Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.12 @ 19:22:02 Player: MopeRay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1026) 1026 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3251 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 114/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Particle Charger Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Hacking Suite EM Pulse Gun Beam Rifle Beam Rifle Flak Cannon Flak Cannon Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 55 | 5 1 . 16 1 32 Power 13 | 1 . . 2 . 10 Engine 13 | 1 . . 2 . 10 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . . 3 1 7 Treads . | . . . . . . Leg 6 | 2 . . 2 . 2 Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight 3 | . . . 1 1 1 Utility 10 | . 1 . 4 . 5 Device 5 | . . . 2 . 3 Storage 3 | . 1 . 2 . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 19 | 2 . . 7 . 10 Energy Gun 9 | 2 . . 2 . 5 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 3 . . Ballistic Cannon 3 | . . . . . 3 Launcher 1 | . . . . . 1 Special Weapon 3 | . . . 2 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 6 . 11 Power 4 | . . . 2 . 2 Propulsion 6 | . . . 3 . 3 Utility 4 | . . . . . 4 Weapon 3 | . . . 1 . 2 Highest Loss Streak 7 | . . . 3 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 81 85 77 56 72 Engine 7 | . 14 14 9 . 5 Leg 17 | . 28 28 26 11 4 Wheel 6 | . . . . . 18 Flight 1 | . . . . 1 3 Device 8 | . . . 8 11 10 Storage 10 | . 10 14 10 11 9 Protection 1 | . . . . . 3 Energy Gun 12 | . 28 28 14 . 10 Ballistic Gun 5 | . . . 6 22 . Ballistic Cannon 1 | . . . . . 6 Peak Build Rating 22 | 5 6 6 12 9 22 Average Rating 8 | 4 5 6 8 8 13 On Entrance 5 | . 5 6 6 8 9 Naked Turns 4 | . . . . . 4 Heaviest Build 33 | 6 10 10 15 12 33 Greatest Support 64 | 20 20 20 40 10 64 Greatest Overweight (x) 2 | . . . 2 2 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 5 5 5 15 8 8 Average Capacity 6 | 5 5 5 5 8 7 Most Carried 8 | 2 5 5 8 8 8 Average Carried 5 | 1 3 5 5 8 6 Final Capacity 8 | 5 5 5 8 8 5 Final Carried 8 | 2 5 5 8 8 2 Class Distribution -------------------- 85% | Mutant 9% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 939 | 250 30 . 389 24 246 Remotely . | . . . . . . Salvage Created 1106 | 50 30 . 538 18 470 Parts 68 | 1 1 . 45 1 20 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | 1 . . 12 1 11 Guns 17 | 1 . . 12 1 3 Cannons 4 | . . . . . 4 AOE 4 | . . . . . 4 Classes Destroyed 9 | 1 1 . 5 . 2 Builder 2 | . . . . . 2 Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . . . 1 Operator 3 | . . . 1 . 2 Watcher 4 | . 1 . 3 . . Swarmer 7 | . . . 6 1 . Grunt 13 | 1 . . 3 . 9 Sentry 5 | . . . 3 . 2 Best Kill Streak 9 | 1 1 . 5 1 9 Combat Bots Only 8 | 1 . . 4 1 8 Max Kills in Single Turn 2 | 1 1 . 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 280 | 4 . . 118 6 152 Missed 60 | 1 . . 27 2 30 Damage Taken 2432 | 24 . . 771 22 1615 Core 703 | 16 . . 125 4 558 Absorbed by Shields . | . . . . . . Ignored by Resistances 709 | 8 . . 236 8 457 Regen/Repaired (Parts) 25 | . . . . . 25 Core Remaining (%) 84 | 93 . 93 . 67 . Volleys Fired 112 | 3 4 1 62 4 38 Largest 2 | 2 2 2 2 2 2 Hottest 156 | 80 80 80 120 46 156 Shots Fired 207 | 6 8 2 111 8 72 Gun 181 | 6 8 2 108 8 49 Cannon 14 | . . . . . 14 Launcher 5 | . . . . . 5 Special 7 | . . . 3 . 4 Kinetic 81 | . . . 59 8 14 Thermal 86 | 3 4 1 34 . 44 Explosive 5 | . . . . . 5 Electromagnetic 35 | 3 4 1 18 . 9 Robot Hit Streak 23 | 5 12 . 23 6 16 Robot Miss Streak 5 | 1 . . 5 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 143 | 5 7 . 67 6 58 Core Hits 84 | 2 2 . 28 1 51 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 . 5 Burn 5 | . . . 1 . 4 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2667 | 58 85 . 928 89 1507 Guns 1778 | 58 85 . 872 89 674 Cannons 364 | . . . . . 364 Explosions 418 | . . . . . 418 Melee . | . . . . . . Ramming 11 | . . . 8 . 3 Kinetic 941 | . . . 488 89 364 Thermal 982 | 33 23 . 262 . 664 Explosive 383 | . . . . . 383 Electromagnetic 350 | 25 62 . 170 . 93 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 83 | . . . . . 83 Shots 4 | . . . . . 4 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . 1 . 1 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 612 | 66 72 18 169 . 612 Average Temperature 144 | 35 38 12 58 . 218 Received Heat Transfer 1563 | 18 . . 330 . 1215 Effects 27 | . . . . . 27 Shutdowns 7 | . . . . . 7 Energy Bleed 3 | . . . . . 3 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 4 | . . . . . 4 Damage (minor) 3 | . . . . . 3 Damage (major) 7 | . . . . . 7 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 2436 | 75 50 . 694 . 1617 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 249 | 20 7 2 232 92 249 Initial 42 | . . 2 . 42 30 Average 61 | 10 3 2 90 51 73 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 98 | 100 100 100 99 100 96 Level 1 1 | . . . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | 1 1 . 26 1 24 Peak Tracking Total 8 | 1 2 . 5 3 8 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . . . 4 . 2 Terminals 4 | . . . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 26 | . . . 11 . 15 Successful 24 | . . . 10 . 14 Failed 2 | . . . 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . . . 9 . 4 Fabricators . | . . . . . . Repair Stations 11 | . . . . . 11 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . . . 8 . 3 Record 6 | . . . 3 . 3 Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . 2 . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . . . . 11 Scan Component 6 | . . . . . 6 Repair 5 | . . . . . 5 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . 1 . 2 Used 1 | . . . 1 . . Hacking Detections 4 | . . . 3 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . . . 5 Time 199 | . . . . . 199 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2416 | 525 85 30 965 199 612 Spaces Moved 1117 | 156 57 23 568 81 232 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 866 | 136 57 23 565 74 11 Wheels 170 | . . . . . 170 Hover . | . . . . . . Flight 61 | . . . 3 7 51 Fastest Speed 50 | 50 120 120 120 190 100 Average Speed 125 | 111 120 120 124 191 119 Slowest Speed 220 | 120 120 120 220 210 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 18 17 11 36 24 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . . . 37 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 36 | . . . . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1900 | 501 65 23 710 117 484 Wait 568 | 331 . . 54 32 151 Move 1112 | 155 56 22 567 80 232 Hop . | . . . . . . Pick Up 27 | 7 4 . 4 . 12 Fast Attach 18 | . . . 8 1 9 Attach 12 | 5 1 . 1 . 5 Detach . | . . . . . . Swap 25 | . . . 7 . 18 Drop 24 | . . . 6 . 18 Fire 112 | 3 4 1 62 4 38 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 105 | -11/Scrapyard | Discovered new exit (range 8) 526 | -11/Scrapyard | Entered Materials 527 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 13) 611 | -10/Materials | Entered Mines 627 | -10/Mines | Discovered new exit (range 8) 641 | -10/Mines | Entered Materials 641 | -9/Materials | Evolved 2 slots: Propulsion x2 1164 | -9/Materials | Lost 3 parts (1p1n1w) 1499 | -9/Materials | Discovered new exit (range 11) 1564 | -9/Materials | Lost 3 parts (1p2n) 1606 | -9/Materials | Entered Mines 1771 | -9/Mines | Discovered new exit (range 7) 1805 | -9/Mines | Entered Materials 1805 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2204 | -8/Materials | Destroyed 8 combat bots 2214 | -8/Materials | Lost 3 parts (2n1u) 2353 | -8/Materials | Repaired Aluminum Leg 2353 | -8/Materials | Repaired Broken Particle Charger 2353 | -8/Materials | Repaired Broken Beam Rifle 2353 | -8/Materials | Repaired Pulse Rifle 2389 | -8/Materials | Core integrity fell below 50% 2391 | -8/Materials | Repaired Pulse Rifle 2406 | -8/Materials | Core integrity fell below 20% 2417 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper overheating. G-47 Trooper heat damages Particle Gun. G-47 Trooper overheating. M-13 Machinist repairs Particle Gun. G-47 Trooper heat damages core (-10). M-13 Machinist repairs Lgt. Nuclear Core. G-47 Trooper overheating. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. G-47 Trooper heat damages Aluminum Leg, Broken Imp. Heat Sink. G-47 Trooper overheating. G-47 Trooper heat damages Aluminum Leg, Lgt. Nuclear Core, Broken Imp. Heat Sink. Critical hit (Burn: +37). G-47 Trooper overheating. Hacking Suite destroyed. Critical hit (Burn: +37). Sml. Storage Unit destroyed. M-13 Machinist destroyed. 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