Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.15 @ 22:02:46 Player: FauxMaasks Result: Destroyed by G-50 Soldier with Backup Laser III Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (228) 1140 Value Destroyed (10712) 10712 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3265) 3265 TOTAL SCORE: 19817 Bonus ------- High Alert Combat Kills 1128 Follower Combat Kills 37 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 138/300 Energy 71/100 System Corruption 10% Temperature Cool (9) Movement Walking (51) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-VTOL Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Relay Coupler [NC] (36) Relay Coupler [Swarmer] (21) Relay Coupler [Sentry] (25) > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Thermal Plasma Construct/G > --- INVENTORY (15) --- Advanced Heat Sink Advanced Targeting Computer Authchip [R/Combat] Relay Coupler [NC] (30) Relay Coupler [Swarmer] (52) Relay Coupler [Sentry] (28) Relay Coupler [Demolisher] (23) Relay Coupler [Demolisher] (26) Relay Coupler [Hunter] (22) Relay Coupler [Hunter] (18) Relay Coupler [Heavy] (16) Heavy Laser Hypervelocity Gauss Rifle Improved Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Carbon-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Large Storage Unit Cloaking Device Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] > --- WEAPON ----------- Wave Gun Thermal Plasma Construct/G > --- INVENTORY -------- Advanced Heat Sink Authchip [R/Combat] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Long-range Proton Cannon Disruptor Cannon Enhanced Autogun Mass Driver Improved Remote Datajack [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Swarmer] Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Slots Evolved 8 | . . . 4 . . . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 6 | . . . 3 . . . . . 3 . . Weapon . | . . . . . . . . . . . . Parts Attached 186 | 2 5 21 16 17 27 18 30 1 20 21 8 Power 18 | . 1 2 3 1 3 3 2 . 1 1 1 Engine 11 | . 1 2 2 1 . 3 . . 1 1 . Core 7 | . . . 1 . 3 . 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 . 6 5 7 4 2 4 . 2 4 . Treads 2 | 2 . . . . . . . . . . . Leg 30 | . . 2 5 7 4 2 4 . 2 4 . Wheel 4 | . . 4 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 58 | . 2 6 5 6 10 5 6 1 7 7 3 Device 21 | . 1 2 4 3 3 . . . 4 2 2 Storage 3 | . 1 . . . 2 . . . . . . Processor 4 | . . 1 . 1 1 . . . 1 . . Hackware 13 | . . . . . 1 1 5 . 2 4 . Protection 17 | . . 3 1 2 3 4 1 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 74 | . 2 7 3 3 10 8 18 . 10 9 4 Energy Gun 19 | . 1 3 2 2 2 4 4 . 1 . . Energy Cannon 7 | . . 2 . . . . 1 . 1 3 . Ballistic Gun 23 | . 1 2 1 1 3 2 5 . 2 3 3 Ballistic Cannon 2 | . . . . . . . . . 2 . . Launcher 2 | . . . . . . 1 1 . . . . Special Weapon 10 | . . . . . . . 2 . 4 3 1 Impact Weapon 3 | . . . . . 3 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . 2 1 5 . . . . Unidentified Prototypes 7 | . . . 1 1 . 5 . . . . . Parts Lost 51 | . . 5 9 4 2 3 4 . 5 15 4 Power 9 | . . 1 1 1 . 1 1 . 1 2 1 Propulsion 17 | . . 3 2 2 . . 2 . 3 3 2 Utility 18 | . . . 3 1 2 2 1 . 1 7 1 Weapon 7 | . . 1 3 . . . . . . 3 . Highest Loss Streak 11 | . . 1 9 1 1 1 2 . 2 11 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 52 74 72 97 99 97 99 100 73 58 79 Engine 3 | . . 5 4 7 2 6 1 . 1 1 . Core 2 | . . . 2 . 5 1 7 9 4 . 5 Treads 2 | . 28 4 . . . . . . . . . Leg 15 | . . 7 22 23 26 27 26 27 8 12 11 Wheel 3 | . . 12 . . . . . . . . . Device 10 | . 14 4 9 18 14 6 . . 13 16 10 Storage 3 | . . . . . 7 9 9 9 6 6 6 Processor 4 | . . . 6 14 10 17 9 . 1 . . Hackware 7 | . . . . . 2 2 22 27 19 5 20 Protection 6 | . . 11 7 7 7 8 4 8 1 1 6 Energy Gun 10 | . 4 13 12 15 9 8 9 9 5 4 5 Energy Cannon 1 | . . . . . . . . 9 2 3 . Ballistic Gun 6 | . 4 13 3 6 7 8 5 . 1 2 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | . 8 33 33 30 102 43 48 51 53 47 46 Greatest Support 59 | 3 40 40 59 57 47 41 41 36 59 54 54 Greatest Overweight (x) 12 | . 1 9 1 1 2 1 1 1 12 2 3 Average Overweight (x) . | . . 1 . . . . . 1 . . . Largest Inventory Capacity 25 | 5 8 5 5 5 25 15 15 15 15 15 15 Average Capacity 10 | 5 5 5 5 5 16 15 15 15 15 15 15 Most Carried 15 | 5 5 5 5 5 15 15 15 15 15 15 15 Average Carried 8 | 4 4 4 4 4 9 14 13 14 13 10 14 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 Final Carried 15 | 5 2 5 5 5 12 13 14 15 14 15 15 Scrap Engine Consumption 105 | . . . . . . . . . 46 21 38 Constructs Created 4 | . . . . . . . . . 3 1 . Constructs Modified 33 | . . . . . . . . . 14 9 10 Class Distribution -------------------- 35% | Bothacker-Mutant 28% | Mutant 10% | Subdweller-Mutant 9% | Scavenger-Tank 7% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Matter Collected 4646 | 165 . 725 206 423 478 447 559 79 461 727 376 Remotely . | . . . . . . . . . . . . Salvage Created 10227 | . . 892 795 1635 1257 1541 644 60 1360 736 1307 Parts 500 | . . 70 40 76 56 81 34 4 55 27 57 Haulers Intercepted 9 | . . . . 1 4 3 . . 1 . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . . . . . . Prevented 3 | . . 3 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 198 | . . 23 17 34 24 25 16 1 23 17 18 Melee 2 | . . . . . 2 . . . . . . Guns 163 | . . 23 15 34 16 22 13 1 12 9 18 Cannons 15 | . . . . . . . . . 7 8 . AOE 11 | . . . 1 . . 3 3 . 4 . . Classes Destroyed 16 | . . 3 4 3 2 2 . . 2 . . Worker 5 | . . . 1 . 1 1 . . 2 . . Builder 5 | . . . 1 . 1 1 . . 1 . 1 Tunneler 1 | . . . . . 1 . . . . . . Hauler 9 | . . . . 1 4 3 . . 1 . . Recycler 3 | . . . . . . . . . 3 . . Mechanic 2 | . . . . . . 1 . . . . 1 Operator 2 | . . . . . 1 1 . . . . . Watcher 3 | . . . . 1 1 1 . . . . . Swarmer 45 | . . 4 2 11 7 3 4 . 11 3 . Grunt 89 | . . . 9 16 13 15 8 . 7 7 14 Brawler 7 | . . . . . . 2 . . . 3 2 Duelist 1 | . . . 1 . . . . . . . . Sentry 29 | . . 1 5 5 4 5 3 1 2 3 . Hunter 3 | . . . . 2 . . 1 . . . . Programmer 6 | . . . . . . . . . 3 1 2 Subdweller 18 | . . 18 . . . . . . . . . Best Kill Streak 12 | . . 3 9 6 5 12 3 1 6 5 7 Combat Bots Only 8 | . . 3 8 6 4 5 3 1 4 5 6 Max Kills in Single Turn 4 | . . 1 2 2 2 4 2 1 4 2 2 Gunslinging 1 | . . . . 1 1 1 . . . . . Exploded 4 | . . . 1 . . 2 2 . 4 . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Hostile Shots Fired 1284 | . . 107 105 138 95 79 124 4 168 316 148 Missed 351 | . . 20 24 41 22 20 36 2 45 99 42 Damage Taken 11227 | . . 1492 949 839 660 881 853 53 1544 2290 1666 Core 1533 | . . 172 111 133 123 50 88 . 347 176 333 Absorbed by Shields 257 | . . . . 103 154 . . . . . . Redirected to Shielding 102 | . . . . . 47 55 . . . . . Ignored by Resistances 3308 | . . 380 319 328 239 242 257 15 429 679 420 Regen/Repaired (Parts) 1434 | . . . . . . . . . 271 422 741 Core Remaining (%) 46 | 100 . 31 . . . . . 8 . . . Volleys Fired 738 | . . 189 45 83 56 67 82 3 58 71 84 Largest 3 | . . 2 3 3 3 2 2 2 2 2 2 Hottest 170 | . . 130 135 170 152 100 162 162 162 138 96 Shots Fired 1366 | . . 291 101 225 107 124 146 6 110 99 157 Gun 1246 | . . 286 101 225 107 120 139 3 44 65 156 Cannon 98 | . . 5 . . . . 1 3 61 28 . Launcher 5 | . . . . . . 4 1 . . . . Special 17 | . . . . . . . 5 . 5 6 1 Kinetic 570 | . . 143 30 64 47 64 58 . 31 43 90 Thermal 670 | . . 129 48 161 60 31 81 3 61 30 66 Explosive . | . . . . . . . . . . . . Electromagnetic 109 | . . 19 23 . . 29 2 3 13 20 . Robot Hit Streak 51 | . . 34 21 51 43 51 24 8 16 26 32 Robot Miss Streak 5 | . . 2 2 2 5 2 4 . 3 3 3 Penetration Max 1 | . . . . 1 1 . . . 1 1 1 Secondary Targets 19 | . . 1 1 7 1 4 2 . . . 3 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . . 1 Shots Hit Robots 930 | . . 115 80 155 104 108 72 5 74 82 135 Core Hits 440 | . . 41 34 68 35 66 27 2 58 48 61 Critical Kills 16 | . . 2 . . 2 . . . . . 12 Critical Parts Destroyed 20 | . . . 1 1 6 . . . . . 12 Critical Strikes 60 | . . 5 7 6 8 1 1 . 3 1 28 Burn 21 | . . 3 6 5 . 1 1 . 1 . 4 Destroy 28 | . . 2 1 1 . . . . . . 24 Blast 3 | . . . . . . . . . 2 1 . Smash 8 | . . . . . 8 . . . . . . Melee Attacks 46 | . . . . . 33 4 9 . . . . Impact 27 | . . . . . 27 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18973 | . . 1732 1675 2602 2649 2596 1137 172 2981 1759 1670 Guns 13779 | . . 1732 1578 2602 1433 1881 1051 72 754 1006 1670 Cannons 2022 | . . . . . . . . 32 1237 753 . Explosions 1925 | . . . 89 . . 692 86 68 990 . . Melee 1205 | . . . . . 1205 . . . . . . Ramming 42 | . . . 8 . 11 23 . . . . . Kinetic 6349 | . . 805 497 729 570 829 316 . 839 1060 704 Thermal 8391 | . . 763 726 1873 863 836 735 140 1056 433 966 Explosive 721 | . . . 77 . . . . . 644 . . Electromagnetic 2265 | . . 164 367 . . 908 86 32 442 266 . Impact 1205 | . . . . . 1205 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 5 5 5 3 10 10 Average Corruption 4 | . . . . . 1 1 5 5 2 9 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 168 | . . . . . 10 4 34 6 42 40 32 Message Errors 37 | . . . . . 2 1 9 2 8 12 3 Matter Fused 48 | . . . . . 4 . 9 2 13 11 9 Heat Flow Errors 14 | . . . . . 1 1 3 1 2 2 4 Energy Discharges 11 | . . . . . 1 1 2 . 3 1 3 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 4 | . . . . . . . . . 1 2 1 Data Loss (minor) 23 | . . . . . 2 . 6 . 5 7 3 Data Loss (major) 7 | . . . . . . . 2 . 3 1 1 Misfires 7 | . . . . . . 1 1 1 3 . 1 Alerts 4 | . . . . . . . 1 . 2 . 1 Weapon Failures 12 | . . . . . . . 1 . 1 4 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 665 | . . . . . 499 21 . . 117 28 . Projectiles 66 | . . . . . . . . . 38 28 . Explosions 100 | . . . . . . 21 . . 79 . . Melee 499 | . . . . . 499 . . . . . . Knockbacks 10 | . . . . . 3 1 . . 5 1 . Impact 4 | . . . . . 3 1 . . . . . Kinetic 6 | . . . . . . . . . 5 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 456 | . . . 108 . . 122 . 30 196 . . Shots 18 | . . . 2 . . 6 . 1 9 . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . . . 2 . 2 2 . . . . . Kicked 6 | . . . 2 . 2 2 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 579 | . . 197 379 379 206 353 309 261 579 260 547 Average Temperature 93 | . . 77 108 54 67 101 93 85 177 48 69 Received Heat Transfer 4386 | . . 494 477 395 302 468 342 9 453 732 714 Effects 23 | . . . 1 . 3 1 2 . 12 . 4 Shutdowns 4 | . . . 1 . . . . . 2 . 1 Energy Bleed 4 | . . . . . . 1 2 . 1 . . Interference 6 | . . . . . 3 . . . 3 . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . 2 . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . 2 . . Damage (core) 2 | . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 14 | . . . . . 11 3 . . . . . Impact Corruptions 14 | . . . . . 14 . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 27 | . . 2 8 4 2 . 3 . 3 . 5 Heat Transferred 18716 | . . 2479 1937 4218 1702 1436 1554 211 1752 962 2465 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . 4 . 1 . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Peak Influence 1279 | . 21 . 440 1279 650 737 1007 407 378 550 528 Initial 537 | . . . 64 202 537 122 360 387 . 140 250 Average 406 | . 19 . 224 820 466 484 770 190 104 347 336 Maximum Alert Level 4 | . . . 2 4 2 3 3 2 1 2 2 Low Security (%) 29 | 100 100 . 47 . . 11 . 68 76 13 . Level 1 24 | . . . 42 12 23 20 2 29 23 46 75 Level 2 28 | . . . 10 23 76 66 31 2 . 40 24 Level 3 13 | . . . . 40 . . 65 . . . . Level 4 3 | . . . . 23 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 6 . 3 7 . . 5 . 8 Investigation 2 | . 2 . . . . . . . . . . Extermination 5 | . . . . . . . . . 3 . 2 Reinforcement 11 | . . . 3 . 3 1 . . 2 . 2 Assault 4 | . . . . . . 3 . . . . 1 Garrison 9 | . . . 3 . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Distress Signals 13 | . . . 2 4 1 3 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 309 | . 1 27 27 36 45 45 33 2 37 27 29 Peak Tracking Total 10 | . 1 4 10 5 5 7 10 1 5 9 8 Tactical Retreats 24 | . . 2 3 5 4 1 3 . 2 2 2 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Traps Triggered 29 | . 1 3 . 3 2 . 7 . 5 7 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Machines Disabled 57 | . . 1 2 3 1 4 4 . 38 3 1 Max in Single Turn 7 | . . 1 2 1 1 2 1 . 7 1 1 Garrison Relay 10 | . . . . 3 . . 4 . . 3 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Machines Accessed 34 | . 3 1 2 3 6 2 2 4 10 . 1 Terminals 30 | . 3 . 1 3 6 1 2 4 9 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . 1 . . Total Hacks 88 | . 15 9 2 6 18 3 4 10 18 . 3 Successful 56 | . 9 9 2 2 11 3 2 7 9 . 2 Failed 32 | . 6 . . 4 7 . 2 3 9 . 1 Catastrophic 4 | . . . . . 2 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 6 . 1 1 9 1 . 4 5 . 2 Terminals 76 | . 15 . 1 6 18 2 4 10 17 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . 1 . . Terminal Hacks 41 | . 7 9 . 2 7 1 2 5 7 . 1 Record 12 | . 3 8 . . . . . . . . 1 Prototype ID Bank 3 | . 1 . . . 2 . . . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . 2 . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . Emergency Access Points 4 | . 1 . . 1 . . 1 . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 6 | . . . . . 2 . . 3 1 . . Reinforcement Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . Security Stations 1 | . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . 1 . . Unlock Access 3 | . . . 1 . . 1 . . 1 . . Unauthorized Hacks 12 | . 2 . 1 . 4 1 . 2 1 . 1 Terminals 12 | . 2 . 1 . 4 1 . 2 1 . 1 Botnet 12 | . 2 . 1 . 4 1 . 2 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 . 2 2 5 1 1 2 7 . 1 Full Trace Events 2 | . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Used RIF Installer 3 | . . . . 1 . . 1 . . 1 . Watcher Feeds 1 | . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . 1 . Robots Hacked 30 | . . . . . 5 2 13 . 5 4 1 Non-combat . | . . . . . . . . . . . . Combat 30 | . . . . . 5 2 13 . 5 4 1 Robot Hacks Applied 31 | . . . . . 5 3 13 . 5 4 1 disrupt_area 2 | . . . . . 1 1 . . . . . overload_power 1 | . . . . . . . 1 . . . . amplify_resonance 5 | . . . . . . . 2 . . 3 . wipe_record 1 | . . . . . . . . . 1 . . disable_weapons 6 | . . . . . 1 . 4 . 1 . . reboot_system 1 | . . . . . . . 1 . . . . go_dormant 2 | . . . . . 2 . . . . . . streamctrl_high 9 | . . . . . 1 2 3 . 2 1 . formatsys_high 4 | . . . . . . . 2 . 1 . 1 Relay Couplers Released 41 | . . . . 13 . . 18 . . 10 . Machine Destruction 41 | . . . . 13 . . 18 . . 10 . Attached 13 | . . . . . 1 1 5 . 2 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Total Allies 17 | . . . . . 1 4 7 . 3 1 1 Largest Group 2 | . . . . . 1 2 2 . 2 1 1 Highest-Rated Group 73 | . . . . . 16 62 40 . 73 12 12 Highest-Rated Ally 41 | . . . . . 16 31 21 . 41 12 12 Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . . . 3 9 21 . 5 2 6 Total Damage 871 | . . . . . 50 178 359 . 221 . 63 Kills 3 | . . . . . . . 2 . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Turns Passed 14549 | 289 405 3977 461 1676 1635 459 1184 347 2380 1110 626 Spaces Moved 8161 | 106 187 2765 213 1095 882 179 651 183 1250 465 185 Core 296 | 106 185 1 . . . . . . 4 . . Treads 404 | . 2 402 . . . . . . . . . Legs 4413 | . . . 213 1095 882 179 651 183 571 460 179 Wheels 2362 | . . 2362 . . . . . . . . . Hover 272 | . . . . . . . . . 272 . . Flight 414 | . . . . . . . . . 403 5 6 Fastest Speed 50 | 50 50 80 120 120 103 103 90 180 97 115 51 Average Speed 128 | 50 52 120 126 120 128 114 121 180 142 187 182 Slowest Speed 650 | 50 160 500 210 190 263 190 190 180 650 280 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 9 28 96 20 73 67 22 74 42 34 49 8 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 12 | . . 12 . . . . . . . . . Spaces Dug 28 | . . 23 . . 1 . . . 4 . . Terrain Destroyed 154 | . . 24 26 3 2 23 . 6 67 . 3 Melee 1 | . . . . . 1 . . . . . . Projectile 42 | . . 24 2 3 1 . . . 12 . . AOE 108 | . . . 24 . . 23 . 6 55 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Gar Fac Total 10912 | 341 494 3111 306 1283 1246 334 922 197 1750 609 319 Wait 1443 | 227 302 88 24 55 206 45 74 9 364 17 32 Move 8152 | 105 186 2764 212 1093 882 179 650 182 1250 464 185 Hop . | . . . . . . . . . . . . Pick Up 90 | 7 . 13 5 8 15 6 20 1 6 8 1 Fast Attach 67 | . 1 14 12 9 5 7 1 . 6 7 5 Attach 65 | 2 4 6 4 4 15 5 13 1 5 6 . Detach 34 | . 1 2 . 1 12 2 8 1 6 . 1 Swap 55 | . . 1 . 5 7 6 16 . 9 8 3 Drop 88 | . . 19 2 17 14 11 14 . 5 3 3 Fire 738 | . . 189 45 83 56 67 82 3 58 71 84 Melee 46 | . . . . . 33 4 9 . . . . Ram . | . . . . . . . . . . . . Kick 5 | . . . 2 . 1 2 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 114 | . . . . 8 . . 35 . 41 25 5 Rewire . | . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . Miscellaneous 14 | . . 14 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 290 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 9) 695 | -10/Materials | Entered Subcaves 802 | -10/Subcaves | Disturbed a concealed Subdweller 1379 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1460 | -10/Subcaves | Learned Materials trap positions 1655 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1791 | -10/Subcaves | Build established: Subdweller-Mutant 2293 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2328 | -10/Subcaves | Core integrity fell below 50% 2363 | -10/Subcaves | Learned location of Zion (-7) 2363 | -10/Subcaves | Met a Zionite searching for "candidates" 2479 | -10/Subcaves | Visited 4L-MR0's lab 2498 | -10/Subcaves | Found Rainbow Chip 2679 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2684 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3312 | -10/Subcaves | Build established: Mutant 3413 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4080 | -10/Subcaves | Ambushed by Subdweller buried in earth 4425 | -10/Subcaves | Discovered new exit (range 15) 4428 | -10/Subcaves | Discovered new exit (range 5) 4443 | -10/Subcaves | Learned location of Storage (-8) 4652 | -10/Subcaves | Discovered new exit (range 14) 4656 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 4657 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 4670 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 4672 | -10/Subcaves | Entered Materials 4672 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4673 | -8/Materials | Loaded intel: 17 trap records 4840 | -8/Materials | Garrison activated, responded to threat 5016 | -8/Materials | Destroyed 8 combat bots 5047 | -8/Materials | Lost 9 parts (1p2n3u3w) 5090 | -8/Materials | Identified exit to Garrison 5133 | -8/Materials | Entered Garrison 5173 | -8/Garrison | Triggered checkpoint 5204 | -8/Garrison | Learned Materials security intel 5208 | -8/Garrison | Garrison Relay disabled 5423 | -8/Garrison | Discovered new exit (range 10) 5433 | -8/Garrison | Triggered checkpoint 5459 | -8/Garrison | Triggered checkpoint 5603 | -8/Garrison | Triggered checkpoint 5743 | -8/Garrison | Triggered checkpoint 5862 | -8/Garrison | Discovered new exit (range 13) 5995 | -8/Garrison | Triggered checkpoint 6000 | -8/Garrison | Build established: Scavenger-Tank 6005 | -8/Garrison | Triggered checkpoint 6096 | -8/Garrison | Discovered new exit (range 11) 6109 | -8/Garrison | Triggered checkpoint 6315 | -8/Garrison | Installed Relay Interface Framework 6419 | -8/Garrison | Triggered checkpoint 6529 | -8/Garrison | Garrison Relay disabled 6682 | -8/Garrison | Garrison Relay disabled 6809 | -8/Garrison | Entered Materials 7164 | -8/Materials | Build established: Scavenger-Gunner 7504 | -8/Materials | Build established: Scavenger-Mutant 7742 | -8/Materials | Core integrity fell below 50% 8099 | -8/Materials | Discovered new exit (range 15) 8201 | -8/Materials | Build established: Mutant 8230 | -8/Materials | Discovered new exit (range 16) 8437 | -8/Materials | Identified exit to Storage 8444 | -8/Materials | Entered Storage 8596 | -8/Storage | Garrison activated, responded to threat 8754 | -8/Storage | Met a pair of Derelict thieves 8822 | -8/Storage | Lost 4 allies 8844 | -8/Storage | First assault squad dispatched 8903 | -8/Storage | Identified exit to Garrison 8903 | -8/Storage | Entered Garrison 8933 | -8/Garrison | Garrison Relay disabled 8947 | -8/Garrison | Triggered checkpoint 9030 | -8/Garrison | Triggered checkpoint 9031 | -8/Garrison | Triggered checkpoint 9034 | -8/Garrison | Core integrity fell below 20% 9137 | -8/Garrison | Triggered checkpoint 9176 | -8/Garrison | Garrison Relay disabled 9225 | -8/Garrison | Discovered new exit (range 14) 9301 | -8/Garrison | Rescued a captive Derelict 9302 | -8/Garrison | Rescued a captive Derelict 9454 | -8/Garrison | Garrison Relay disabled 9476 | -8/Garrison | Build established: Bothacker-Mutant 9479 | -8/Garrison | Discovered new exit (range 10) 9765 | -8/Garrison | Triggered checkpoint 9809 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 9849 | -8/Garrison | Garrison Relay disabled 9891 | -8/Garrison | Triggered checkpoint 10087 | -8/Garrison | Entered Recycling 10096 | -8/Recycling | Found Scrap Engine 10384 | -8/Recycling | Identified exit to Factory 10434 | -8/Recycling | Entered Factory 10434 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10440 | -6/Factory | Discovered new exit (range 13) 10536 | -6/Factory | Discovered new exit (range 4) 12074 | -6/Factory | Build established: Bothacker-Construct 12400 | -6/Factory | Build established: Bothacker-Mutant 12661 | -6/Factory | Discovered new exit (range 26) 12726 | -6/Factory | Identified exit to Factory 12814 | -6/Factory | Identified exit to Garrison 12814 | -6/Factory | Entered Garrison 12851 | -6/Garrison | System corruption reached 10% 12898 | -6/Garrison | Lost 11 parts (1p1n6u3w) 12962 | -6/Garrison | Triggered checkpoint 13020 | -6/Garrison | Expanded RIF knowledge: Program Shield 13090 | -6/Garrison | Garrison Relay disabled 13198 | -6/Garrison | Triggered checkpoint 13199 | -6/Garrison | Core integrity fell below 50% 13322 | -6/Garrison | Discovered new exit (range 14) 13424 | -6/Garrison | Triggered checkpoint 13480 | -6/Garrison | Garrison Relay disabled 13743 | -6/Garrison | Discovered new exit (range 15) 13790 | -6/Garrison | Triggered checkpoint 13844 | -6/Garrison | Garrison Relay disabled 13924 | -6/Garrison | Entered Factory 14274 | -6/Factory | First assault squad dispatched 14318 | -6/Factory | Garrison activated, responded to threat 14436 | -6/Factory | Core integrity fell below 20% 14550 | -6/Factory | Destroyed by G-50 Soldier with Backup Laser III Last Messages --------------- 14529_ Arm. Scrap Engine consumes Lgt. Angular Momentum Engine. 14532_ Acquired Adv. Heat Sink. 14534_ System corrupted: Component data lost. 14534_ HV Slug penetrates P-60 Hacker. 14534_ Fission Core destroyed. 14537_ HV Slug penetrates P-60 Hacker. 14537_ P-60 Hacker suffers critical hit (Destroy). 14537_ P-60 Hacker destroyed. 14537_ HV Slug penetrates Wall. 14537_ Switching to secondary target: G-50 Soldier. 14537_ G-50 Soldier suffers critical hit (Burn). 14540_ HV Slug penetrates G-50 Soldier. 14543_ HV Slug penetrates Wall. 14546_ HV Slug penetrates G-50 Soldier. 14546_ HV Slug penetrates Wall. 14549_ HV Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????#########????????????????????? | | ?????????#?? ????????????????????? | | ?????????# ? ? #??????????????????? | | ?????????# #??????????????????? | | ?????????# """ """ #??????????????????? | | ?????????# """ """ #??????????????????? | | ?????????#= """ """ #??????????????????? | | ?????????# #??????????????????? | | ?????????# """ """ #??????????????????? | | ?????????# """ """ #??????????????????? | | ?????????# """ """ #???##########?????? | | ?????????# !% #???# #?????? | | ?????????#! ==@ #???# """"" #?????? | | ?????????#######g########## """"" #?????? | | ?????????????#=%g%*+ # """ #?????? | | ?????????????#!*== # # #?????? | | ?????????????# [ # # "" "" #?????? | | ???????# ##### + !# "R"" #?????? | | ???????# #% *%#%=!"""" #?????? | | ???????#+##### #=* ==%/!!% ####??? | | ?????????????# # !%%#####/#####T#### | | ?????????????# # ! ##= | | ?????????????# # ## | | ????# = ! # #! "# % | | ????# + # ## | | ????# # # ## | | ????# ???# ######### ######### | | ????# ??????# ######### # # | | ?????????????# # """" # | | ?????????????# + """" # | | ?????????????# """ """ # """" + | | ?????????????# """ T" # """" # | | ?????????????# """ """ # # | | ?????????????# ######## """" # | | ?????????????# """ """ #??????# """" # | | ?????????????# """ """ #??????# """" # | | ?????????????# """ """ +??????# """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 800 Resistance: KI 30 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 95 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainLightPrototype Manual? 1 Play Time 03:32:24 Cumulative 104.0 hours Start 2024.05.15 @ 17:31:25 End 2024.05.15 @ 22:02:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 17 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55e97915-8cba-4e0b-93d9-958b33524df5