Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 11:34:41 Player: Bbenedict8 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (116) 580 Value Destroyed (3108) 3108 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1203) 1203 TOTAL SCORE: 12371 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 95 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 983/1300 Matter 2/300 Energy 11/150 System Corruption 8% Temperature Cool (0) Movement Hovering (48) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Cooled Gravmag System Cooled Gravmag System Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Heat Sink Advanced Weight Redist. System Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (6) ------- Hypervelocity Railgun > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Advanced Shield Generator Advanced Force Field Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Experimental Propulsion Shielding Advanced Force Field Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Gyrokinetic Inverter Advanced Shield Generator Advanced Force Field Quantum Rifle Hypervelocity Railgun [Rating: 106] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Spectral Analyzer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Blade Saw Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 6 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 . . . . . . . Utility 7 | . . 2 . . . 2 1 1 . . . . . . 1 Weapon 4 | . . . . . . 3 1 . . . . . . . . Parts Attached 113 | 6 8 23 7 . 1 19 17 6 1 2 4 . 7 2 10 Power 16 | 1 1 5 . . . 1 3 1 1 . . . 1 . 2 Engine 11 | 1 1 5 . . . 1 2 1 . . . . . . . Core 3 | . . . . . . . 1 . . . . . . . 2 Reactor 2 | . . . . . . . . . 1 . . . 1 . . Propulsion 30 | 2 2 5 2 . . 3 8 3 . 1 . . 3 . 1 Treads 3 | . . . . . . 1 2 . . . . . . . . Leg 3 | . . . . . . . 3 . . . . . . . . Wheel 13 | 2 2 5 2 . . 2 . . . . . . . . . Hover 11 | . . . . . . . 3 3 . 1 . . 3 . 1 Flight . | . . . . . . . . . . . . . . . . Utility 36 | 1 2 8 3 . 1 8 1 . . 1 2 . 3 1 5 Device 17 | . . 3 1 . . 4 1 . . 1 2 . 1 . 4 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 7 | . 1 1 . . 1 2 . . . . . . . 1 1 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 9 | . . 4 2 . . 2 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 3 5 2 . . 7 5 2 . . 2 . . 1 2 Energy Gun 11 | 1 1 3 . . . 3 1 . . . 1 . . . 1 Energy Cannon 5 | . . . . . . 1 2 2 . . . . . . . Ballistic Gun 7 | 1 . 1 1 . . 2 . . . . . . . 1 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 3 | . 2 . . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . . . . . . . . . . 5 . 1 Parts Lost 48 | . 1 4 2 . . 1 25 . . 2 7 . . . 6 Power 6 | . . . . . . . 4 . . . 1 . . . 1 Propulsion 16 | . 1 2 1 . . 1 7 . . 1 2 . . . 1 Utility 14 | . . 1 . . . . 6 . . 1 2 . . . 4 Weapon 12 | . . 1 1 . . . 8 . . . 2 . . . . Highest Loss Streak 18 | . 1 2 1 . . 1 18 . . 2 5 . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 7 | 3 7 9 9 9 9 8 7 8 9 7 4 4 4 1 4 Power . | . 1 1 1 1 1 1 1 . . . . . . . . Propulsion 1 | 1 2 1 2 2 2 2 . . 1 . . . . . . Utility 3 | . 2 2 3 4 4 4 3 3 4 3 2 2 2 . 1 Weapon 2 | . 1 3 3 2 2 1 1 4 4 3 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . 3 6 . . . 1 1 . . 3 1 . . . 1 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 5 | . . 3 . . . . 1 . . . . . . . 1 Utility 6 | . 2 1 . . . 1 . . . 2 . . . . . Weapon 4 | . 1 1 . . . . . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 98 99 99 100 97 74 46 47 50 35 15 28 63 69 Engine 7 | . 14 11 11 11 11 6 1 3 5 . . . . . . Wheel 15 | . 27 21 21 22 22 17 5 . . . . . . . . Hover 3 | . . . . . . . 1 14 15 18 11 5 10 21 18 Device 9 | . . 11 12 11 11 12 7 5 5 6 7 . . 8 14 Storage 7 | . 14 11 11 11 11 6 5 5 5 3 . . . . . Processor 12 | . 13 13 11 11 11 13 16 10 10 10 10 10 10 11 14 Protection 6 | . . 7 9 11 11 6 2 . . . . . 2 5 3 Energy Gun 6 | . 23 14 5 . . 7 3 5 5 5 1 . . 3 . Ballistic Gun 7 | . 2 2 4 15 22 11 6 . . . . . . 1 2 Ballistic Cannon 1 | . . . 5 6 . . . . . . . . . . . Slashing Weapon 1 | . . 3 5 . . . . . . . . . . . . Peak Build Rating 106 | 6 8 19 19 19 27 53 78 61 60 72 71 21 61 88 106 Average Rating 34 | 4 7 15 17 18 21 48 53 53 54 64 46 21 38 79 91 On Entrance 34 | . 6 7 19 18 19 27 50 40 54 60 61 21 21 61 88 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 12 18 29 32 32 31 52 64 24 31 39 36 . 13 41 51 Greatest Support 64 | 32 32 20 20 20 20 36 54 31 30 41 31 3 44 59 64 Greatest Overweight (x) 4 | . 1 2 2 1 1 4 2 . 1 1 1 . . . 1 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 8 5 5 5 5 5 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | 3 7 9 9 9 9 9 8 9 10 8 5 5 5 1 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 8 10 10 9 10 10 9 10 10 5 5 5 5 2 4 Class Distribution -------------------- 51% | Mutant 21% | Commander-Mutant 7% | Scavenger-Mutant 6% | Commander-Skirmisher 4% | Executioner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Skirmisher | -6/Factory Executioner | -5/Factory Sprinter | -4/Factory Sprinter | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 2422 | 164 235 537 297 112 24 219 503 . . . 119 44 . 168 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4516 | 131 405 1316 541 437 . 652 1034 . . . . . . . . Parts 262 | 6 33 82 39 17 . 43 42 . . . . . . . . Haulers Intercepted 6 | . 1 3 2 . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 3 . 1 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 3 . . 6 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 70 | . 9 21 10 4 . 11 15 . . . . . . . . Melee 12 | . . 2 3 . . . 7 . . . . . . . . Guns 30 | . 7 11 3 2 . 6 1 . . . . . . . . Cannons 7 | . . . 3 2 . 1 1 . . . . . . . . AOE 18 | . 2 8 1 . . 3 4 . . . . . . . . Classes Destroyed 15 | 2 6 2 . 3 . 2 . . . . . . . . . Worker 10 | . 3 2 2 . . 2 1 . . . . . . . . Builder 6 | . . 4 . . . 1 1 . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . Hauler 6 | . 1 3 2 . . . . . . . . . . . . Recycler 10 | 1 . 3 1 4 . . 1 . . . . . . . . Operator 3 | . 1 1 . . . 1 . . . . . . . . . Watcher 8 | . 2 3 . . . 1 2 . . . . . . . . Swarmer 20 | . 6 3 3 . . 3 5 . . . . . . . . Grunt 29 | . 3 14 3 . . 1 8 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 10 | . . 4 4 . . 2 . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . Programmer 5 | . . . . 2 . 1 2 . . . . . . . . Best Kill Streak 7 | 2 5 7 6 3 . 5 5 . . . . . . . . Combat Bots Only 5 | . 3 4 4 2 . 5 4 . . . . . . . . Max Kills in Single Turn 3 | 2 2 3 2 2 . 2 2 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 1 . . 1 2 . . . . . . . . Melee 1 | . . 1 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Hostile Shots Fired 784 | . 33 83 51 13 . 67 240 4 . 59 72 12 . 8 142 Missed 298 | . 12 29 16 . . 25 66 2 . 30 37 5 . 5 71 Hits 486 | . 21 54 35 13 . 42 174 2 . 29 35 7 . 3 71 Melee 1 | . . . . 1 . . . . . . . . . . . Projectile 485 | . 21 54 35 12 . 42 174 2 . 29 35 7 . 3 71 Critical Strikes 17 | . . 3 3 1 . 2 6 1 . . . . . . 1 Damage Taken 7904 | . 227 739 497 198 . 619 3275 37 . 438 610 125 . 38 1101 Core 2019 | . 56 134 121 93 . 88 549 . . 162 374 125 . . 317 Absorbed by Shields 518 | . . . . 19 . 43 . . . 50 . . . 38 368 Redirected to Shielding 156 | . . . . . . . . . . . . . . 11 145 Ignored by Resistances 68 | . . . . . . . . . . . 68 . . . . Regen/Repaired (Parts) 34 | . 34 . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 77 . . . 13 89 45 . . . . . . 39 . Volleys Fired 295 | 4 38 82 70 17 . 39 24 3 . 5 2 . . 4 7 Largest 4 | 2 2 2 2 2 . 4 4 1 . 1 2 . . 1 2 Hottest 238 | 60 105 105 79 56 . 238 230 105 . 105 159 . . 94 138 Shots Fired 497 | 8 69 136 93 31 . 87 48 3 . 5 3 . . 5 9 Gun 397 | 8 66 126 69 26 . 53 33 . . 4 3 . . 5 4 Cannon 69 | . . . 22 5 . 25 8 3 . 1 . . . . 5 Launcher 31 | . 3 10 2 . . 9 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 186 | 4 9 30 45 31 . 36 26 . . . . . . 1 4 Thermal 155 | . 26 62 2 . . 36 15 2 . 1 2 . . 4 5 Explosive 20 | . 3 10 2 . . 5 . . . . . . . . . Electromagnetic 136 | 4 31 34 44 . . 10 7 1 . 4 1 . . . . Robot Hit Streak 13 | 4 13 8 9 8 . 8 9 . . 3 . . . 1 5 Robot Miss Streak 6 | 2 2 4 3 2 . 6 4 . . 2 . . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 305 | 5 39 89 41 22 . 40 61 . . 2 . . . 1 5 Core Hits 197 | 3 21 64 24 10 . 33 38 . . . . . . 1 3 Critical Kills 2 | . . . 1 . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 19 | . 2 8 5 . . 1 3 . . . . . . . . Burn 5 | . 1 4 . . . . . . . . . . . . . Destroy 2 | . . . 1 . . 1 . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . Corrupt 2 | . 1 1 . . . . . . . . . . . . . Sever 6 | . . 3 3 . . . . . . . . . . . . Impale 3 | . . . . . . . 3 . . . . . . . . Melee Attacks 71 | . . 17 20 . . . 34 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 37 | . . 17 20 . . . . . . . . . . . . Piercing 34 | . . . . . . . 34 . . . . . . . . Sneak Attacks 6 | . . 3 2 . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8209 | 139 677 2228 970 393 . 1275 2324 . . 50 . . . 6 147 Guns 3668 | 68 549 1166 233 332 . 693 544 . . 50 . . . 6 27 Cannons 839 | . . . 226 61 . 277 202 . . . . . . . 73 Explosions 2413 | 71 128 895 224 . . 305 790 . . . . . . . . Melee 1232 | . . 167 287 . . . 778 . . . . . . . . Ramming 57 | . . . . . . . 10 . . . . . . . 47 Kinetic 1955 | 29 52 231 405 393 . 433 379 . . . . . . 6 27 Thermal 2105 | 71 215 833 34 . . 484 395 . . . . . . . 73 Explosive 1124 | . 128 664 224 . . 108 . . . . . . . . . Electromagnetic 1736 | 39 282 333 20 . . 250 762 . . 50 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 454 | . . 167 287 . . . . . . . . . . . . Piercing 778 | . . . . . . . 778 . . . . . . . . Highest Corruption 8 | . 2 . . . . . 3 . 5 8 8 8 8 8 8 Average Corruption 6 | . 2 . . . . . 2 . 5 6 8 8 8 8 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 33 | . 2 . . . . . . . . 4 9 3 4 7 4 Message Errors 8 | . 1 . . . . . . . . . 3 . 1 2 1 Matter Fused 10 | . 1 . . . . . . . . 1 1 1 1 3 2 Heat Flow Errors 4 | . . . . . . . . . . . 1 1 1 . 1 Energy Discharges 4 | . . . . . . . . . . 1 1 1 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . 1 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 57 | . . 5 . . . . 52 . . . . . . . . Projectiles 1 | . . . . . . . 1 . . . . . . . . Explosions 13 | . . 5 . . . . 8 . . . . . . . . Melee 43 | . . . . . . . 43 . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . 49 . . . . 61 . . . . . . . 22 Shots 5 | . . 2 . . . . 3 . . . . . . . . Rammed 6 | . . . . . . . 2 . . . . . . . 4 Targets Rammed 6 | . . . . . . . 2 . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 265 | . 225 61 1 . . 141 265 72 . 58 226 238 153 . 181 Average Temperature 60 | . 83 25 1 . . 29 106 30 . 17 86 216 88 . 70 Received Heat Transfer 2168 | . 60 366 210 55 . 50 1284 37 . 18 9 . . . 79 Effects 4 | . 1 . . . . . 3 . . . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . . . . . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . . . . . Parts Fried 3 | . 2 . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 3 . . . 2 1 . . . . . . . . Heat Transferred 4260 | 100 592 1965 74 . . 808 647 . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 . 4 . . . . 2 . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . 2 . . . . 1 . . 1 . . . . 2 Low Security (%) 71 | 100 100 34 100 100 . 100 58 100 100 69 . . . . . Level 1 25 | . . 59 . . . . 41 . . 30 . . . . 84 Level 2 2 | . . 6 . . . . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 484 | 10 104 424 188 71 . 183 302 111 28 296 . . . . 484 Initial 320 | . 3 20 148 39 . . 80 111 28 12 . . . . 320 Average 141 | 2 53 268 110 12 . 81 162 97 24 115 . . . . 319 Influence Increases 4243 | 15 316 794 343 128 . 494 754 19 . 376 90 . . 90 824 Destroy 0b10 Robot/C 1480 | . 180 420 200 80 . 300 300 . . . . . . . . Destroy 0b10 Robot/NC 235 | 15 35 85 25 25 . 25 25 . . . . . . . . Destroy Leader 298 | . 36 102 64 . . 52 44 . . . . . . . . Allied During Kill 46 | . . . . 22 . 24 . . . . . . . . . Successful Hack 101 | . 23 14 12 . . . . . . 14 . . . . 38 Disable Machine 195 | . 15 75 30 . . 45 30 . . . . . . . . Destroy Structure 163 | . 27 68 12 1 . 33 10 4 . 2 . . . . 6 Advance Influence 300 | . . . . . . . . . . . . . . . 300 Partial Spotted 135 | . . . . . . . 15 15 . 15 . . . . 90 Lose Combat Pursuer 1290 | . . 30 . . . 15 330 . . 345 90 . . 90 390 Influence Decreases 3863 | 10 273 490 592 231 . 329 691 167 62 118 323 43 . 60 474 Entered New Map 680 | . 2 28 204 64 . . 85 117 52 6 103 9 . . 10 Time Decay 2543 | 10 261 422 368 167 . 309 356 50 10 92 150 34 . 60 254 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 Lost Part 480 | . 10 40 20 . . 10 250 . . 20 70 . . . 60 Lost Ally 10 | . . . . . . 10 . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . 2 3 . . 3 . . . . 2 Investigation 2 | . . . 1 . . . 1 . . . . . . . . Extermination 5 | . . . . . . 1 1 . . 1 . . . . 2 Reinforcement 6 | . 1 . 1 . . 1 1 . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . 1 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 9 | . 2 2 1 . . . 2 . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 229 | . 12 30 20 9 . 16 37 4 6 27 10 2 . 8 48 Peak Tracking Total 16 | . 4 4 3 3 . 4 7 4 6 11 6 2 . 5 16 Tactical Retreats 32 | . . 1 . . . 1 10 . . 5 3 . . 2 10 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . 1 . 1 . . 1 1 1 . 1 . . . . 2 Indirectly 1 | . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 13 | . 1 5 2 . . 3 2 . . . . . . . . Max in Single Turn 1 | . 1 1 1 . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 59 | . 10 8 8 4 3 4 3 . . 3 1 . 8 . 7 Terminals 39 | . 7 8 7 4 . 3 2 . . 3 . . . . 5 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 166 | . 20 17 14 13 25 9 9 . . 4 1 . 44 . 10 Successful 105 | . 12 6 7 2 25 2 2 . . 1 1 . 44 . 3 Failed 61 | . 8 11 7 11 . 7 7 . . 3 . . . . 7 Catastrophic 9 | . 2 . . 1 . 1 1 . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . 3 . . . 5 3 . . . . . . . 2 Terminals 84 | . 16 17 12 13 . 8 7 . . 4 . . . . 7 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 2 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 98 | . 9 6 6 2 25 . 1 . . 1 1 . 44 . 3 Record 61 | . 2 . . . 25 . 1 . . . . . 32 . 1 Part Schematic 5 | . . . . 1 . . . . . . . . 4 . . Robot Analysis 5 | . . 1 . . . . . . . . . . 4 . . Prototype ID Bank 7 | . 2 . 1 . . . . . . . . . 4 . . Open Door 4 | . . . 3 . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . . . . Maintenance Status 3 | . 2 . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . 2 . 1 . . . . . 1 . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 1 . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Fedlink 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . 1 . . . . . . . . . Used 2 | . 1 1 . . . . . . . . . . . . . Hacking Detections 34 | . 7 7 4 3 . 4 2 . . 2 . . . . 5 Full Trace Events 1 | . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . 15 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Total Allies 15 | . . . . 15 . . . . . . . . . . . Largest Group 15 | . . . . 15 15 15 . . . . . . . . . Highest-Rated Group 211 | . . . . 211 211 211 . . . . . . . . . Highest-Rated Ally 27 | . . . . 27 27 27 . . . . . . . . . Total Orders 4 | . . . . . . 4 . . . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 27 | . . . . 8 . 19 . . . . . . . . . Total Damage 493 | . . . . 100 . 393 . . . . . . . . . Kills 7 | . . . . 1 . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Active Infowar (turns) 6504 | . . 1043 857 789 1102 703 787 . . 44 236 87 106 207 543 Optics 6382 | . . 1024 857 789 1102 703 684 . . 44 236 87 106 207 543 Sensors 654 | . . . . . . 270 384 . . . . . . . . IFF 301 | . . . . . . 183 118 . . . . . . . . Terrain 324 | . . . . . . . . . . . . . . . 324 Seismic 298 | . . 82 132 . . 84 . . . . . . . . . Jamming 1 | . . . . . . . 1 . . . . . . . . Robot Analysis Total 5 | . . 1 . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 7605 | 76 615 1046 857 789 1103 703 817 113 29 202 312 87 106 207 543 Spaces Moved 7364 | 51 472 711 495 540 1130 524 485 108 81 442 556 174 191 386 1018 Core 503 | 5 . . . . . . . . . . 217 174 107 . . Treads 42 | . . . . . . . 42 . . . . . . . . Legs 124 | . . . . . . . 124 . . . . . . . . Wheels 4197 | 46 472 711 495 540 1130 524 279 . . . . . . . . Hover 2498 | . . . . . . . 40 108 81 442 339 . 84 386 1018 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 80 80 95 95 95 95 66 32 32 33 40 50 43 28 33 Average Speed 76 | 95 94 92 95 95 95 101 119 34 33 40 51 50 46 42 43 Slowest Speed 190 | 100 115 110 110 95 95 140 190 66 112 112 108 50 50 43 90 Overloaded Moves 15 | . . . . . . . . . . . . . . 7 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 1 | 1 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 5 92 62 81 83 88 21 14 5 68 15 77 45 64 63 28 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . . Known Exits Taken 7 | . . . 1 . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . . Scrap Searched 4 | . . . . . 1 . . . . . 1 2 . . . Spaces Dug 16 | . . . . . . 8 1 2 . 1 2 . . . 2 Terrain Destroyed 168 | 4 26 67 12 1 . 45 4 2 . 1 2 . . 1 3 Melee . | . . . . . . . . . . . . . . . . Projectile 27 | . . . . 1 . 15 2 2 . 1 2 . . 1 3 AOE 141 | 4 26 67 12 . . 30 2 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Total 8718 | 67 574 929 748 785 1159 626 620 181 82 458 579 173 202 423 1112 Wait 557 | 1 42 49 139 78 27 26 38 56 . 6 14 . . 24 57 Move 7350 | 50 471 710 494 539 1129 523 484 108 80 441 555 173 190 385 1018 Hop . | . . . . . . . . . . . . . . . . Pick Up 50 | 6 6 15 4 1 1 7 5 1 . . 1 . . 1 2 Fast Attach 58 | 6 3 4 1 . 1 2 13 3 1 2 3 . 10 2 7 Attach 31 | . . 4 1 1 . 4 9 2 . 2 . . . 4 4 Detach 10 | . . . . . . . 1 2 . 1 . . . 1 5 Swap 74 | . 7 26 12 . . 15 6 2 . 1 1 . . . 4 Drop 67 | . 7 22 7 1 1 10 4 4 1 . 3 . 2 1 4 Fire 295 | 4 38 82 70 17 . 39 24 3 . 5 2 . . 4 7 Melee 71 | . . 17 20 . . . 34 . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 148 | . . . . 148 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 577 | -10/Materials | Repaired EM Pulse Gun 581 | -10/Materials | Discovered new exit (range 10) 639 | -10/Materials | Discovered new exit (range 8) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Utility x2 834 | -9/Materials | Discovered new exit (range 17) 1025 | -9/Materials | Discovered new exit (range 15) 1411 | -9/Materials | Discovered new exit (range 8) 1725 | -9/Materials | Discovered new exit (range 5) 1738 | -9/Materials | Entered Storage 2275 | -9/Storage | Discovered new exit (range 15) 2287 | -9/Storage | Core integrity fell below 50% 2337 | -9/Storage | Met 01-MTF 2452 | -9/Storage | Identified exit to Recycling 2504 | -9/Storage | Learned location of Armory (-4) 2595 | -9/Storage | Entered Recycling 2595 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3115 | -9/Recycling | Build established: Commander-Mutant 3234 | -9/Recycling | Core integrity fell below 20% 3286 | -9/Recycling | Scanned before Scraplab entrance 3311 | -9/Recycling | Entered Scraplab 3318 | -9/Recycling | Discovered new exit (range 2) 3384 | -9/Recycling | Entered Scraptown 3384 | -9/Scraptown | Accompanied by 15 allies 3482 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3550 | -9/Scraptown | Discovered new exit (range 5) 3646 | -9/Scraptown | Visited Spacefarers 3659 | -9/Scraptown | Visited Observation Area 3690 | -9/Scraptown | Visited IN-MT5's Study 3713 | -9/Scraptown | Visited Cyclists 3735 | -9/Scraptown | Visited TADAMA 3756 | -9/Scraptown | Visited Junk Repository 3997 | -9/Scraptown | Visited UFD Registry 3997 | -9/Scraptown | Registered with UFD as "Shadowdriver" 4033 | -9/Scraptown | Visited Derelict Rescue Squad 4042 | -9/Scraptown | Found DRS Beacon 4065 | -9/Scraptown | Visited Chapter 10 4095 | -9/Scraptown | Visited Research Penetration Think Tank 4112 | -9/Scraptown | Received an X-ray algorithm 4118 | -9/Scraptown | Visited Infowarlord's Domain 4125 | -9/Scraptown | Found Spectral Analyzer 4181 | -9/Scraptown | Visited Curators Association 4357 | -9/Scraptown | Met Optimus 4357 | -9/Scraptown | Accepted into 0bPrime 4428 | -9/Scraptown | Discovered new exit (range 5) 4487 | -9/Scraptown | Entered Factory 4487 | -6/Factory | Accompanied by 15 allies 4487 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x2, Weapon x3 4549 | -6/Factory | Ran an X-ray algorithm 4706 | -6/Factory | Discovered new exit (range 5) 4863 | -6/Factory | Build established: Commander-Skirmisher 5077 | -6/Factory | Spotted B-75 Beast 5094 | -6/Factory | Discovered new exit (range 12) 5188 | -6/Factory | Identified exit to Factory 5190 | -6/Factory | Entered another Factory area 5190 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5534 | -5/Factory | Build established: Executioner 5541 | -5/Factory | Ran an X-ray algorithm 5541 | -5/Factory | Loaded intel: 8 recycling unit locations 5785 | -5/Factory | Lost 18 parts (3p5n4u6w) 5984 | -5/Factory | Core integrity fell below 50% 5997 | -5/Factory | Discovered new exit (range 15) 6007 | -5/Factory | Entered another Factory area 6007 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6017 | -4/Factory | Lost 6 parts (1p2n2u1w) 6115 | -4/Factory | Spotted B-86 Titan 6120 | -4/Factory | Sucked down chute 6120 | -4/Factory | Entered Waste 6125 | -4/Waste | Spotted C-40 Crusher 6129 | -4/Waste | Spotted C-40 Crusher 6133 | -4/Waste | Spotted C-40 Crusher 6135 | -4/Waste | EMP discharged 6137 | -4/Waste | Spotted C-40 Crusher 6137 | -4/Waste | Spotted C-40 Crusher 6139 | -4/Waste | Spotted C-40 Crusher 6140 | -4/Waste | Discovered new exit (range 16) 6149 | -4/Waste | Entered Factory 6349 | -4/Factory | Discovered new exit (range 4) 6350 | -4/Factory | Identified exit to Upper Caves 6351 | -4/Factory | Entered Upper Caves 6398 | -4/Upper Caves | Learned Research emergency access door positions 6452 | -4/Upper Caves | Spotted B-86 Titan 6514 | -4/Upper Caves | Encountered a Warlord checkpoint 6518 | -4/Upper Caves | Identified exit to Upper Caves 6568 | -4/Upper Caves | Build established: Mutant 6601 | -4/Upper Caves | Lost 5 parts (2n2u1w) 6663 | -4/Upper Caves | Entered another Upper Caves area 6665 | -4/Upper Caves | Core integrity fell below 50% 6743 | -4/Upper Caves | Discovered new exit (range 15) 6747 | -4/Upper Caves | Encountered a Warlord checkpoint 6750 | -4/Upper Caves | Identified exit to Zhirov 6750 | -4/Upper Caves | Entered Zhirov 6750 | -4/Zhirov | Discovered new exit (range 3) 6760 | -4/Zhirov | Met Zhirov 6770 | -4/Zhirov | Learned location of Quarantine (-3) 6780 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6824 | -4/Zhirov | Found Alien Artifact 6824 | -4/Zhirov | Identified Transdimensional Reconstructor 6824 | -4/Zhirov | Warped through subspace 6839 | -4/Zhirov | Found Alien Artifact 6839 | -4/Zhirov | Identified Integrated Dissipator 6839 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6855 | -4/Zhirov | Identified exit to Proximity Caves 6856 | -4/Zhirov | Entered Proximity Caves 6873 | -3/Proximity Caves | Activated DRS Beacon 6973 | -3/Proximity Caves | Spotter reported a threat 6975 | -3/Proximity Caves | Spotter reported a threat 7021 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7057 | -3/Proximity Caves | Discovered new exit (range 11) 7060 | -3/Proximity Caves | Identified exit to Research 7063 | -3/Proximity Caves | Entered Research 7063 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7563 | -3/Research | Search patrols dispatched 7606 | -3/Research | Self-destructed Last Messages --------------- 07488_ Slug penetrates Wall. 07494_ System corrupted: Matter fused (-9). 07500_ Connecting with Garrison Access... 07525_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7V. 07555_ Slug penetrates Wall. 07560_ HSNF:SB9T6K=M,PB3AZVS> B 07562_ Adv. Force Field destroyed. 07562_ Exp. Propulsion Shielding destroyed. 07562_ Penetrated by Slug. 07562_ Fusion Reactor destroyed. 07563_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07574_ K-01 Serf destroyed. 07579_ System corrupted: Matter fused (-6). 07589_ Slammed into W-44 Eye. 07589_ Adv. System Shield destroyed. 07589_ System corrupted by crushing effect (+2). 07599_ Cld. Gravmag System destroyed. 07600_ HV Slug penetrates K-01 Serf. Map ----- +----------------------------------------------------+ | ??# =% + | | ??# # | | ??# # | | ??# # | | ??# ###########/###############"######+######## | | ??# #???# #??# # #?# | | ??# ##### #??# # #?# | | ??# + ""#??# """ # #?# | | ??# ##### ""#??# """ #""" #?# | | ### #???# """ S"#??# """ #""" #?# | | #???# """ """#??# #""" #?# | | ####+#+##### """ """#??# + #?# | | # """ """#??# # #?? | | # """ #??#####################?? | | """" # """ #????????????????????????? | | """" # #????????????????????????? | | """" # * #??????? ????????????????? | | """" ##+###########????????????????????#???? | | ## #?#????????????????????????????????? | | ## #??????????????????????????????????? | | """Y""" ## #??????????????????????????????????? | | """"""" ## #??????????????????????????????????? | | ##+##########?????????????????????????? | | # ## ########## ! #??????????? | | #+########## ## s #??????????? | | # #????????# ## ##@####### #??????????? | | # #????????# ### ## ?????????????????????? | | # #????????# #?# ## ???????????????????? | | # #????????# #?# ## #??????????????????? | | #???????###+####### ## #??????????????????? | | ###???????# ## !! #??????????????????? | | ??????????# ############ ! ! #??????????????????? | | ??????????# #??????????########??????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????#+#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 53 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Propulsion Shielding 90 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- Imp. Targeting Computer | -9/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 24% | -10/Materials Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Alien Tech Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed TrackerMinesnifferPendant Manual? 0 Play Time 02:16:49 Cumulative 47.0 hours Start 2025.05.09 @ 23:07:12 End 2025.05.13 @ 11:34:41 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 41 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b33ec55-319a-451f-b28c-4e9eb0b1295c