Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 21:07:26 Player: daddywarlord Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (777) 777 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2702 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Hardened Light Armor Plating Field Recycling Unit (0) Particle Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Heavy Particle Cannon Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heat Sink Target Analyzer Hardened Light Armor Plating Field Recycling Unit Particle Gun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 38 | 6 5 8 19 Power 4 | 1 . . 3 Engine 3 | 1 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 4 7 Treads 4 | . . . 4 Leg 9 | 2 . 4 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 2 1 3 Device 1 | . 1 . . Storage 1 | . 1 . . Processor 3 | . . . 3 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 3 3 3 6 Energy Gun 6 | 2 1 1 2 Energy Cannon 4 | . 1 . 3 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 1 16 Power 3 | . . . 3 Propulsion 8 | . . . 8 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 89 98 95 Engine 11 | . 14 11 11 Core 3 | . . . 5 Treads 4 | . . . 9 Leg 27 | . 28 31 24 Device 3 | . 3 10 . Storage 10 | . 14 11 8 Processor 4 | . . . 8 Energy Gun 12 | . 10 11 13 Energy Cannon 8 | . 3 11 8 Ballistic Gun 4 | . 4 3 4 Launcher 3 | . 8 7 . Naked Turns 3 | . . . 3 Heaviest Build 29 | 8 16 24 29 Greatest Support 92 | 20 20 33 92 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 8 8 7 Most Carried 8 | 5 6 8 8 Average Carried 6 | 2 4 7 7 Final Capacity 8 | 5 8 8 5 Final Carried 8 | 3 5 8 5 Class Distribution -------------------- 75% | Gunner 19% | Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 721 | 196 . 200 325 Remotely . | . . . . Salvage Created 965 | . . 478 487 Parts 65 | . . 29 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . . 7 11 Guns 11 | . . 3 8 Cannons 5 | . . 2 3 AOE 1 | . . 1 . Classes Destroyed 10 | . . 7 3 Builder 1 | . . 1 . Tunneler 2 | . . 1 1 Recycler 1 | . . 1 . Watcher 3 | . . 1 2 Swarmer 4 | . . . 4 Grunt 4 | . . 3 1 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 6 | . . 3 3 Specialist 2 | . . . 2 Best Kill Streak 4 | . . 3 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | . . 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 193 | . . 40 153 Missed 53 | . . 9 44 Damage Taken 2391 | . . 455 1936 Core 621 | . . 66 555 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 83 . Volleys Fired 62 | . . 30 32 Largest 3 | . . 3 3 Hottest 203 | . . 148 203 Shots Fired 155 | . . 63 92 Gun 93 | . . 30 63 Cannon 59 | . . 30 29 Launcher 3 | . . 3 . Special . | . . . . Kinetic 22 | . . 3 19 Thermal 109 | . . 36 73 Explosive 3 | . . 3 . Electromagnetic 21 | . . 21 . Robot Hit Streak 21 | . . 16 21 Robot Miss Streak 4 | . . 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 107 | . . 47 60 Core Hits 40 | . . 18 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1871 | . . 816 1055 Guns 996 | . . 325 671 Cannons 804 | . . 420 384 Explosions 71 | . . 71 . Melee . | . . . . Ramming . | . . . . Kinetic 254 | . . 49 205 Thermal 1327 | . . 477 850 Explosive 71 | . . 71 . Electromagnetic 219 | . . 219 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles . | . . . . Explosions 1 | . . 1 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . 38 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 689 | . . 186 689 Average Temperature 145 | . . 59 170 Received Heat Transfer 732 | . . 237 495 Effects 25 | . . . 25 Shutdowns 7 | . . . 7 Energy Bleed 2 | . . . 2 Interference 6 | . . . 6 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 3 3 Heat Transferred 2738 | . . 1036 1702 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 276 | . . 272 276 Initial 39 | . . . 39 Average 101 | . . 142 112 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 80 79 Level 1 16 | . . 19 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . . 13 27 Peak Tracking Total 6 | . . 4 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1709 | 53 251 502 903 Spaces Moved 1041 | 39 201 284 517 Core 16 | 13 . . 3 Treads 105 | . . . 105 Legs 920 | 26 201 284 409 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 96 120 120 132 Slowest Speed 450 | 120 120 120 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 27 29 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . 17 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 17 | . . 17 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1321 | 55 210 387 669 Wait 129 | . . 51 78 Move 1038 | 38 200 283 517 Hop . | . . . . Pick Up 37 | 9 4 12 12 Fast Attach 4 | . . . 4 Attach 27 | 6 3 6 12 Detach 3 | 1 1 . 1 Swap 7 | . 2 2 3 Drop 14 | 1 . 3 10 Fire 62 | . . 30 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 9) 282 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 600 | -9/Materials | Build established: Gunner 693 | -9/Materials | Discovered new exit (range 16) 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1692 | -8/Materials | Core integrity fell below 50% 1708 | -8/Materials | Core integrity fell below 20% 1710 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01693_ Imp. Treads destroyed. 01695_ Imp. Ion Engine destroyed. 01695_ Slug penetrates Wall. 01695_ Critical hit (Burn: +37). 01697_ Imp. Treads destroyed. 01697_ System corrupted by crushing effect (+2). 01697_ Sml. Storage Unit destroyed. 01698_ Penetrated by Slug. 01698_ Hvy. Particle Cannon destroyed. 01700_ Target Analyzer destroyed. 01700_ System corrupted by crushing effect (+4). 01701_ Penetrated by Slug. 01701_ Pulse Rifle destroyed. 01703_ R-06 Scavenger destroyed. 01704_ B-36 Bruiser destroyed. 01705_ Critical hit (Burn: +37). 01707_ Imp. Treads destroyed. 01707_ Penetrated by Slug. 01707_ Imp. Treads destroyed. 01710_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ " # #???? #????????????????????????????? | | """ T # #?????? #????????????????????????????? | | """ " # #???????? #???????????????????????????? | | ? # #?????????????????????????????????????? | | ? ###### #?????????????????????????????????????? | | ?????#"" #?????????????????????????????????????? | | ?????#"" ########??????????????????????????????? | | ?????#"T ???????????????????????? | | ?????#"" ########??????????????????????????????? | | ?????#"" #?????????????????????????????????????? | | ?????### #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #######???????????????????????????????? | | ???????# # #???????????????????????????????? | | ???????# # """ #???????????????????????????????? | | ???????# # """ #???????????????????????????????? | | ???????# # """ #???????????#???????????????????? | | ???????# # ########### #???????????????????? | | ???????# *# / #???????????????????? | | ???????# !%# ##" "### ####???????????????????? | | ???????# =# ##"G"#?# #??????????????????????? | | ???????# # !! ##"""#?#x#??????????????????????? | | ???????# # !! ########;###????????????????????? | | ????#### # ##[ ! ! #????????????????????? | | ???##! # ## =% #????????????????????? | | ???#! ###+#### @* #????????????????????? | | ???#! #u ! #????????????????????? | | ???#! Y g%g #????????????????????? | | ???#! # = #????????????????????? | | ???##! ## ##"T"#### ] ! #????????????????????? | | ????###?#/######??# #????????????????????? | | ???????? ????????###########????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# "???????????????????????????????????????? | | ???????# "???????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed PointyGaussRail Manual? 0 Play Time 00:30:45 Cumulative 8.1 hours Start 2024.03.17 @ 20:12:35 End 2024.03.17 @ 21:07:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a822ef76-50ee-4ca0-933b-59dc2c7b507a