Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 12:50:44 Player: KingStarKing Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (2987) 2987 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 9132 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 93 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 761/850 Matter 3/300 Energy 200/200 System Corruption 2% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg Improved Gravmag System > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Core Shielding System Shield PSU Rigger > --- WEAPON (2) ------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Sensor Array Advanced ECM Suite Advanced ECM Suite Hardened Medium Armor Plating Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Bore Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Improved Core Shielding System Shield PSU Rigger > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Sensor Array Advanced ECM Suite Advanced ECM Suite Hardened Medium Armor Plating Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Bore Cannon Makeshift Axe [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 5 | . . . 1 . . . 1 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 139 | 8 19 2 31 2 3 . 37 2 19 16 Power 19 | 1 4 . 5 . . . 3 1 2 3 Engine 16 | 1 4 . 4 . . . 3 . 1 3 Core 3 | . . . 1 . . . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 45 | 2 8 . 10 . 3 . 10 . 10 2 Treads 13 | 2 . . 3 . 3 . 1 . 4 . Leg 24 | . 8 . 7 . . . 8 . . 1 Wheel 2 | . . . . . . . . . 2 . Hover 1 | . . . . . . . . . . 1 Flight 5 | . . . . . . . 1 . 4 . Utility 26 | 3 2 1 4 . . . 5 1 2 8 Device 14 | 2 . . 2 . . . 3 1 2 4 Storage 5 | 1 . 1 2 . . . . . . 1 Processor 3 | . 1 . . . . . 1 . . 1 Hackware 3 | . 1 . . . . . 1 . . 1 Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 49 | 2 5 1 12 2 . . 19 . 5 3 Energy Gun 3 | . 2 . 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 6 | 2 . . . . . . 1 . 3 . Ballistic Cannon 19 | . 3 1 7 . . . 5 . . 3 Launcher 10 | . . . 3 1 . . 5 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 10 | . . . . 1 . . 8 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 31 | . 2 . . . . . 2 . 24 3 Power 5 | . 1 . . . . . . . 4 . Propulsion 13 | . . . . . . . 2 . 11 . Utility 7 | . . . . . . . . . 4 3 Weapon 6 | . 1 . . . . . . . 5 . Highest Loss Streak 21 | . 2 . . . . . 1 . 21 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 100 100 97 100 76 72 Engine 9 | . 13 14 9 11 11 11 8 7 5 5 Treads 11 | . 8 . 14 33 33 33 5 . 1 . Leg 18 | . 19 28 18 . . . 27 23 15 5 Device 8 | . 5 . 10 11 11 11 6 15 11 16 Storage 9 | . 9 7 11 11 11 11 9 7 5 2 Processor 2 | . 4 6 . . . . 2 . . 5 Hackware 12 | . 8 14 11 11 11 11 17 15 9 8 Energy Gun 1 | . 7 14 1 . . . . . . . Energy Cannon 2 | . . . 7 . . . . . . . Ballistic Cannon 11 | . 18 14 8 17 11 11 10 7 4 10 Launcher 1 | . . . 4 . . . 1 . . . Slashing Weapon 2 | . . . . 3 11 11 5 . 2 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 13 17 21 44 44 38 38 44 49 50 60 Greatest Support 112 | 40 40 20 69 69 69 69 92 42 112 20 Greatest Overweight (x) 2 | 1 . 1 2 . . . 2 1 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 7 6 12 15 15 15 15 15 12 9 Most Carried 15 | 8 8 7 15 15 15 15 15 15 13 11 Average Carried 11 | 4 6 5 11 14 14 15 14 13 10 6 Final Capacity 15 | 8 5 8 15 15 15 15 15 15 5 15 Final Carried 15 | 7 5 7 15 15 15 15 15 13 5 11 Class Distribution -------------------- 51% | Mutant 32% | Hacker-Mutant 10% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 3229 | 290 542 84 646 204 . 27 1013 . 342 81 Remotely . | . . . . . . . . . . . Salvage Created 3149 | 154 673 91 762 261 . . 949 . 185 74 Parts 208 | 7 38 . 49 23 . . 82 . 5 4 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 3 | . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 78 | . 18 3 22 3 . . 24 . 3 5 Melee 3 | . . . . . . . 3 . . . Guns 4 | . . 1 1 . . . . . 2 . Cannons 51 | . 18 2 14 2 . . 9 . 1 5 AOE 20 | . . . 7 1 . . 12 . . . Classes Destroyed 17 | 2 4 1 3 1 . . 3 . 2 1 Worker 3 | . . . . 2 . . 1 . . . Builder 10 | . . . 1 2 . . 7 . . . Tunneler 4 | 2 . . . 2 . . . . . . Hauler 1 | . . . . . . . . . 1 . Recycler 8 | 1 3 1 . 1 . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 2 . . . . . 2 . . . Swarmer 19 | . 6 . 2 . . . 7 . . 4 Grunt 35 | . 12 . 13 3 . . 7 . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 12 | . . . 6 . . . 6 . . . Specialist 2 | . . . . . . . . . 2 . Hunter 4 | . . . . . . . 3 . 1 . Programmer 1 | . . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 6 | 3 5 3 4 5 . . 6 . 3 4 Combat Bots Only 5 | . 5 3 3 3 . . 5 . 2 4 Max Kills in Single Turn 3 | 2 1 1 2 3 . . 3 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 1 . . 3 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 594 | . 73 8 87 8 . . 107 . 240 71 Missed 192 | . 17 1 33 1 . . 24 . 89 27 Damage Taken 6438 | . 707 81 653 129 . . 1333 . 2851 684 Core 1197 | . 125 14 60 . . . 298 . 611 89 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 34 | . . . . . . . . . . 34 Regen/Repaired (Parts) 465 | . 105 . 298 . . . 62 . . . Core Remaining (%) 57 | 100 . 44 . . . 85 45 . 12 . Volleys Fired 210 | 3 57 10 52 4 . . 48 . 24 12 Largest 2 | 2 2 2 2 2 . . 2 . 2 2 Hottest 125 | 40 85 107 125 77 . . 101 . 80 106 Shots Fired 406 | 6 114 20 99 8 . . 92 . 43 24 Gun 75 | 6 31 10 6 . . . 3 . 19 . Cannon 282 | . 83 10 74 4 . . 68 . 19 24 Launcher 49 | . . . 19 4 . . 21 . 5 . Special . | . . . . . . . . . . . Kinetic 282 | 6 83 10 46 4 . . 71 . 38 24 Thermal 75 | . 31 10 34 . . . . . . . Explosive 49 | . . . 19 4 . . 21 . 5 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 3 7 11 4 8 . . 5 . 9 5 Robot Miss Streak 11 | 1 7 5 7 . . . 3 . 5 11 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 236 | 3 61 10 47 11 . . 57 . 28 19 Core Hits 156 | 4 27 6 29 9 . . 57 . 8 16 Critical Kills 9 | . . 1 7 . . . 1 . . . Critical Parts Destroyed 9 | . . 1 5 . . . 3 . . . Critical Strikes 28 | . 3 3 12 . . . 10 . . . Burn 3 | . 2 1 . . . . . . . . Destroy 19 | . . 2 12 . . . 5 . . . Blast 5 | . 1 . . . . . 4 . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 88 | . . . . 12 . . 73 . 3 . Impact . | . . . . . . . . . . . Slashing 88 | . . . . 12 . . 73 . 3 . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . 5 . . 5 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7295 | 49 1090 170 1293 688 . . 3076 . 615 314 Guns 606 | 49 219 74 13 . . . 29 . 222 . Cannons 3016 | . 790 96 805 108 . . 747 . 171 299 Explosions 2426 | . 79 . 470 187 . . 1509 . 181 . Melee 1225 | . . . . 393 . . 791 . 41 . Ramming 22 | . 2 . 5 . . . . . . 15 Kinetic 2987 | 49 790 96 476 108 . . 776 . 393 299 Thermal 635 | . 219 74 342 . . . . . . . Explosive 2426 | . 79 . 470 187 . . 1509 . 181 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1225 | . . . . 393 . . 791 . 41 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 . . . 2 Average Corruption 1 | . . . 1 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . 13 4 1 2 . . . 3 Message Errors 9 | . . . 5 1 . 2 . . . 1 Matter Fused 7 | . . . 5 1 1 . . . . . Heat Flow Errors 3 | . . . 1 1 . . . . . 1 Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 374 | . 64 . . 133 . . 177 . . . Projectiles 2 | . . . . . . . 2 . . . Explosions 113 | . 64 . . . . . 49 . . . Melee 259 | . . . . 133 . . 126 . . . Knockbacks 41 | . 12 1 5 1 . . 3 . 2 17 Impact . | . . . . . . . . . . . Kinetic 39 | . 11 1 5 1 . . 3 . 2 16 Secondary 2 | . 1 . . . . . . . . 1 Self-Inflicted Damage 284 | . 109 . . 31 . . 126 . 18 . Shots 6 | . 1 . . 1 . . 3 . 1 . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 5 | . 1 . 2 . . . . . . 2 Kicked 3 | . 1 . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 504 | . 504 289 456 140 . . 162 . . 167 Average Temperature 94 | . 116 97 109 64 . . 49 . . 36 Received Heat Transfer 1168 | . 255 100 261 75 . . 306 . 171 . Effects 18 | . 11 . 7 . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . Energy Bleed 4 | . 1 . 3 . . . . . . . Interference 3 | . . . 3 . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . Damage (minor) 2 | . 1 . 1 . . . . . . . Damage (major) 4 | . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1679 | . 754 296 629 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Peak Influence 638 | 15 335 62 638 353 . . 520 240 282 237 Initial 248 | . 9 57 24 248 . . . 236 168 100 Average 200 | 7 158 59 286 239 . . 198 236 223 125 Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 1 1 Low Security (%) 57 | 100 65 100 38 27 . 100 66 . 22 69 Level 1 33 | . 34 . 43 72 . . 18 100 77 30 Level 2 9 | . . . 18 . . . 14 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 4 . 3 . . . 5 . 3 2 Investigation 7 | . 4 . 2 . . . 1 . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 8 | . . . 1 . . . 4 . 3 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals 12 | . 3 . 1 1 . . 6 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 31 4 52 3 . . 41 . 26 12 Peak Tracking Total 11 | . 7 5 6 3 . . 6 . 11 5 Tactical Retreats 17 | . . 2 4 . . . 5 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 7 | . 3 . 4 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 15 | . 2 . 9 . . . 3 . 1 . Max in Single Turn 1 | . 1 . 1 . . . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 32 | . 8 . 12 . 1 . 8 2 . 1 Terminals 18 | . 6 . 7 . . . 4 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 1 1 . 1 Recycling Units 3 | . 1 . 1 . . . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 87 | . 23 . 32 . 1 . 25 3 . 3 Successful 58 | . 11 . 25 . 1 . 19 1 . 1 Failed 29 | . 12 . 7 . . . 6 2 . 2 Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 8 . 6 . 1 . . . . . Terminals 45 | . 16 . 17 . . . 11 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 26 | . 6 . 9 . . . 6 2 . 3 Recycling Units 4 | . 1 . 2 . . . 1 . . . Scanalyzers 9 | . . . 4 . . . 5 . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 27 | . 5 . 12 . 1 . 8 1 . . Record 8 | . . . 6 . . . 2 . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . Dispatch Records 3 | . 1 . 1 . . . 1 . . . Security Status 1 | . . . 1 . . . . . . . Investigation Status 5 | . 1 . 2 . . . 2 . . . Hauler Manifests 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 17 | . 5 . 7 . . . 4 . . 1 Scan Component 10 | . 3 . 4 . . . 2 . . 1 Repair 7 | . 2 . 3 . . . 2 . . . Recycling Unit Hacks 4 | . 1 . 2 . . . 1 . . . Process 1 | . . . 1 . . . . . . . Report Inventory 3 | . 1 . 1 . . . 1 . . . Scanalyzer 9 | . . . 4 . . . 5 . . . Insert Component 5 | . . . 2 . . . 3 . . . Analyze 4 | . . . 2 . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 7 . 8 . . . 3 1 . 1 Full Trace Events 7 | . 1 . 4 . . . 2 . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . 2 . 3 . . . 2 . . . Time 273 | . 52 . 144 . . . 77 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 57 | . . . 57 . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . Parts Damaged 2 | . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 47 | . . 47 47 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . 1 25 . . . . . . . Total Damage 231 | . . . 231 . . . . . . . Kills 5 | . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 10226 | 156 1607 243 2671 549 364 414 3190 135 320 577 Spaces Moved 5645 | 81 970 122 1506 305 224 255 1681 70 189 242 Core 21 | 5 . . 6 . . . . . 4 6 Treads 1912 | 76 270 . 583 305 224 255 193 . 6 . Legs 3564 | . 700 122 917 . . . 1488 70 80 187 Wheels 4 | . . . . . . . . . 4 . Hover 49 | . . . . . . . . . . 49 Flight 95 | . . . . . . . . . 95 . Fastest Speed 34 | 50 120 120 100 160 160 160 123 123 34 50 Average Speed 140 | 155 131 156 135 160 160 160 134 192 110 173 Slowest Speed 270 | 160 160 190 190 160 160 160 270 193 260 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 6 97 30 81 60 59 64 91 3 82 6 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 124 | . . . 51 . . . 72 . 1 . Terrain Destroyed 518 | . 24 4 165 48 . . 241 . 36 . Melee 50 | . . . . . . . 49 . 1 . Projectile 55 | . . 4 29 . . . 22 . . . AOE 413 | . 24 . 136 48 . . 170 . 35 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 7454 | 103 1197 156 2031 346 229 261 2445 71 248 367 Wait 1224 | . 120 18 402 22 1 7 559 . 9 86 Move 5631 | 80 969 121 1501 304 223 254 1680 69 188 242 Hop 2 | . . . 2 . . . . . . . Pick Up 80 | 9 11 3 23 1 1 . 23 . 1 8 Fast Attach 54 | 8 5 . 14 . . . 8 . 10 9 Attach 21 | . 2 1 2 . . . 2 2 8 4 Detach 1 | . . . . . . . . . . 1 Swap 64 | . 12 1 15 2 3 . 27 . 1 3 Drop 74 | 3 20 2 18 1 1 . 25 . 4 . Fire 210 | 3 57 10 52 4 . . 48 . 24 12 Melee 88 | . . . . 12 . . 73 . 3 . Ram . | . . . . . . . . . . . Kick 3 | . 1 . . . . . . . . 2 Crush 2 | . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 157 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 594 | -10/Materials | Discovered new exit (range 5) 598 | -10/Materials | Discovered new exit (range 10) 1080 | -10/Materials | Discovered new exit (range 16) 1249 | -10/Materials | Identified exit to Materials 1322 | -10/Materials | Identified exit to Mines 1523 | -10/Materials | Discovered exit to Materials (range 15) 1531 | -10/Materials | Build established: Scavenger-Mutant 1566 | -10/Materials | Repaired Lgt. Cannon 1593 | -10/Materials | Repaired Ion Engine 1764 | -10/Materials | Entered Mines 1805 | -10/Mines | Assembled infested the area 1810 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1838 | -10/Mines | Core integrity fell below 50% 1871 | -10/Mines | Discovered exit to Materials (range 9) 1965 | -10/Mines | Discovered exit to Materials (range 8) 2007 | -10/Mines | Entered Materials 2007 | -9/Materials | Accompanied by 2 allies 2007 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2459 | -9/Materials | Discovered new exit (range 16) 2607 | -9/Materials | Build established: Mutant 2619 | -9/Materials | Repaired Bore Cannon 3022 | -9/Materials | Discovered new exit (range 14) 3050 | -9/Materials | Discovered new exit (range 8) 3307 | -9/Materials | Discovered new exit (range 8) 3444 | -9/Materials | Identified exit to Mines 3444 | -9/Materials | Identified exit to Storage 3598 | -9/Materials | Discovered new exit (range 11) 3947 | -9/Materials | Repaired Bore Cannon 3992 | -9/Materials | Repaired Mak. Power Source 4678 | -9/Materials | Entered Mines 4747 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4922 | -9/Mines | Learned location of Storage (-9) 5047 | -9/Mines | Excavation squad dispatched 5047 | -9/Mines | A large section of the Mines collapsed 5107 | -9/Mines | Learned location of 1 exit from Materials 5197 | -9/Mines | Discovered new exit (range 10) 5221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5221 | -9/Mines | Discovered new exit (range 5) 5227 | -9/Mines | Entered Exiles 5264 | -9/Exiles | Met 8R-AWN 5295 | -9/Exiles | Met EX-HEX 5336 | -9/Exiles | Met EX-BIN 5359 | -9/Exiles | Aligned with FarCom system 5360 | -9/Exiles | Given EX-Vault access code 5399 | -9/Exiles | Opened EX-Vault 5412 | -9/Exiles | Found Prototype Device 5435 | -9/Exiles | Identified PSU Rigger 5471 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5521 | -9/Exiles | Met EX-DEC 5574 | -9/Exiles | Discovered new exit (range 14) 5591 | -9/Exiles | Left Exiles lab with PSU Rigger 5591 | -9/Exiles | Entered Mines 5979 | -8/Mines | Discovered new exit (range 10) 6005 | -8/Mines | Entered Materials 6005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6006 | -8/Materials | Identified exit to Factory 6370 | -8/Materials | Build established: Hacker-Mutant 6563 | -8/Materials | Repaired ECM Suite 6616 | -8/Materials | Repaired Hvy. Ion Engine 8190 | -8/Materials | Discovered exit to Factory (range 5) 8399 | -8/Materials | Core integrity fell below 50% 9195 | -8/Materials | Entered Factory 9195 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9195 | -7/Factory | Discovered new exit (range 9) 9328 | -7/Factory | Identified exit to DSF 9330 | -7/Factory | Entered DSF 9377 | -7/DSF | Additional patrols routed to DSF 9614 | -7/DSF | Discovered new exit (range 16) 9632 | -7/DSF | Core integrity fell below 50% 9646 | -7/DSF | Core integrity fell below 20% 9650 | -7/DSF | Entered Factory 9650 | -6/Factory | Evolved 2 slots: Utility x2 9679 | -6/Factory | Lost 21 parts (4p10n3u4w) 10170 | -6/Factory | Build established: Skirmisher 10227 | -6/Factory | Self-destructed Last Messages --------------- 10077_ Acquired Magnetic Acceleration Cannon. 10085_ K-01 Serf cleans the Pressure Siphon. 10107_ Kicked W-25 Informer. 10126_ System corrupted: Component data lost. 10150_ ALERT: Rogue bot located, Programmers report to Factory Zone 4T. 10177_ W-25 Informer sends out distress signal. 10177_ Kicked T-07 Excavator out of the way. 10185_ System corrupted: Heat flow error (+188). 10186_ Slug penetrates Pressure Siphon. 10191_ Penetrated by Slug. 10194_ Structural Scanner destroyed. 10197_ Penetrated by Slug. 10197_ Slug penetrates Door. 10200_ Penetrated by Slug. 10200_ Adv. Sensor Array destroyed. 10200_ Penetrated by Slug. 10219_ H-66 Slayer knocked back. 10221_ Penetrated by Slug. 10224_ Slug penetrates Wall. 10227_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??? # """ """ ##???????????????????????????????? | | ??? # """ """ ###??????????????????????????????? | | ??? # """ """ ###??????????????????????????????? | | ??? # """ """ # ??????????????????????????????? | | ???## # ??????????????????????????????? | | ???## """ """ # ??????????????????????????????? | | ##### """ """ + ??????????????????????????????? | | ##### """ """ # ??????????????????????????????? | | """ """ # #????????????????? | | ################????????????????? | | """ ###???????????????? | | """ ## ???????????????? | | """ """"" + ???????????????? | | """ """"" ##????????????????? | | =! """ ##????????????????? | | ##### """ """ !! ## ???????????????? | | ##### """ """ !! """ ## ???????????????? | | ???## """ """ """ # ???????????????? | | ???## """ """ """ + ???????????????? | | ???## # ???????????????? | | ???## + ???????????????? | | ##### # ???????????????? | | #######+##############"##hh # ???????????????? | | # # u # ???????????????? | | # # # ???????????????? | | # """" #@ # ???????????????? | | # """" !! # # ???????????????? | | # """" !! # ##???????????????? | | # """" # ##???????????????? | | # """" # ?????????? | | # """" # "?????? | | # """" # ?????? | | # ################## ?????? | | # ##???????????????????????? | | ##########################???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Core Shielding 30 Evasion (%) 71 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mak. Leg | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Enh. Nuclear Core | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance More Dakka Please Oops Universal Adapter Challenges ------------ None Game ------ Seed LegLargeHammer Manual? 0 Play Time 02:00:33 Cumulative 17.5 hours Start 2024.05.07 @ 23:13:48 End 2024.05.12 @ 12:50:44 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 38x25 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eafe6d82-5d8b-4b69-b40b-7fcda204b638