Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 18:33:51 Player: N0-H Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (88) 440 Value Destroyed (1881) 1881 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3949 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Signal Interpreter Terrain Scan Processor Utility Shielding > --- WEAPON (2) ------- Heavy Mace Axe > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Wheel Heat Sink Small Matter Pod (50) Small Matter Pod (27) Trap Scanner Terrain Scanner Improved Terrain Scanner Reaction Control System Light Armor Plating Improved EM Shotgun Beam Rifle Particle Cannon Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Improved Light Cannon Flak Cannon Flak Cannon Flak Cannon Improved Grenade Launcher Mining Laser Heavy Mace Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Sensor Array Signal Interpreter Terrain Scan Processor Utility Shielding > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Heat Sink Small Matter Pod Trap Scanner Terrain Scanner Improved Terrain Scanner Reaction Control System Light Armor Plating Improved EM Shotgun Beam Rifle Particle Gun Particle Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Improved Light Cannon Flak Cannon Flak Cannon Improved Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 61 | 7 16 14 24 Power 9 | 2 1 3 3 Engine 6 | 2 1 2 1 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 16 | 2 4 5 5 Treads . | . . . . Leg . | . . . . Wheel 16 | 2 4 5 5 Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 3 3 Device 2 | . . 1 1 Storage 4 | 1 2 1 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 26 | 2 8 3 13 Energy Gun . | . . . . Energy Cannon 3 | . 1 2 . Ballistic Gun 11 | 2 5 1 3 Ballistic Cannon 5 | . . . 5 Launcher 1 | . . . 1 Special Weapon 2 | . 2 . . Impact Weapon 3 | . . . 3 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 7 7 10 Power 8 | . 1 3 4 Propulsion 12 | . 4 3 5 Utility 1 | . . . 1 Weapon 3 | . 2 1 . Highest Loss Streak 5 | . 5 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 92 91 95 Engine 9 | . 13 9 5 Core 3 | . . . 9 Wheel 20 | . 25 20 16 Device 6 | . . 11 8 Storage 11 | . 14 11 9 Processor 13 | . 11 11 18 Protection 5 | . . 6 9 Energy Cannon 8 | . 8 13 1 Ballistic Gun 10 | . 18 8 4 Ballistic Cannon 1 | . . . 4 Impact Weapon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 104 | 9 48 94 104 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 28 | . 2 9 28 Average Overweight (x) 2 | . 1 3 4 Largest Inventory Capacity 25 | 5 20 25 25 Average Capacity 21 | 5 16 22 25 Most Carried 25 | 3 16 22 25 Average Carried 16 | 1 11 14 23 Final Capacity 25 | 5 20 25 25 Final Carried 25 | 3 16 18 25 Class Distribution -------------------- 87% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1609 | 311 440 230 628 Remotely . | . . . . Salvage Created 2811 | 55 1022 1009 725 Parts 166 | 3 72 54 37 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 6 | . 3 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | 1 14 19 19 Melee 2 | . . . 2 Guns 20 | 1 11 5 3 Cannons 25 | . 3 14 8 AOE 4 | . . . 4 Classes Destroyed 12 | 2 6 3 1 Worker 10 | 1 5 1 3 Builder 7 | . 4 2 1 Tunneler 2 | . 2 . . Hauler 3 | . 2 1 . Recycler 6 | . 3 2 1 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 5 | . 2 2 1 Swarmer 17 | . 6 6 5 Grunt 31 | 1 8 10 12 Brawler 1 | . . 1 . Sentry 4 | . . 2 2 Best Kill Streak 5 | 1 5 5 4 Combat Bots Only 4 | 1 4 3 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 343 | 2 91 103 147 Missed 107 | 1 30 31 45 Damage Taken 3104 | 11 681 778 1634 Core 900 | 11 140 191 558 Absorbed by Shields . | . . . . Redirected to Shielding 46 | . . 8 38 Core Remaining (%) 62 | 95 39 52 . Volleys Fired 259 | 3 102 81 73 Largest 2 | 2 2 2 2 Hottest 128 | 40 120 128 128 Shots Fired 466 | 6 197 158 105 Gun 254 | 6 144 66 38 Cannon 200 | . 44 92 64 Launcher 3 | . . . 3 Special 9 | . 9 . . Kinetic 304 | 6 144 66 88 Thermal 159 | . 53 92 14 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 16 | 3 16 11 10 Robot Miss Streak 8 | 1 5 8 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 292 | 4 114 83 91 Core Hits 138 | 3 46 34 55 Critical Kills 2 | . 2 . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 6 | . 2 . 4 Destroy 3 | . 2 . 1 Blast 1 | . . . 1 Smash 2 | . . . 2 Melee Attacks 31 | . . . 31 Impact 23 | . . . 23 Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 5403 | 52 1391 1385 2575 Guns 1686 | 52 914 359 361 Cannons 2419 | . 422 1026 971 Explosions 235 | . . . 235 Melee 1008 | . . . 1008 Ramming . | . . . . Kinetic 2527 | 52 914 359 1202 Thermal 1633 | . 477 1026 130 Explosive 235 | . . . 235 Electromagnetic . | . . . . Impact 810 | . . . 810 Slashing 198 | . . . 198 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 404 | . 5 5 394 Projectiles 14 | . 5 5 4 Explosions . | . . . . Melee 390 | . . . 390 Knockbacks 22 | . . . 22 Impact 5 | . . . 5 Kinetic 14 | . . . 14 Secondary 3 | . . . 3 Self-Inflicted Damage 23 | . . . 23 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 438 | . 90 183 438 Average Temperature 48 | . 23 45 93 Received Heat Transfer 1152 | 6 264 207 675 Effects 2 | . . . 2 Shutdowns 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . . 7 Impact Corruptions 16 | . . . 16 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 3441 | . 1073 2109 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 408 | 25 404 408 390 Initial 140 | . 16 106 140 Average 237 | 6 253 215 265 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 27 | 100 12 44 16 Level 1 70 | . 85 52 83 Level 2 1 | . 1 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 4 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 8 | . 2 3 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | 1 33 35 31 Peak Tracking Total 6 | 1 5 4 6 Tactical Retreats 13 | . 3 6 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 2 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 34 | . 6 19 9 Successful 25 | . 2 14 9 Failed 9 | . 4 5 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 16 | . 6 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 16 | . . 7 9 Garrison Access . | . . . . Terminal Hacks 9 | . 2 7 . Record 7 | . 2 5 . Terminal Index 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 14 | . . 5 9 Insert Component 7 | . . 2 5 Analyze 7 | . . 3 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 6 1 Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 2 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 10 | . . 10 . Retrieved Matter 10 | . . 10 . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 2 4 Part Schematics Acquired 6 | . . 2 4 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3801 | 79 1136 1412 1174 Spaces Moved 1863 | 74 626 698 465 Core 17 | 16 . . 1 Treads . | . . . . Legs . | . . . . Wheels 1846 | 58 626 698 464 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 140 Average Speed 122 | 73 102 127 147 Slowest Speed 1450 | 80 110 215 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 67 48 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . 1 . 20 Melee . | . . . . Projectile 2 | . 1 . 1 AOE 19 | . . . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2888 | 92 924 1069 803 Wait 575 | . 148 250 177 Move 1860 | 73 625 697 465 Hop . | . . . . Pick Up 77 | 8 27 19 23 Fast Attach . | . . . . Attach 35 | 6 10 9 10 Detach 5 | 1 1 . 3 Swap 26 | 1 6 5 14 Drop 21 | . 5 8 8 Fire 259 | 3 102 81 73 Melee 30 | . . . 30 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 13) 484 | -10/Materials | Core integrity fell below 50% 524 | -10/Materials | Lost 5 parts (1p2n2w) 613 | -10/Materials | Discovered new exit (range 13) 940 | -10/Materials | Build established: Scavenger-Mutant 1209 | -10/Materials | Discovered new exit (range 3) 1216 | -10/Materials | Entered another Materials area 1216 | -9/Materials | Evolved 2 slots: Utility x2 2174 | -9/Materials | Discovered new exit (range 9) 2595 | -9/Materials | Discovered new exit (range 14) 2628 | -9/Materials | Entered another Materials area 2628 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3395 | -8/Materials | Core integrity fell below 50% 3432 | -8/Materials | Lost 3 parts (1p2n) 3481 | -8/Materials | Discovered new exit (range 9) 3498 | -8/Materials | Identified exit to Factory 3782 | -8/Materials | Core integrity fell below 20% 3802 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. K-01 Serf collects debris. Matter Filter disabled. Wheel destroyed. K-01 Serf collects debris. Sensor Array destroyed. Hvy. Mace follow-up attack on G-47 Trooper. Destroyed Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Destroyed Aluminum Leg. K-01 Serf collects debris. Destroyed Aluminum Leg. G-47 Trooper destroyed. G-47 Trooper IFF system glitched. K-01 Serf collects debris. G-47 Trooper misfires. 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EM Shotgun | -9/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Safety First Challenges ------------ None Game ------ Seed HybridCoilMallet Manual? 0 Play Time 00:47:45 Cumulative 2.6 hours Start 2024.06.02 @ 17:41:18 End 2024.06.02 @ 18:33:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 538c0c28-5936-4448-abd2-d1b1fe90be2a