Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.05.02 @ 13:45:58 Player: Minty Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (4000) 4000 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (3646) 3646 TOTAL SCORE: 14971 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 475 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Graphene Brace System Shield Improved System Guard > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (5) ---- Light Antimatter Reactor Heavy Antimatter Reactor Advanced Particle Charger Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Weapon Shielding Graphene Brace System Shield Improved System Guard > --- WEAPON ----------- Hypervelocity Mass Driver Greatsword > --- INVENTORY -------- Advanced Cryofiber Web Advanced Particle Charger Dirty Datajack [Rating: 88] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Humpback Device Graphene Brace Storage Humpback Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . . 8 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 2 . . . . . . . 1 Utility 7 | . . . . . . 5 2 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 124 | . 7 4 10 . 8 28 7 . 8 4 9 4 5 30 Power 14 | . . 2 . . 1 1 . . 1 . 2 1 1 5 Engine 3 | . . 1 . . . . . . . . . . . 2 Core 7 | . . 1 . . 1 1 . . 1 . 2 . . 1 Reactor 4 | . . . . . . . . . . . . 1 1 2 Propulsion 26 | . 2 . 2 . 2 8 . . 4 . 2 . . 6 Treads 8 | . 2 . . . 2 4 . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 5 Flight 9 | . . . . . . 2 . . 4 . 2 . . 1 Utility 42 | . 1 2 1 . 3 9 4 . 1 4 2 2 3 10 Device 8 | . . 2 . . . 1 . . . 1 . . 1 3 Storage 3 | . . . 1 . 2 . . . . . . . . . Processor 13 | . . . . . . 3 . . . 1 1 . 2 6 Hackware 11 | . . . . . . 4 3 . 1 1 1 1 . . Protection 7 | . 1 . . . 1 1 1 . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 42 | . 4 . 7 . 2 10 3 . 2 . 3 1 1 9 Energy Gun 7 | . . . 3 . 1 . 1 . . . . . . 2 Energy Cannon 4 | . . . 1 . 1 1 . . . . . . . 1 Ballistic Gun 18 | . 3 . . . . 9 2 . 1 . 1 . 1 1 Ballistic Cannon 4 | . . . 1 . . . . . 1 . . . . 2 Launcher 2 | . 1 . 1 . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . 2 1 . 1 Unidentified Prototypes 10 | . . 1 . . . 1 2 . 1 1 . 3 . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . Parts Lost 70 | . . . 3 . . 17 . . 6 2 5 . 9 28 Power 10 | . . . . . . 2 . . . 1 1 . . 6 Propulsion 22 | . . . 2 . . 5 . . 2 1 2 . 2 8 Utility 20 | . . . . . . 2 . . 3 . 1 . 5 9 Weapon 18 | . . . 1 . . 8 . . 1 . 1 . 2 5 Highest Loss Streak 13 | . . . 1 . . 13 . . 6 1 5 . 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 6 7 7 12 16 16 6 3 4 3 2 3 3 4 4 Power . | 1 . . . . . . . . . . . . 1 1 Propulsion . | 4 1 . . 1 1 1 . . . . . . . . Utility 6 | . 1 5 7 8 9 3 1 1 1 1 1 1 1 1 Weapon 3 | 1 4 2 4 7 5 2 2 3 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 41 | . 6 5 . 1 14 10 1 . . 1 . . . 3 Power 3 | . . 2 . . . . . . . . . . . 1 Propulsion 10 | . . . . . 5 5 . . . . . . . . Utility 15 | . . 1 . 1 6 4 1 . . . . . . 2 Weapon 13 | . 6 2 . . 3 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 87 76 84 72 69 70 66 75 79 85 72 64 Engine 7 | . 14 7 14 14 6 . . . . . . . . 3 Core 3 | . . 6 . . 7 4 . . . 5 3 5 1 . Treads 15 | . 24 28 22 . 15 7 . . . . . . . . Wheel 6 | . . . 5 28 11 . . . . . . . . . Flight 1 | . . . . . . 1 11 11 11 17 18 17 12 3 Storage 11 | . 14 14 14 14 14 4 . . . . . . . . Processor 3 | . . . . . . 6 16 11 11 15 20 20 23 26 Hackware 3 | . . . . . . 16 17 23 20 18 23 25 17 7 Protection 4 | . 13 12 4 . 1 9 10 11 11 5 1 1 1 . Energy Gun 7 | . 2 . 9 19 13 1 . . . 4 2 . . . Energy Cannon 5 | . . . 2 . 13 1 . . . . . . . . Ballistic Gun 5 | . 25 28 1 . . 9 5 5 4 . 4 9 1 . Ballistic Cannon 1 | . . . 6 . . . . . . . . . . . Launcher 1 | . . . 5 . . . . . . . . . . . Peak Build Rating 88 | 6 11 18 40 40 25 87 54 47 53 59 71 83 83 88 Average Rating 30 | 6 10 14 25 35 22 64 46 47 42 50 59 71 59 65 On Entrance 35 | 6 6 11 16 40 17 21 39 47 47 40 48 65 83 41 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 218 | 13 22 25 217 215 218 42 9 9 11 22 16 15 19 42 Greatest Support 70 | 20 40 40 40 30 45 70 9 9 16 16 19 15 15 35 Greatest Overweight (x) 21 | . 1 . 21 20 21 2 2 . . 1 1 . 1 1 Average Overweight (x) 2 | . . . 6 8 9 . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 35 35 35 10 5 5 5 5 5 5 5 5 Average Capacity 21 | 8 8 8 26 35 32 9 5 5 5 5 5 5 5 5 Most Carried 35 | 6 8 8 35 35 30 10 5 5 5 5 5 5 5 5 Average Carried 16 | 6 7 7 20 32 21 7 4 5 4 4 4 4 4 4 Final Capacity 35 | 8 8 8 35 35 10 5 5 5 5 5 5 5 5 5 Final Carried 35 | 6 8 8 35 21 10 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 52% | Hauler-Mutant 25% | Mutant 6% | Hacker-Mutant 3% | Hacker-Sprinter 3% | Hacker-Scout 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hacker-Tank | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 3842 | 200 83 555 625 54 119 912 4 . 108 321 152 . 177 532 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4786 | . 104 627 331 . . 2139 60 . 102 242 106 . 159 916 Parts 258 | . 7 35 27 . . 112 8 . 8 5 3 . 2 51 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 9 . . . . . . . . . 24 . Prevented 6 | . . . . . . . . . . 4 2 . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 76 | . . 9 14 . . 26 4 . 4 1 1 . 3 14 Melee 2 | . . . . . . . . . . . . . . 2 Guns 42 | . . 9 5 . . 22 . . 4 . 1 . . 1 Cannons 12 | . . . 1 . . 3 . . . . . . . 8 AOE 18 | . . . 8 . . . 4 . . . . . 3 3 Classes Destroyed 17 | . 3 4 4 . . 3 . . . 1 . . . 2 Worker 7 | . 1 1 . . . 2 1 . . . . . . 2 Builder 2 | . . 1 . . . 1 . . . . . . . . Tunneler 4 | . . 3 . . . . . . 1 . . . . . Hauler 2 | . . . . . . 2 . . . . . . . . Recycler 6 | . 1 2 . . . 1 . . . . . . . 2 Turret 2 | . . . 2 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 22 | . . 1 4 . . 3 4 . 4 . 1 . . 5 Grunt 25 | . . 8 2 . . 12 . . . . . . 2 1 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 4 | . . . 1 . . 3 . . . . . . . . Hunter 12 | . . . . . . 7 . . . 1 . . 1 3 Programmer 5 | . . . . . . . . . . . . . . 5 Artisan 2 | . . . 2 . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . . . . 1 2 . . . Best Kill Streak 11 | . 2 2 6 . . 11 4 . 5 1 1 . 3 4 Combat Bots Only 8 | . . 2 4 . . 8 4 . 4 1 1 . 3 4 Max Kills in Single Turn 3 | . 2 1 2 . . 3 2 . 1 1 1 . 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 2 | . . . 2 . . . 2 . . . . . 2 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1061 | . . 55 75 2 . 402 48 . 66 17 37 . 56 303 Missed 421 | . . 14 33 . . 122 27 . 33 6 23 . 31 132 Hits 640 | . . 41 42 2 . 280 21 . 33 11 14 . 25 171 Projectile 640 | . . 41 42 2 . 280 21 . 33 11 14 . 25 171 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 14 | . . . . . . 3 . . . . . . 1 10 Actively Blocked 10 | . . . . . . 1 . . . . . . . 9 Damage Taken 9973 | . . 461 693 68 . 3504 471 . 510 207 221 . 807 3031 Core 2721 | . . 39 113 6 . 617 240 . 218 17 18 . 335 1118 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 459 | . . . . . . 71 44 . 65 12 . . 165 102 Regen/Repaired (Parts) 68 | . . . . . . 11 . . 57 . . . . . Core Remaining (%) 45 | 100 . . . . 36 27 . . . . . . 17 . Volleys Fired 301 | . 7 43 53 1 . 86 21 . 11 16 18 . . 45 Largest 3 | . 2 2 2 2 . 3 1 . 1 2 2 . . 2 Hottest 163 | . 46 46 140 100 . 163 33 . 33 83 93 . . 120 Shots Fired 493 | . 13 86 82 2 . 187 21 . 11 18 26 . . 47 Gun 392 | . 12 86 32 2 . 169 21 . 11 18 26 . . 15 Cannon 70 | . . . 20 . . 18 . . . . . . . 32 Launcher 31 | . 1 . 30 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 361 | . 12 86 21 . . 159 21 . 11 2 17 . . 32 Thermal 31 | . . . 21 . . 10 . . . . . . . . Explosive 31 | . 1 . 30 . . . . . . . . . . . Electromagnetic 70 | . . . 10 2 . 18 . . . 16 9 . . 15 Robot Hit Streak 18 | . 2 10 18 1 . 12 3 . 5 5 6 . . 5 Robot Miss Streak 9 | . 2 4 3 1 . 9 2 . 2 3 2 . . 3 Penetration Max 3 | . . . . . . 3 . . . . . . . . Secondary Targets 5 | . . . . . . 5 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 343 | . 5 47 52 2 . 125 3 . 7 12 16 . 15 59 Core Hits 206 | . 3 22 38 . . 87 3 . 5 4 6 . 9 29 Critical Kills 24 | . . . 1 . . 18 . . . . . . . 5 Critical Parts Destroyed 32 | . 1 1 . . . 21 . . . . 2 . . 7 Critical Strikes 63 | . 1 1 1 . . 41 . . . . 2 . . 17 Destroy 57 | . 1 1 1 . . 40 . . . . 2 . . 12 Blast 3 | . . . . . . . . . . . . . . 3 Corrupt 2 | . . . . . . 1 . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 76 | . . . . . . . . . . . . . 15 61 Impact . | . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . 33 Piercing 43 | . . . . . . . . . . . . . 15 28 Sneak Attacks 8 | . . . . . . . . . . . . . 1 7 Combat Hostiles 3 | . . . . . . . . . . . . . 1 2 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8159 | . 88 760 1860 19 . 1786 537 . 418 320 386 . 30 1955 Guns 3680 | . 88 757 374 19 . 1343 92 . 171 320 386 . . 130 Cannons 1311 | . . . 330 . . 367 . . . . . . . 614 Explosions 1981 | . . . 1156 . . 46 445 . 247 . . . . 87 Melee 1154 | . . . . . . . . . . . . . 30 1124 Ramming 33 | . . 3 . . . 30 . . . . . . . . Kinetic 3476 | . 88 757 246 . . 1241 92 . 171 10 257 . . 614 Thermal 797 | . . . 357 . . 148 205 . . . . . . 87 Explosive 1643 | . . . 1156 . . . 240 . 247 . . . . . Electromagnetic 1056 | . . . 101 19 . 367 . . . 310 129 . . 130 Impact . | . . . . . . . . . . . . . . . Slashing 1073 | . . . . . . . . . . . . . . 1073 Piercing 81 | . . . . . . . . . . . . . 30 51 Highest Corruption 1 | . . . 1 1 . . . . . . . . . . Average Corruption 1 | . . . 1 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 4 Effects 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 337 | . . . 15 . . 6 98 . 79 . . . . 139 Projectiles 25 | . . . . . . 6 . . . . . . . 19 Explosions 192 | . . . 15 . . . 98 . 79 . . . . . Melee 120 | . . . . . . . . . . . . . . 120 Knockbacks 9 | . . . 3 . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . 3 . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . 64 . . 7 235 . . . . . . 43 Shots 8 | . . . 2 . . 1 4 . . . . . . 1 Rammed 1 | . . 1 . . . . . . . . . . . . Targets Rammed 3 | . . 1 . . . 2 . . . . . . . . Kicked 2 | . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 319 | . 2 135 156 54 . 319 12 . . 32 29 . . . Average Temperature 53 | . 1 34 50 32 . 71 12 . . 7 16 . . . Received Heat Transfer 1647 | . . 165 228 9 . 813 18 . 18 9 21 . 135 231 Effects 2 | . . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . . Parts Fried 7 | . . . 2 . . 2 . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . 3 . . . . . . 1 . Heat Transferred 780 | . . . 460 . . 170 100 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . . . . . 2 3 1 2 . . . . 2 Low Security (%) 72 | 100 100 100 . 100 . 62 7 . 36 . . . . 29 Level 1 19 | . . . . . . 12 60 100 39 . . . . 66 Level 2 6 | . . . . . . 24 2 . 23 . . . . 3 Level 3 1 | . . . . . . . 29 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 785 | . 12 116 . 160 . 557 785 267 499 . . . . 455 Initial 269 | . . . . 39 . . 269 267 179 . . . . 21 Average 139 | . . 38 . 56 . 240 416 264 301 . . . . 218 Influence Increases 4697 | . 27 513 250 147 . 1119 705 . 480 30 185 . 147 1094 Destroy 0b10 Robot/C 1840 | . . 340 180 80 . 600 100 . 80 20 20 . 60 360 Destroy 0b10 Robot/NC 150 | . 15 35 . 40 . 30 5 . 5 . . . . 20 Destroy Leader 354 | . 2 80 10 . . 142 20 . . 10 . . 10 80 Allied During Kill 93 | . . 43 . 9 . 30 6 . . . . . 2 3 Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . Successful Hack 152 | . . . . . . 30 42 . 55 . . . . 25 Select Force Hacks 50 | . . . . . . 50 . . . . . . . . Disable Machine 285 | . . 15 . . . 45 75 . 30 . . . . 120 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . Destroy Structure 428 | . 10 . . 18 . 72 112 . 60 . . . . 156 Partial Spotted 30 | . . . . . . 15 . . 15 . . . . . Lose Combat Pursuer 1155 | . . . 60 . . 105 195 . 225 . 165 . 75 330 Influence Decreases 4242 | . 27 492 189 229 . 568 492 507 388 374 142 48 112 674 Entered New Map 1106 | . . . 12 43 . . 282 497 78 130 2 48 . 14 Time Decay 2155 | . 27 481 147 166 . 358 130 10 100 214 90 . 72 360 Lost Part 630 | . . . 30 . . 170 . . 60 20 50 . 20 280 Lost Ally 201 | . . 11 . 20 . 40 80 . . 10 . . 20 20 Purge Threat 150 | . . . . . . . . . 150 . . . . . Squads Dispatched 35 | . . 1 . . . 12 8 . 4 . . . . 10 Investigation 16 | . . 1 . . . 4 6 . 2 . . . . 3 Extermination 3 | . . . . . . 1 . . . . . . . 2 Reinforcement 9 | . . . . . . 3 . . 2 . . . . 4 Assault 2 | . . . . . . . 2 . . . . . . . Garrison 5 | . . . . . . 4 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . . 1 . . . 1 1 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 225 | . 1 17 13 3 . 40 19 6 23 4 12 . 12 75 Peak Tracking Total 18 | . 1 3 4 2 . 10 12 6 8 3 4 . 5 18 Tactical Retreats 32 | . . . 1 . . 2 5 . 5 . 6 . 4 9 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . . . . . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . 10 . . . . . Reused 1 | . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Most Traps Carried 1 | . . . 1 1 1 . . . . . . . . . Objects Rigged 21 | . . . . . . . 9 . 12 . . . . . Exploded 3 | . . . . . . . 2 . 1 . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 25 | . . 1 5 . . 3 6 . 2 . . . . 8 Max in Single Turn 5 | . . 1 2 . . 2 5 . 1 . . . . 3 Garrison Access 2 | . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 60 | . 2 1 3 3 1 8 10 . 11 . 1 5 . 15 Terminals 22 | . 2 . . 2 . 2 4 . 8 . . . . 4 Fabricators 5 | . . . . . . 2 . . 1 . . . . 2 Repair Stations 4 | . . . . . . 1 . . 1 . . . . 2 Recycling Units 11 | . . . . 1 . 2 4 . 1 . . . . 3 Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . 1 2 . . . . . . 3 Total Hacks 184 | . 6 1 4 8 3 23 23 . 57 . 1 18 . 40 Successful 102 | . 1 1 4 3 3 13 15 . 28 . 1 18 . 15 Failed 82 | . 5 . . 5 . 10 8 . 29 . . . . 25 Catastrophic 16 | . 1 . . 2 . 2 2 . 2 . . . . 7 Database Lockouts . | . . . . . . . . . . . . . . . Manual 89 | . 1 . . . . 12 18 . 37 . . . . 21 Terminals 87 | . 6 . . 6 . 8 12 . 43 . . . . 12 Fabricators 21 | . . . . . . 4 . . 7 . . . . 10 Repair Stations 10 | . . . . . . 3 . . 4 . . . . 3 Recycling Units 22 | . . . . 2 . 7 6 . 3 . . . . 4 Scanalyzers 4 | . . . . . . . . . . . . . . 4 Garrison Access 13 | . . . . . . 1 5 . . . . . . 7 Terminal Hacks 50 | . 1 1 4 1 3 1 2 . 15 . 1 18 . 3 Record 11 | . . . 1 1 3 . . . . . . 6 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 5 | . . . . . . . 1 . . . . 4 . . Prototype ID Bank 5 | . . . . . . . . . . . . 4 . 1 Open Door 3 | . . 1 1 . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . . . 1 . 1 . . . . . Alert Level 4 | . . . . . . 1 . . 2 . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 . . . . . Locate Traps 5 | . 1 . . . . . . . 4 . . . . . Reprogram Traps 2 | . . . . . . . . . 2 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 2 Network Status 2 | . . . . . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . 2 . . . . . . . 1 Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . 2 . 2 2 . 2 . . . . . Process 2 | . . . . . . . 1 . 1 . . . . . Report Inventory 3 | . . . . 1 . 1 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . 1 . 1 . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 34 | . . . . . . 7 11 . 10 . . . . 6 Terminals 13 | . . . . . . 3 2 . 8 . . . . . Track 2 | . . . . . . 1 . . 1 . . . . . Botnet 7 | . . . . . . 2 1 . 4 . . . . . Detonate 3 | . . . . . . . 1 . 2 . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . 2 . . . . . . . 3 Report 1 | . . . . . . . . . . . . . . 1 Liberate 2 | . . . . . . 1 . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . 1 Download 1 | . . . . . . 1 . . . . . . . . Repair Stations 10 | . . . . . . 1 4 . 2 . . . . 3 Patch 1 | . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . Fedlink 8 | . . . . . . 1 4 . 1 . . . . 2 Scraphulk 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . Redirect 1 | . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . Intercept 1 | . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . . 2 . 5 8 . 10 . . . . 11 Full Trace Events 5 | . 1 . . 2 . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 7 2 . . . . 4 . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 54 | . . . . . . 54 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 10 | . . . . . . . . . 10 . . . . . Retrieved Matter 10 | . . . . . . . . . 10 . . . . . Retrieved Components 6 | . . . . 3 . 3 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 7 . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 21 | . . 3 . 7 1 3 1 1 . . . . 1 4 Largest Group 7 | . . 3 1 7 7 3 3 1 . . . . 1 1 Highest-Rated Group 179 | . . 40 16 130 179 93 87 31 . . . . 40 123 Highest-Rated Ally 123 | . . 16 16 34 54 54 49 31 . . . . 40 123 Total Orders 1 | . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . Ally Attacks 106 | . . 34 4 5 . 15 19 . . . . . 1 28 Total Damage 3353 | . . 363 14 993 . 738 296 . . . . . 39 910 Kills 27 | . . 9 . 8 . 5 1 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1591 | . . 246 . . . 126 264 25 215 452 181 43 10 29 Sensors 99 | . . 2 . . . . . . . 63 5 . . 29 Terrain 518 | . . 244 . . . 126 99 7 32 . . . 10 . Machine Analysis 1299 | . . . . . . 119 264 25 215 452 181 43 . . Robot Analysis Total 5 | . . . . . . . 1 . . . . 4 . . Derelict Logs Recovered 11 | . . 3 1 . 3 . . . . 2 1 . 1 . Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 15009 | 3 268 1884 4225 463 4994 841 264 25 215 452 181 67 262 865 Spaces Moved 8801 | 3 144 1005 1388 194 1341 624 548 78 563 675 340 168 622 1108 Core 52 | . . . . . . 1 2 . 8 . . . . 41 Treads 2781 | . 131 1005 1013 . 632 . . . . . . . . . Legs 436 | 3 13 . . . . 420 . . . . . . . . Wheels 1280 | . . . 375 194 709 2 . . . . . . . . Hover 439 | . . . . . . . . . . . . . . 439 Flight 3813 | . . . . . . 201 546 78 555 675 340 168 622 628 Fastest Speed 26 | 120 120 160 160 167 110 32 32 32 26 26 26 32 32 34 Average Speed 148 | 120 158 160 289 203 366 71 32 32 31 29 31 32 35 47 Slowest Speed 880 | 120 190 160 560 380 880 110 150 32 50 109 112 32 112 131 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . 3 3 . 15 3 . . . 7 Potential Cave-ins 13 | . . . . . . . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 2 21 100 69 36 62 20 20 77 14 93 56 60 83 35 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 10 | . . 3 1 . . 1 1 . . . 1 3 . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . 1 . 1 1 1 . Scrap Searched 15 | . . 2 2 . 3 . . . . 5 1 . 2 . Spaces Dug 41 | . 11 . 11 . . . 5 . . . . . . 14 Terrain Destroyed 426 | . 11 . 177 . . 44 86 . 32 . 4 . . 72 Melee 14 | . . . . . . . . . . . . . . 14 Projectile 19 | . . . 2 . . 1 9 . . . 4 . . 3 AOE 388 | . 11 . 175 . . 40 75 . 32 . . . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Was Fac Upp Upp Zhi Pro Fac Total 10153 | 2 171 1196 1499 265 1432 855 610 77 570 906 383 179 668 1340 Wait 589 | . . 125 11 23 26 81 18 . 1 206 7 . 20 71 Move 8727 | 2 143 1004 1387 193 1340 617 542 77 533 668 339 167 621 1094 Hop 30 | . . . . . . 3 3 . 14 3 . . . 7 Pick Up 86 | . 8 7 15 2 25 17 2 . . . 3 3 . 4 Fast Attach 79 | . 1 . 3 . 6 10 3 . 8 5 9 2 5 27 Attach 42 | . 2 . 2 . . 18 3 . 1 1 1 2 . 12 Detach 27 | . . . 1 2 2 4 3 . 1 2 1 . . 11 Swap 54 | . 4 7 22 . 3 7 2 . . . 1 3 2 3 Drop 85 | . 6 9 3 4 30 10 2 . 1 5 4 2 4 5 Fire 301 | . 7 43 53 1 . 86 21 . 11 16 18 . . 45 Melee 76 | . . . . . . . . . . . . . 15 61 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 53 | . . . 2 40 . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 11) 272 | -10/Materials | Entered Mines 275 | -10/Mines | Learned location of Storage (-8) 310 | -10/Mines | Build established: Mutant 317 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 417 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 420 | -10/Mines | Found Prototype Device 420 | -10/Mines | Identified Exp. Sensor Array 706 | -10/Mines | Met a Derelict shopkeep closing up shop 1066 | -10/Mines | Discovered new exit (range 7) 1291 | -10/Mines | Learned location of Zion (-7) 1307 | -10/Mines | Discovered new exit (range 6) 1372 | -10/Mines | Found a hidden stash of uninstalled traps 1537 | -10/Mines | Discovered new exit (range 10) 2156 | -10/Mines | Entered Subcaves 2156 | -10/Subcaves | Accompanied by 1 ally 2157 | -10/Subcaves | Identified exit to Recycling 2202 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2261 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2426 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2426 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2448 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2478 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2930 | -10/Subcaves | Core integrity fell below 50% 3012 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3818 | -10/Subcaves | Build established: Hauler-Mutant 4316 | -10/Subcaves | Found SUBCON Basin 5091 | -10/Subcaves | Discovered new exit (range 6) 5351 | -10/Subcaves | Visited 4L-MR0's lab 5386 | -10/Subcaves | Found Arachnoskeleton 5515 | -10/Subcaves | Discovered new exit (range 16) 6190 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6381 | -10/Subcaves | Entered Recycling 6382 | -8/Recycling | Met a Zionite searching for Scraptown 6694 | -8/Recycling | Scanned before Scraplab entrance 6720 | -8/Recycling | Entered Scraplab 6840 | -8/Recycling | Discovered new exit (range 2) 6844 | -8/Recycling | Entered Scraptown 6844 | -8/Scraptown | Accompanied by 6 allies 6844 | -8/Scraptown | System corruption cleaned by C-Scrubber 6906 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7517 | -8/Scraptown | Visited IN-MT5's Study 7596 | -8/Scraptown | Visited Fellowship of the Rings 7754 | -8/Scraptown | Visited Scrapoid Research Area 7908 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7920 | -8/Scraptown | Learned Research non-interactive machine intel 7924 | -8/Scraptown | Learned Factory garrison access intel 8121 | -8/Scraptown | Visited UFD Registry 8121 | -8/Scraptown | Registered with UFD as "Laserbomber" 8279 | -8/Scraptown | Visited Research Penetration Think Tank 8374 | -8/Scraptown | Visited Abandonware Association 8429 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 8528 | -8/Scraptown | Visited Derelict Rescue Squad 8552 | -8/Scraptown | Found DRS Beacon 8671 | -8/Scraptown | Visited Scrap Suit Storage 8707 | -8/Scraptown | Visited Observation Area 8790 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8810 | -8/Scraptown | Found DCF Scrap (26 items) 9329 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9530 | -8/Scraptown | Visited Botcube Research 9549 | -8/Scraptown | Found Lrg. Botcube 9630 | -8/Scraptown | Visited Science Testing Area 11072 | -8/Scraptown | Lrg. Botcube activated 11096 | -8/Scraptown | Lrg. Botcube completed mutation into flying form, armed with 3 guns, 1 launcher. 11708 | -8/Scraptown | Build established: Commander-Mutant 11774 | -8/Scraptown | Met Optimus 11774 | -8/Scraptown | Accepted into 0bPrime 11834 | -8/Scraptown | Discovered new exit (range 3) 11838 | -8/Scraptown | Entered Factory 11838 | -6/Factory | Accompanied by 3 allies 11838 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 11839 | -6/Factory | Loaded intel: 4 garrison access locations 11842 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 11902 | -6/Factory | Loaded intel: 8 recycling unit locations 11926 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 11975 | -6/Factory | Repaired Exp. Sensor Array 12234 | -6/Factory | Garrison activated, responded to threat 12357 | -6/Factory | Garrison activated, responded to threat 12380 | -6/Factory | Build established: Hacker-Tank 12430 | -6/Factory | Destroyed 8 combat bots 12536 | -6/Factory | Core integrity fell below 50% 12566 | -6/Factory | Lost 13 parts (1p5n1u6w) 12648 | -6/Factory | Discovered new exit (range 6) 12679 | -6/Factory | Entered another Factory area 12679 | -5/Factory | Accompanied by 3 allies 12679 | -5/Factory | Evolved 2 slots: Utility x2 12729 | -5/Factory | Loaded intel: 8 recycling unit locations 12729 | -5/Factory | Learned location of Protoforge (-2) 12793 | -5/Factory | Spotted B-75 Beast 12812 | -5/Factory | Lost 4 allies 12915 | -5/Factory | Allied Derelicts emerged from ambush trap array 12943 | -5/Factory | Sucked down chute 12943 | -5/Factory | Entered Waste 12944 | -5/Waste | Met a frightened Derelict 12951 | -5/Waste | Spotted C-40 Crusher 12955 | -5/Waste | Spotted C-40 Crusher 12958 | -5/Waste | Spotted C-40 Crusher 12958 | -5/Waste | Spotted C-40 Crusher 12963 | -5/Waste | Spotted C-40 Crusher 12963 | -5/Waste | Spotted C-40 Crusher 12964 | -5/Waste | Discovered new exit (range 12) 12968 | -5/Waste | Entered Factory 13040 | -5/Factory | Loaded intel: 8 recycling unit locations 13120 | -5/Factory | Build established: Hacker-Scout 13161 | -5/Factory | Lost 6 parts (2n3u1w) 13173 | -5/Factory | Discovered new exit (range 6) 13183 | -5/Factory | Entered Upper Caves 13185 | -5/Upper Caves | UFD Scientist delivered a prototype 13185 | -5/Upper Caves | Found Prototype Protection 13185 | -5/Upper Caves | Identified Enh. Scrap Shield 13209 | -5/Upper Caves | Encountered a Warlord checkpoint 13269 | -5/Upper Caves | Found DCF Scrap (10 items) 13285 | -5/Upper Caves | Entered a destroyed Warlord outpost 13368 | -5/Upper Caves | Identified exit to Upper Caves 13632 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13635 | -5/Upper Caves | Entered another Upper Caves area 13636 | -5/Upper Caves | Learned location of Armory (-4) 13687 | -5/Upper Caves | Spotted B-75 Beast 13687 | -5/Upper Caves | Found DCF Scrap (13 items) 13741 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13764 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 13815 | -5/Upper Caves | Discovered new exit (range 3) 13816 | -5/Upper Caves | Entered Zhirov 13816 | -5/Zhirov | Discovered new exit (range 3) 13822 | -5/Zhirov | Met Zhirov 13829 | -5/Zhirov | Learned location of Quarantine (-2) 13829 | -5/Zhirov | Learned location of Command (-1) 13829 | -5/Zhirov | Learned location of Testing (-3) 13831 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13841 | -5/Zhirov | Found Alien Artifact 13841 | -5/Zhirov | Identified Integrated Dissipator 13841 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13846 | -5/Zhirov | Found Alien Artifact 13883 | -5/Zhirov | Entered Proximity Caves 13900 | -4/Proximity Caves | Activated DRS Beacon 13933 | -4/Proximity Caves | Core integrity fell below 50% 13982 | -4/Proximity Caves | Lost 4 parts (3u1w) 14041 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14084 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 14107 | -4/Proximity Caves | Core integrity fell below 20% 14136 | -4/Proximity Caves | Discovered new exit (range 15) 14143 | -4/Proximity Caves | Learned 8 Research zone layouts 14145 | -4/Proximity Caves | Entered Factory 14145 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14146 | -4/Factory | Identified exit to Upper Caves 14158 | -4/Factory | Loaded intel: 8 recycling unit locations 14165 | -4/Factory | Identified Transdimensional Reconstructor 14325 | -4/Factory | Build established: Hacker-Mutant 14482 | -4/Factory | Lost 3 parts (2p1n) 14542 | -4/Factory | Lost 5 parts (2n1u2w) 14556 | -4/Factory | Core integrity fell below 50% 14622 | -4/Factory | Lost 3 parts (1p1u1w) 14665 | -4/Factory | Warped through subspace 14751 | -4/Factory | Lost 4 parts (1p1n2u) 14890 | -4/Factory | Lost 4 parts (1p1n2u) 14920 | -4/Factory | Scraphulk reinforcements arrived 14937 | -4/Factory | Core integrity fell below 20% 14974 | -4/Factory | Garrison activated, responded to threat 15000 | -4/Factory | Discovered new exit (range 15) 15010 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 14974_ ALERT: Hostile activity reported, dispatching reinforcements to area. 14975_ Y-64 Sentinel emerges from the garrison. 14977_ Greatsword destroyed. 14977_ Matter Pump disabled. 14978_ U-05 Engineer works on Matter Pump. 14980_ Imp. Antigrav System destroyed. 14983_ U-05 Engineer completes Matter Pump. 14985_ Antigrav System destroyed. 14985_ Dropped Lgt. Antimatter Reactor. 14985_ Imp. Targeting Computer destroyed. 14985_ Imp. Gyrokinetic Inverter destroyed. 14988_ G-67 Veteran suffers critical hit (Burn). 14990_ Matter Pump comes online. 14998_ Connecting with Terminal... 15000_ EXIT=FOUND 15000_ Penetrated by Slug. 15001_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15006_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ???# """ | | ?????????????????????????????????# ???# """ | | ?????????????????????????????????# ??# """ | | ?????????????????????????????????# ??# | | ?????????????????????????????????# ??# """ """ | | ?????????????????????????????????? ? + """ """ | | ?????????????????????????????????? # """ """ | | ????????????????????????? ????????? ??# | | ????????????????????????? ????????? ??# """ """ | | ????????????????????????? ??????####+### """ """ | | ????????????????????????? ??????# """ %"% | | ????????????????????????? ????" # | | ????????????????????????" "???" + | | ????????????????????????" "?????# | | ????????????????????????" "?????# * | | ????????????????????????" "?????##### ###########+ | | ????????????????????????" "?????????# #????# | | ???????????????????????? ?????????# #????# """" | | ???????????????????????? ?????????# #????# """" | | ????????????????????????#Y########### # "T # """" | | ????????????????????????# + "" # """" | | ????????????????????????# ###+##+# "" # | | ????????? ###### # # #???? | | ?????H??? < + #? #???? | | ????????? ###### # !#?? #????? | | ????????????????????????#@ # #???##????? | | ????????????????????????# + "T" #?????????? | | ????????????????????????#+###### #??????????? | | ???????????????????????????????########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 235 Power Amplification 30 Corruption Containment 12 Corruption Block 13 Armor Coverage 150 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 14 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 50 Item Schematics ----------------- Deep Structural Scanner | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Nova Cannon | -6/Factory | Downloaded Mak. Hover Unit | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Propulsion Shielding | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlightSingularityStatue Manual? 0 Play Time 01:19:41 Cumulative 1008.7 hours Start 2025.05.01 @ 20:49:25 End 2025.05.02 @ 13:45:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1231 Rogue 949 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 987fc9a8-35bb-4456-9d6d-c51156bc3c47