit (range 16)
 3632 | -6/Factory    | Entered another Factory area
 3632 | -5/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 4179 | -5/Factory    | Build established: Scavenger-Tank
 4330 | -5/Factory    | Lost 3 parts (1n1u1w)
 4482 | -5/Factory    | Repaired Arm. Treads
 4532 | -5/Factory    | First assault squad dispatched
 4648 | -5/Factory    | Sucked down chute
 4648 | -5/Factory    | Entered Waste
 4649 | -5/Waste      | Joined by Warlord forces that had cleared the area
 4912 | -5/Waste      | Found Prototype Launcher
 4912 | -5/Waste      | Identified Tactical Quantum Warhead
 4942 | -5/Waste      | Discovered new exit (range 16)
 4974 | -5/Waste      | Build established: Scavenger-Skirmisher
 5330 | -5/Waste      | Entered Factory
 5330 | -5/Factory    | Accompanied by 20 allies
 5339 | -5/Factory    | Spotted B-75 Beast
 5344 | -5/Factory    | Allies destroyed B-75 Beast
 5503 | -5/Factory    | Discovered new exit (range 5)
 5514 | -5/Factory    | Entered Extension
 5514 | -5/Extension  | Accompanied by 16 allies
 5543 | -5/Extension  | Disrupted transfer network
 5599 | -5/Extension  | Rescued a captive Derelict
 5641 | -5/Extension  | Rescued a captive Derelict
 5709 | -5/Extension  | Rescued a captive Derelict
 5836 | -5/Extension  | Build established: Gunner
 5927 | -5/Extension  | Spotted B-75 Beast
 5951 | -5/Extension  | Spotted B-75 Beast
 5973 | -5/Extension  | Destroyed B-75 Beast
 6158 | -5/Extension  | Lost 11 parts (2p3n2u4w)
 6175 | -5/Extension  | Destroyed B-75 Beast
 6472 | -5/Extension  | Rescued a captive Derelict
 6473 | -5/Extension  | Rescued a captive Derelict
 6483 | -5/Extension  | Rescued a captive Derelict
 6547 | -5/Extension  | Rescued A7
 6569 | -5/Extension  | Rescued a captive Derelict
 6714 | -5/Extension  | First assault squad dispatched
 6780 | -5/Extension  | Found Prototype Protection
 6780 | -5/Extension  | Identified Med. Regenerative Plating
 6797 | -5/Extension  | Allied Derelicts emerged from ambush trap array
 6849 | -5/Extension  | Rescued a captive Derelict
 6851 | -5/Extension  | Rescued a captive Derelict
 6915 | -5/Extension  | Discovered new exit (range 10)
 6919 | -5/Extension  | Discovered new exit (range 6)
 6993 | -5/Extension  | System corruption reached 10%
 6996 | -5/Extension  | Entered Cetus
 6996 | -5/Cetus      | Accompanied by 6 allies (A7)
 7001 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 7021 | -5/Cetus      | Spotted Cetus Guard
 7021 | -5/Cetus      | Spotted Cetus Guard
 7029 | -5/Cetus      | Spotted Cetus Guard
 7029 | -5/Cetus      | Spotted Cetus Guard
 7030 | -5/Cetus      | Allies destroyed Cetus Guard
 7055 | -5/Cetus      | Destroyed Cetus Guard
 7117 | -5/Cetus      | Destroyed Cetus Guard
 7144 | -5/Cetus      | Lost 7 parts (1p3n1u2w)
 7204 | -5/Cetus      | Started Cetus Manufacturing Module
 7229 | -5/Cetus      | Manufactured an Enhanced Grunt
 7254 | -5/Cetus      | Manufactured an Enhanced Grunt
 7279 | -5/Cetus      | Manufactured an Enhanced Grunt
 7304 | -5/Cetus      | Manufactured an Enhanced Grunt
 7321 | -5/Cetus      | Discovered new exit (range 16)
 7329 | -5/Cetus      | Manufactured an Enhanced Grunt
 7334 | -5/Cetus      | Build established: Scavenger-Mutant
 7351 | -5/Cetus      | Spotted Cetus Guard
 7351 | -5/Cetus      | Spotted Cetus Guard
 7376 | -5/Cetus      | Spotted Cetus Guard
 7376 | -5/Cetus      | Allies destroyed Cetus Guard
 7393 | -5/Cetus      | Discovered new exit (range 15)
 7406 | -5/Cetus      | Met Revision 17
 7564 | -5/Cetus      | Entered Archives
 7564 | -5/Archives   | Accompanied by 6 allies (A7)
 7617 | -5/Archives   | Discovered new exit (range 14)
 7641 | -5/Archives   | Discovered new exit (range 16)
 7681 | -5/Archives   | Entered Hub_04(d)
 7681 | -5/Hub_04(d)  | Accompanied by 3 allies
 7685 | -5/Hub_04(d)  | Build established: Scavenger-Tank
 7699 | -5/Hub_04(d)  | Core integrity fell below 50%
 7981 | -5/Hub_04(d)  | First assault squad dispatched
 7987 | -5/Hub_04(d)  | Released all parts (5)
 7989 | -5/Hub_04(d)  | Core integrity fell below 20%
 8016 | -5/Hub_04(d)  | Lost 16 parts (1p3n4u8w)
 8037 | -5/Hub_04(d)  | Destroyed by Y-64 Sentinel with KE Penetrator

 Last Messages 
---------------
07987_ Penetrated by Slug.
07987_ Knocked back.
07988_ Penetrated by Slug.
07989_ U-05 Engineer lays Concrete.
07989_ K-01 Serf collects debris.
07989_ Penetrated by Slug.
07989_ Slug penetrates Wall.
07989_ K-01 Serf destroyed.
07991_ U-05 Engineer lays Concrete. <x4>
07996_ Acquired 33 matter.
08004_ Connecting with Terminal...
08009_ K-01 Serf cleans the Backup Mainframe.
08016_ System corrupted: Matter fused (-10).
08022_ Slug penetrates Wall. <x3>
08033_ Garrison Access unresponsive.
08033_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.
08033_ Slug penetrates Control Node.
08036_ Slammed into H-66 Slayer.
08037_ Penetrated by Slug. <x3>

 Map 
-----
+----------------------------------------------------+
|  ???????######???????????????????????????????????? |
|  #######     ####????????????????????????????????? |
|            ##   ####?????????????????????????????? |
|     ###              ????????????????????????????? |
|                      ????????????????????????????? |
|                       ???????????????????????????? |
|                 #     ???????????????????????????? |
|                       ????????#??????????????????? |
|                        ?????? #??????????????????? |
|                        ?????] #??????????????????? |
|    |!  ][*    #         ????! #??????????????????? |
|    =%=!![]=             ???   ???????????????????? |
|     ! !*!!%             ?  [ ????????????????????? |
|      #% ][!           g ?   ??######+######     ?? |
|   %   =!!!         ##?###R##??#                 ?? |
|       [  #       ####?#    ####                 ?? |
|     # %=            #?#    g  H                 ?? |
|             %     " #?#  T ############+#####????? |
|       %    #*     " #?#    #?????????????????????? |
|      !%    !|     " #### %##?????????????????????? |
|    #  =*        """ ## #  #########??????????????? |
|    #    "   =#*     ####  #       #??????????????? |
| ####       !g########;##  #    "  #??????????????? |
| #??#  !*   !R!!R Y    Y A # " "G" #??????????????? |
| #??# !%!   %!!!=!    t   %# " " " #??????????????? |
| #??# =|     !*!%= h     h@/ "     #??????????????? |
| #??#  %=   [=!%=######## ##       #??????????????? |
| #??#  !""  *%###########+######+###??????????????? |
| ####   %   ==#             #??# #????????????????? |
|           =!%# " " " " " " #### #????????????????? |
|     %[ ""   [# " " " "x" " +    #????????????????? |
|  *           # " " " " " " ######????????????????? |
| #+##         #             #?????????????????????? |
|    ########  #    h        #?????????????????????? |
|  ""#??????+  ####/#####+###############??????????? |
|  T"#??????#^ "T"  +                   #??????????? |
|  ""#??????# ^     #    """" """" """" #??????????? |
|    #??????#       +    """" """" """" #??????????? |
|    #??????#       #    """" """" """" #??????????? |
|    #??????#  """  #    """" """" """" #??????????? |
|    #??????#       #                   #??????????? |
| ####??????#       #####################??????????? |
| ???########+#####+##?????????????????????????????? |
| ??+                  #???????????????????????????? |
| ??#                  #???????????????????????????? |
| ??#  """ ""  """ """ #???????????????????????????? |
| ??+                  #???????????????????????????? |
| ??#  """       = """ #???????????????????????????? |
| ??#         !!       #???????????????????????????? |
| ??#  """    !    """?????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           78
Energy Generation          25
Energy Capacity            350
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Corruption Containment     20
Armor Coverage             450
Resistance: TH             15
Resistance: EM             25
Phase Shifting             10
Evasion (%)                64
Targeting Accuracy         12
Melee Accuracy             6
Target Analysis            6
Recoil Reduction           5
Kinecelleration            40
Offensive Hacking          10
Defensive Hacking          12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HypervelocityGaussReplicator
  Manual?         0
Play Time         01:17:22
  Cumulative      471.7 hours
  Start           2023.07.17 @ 20:39:33
  End             2023.07.17 @ 21:54:59
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          371
  Rogue           152
  Adventurer      76
  Explorer        143
Win Type          -
  Total           22
  Types           19/0/2/0/0/0/0/1/0
Lore%             67
Gallery%          87
Achievement%      71
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11Bold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 133b4f09-bc7c-4031-b668-59f7e47e76b3