Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 18:46:07 Player: Feeks Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (596) 596 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4636 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 191/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Seismic Detector Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Assault Cannon > --- INVENTORY -------- Deuterium Engine Improved Flight Unit Cooled VTOL Module Weight Redist. System Seismic Detector Transmission Jammer Advanced ECM Suite Heavy Assault Rifle [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 2 | . . . . 1 . 1 . Propulsion 3 | . . 2 . . 1 . . Utility 5 | . . . . 1 1 1 2 Weapon . | . . . . . . . . Parts Attached 46 | 5 4 7 2 8 . 17 3 Power 7 | 1 1 . 1 2 . 2 . Engine 5 | 1 1 . 1 1 . 1 . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 23 | 2 2 4 1 2 . 11 1 Treads . | . . . . . . . . Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover 6 | . . . . . . 5 1 Flight 13 | . . 4 1 2 . 6 . Utility 9 | 1 1 1 . 2 . 3 1 Device 6 | 1 1 1 . 1 . 1 1 Storage 1 | . . . . 1 . . . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 7 | 1 . 2 . 2 . 1 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 2 . 1 . 1 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 23 | . . 3 . . . 11 9 Power 4 | . . 1 . . . 3 . Propulsion 13 | . . 1 . . . 7 5 Utility 3 | . . . . . . . 3 Weapon 3 | . . 1 . . . 1 1 Highest Loss Streak 8 | . . 2 . . . 6 8 To Critical Strikes . | . . . . . . . . Average Backups 4 | 3 4 3 2 4 5 6 4 Power . | . 1 . . . . . . Propulsion 1 | 1 2 2 2 2 4 1 . Utility 1 | . 1 . . . 1 3 4 Weapon . | . . . . 1 . 1 . Tool/Special . | . . . . . . . . Unused Backups 9 | . 4 . . 2 . 1 2 Power 1 | . 1 . . . . . . Propulsion 4 | . 3 . . . . 1 . Utility 2 | . . . . . . . 2 Weapon 2 | . . . . 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 79 | . 84 86 96 87 84 84 45 Engine 7 | . 14 8 7 9 7 5 . Core 4 | . . . . 6 7 10 . Leg 6 | . 28 7 . . . . . Hover 3 | . . . . . . 2 17 Flight 20 | . . 33 44 36 30 26 . Device 18 | . 27 22 22 18 15 16 11 Storage 2 | . . . . . 7 5 . Processor 4 | . . . . . . 8 11 Ballistic Gun 8 | . 14 15 22 16 7 1 3 Ballistic Cannon 1 | . . . . 1 7 4 . Peak Build Rating 52 | 5 9 16 15 23 24 52 43 Average Rating 24 | 3 8 13 14 17 23 44 34 On Entrance 15 | . 5 9 12 15 23 24 35 Avg Prop Armor Cover (%) 10 | . . 4 8 . . 13 15 Naked Turns . | . . . . . . . . Heaviest Build 29 | 5 8 11 12 24 24 29 9 Greatest Support 36 | 20 20 20 16 25 25 36 11 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 5 Average Capacity 5 | 5 5 5 5 5 8 7 5 Most Carried 8 | 5 5 5 4 5 7 8 5 Average Carried 4 | 3 4 3 2 4 5 6 4 Final Capacity 8 | 5 5 5 5 8 8 5 5 Final Carried 7 | 4 5 3 3 5 7 5 4 Class Distribution -------------------- 28% | Mutant 27% | Sprinter 24% | Scout 14% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 824 | 239 112 86 78 60 . 89 160 Remotely . | . . . . . . . . Salvage Created 622 | 62 154 94 . 195 . 70 47 Parts 43 | 8 9 6 . 13 . 1 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 15 | . 4 4 . 3 . 3 1 Guns 12 | . 4 4 . 3 . . 1 Cannons 3 | . . . . . . 3 . Classes Destroyed 7 | 1 1 1 . 2 . 1 1 Worker 1 | . . . . . . . 1 Tunneler 3 | 3 . . . . . . . Watcher 1 | . . . . 1 . . . Swarmer 4 | . . 3 . . . . 1 Grunt 6 | . 4 1 . . . 1 . Sentry 4 | . . . . 3 . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 3 | 1 1 3 . 2 . 1 1 Combat Bots Only 3 | . 1 3 . 1 . 1 1 Max Kills in Single Turn 1 | 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 399 | . 29 35 . 18 . 157 160 Missed 164 | . 6 11 . 7 . 73 67 Hits 235 | . 23 24 . 11 . 84 93 Projectile 235 | . 23 24 . 11 . 84 93 Critical Strikes 4 | . . . . . . 2 2 Part Disruptions 2 | . . . . . . 2 . Damage Taken 3388 | . 321 224 . 165 . 1184 1494 Core 1601 | . 78 36 . 44 . 432 1011 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 68 . 91 92 100 49 . Volleys Fired 135 | 31 35 24 . 10 1 31 3 Largest 2 | 1 1 2 . 2 2 1 1 Hottest 60 | 20 20 43 . 43 60 37 35 Shots Fired 151 | 31 35 29 . 20 2 31 3 Gun 126 | 31 35 29 . 20 1 7 3 Cannon 25 | . . . . . 1 24 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 151 | 31 35 29 . 20 2 31 3 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 3 20 11 . 7 . 16 4 Robot Miss Streak 3 | 3 1 3 . 1 . 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 106 | 17 29 17 . 15 . 25 3 Core Hits 41 | 5 11 5 . 9 . 7 4 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 5 | . 1 1 . 1 . 1 1 Destroy 4 | . 1 1 . 1 . . 1 Blast 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1373 | 153 225 157 . 169 . 609 60 Guns 833 | 153 225 157 . 169 . 101 28 Cannons 503 | . . . . . . 503 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 37 | . . . . . . 5 32 Kinetic 1336 | 153 225 157 . 169 . 604 28 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 1 8 3 Average Corruption 3 | . . . . . 1 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 5 1 Message Errors 3 | . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . . 8 . Projectiles 8 | . . . . . . 8 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . . . 6 1 Impact 1 | . . . . . . . 1 Kinetic 6 | . . . . . . 6 . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 2 14 Shots . | . . . . . . . . Rammed 6 | . . . . . . 1 5 Targets Rammed 7 | . 1 . . . . 1 5 Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 324 | . 9 11 . 41 9 324 . Average Temperature 100 | . 7 6 . 12 4 125 . Received Heat Transfer 549 | . 180 57 . 45 . 213 54 Effects 7 | . . . . . . 7 . Energy Bleed 4 | . . . . . . 4 . Interference 2 | . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 112 | 5 60 90 28 112 64 45 50 Initial 48 | . . . 28 . 48 9 14 Average 20 | . 21 44 10 57 35 9 7 Influence Increases 887 | 15 150 209 5 187 31 215 75 Destroy 0b10 Robot/C 300 | . 80 80 . 60 . 60 20 Destroy 0b10 Robot/NC 25 | 15 . . . 5 . . 5 Destroy Leader 82 | . 10 20 . 32 . 20 . Successful Hack 30 | . . 4 5 . 16 . 5 Disable Machine 15 | . . . . . 15 . . Partial Spotted 60 | . . . . 45 . 15 . Lose Combat Pursuer 375 | . 60 105 . 45 . 120 45 Influence Decreases 867 | 15 150 134 80 80 119 204 85 Entered New Map 132 | . . . 47 . 59 10 16 Time Decay 660 | 15 150 104 33 80 60 159 59 Lost Part 75 | . . 30 . . . 35 10 Squads Dispatched 7 | . 1 2 . 1 . 1 2 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 4 | . . 2 . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 9 18 . 9 1 15 28 Peak Tracking Total 19 | . 3 6 . 4 2 6 19 Tactical Retreats 13 | . 4 3 . 1 . 4 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 4 | . 1 . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 12 | . . 1 1 1 5 3 1 Terminals 8 | . . 1 1 . 3 2 1 Fabricators 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 19 | . . 2 1 1 8 6 1 Successful 8 | . . 2 1 1 3 . 1 Failed 11 | . . . . . 5 6 . Catastrophic 3 | . . . . . 2 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . . 3 . Terminals 13 | . . 2 1 . 5 4 1 Fabricators 4 | . . . . . 2 2 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . 2 1 . 2 . 1 Record 2 | . . 2 . . . . . Open DSF 2 | . . . . . 1 . 1 Patrol Status 1 | . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 1 . . 4 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 2067 | 22 384 223 111 233 137 657 300 Optics 635 | . . . . . . 335 300 Sensors 864 | . . . . . . 650 214 Terrain 544 | . 372 172 . . . . . Seismic 1180 | 22 384 223 111 233 137 70 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 2249 | 204 384 223 111 233 137 657 300 Spaces Moved 3012 | 121 216 249 329 285 394 1081 337 Core 139 | 21 . . . . . . 118 Treads . | . . . . . . . . Legs 332 | 100 216 16 . . . . . Wheels . | . . . . . . . . Hover 306 | . . . . . . 87 219 Flight 2235 | . . 233 329 285 394 994 . Fastest Speed 26 | 50 120 29 27 27 28 26 50 Average Speed 42 | 107 120 36 28 27 28 31 56 Slowest Speed 120 | 120 120 120 32 28 28 107 70 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . . 2 2 3 1 11 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 41 29 67 25 9 21 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3814 | 169 314 356 344 418 416 1354 443 Wait 524 | 4 42 65 14 102 6 200 91 Move 2968 | 120 215 244 324 278 391 1059 337 Hop 18 | . . 2 2 3 1 10 . Pick Up 46 | 9 9 5 2 10 2 7 2 Fast Attach 10 | . . . . 1 . 8 1 Attach 28 | 5 1 9 2 1 . 7 3 Detach 5 | . . 2 . . . 3 . Swap 18 | . 4 2 . 6 . 6 . Drop 25 | . 7 3 . 7 . 7 1 Fire 135 | 31 35 24 . 10 1 31 3 Melee . | . . . . . . . . Ram 6 | . . . . . . 1 5 Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . 15 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x2 810 | -9/Materials | Discovered new exit (range 7) 812 | -9/Materials | Entered Mines 833 | -9/Mines | Found a hidden stash of uninstalled traps 847 | -9/Mines | Discovered new exit (range 8) 923 | -9/Mines | Entered Materials 923 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1056 | -8/Materials | Build established: Sprinter 1154 | -8/Materials | Discovered new exit (range 3) 1156 | -8/Materials | Entered Factory 1156 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1164 | -7/Factory | Identified exit to DSF 1193 | -7/Factory | Discovered new exit (range 3) 1218 | -7/Factory | Discovered new exit (range 4) 1293 | -7/Factory | Entered another Factory area 1293 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1353 | -6/Factory | Spotted B-75 Beast 1913 | -6/Factory | Lost 6 parts (2p3n1w) 1921 | -6/Factory | Build established: Scout 1939 | -6/Factory | Discovered new exit (range 19) 1947 | -6/Factory | Core integrity fell below 50% 1949 | -6/Factory | Identified exit to Factory 1950 | -6/Factory | Entered another Factory area 1950 | -5/Factory | Evolved 2 slots: Utility x2 2024 | -5/Factory | Identified exit to DSF 2066 | -5/Factory | Discovered new exit (range 20) 2206 | -5/Factory | Lost 8 parts (4n3u1w) 2212 | -5/Factory | Core integrity fell below 50% 2235 | -5/Factory | Core integrity fell below 20% 2250 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02202_ K-01 Serf destroyed. 02202_ S-27 Virus destroyed. 02204_ Slammed into K-01 Serf. 02204_ K-01 Serf destroyed. 02205_ Acquired 18 matter. 02211_ P-70 Sage resets R-10 Processor, system corruption cleaned. 02212_ R-10 Processor destroyed. 02212_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02222_ Acquired Gyrokinetic Inverter. 02230_ Slammed into K-01 Serf. 02230_ Destabilizing: System corrupted (+2). 02231_ Slammed into K-01 Serf. 02231_ K-01 Serf knocked back. 02234_ K-01 Serf destroyed. 02240_ U-05 Engineer works on Assembly Bed. 02242_ K-01 Serf collects debris. 02245_ >R#JALA841PYNLPIZOPQM=EFAOY6N%GDTDP 02245_ U-05 Engineer works on Assembly Bed. 02246_ K-01 Serf collects debris. 02250_ Gyrokinetic Inverter destroyed. 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""" """ # k #########??????? | | ??????????? # #??????????????? | | ????????? !# p g #??????????????? | | ?????????############## gg #??????????????? | | ?????????# ] ?#==s g #??????????????? | | ?????????# ?#== ################ | | ?????????# #== | | ?????????# # """""" | | ?????????# + """""" | | ?????????# # """""" | | ?????????# # """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed AblativeDeliveryTorch Manual? 0 Play Time 01:24:54 Cumulative 12.2 hours Start 2026.09.10 @ 22:02:02 End 2026.09.13 @ 18:46:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aef3469-acd3-4921-9253-ba3b8df25613