Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 23:04:43 Player: CaptainHarlock Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1705) 1705 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3560 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 154/160 System Corruption 2% Temperature Cool (30) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- EM Shotgun Small Laser Scythe > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Shield Generator Hacking Suite Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Small Laser High-powered Shotgun Scythe > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite Small Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Processor Improved Targeting Computer Protection Reflective Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 47 | 6 8 9 24 Power 6 | 1 1 1 3 Engine 3 | 1 . 1 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 16 | 2 5 2 7 Treads . | . . . . Leg 16 | 2 5 2 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 3 4 Device 2 | 1 . . 1 Storage . | . . . . Processor 5 | . 1 2 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 16 | 2 1 3 10 Energy Gun 6 | 2 . 1 3 Energy Cannon 2 | . 1 . 1 Ballistic Gun 3 | . . 1 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 18 | . . 4 14 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 3 | . . 2 1 Weapon 8 | . . 2 6 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Backups 4 | 1 4 3 4 Power . | . . . . Propulsion 1 | . 2 2 . Utility 1 | . . . 3 Weapon . | . 2 1 . Tool/Special . | . . . . Unused Backups 12 | . 6 . 6 Power 1 | . . . 1 Propulsion 4 | . 4 . . Utility 4 | . . . 4 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 85 89 86 Engine 6 | . 10 9 3 Core 3 | . 3 . 5 Leg 28 | . 28 33 26 Device 4 | . 14 4 1 Processor 17 | . . 17 23 Protection 1 | . . 3 1 Energy Gun 9 | . 16 9 7 Energy Cannon 3 | . 11 4 . Ballistic Gun 4 | . . 3 7 Launcher 2 | . . 4 2 Slashing Weapon 1 | . . . 3 Special Melee Weapon 1 | . . . 2 Peak Build Rating 25 | 6 11 15 25 Average Rating 15 | 3 7 11 21 On Entrance 7 | . 6 11 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 8 12 17 21 Greatest Support 52 | 20 20 30 52 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 4 | 1 4 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 5 Class Distribution -------------------- 60% | Mutant 24% | Scavenger-Mutant 8% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1206 | 250 88 107 761 Remotely . | . . . . Salvage Created 1734 | 67 357 408 902 Parts 102 | 5 29 29 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | 1 10 9 17 Melee 1 | . . . 1 Guns 18 | 1 4 3 10 Cannons 11 | . 6 3 2 AOE 7 | . . 3 4 Classes Destroyed 10 | 2 3 2 3 Worker 1 | . 1 . . Builder 5 | . . 3 2 Tunneler 1 | 1 . . . Recycler 2 | . . . 2 Watcher 5 | . 1 3 1 Swarmer 3 | . 3 . . Grunt 25 | 1 7 7 10 Brawler 1 | . . . 1 Sentry 5 | . . 2 3 Hunter 3 | . . . 3 Best Kill Streak 6 | 2 3 6 4 Combat Bots Only 3 | 1 3 3 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 325 | 6 40 46 233 Missed 87 | 1 8 17 61 Hits 238 | 5 32 29 172 Melee 2 | . . . 2 Projectile 236 | 5 32 29 170 Critical Strikes 8 | . 1 . 7 Damage Taken 3290 | 51 371 370 2498 Core 750 | 21 166 12 551 Absorbed by Shields . | . . . . Ignored by Resistances 52 | . . . 52 Regen/Repaired (Parts) 142 | . . 29 113 Core Remaining (%) 71 | 91 25 97 . Volleys Fired 142 | 5 33 31 73 Largest 3 | 2 2 2 3 Hottest 118 | 90 118 118 118 Shots Fired 263 | 10 60 57 136 Gun 176 | 10 33 31 102 Cannon 68 | . 27 20 21 Launcher 19 | . . 6 13 Special . | . . . . Kinetic 71 | . . 7 64 Thermal 155 | 5 60 44 46 Explosive 15 | . . 6 9 Electromagnetic 22 | 5 . . 17 Robot Hit Streak 19 | 3 8 11 19 Robot Miss Streak 5 | 1 4 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 185 | 6 34 36 109 Core Hits 95 | 3 18 24 50 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 4 . 5 Burn 7 | . 4 . 3 Destroy 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4049 | 89 555 938 2467 Guns 1924 | 89 287 284 1264 Cannons 832 | . 268 265 299 Explosions 1254 | . . 387 867 Melee 31 | . . . 31 Ramming 8 | . . 2 6 Kinetic 899 | . . 107 792 Thermal 1925 | 51 555 442 877 Explosive 816 | . . 387 429 Electromagnetic 370 | 38 . . 332 Impact . | . . . . Slashing 31 | . . . 31 Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 3 | . . . 3 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 104 | . . 8 96 Projectiles . | . . . . Explosions 104 | . . 8 96 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 70 | . . . 70 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 333 | 180 279 300 333 Average Temperature 94 | 94 103 89 92 Received Heat Transfer 1476 | 30 180 195 1071 Effects 3 | . . 2 1 Energy Bleed 1 | . . . 1 Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 4 3 1 Heat Transferred 4287 | 148 1628 962 1549 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 73 | 100 100 100 51 Level 1 26 | . . . 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 315 | 25 138 109 315 Initial 50 | . 9 50 35 Average 127 | 4 60 56 190 Influence Increases 1488 | 25 293 320 850 Destroy 0b10 Robot/C 740 | 20 200 180 340 Destroy 0b10 Robot/NC 70 | 5 10 30 25 Destroy Leader 210 | . 52 56 102 Successful Hack 9 | . . 7 2 Disable Machine 120 | . 15 15 90 Destroy Structure 114 | . 1 17 96 Lose Combat Pursuer 225 | . 15 15 195 Influence Decreases 1233 | 10 187 357 679 Entered New Map 126 | . 6 71 49 Time Decay 927 | 10 181 246 490 Lost Part 180 | . . 40 140 Squads Dispatched 11 | . 2 1 8 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | 1 14 14 40 Peak Tracking Total 13 | 1 4 3 13 Tactical Retreats 7 | . 1 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 1 6 Max in Single Turn 4 | . 1 1 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 7 2 Successful 7 | . . 5 2 Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 9 | . . 7 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 5 2 Scan Component 4 | . . 3 1 Repair 3 | . . 2 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . . 2 1 Time 102 | . . 64 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 1 | . . . 1 Combat 1 | . . . 1 Robot Hacks Applied 4 | . . . 4 parse_system 3 | . . . 3 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 623 | . 18 362 243 Optics 399 | . 18 362 19 Sensors 224 | . . . 224 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2381 | 105 464 528 1284 Spaces Moved 1414 | 74 278 290 772 Core 38 | 19 . . 19 Treads . | . . . . Legs 1376 | 55 278 290 753 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 118 | 102 120 120 119 Slowest Speed 130 | 120 120 120 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 6 41 26 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 116 | . . 14 102 Melee . | . . . . Projectile . | . . . . AOE 116 | . . 14 102 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1857 | 93 350 412 1002 Wait 161 | . 10 65 86 Move 1411 | 73 277 289 772 Hop . | . . . . Pick Up 44 | 9 11 10 14 Fast Attach 22 | . 3 . 19 Attach 22 | 6 . 9 7 Detach 1 | . . 1 . Swap 18 | . 5 4 9 Drop 28 | . 11 2 15 Fire 142 | 5 33 31 73 Melee 6 | . . . 6 Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 434 | -10/Materials | Core integrity fell below 50% 542 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -9/Materials | Lost 4 parts (2u2w) 841 | -9/Materials | Repaired Imp. Ion Engine 961 | -9/Materials | Discovered new exit (range 17) 1025 | -9/Materials | Repaired Particle Gun 1098 | -9/Materials | Entered another Materials area 1098 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1266 | -8/Materials | Garrison activated, responded to threat 1549 | -8/Materials | Core integrity fell below 50% 1573 | -8/Materials | Core integrity fell below 20% 1583 | -8/Materials | Lost 8 parts (1p3n1u3w) 1701 | -8/Materials | Repaired Hpw. Shotgun 2193 | -8/Materials | Garrison activated, responded to threat 2382 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Core. Acquired 60 matter. R-06 Scavenger collects Corrupted Particle Gun. R-06 Scavenger collects Corrupted Hvy. Laser. R-06 Scavenger collects Corrupted Aluminum Leg. R-06 Scavenger collects Hvy. Assault Rifle. Acquired 56 matter. G-47 Trooper destroyed. Door malfunctions. Acquired 60 matter. Aluminum Leg destroyed. G-47 Trooper destroyed. Acquired 23 matter. K-01 Serf cleans the Fusion Modulator. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. T-07 Excavator is excavating. Critical hit (Burn: +37). 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Ion Engine | 82% | -9/Materials Particle Gun | 77% | -9/Materials Hpw. Shotgun | 9% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot DATA ERROR: Steam Global Achievement% Hydra Junior Dev Let's See Who's Tougher Oops Troublemaker Challenges ------------ None Game ------ Seed TransdimensionalLargeHarness Manual? 0 Play Time 00:44:30 Cumulative 2.0 hours Start 2026.04.05 @ 22:07:08 End 2026.04.05 @ 23:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 65568486-ce8c-4d3f-848a-affe21b138e7