Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 12:44:10 Player: Florist Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (2342) 2342 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2051) 2051 TOTAL SCORE: 8788 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 1318 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 428/850 Matter 121/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Improved Force Booster Improved Light Armor Plating Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- 1B-0RG's Assimilator Power Sword > --- INVENTORY -------- Energy Well Advanced Visual Processing Unit Enhanced Optical Array Improved Light Armor Plating Shield Generator Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Relay Coupler [Sentry] Grenade Launcher Remote Datajack [Rating: 105] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Slots Evolved 8 | . . . 4 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . 1 . 1 . . Weapon 4 | . . . 2 1 . 1 . . Parts Attached 67 | 7 8 4 31 4 2 6 5 . Power 8 | 1 2 1 2 . 1 1 . . Engine 6 | 1 1 1 2 . 1 . . . Core 2 | . 1 . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 . 13 . . . 3 . Treads 10 | 2 2 . 6 . . . . . Leg 4 | . . . 4 . . . . . Wheel 2 | . . . 2 . . . . . Hover 4 | . . . 1 . . . 3 . Flight . | . . . . . . . . . Utility 14 | 2 1 1 2 2 1 3 2 . Device 3 | 1 . 1 . 1 . . . . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . 1 . 1 . . Hackware 2 | . . . . . . . 2 . Protection 5 | . . . 2 . 1 2 . . Artifact . | . . . . . . . . . Weapon 25 | 2 3 2 14 2 . 2 . . Energy Gun 7 | . . 2 5 . . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 8 | 2 1 . 5 . . . . . Ballistic Cannon 3 | . 1 . 2 . . . . . Launcher 2 | . 1 . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . Parts Lost 28 | . 5 5 8 . 2 3 5 . Power 6 | . 3 1 . . 1 . 1 . Propulsion 9 | . 2 1 2 . . 1 3 . Utility 7 | . . 1 2 . 1 2 1 . Weapon 6 | . . 2 4 . . . . . Highest Loss Streak 3 | . 2 2 3 . 2 2 3 . To Critical Strikes . | . . . . . . . . . Average Backups 11 | 3 12 12 10 11 13 13 13 5 Power . | . 1 . . 1 . . . . Propulsion 1 | 1 2 2 . . . 1 1 . Utility 5 | . 2 2 5 8 10 10 9 4 Weapon 3 | . 6 7 2 1 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 20 | . 1 3 6 . . 2 5 3 Power . | . . . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 15 | . . . 5 . . 2 5 3 Weapon 4 | . . 3 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 92 93 90 59 52 57 44 13 Engine 7 | . 6 11 8 7 6 3 . . Treads 16 | . 26 25 20 . . . . . Leg 3 | . . . 13 . . . . . Wheel 3 | . . . . 15 15 10 4 . Device 7 | . 14 13 . 6 . 5 5 . Storage 10 | . 14 14 9 7 7 6 5 . Processor 2 | . . . . 7 7 6 5 . Protection 3 | . . . 8 . 6 6 3 . Energy Gun 4 | . . 11 8 . . . . . Ballistic Gun 8 | . 19 2 15 4 . . . . Ballistic Cannon 6 | . 8 13 5 . . . . . Slashing Weapon 1 | . . . . 1 . 4 5 . Special Melee Weapon 1 | . . . . 5 7 6 4 . Peak Build Rating 105 | 7 10 14 44 96 96 105 100 7 Average Rating 39 | 5 7 8 26 85 94 101 73 7 On Entrance 40 | . 7 7 12 44 96 94 100 7 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 91 | 11 31 31 48 85 91 91 89 . Greatest Support 80 | 40 40 40 80 56 56 56 28 3 Greatest Overweight (x) 3 | . 1 1 2 1 1 3 3 . Average Overweight (x) . | . . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 14 5 Most Carried 15 | 5 15 15 15 15 15 15 15 5 Average Carried 13 | 3 12 12 14 12 13 13 13 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 5 14 15 15 14 14 15 5 5 Class Distribution -------------------- 71% | Mutant 9% | Scavenger-Tank 8% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Matter Collected 3949 | 288 440 227 1195 370 506 875 48 . Remotely . | . . . . . . . . . Salvage Created 3104 | 40 687 93 1708 145 . 383 48 . Parts 162 | 4 45 3 95 3 . 10 2 . Haulers Intercepted 8 | . 2 . 4 . . 2 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Combat Hostiles Destroyed 58 | . 19 2 34 1 . 2 . . Melee 2 | . . . . . . 2 . . Guns 37 | . 12 2 23 . . . . . Cannons 8 | . 5 . 2 1 . . . . AOE 11 | . 2 . 9 . . . . . Classes Destroyed 14 | 1 8 2 3 . . . . . Worker 9 | . 3 . 4 . . 2 . . Builder 1 | . 1 . . . . . . . Tunneler 4 | 2 . . 2 . . . . . Hauler 8 | . 2 . 4 . . 2 . . Recycler 3 | . 1 . 1 1 . . . . Mechanic 1 | . . . 1 . . . . . Operator 3 | . 1 . 2 . . . . . Watcher 7 | . 3 . 3 . . 1 . . Swarmer 19 | . 9 . 10 . . . . . Grunt 23 | . 10 . 11 . . 1 1 . Sentry 13 | . . . 12 1 . . . . Hunter 2 | . . . 1 . . 1 . . Cobbler 1 | . . 1 . . . . . . Subdweller 2 | . . 2 . . . . . . Best Kill Streak 6 | 2 6 1 6 2 . 3 . . Combat Bots Only 6 | . 6 1 4 1 . 1 . . Max Kills in Single Turn 4 | 1 3 1 4 1 . 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . 3 . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Hostile Shots Fired 410 | . 92 29 143 19 52 67 8 . Missed 118 | . 19 10 37 10 17 23 2 . Hits 292 | . 73 19 106 9 35 44 6 . Melee 7 | . . . . . . 1 6 . Projectile 285 | . 73 19 106 9 35 43 . . Critical Strikes 6 | . . . 4 . . 2 . . Damage Taken 4772 | . 765 456 1708 73 436 1036 298 . Core 729 | . 111 43 94 5 54 192 230 . Absorbed by Shields 10 | . . . . . 10 . . . Regen/Repaired (Parts) 327 | . . . . 5 144 149 29 . Core Remaining (%) 77 | 100 . 38 82 . 91 . . . Volleys Fired 236 | 9 93 23 107 2 . 2 . . Largest 4 | 2 2 2 4 4 . 1 . . Hottest 200 | 40 50 80 200 149 . 5 . . Shots Fired 570 | 18 183 46 313 8 . 2 . . Gun 442 | 18 131 23 264 6 . . . . Cannon 117 | . 49 23 43 2 . . . . Launcher 9 | . 3 . 6 . . . . . Special 2 | . . . . . . 2 . . Kinetic 469 | 18 180 27 238 6 . . . . Thermal 90 | . . 19 69 2 . . . . Explosive 9 | . 3 . 6 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 8 13 23 11 5 . 1 . . Robot Miss Streak 6 | 2 6 2 4 1 . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 373 | 14 102 36 195 5 . 20 1 . Core Hits 155 | 4 42 7 89 4 . 8 1 . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 8 | . . 1 5 . . 2 . . Burn 2 | . . . 2 . . . . . Destroy 2 | . . . 2 . . . . . Blast 2 | . . 1 1 . . . . . Sever 2 | . . . . . . 2 . . Melee Attacks 22 | . . . . . . 21 1 . Impact . | . . . . . . . . . Slashing 22 | . . . . . . 21 1 . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 5 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7078 | 94 1504 535 3809 97 . 946 93 . Guns 3652 | 94 808 253 2454 43 . . . . Cannons 1439 | . 441 282 662 54 . . . . Explosions 940 | . 255 . 685 . . . . . Melee 1039 | . . . . . . 946 93 . Ramming 8 | . . . 8 . . . . . Kinetic 4095 | 94 1249 319 2390 43 . . . . Thermal 996 | . . 216 726 54 . . . . Explosive 940 | . 255 . 685 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1039 | . . . . . . 946 93 . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . 3 . 1 3 21 21 Average Corruption 3 | . . . 2 . 1 2 14 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . 17 . 1 9 5 . Message Errors 9 | . . . 4 . . 1 4 . Matter Fused 7 | . . . 3 . . 3 1 . Heat Flow Errors 7 | . . . 6 . . 1 . . Energy Discharges 6 | . . . 3 . 1 2 . . Data Loss (minor) 2 | . . . 1 . . 1 . . Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 56 | . 23 . 24 . . 9 . . Projectiles 8 | . 5 . 3 . . . . . Explosions 39 | . 18 . 21 . . . . . Melee 9 | . . . . . . 9 . . Knockbacks 12 | . 4 4 4 . . . . . Impact . | . . . . . . . . . Kinetic 12 | . 4 4 4 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 101 | . 9 . 92 . . . . . Shots 5 | . 1 . 4 . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 425 | . 12 . 425 66 . 100 . . Average Temperature 99 | . 5 . 109 36 . 49 . . Received Heat Transfer 1173 | . 198 123 567 6 99 180 . . Effects 4 | . . . 4 . . . . . Shutdowns 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 4 . . 2 . . Heat Transferred 2508 | . . 629 1779 100 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Maximum Alert Level 2 | . 1 . 2 1 2 1 . . Low Security (%) 57 | 100 55 . 81 86 33 . 100 100 Level 1 36 | . 44 . 9 13 28 99 . . Level 2 6 | . . . 9 . 37 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 482 | 5 340 . 475 226 482 360 112 . Initial 252 | . . . . 210 11 252 112 . Average 164 | . 158 . 112 99 284 291 59 . Influence Increases 3243 | 10 679 . 1115 106 511 822 . . Destroy 0b10 Robot/C 1880 | . 380 . 680 60 320 440 . . Destroy 0b10 Robot/NC 205 | 10 55 . 85 5 . 50 . . Destroy Leader 404 | . 90 . 194 10 10 100 . . Allied During Kill 183 | . . . . 6 92 85 . . Successful Hack 78 | . 25 . 10 24 14 5 . . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 180 | . 45 . 45 . . 90 . . Anti-Garrison Action 50 | . . . . . 50 . . . Destroy Structure 98 | . 24 . 41 1 10 22 . . Lose Combat Pursuer 135 | . 30 . 60 . 15 30 . . Influence Decreases 3243 | 10 395 284 652 553 45 982 322 . Entered New Map 835 | . . 137 . 253 5 230 210 . Time Decay 1978 | 10 355 147 592 300 . 502 72 . Lost Part 170 | . 40 . 60 . 20 30 20 . Lost Ally 260 | . . . . . 20 220 20 . Squads Dispatched 19 | . 4 . 5 2 . 8 . . Investigation 5 | . 3 . 1 . . 1 . . Extermination 4 | . . . . 1 . 3 . . Reinforcement 7 | . 1 . 1 1 . 4 . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Distress Signals 9 | . 1 . 4 . . 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 28 5 50 4 17 44 4 . Peak Tracking Total 7 | . 7 2 5 1 5 5 3 . Tactical Retreats 7 | . 1 1 3 . 1 1 . . Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Traps Triggered 18 | . 3 1 5 . 5 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . 1 . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Machines Disabled 12 | . 3 . 3 . . 6 . . Max in Single Turn 1 | . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Machines Accessed 28 | . 7 1 11 3 3 3 . . Terminals 21 | . 6 . 9 1 3 2 . . Fabricators 2 | . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 63 | . 20 1 26 3 6 7 . . Successful 32 | . 13 1 14 1 1 2 . . Failed 30 | . 7 . 11 2 5 5 . . Catastrophic 3 | . . . . 1 1 1 . . Database Lockouts 1 | . . . 1 . . . . . Manual 43 | . 16 . 22 . . 5 . . Terminals 54 | . 17 . 24 1 6 6 . . Fabricators 2 | . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 5 | . 2 1 1 . 1 . . . Robot Analysis 3 | . 2 . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 24 | . 10 . 13 . . 1 . . Terminals 23 | . 9 . 13 . . 1 . . Botnet 13 | . 6 . 6 . . 1 . . Skim 10 | . 3 . 7 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 6 . 9 3 3 3 . . Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . find_chute 1 | . . . . . . 1 . . Relay Couplers Released 4 | . . . . . 4 . . . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . Hacks Repelled 1 | . . . . . . 1 . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 . Highest-Rated Group 71 | . . . . . . . 71 . Highest-Rated Ally 36 | . . . . . . . 36 . Total Orders 21 | . . . . 3 11 7 . . STAY 10 | . . . . 1 6 3 . . FOLLOW 8 | . . . . 1 4 3 . . AID 2 | . . . . . 1 1 . . DROP 1 | . . . . 1 . . . . Ally Attacks 231 | . . . . 5 71 134 21 . Total Damage 6314 | . . . . 110 2106 3802 296 . Kills 46 | . . . . 2 17 26 1 . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Borg Created 18 | . . . . 4 2 12 . . Largest Collective 4 | . . . . 4 4 3 . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Active Infowar (turns) 5824 | 60 1566 1828 197 704 6 1300 163 . Sensors 2173 | . . . . 704 6 1300 163 . Seismic 3651 | 60 1566 1828 197 . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Turns Passed 8925 | 159 1566 1959 2498 705 504 1357 174 3 Spaces Moved 4049 | 84 714 535 972 462 338 814 126 4 Core 31 | 12 . . . . . . 15 4 Treads 1884 | 72 714 535 563 . . . . . Legs 389 | . . . 389 . . . . . Wheels 1701 | . . . 20 462 338 814 67 . Hover 44 | . . . . . . . 44 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 100 115 115 50 50 Average Speed 155 | 144 165 178 199 111 115 126 120 50 Slowest Speed 320 | 160 240 240 320 115 115 145 160 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 97 34 82 13 47 31 90 . Regions Visited 8 Branch Regions 1 Pre-discovered Areas 4 | . 1 1 2 . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 59 | . 19 . 39 . . 1 . . Melee 1 | . . . . . . 1 . . Projectile 4 | . . . 4 . . . . . AOE 54 | . 19 . 35 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Was Fac Total 6184 | 105 934 1496 1321 641 448 1089 146 4 Wait 1654 | . 99 926 158 155 89 215 12 . Move 4042 | 83 713 534 971 461 337 814 125 4 Hop . | . . . . . . . . . Pick Up 56 | 6 15 4 16 4 2 8 1 . Fast Attach 35 | 6 2 . 20 4 . 2 1 . Attach 29 | 1 2 3 10 2 2 4 5 . Detach 2 | . . . 1 1 . . . . Swap 20 | . 5 1 10 1 1 2 . . Drop 48 | . 5 4 26 7 . 5 1 . Fire 236 | 9 93 23 107 2 . 2 . . Melee 22 | . . . . . . 21 1 . Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . Rewire 4 | . . . . . . 4 . . Trap 1 | . . 1 . . . . . . Miscellaneous 18 | . . . . 4 2 12 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac / [*Fac]) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 14) 331 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 15) 899 | -10/Materials | Discovered new exit (range 16) 1275 | -10/Materials | Discovered new exit (range 13) 1631 | -10/Materials | Discovered new exit (range 8) 1657 | -10/Materials | Discovered new exit (range 16) 1726 | -10/Materials | Entered Subcaves 1775 | -10/Subcaves | Learned Materials garrison access intel 2103 | -10/Subcaves | Core integrity fell below 50% 3393 | -10/Subcaves | Visited 4L-MR0's lab 3415 | -10/Subcaves | Found Prototype Special Melee Weapon 3666 | -10/Subcaves | Discovered new exit (range 9) 3669 | -10/Subcaves | Learned location of Zion (-6) 3669 | -10/Subcaves | Met a Zionite searching for "candidates" 3671 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3685 | -10/Subcaves | Entered Materials 3685 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3686 | -8/Materials | Loaded intel: 1 garrison access location 4192 | -8/Materials | Build established: Tank 4466 | -8/Materials | Discovered new exit (range 15) 4672 | -8/Materials | Lost 3 parts (1n2w) 4989 | -8/Materials | Build established: Scavenger-Mutant 5378 | -8/Materials | Central database locked down 5719 | -8/Materials | Garrison activated, responded to threat 5776 | -8/Materials | Build established: Scavenger-Tank 5943 | -8/Materials | Learned location of 3 exits from Factory 5970 | -8/Materials | Discovered new exit (range 9) 6040 | -8/Materials | Identified exit to Factory 6071 | -8/Materials | Learned Factory stockpile data 6092 | -8/Materials | Learned 4 Lower Caves zone layouts 6103 | -8/Materials | Learned location of 3 exits from Factory 6126 | -8/Materials | Learned 12 Factory zone layouts 6183 | -8/Materials | Entered Factory 6183 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6184 | -7/Factory | Identified exit to Factory 6184 | -7/Factory | Identified exit to Lower Caves 6332 | -7/Factory | Identified 1B-0RG's Assimilator 6390 | -7/Factory | Assimilating Guardian 4a into Collective. 6573 | -7/Factory | Assimilating Commando 4a into Collective. 6627 | -7/Factory | Assimilating Transporter 4a into Collective. 6638 | -7/Factory | Build established: Mutant 6800 | -7/Factory | Assimilating Hacker 4a into Collective. 6869 | -7/Factory | Identified exit to Garrison 6888 | -7/Factory | Entered Garrison 6888 | -7/Garrison | Accompanied by 4 allies 6916 | -7/Garrison | Triggered checkpoint 6947 | -7/Garrison | Discovered new exit (range 6) 6987 | -7/Garrison | Assimilating Guardian 4b into Collective. 7021 | -7/Garrison | Assimilating Hacker 4b into Collective. 7292 | -7/Garrison | Triggered checkpoint 7336 | -7/Garrison | Discovered exit to Factory (range 8) 7346 | -7/Garrison | Installed Relay Interface Framework 7392 | -7/Garrison | Entered Factory 7392 | -6/Factory | Accompanied by 4 allies 7392 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7433 | -6/Factory | Assimilating Slayer 5a into Collective. 7523 | -6/Factory | Lost 5 allies 7534 | -6/Factory | Assimilating Slayer 5b into Collective. 7573 | -6/Factory | Discovered new exit (range 13) 7576 | -6/Factory | Assimilating Soldier 5a into Collective. 7603 | -6/Factory | Assimilating Conveyor 5a into Collective. 7628 | -6/Factory | Identified exit to Lower Caves 7697 | -6/Factory | Assimilating Hacker 5a into Collective. 7843 | -6/Factory | Assimilating Serf 5a into Collective. 7878 | -6/Factory | Assimilating Serf 5b into Collective. 7967 | -6/Factory | Assimilating Slayer 5c into Collective. 8003 | -6/Factory | Assimilating Soldier 5b into Collective. 8054 | -6/Factory | Discovered new exit (range 8) 8057 | -6/Factory | Assimilating Informer 5a into Collective. 8603 | -6/Factory | Assimilating Guardian 5a into Collective. 8668 | -6/Factory | Assimilating Gladiator 5a into Collective. 8749 | -6/Factory | Sucked down chute 8749 | -6/Factory | Entered Waste 8764 | -6/Waste | EMP discharged 8764 | -6/Waste | System corruption reached 10% 8836 | -6/Waste | Spotted C-40 Crusher 8847 | -6/Waste | Spotted C-40 Crusher 8854 | -6/Waste | 3 allies followed down the chute 8857 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8863 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8864 | -6/Waste | EMP discharged 8898 | -6/Waste | Spotted C-40 Crusher 8901 | -6/Waste | Spotted C-40 Crusher 8904 | -6/Waste | Discovered new exit (range 14) 8909 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8912 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8914 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8923 | -6/Waste | Entered Factory 8926 | -6/Factory | Self-destructed Last Messages --------------- 08863_ Discarded 1B-0RG's Assimilator. 08863_ Imp. Light Armor Plating crushed. 08864_ System corrupted (+9). 08869_ FF COMZMGTVT/FBMEJROPMIARS7GV 08869_ Corrupted Imp. Gravmag System crushed. 08884_ 8D=OO#0KLROZDXRV M/6 D,TE56PN3XP:WAFVT8 08904_ EXIT=FOUND 08909_ Imp. Gravmag System crushed. 08909_ Power Sword crushed. 08910_ Acquired Imp. Gravmag System. 08912_ Imp. Gravmag System crushed. 08912_ Imp. Sensor Array crushed. 08914_ Lrg. Storage Unit crushed. 08914_ Adv. Signal Interpreter crushed. 08915_ Adv. Visual Processing Unit crushed. 08915_ Shield Generator crushed. 08921_ Acquired Broken Imp. Force Booster. LOCATION=UNKNOWN GOAL=ESCAPE 08923_ Detecting nearby Garrison Access. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????######????????????????????????? | | ??????????????# ?#???????????????????? | | ??????????????# """ #???????????????????? | | ??????????????# """"" #???????????????????? | | ??????????????# """"" #???????????????????? | | ??????????????# +???????????????????? | | ??????????????# " " #???????????????????? | | ??????????????# ""G"" #?????#?????????????? | | ??????????????# @ #?? #?????????????? | | ??????????????#####+##### ###???????????? | | ???????????????# ??????????? | | ???????????????# ??????????? | | ???????????????# ??????????? | | ???????????????# ??????????? | | ???????????????# ??????????? | | ???????????????####+######+##### ???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableTransportFocus Manual? 0 Play Time 00:54:03 Cumulative 298.7 hours Start 2026.02.26 @ 11:48:32 End 2026.02.26 @ 12:44:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 17 Types 8/0/7/2/0/0/0/0/0/0 Lore% 83 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b5aa8da-c71f-4f25-adda-7e9f9b8163b8