Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 14:31:46 Player: Phosphorus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (163) 815 Value Destroyed (4612) 4612 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 10290 Bonus ------- High Alert Combat Kills 391 Follower Combat Kills 110 Aligned with FarCom 300 Friendly Fire -238 Cogmind --------- Core Integrity 157/700 Matter 239/300 Energy 41/100 System Corruption 20% Temperature Cool (16) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Coolant Injector Improved Sensor Array Improved Trap Extractor (0/6) Firepult XL Autogun Array Mass Driver Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Improved Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Mass Driver Improved Datajack > --- INVENTORY -------- Micro Nuclear Core Aerolev Unit Improved Airjet Coolant Injector Coolant Injector Microactuators Microactuators Firepult XL Autogun Array Rocket Launcher Chainsword [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 166 | 7 18 . 3 3 44 23 57 . 11 Power 12 | 1 . . 1 . 4 2 3 . 1 Engine 9 | 1 . . 1 . 4 2 1 . . Core 3 | . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 43 | 2 2 . 1 1 16 8 12 . 1 Treads 28 | 2 1 . 1 . 16 7 1 . . Leg . | . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . Hover 13 | . . . . . . 1 11 . 1 Flight 1 | . 1 . . . . . . . . Utility 46 | 2 8 . . . 7 3 20 . 6 Device 26 | 1 3 . . . 3 1 13 . 5 Storage 4 | 1 2 . . . . . 1 . . Processor 3 | . . . . . . . 3 . . Hackware 4 | . . . . . . . 3 . 1 Protection 9 | . 3 . . . 4 2 . . . Artifact . | . . . . . . . . . . Weapon 65 | 2 8 . 1 2 17 10 22 . 3 Energy Gun 19 | 1 3 . . 1 9 5 . . . Energy Cannon 5 | . 3 . . . . . . . 2 Ballistic Gun 5 | 1 . . . 1 3 . . . . Ballistic Cannon 6 | . . . . . . . 6 . . Launcher 10 | . 1 . . . 4 4 1 . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 13 | . . . . . . 1 11 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . 1 . 4 . . Unidentified Prototypes 7 | . 1 . . . 3 1 2 . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 5 | . . . 5 . . . . . . Parts Lost 25 | . 2 2 . . 5 4 7 1 4 Power 3 | . . 1 . . . 1 . . 1 Propulsion 10 | . . 1 . . 2 1 3 1 2 Utility 7 | . 1 . . . 1 2 2 . 1 Weapon 5 | . 1 . . . 2 . 2 . . Highest Loss Streak 4 | . 1 2 . . 1 3 2 1 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 99 76 65 99 97 98 97 79 64 Engine 6 | . 14 2 . 14 9 8 1 . . Core 1 | . . . . . . . 5 4 3 Treads 21 | . 28 16 14 16 34 35 . . . Hover 6 | . . . . . . . 29 20 12 Device 14 | . 12 14 14 14 17 13 15 15 8 Storage 10 | . 14 14 14 14 9 9 7 7 7 Processor 2 | . . . . . . . 13 7 7 Hackware 2 | . . . . . . . 7 15 18 Protection 4 | . 1 . . . 8 13 . . . Energy Gun 7 | . 11 . . 13 13 17 . . . Energy Cannon 4 | . 9 28 9 . . . . . . Ballistic Gun 2 | . 6 . . 14 4 . . . . Slashing Weapon 1 | . . . . . . . 6 7 4 Special Melee Weapon 2 | . . . 12 . . . 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 106 | 14 94 94 89 89 105 106 40 32 43 Greatest Support 82 | 40 40 40 40 40 82 82 34 25 23 Greatest Overweight (x) 14 | . 2 4 4 7 7 1 1 1 14 Average Overweight (x) . | . . 3 3 6 1 1 . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 15 15 Average Capacity 21 | 7 18 25 25 25 25 25 15 15 15 Most Carried 25 | 8 22 23 25 25 25 25 25 13 14 Average Carried 20 | 4 14 22 24 23 24 24 14 13 11 Final Capacity 25 | 8 25 25 25 25 25 25 15 15 15 Final Carried 25 | 7 22 23 23 24 25 25 13 13 13 Class Distribution -------------------- 46% | Mutant 29% | Scavenger-Mutant 9% | Scout 5% | Hacker-Mutant 4% | Hacker-Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 3103 | 294 328 155 . 57 1032 357 767 . 113 Remotely . | . . . . . . . . . . Salvage Created 5648 | 119 590 64 . . 2346 1082 840 . 607 Parts 347 | 12 39 2 . . 145 59 67 . 23 Haulers Intercepted 12 | . 2 . . . 3 3 3 . 1 Recyclers Shooed 4 | . 1 . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 101 | . 12 2 . . 49 19 10 . 9 Melee 6 | . . . . . . . 6 . . Guns 51 | . 5 . . . 34 12 . . . Cannons 6 | . 4 2 . . . . . . . AOE 33 | . 3 . . . 13 7 4 . 6 Classes Destroyed 16 | 2 6 1 . . 5 1 1 . . Worker 13 | . 4 . . . 1 1 5 . 2 Builder 7 | . . . . . 1 1 4 . 1 Tunneler 4 | 3 . . . . . . 1 . . Hauler 12 | . 2 . . . 3 3 3 . 1 Recycler 6 | 1 . . . . 2 2 1 . . Mechanic 2 | . . . . . 2 . . . . Operator 10 | . 1 . . . 1 1 5 . 2 Watcher 8 | . 1 . . . 4 1 1 . 1 Swarmer 21 | . 3 . . . 11 3 4 . . Grunt 45 | . 9 1 . . 17 10 . . 8 Brawler 5 | . . . . . 5 . . . . Protector 1 | . . . . . 1 . . . . Sentry 21 | . . . . . 15 5 1 . . Demolisher 1 | . . 1 . . . . . . . Hunter 2 | . . . . . . 1 1 . . Programmer 5 | . . . . . . . 4 . 1 Best Kill Streak 9 | 4 6 1 . . 7 7 5 . 9 Combat Bots Only 6 | . 3 1 . . 5 3 4 . 6 Max Kills in Single Turn 4 | 2 4 1 . . 4 2 1 . 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 . . . 4 2 1 . 2 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Hostile Shots Fired 574 | . 50 7 . 3 213 72 176 2 51 Missed 198 | . 10 . . . 80 19 75 1 13 Damage Taken 5663 | . 502 238 . 47 2153 820 1129 42 732 Core 1095 | . 54 42 . . 391 65 183 42 318 Absorbed by Shields 71 | . . . . . . 71 . . . Regen/Repaired (Parts) 110 | . . . . . . . 110 . . Core Remaining (%) 59 | 100 . . . 61 . 17 . . . Volleys Fired 340 | 8 58 5 . 2 171 76 16 . 4 Largest 2 | 2 2 2 . 2 2 2 1 . 1 Hottest 250 | 60 112 112 . 70 110 110 57 . 250 Shots Fired 613 | 15 110 10 . 4 320 135 15 . 4 Gun 520 | 15 85 . . 4 298 118 . . . Cannon 43 | . 20 10 . . . . 9 . 4 Launcher 47 | . 2 . . . 22 17 6 . . Special 3 | . 3 . . . . . . . . Kinetic 176 | 8 38 . . 2 119 . 9 . . Thermal 360 | 7 50 . . 2 179 118 . . 4 Explosive 47 | . 2 . . . 22 17 6 . . Electromagnetic 30 | . 20 10 . . . . . . . Robot Hit Streak 22 | 11 12 3 . 3 22 16 1 . . Robot Miss Streak 9 | 1 6 1 . 1 9 3 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 427 | 13 64 6 3 3 200 69 66 . 3 Core Hits 263 | 5 30 4 . 3 110 47 33 . 31 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 22 | . 2 . . 1 10 4 5 . . Burn 17 | . 2 . . 1 10 4 . . . Sever 5 | . . . . . . . 5 . . Melee Attacks 163 | . . . 3 . . 1 150 . 9 Impact . | . . . . . . . . . . Slashing 157 | . . . . . . 1 147 . 9 Piercing . | . . . . . . . . . . Sneak Attacks 28 | . . . 3 . . . 23 . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13619 | 173 1291 149 . 39 5030 2107 3637 . 1193 Guns 5396 | 173 631 . . 39 3234 1319 . . . Cannons 538 | . 302 149 . . . . . . 87 Explosions 4003 | . 335 . . . 1660 765 341 . 902 Melee 3500 | . . . . . . . 3296 . 204 Ramming 182 | . 23 . . . 136 23 . . . Kinetic 1403 | 95 269 . . 14 1025 . . . . Thermal 4751 | 78 391 . . 25 2209 1319 . . 729 Explosive 3332 | . 306 . . . 1660 765 341 . 260 Electromagnetic 451 | . 302 149 . . . . . . . Impact . | . . . . . . . . . . Slashing 3500 | . . . . . . . 3296 . 204 Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . 5 5 . . 6 17 20 Average Corruption 6 | . . . 5 5 . . 4 12 17 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . . 1 13 . . 41 8 28 Message Errors 26 | . . . . 5 . . 11 1 9 Matter Fused 23 | . . . . 4 . . 10 5 4 Heat Flow Errors 7 | . . . . 1 . . 2 . 4 Energy Discharges 11 | . . . 1 . . . 6 . 4 Parts Fused 3 | . . . . . . . 1 . 2 Data Loss (minor) 12 | . . . . 2 . . 6 1 3 Data Loss (major) 3 | . . . . 1 . . 1 . 1 Alerts 4 | . . . . . . . 3 . 1 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 446 | . 8 . . . 35 13 381 . 9 Projectiles . | . . . . . . . . . . Explosions 62 | . 8 . . . 35 10 . . 9 Melee 384 | . . . . . . 3 381 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 336 | . . . . . 139 153 . . 44 Shots 13 | . . . . . 4 4 . . 5 Rammed 19 | . 2 1 . 1 13 2 . . . Targets Rammed 21 | . 3 1 . 1 14 2 . . . Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . Highest Temperature 267 | . 258 198 . 143 232 57 224 . 267 Average Temperature 59 | . 76 86 . 54 34 11 67 . 96 Received Heat Transfer 1860 | . 297 45 . 27 801 321 135 . 234 Effects 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . 1 2 . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 5 | . . . . . 2 . . . 3 Combat Hostiles 5 | . . . . . 2 . . . 3 Parts Melted 34 | . . . . . 12 7 . . 15 Heat Transferred 13986 | 175 1271 . . 148 5180 2812 . . 4400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 921 | 20 376 121 . 74 921 501 641 164 270 Initial 322 | . 13 76 . . 28 322 227 134 107 Average 271 | 8 161 25 . 53 398 229 405 147 139 Maximum Alert Level 3 | . 1 . . . 3 2 2 . 1 Low Security (%) 42 | 100 60 100 . 100 23 43 . 100 98 Level 1 36 | . 39 . . . 41 54 47 . 1 Level 2 14 | . . . . . 10 1 52 . . Level 3 6 | . . . . . 23 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 35 | . 4 . . . 13 2 14 . 2 Investigation 14 | . 3 . . . 2 1 8 . . Extermination 4 | . . . . . . . 3 . 1 Reinforcement 8 | . 1 . . . 2 1 3 . 1 Assault 2 | . . . . . 2 . . . . Garrison 7 | . . . . . 7 . . . . Intercept . | . . . . . . . . . . Searches Triggered 4 | . . . . . . . 4 . . Construction Impeded 2 | . . . . . 1 . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 15 | . 3 . . . 5 2 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 218 | . 27 4 . 4 84 24 54 6 15 Peak Tracking Total 10 | . 4 2 . 2 5 4 10 6 6 Tactical Retreats 33 | . 4 1 . . 3 2 22 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 17 | . . . . . 4 1 8 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 14 | . . . . . 3 5 3 . 3 Max in Single Turn 1 | . . . . . 1 1 1 . 1 Garrison Access 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 57 | . 8 . 2 . 9 3 30 . 5 Terminals 37 | . 6 . . . 7 2 17 . 5 Fabricators 5 | . . . . . . . 5 . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 5 | . 2 . . . 1 1 1 . . Scanalyzers 3 | . . . . . 1 . 2 . . Garrison Access 3 | . . . . . . . 3 . . Total Hacks 141 | . 15 . 2 . 22 5 81 . 16 Successful 61 | . 6 . 2 . 7 2 39 . 5 Failed 79 | . 9 . . . 15 3 41 . 11 Catastrophic 17 | . 3 . . . 4 . 7 . 3 Database Lockouts 1 | . . . . . . . 1 . . Manual 61 | . 6 . 1 . 16 1 25 . 12 Terminals 95 | . 12 . . . 19 4 44 . 16 Fabricators 16 | . . . . . . . 16 . . Repair Stations 5 | . . . . . . . 5 . . Recycling Units 6 | . 3 . . . 1 1 1 . . Scanalyzers 11 | . . . . . 2 . 9 . . Garrison Access 6 | . . . . . . . 6 . . Terminal Hacks 24 | . 4 . 2 . 3 1 11 . 3 Record 1 | . . . 1 . . . . . . Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 4 | . 1 . . . . . 2 . 1 Open Door 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . 1 . . Terminal Index 2 | . . . . . . . 1 . 1 Alert Level 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 4 | . 1 . . . . . 3 . . Hauler Manifests 5 | . 1 . . . 1 . 2 . 1 Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . 6 . . Network Status 1 | . . . . . . . 1 . . Load Schematic 4 | . . . . . . . 4 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . . . 2 . 8 . . Insert Component 5 | . . . . . 1 . 4 . . Analyze 5 | . . . . . 1 . 4 . . Garrison Access Hacks 2 | . . . . . . . 2 . . Seal Access 2 | . . . . . . . 2 . . Unauthorized Hacks 15 | . 2 . . . 2 1 8 . 2 Terminals 10 | . . . . . 1 . 7 . 2 Assimilate 4 | . . . . . . . 4 . . Botnet 3 | . . . . . . . 1 . 2 Operators 3 | . . . . . 1 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 1 1 . . Recyclers 1 | . . . . . . . 1 . . Tunnel 4 | . 2 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 43 | . 6 . . . 7 1 24 . 5 Full Trace Events 9 | . . . . . . 1 8 . . Feedback Events 1 | . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . 5 . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 28 | . . . . . . . 28 . . Total Part Build Rating 8 | . . . . . . . 8 . . Parts Repaired 2 | . . . . . . . 2 . . Time 90 | . . . . . . . 90 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . 4 . . Part Schematics Acquired 5 | . . . . . 1 . 4 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . 3 . . . 1 . . Non-combat 3 | . . . 2 . . . 1 . . Combat 1 | . . . 1 . . . . . . Robot Hacks Applied 4 | . . . 3 . . . 1 . . parse_system 3 | . . . 3 . . . . . . find_chute 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 6 | . . 3 . . . . 3 . . Largest Group 3 | . . 3 1 1 1 . 1 . . Highest-Rated Group 40 | . . 40 16 16 16 . 26 . . Highest-Rated Ally 26 | . . 16 16 16 16 . 26 . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . 6 . 10 2 . . . . Total Damage 218 | . . 58 . 129 31 . . . . Kills 4 | . . 1 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 14979 | 138 1839 1504 1366 377 3819 2227 2949 161 599 Spaces Moved 9114 | 65 648 326 282 171 1296 442 5373 148 363 Core 54 | 7 . . . . . . . . 47 Treads 2964 | 58 648 326 282 16 1192 442 . . . Legs . | . . . . . . . . . . Wheels 259 | . . . . 155 104 . . . . Hover 5837 | . . . . . . . 5373 148 316 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 160 320 320 195 195 238 38 102 105 Average Speed 127 | 148 232 444 479 206 234 246 38 103 141 Slowest Speed 750 | 160 320 480 480 320 240 250 102 106 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 70 68 65 42 72 48 80 75 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 2 1 1 . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 122 | . 2 . . . . 34 82 . 4 Terrain Destroyed 360 | . 20 . . . 128 96 91 . 25 Melee 70 | . . . . . . 1 65 . 4 Projectile 12 | . 3 . . . 1 . 8 . . AOE 278 | . 17 . . . 127 95 18 . 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Total 11658 | 92 862 372 301 188 1782 1441 6031 156 433 Wait 1580 | . 108 38 . 6 171 882 342 9 24 Move 9106 | 64 647 325 281 170 1295 441 5373 147 363 Hop . | . . . . . . . . . . Pick Up 105 | 10 19 1 5 4 32 5 28 . 1 Fast Attach 52 | 7 2 . . . 16 7 16 . 4 Attach 34 | . 3 . 3 1 4 2 16 . 5 Detach 24 | . 3 . 1 . 5 1 7 . 7 Swap 80 | . 13 . . 2 24 14 25 . 2 Drop 125 | 3 6 . 8 2 50 10 45 . 1 Fire 340 | 8 58 5 . 2 171 76 16 . 4 Melee 163 | . . . 3 . . 1 150 . 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 21 | . 3 1 . 1 14 2 . . . Escape Stasis 26 | . . . . . . . 13 . 13 Rewire 2 | . . 2 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 931 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Discovered new exit (range 4) 1910 | -10/Materials | Discovered new exit (range 7) 1978 | -10/Materials | Entered Mines 2055 | -10/Mines | Discovered new exit (range 9) 2223 | -10/Mines | Assembled infested the area 2518 | -10/Mines | Learned location of Mines (-9) 2623 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3445 | -10/Mines | Discovered new exit (range 5) 3482 | -10/Mines | Entered Exiles 3482 | -10/Exiles | Accompanied by 1 ally 3631 | -10/Exiles | Met 8R-AWN 3690 | -10/Exiles | Met EX-HEX 3893 | -10/Exiles | Met EX-DEC 4010 | -10/Exiles | Learned location of Zion (-6) 4101 | -10/Exiles | Met EX-BIN 4173 | -10/Exiles | Aligned with FarCom system 4178 | -10/Exiles | Given EX-Vault access code 4307 | -10/Exiles | Opened EX-Vault 4335 | -10/Exiles | Found XL Autogun Array 4351 | -10/Exiles | Found Firepult 4472 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4793 | -10/Exiles | Discovered new exit (range 11) 4848 | -10/Exiles | Stole two prototypes: Firepult, XL Autogun Array 4848 | -10/Exiles | Entered Mines 4848 | -9/Mines | Accompanied by 1 ally 5196 | -9/Mines | Discovered new exit (range 8) 5225 | -9/Mines | Entered Materials 5225 | -8/Materials | Accompanied by 1 ally 5225 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5238 | -8/Materials | Discovered new exit (range 13) 5433 | -8/Materials | Garrison activated, responded to threat 5743 | -8/Materials | Garrison activated, responded to threat 5753 | -8/Materials | Build established: Scavenger-Mutant 6611 | -8/Materials | Garrison activated, responded to threat 6848 | -8/Materials | Discovered new exit (range 7) 7061 | -8/Materials | Core integrity fell below 50% 7317 | -8/Materials | Discovered new exit (range 4) 7390 | -8/Materials | Identified exit to Storage 7653 | -8/Materials | Discovered new exit (range 15) 8025 | -8/Materials | First assault squad dispatched 9044 | -8/Materials | Entered Storage 9842 | -8/Storage | Lost 3 parts (1n2u) 10087 | -8/Storage | Build established: Mutant 10509 | -8/Storage | Core integrity fell below 20% 11154 | -8/Storage | Discovered new exit (range 14) 11271 | -8/Storage | Entered Factory 11271 | -7/Factory | Evolved 2 slots: Utility x2 11272 | -7/Factory | Identified exit to Lower Caves 11273 | -7/Factory | FarCom data flow suspended 11663 | -7/Factory | Build established: Scavenger-Scout 11665 | -7/Factory | Discovered exit to Lower Caves (range 10) 11754 | -7/Factory | Central database locked down 11809 | -7/Factory | Hacking Suite fried by hacking feedback 12215 | -7/Factory | Discovered new exit (range 12) 12220 | -7/Factory | Identified exit to Factory 12261 | -7/Factory | Build established: Scout 12471 | -7/Factory | Search patrols dispatched 12871 | -7/Factory | Search patrols dispatched 12923 | -7/Factory | Discovered exit to Factory (range 5) 12940 | -7/Factory | Repaired Aerolev Unit? 13129 | -7/Factory | Repaired Aerolev Unit? 13671 | -7/Factory | Search patrols dispatched 13673 | -7/Factory | Build established: Hacker-Scout 13698 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 14119 | -7/Factory | Search patrols dispatched 14220 | -7/Factory | Sucked down chute 14220 | -7/Factory | Entered Waste 14235 | -7/Waste | EMP discharged 14235 | -7/Waste | System corruption reached 10% 14266 | -7/Waste | Spotted C-40 Crusher 14269 | -7/Waste | Spotted C-40 Crusher 14313 | -7/Waste | Spotted C-40 Crusher 14314 | -7/Waste | Spotted C-40 Crusher 14319 | -7/Waste | Spotted C-40 Crusher 14330 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14335 | -7/Waste | EMP discharged 14353 | -7/Waste | Spotted C-40 Crusher 14368 | -7/Waste | Discovered new exit (range 14) 14380 | -7/Waste | Identified exit to Factory 14381 | -7/Waste | Entered Factory 14391 | -7/Factory | Build established: Hacker-Mutant 14815 | -7/Factory | Lost 4 parts (1p2n1u) 14944 | -7/Factory | Core integrity fell below 50% 14980 | -7/Factory | Self-destructed Last Messages --------------- 14961_ G-47 Trooper destroyed. 14961_ A-02 Transporter destroyed. 14962_ G-50 Soldier heat spikes uncontrollably. 14962_ P-60 Hacker heat damages Mic. Nuclear Core. 14964_ G-50 Soldier heat damages core (-9). 14965_ P-60 Hacker heat damages Imp. Heat Sink, Gravmag System, Mic. Nuclear Core, Shock Rifle. 14970_ Remote Datajack melted. 14970_ Shock Rifle melted. 14970_ P-60 Hacker destroyed. 14970_ Aluminum Leg melted. 14970_ G-47 Trooper destroyed. 14971_ G-47 Trooper critical meltdown. 14972_ Particle Gun melted. 14972_ G-47 Trooper destroyed. 14972_ Med. Matter Pod melted. 14972_ K-01 Serf destroyed. 14972_ O-24 Administrator destroyed. 14973_ System corrupted: Heat flow error (+254). 14976_ Acquired 44 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ????????????????????????? ???? ??????????????? | | #########??????????????? ??? ?????????????? | | # ???????????????? ???# #?????????????? | | # "???????????????? ???# #?????????????? | | #!! ""??????????????? ???# ##????????????? | | #! """"????????????? ???# ??????????????? | | # """"?????????????#+#??# #??????????????? | | # ??????######## #### r########????????? | | # """" """"??????# # # ####+##### | | # """" """" ?????# + # ! | | # """" """" #????# """ # # """ | | # """" """" #????# """ % # "Y" | | + #????# """ / # | | # = ! #????# = ####### | | #######+###############+ % #????# | | #??# @% ! #????## | | #??# =%!/! ###+####?????## | | #??# / ! #?# ########### | | #??# =% ###?# % %# | | ####g##+## ###??# % | | # #??# % | | # m #??# | | ########### # r""" """ #??# ^ ^ | | #?????????# # """ """ ######### """""" | | #?????????# # """ """ # # """""" | | +########### # # """"" + """""" | | # # """ """ # ""T"" # """""" | | !!! # ^ # """ """ # # | | """ !! + + """ """ # =# | | """ !! # # + # ######## | | """ # # # """" # #?###??? | | # # ! # """" # #??????? | | """ """ # #########+#### """" # #??????? | | """ """ # T#??????# #??# """" # #??????? | | ??" """ # #??????# #??# # #??????? | | ?? = # ##??????# #??######### ???????? | | ? # #???????# #??????????? ???????? | | # #???????###??????????? ???????? | | ############ #????????????????????? ???????? | | #??????????# #????????????????????? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 57 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Imp. Trap Extractor | -7/Factory | Hacked Hcp. Storage Unit | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSuspensionDerivative Manual? 0 Play Time 01:47:15 Cumulative 120.8 hours Start 2024.04.25 @ 22:16:59 End 2024.04.27 @ 14:31:46 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0 Lore% 78 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70f978e7-65b5-4545-8063-ec20be8a5f6c