Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.11 @ 01:15:38 Player: Storyteller Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1393) 1393 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (622) 622 TOTAL SCORE: 5505 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 94 Met Imprinter 300 Was Imprinted 300 Friendly Fire -88 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 100/100 System Corruption 2% Temperature Cool (889) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Flexi-carbon Leg Proton Cannon Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Flexi-carbon Leg Proton Cannon [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Trap Extractor Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Heavy Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Storm Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . . . . . 2 Propulsion 3 | . . 2 . . . 1 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Parts Attached 51 | 10 9 8 3 7 2 12 Power 8 | 1 2 1 1 . . 3 Engine 5 | 1 2 1 1 . . . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 23 | 6 3 4 1 3 2 4 Treads 1 | . . 1 . . . . Leg 18 | 2 3 3 1 3 2 4 Wheel 4 | 4 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 1 . 1 . 4 Device 5 | . 2 1 . 1 . 1 Storage 2 | 1 . . . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 11 | 2 2 2 1 3 . 1 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 1 . 1 . . Ballistic Cannon 2 | . 1 1 . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 25 | . 3 3 3 . 2 14 Power 6 | . 1 1 1 . . 3 Propulsion 12 | . 1 1 1 . 2 7 Utility 4 | . . 1 . . . 3 Weapon 3 | . 1 . 1 . . 1 Highest Loss Streak 11 | . 2 2 3 . 1 11 Average Slot Usage (%) 92 | . 88 95 89 99 99 75 Engine 9 | . 13 10 8 11 11 2 Core 3 | . . . . . . 15 Leg 37 | . 18 36 44 43 43 31 Wheel 1 | . 8 . . . . . Device 8 | . 7 10 11 11 11 3 Storage 10 | . 14 11 11 11 11 7 Processor 1 | . . . . . . 5 Energy Gun 1 | . . . . . . 5 Ballistic Gun 7 | . 22 11 11 4 11 . Ballistic Cannon 1 | . 2 10 . . . . Launcher 3 | . . . 4 7 . . Piercing Weapon 5 | . . . . 9 11 . Naked Turns . | . . . . . . . Heaviest Build 59 | 12 12 15 17 21 21 59 Greatest Support 82 | 32 32 43 43 53 53 82 Greatest Overweight (x) 1 | . 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 5 Most Carried 6 | 2 6 6 6 6 6 6 Average Carried 5 | 1 4 5 4 5 4 4 Final Capacity 6 | 6 6 6 6 6 6 4 Final Carried 6 | 2 6 6 3 6 5 2 Class Distribution -------------------- 63% | Scavenger-Mutant 17% | Mutant 8% | Generator-Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Generator-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 1186 | 250 249 343 44 115 39 146 Remotely . | . . . . . . . Salvage Created 1885 | . 331 506 44 . 136 868 Parts 108 | . 19 42 5 . 7 35 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 4 | . . 4 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 38 | . 10 13 3 . 4 8 Melee 1 | . . . . . 1 . Guns 23 | . 7 3 3 . 3 7 Cannons 13 | . 3 10 . . . . AOE 1 | . . . . . . 1 Classes Destroyed 13 | . 3 4 . . . 6 Worker 5 | . 1 1 . . . 3 Builder 2 | . . 2 . . . . Tunneler 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 2 | . . . . . . 2 Mechanic 1 | . . . . . . 1 Swarmer 12 | . 3 3 3 . 3 . Grunt 15 | . 7 5 . . . 3 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . 1 . . . . Sentry 6 | . . 3 . . 1 2 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 4 4 3 . 3 6 Combat Bots Only 4 | . 3 4 3 . 3 3 Max Kills in Single Turn 4 | . 1 2 1 . 2 4 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 3992 | . 632 593 248 . 390 2129 Core 1137 | . 135 90 37 . 18 857 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 46 . . . 63 . Volleys Fired 120 | 5 32 45 13 . 6 19 Largest 2 | 1 2 2 2 . 1 1 Hottest 250 | 20 55 58 58 . 28 250 Shots Fired 193 | 5 59 90 14 . 6 19 Gun 141 | 5 53 45 13 . 6 19 Cannon 52 | . 6 45 1 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 174 | 5 59 90 14 . 6 . Thermal 19 | . . . . . . 19 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 1 10 7 3 . 2 4 Robot Miss Streak 10 | 1 2 3 2 . 2 10 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 129 | 2 40 54 9 . 5 19 Core Hits 77 | . 17 23 3 . 4 30 Critical Hits 3 | . 2 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 4 | . . . . . 4 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3476 | 26 419 952 144 . 161 1774 Guns 2368 | 26 349 466 144 . 95 1288 Cannons 556 | . 70 486 . . . . Explosions 486 | . . . . . . 486 Melee 66 | . . . . . 66 . Ramming . | . . . . . . . Kinetic 1636 | 26 419 952 144 . 95 . Thermal 1774 | . . . . . . 1774 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 66 | . . . . . 66 . Highest Corruption 2 | . . 1 1 1 . 2 Average Corruption 1 | . . 1 1 1 . 1 Corruption Purged . | . . . . . . . Effects 2 | . . 1 . . . 1 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 47 | . . . . . . 47 Projectiles . | . . . . . . . Explosions 47 | . . . . . . 47 Melee . | . . . . . . . Knockbacks 3 | . . 3 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 198 | . . . . . . 198 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1237 | . 88 17 . . . 1237 Average Temperature 283 | . 33 6 . . . 352 Received Heat Transfer 996 | . 294 177 . . 36 489 Effects 66 | . . . . . . 66 Shutdowns 27 | . . . . . . 27 Energy Bleed 4 | . . . . . . 4 Interference 5 | . . . . . . 5 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 6 | . . . . . . 6 Damage (major) 14 | . . . . . . 14 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . . . 7 Heat Transferred 2250 | . . . . . . 2250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 442 | . 320 442 156 . . 323 Initial 111 | . . 50 111 . . 90 Average 163 | . 134 253 139 . . 158 Maximum Alert Level 2 | . 1 2 . . . 1 Low Security (%) 67 | 100 69 40 100 . . 74 Level 1 28 | . 30 43 . . . 25 Level 2 4 | . . 16 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 4 2 . . . 5 Investigation 3 | . 1 1 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 3 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 5 | . 2 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 18 21 4 . 5 23 Peak Tracking Total 7 | . 6 4 4 . 4 7 Tactical Retreats 5 | . 2 2 1 . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 3 | . . . . . . 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 4 | . 1 2 . 1 . . Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 1 6 . 7 . . Successful 11 | . 1 3 . 7 . . Failed 3 | . . 3 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . . 8 . . Terminals 5 | . 1 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 1 . 7 . . Record 1 | . . 1 . . . . Part Schematic 7 | . . . . 7 . . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 2 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . 7 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . 1 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 4 Highest-Rated Group 154 | . . . . 154 154 154 Highest-Rated Ally 40 | . . . . 40 40 40 Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks 40 | . . . . . 10 30 Total Damage 926 | . . . . . 157 769 Kills 5 | . . . . . 1 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 3289 | 117 436 420 84 1317 298 617 Spaces Moved 2067 | 94 288 201 44 846 207 387 Core 27 | 16 . . . . . 11 Treads . | . . . . . . . Legs 1866 | 7 185 201 44 846 207 376 Wheels 174 | 71 103 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 120 125 50 Average Speed 119 | 92 113 120 120 121 125 123 Slowest Speed 150 | 120 150 120 120 126 126 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 45 26 16 87 39 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . . . . . 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 26 | . . . . . . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 2646 | 114 343 290 61 1137 232 469 Wait 343 | 4 2 26 2 264 13 32 Move 2061 | 93 287 200 43 845 206 387 Hop . | . . . . . . . Pick Up 36 | 2 9 7 . 7 1 10 Fast Attach 20 | 6 3 2 . 5 . 4 Attach 19 | . 1 3 3 2 2 8 Detach 5 | . . . . 2 . 3 Swap 12 | 4 5 3 . . . . Drop 26 | . 4 4 . 12 . 6 Fire 120 | 5 32 45 13 . 6 19 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 10) 500 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x2 879 | -9/Materials | Build established: Scavenger-Mutant 923 | -9/Materials | Discovered new exit (range 12) 974 | -9/Materials | Entered Mines 1028 | -9/Mines | Lost 3 parts (1p1n1w) 1035 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1058 | -9/Mines | Entered Zion 1107 | -7/Zion | System corruption cleaned by Quarantine Array 1139 | -7/Zion | Learned location of Armory (-3) 1143 | -7/Zion | Learned location of Data Miner (-6) 1190 | -7/Zion | Found CR-A16's Pointy Stick 1518 | -7/Zion | Imprinted 1521 | -7/Zion | Declared Zion's savior 1821 | -7/Zion | Found Prototype Energy Gun 2142 | -7/Zion | Received a hallucinogenic algorithm 2305 | -7/Zion | Found Prototype Device 2305 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2339 | -7/Zion | Discovered new exit (range 15) 2375 | -7/Zion | Entered Proximity Caves 2375 | -6/Proximity Caves | Accompanied by 4 allies 2390 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2618 | -6/Proximity Caves | Learned Factory stockpile data 2642 | -6/Proximity Caves | Discovered new exit (range 14) 2673 | -6/Proximity Caves | Entered Factory 2673 | -6/Factory | Accompanied by 4 allies 2673 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x1, Weapon x2 2677 | -6/Factory | Identified Storm Laser 3273 | -6/Factory | Core integrity fell below 50% 3289 | -6/Factory | Core integrity fell below 20% 3290 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03278_ Overheating: Matter decay (-26). 03278_ K-01 Serf collects debris. 03279_ U-05 Engineer lays Concrete. 03279_ Broken Mak. Leg destroyed. 03280_ Overheating: Carbon-fiber Leg damaged (-2). 03280_ U-05 Engineer lays Concrete. 03281_ Overheating: Fission Core damaged (-1). 03281_ Carbon-fiber Leg destroyed. 03281_ U-05 Engineer lays Concrete. 03282_ Power failure, Lgt. Fission Core shutdown. 03282_ Overheating: Carbon-fiber Leg damaged (-7). 03282_ K-01 Serf collects debris. 03282_ Lgt. Fission Core destroyed. 03282_ U-05 Engineer lays Concrete. 03283_ Fission Core destroyed. 03284_ Carbon-fiber Leg destroyed. 03284_ U-05 Engineer lays Concrete. 03285_ K-01 Serf collects debris. 03285_ U-05 Engineer lays Concrete. 03290_ Overheating: Core damaged (-144). 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Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Challenges ------------ None Game ------ Seed RecoilBombardmentStorage Manual? 0 Play Time 00:48:23 Cumulative 21.4 hours Start 2021.09.10 @ 20:25:27 End 2021.09.11 @ 01:15:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea171c6d-4348-42ac-afe4-31a74d8f6435