Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 15:43:26 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (211) 1055 Value Destroyed (5417) 5417 Prototype IDs (76) 1520 Alien Tech Used (14) 2800 Bonus (11229) 11229 TOTAL SCORE: 33721 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 782 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -776 Cogmind --------- Core Integrity 963/1600 Matter 341/425 Energy 344/350 System Corruption 11% Temperature Cool (12) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Electron Diverter Improved Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY (12) ----- High-capacity Storage Unit Quantum Shading Machine Enhanced Optical Array Experimental Melee Analysis Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Experimental Matter Compressor Long-range Sensor Array Long-range Sensor Array Experimental Core Analyzer Experimental Core Analyzer Precision Energy Filter Precision Energy Filter Advanced Particle Charger Quantum Capacitor Experimental Hardlight Generator AEGIS Remote Shield Core Regenerator Spacefold Activator Sigix Sheargun Sigix Shearcannon Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Electron Diverter Electron Diverter Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- High-capacity Storage Unit Quantum Shading Machine Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Guard > --- WEAPON ----------- Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Improved Q-thruster Experimental Matter Compressor Long-range Sensor Array Experimental Core Analyzer Experimental Core Analyzer Precision Energy Filter Precision Energy Filter Advanced Particle Charger Quantum Capacitor Experimental Hardlight Generator AEGIS Remote Shield Advanced Hacking Suite Advanced Hacking Suite Core Regenerator Spacefold Activator Sigix Sheargun Sigix Shearcannon Point Singularity Launcher [Rating: 237] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Electron Diverter Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Electron Diverter Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Artifact Spacefold Activator Weapon CR-A16's Pointy Stick Energy Gun Backup Laser III Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 . . . Utility 9 | . . . . . 3 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 434 | 7 14 10 . . 20 19 6 3 5 3 8 9 34 4 2 . . 19 6 22 13 14 26 3 19 21 8 8 . 32 8 24 39 14 3 11 Power 29 | 1 3 1 . . 2 1 1 . . 1 . . 2 . . . . . . . 1 1 2 . 1 1 . 2 . . 1 4 2 1 . 1 Engine 10 | 1 3 1 . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Core 10 | . . . . . . . 1 . . 1 . . 2 . . . . . . . . 1 2 . . 1 . 1 . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 4 . 1 . 1 Propulsion 54 | 2 . 2 . . 1 2 4 1 . . 1 2 9 . . . . 1 . 2 . . 3 . 4 . . . . 8 . 2 7 2 . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Flight 50 | . . 2 . . 1 2 4 1 . . 1 2 9 . . . . 1 . 2 . . 3 . 3 . . . . 8 . 2 6 2 . 1 Utility 212 | 2 2 2 . . 4 13 . 2 3 . 3 2 13 1 1 . . 10 4 12 8 13 15 . 6 10 8 6 . 14 5 14 22 9 2 6 Device 123 | 1 . 1 . . 1 9 . 2 3 . 1 1 8 . . . . 5 3 8 6 7 8 . 4 7 6 4 . 7 1 6 15 8 . 1 Storage 14 | 1 2 1 . . . . . . . . . . 1 . . . . . . . . 5 2 . . . . . . . . . 2 . . . Processor 13 | . . . . . 1 2 . . . . . . 1 1 . . . . . . . . 2 . 1 . . . . 1 1 1 1 . . 1 Hackware 30 | . . . . . 2 2 . . . . 2 . 3 . 1 . . 1 . 3 . 1 . . 1 . . 1 . 2 3 . 2 . 2 4 Protection 24 | . . . . . . . . . . . . 1 . . . . . 4 1 1 2 . 3 . . 3 2 1 . 4 . . 1 1 . . Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . Weapon 139 | 2 9 5 . . 13 3 1 . 2 2 4 5 10 3 1 . . 8 2 8 4 . 6 3 8 10 . . . 10 2 4 8 2 1 3 Energy Gun 5 | 1 . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 25 | . . . . . . . . . . . . . . 1 . . . 4 1 3 2 . . 1 4 2 . . . 2 . 2 2 . . 1 Ballistic Gun 10 | 1 4 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 41 | . 5 3 . . 4 3 . . 1 1 1 3 4 2 1 . . 1 . 1 . . 1 1 . 3 . . . 3 . . 2 . . 1 Special Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . 5 . . . . . 1 . 1 . . . . . 1 3 2 . 2 1 3 1 . . . 4 2 2 4 1 . 1 Piercing Weapon 20 | . . . . . . . . . . . 1 2 4 . . . . 3 . 1 . . 3 . 1 4 . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . . 1 . . 1 . . . 6 . . . . . . . . . 5 . 2 . . 4 . . 1 12 11 6 . 2 Parts Lost 52 | . . 3 . . 1 5 1 . . 2 . 4 2 . . . . . . 1 3 . . 2 . 1 . . . 6 1 4 1 . 1 14 Power 10 | . . . . . 1 1 . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . 1 1 . . . . 2 Propulsion 12 | . . 2 . . . 1 1 . . . . 2 1 . . . . . . . . . . . . . . . . 1 . 1 . . . 3 Utility 24 | . . 1 . . . . . . . 1 . 1 1 . . . . . . . 2 . . 2 . 1 . . . 3 . 3 1 . 1 7 Weapon 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Highest Loss Streak 12 | . . 3 . . 1 2 1 . . 2 . 4 2 . . . . . . 1 2 . . 2 . 1 . . . 6 1 2 1 . 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 80 85 85 89 90 98 100 99 97 90 92 93 93 93 93 93 96 100 99 96 88 95 97 95 95 94 93 95 91 88 83 79 82 79 77 Engine 1 | . 14 3 . . 6 5 3 . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . Core 3 | . . . . . . . 3 7 7 6 7 6 5 6 6 6 6 5 5 4 . 1 5 5 5 5 5 4 5 4 3 . 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 3 4 7 . 2 3 2 Treads 1 | . 28 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . 23 28 28 26 23 23 23 21 21 21 21 24 25 25 25 25 27 27 27 27 27 27 27 27 30 30 30 30 22 22 18 23 25 23 22 Device 12 | . 14 8 14 14 9 6 7 7 20 21 23 13 10 12 12 12 12 14 11 10 10 8 3 5 9 13 13 11 10 13 13 13 17 16 15 11 Storage 6 | . 14 13 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 6 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 8 | . . . . . 8 16 7 7 7 7 7 7 6 9 12 12 12 11 11 11 11 11 12 11 10 10 10 10 10 9 10 9 10 12 9 4 Hackware 19 | . . . . . 17 18 30 30 21 18 16 28 29 27 25 25 25 22 22 22 22 23 27 24 20 19 15 17 20 19 22 22 12 12 11 19 Protection 1 | . . . . . . . . . . . . . . . . . . 1 4 4 4 . 3 5 5 1 2 5 5 3 . . . 3 3 2 Energy Gun 1 | . 10 . . . . . 5 7 7 6 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ballistic Gun 1 | . 17 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Launcher 1 | . . 24 28 28 3 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 7 7 7 7 7 . . 3 6 6 6 6 5 3 4 4 5 3 3 1 1 4 . . 3 3 3 4 3 3 2 Piercing Weapon 2 | . . . . . . . . . . . 6 6 4 . . . . 2 5 5 5 3 1 5 5 4 5 5 5 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 12 50 32 8 8 12 12 15 15 16 16 16 22 23 23 23 23 23 30 30 33 30 32 40 32 38 40 69 40 38 44 46 58 74 81 89 89 Greatest Support 95 | 40 40 40 8 8 12 13 15 16 16 16 16 16 24 24 24 24 24 30 30 30 33 30 34 33 40 40 40 40 40 46 46 67 74 94 92 95 Greatest Overweight (x) 7 | . 1 2 . . . . . . . . . 1 3 . . . . . . 1 7 7 1 . . . 1 . . 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 Average Capacity 10 | 7 13 9 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 18 20 20 20 Most Carried 20 | 6 15 15 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 Average Carried 10 | 4 11 8 8 8 7 7 7 7 7 7 7 7 8 9 9 10 9 9 9 9 9 8 9 10 9 9 9 9 10 9 9 9 17 19 19 19 Final Capacity 20 | 8 15 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 Final Carried 20 | 6 15 8 8 8 7 8 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 8 20 20 20 18 Class Distribution -------------------- 28% | Hacker-Scout 27% | Hacker-Sprinter 15% | Wizard-Scout 6% | Wizard-Sprinter 6% | Mutant 4% | Hacker-Mutant 3% | Hacker-Ninja 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Section 7 Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 7321 | 278 296 149 . 20 260 288 112 30 40 32 . 149 637 90 59 . 1 236 88 271 77 242 912 18 160 295 536 148 68 197 102 521 496 76 140 297 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8043 | 130 592 18 . 77 313 112 . 93 154 15 . 12 781 155 111 . . 538 84 778 68 217 46 138 66 77 492 148 154 381 140 535 521 26 239 832 Parts 455 | 7 59 3 . 4 31 14 . 11 . 6 . 2 37 4 6 . . 36 1 44 2 5 . 6 5 4 12 . 2 26 11 21 28 3 11 54 Haulers Intercepted 13 | . 2 . . . . . . . . . . . 3 . . . . 1 . 3 . . . . . . . . . 1 1 1 . . 1 . Recyclers Shooed 8 | . 2 . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 14 4 . 4 . 3 4 . 8 . . . 9 1 . 2 . 5 1 . 2 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 102 | . 17 2 . 8 10 . . . . 3 . . 2 6 3 . . 7 . 8 1 . . 6 . 1 . . . 12 . 4 2 . . 10 Melee 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 2 . . . Guns 12 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 79 | . 11 1 . 8 10 . . . . 3 . . 2 6 3 . . 7 . 8 . . . 6 . 1 . . . 12 . . . . . 1 Classes Destroyed 19 | 2 6 1 . . 2 . . . . . . . 1 . . . . 1 . . 1 1 . 1 . . . . . . . 1 1 . . 1 Worker 24 | . 1 1 . . 1 3 . 1 . . . . 7 . . . . 4 . 1 . . . . . . . . . 1 . . 2 . 1 1 Builder 16 | . 3 . . . . . . 2 . . . . 2 . . . . 1 . 3 . . . . . . . . . 3 . . 2 . . . Tunneler 6 | 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Hauler 13 | . 2 . . . . . . . . . . . 3 . . . . 1 . 3 . . . . . . . . . 1 1 1 . . 1 . Recycler 11 | 1 1 . . . 1 . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 1 . . 2 Operator 20 | . 2 . . . 1 2 . 1 . . . . . . . . . 3 . 1 . . . . 1 . . . . 1 2 . 1 1 2 2 Watcher 19 | . . . . . 1 1 . . . . . 2 5 . . . . 2 . . . . . . 1 . . . . . . . 3 . 1 3 Swarmer 64 | . 9 1 . 6 6 . . . . 3 . . . 6 3 . . 4 . 8 . . . 4 . 1 . . . 9 . . . . . 4 Cutter 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . 4 Grunt 15 | . 8 . . 2 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 3 7 2 . 3 5 2 . 2 . 3 . 2 2 4 3 . . 14 . 11 1 . . 6 1 1 . . . 11 1 3 3 1 2 5 Combat Bots Only 9 | . 6 1 . 3 4 . . . . 3 . . 2 4 3 . . 7 . 8 1 . . 6 . 1 . . . 9 . 3 1 . . 5 Max Kills in Single Turn 8 | 1 4 2 . 3 3 1 . 1 . 3 . 2 1 4 2 . . 8 . 6 1 1 . 4 1 1 1 . . 8 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 1 . 3 3 . . . . 3 . . 1 4 2 . . 5 . 4 . . . 4 . 1 . . . 6 . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 11239 | . 387 376 . 54 162 397 31 47 31 72 . 280 476 47 16 . . 81 . 243 439 . 40 122 . 117 . . 20 1277 156 2244 424 110 402 3188 Core 2303 | . 72 68 . 16 66 194 11 31 8 29 . 46 140 . . . . 19 . . 83 . . 30 . 47 . . . 197 46 520 43 . 41 596 Absorbed by Shields 161 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 148 Regen/Repaired (Parts) 3189 | . . . . . . . 13 5 . . 113 . . . . . . . 103 136 92 . 90 . 35 24 . . . 107 78 1264 411 30 127 561 Core Remaining (%) 71 | 100 . . . 37 88 . . . . . . 54 . . . . 83 . . . . . . 86 . . . . 95 . . 22 . 87 . 60 Volleys Fired 217 | 8 42 5 . 6 13 2 7 1 1 3 . 10 4 3 2 . . 9 . 13 4 . 2 7 9 4 . . . 6 . 7 1 . 13 35 Largest 2 | 2 2 2 . 2 2 1 1 1 1 1 . 1 1 1 1 . . 1 . 1 1 . 1 1 1 1 . . . 1 . 1 1 . 1 1 Hottest 180 | 70 70 60 . 60 60 30 40 40 39 39 . 39 39 90 45 . . 90 . 105 105 . 45 105 105 105 . . . 105 . 180 180 . 50 180 Shots Fired 274 | 16 76 10 . 12 17 2 7 1 1 3 . 10 4 3 2 . . 9 . 13 4 . 2 7 9 4 . . . 6 . 7 1 . 13 35 Gun 142 | 16 68 8 . . . . 7 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 13 28 Cannon 53 | . . . . . . . . . . . . . . 1 . . . 7 . 11 4 . . 3 9 3 . . . 2 . 7 1 . . 5 Launcher 74 | . 8 2 . 12 13 1 . . 1 3 . 10 3 2 2 . . 2 . 2 . . 2 4 . 1 . . . 4 . . . . . 2 Special 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 98 | 8 40 8 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 13 28 Thermal 93 | 8 28 . . . 4 1 7 1 . . . . . 1 . . . 7 . 11 4 . . 3 9 3 . . . 2 . 4 . . . . Explosive 74 | . 8 2 . 12 13 1 . . 1 3 . 10 3 2 2 . . 2 . 2 . . 2 4 . 1 . . . 4 . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 5 Robot Hit Streak 20 | 4 20 3 . . 3 3 4 . . 1 . . 1 1 2 . . 3 . 6 . . 5 3 . 2 . . . 4 . . 5 . 2 8 Robot Miss Streak 5 | 2 4 2 . . 2 . 1 . . 1 . . 2 2 2 . . 1 . 4 . . 1 1 . 3 . . . 3 . . 2 . 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 299 | 10 52 6 . . 11 9 5 8 4 1 . . 28 2 4 . . 7 1 15 4 10 5 1 2 2 14 3 3 8 8 15 21 1 6 33 Core Hits 338 | 4 36 4 . 7 23 5 2 2 3 4 . 5 16 14 6 . . 41 . 24 2 4 12 17 1 3 4 2 2 44 3 4 7 1 8 28 Critical Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 Critical Strikes 38 | . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . 1 . 1 . 6 22 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 22 Sever 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . Impale 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . Melee Attacks 612 | . . . . . 13 31 1 29 5 1 1 1 91 4 3 . 1 51 1 61 15 11 3 4 40 3 22 3 3 20 24 65 85 9 6 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 485 | . . . . . 13 31 1 29 5 1 1 . 47 4 3 . 1 46 1 53 13 10 3 2 6 1 5 . . 16 23 65 85 9 6 5 Piercing 127 | . . . . . . . . . . . . 1 44 . . . . 5 . 8 2 1 . 2 34 2 17 3 3 4 1 . . . . . Sneak Attacks 72 | . . . . . 3 2 . 4 . . . . 16 . . . . 3 . 7 1 7 . . 1 . 8 . . 2 1 3 9 . 1 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Damage Inflicted 24591 | 99 1406 143 . 531 1193 515 78 445 274 312 . 135 2031 356 303 . . 1801 74 1685 209 977 851 477 127 152 1063 226 227 1608 669 1578 2716 135 494 1701 Guns 1204 | 99 582 70 . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 307 Cannons 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . . 410 Explosions 8080 | . 824 73 . 531 896 129 . . . 312 . 135 144 260 135 . . 1294 . 818 . . 463 477 . 73 . . . 1325 . . . . . 191 Melee 14797 | . . . . . 287 386 . 445 274 . . . 1887 96 168 . . 507 74 867 209 977 388 . 127 79 1063 226 227 283 669 1578 2626 135 426 793 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 832 | 38 349 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 307 Thermal 382 | 61 233 . . . 10 . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 8080 | . 824 73 . 531 896 129 . . . 312 . 135 144 260 135 . . 1294 . 818 . . 463 477 . 73 . . . 1325 . . . . . 191 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12460 | . . . . . 287 386 . 445 274 . . . 621 96 168 . . 507 74 867 209 977 388 . . 79 72 . . 283 669 1578 2716 135 426 1203 Piercing 2837 | . . . . . . . . . . . . . 1266 . . . . . . . . . . . 127 . 991 226 227 . . . . . . . Highest Corruption 11 | . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 8 1 . 2 11 Average Corruption 2 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . 2 4 Corruption Purged 5 | . . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . 16 . . 5 Effects 28 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . . 15 Message Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 3 Matter Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Energy Discharges 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 3 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4339 | . 3 . . 47 87 123 . 105 49 2 . . 362 . 51 . . 294 51 110 10 336 216 2 40 . 388 110 48 158 28 354 925 . 25 415 Projectiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Explosions 271 | . 3 . . 47 79 36 . . . 2 . . . . . . . 66 . 5 . . . 2 . . . . . 31 . . . . . . Melee 4061 | . . . . . 8 87 . 105 49 . . . 362 . 51 . . 228 51 105 10 336 216 . 40 . 388 110 48 127 28 354 925 . 25 408 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 760 | . 40 . . 48 29 45 . . 17 . . 27 120 24 . . . 17 . 43 . . . 50 . 32 . . . 112 . . . . . 156 Shots 22 | . 1 . . 1 2 1 . . 1 . . 1 2 1 . . . 1 . 2 . . . 2 . 2 . . . 4 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | 70 81 . . 1 6 . . . . . . . 2 40 . . . 152 . 312 141 . 4 168 290 298 296 42 187 56 . 464 90 . . 347 Average Temperature 85 | 30 23 . . 1 4 . . . . . . . 2 25 . . . 55 . 114 63 . 1 23 85 99 122 12 67 11 . 130 52 . . 160 Received Heat Transfer 549 | . 78 . . . 27 21 . . . . . 69 66 . . . . 9 . . 63 . 12 . . 12 . . . 84 . 63 9 . . 36 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1332 | 185 888 . . . 37 . 222 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 915 | 15 452 216 . 317 635 592 167 674 . . . . 354 . . . . 527 38 462 . . . . 379 . . . . 613 496 585 867 915 610 552 Initial 548 | . 9 175 . . 123 288 113 116 . . . . 2 . . . . . 38 26 . . . . 81 . . . . 6 344 180 219 487 548 236 Average 272 | 5 165 205 . 164 349 391 149 441 . . . . 165 . . . . 112 38 282 . . . . 257 . . . . 147 386 382 368 618 515 379 Maximum Alert Level 3 | . 2 1 . 1 2 2 . 2 . . . . 1 . . . . 2 . 2 . . . . 1 . . . . 2 2 2 3 3 2 2 Low Security (%) 37 | 100 62 27 . 74 30 . 100 8 . . . . 62 . . . . 81 100 26 . . . . 26 . . . . 73 6 3 14 . . . Level 1 37 | . 18 72 . 25 20 53 . 21 . . . . 37 . . . . 16 . 43 . . . . 73 . . . . 18 35 61 60 . 3 61 Level 2 23 | . 19 . . . 48 46 . 70 . . . . . . . . . 1 . 29 . . . . . . . . . 7 57 35 12 75 96 38 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 24 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 4 1 . . 3 7 . 3 . . . . 11 . . . . 7 . 10 . . . . 3 . . . . 6 1 5 4 4 4 7 Investigation 24 | . 1 1 . . 1 3 . 1 . . . . 5 . . . . 3 . 3 . . . . 1 . . . . . . . 3 . 2 . Extermination 11 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 2 . . 1 1 Reinforcement 33 | . 3 . . . 2 1 . . . . . . 2 . . . . 3 . 2 . . . . 2 . . . . 3 . 3 1 4 1 6 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 11 | . . . . . . 2 . . . . . . 3 . . . . . . 3 . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Construction Impeded 5 | . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 50 | . 3 . . . 3 . . . . . . 1 1 . . . . 4 . 3 1 . 2 . 2 . . . . 6 . 3 8 3 2 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 558 | . 28 5 . 5 33 23 5 7 5 4 . 11 31 7 3 . 2 26 . 38 16 3 19 2 17 5 . . 2 60 12 48 32 29 19 61 Peak Tracking Total 28 | . 6 5 . 3 16 6 2 5 4 4 . 9 4 4 3 . 2 15 . 13 5 4 8 2 6 3 . . 4 28 6 9 13 16 12 16 Tactical Retreats 107 | . 2 1 . . 6 11 1 2 1 1 . . 9 2 . . . 5 . 10 5 2 1 . 3 3 . . . 6 2 9 6 4 4 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 30 | . 2 . . . 1 7 . . . . . . 3 . . . . 3 . . . . . . . . . . . 3 . 1 . . 4 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 18 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . 8 . . . 5 . . . . . . Traps Extracted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 2 . . . . . . Installed 32 | . . . . . . . . . . . . . 1 . . . . . . . 1 2 2 . . 18 . . . 8 . . . . . . Triggered 28 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 11 . . 8 . . . 5 . . . . . . Fabricated Traps 25 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 4 8 . . 4 6 . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . 1 . . . . 1 1 1 2 4 8 8 8 8 8 8 8 8 2 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 39 | . 1 . . . 4 1 . 2 . . . . 2 . . . . 2 . 1 . . 1 . . . . . . . 6 10 1 7 . 1 Max in Single Turn 2 | . 1 . . . 2 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 1 1 1 . 1 Garrison Access 10 | . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 150 | . 4 2 1 . 6 16 . 9 . . . 1 18 2 . 3 . 13 . 14 . 1 2 . 9 . . 4 . 8 7 8 6 1 6 9 Terminals 89 | . 4 . . . 5 9 . 7 . . . 1 11 . . . . 8 . 8 . . . . 5 . . . . 5 4 7 3 . 4 8 Fabricators 17 | . . . . . . 3 . 1 . . . . 4 . . . . 2 . 3 . . . . 1 . . . . 1 . . . 1 1 . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 2 1 1 . . . Garrison Access 16 | . . . . . 1 3 . 1 . . . . 2 . . . . 3 . . . . . . 1 . . . . 1 1 . 2 . 1 . Total Hacks 413 | . 9 2 1 . 22 36 . 27 . . . 1 53 3 . 25 . 42 . 54 . 1 6 . 29 . . 17 . 13 12 9 14 2 14 21 Successful 259 | . 4 2 1 . 8 17 . 16 . . . 1 27 3 . 25 . 19 . 30 . 1 6 . 21 . . 17 . 11 9 8 7 1 6 19 Failed 152 | . 5 . . . 14 19 . 11 . . . . 26 . . . . 23 . 24 . . . . 7 . . . . 1 3 1 7 1 8 2 Catastrophic 20 | . 2 . . . . 3 . 4 . . . . 2 . . . . 3 . 3 . . . . . . . . . . . . 2 . 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Manual 152 | . 7 . . . 11 17 . 16 . . . . 25 . . . . 16 . 22 . . 2 . 11 . . . . 10 . . 3 . 4 8 Terminals 241 | . 9 . . . 17 19 . 25 . . . 1 31 . . . . 27 . 33 . . . . 20 . . . . 7 8 7 7 . 11 19 Fabricators 48 | . . . . . . 8 . 1 . . . . 14 . . . . 9 . 8 . . . . 3 . . . . 2 . . . 2 1 . Repair Stations 14 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 5 . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . . 2 . . . . . . 4 . . . . . . 6 . . . . . . . . . 2 2 2 3 . . . Garrison Access 34 | . . . . . 5 7 . 1 . . . . 4 . . . . 6 . . . . . . 1 . . . . 2 2 . 4 . 2 . Terminal Hacks 157 | . 4 2 1 . 5 4 . 9 . . . 1 7 3 . 25 . 8 . 12 . 1 6 . 12 . . 17 . 4 7 7 4 . 5 13 Record 14 | . . . 1 . . . . . . . . . . 2 . 6 . . . . . . . . . . . 5 . . . . . . . . Part Schematic 31 | . . . . . 2 1 . 2 . . . . 3 . . 11 . 1 . 2 . . . . 1 . . 4 . 1 1 1 . . 1 . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Prototype ID Bank 14 | . . . . . . . . . . . . . . . . 3 . . . . . . 5 . 1 . . 4 . . . . . . . 1 Open Door 11 | . . 2 . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . 5 . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Branch Access Points 5 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 Terminal Index 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 2 Unreport Threat 11 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . 1 2 . 1 . 1 1 Locate Traps 9 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Recall Investigation 5 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hauler Manifests 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 26 | . . . . . . 4 . . . . . . 7 . . . . 4 . 6 . . . . 2 . . . . 1 . . . 1 1 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 13 | . . . . . . 1 . . . . . . 4 . . . . 3 . 3 . . . . 1 . . . . . . . . 1 . . Build 12 | . . . . . . 2 . . . . . . 3 . . . . 1 . 3 . . . . 1 . . . . 1 . . . . 1 . Repair Station Hacks 11 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . 2 Scan Component 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 1 Repair 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . 2 . . . . . . 4 . . . . . . 6 . . . . . . . . . 2 2 1 2 . . . Insert Component 12 | . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . 1 2 1 2 . . . Analyze 7 | . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . 1 . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . 1 . . . Seal Access 9 | . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . 1 . . . Unauthorized Hacks 37 | . . . . . 3 6 . 6 . . . . 7 . . . . 5 . 1 . . . . 2 . . . . 3 . . . . . 4 Terminals 29 | . . . . . 3 3 . 5 . . . . 6 . . . . 3 . 1 . . . . 2 . . . . 2 . . . . . 4 Track 15 | . . . . . 2 2 . 3 . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 2 Assimilate 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 9 | . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 2 Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 3 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . Prioritize 5 | . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Liberate 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . 1 1 1 Used 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Hacking Detections 102 | . 4 . . . 6 14 . 5 . . . . 16 . . . . 9 . 12 . . . . 6 . . . . 4 5 1 5 1 6 8 Full Trace Events 19 | . . . . . 1 3 . 1 . . . . 4 . . . . 1 . 3 . . . . 1 . . . . . . . 3 . 2 . Feedback Events 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . 1 . . Robots Built 5 | . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 163 | . . . . . . 134 . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . 12 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . . . 2 2 . 2 . . 15 . 5 . . 11 . 1 . 5 . . . . 1 . . 4 . 2 1 1 . 4 1 . Parts Built 12 | . . . . . . 1 . . . . . . 2 . . . . 1 . 3 . . . . 2 . . . . 1 . . . . 2 . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 908 | . . . . . . 36 . . . . . . 100 . . . . 50 . 507 . . . . 58 . . . . 111 . . . . 46 . Total Part Build Rating 78 | . . . . . . 3 . . . . . . 11 . . . . 5 . 18 . . . . 14 . . . . 9 . . . . 18 . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 Time 205 | . . . . . . . . . . . . . . . . . . . . 69 . . . . 112 . . . . . . . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . 1 . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 59 | . . . . 3 . 3 18 3 2 . 4 . 2 . . . 1 1 20 . . . 2 . . . . . . . . . . . . . Largest Group 20 | . . . . 3 3 3 18 14 11 1 4 4 2 . . . 1 1 20 20 . . 2 . . . . . . . . . . . . . Highest-Rated Group 806 | . . . . 40 40 60 434 371 309 10 110 110 42 . . . 96 26 806 806 . . 192 . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 16 16 20 35 35 35 10 31 31 21 . . . 96 26 50 50 . . 96 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 477 | . . . . 11 37 17 141 58 54 . . 17 16 . . . 10 . . 88 . . 28 . . . . . . . . . . . . . Total Damage 11662 | . . . . 75 369 335 3790 1057 1160 . . 315 689 . . . 381 . . 2341 . . 1150 . . . . . . . . . . . . . Kills 59 | . . . . 1 3 2 11 12 7 . . 3 3 . . . 2 . . 14 . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 9 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Derelict Logs Recovered 19 | . . 1 . 2 . . . . 2 1 2 . . 2 2 . 3 . . . . 1 . . . 1 2 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 21293 | 134 1171 274 41 280 497 828 342 531 562 346 448 318 1837 400 198 23 659 750 341 1245 855 714 871 137 584 2004 465 65 96 616 292 756 1424 215 413 561 Spaces Moved 39049 | 62 604 592 127 715 864 1907 502 1085 781 561 1198 781 3753 1296 583 83 709 1595 240 2827 895 577 1359 364 1508 1635 807 168 363 1187 659 1317 4253 595 835 1662 Core 63 | 3 . . . . . . . . . . . . 15 . . . . . . . 3 42 . . . . . . . . . . . . . . Treads 679 | 59 604 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38285 | . . 576 127 715 864 1907 502 1085 781 561 1198 781 3738 1296 583 83 709 1595 240 2827 892 535 1359 364 1508 1635 807 168 363 1187 659 1298 4250 595 835 1662 Fastest Speed 16 | 50 160 32 32 32 29 29 29 29 30 30 30 29 27 28 28 28 28 25 25 25 21 25 21 21 19 19 19 19 19 16 23 23 16 20 21 17 Average Speed 28 | 154 163 35 32 32 29 29 29 29 30 30 30 31 31 28 28 28 28 25 25 25 26 56 23 21 20 19 19 19 19 21 23 29 21 21 21 20 Slowest Speed 400 | 160 240 192 32 32 32 29 29 30 30 30 30 106 200 28 28 28 28 25 25 90 400 400 92 21 24 19 90 19 19 91 23 31 90 23 88 88 Overloaded Moves 102 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 100 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 140 | . . 1 . 13 . 16 . 3 1 . . 6 10 . . . . 3 3 23 2 . 2 . 5 . . . . 20 3 9 5 4 1 10 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . Exploration Rate (%) 67 | 5 98 99 50 99 63 57 97 28 77 68 87 60 73 98 68 75 83 42 89 59 85 78 90 61 33 82 86 61 59 39 53 78 81 74 24 48 Regions Visited 36 Branch Regions 23 Pre-discovered Areas 16 | . . 2 1 2 . . . . . 1 2 . . 1 1 1 1 . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 28 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 2 . . . . 4 3 3 . . 3 1 . 5 . . . 4 1 . 2 . 5 2 . 1 . . . . . . . Spaces Dug 383 | . . . . 25 8 18 1 18 19 9 . 2 60 3 1 . 1 42 . 36 5 . . 2 36 2 3 . . 14 3 17 55 1 2 . Terrain Destroyed 1109 | . 62 12 . 124 62 23 1 18 19 28 . 99 82 43 11 . 1 74 . 84 9 . 30 93 43 36 3 . . 61 3 18 56 1 4 9 Melee 323 | . . . . . 8 18 1 18 1 1 . 1 60 3 1 . 1 40 . 35 5 . . 2 34 2 3 . . 14 3 15 55 1 1 . Projectile 41 | . . . . . . . . . . . . . . 1 . . . 7 . 11 4 . . 3 9 2 . . . 2 . 2 . . . . AOE 738 | . 62 12 . 124 54 5 . . 18 27 . 98 22 39 10 . . 27 . 38 . . 30 88 . 32 . . . 45 . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 47666 | 82 714 645 126 740 1064 2113 688 1247 1097 732 1286 836 4255 1322 608 82 1167 1858 515 3237 1481 951 1901 407 1690 3314 1081 193 382 1473 753 1528 4574 661 1044 1819 Wait 6931 | . 26 19 . 33 145 119 170 124 295 163 67 37 344 12 18 . 456 178 265 324 552 336 478 32 103 1621 240 4 17 231 52 97 130 27 115 101 Move 38740 | 61 603 589 126 688 863 1877 501 1078 778 560 1197 769 3732 1295 582 82 708 1589 234 2781 890 576 1355 363 1497 1634 806 167 362 1152 653 1289 4241 587 831 1644 Hop 118 | . . 1 . 13 . 14 . 3 1 . . 5 10 . . . . 3 2 22 2 . 1 . 5 . . . . 14 2 6 4 3 1 6 Pick Up 147 | 6 19 10 . . 4 7 . 4 1 1 3 . 14 . . . 1 4 2 8 2 2 5 . 2 2 1 1 . 3 6 8 25 3 2 1 Fast Attach 179 | 7 1 2 . . 3 6 3 . 2 1 5 . 20 1 . . . 3 3 4 3 5 11 . 7 4 3 9 . 9 7 20 24 12 1 3 Attach 96 | . . 3 . . 7 4 1 . 2 1 2 8 3 3 1 . . 9 . 2 2 5 7 . 4 4 2 . . 2 1 7 9 1 1 5 Detach 80 | . . 1 . . 4 3 . . 2 . 1 5 4 4 1 . . 5 . 4 . 3 7 . 6 2 1 . . 1 2 4 13 4 . 3 Swap 172 | . 13 5 . . 10 9 2 3 2 1 1 1 11 . 1 . . 7 3 16 8 4 8 3 8 13 3 . . 21 . 7 7 1 1 3 Drop 242 | . 10 10 . . 2 5 3 5 . 1 9 . 25 . . . 1 4 5 10 4 8 22 . 10 9 8 9 . 7 7 18 35 14 1 . Fire 217 | 8 42 5 . 6 13 2 7 1 1 3 . 10 4 3 2 . . 9 . 13 4 . 2 7 9 4 . . . 6 . 7 1 . 13 35 Melee 583 | . . . . . 13 31 1 29 5 1 1 1 87 4 3 . 1 47 1 53 13 10 3 2 39 3 17 3 3 19 23 65 85 9 6 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 121 | . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 13 Rewire 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 32 | . . . . . . . . . . . . . 1 . . . . . . . 1 2 2 . . 18 . . . 8 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / *Ext) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 135 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Mines 498 | -10/Materials | Discovered new exit (range 10) 773 | -10/Materials | Discovered new exit (range 16) 1088 | -10/Materials | Discovered new exit (range 14) 1306 | -10/Materials | Entered Mines 1314 | -10/Mines | Assembled infested the area 1349 | -10/Mines | Core integrity fell below 50% 1377 | -10/Mines | Lost 3 parts (2n1u) 1385 | -10/Mines | Discovered new exit (range 5) 1389 | -10/Mines | Learned location of Storage (-7) 1439 | -10/Mines | Met a Derelict shopkeep closing up shop 1494 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1507 | -10/Mines | Discovered new exit (range 13) 1530 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1537 | -10/Mines | Learned location of Zion (-7) 1539 | -10/Mines | Discovered new exit (range 5) 1580 | -10/Mines | Entered Exiles 1588 | -10/Exiles | Met 8R-AWN 1593 | -10/Exiles | Met EX-HEX 1606 | -10/Exiles | Met EX-DEC 1618 | -10/Exiles | Discovered new exit (range 11) 1621 | -10/Exiles | Entered Mines 1628 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1648 | -9/Mines | Build established: Sprinter 1668 | -9/Mines | Discovered new exit (range 8) 1708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1749 | -9/Mines | Discovered new exit (range 13) 1901 | -9/Mines | Entered Materials 1901 | -8/Materials | Accompanied by 3 allies 1901 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2195 | -8/Materials | Build established: Hacker-Sprinter 2279 | -8/Materials | Discovered new exit (range 14) 2397 | -8/Materials | Identified exit to Factory 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Utility x2 2430 | -7/Factory | Discovered new exit (range 10) 2512 | -7/Factory | Discovered new exit (range 4) 2513 | -7/Factory | Identified exit to Storage 2553 | -7/Factory | Discovered new exit (range 14) 2753 | -7/Factory | Identified exit to Factory 2841 | -7/Factory | Fabricated Hacking Suite? 2922 | -7/Factory | Discovered new exit (range 7) 3053 | -7/Factory | Fabricated B-48 Gladiator (x3) 3062 | -7/Factory | Garrison activated, responded to threat 3123 | -7/Factory | Identified exit to Lower Caves 3198 | -7/Factory | Search patrols dispatched 3226 | -7/Factory | Manually triggered Chute Trap 3226 | -7/Factory | Sucked down chute 3226 | -7/Factory | Entered Waste 3229 | -7/Waste | Spotted C-40 Crusher 3254 | -7/Waste | Spotted C-40 Crusher 3262 | -7/Waste | Warlord forces began an assault 3342 | -7/Waste | Allies destroyed C-40 Crusher 3346 | -7/Waste | Spotted C-40 Crusher 3355 | -7/Waste | Allies destroyed C-40 Crusher 3360 | -7/Waste | Allies destroyed C-40 Crusher 3399 | -7/Waste | Spotted C-40 Crusher 3402 | -7/Waste | Allies destroyed C-40 Crusher 3403 | -7/Waste | Spotted C-40 Crusher 3410 | -7/Waste | Allies destroyed C-40 Crusher 3433 | -7/Waste | Spotted C-40 Crusher 3438 | -7/Waste | Allies destroyed C-40 Crusher 3488 | -7/Waste | Discovered new exit (range 15) 3520 | -7/Waste | Identified exit to Factory 3568 | -7/Waste | Entered Factory 3568 | -7/Factory | Accompanied by 13 allies 3968 | -7/Factory | First assault squad dispatched 4099 | -7/Factory | Entered Lower Caves 4099 | -7/Lower Caves | Accompanied by 11 allies 4117 | -7/Lower Caves | Found Alien Artifact 4117 | -7/Lower Caves | Identified Core Expander 4117 | -7/Lower Caves | Installed Core Expander, added new Utility slot 4124 | -7/Lower Caves | Identified exit to Lower Caves 4219 | -7/Lower Caves | Encountered a Warlord checkpoint 4661 | -7/Lower Caves | Entered another Lower Caves area 4661 | -7/Lower Caves | Accompanied by 1 ally 4682 | -7/Lower Caves | Discovered exit to Factory (range 8) 4988 | -7/Lower Caves | Discovered new exit (range 7) 5006 | -7/Lower Caves | Identified exit to Zion 5007 | -7/Lower Caves | Entered Zion 5016 | -7/Zion | Given A8's code to call for help 5040 | -7/Zion | Found CR-A16's Pointy Stick 5058 | -7/Zion | Learned location of Extension (-5) 5064 | -7/Zion | Discovered new exit (range 12) 5108 | -7/Zion | Learned 8 Factory zone layouts 5143 | -7/Zion | Visited the Megawrench Repair Shop 5149 | -7/Zion | Received a hallucinogenic algorithm 5279 | -7/Zion | Gained Derelict followers 5337 | -7/Zion | Megawrench repaired 10 parts 5365 | -7/Zion | Identified exit to Proximity Caves 5377 | -7/Zion | Found Prototype Device 5455 | -7/Zion | Entered Proximity Caves 5455 | -6/Proximity Caves | Accompanied by 4 allies 5586 | -6/Proximity Caves | Spotted B-75 Beast 5738 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5771 | -6/Proximity Caves | Discovered exit to Factory (range 3) 5773 | -6/Proximity Caves | Entered Factory 5773 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5774 | -6/Factory | Identified exit to Factory 5794 | -6/Factory | Lost 4 parts (1p2n1u) 6033 | -6/Factory | Fabricated Phasing Sabre? 6374 | -6/Factory | Discovered exit to Factory (range 13) 6435 | -6/Factory | Fabricated Imp. System Shield? 6598 | -6/Factory | Spotted B-75 Beast 6605 | -6/Factory | Found Prototype Launcher 6605 | -6/Factory | Identified Rocket Array 6652 | -6/Factory | Discovered new exit (range 3) 6653 | -6/Factory | Identified exit to Lower Caves 6980 | -6/Factory | Discovered exit to Lower Caves (range 6) 7137 | -6/Factory | Fabricated H-55 Commando? 7140 | -6/Factory | Garrison activated, responded to threat 7224 | -6/Factory | Identified Bomb Factory No. 2 7610 | -6/Factory | Entered Lower Caves 7766 | -6/Lower Caves | Encountered a Warlord checkpoint 7766 | -6/Lower Caves | Discovered new exit (range 14) 7795 | -6/Lower Caves | Learned Factory terminal intel 7820 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7853 | -6/Lower Caves | Identified exit to Lower Caves 8010 | -6/Lower Caves | Entered another Lower Caves area 8040 | -6/Lower Caves | Learned 12 Factory zone layouts 8073 | -6/Lower Caves | Build established: Hacker-Scout 8132 | -6/Lower Caves | Discovered new exit (range 14) 8208 | -6/Lower Caves | Identified exit to Data Miner 8208 | -6/Lower Caves | Entered Data Miner 8208 | -6/Data Miner | Discovered new exit (range 6) 8212 | -6/Data Miner | Met Data Miner 8221 | -6/Data Miner | Learned location of Section 7 (-3) 8221 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8224 | -6/Data Miner | Received God Mode back door access code from Data Miner 8231 | -6/Data Miner | Identified exit to Proximity Caves 8231 | -6/Data Miner | Entered Proximity Caves 8394 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8587 | -5/Proximity Caves | Escorted by Enhanced Grunt 8659 | -5/Proximity Caves | Learned Factory interactive machine intel 8665 | -5/Proximity Caves | Learned location of Armory (-3) 8890 | -5/Proximity Caves | Entered Factory 8890 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8891 | -5/Factory | Identified exit to Upper Caves 8892 | -5/Factory | Identified exit to Factory 8893 | -5/Factory | Loaded intel: 54 interactive machine locations 8894 | -5/Factory | Loaded intel: 28 terminal locations 8948 | -5/Factory | Spotted B-75 Beast 9258 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 9272 | -5/Factory | Discovered new exit (range 6) 9275 | -5/Factory | Discovered exit to Upper Caves (range 13) 9509 | -5/Factory | Cargo convoy interrupted 9531 | -5/Factory | Destroyed 7 combat bots 9640 | -5/Factory | Sucked down chute 9640 | -5/Factory | Entered Waste 9641 | -5/Waste | Joined by Warlord forces that had cleared the area 9905 | -5/Waste | Discovered new exit (range 12) 9908 | -5/Waste | Identified exit to Factory 9981 | -5/Waste | Entered Factory 9981 | -5/Factory | Accompanied by 20 allies 10077 | -5/Factory | Discovered exit to Factory (range 22) 10137 | -5/Factory | Build established: Hacker-Ninja 10205 | -5/Factory | Identified exit to Extension 10326 | -5/Factory | Discovered exit to Factory (range 16) 10329 | -5/Factory | Garrison activated, responded to threat 10464 | -5/Factory | Discovered exit to Factory (range 17) 10687 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 10796 | -5/Factory | Spotted B-75 Beast 10805 | -5/Factory | Destroyed 8 combat bots 10827 | -5/Factory | Build established: Hacker-Scout 10959 | -5/Factory | Repaired Broken Rocket Array 11077 | -5/Factory | Repaired Adv. Sensor Array 11079 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11152 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11226 | -5/Factory | Entered Upper Caves 12032 | -5/Upper Caves | Discovered new exit (range 12) 12064 | -5/Upper Caves | Identified exit to Upper Caves 12081 | -5/Upper Caves | Entered another Upper Caves area 12358 | -5/Upper Caves | Discovered exit to Factory (range 13) 12383 | -5/Upper Caves | Build established: Hacker-Mutant 12577 | -5/Upper Caves | Encountered a Warlord checkpoint 12749 | -5/Upper Caves | Learned location of 1 exit from Factory 12790 | -5/Upper Caves | Discovered new exit (range 9) 12795 | -5/Upper Caves | Identified exit to Warlord 12795 | -5/Upper Caves | Entered Warlord 12853 | -5/Warlord | Visited the Vortex Lab 12855 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 12859 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 12875 | -5/Warlord | Warlord's base attacked by MAIN.C 12881 | -5/Warlord | Met Warlord 12884 | -5/Warlord | Opened Warlord's prototype stash 12893 | -5/Warlord | Found Prototype Hackware 12902 | -5/Warlord | Found Prototype Processor 12902 | -5/Warlord | Identified Exp. Targeting Computer 12929 | -5/Warlord | Found Prototype Processor 12929 | -5/Warlord | Identified Exp. Core Analyzer 12969 | -5/Warlord | Build established: Wizard-Sprinter 13117 | -5/Warlord | Spotted B-86 Titan 13139 | -5/Warlord | Spotted B-75 Beast 13225 | -5/Warlord | Warlord forces counterattacked 13276 | -5/Warlord | Spotted Striker 13280 | -5/Warlord | Spotted Striker 13349 | -5/Warlord | Found Prototype Reactor 13481 | -5/Warlord | Spotted Striker 13502 | -5/Warlord | Spotted Executioner 13550 | -5/Warlord | Warlord base infiltrated, sounded retreat 13551 | -5/Warlord | Enhanced Grunt warped into view 13551 | -5/Warlord | Enhanced Grunt warped into view 13551 | -5/Warlord | Enhanced Grunt warped into view 13551 | -5/Warlord | Enhanced Demolisher warped into view 13551 | -5/Warlord | Enhanced Demolisher warped into view 13551 | -5/Warlord | Enhanced Demolisher warped into view 13646 | -5/Warlord | Discovered new exit (range 12) 13647 | -5/Warlord | Identified exit to Proximity Caves 13666 | -5/Warlord | Entered Proximity Caves 13802 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13803 | -4/Proximity Caves | Entered Factory 13803 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13803 | -4/Factory | Identified System Mapper 13804 | -4/Factory | Identified exit to Research 13964 | -4/Factory | Identified exit to Upper Caves 13964 | -4/Factory | Spotted B-86 Titan 14139 | -4/Factory | Repaired Broken Cld. Nuclear Pulse Thruster? 14174 | -4/Factory | Fabricated Lgt. Antimatter Reactor? 14263 | -4/Factory | Build established: Wizard-Scout 14344 | -4/Factory | Spotted B-86 Titan 14348 | -4/Factory | Central database locked down 14387 | -4/Factory | Entered Upper Caves 16252 | -4/Upper Caves | Encountered a Warlord checkpoint 16255 | -4/Upper Caves | Discovered new exit (range 13) 16312 | -4/Upper Caves | Build established: Hacker-Scout 16332 | -4/Upper Caves | Identified exit to Upper Caves 16391 | -4/Upper Caves | Entered another Upper Caves area 16464 | -4/Upper Caves | Encountered a Warlord checkpoint 16510 | -4/Upper Caves | Discovered new exit (range 7) 16730 | -4/Upper Caves | Learned Research security intel 16735 | -4/Upper Caves | Learned Research garrison access intel 16855 | -4/Upper Caves | Identified exit to Zhirov 16856 | -4/Upper Caves | Entered Zhirov 16856 | -4/Zhirov | Discovered new exit (range 3) 16860 | -4/Zhirov | Met Zhirov 16864 | -4/Zhirov | Learned location of Quarantine (-3) 16864 | -4/Zhirov | Learned location of Testing (-2) 16864 | -4/Zhirov | Learned location of Command (-1) 16865 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16869 | -4/Zhirov | Found Alien Artifact 16869 | -4/Zhirov | Identified Integrated Dissipator 16869 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16913 | -4/Zhirov | Found Alien Artifact 16921 | -4/Zhirov | Identified exit to Proximity Caves 16921 | -4/Zhirov | Entered Proximity Caves 17013 | -3/Proximity Caves | Discovered exit to Research (range 11) 17017 | -3/Proximity Caves | Entered Research 17017 | -3/Research | Evolved 2 slots: Utility x2 17019 | -3/Research | Loaded intel: 2 garrison access locations 17092 | -3/Research | Fabricated Exp. Q-thruster (x1) 17107 | -3/Research | Central database locked down 17562 | -3/Research | Identified exit to Armory 17562 | -3/Research | Identified exit to Quarantine 17578 | -3/Research | Spotted B-86 Titan 17595 | -3/Research | Destroyed 9 combat bots 17628 | -3/Research | Spotted B-86 Titan 17633 | -3/Research | Entered Quarantine 17648 | -3/Quarantine | Found Alien Artifact 17652 | -3/Quarantine | Lost 6 parts (1p1n3u1w) 17653 | -3/Quarantine | Identified Phase Redirector 17696 | -3/Quarantine | Found Alien Slashing Weapon 17696 | -3/Quarantine | Identified Sigix Broadsword 17728 | -3/Quarantine | Found Alien Artifact 17735 | -3/Quarantine | Found Alien Artifact 17746 | -3/Quarantine | Identified Terrabomb (x2) 17776 | -3/Quarantine | Identified exit to Research 17850 | -3/Quarantine | Found Alien Artifact 17851 | -3/Quarantine | Found Alien Artifact 17908 | -3/Quarantine | Spotted Fortress 17924 | -3/Quarantine | Discovered new exit (range 5) 17925 | -3/Quarantine | Identified exit to Section 7 17925 | -3/Quarantine | Entered Section 7 17940 | -3/Section 7 | Spotted S7 Guard 17954 | -3/Section 7 | Found Alien Artifact 18013 | -3/Section 7 | Found Alien Artifact 18013 | -3/Section 7 | Identified Microwarp Drive 18032 | -3/Section 7 | Found Prototype Processor 18032 | -3/Section 7 | Identified Spectral Analyzer 18039 | -3/Section 7 | Identified Transdimensional Reconstructor 18039 | -3/Section 7 | Warped through subspace 18077 | -3/Section 7 | Spotted S7 Guard 18119 | -3/Section 7 | Spotted Alpha 7 18120 | -3/Section 7 | Build established: Wizard-Scout 18128 | -3/Section 7 | Found Alien Artifact 18128 | -3/Section 7 | Identified Spacefold Activator 18136 | -3/Section 7 | Identified Core Regenerator 18137 | -3/Section 7 | Spotted Alpha 7 18174 | -3/Section 7 | Spotted Executioner 18175 | -3/Section 7 | Spotted Executioner 18184 | -3/Section 7 | Spotted B-99 Colossus 18225 | -3/Section 7 | Search patrols dispatched 18240 | -3/Section 7 | Found Alien Artifact 18240 | -3/Section 7 | Identified Integrated Reactor 18240 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18241 | -3/Section 7 | Found Integrated Reactor 18241 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18274 | -3/Section 7 | Found Integrated Reactor 18274 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18314 | -3/Section 7 | Found Alien Artifact 18314 | -3/Section 7 | Identified LRC Matter Compressor 18314 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18318 | -3/Section 7 | Found Alien Artifact 18318 | -3/Section 7 | Identified LRC Energy Well 18318 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18319 | -3/Section 7 | Found Alien Artifact 18319 | -3/Section 7 | Identified LRC Boosters 18319 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 18338 | -3/Section 7 | Found Alien Artifact 18338 | -3/Section 7 | Identified Integrity Redistributor 18338 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-63) 18384 | -3/Section 7 | Spotted Striker 18384 | -3/Section 7 | Spotted Striker 18425 | -3/Section 7 | Search patrols dispatched 18452 | -3/Section 7 | Found Alien Energy Gun 18453 | -3/Section 7 | Found Alien Energy Gun 18457 | -3/Section 7 | Spotted Striker 18457 | -3/Section 7 | Spotted Striker 18462 | -3/Section 7 | Found Alien Energy Cannon 18463 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 18463 | -3/Section 7 | Warped through subspace 18464 | -3/Section 7 | Core integrity fell below 50% 18472 | -3/Section 7 | Found Alien Reactor 18472 | -3/Section 7 | Identified Matter Drive 18488 | -3/Section 7 | Found Transdimensional Reconstructor 18489 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 18545 | -3/Section 7 | Spotted S7 Guard 18553 | -3/Section 7 | Identified Sigix Shearcannon 18596 | -3/Section 7 | Warped through subspace 18681 | -3/Section 7 | Entered Research 18681 | -2/Research | Warlord forces began assault on 0b10 18681 | -2/Research | Evolved 2 slots: Propulsion x2 18691 | -2/Research | Identified exit to Access 18707 | -2/Research | Discovered new exit (range 6) 18776 | -2/Research | Found Prototype Launcher 18788 | -2/Research | Identified Gui. Micro-nuke Launcher 18790 | -2/Research | Imp. Hacking Suite fried by hacking feedback 18791 | -2/Research | Research machine network offline 18810 | -2/Research | Met up with Warlord 18943 | -2/Research | Spotted Striker 18981 | -2/Research | Build established: Hacker-Scout 19006 | -2/Research | Spotted B-90 Cyclops 19106 | -2/Research | Spotted B-90 Cyclops 19133 | -2/Research | Spotted B-90 Cyclops 19241 | -2/Research | Borebot progress halted 19241 | -2/Research | Spotted Striker 19244 | -2/Research | Found Prototype Device 19244 | -2/Research | Identified Exp. Force Field 19296 | -2/Research | Discovered new exit (range 21) 19413 | -2/Research | Borebot progress halted 19422 | -2/Research | Spotted Executioner 19426 | -2/Research | Spotted B-90 Cyclops 19434 | -2/Research | Found Prototype Launcher 19434 | -2/Research | Identified Point Singularity Launcher 19440 | -2/Research | Borebot progress halted 19465 | -2/Research | Found Prototype Device 19465 | -2/Research | Identified Exp. Transmission Jammer 19484 | -2/Research | Found Prototype Device 19484 | -2/Research | Identified Adv. Kinecellerator 19571 | -2/Research | Found Quantum Capacitor 19654 | -2/Research | Found Prototype Launcher 19654 | -2/Research | Identified Tactical Quantum Warhead 19697 | -2/Research | Warped through subspace 19867 | -2/Research | Found Exp. Core Analyzer 19906 | -2/Research | Found Exp. Core Analyzer 19984 | -2/Research | Spotted Striker 20026 | -2/Research | Warlord invited to help at Command 20080 | -2/Research | Spotted Executioner 20093 | -2/Research | Destroyed Executioner 20105 | -2/Research | Identified exit to Testing 20105 | -2/Research | Entered Testing 20119 | -2/Testing | Found Prototype Ballistic Gun 20119 | -2/Testing | Identified Hyp. Multirail 20139 | -2/Testing | Found Prototype Device 20139 | -2/Testing | Identified Exp. Hardlight Generator 20196 | -2/Testing | Found Prototype Device 20196 | -2/Testing | Identified Adv. EM Disruption Field 20204 | -2/Testing | Found Prototype Device 20204 | -2/Testing | Identified AEGIS Remote Shield 20283 | -2/Testing | Spotted PH-60BJLALMY9 20300 | -2/Testing | Discovered exit to Access (range 10) 20320 | -2/Testing | Entered Access 20320 | -1/Access | Evolved 2 slots: Weapon x2 20609 | -1/Access | Search patrols dispatched 20614 | -1/Access | Crushed by falling debris 20624 | -1/Access | Spotted B-99 Colossus 20637 | -1/Access | Fabricated Biometal Heavy Treads? 20723 | -1/Access | Discovered new exit (range 7) 20725 | -1/Access | Identified exit to Command 20733 | -1/Access | Entered Command 20760 | -1/Command | Repaired Adv. Phase Shifter 20890 | -1/Command | Disengaged cave seal 20922 | -1/Command | Spotted B-99 Colossus 20925 | -1/Command | Welcomed Warlord to Command 20935 | -1/Command | Spotted B-99 Colossus 20938 | -1/Command | Spotted Executioner 20938 | -1/Command | Destroyed Executioner 20950 | -1/Command | Spotted Executioner 20960 | -1/Command | Spotted B-99 Colossus 21017 | -1/Command | Disengaged cave seal 21017 | -1/Command | Derelicts emerged from the dark tunnel 21031 | -1/Command | Search patrols dispatched 21051 | -1/Command | Spotted Striker 21061 | -1/Command | Spotted M Guard 21061 | -1/Command | Spotted M Guard 21132 | -1/Command | Crushed by falling debris 21133 | -1/Command | System corruption reached 10% 21191 | -1/Command | Found Prototype Processor 21191 | -1/Command | Identified Exp. Melee Analysis Suite 21198 | -1/Command | Spotted Executioner 21198 | -1/Command | Spotted Executioner 21272 | -1/Command | Spotted Alpha 7 21273 | -1/Command | Spotted Alpha 7 21278 | -1/Command | Destroyed Striker 21290 | -1/Command | Discovered new exit (range 8) 21294 | *** | Escaped! Last Messages --------------- 21288_ Field strength at 66. 21289_ Field strength at 49. 21290_ Penetrated by Slug. 21290_ Point Singularity Launcher destroyed. 21290_ Slug penetrates Access Shell. 21290_ Stasis field depleted. 21290_ The Access Shell folds into the floor. 21290_ EXIT=FOUND 21291_ Triggered Stasis Trap. 21291_ A bubble of rippling energy engulfs the area. 21291_ Field strength at 70. 21291_ Field strength at 40. 21292_ Penetrated by Slug. 21292_ Field strength at 2. 21293_ R-10 Processor collects Adv. Cooling System. 21293_ Penetrated by Slug. 21293_ Stasis field depleted. 21293_ Penetrated by Slug. 21294_ Slug penetrates Wall. 21294_ Slug penetrates R-10 Processor. 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""" | | #????????????# #???????# " # | | #????????????##############?????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????????????????????################?????? | | #??????????????????????# #?????? | | ######??????????????????????# # ##### | | ###"######?????????????????# T # | | " ! #????????########## # | | # #????????# # " # | | # #????????#= # % # | | " "" #????##### " = + | | # """" #???## #" #""##""""%%%""## | | # """" #####""" " !] " *! | | # "" # "#" ]] #""### """="""# ####? | | # # ### ####?# #" ##?????? | | # " " #?# #???## #?? #??????? | | # "" # "T ### ! #???#" #???? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 67 Energy Capacity 600 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 4 Additional Mass Support 20 Corruption Containment 20 Corruption Block 15 Armor Coverage 150 Phase Shifting 15 Evasion (%) 93 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 82 Defensive Hacking 26 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Sml. Storage Unit | -8/Materials | Hacked Mni. Grenade Launcher | -7/Factory | Scanalyzed System Shield | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Remote Datajack | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Force Booster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. System Shield | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Rocket Array | -5/Factory | Scanalyzed Adv. Terrain Scanner | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Signal Interpreter | -3/Research | Hacked Exp. Q-thruster | -3/Research | Scanalyzed Exp. Biometal Leg | -3/Quarantine | Hacked Lgt. Quantum Reactor | -3/Section 7 | Hacked Exp. Energy Well | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Hdn. Centrium Heavy Treads | -2/Testing | Archive Thunder Hammer | -2/Testing | Archive Beam Cannon | -1/Access | Hacked Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-74 Champion | -2/Testing | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory B-48 Gladiator | x3 | -7/Factory | Preloaded Phasing Sabre | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory H-55 Commando | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Lgt. Antimatter Reactor | x2 | -4/Factory Exp. Q-thruster | x1 | -3/Research | Preloaded Biometal Heavy Treads | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Microwarp Drive Transdimensional Reconstructor Spacefold Activator Integrated Reactor LRC Matter Compressor LRC Energy Well LRC Boosters Integrity Redistributor High-powered Transdimensional Reconstructor Matter Drive Sigix Shearcannon Achievements -------------- Production Line Challenges ------------ None Game ------ Seed AdvancedXenonMatrix Manual? 0 Play Time 06:32:51 Cumulative 617.9 hours Start 2023.03.29 @ 14:41:41 End 2023.04.01 @ 15:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 629 Rogue 628 Adventurer 0 Explorer 1 Win Type 0 Total 30 Types 21/0/6/3/0/0/0/0/0 Lore% 84 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19220d3c-05ec-444f-969f-3f0df563beaf