Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 21:17:54 Player: kerapace Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3127) 3127 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 6693 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 542/700 Matter 245/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox3 Location -7/Waste Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Armor Integrity Analyzer Improved Shield Generator Hacking Suite System Shield > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (20) --- Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Recoil Stabilizer Transmission Jammer Shock Absorption System Hacking Suite System Shield Dynamic Insulation System System Backup Module EM Pulse Cannon Shock Bomb Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Armor Integrity Analyzer Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Flak Gun > --- INVENTORY -------- Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit Large Matter Pod Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Recoil Stabilizer Energy Filter Particle Charger Transmission Jammer Shock Absorption System Hacking Suite Advanced Hacking Suite System Shield Dynamic Insulation System System Backup Module EM Pulse Cannon EM Pulse Cannon Shock Bomb Launcher Rocket Launcher Plasma Cutter [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 . 2 2 . Weapon . | . . . . . . . Parts Attached 103 | 4 9 25 5 30 24 6 Power 10 | 1 1 3 . 3 1 1 Engine 9 | 1 1 3 . 3 1 . Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 19 | 2 . 7 . 9 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 19 | 2 . 7 . 9 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | 1 2 6 1 9 14 2 Device 14 | . . . . 2 10 2 Storage 6 | 1 2 2 . 1 . . Processor 4 | . . 2 . 1 1 . Hackware 3 | . . . . . 3 . Protection 8 | . . 2 1 5 . . Artifact . | . . . . . . . Weapon 39 | . 6 9 4 9 8 3 Energy Gun 14 | . 4 5 4 1 . . Energy Cannon 5 | . . . . . 4 1 Ballistic Gun 18 | . 2 4 . 6 4 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . Parts Lost 33 | . 3 8 5 10 5 2 Power 4 | . 1 1 . 1 1 . Propulsion 6 | . . 3 . 3 . . Utility 9 | . . 1 1 4 2 1 Weapon 14 | . 2 3 4 2 2 1 Highest Loss Streak 4 | . 3 3 3 4 4 1 Average Slot Usage (%) 94 | . 92 95 96 97 92 85 Engine 9 | . 12 10 11 9 7 3 Wheel 17 | . 28 21 22 17 8 7 Device 6 | . . . . 5 16 15 Storage 23 | . 23 22 22 27 23 22 Processor 9 | . . 14 11 9 10 7 Hackware 1 | . . . . . 2 15 Protection 6 | . . 4 10 10 6 . Energy Gun 6 | . 19 11 12 2 . . Ballistic Gun 11 | . 8 9 7 15 12 9 Naked Turns . | . . . . . . . Heaviest Build 135 | 9 33 87 87 122 135 129 Greatest Support 32 | 26 26 32 32 32 28 28 Greatest Overweight (x) 7 | . 1 4 2 7 4 4 Average Overweight (x) 2 | . . 1 2 3 4 3 Largest Inventory Capacity 28 | 6 14 20 20 28 28 28 Average Capacity 23 | 5 10 18 20 28 28 27 Most Carried 28 | 4 12 20 20 28 28 28 Average Carried 22 | 1 7 16 19 26 27 26 Final Capacity 28 | 6 14 20 20 28 28 20 Final Carried 28 | 4 12 20 19 28 25 20 Class Distribution -------------------- 85% | Hauler-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Matter Collected 2777 | 199 309 481 69 1218 346 155 Remotely . | . . . . . . . Salvage Created 4659 | . 258 967 271 2058 787 318 Parts 269 | . 24 69 13 125 33 5 Haulers Intercepted 7 | . 1 2 . 3 1 . Recyclers Shooed 7 | . 1 1 1 3 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 80 | . 8 20 7 35 9 1 Guns 73 | . 8 20 7 32 5 1 Cannons 2 | . . . . . 2 . AOE 3 | . . . . 3 . . Classes Destroyed 15 | . 4 4 1 4 1 1 Worker 4 | . . 2 . 1 1 . Builder 5 | . . 1 . 3 1 . Tunneler 1 | . . . 1 . . . Hauler 7 | . 1 2 . 3 1 . Recycler 2 | . . . . 1 1 . Operator 5 | . 1 1 . 3 . . Watcher 3 | . . . . 1 2 . Swarmer 22 | . 6 7 3 6 . . Grunt 34 | . 2 7 3 19 3 . Brawler 2 | . . 1 . 1 . . Duelist 4 | . . . . 3 1 . Sentry 14 | . . 5 1 5 3 . Hunter 2 | . . . . 1 1 . Programmer 1 | . . . . . 1 . Compactor 1 | . . . . . . 1 Best Kill Streak 9 | . 3 9 3 8 5 1 Combat Bots Only 7 | . 3 7 3 7 4 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Damage Taken 4685 | . 470 1068 321 1961 741 124 Core 841 | . 140 192 70 281 158 . Absorbed by Shields 140 | . . . . . 125 15 Core Remaining (%) 56 | 100 44 . 34 48 . . Volleys Fired 305 | . 31 72 30 121 42 9 Largest 2 | . 2 2 2 2 2 2 Hottest 143 | . 112 112 96 89 143 108 Shots Fired 570 | . 55 144 48 228 77 18 Gun 534 | . 55 144 48 220 50 17 Cannon 28 | . . . . . 27 1 Launcher 8 | . . . . 8 . . Special . | . . . . . . . Kinetic 390 | . 22 82 15 204 50 17 Thermal 146 | . 28 61 33 16 7 1 Explosive 8 | . . . . 8 . . Electromagnetic 26 | . 5 1 . . 20 . Robot Hit Streak 16 | . 4 15 16 14 10 9 Robot Miss Streak 8 | . 7 4 4 8 4 5 Penetration Max 1 | . . . . 1 . . Secondary Targets 9 | . 1 3 1 3 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 413 | . 28 98 37 174 59 17 Core Hits 273 | . 13 40 13 151 39 17 Critical Hits 4 | . . 1 . 2 1 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . 1 . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7818 | . 372 1487 478 3570 1416 495 Guns 6546 | . 372 1487 478 2948 766 495 Cannons 524 | . . . . . 524 . Explosions 716 | . . . . 609 107 . Melee . | . . . . . . . Ramming 32 | . . . . 13 19 . Kinetic 5220 | . 151 929 155 2724 766 495 Thermal 1441 | . 196 534 323 224 164 . Explosive 609 | . . . . 609 . . Electromagnetic 516 | . 25 24 . . 467 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . . . 16 24 . Projectiles 23 | . . . . . 23 . Explosions 17 | . . . . 16 1 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 80 | . . . . 25 55 . Shots 2 | . . . . 1 1 . Rammed 2 | . . . . 1 1 . Targets Rammed 2 | . . . . 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 361 | . 298 284 361 345 113 33 Average Temperature 92 | . 148 66 136 77 38 18 Received Heat Transfer 1518 | . 114 330 138 711 225 . Effects 8 | . 3 . 2 3 . . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . 2 . . . . . Interference 5 | . 1 . 1 3 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 4 | . . . . . 4 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 5 3 . . . Heat Transferred 3342 | . 555 1395 759 433 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Peak Influence 623 | . 243 354 203 623 330 102 Initial 282 | . . 17 138 26 282 97 Average 192 | . 145 131 133 261 223 95 Maximum Alert Level 2 | . 1 1 1 2 1 . Low Security (%) 55 | 100 69 74 99 38 26 100 Level 1 38 | . 30 25 . 40 73 . Level 2 6 | . . . . 20 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 . 5 2 . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . 1 . 4 . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Distress Signals 7 | . . 4 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 12 27 10 58 15 5 Peak Tracking Total 9 | . 4 9 4 6 6 4 Tactical Retreats 12 | . . . 2 9 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Machines Disabled 6 | . 1 1 . 4 . . Max in Single Turn 1 | . 1 1 . 1 . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Machines Accessed 18 | . 3 4 . 5 6 . Terminals 11 | . 3 4 . 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . 1 1 . Garrison Access 3 | . . . . 1 2 . Total Hacks 33 | . 3 8 . 11 11 . Successful 17 | . 3 5 . 6 3 . Failed 16 | . . 3 . 5 8 . Catastrophic 4 | . . 1 . 1 2 . Database Lockouts . | . . . . . . . Manual 6 | . 1 2 . 1 2 . Terminals 19 | . 3 8 . 4 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 1 | . . . . . 1 . Scanalyzers 4 | . . . . 2 2 . Garrison Access 6 | . . . . 2 4 . Terminal Hacks 10 | . 3 5 . 2 . . Prototype ID Bank 4 | . 2 2 . . . . Level Access Points 1 | . . 1 . . . . Terminal Index 2 | . . 1 . 1 . . Hauler Manifests 2 | . 1 1 . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 2 2 . Insert Component 2 | . . . . 1 1 . Analyze 2 | . . . . 1 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . 1 1 . 1 . . Used 2 | . 1 1 . . . . Hacking Detections 11 | . 1 3 . 3 4 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 44 | . . . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . Part Schematics Acquired 2 | . . . . 1 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Turns Passed 4503 | 58 419 798 542 1362 1143 181 Spaces Moved 2689 | 55 319 437 373 711 691 103 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2686 | 52 319 437 373 711 691 103 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 120 130 130 130 Average Speed 122 | 88 95 112 120 130 137 138 Slowest Speed 170 | 100 100 140 120 170 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 59 49 87 58 27 53 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . . 43 2 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 44 | . . . . 42 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Total 3356 | 62 378 600 420 952 822 122 Wait 134 | . 6 46 5 37 40 . Move 2684 | 54 318 436 372 710 691 103 Hop . | . . . . . . . Pick Up 82 | 4 12 12 6 34 11 3 Fast Attach 22 | 4 3 7 . 3 4 1 Attach 35 | . 3 8 5 10 6 3 Detach 1 | . . . . . 1 . Swap 46 | . 3 10 . 17 14 2 Drop 45 | . 2 9 2 19 12 1 Fire 305 | . 31 72 30 121 42 9 Melee . | . . . . . . . Ram 2 | . . . . 1 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Lost 3 parts (1p2w) 302 | -10/Materials | Build established: Mutant 322 | -10/Materials | Core integrity fell below 50% 465 | -10/Materials | Discovered new exit (range 8) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Utility x2 505 | -9/Materials | Discovered new exit (range 6) 572 | -9/Materials | Identified exit to Materials 870 | -9/Materials | Destroyed 7 combat bots 877 | -9/Materials | Lost 3 parts (1n2w) 877 | -9/Materials | Discovered new exit (range 12) 987 | -9/Materials | Build established: Hauler-Mutant 1116 | -9/Materials | Lost 3 parts (2n1u) 1129 | -9/Materials | Destroyed 7 combat bots 1276 | -9/Materials | Entered Mines 1338 | -9/Mines | Learned Materials emergency access door positions 1347 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1432 | -9/Mines | Core integrity fell below 50% 1492 | -9/Mines | Lost 3 parts (3w) 1522 | -9/Mines | Discovered exit to Materials (range 5) 1528 | -9/Mines | Learned location of Storage (-7) 1772 | -9/Mines | Discovered exit to Materials (range 9) 1782 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1818 | -9/Mines | Entered Materials 1818 | -8/Materials | Evolved 2 slots: Utility x2 1947 | -8/Materials | Lost 4 parts (1p1n2w) 2182 | -8/Materials | Discovered new exit (range 13) 2339 | -8/Materials | Lost 4 parts (2n2u) 2576 | -8/Materials | Repaired Imp. Deuterium Engine? 2942 | -8/Materials | Destroyed 7 combat bots 2945 | -8/Materials | Discovered new exit (range 12) 3010 | -8/Materials | Core integrity fell below 50% 3180 | -8/Materials | Entered Factory 3180 | -7/Factory | Evolved 2 slots: Utility x2 4063 | -7/Factory | Garrison activated, responded to threat 4222 | -7/Factory | Lost 4 parts (1p2u1w) 4323 | -7/Factory | Sucked down chute 4323 | -7/Factory | Entered Waste 4344 | -7/Waste | Spotted C-40 Crusher 4344 | -7/Waste | Spotted C-40 Crusher 4385 | -7/Waste | Spotted C-40 Crusher 4389 | -7/Waste | Destroyed C-40 Crusher 4401 | -7/Waste | Spotted C-40 Crusher 4407 | -7/Waste | Spotted C-40 Crusher 4428 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4496 | -7/Waste | Crushed by Compactor (1 part destroyed) 4504 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4504 | -7/Waste | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 04343_ Acquired Adv. Hacking Suite. 04389_ C-40 Crusher destroyed. 04389_ Switching to secondary target: C-40 Crusher. 04393_ Acquired 155 matter. 04396_ Acquired Dynamic Insulation System. 04404_ Dropped Lgt. Angular Momentum Engine. 04405_ Acquired Antimatter Reactor. 04411_ Lgt. Angular Momentum Engine crushed. 04415_ Hvy. Treads crushed. 04415_ 163 Matter crushed. 04423_ Hvy. Treads crushed. 04428_ Flak Gun crushed. 04428_ Imp. Deuterium Engine crushed. 04496_ Hcp. Storage Unit crushed. 04499_ Adv. Hacking Suite crushed. 04502_ Acquired Adv. Sensor Array. 04504_ Energy Filter crushed. 04504_ Plasma Cannon crushed. 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Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportHackingEngine Manual? 0 Play Time 00:54:27 Cumulative 390.6 hours Start 2020.09.18 @ 16:46:12 End 2020.09.18 @ 21:17:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 110e7672-e4c7-4a82-b50e-15db51aaaa59