Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 16:28:32 Player: Calliope Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (630) 630 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-382) -382 TOTAL SCORE: 1008 Bonus ------- Friendly Fire -382 Cogmind --------- Core Integrity 0/250 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Sensor Drone Bay (18/20) > --- WEAPON (2) ------- Riot Gun Makeshift Axe > --- INVENTORY (20) --- Ion Engine Light Treads Improved Heat Sink Medium Matter Pod (0) Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scanner Terrain Scan Processor ECM Suite Makeshift Light Armor Plating Medium Laser Assault Rifle Battle Rifle Makeshift Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Drone Bay > --- WEAPON ----------- Riot Gun Makeshift Axe > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Medium Matter Pod Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scanner Terrain Scan Processor ECM Suite Makeshift Light Armor Plating Medium Laser Assault Rifle Battle Rifle Makeshift Spear [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 40 | 6 15 7 12 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 7 . 2 Treads 7 | 2 5 . . Leg 4 | . 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 2 6 Device 6 | . . 1 5 Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 4 5 4 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon . | . . . . Launcher 5 | . 3 2 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . 2 1 5 Power 1 | . . . 1 Propulsion 4 | . 2 . 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . 2 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 90 97 90 Engine 4 | . 10 . . Core 7 | . 2 14 8 Treads 10 | . 25 . . Leg 16 | . . 28 26 Device 5 | . . 7 11 Storage 14 | . 14 14 14 Processor 6 | . 10 6 . Energy Gun 8 | . . 13 14 Ballistic Gun 9 | . 12 8 4 Launcher 7 | . 11 3 8 Naked Turns . | . . . . Heaviest Build 65 | 14 50 63 65 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 16 | . 16 3 4 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 17 20 20 Most Carried 17 | 3 14 16 17 Average Carried 12 | 2 9 14 14 Final Capacity 20 | 8 20 20 20 Final Carried 15 | 3 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 815 | 189 334 127 165 Remotely . | . . . . Salvage Created 442 | . 373 7 62 Parts 38 | . 31 3 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 12 2 3 Guns 5 | . 2 1 2 AOE 12 | . 10 1 1 Classes Destroyed 9 | . 7 . 2 Worker 3 | . 3 . . Builder 3 | . 3 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Drone 2 | . . . 2 Watcher 3 | . 3 . . Swarmer 5 | . 3 2 . Grunt 9 | . 9 . . Subdweller 3 | . . . 3 Best Kill Streak 8 | . 8 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 4 | . 4 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 63 | . 38 14 11 Missed 21 | . 14 5 2 Damage Taken 1216 | . 335 76 805 Core 319 | . 24 . 295 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 62 | . 43 9 10 Largest 2 | . 2 1 2 Hottest 83 | . 50 50 83 Shots Fired 73 | . 46 9 18 Gun 40 | . 23 7 10 Cannon . | . . . . Launcher 33 | . 23 2 8 Special . | . . . . Kinetic 23 | . 23 . . Thermal 17 | . . 7 10 Explosive 33 | . 23 2 8 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 9 7 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 47 | . 29 4 14 Core Hits 50 | . 34 6 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2276 | . 1617 134 525 Guns 297 | . 185 37 75 Cannons . | . . . . Explosions 1979 | . 1432 97 450 Melee . | . . . . Ramming . | . . . . Kinetic 185 | . 185 . . Thermal 112 | . . 37 75 Explosive 1979 | . 1432 97 450 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . 8 . 17 Projectiles . | . . . . Explosions 25 | . 8 . 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 273 | . 93 . 180 Shots 10 | . 5 . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 98 | . 1 98 . Average Temperature 42 | . 1 51 . Received Heat Transfer 162 | . 108 . 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . . 185 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 355 | . 355 80 . Initial 11 | . . 11 . Average 58 | . 96 16 . Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 75 100 . Level 1 12 | . 24 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 15 4 3 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 1 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 32 1 3 Successful 20 | . 16 1 3 Failed 16 | . 16 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 29 | . 28 . 1 Terminals 29 | . 29 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 1 3 Record 4 | . 1 . 3 Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 8 | . . 2 6 ROAM 1 | . . 1 . FOLLOW 1 | . . . 1 RETURN 6 | . . 1 5 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches 38 | . . 20 18 Drone Recoveries 36 | . . 20 16 Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5404 | 111 2171 1804 1318 Spaces Moved 1903 | 59 842 594 408 Core 21 | 3 18 . . Treads 857 | 56 801 . . Legs 1025 | . 23 594 408 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 260 260 Average Speed 259 | 154 224 290 301 Slowest Speed 850 | 160 850 330 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 53 | 5 91 99 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 7 | . . 2 5 Spaces Dug 4 | . . . 4 Terrain Destroyed 200 | . 146 10 44 Melee 4 | . . . 4 Projectile . | . . . . AOE 196 | . 146 10 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2285 | 76 1074 663 472 Wait 246 | 9 161 48 28 Move 1900 | 58 841 593 408 Hop . | . . . . Pick Up 20 | 3 10 4 3 Fast Attach 21 | 6 12 . 3 Attach 10 | . 1 3 6 Detach 9 | . 2 2 5 Swap 9 | . 2 4 3 Drop 3 | . 2 . 1 Fire 62 | . 43 9 10 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 9) 554 | -10/Materials | Identified exit to Mines 1245 | -10/Materials | Discovered new exit (range 14) 1747 | -10/Materials | Discovered new exit (range 10) 2283 | -10/Materials | Entered Mines 2333 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2665 | -10/Mines | Discovered new exit (range 5) 2775 | -10/Mines | Found the Drone Emporium 2857 | -10/Mines | Found Prototype Device 2858 | -10/Mines | Identified Sensor Drone Bay 2951 | -10/Mines | Identified exit to Materials 2964 | -10/Mines | Discovered new exit (range 56) 3381 | -10/Mines | Learned location of Storage (-7) 3757 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4084 | -10/Mines | Identified exit to Subcaves 4087 | -10/Mines | Entered Subcaves 4248 | -10/Subcaves | Visited Clippyterm 4258 | -10/Subcaves | Learned Factory trap positions 4784 | -10/Subcaves | Disturbed a concealed Subdweller 4858 | -10/Subcaves | Core integrity fell below 50% 4886 | -10/Subcaves | Lost 3 parts (1p1n1w) 5406 | -10/Subcaves | Crushed by falling debris 5406 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 04963_ Aluminum Leg destroyed. 04963_ Critical hit (Impale). 04963_ Enh. Flamer destroyed. 04984_ Subatomizers dissect the Sub. Beam Cannon. 04986_ Searching scrap... 04986_ Found Mak. Light Armor Plating. 04986_ Found Mak. Spear. 04986_ Found 26 Matter. 04987_ Acquired 26 matter. 04992_ Acquired Mak. Light Armor Plating. 04996_ Acquired Mak. Spear. 04999_ Subatomizers dissect the Sub. Laser. 05036_ The unstable cave ceiling collapses. 05048_ Sensor Drone released from Sensor Drone Bay. 05385_ Sensor Drone retrieved by Sensor Drone Bay. 05406_ The unstable cave ceiling collapses. 05406_ Crushed by falling debris. 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Challenges ------------ None Game ------ Seed MobileCoilProcessor Manual? 0 Play Time 00:53:39 Cumulative 12.3 hours Start 2024.04.11 @ 10:48:30 End 2024.04.14 @ 16:28:32 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 22 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bc20c99-beba-4550-a12f-dd5e859eaf2c