Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 04:05:04 Player: souux Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (593) 593 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1658 Bonus ------- None Cogmind --------- Core Integrity 363/400 Matter 265/300 Energy 265/265 System Corruption 0% Temperature Cool (45) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Huge Storage Unit Seismic Detector Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Grenade Launcher Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Huge Storage Unit Improved Terrain Scanner Seismic Detector Hacking Suite Grenade Launcher Datajack Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 26 | 8 15 3 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 3 4 . Treads . | . . . Leg 4 | . 4 . Wheel 3 | 3 . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 12 | 4 12 14 Power . | . 1 . Propulsion 3 | 3 3 4 Utility 4 | . 4 6 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power . | . . . Propulsion 4 | . . 4 Utility 7 | . . 7 Weapon 1 | . 1 . Tool/Special 2 | . . 2 Average Slot Usage (%) 92 | . 98 77 Engine 13 | . 14 11 Leg 20 | . 20 22 Wheel 5 | . 7 . Device 12 | . 13 7 Storage 13 | . 14 11 Energy Gun 20 | . 20 19 Ballistic Gun 4 | . 5 2 Impact Weapon 1 | . 1 . Peak Build Rating 11 | 8 11 11 Average Rating 8 | 5 8 9 On Entrance 5 | . 8 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 15 31 35 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 8 15 15 Average Carried 12 | 4 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 673 | 313 295 65 Remotely . | . . . Salvage Created 900 | 208 505 187 Parts 59 | 16 29 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 13 6 Melee 1 | . 1 . Guns 13 | . 7 6 AOE 4 | . 4 . Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 3 | . 2 1 Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 9 | . 7 2 Sentry 1 | . . 1 Best Kill Streak 5 | 5 4 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | 2 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 117 | . 80 37 Missed 24 | . 18 6 Hits 93 | . 62 31 Projectile 93 | . 62 31 Critical Strikes 2 | . . 2 Damage Taken 1073 | 10 741 322 Core 242 | . 205 37 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 18 . Volleys Fired 89 | 13 51 25 Largest 2 | 2 2 2 Hottest 90 | 60 90 90 Shots Fired 158 | 24 84 50 Gun 155 | 24 81 50 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 51 | 11 35 5 Thermal 81 | . 36 45 Explosive 3 | . 3 . Electromagnetic 23 | 13 10 . Robot Hit Streak 16 | 5 16 6 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 101 | 16 61 24 Core Hits 43 | 7 25 11 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 7 | . 5 2 Burn 5 | . 3 2 Smash 2 | . 2 . Melee Attacks 8 | . 8 . Impact 8 | . 8 . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1736 | 307 1128 301 Guns 1227 | 213 713 301 Cannons . | . . . Explosions 329 | 94 235 . Melee 180 | . 180 . Ramming . | . . . Kinetic 489 | 95 345 49 Thermal 633 | 94 287 252 Explosive 235 | . 235 . Electromagnetic 199 | 118 81 . Impact 180 | . 180 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 61 | . 61 . Projectiles . | . . . Explosions 15 | . 15 . Melee 46 | . 46 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 10 | 10 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 147 | 20 70 147 Average Temperature 37 | 14 18 50 Received Heat Transfer 480 | . 354 126 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 1 | . 1 . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | 1 6 1 Heat Transferred 1847 | 150 892 805 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 2 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 112 | 20 112 75 Initial 13 | . . 13 Average 36 | 3 44 26 Influence Increases 614 | 30 399 185 Destroy 0b10 Robot/C 380 | . 260 120 Destroy 0b10 Robot/NC 70 | 30 35 5 Destroy Leader 88 | . 58 30 Successful Hack 21 | . 21 . Destroy Structure 25 | . 25 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 549 | 30 366 153 Entered New Map 20 | . . 20 Time Decay 489 | 30 326 133 Lost Part 40 | . 40 . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 21 11 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 7 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 20 3 Successful 12 | . 10 2 Failed 11 | . 10 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 23 | . 20 3 Terminals 23 | . 20 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 10 2 Terminals 12 | . 10 2 Assimilate 2 | . 2 . Botnet 5 | . 4 1 Skim 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1183 | 63 853 267 Seismic 1183 | 63 853 267 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1532 | 130 1028 374 Spaces Moved 756 | 92 544 120 Core 3 | 3 . . Treads . | . . . Legs 421 | . 301 120 Wheels 332 | 89 243 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 190 Average Speed 144 | 79 146 190 Slowest Speed 190 | 80 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 87 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | 8 21 . Melee . | . . . Projectile . | . . . AOE 29 | 8 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1016 | 121 677 218 Wait 92 | 1 31 60 Move 754 | 91 543 120 Hop . | . . . Pick Up 23 | 8 11 4 Fast Attach 11 | 6 4 1 Attach 5 | 1 3 1 Detach 3 | . 3 . Swap 18 | 1 15 2 Drop 13 | . 8 5 Fire 89 | 13 51 25 Melee 8 | . 8 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 492 | -10/Materials | Core integrity fell below 50% 804 | -10/Materials | Discovered new exit (range 12) 872 | -10/Materials | Discovered new exit (range 8) 1026 | -10/Materials | Core integrity fell below 20% 1145 | -10/Materials | Discovered new exit (range 6) 1159 | -10/Materials | Entered another Materials area 1159 | -9/Materials | Evolved 2 slots: Propulsion x2 1533 | -9/Materials | Self-destructed Last Messages --------------- 01292_ Acquired 30 matter. 01297_ O-16 Technician destroyed. 01313_ G-34 Mercenary destroyed. 01318_ Acquired 15 matter. 01335_ Dropped Sensor Array. 01336_ Acquired Hacking Suite. 01420_ Critical hit (Burn: +37). 01420_ Ion Engine destroyed. 01429_ Critical hit (Burn: +37). 01431_ Heat Sink melted. 01431_ Y-45 Defender destroyed. 01443_ Acquired 20 matter. 01449_ C-30 ARC bursts open, deploying its payload. 01449_ S-10 Pest unfolds itself. 01450_ Dropped Sml. Laser. 01451_ Acquired Hvy. Assault Rifle. 01452_ S-10 Pest destroyed. 01455_ S-10 Pest suffers critical hit (Burn). 01455_ S-10 Pest destroyed. 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