Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 15:28:46 Player: jimmyl Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (4799) 4799 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2641) 2641 TOTAL SCORE: 10785 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1441 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 60/300 Energy 32/160 System Corruption 6% Temperature Critical (580) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Targeting Computer Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON (3) ------- Riot Gun Riot Gun Subdweller Machine Gun > --- INVENTORY (20) --- Light Ion Engine Reinforced Deuterium Engine Light Treads Improved Heavy Treads Medium Storage Unit Improved Light Armor Plating Cobbler Unit Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Flamer Flamer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Subdweller Optics Targeting Computer Transmission Jammer > --- WEAPON ----------- Power Maul Makeshift Axe > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Micro Nuclear Core Improved Heavy Treads Subdweller Monowheel Subdweller Monowheel Medium Storage Unit Core Shielding Relay Coupler [Grunt] Relay Coupler [Sentry] Cobbler Unit Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . 4 . . . Weapon 1 | . . . . 1 . . Parts Attached 110 | . 10 10 33 8 39 10 Power 13 | . 1 2 6 . 2 2 Engine 10 | . 1 2 6 . . 1 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 25 | . 5 2 8 . 9 1 Treads 14 | . 5 2 4 . 3 . Leg 8 | . . . 2 . 6 . Wheel 3 | . . . 2 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 39 | . 3 2 11 4 17 2 Device 18 | . . 1 5 2 10 . Storage 2 | . 1 . 1 . . . Processor 3 | . 1 . 1 . 1 . Hackware 1 | . . . 1 . . . Protection 15 | . 1 1 3 2 6 2 Artifact . | . . . . . . . Weapon 33 | . 1 4 8 4 11 5 Energy Gun 11 | . 1 2 3 1 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | . . 2 1 2 3 2 Ballistic Cannon 2 | . . . . 1 1 . Launcher 2 | . . . . . 1 1 Special Weapon 4 | . . . 3 . 1 . Impact Weapon 3 | . . . 1 . 2 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 4 | . . . 3 . 1 . System Corruption 17 | . . . 15 . 2 . Parts Lost 52 | . . 6 14 2 19 11 Power 8 | . . 2 2 . 2 2 Propulsion 11 | . . 1 3 . 5 2 Utility 16 | . . 1 5 2 5 3 Weapon 17 | . . 2 4 . 7 4 Highest Loss Streak 7 | . . 3 7 2 5 7 To Critical Strikes 2 | . . . . . 1 1 Average Slot Usage (%) 85 | . 99 99 76 90 77 71 Engine 7 | . 14 13 7 7 2 1 Core 1 | . . . . . 4 5 Treads 15 | . 25 27 7 15 9 10 Leg 2 | . 2 . 3 . 4 . Device 11 | . . 12 12 21 15 5 Storage 9 | . 14 14 9 7 7 7 Processor 6 | . 10 . 3 7 7 7 Protection 5 | . 2 1 8 6 5 11 Energy Gun 8 | . 14 22 5 7 3 . Ballistic Gun 7 | . 14 5 1 7 7 12 Impact Weapon 2 | . . . 5 . 4 4 Naked Turns . | . . . . . . . Heaviest Build 95 | 14 54 57 75 75 77 95 Greatest Support 95 | 20 40 40 40 40 95 95 Greatest Overweight (x) 24 | . 1 2 24 1 23 3 Average Overweight (x) 1 | . . 1 3 1 . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 Most Carried 20 | . 19 19 20 17 20 20 Average Carried 15 | . 14 17 16 12 15 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 19 | 6 17 15 16 11 19 14 Class Distribution -------------------- 65% | Mutant 20% | Scavenger-Mutant 5% | Infiltrator-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Infiltrator-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Matter Collected 3462 | 175 193 178 643 389 1703 181 Remotely . | . . . . . . . Salvage Created 5203 | . 478 366 1114 510 1915 820 Parts 243 | . 40 25 35 25 77 41 Haulers Intercepted 6 | . 1 . 4 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . Prevented 2 | . . 2 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Combat Hostiles Destroyed 106 | . 13 7 21 12 31 22 Melee 8 | . . . 5 . 3 . Guns 56 | . 13 7 6 3 18 9 Cannons 13 | . . . 6 5 2 . AOE 23 | . . . . 4 6 13 Classes Destroyed 18 | . 5 2 4 1 3 3 Worker 4 | . 1 . 2 1 . . Tunneler 2 | . . . 2 . . . Hauler 6 | . 1 . 4 1 . . Recycler 2 | . . . 2 . . . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 3 | . 3 . . . . . Swarmer 23 | . 6 . 3 . 10 4 Grunt 50 | . 7 1 11 9 12 10 Brawler 4 | . . . . . 1 3 Duelist 1 | . . . . . 1 . Protector 1 | . . . . . . 1 Sentry 14 | . . . 6 1 3 4 Specialist 1 | . . . . . 1 . Hunter 3 | . . . 1 . 2 . Programmer 3 | . . . . 2 1 . Cobbler 1 | . . 1 . . . . Subdweller 6 | . . 6 . . . . Best Kill Streak 13 | . 3 2 5 4 3 13 Combat Bots Only 12 | . 3 2 4 3 3 12 Max Kills in Single Turn 5 | . 2 1 1 2 2 5 Gunslinging 1 | . 1 . . . 1 . Exploded 4 | . . . . 2 1 4 Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Hostile Shots Fired 807 | . 57 22 178 58 307 185 Missed 240 | . 21 6 39 27 87 60 Damage Taken 8432 | . 371 635 1876 653 2928 1969 Core 1166 | . 54 138 254 111 354 255 Absorbed by Shields . | . . . . . . . Redirected to Shielding 107 | . . . 107 . . . Core Remaining (%) 58 | 100 . 23 53 . . . Volleys Fired 300 | . 46 24 63 26 111 30 Largest 3 | . 2 2 2 3 3 3 Hottest 160 | . 70 100 160 154 135 130 Shots Fired 577 | . 91 47 111 75 192 61 Gun 474 | . 91 47 55 49 176 56 Cannon 36 | . . . . 26 10 . Launcher 11 | . . . . . 6 5 Special 56 | . . . 56 . . . Kinetic 293 | . 46 7 32 60 97 51 Thermal 159 | . 45 24 60 . 30 . Explosive 6 | . . . . . 6 . Electromagnetic 119 | . . 16 19 15 59 10 Robot Hit Streak 78 | . 6 10 39 10 78 14 Robot Miss Streak 8 | . 8 4 2 5 5 4 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 1 1 . 4 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 Shots Hit Robots 431 | . 53 32 111 56 126 53 Core Hits 299 | . 26 21 44 39 95 74 Critical Kills . | . . . . . . . Critical Parts Destroyed 7 | . . . 2 . 4 1 Critical Strikes 18 | . 1 . 11 . 5 1 Burn 10 | . 1 . 9 . . . Destroy 4 | . . . 1 . 2 1 Smash 4 | . . . 1 . 3 . Melee Attacks 52 | . . . 20 . 32 . Impact 45 | . . . 20 . 25 . Slashing 7 | . . . . . 7 . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 11618 | . 684 494 2379 1527 3861 2673 Guns 5684 | . 681 453 777 611 2130 1032 Cannons 410 | . . . . 324 86 . Explosions 2763 | . . 41 29 592 460 1641 Melee 2162 | . . . 984 . 1178 . Ramming 27 | . 3 . 17 . 7 . Kinetic 5158 | . 356 80 493 786 1384 2059 Thermal 2676 | . 325 217 639 592 485 418 Explosive 254 | . . . . . 254 . Electromagnetic 1341 | . . 197 246 149 553 196 Impact 1954 | . . . 984 . 970 . Slashing 208 | . . . . . 208 . Piercing . | . . . . . . . Highest Corruption 16 | . . . 16 . 3 6 Average Corruption 3 | . . . 4 . 2 5 Corruption Purged 3 | . . . . . 3 . Corruption Blocked . | . . . . . . . Effects 113 | . . . 32 . 73 8 Message Errors 27 | . . . 5 . 18 4 Matter Fused 36 | . . . 12 . 22 2 Heat Flow Errors 9 | . . . 3 . 5 1 Energy Discharges 10 | . . . 5 . 5 . Parts Rejected 3 | . . . 3 . . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 14 | . . . 2 . 12 . Data Loss (major) 5 | . . . . . 5 . Misfires 4 | . . . 2 . 2 . Alerts 2 | . . . . . 2 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 992 | . . 36 387 43 440 86 Projectiles . | . . . . . . . Explosions 165 | . . 36 . 43 . 86 Melee 827 | . . . 387 . 440 . Knockbacks 17 | . . . 7 7 3 . Impact 6 | . . . 6 . . . Kinetic 9 | . . . . 7 2 . Secondary 2 | . . . 1 . 1 . Self-Inflicted Damage 668 | . . 77 . 181 93 317 Shots 16 | . . 2 . 3 4 7 Rammed 2 | . 1 . 1 . . . Targets Rammed 12 | . 1 . 7 . 4 . Kicked 10 | . . . 6 . 4 . Crushed . | . . . . . . . Highest Temperature 580 | . 96 224 181 131 306 580 Average Temperature 54 | . 29 63 22 47 69 206 Received Heat Transfer 2804 | . 150 335 972 186 783 378 Effects 8 | . . . . . 3 5 Shutdowns 1 | . . . . . . 1 Interference 2 | . . . . . 2 . Matter Decay 2 | . . . . . 1 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 21 | . . . 9 . 11 1 Impact Corruptions 23 | . . . 17 . 6 . Robots Melted 4 | . . . 4 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 13 | . 1 2 10 . . . Heat Transferred 8349 | . 1036 568 5644 350 550 201 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . . 2 1 4 3 2 Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Peak Influence 2862 | . 165 . 184 257 2862 2027 Initial 1502 | . . . 5 18 83 1502 Average 663 | . 50 . 80 142 1291 1652 Maximum Alert Level 5 | . . . . 1 5 5 Low Security (%) 53 | . 100 . 100 67 6 . Level 1 5 | . . . . 32 8 . Level 2 10 | . . . . . 25 . Level 3 4 | . . . . . 10 . Level 4 8 | . . . . . 13 56 Level 5 15 | . . . . . 37 . High Security 2 | . . . . . . 43 Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . 2 3 . 11 Investigation . | . . . . . . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . 1 . 2 1 . . Assault 8 | . . . . . . 8 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Distress Signals 7 | . 3 . 3 . . 1 Communications Jammed 5 | . . . . 5 . . Distress Signals 5 | . . . . 5 . . Times Spotted 146 | . 21 7 35 15 32 36 Peak Tracking Total 13 | . 4 2 6 4 3 13 Tactical Retreats 7 | . 1 . . 2 1 3 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Traps Triggered 8 | . 1 . 1 1 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Machines Disabled 9 | . . . . 4 1 4 Max in Single Turn 4 | . . . . 4 1 2 Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Machines Accessed 8 | . 2 . 1 2 3 . Terminals 6 | . 2 . 1 . 3 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 16 | . 6 . 2 3 5 . Successful 9 | . 4 . 1 1 3 . Failed 7 | . 2 . 1 2 2 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 6 . 2 . 5 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 8 | . 4 . 1 . 3 . Emergency Access Points 2 | . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Garrison Registry 1 | . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . 2 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 19 | . . . 19 . . . Highest-Rated Ally 19 | . . . 19 . . . Total Orders 1 | . . . 1 . . . ROAM 1 | . . . 1 . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Turns Passed 12722 | . 2622 1853 2308 850 4532 557 Spaces Moved 3676 | 1 798 701 624 299 1009 244 Core 9 | . . . 3 . 6 . Treads 2887 | . 647 701 307 299 770 163 Legs 447 | 1 151 . 62 . 233 . Wheels 333 | . . . 252 . . 81 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 120 120 240 155 240 160 115 Average Speed 225 | 120 217 240 255 240 217 146 Slowest Speed 1250 | 120 240 320 1250 240 1200 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 2 100 50 54 12 99 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 113 | . . 10 13 58 16 16 Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE 112 | . . 10 13 58 15 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Total 7428 | . 1594 824 1134 376 3112 388 Wait 3153 | . 718 83 350 35 1869 98 Move 3671 | . 797 700 623 299 1008 244 Hop . | . . . . . . . Pick Up 75 | . 17 5 23 3 22 5 Fast Attach 2 | . . . 2 . . . Attach 87 | . 4 6 27 6 35 9 Detach 10 | . . . 2 . 8 . Swap 21 | . 6 4 4 2 4 1 Drop 41 | . 5 2 11 5 17 1 Fire 300 | . 46 24 63 26 111 30 Melee 45 | . . . 20 . 25 . Ram 1 | . . . 1 . . . Kick 10 | . . . 6 . 4 . Crush 1 | . 1 . . . . . Escape Stasis 9 | . . . . . 9 . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Garrison (discovered 4 exits: [*Fac x4]) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Discovered new exit (range 8) 1854 | -10/Materials | Discovered new exit (range 15) 2597 | -10/Materials | Discovered new exit (range 8) 2623 | -10/Materials | Entered Subcaves 3314 | -10/Subcaves | Core integrity fell below 50% 4291 | -10/Subcaves | Lost 3 parts (1n1u1w) 4439 | -10/Subcaves | Shifting Twisted Machinery released Humpback 4440 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 4464 | -10/Subcaves | Discovered new exit (range 7) 4476 | -10/Subcaves | Entered Materials 4476 | -8/Materials | Evolved 4 slots: Utility x4 4648 | -8/Materials | Discovered new exit (range 13) 5270 | -8/Materials | Lost 7 parts (1p1n3u2w) 6012 | -8/Materials | Discovered new exit (range 8) 6110 | -8/Materials | System corruption reached 10% 6753 | -8/Materials | Discovered new exit (range 13) 6784 | -8/Materials | Entered Factory 6784 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7114 | -7/Factory | Build established: Infiltrator-Gunner 7634 | -7/Factory | Identified exit to Garrison 7634 | -7/Factory | Entered Garrison 7673 | -7/Garrison | Installed Relay Interface Framework 7714 | -7/Garrison | Triggered checkpoint 7871 | -7/Garrison | Build established: Gunner 8133 | -7/Garrison | Garrison Relay disabled 8270 | -7/Garrison | Triggered checkpoint 8446 | -7/Garrison | Triggered checkpoint 8560 | -7/Garrison | Triggered checkpoint 8602 | -7/Garrison | Build established: Mutant 8606 | -7/Garrison | Lost 5 parts (2n1u2w) 9036 | -7/Garrison | Lost 4 parts (1p2n1u) 9329 | -7/Garrison | Build established: Scavenger-Mutant 9396 | -7/Garrison | Triggered checkpoint 9464 | -7/Garrison | Discovered new exit (range 3) 9597 | -7/Garrison | Discovered new exit (range 10) 9725 | -7/Garrison | Core integrity fell below 50% 9986 | -7/Garrison | Build established: Mutant 10022 | -7/Garrison | Triggered checkpoint 10189 | -7/Garrison | Discovered new exit (range 10) 10280 | -7/Garrison | Triggered checkpoint 10558 | -7/Garrison | Discovered new exit (range 10) 10588 | -7/Garrison | Triggered checkpoint 10590 | -7/Garrison | Build established: Subdweller-Mutant 10693 | -7/Garrison | Discovered new exit (range 87) 10693 | -7/Garrison | Discovered new exit (range 41) 10693 | -7/Garrison | Discovered new exit (range 6) 10693 | -7/Garrison | Discovered new exit (range 57) 10913 | -7/Garrison | Build established: Scavenger-Mutant 12166 | -7/Garrison | Entered Factory 12480 | -7/Factory | High security lockdown imminent 12502 | -7/Factory | Garrison activated, responded to threat 12543 | -7/Factory | Lost 4 parts (1p1u2w) 12560 | -7/Factory | High security lockdown engaged 12614 | -7/Factory | Core integrity fell below 20% 12623 | -7/Factory | Destroyed 12 combat bots 12646 | -7/Factory | Lost 7 parts (1p2n2u2w) 12723 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 12713_ Pressure Siphon disabled. 12713_ Fabricator disabled. 12713_ G-47 Trooper destroyed. 12716_ Power failure, Lgt. Nuclear Core shutdown. 12719_ Overheating: Matter decay (-10). 12720_ Chain reaction triggered in Imp. Deuterium Engine. 12720_ I-36 Angel destroyed. 12720_ G-47 Trooper destroyed. 12720_ Adv. Heat Sink fried. 12720_ G-50 Soldier destroyed. 12720_ Switching to secondary target: L-41 Fighter. 12720_ C-30 ARC bursts open, deploying its payload. 12720_ H-55 Commando unfolds itself. 12720_ I-36 Angel unfolds itself. 12721_ Targeting Computer broken. 12721_ Overheating: Short circuit. 12721_ Penetrated by Slug. 12722_ Overheating: Riot Gun damaged (-37). 12723_ Overheating: Core damaged (-98). 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""" ??????????? | | ????????????????????# ^!l@ "F"" ?????????? | | ????????????????????# [%!!%" "" #????????? | | ????????????????????# **%= #????????? | | ????????????????????# %%%% #????????? | | ????????????????????# """" #????????? | | ????????????????????# """" #????????? | | ????????????????????# #????????? | | ????????????????????# """" ?????????? | | #???????????????????# """" % ?????????? | | ????????????????????# ???? /!]###+###?????????? | | ????????????????????# ???? /!]#???????????????? | | ????????????????????# ???? /]]#???????????????? | | ????????????????????# ?????? #???????????????? | | ????????????????????# ??????? #???????????????? | | ????????????????????+ ??????? ? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 16 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeStealthBoregun Manual? 0 Play Time 00:55:53 Cumulative 80.9 hours Start 2024.07.31 @ 14:24:01 End 2024.07.31 @ 15:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3ea26ed4-7936-4977-ab65-23dd08241455