Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.10 @ 20:23:19 Player: nilac Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2490) 2490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 6147 Bonus ------- High Alert Combat Kills 192 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon Light Assault Rifle Axe > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core VSS Leg VSS Leg VSS Leg Wheel Large Storage Unit Improved Power Shielding Thermal Shield Particle Cannon Heavy Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Force Booster Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 . 1 Weapon 2 | . . . . 2 . Parts Attached 103 | 6 5 29 7 22 34 Power 12 | 1 1 2 . 3 5 Engine 10 | 1 1 2 . 2 4 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 38 | 2 3 12 2 8 11 Treads . | . . . . . . Leg 29 | 2 3 6 . 8 10 Wheel 9 | . . 6 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 . 5 1 4 7 Device 5 | . . . 1 1 3 Storage 4 | 1 . 2 . . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 8 | . . 3 . 2 3 Artifact . | . . . . . . Weapon 35 | 2 1 10 4 7 11 Energy Gun 4 | 1 . 1 . 1 1 Energy Cannon 8 | . . 1 . 2 5 Ballistic Gun 14 | 1 . 5 2 3 3 Ballistic Cannon 1 | . . 1 . . . Launcher 7 | . 1 2 2 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 2 | . 2 . . . . System Corruption 5 | . 5 . . . . Parts Lost 65 | . 3 14 5 13 30 Power 8 | . . 1 1 1 5 Propulsion 27 | . 2 9 2 5 9 Utility 10 | . . 1 . 2 7 Weapon 20 | . 1 3 2 5 9 Highest Loss Streak 25 | . 2 6 4 4 25 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 81 74 78 70 88 Engine 8 | . 14 10 8 5 5 Core 1 | . . . . . 5 Leg 19 | . 26 18 3 17 23 Wheel 5 | . . 6 28 4 . Device 3 | . . . 5 6 6 Storage 9 | . 14 11 9 7 5 Processor 1 | . . . . 1 5 Protection 6 | . . 7 9 4 9 Energy Gun 2 | . 3 2 . 2 2 Energy Cannon 2 | . . . . 5 5 Ballistic Gun 10 | . 14 11 8 10 7 Launcher 4 | . 8 6 6 1 . Slashing Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 59 | 13 14 36 40 53 59 Greatest Support 67 | 20 20 40 46 59 67 Greatest Overweight (x) 9 | 3 1 2 1 3 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 14 Most Carried 15 | 4 8 11 14 15 15 Average Carried 10 | 2 6 8 12 11 12 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 8 11 13 15 . Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Mutant 12% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1857 | 187 193 577 69 484 347 Remotely . | . . . . . . Salvage Created 2487 | . 219 1006 220 522 520 Parts 154 | . 18 76 15 18 27 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 6 | . . 3 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 62 | . 10 23 9 8 12 Melee 1 | . . . . . 1 Guns 21 | . 6 8 2 4 1 Cannons 10 | . . 2 . 2 6 AOE 28 | . 4 13 7 . 4 Classes Destroyed 12 | . 2 8 . . 2 Worker 6 | . . 1 2 1 2 Builder 4 | . . 1 1 . 2 Tunneler 3 | . . 2 . . 1 Hauler 2 | . . 1 1 . . Recycler 4 | . . 4 . . . Mechanic 1 | . . . . . 1 Watcher 3 | . . 3 . . . Swarmer 18 | . 6 4 4 . 4 Grunt 29 | . 4 12 4 3 6 Duelist 1 | . . 1 . . . Sentry 12 | . . 6 1 5 . Specialist 2 | . . . . . 2 Best Kill Streak 14 | . 3 14 5 2 8 Combat Bots Only 7 | . 3 7 4 2 4 Max Kills in Single Turn 4 | . 2 4 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8284 | . 593 1620 672 1550 3849 Core 1688 | . 182 261 122 273 850 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . . . . . 104 Core Remaining (%) 59 | 100 27 34 77 61 . Volleys Fired 208 | . 31 63 25 37 52 Largest 4 | . 2 2 2 4 3 Hottest 180 | . 60 91 59 180 175 Shots Fired 389 | . 59 101 39 81 109 Gun 271 | . 55 78 22 55 61 Cannon 64 | . . 7 . 26 31 Launcher 54 | . 4 16 17 . 17 Special . | . . . . . . Kinetic 209 | . 32 76 22 33 46 Thermal 90 | . . 5 . 39 46 Explosive 54 | . 4 16 17 . 17 Electromagnetic 36 | . 23 4 . 9 . Robot Hit Streak 23 | . 8 23 5 8 14 Robot Miss Streak 7 | . 5 3 3 3 7 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 247 | . 34 72 22 57 62 Core Hits 170 | . 18 56 22 23 51 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . 1 2 Burn 1 | . . . . 1 . Destroy 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6901 | . 551 2041 1254 908 2147 Guns 2364 | . 322 813 172 607 450 Cannons 850 | . . 102 . 301 447 Explosions 3464 | . 229 1114 1082 . 1039 Melee 211 | . . . . . 211 Ramming 12 | . . 12 . . . Kinetic 1681 | . 174 780 172 356 199 Thermal 1296 | . . 141 . 457 698 Explosive 3404 | . 229 1054 1082 . 1039 Electromagnetic 297 | . 148 54 . 95 . Impact . | . . . . . . Slashing 211 | . . . . . 211 Piercing . | . . . . . . Highest Corruption 5 | . 5 . . . . Average Corruption 4 | . 4 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 6 . . . . Message Errors 2 | . 2 . . . . Matter Fused 2 | . 2 . . . . Energy Discharges 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 123 | . 20 43 13 . 47 Projectiles 30 | . . . . . 30 Explosions 93 | . 20 43 13 . 17 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 457 | . 23 168 128 . 138 Shots 15 | . 1 6 5 . 3 Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 652 | . 168 137 24 284 652 Average Temperature 127 | . 67 39 9 109 217 Received Heat Transfer 2415 | . 306 483 243 525 858 Effects 21 | . . . . . 21 Shutdowns 9 | . . . . . 9 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 4 | . . . . . 4 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . . . . 6 1 Heat Transferred 2549 | . . 198 . 1073 1278 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 824 | . 425 824 669 380 270 Initial 337 | . . 94 337 299 124 Average 327 | . 218 491 521 278 162 Maximum Alert Level 3 | . 2 3 2 1 1 Low Security (%) 30 | 100 41 22 . 1 72 Level 1 45 | . 58 20 18 98 27 Level 2 11 | . . 18 81 . . Level 3 12 | . . 38 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 1 2 2 3 Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 8 | . 1 1 2 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 10 | . 4 3 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 18 34 15 8 25 Peak Tracking Total 9 | . 5 9 5 3 6 Tactical Retreats 6 | . 2 . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 9 | . 2 2 3 . 2 Max in Single Turn 2 | . 1 1 2 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 3 | . . 3 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 5 . . . Successful 4 | . . 4 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Alert Level 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3244 | 70 408 1082 217 784 683 Spaces Moved 1870 | 40 256 652 151 454 317 Core 18 | 13 . 1 . . 4 Treads . | . . . . . . Legs 1231 | 27 256 357 . 287 304 Wheels 621 | . . 294 151 167 9 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 85 86 90 Average Speed 129 | 143 121 127 92 137 142 Slowest Speed 500 | 200 190 260 101 330 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 45 55 27 15 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 325 | . 29 141 59 . 96 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 323 | . 29 140 59 . 95 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2316 | 49 300 796 188 539 444 Wait 54 | . . 31 . 8 15 Move 1865 | 39 255 651 150 453 317 Hop . | . . . . . . Pick Up 53 | 4 7 13 5 14 10 Fast Attach 27 | 6 1 11 2 7 . Attach 46 | . 2 9 4 11 20 Detach 2 | . . 1 1 . . Swap 30 | . 2 9 1 4 14 Drop 22 | . 2 7 . 4 9 Fire 208 | . 31 63 25 37 52 Melee 7 | . . . . . 7 Ram 1 | . . 1 . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Core integrity fell below 50% 258 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x2 878 | -9/Materials | Lost 6 parts (1p4n1u) 914 | -9/Materials | Discovered new exit (range 11) 1045 | -9/Materials | Destroyed 7 combat bots 1066 | -9/Materials | Core integrity fell below 50% 1551 | -9/Materials | Discovered new exit (range 6) 1561 | -9/Materials | Entered another Materials area 1561 | -8/Materials | Evolved 2 slots: Utility x2 1736 | -8/Materials | Lost 4 parts (2n2w) 1759 | -8/Materials | Discovered new exit (range 15) 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Weapon x2 1921 | -7/Factory | Lost 3 parts (1p1n1u) 1979 | -7/Factory | Lost 4 parts (2n1u1w) 2400 | -7/Factory | Discovered new exit (range 11) 2516 | -7/Factory | Build established: Scavenger-Mutant 2562 | -7/Factory | Entered another Factory area 2562 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3094 | -6/Factory | Lost 5 parts (2p2u1w) 3219 | -6/Factory | Core integrity fell below 50% 3240 | -6/Factory | Core integrity fell below 20% 3245 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 7 matter. VSS Leg destroyed. The unstable cave ceiling collapses. Critical hit (Burn: +37). Acquired 7 matter. Neutrino Reactor explodes. Hvy. Particle Cannon destroyed. The unstable cave ceiling collapses. Axe destroyed. HV Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). Destroyed Carbon-fiber Leg. Wheel destroyed. Particle Cannon destroyed. Critical hit (Burn: +37). HV Slug penetrates Wall. HV Slug penetrates G-50 Soldier. Hyp. Gauss Rifle destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????? ? ##### """" """" # " | | ????????????? ##?## # % | | ?????????###+## ## ## ##### #####/#+# | | ??????? # % =^ | | ??????? # ^^ | | ??????? # % [ | | ???? ???? # ] | | ???????? # ] [ % | | ????????? # !%! | | ????????? # % % | | ????????? = ### u # #####+# | | ???????? ???# # ? | | ???????? ? ????# ] ### # ##? ? ?? | | ??????????? ?????# ####? 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Omniscient Cartographer Power Corrupts Remodeling Challenges ------------ None Game ------ Seed AssemblyImprovedTendrils Manual? 0 Play Time 01:09:59 Cumulative 9.9 hours Start 2022.06.10 @ 18:02:13 End 2022.06.10 @ 20:23:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3309a8b5-9a17-4171-b658-ac5bc5bce3f1