Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 15:09:34 Player: winnking222 Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (148) 740 Value Destroyed (6605) 6605 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (15429) 15429 TOTAL SCORE: 26194 Bonus ------- High Alert Combat Kills 1136 Follower Combat Kills 837 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6650 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -94 Cogmind --------- Core Integrity 0/600 Matter 284/300 Energy 53/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Relay Coupler [NC] (99) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (99) Relay Coupler [Hunter] (18) Gatling Laser Improved Assault Rifle Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Phase Shifter Improved Light Armor Plating Improved Powered Armor X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Light Treads Light Treads Advanced Treads Compact Wheel Improved Heat Sink Improved Coolant Injector Large Storage Unit Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Gatling Laser Gatling Laser Autogun Improved Assault Rifle Proton Missile Launcher Rocket Launcher Plasma Cutter Great Maul [Rating: 69] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 4 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . 1 . . . 4 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 118 | 6 11 2 8 20 9 8 11 28 15 Power 18 | 1 2 1 3 2 1 1 1 4 2 Engine 16 | 1 2 1 3 2 1 1 1 2 2 Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 35 | 2 1 1 1 6 3 5 3 8 5 Treads 35 | 2 1 1 1 6 3 5 3 8 5 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 5 . 2 2 2 . 5 11 4 Device 17 | . 2 . 1 1 2 . 2 8 1 Storage 3 | 1 1 . . 1 . . . . . Processor 1 | . . . . . . . 1 . . Hackware 1 | . . . . . . . . . 1 Protection 10 | . 2 . 1 . . . 2 3 2 Artifact . | . . . . . . . . . . Weapon 33 | 2 3 . 2 10 3 2 2 5 4 Energy Gun 5 | . 1 . . . . . . 3 1 Energy Cannon 4 | . 2 . 2 . . . . . . Ballistic Gun 19 | 2 . . . 7 2 2 2 2 2 Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 2 | . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 2 . . 1 . . Parts Lost 49 | . 3 . . . 3 1 6 15 21 Power 10 | . 1 . . . . 1 1 3 4 Propulsion 15 | . . . . . 2 . 2 5 6 Utility 16 | . 1 . . . 1 . 2 7 5 Weapon 8 | . 1 . . . . . 1 . 6 Highest Loss Streak 14 | . 2 . . . 2 1 5 10 14 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 21 | 5 10 14 14 17 24 24 23 24 22 Power . | . . . . . . . . . 1 Propulsion 3 | 3 4 3 4 3 3 2 2 3 3 Utility 8 | . 3 7 6 4 8 12 10 11 9 Weapon 7 | . 1 3 2 8 11 8 8 8 7 Tool/Special . | . . . . . . . . . . Unused Backups 35 | . 5 1 2 5 3 3 1 6 9 Power . | . . . . . . . . . . Propulsion 6 | . 2 . 1 2 . . . . 1 Utility 20 | . 1 . 1 1 1 2 1 6 7 Weapon 8 | . 2 1 . 2 2 1 . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 90 96 98 99 99 91 96 93 Engine 15 | . 13 18 18 19 19 19 13 13 7 Treads 33 | . 28 31 30 39 38 39 27 27 26 Device 13 | . 11 12 19 10 9 9 19 21 18 Storage 9 | . 14 12 10 10 9 9 7 7 7 Protection 3 | . 2 . . . . . 1 9 13 Energy Cannon 2 | . 11 14 18 1 . . . . . Ballistic Gun 14 | . 15 . . 16 19 21 14 10 11 Peak Build Rating 69 | 6 23 23 32 31 42 42 61 65 69 Average Rating 39 | 5 12 22 29 26 38 38 56 52 60 On Entrance 30 | . 6 23 23 32 31 41 38 43 65 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 135 | 11 38 34 46 108 108 107 108 135 135 Greatest Support 92 | 40 40 60 60 92 92 86 86 86 82 Greatest Overweight (x) 2 | . . . . 1 2 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 15 18 25 25 25 25 24 Most Carried 25 | 8 15 15 15 23 25 25 25 25 25 Average Carried 21 | 6 11 14 14 17 24 24 23 24 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 5 Final Carried 25 | 8 15 15 15 23 24 25 24 23 5 Class Distribution -------------------- 47% | Mutant 45% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Matter Collected 4666 | 323 276 64 102 865 800 292 367 876 701 Remotely . | . . . . . . . . . . Salvage Created 5518 | 114 475 17 130 386 1092 376 628 982 1318 Parts 325 | 19 42 3 14 19 65 22 42 31 68 Haulers Intercepted 6 | . 1 . . 1 . . 2 . 2 Recyclers Shooed 3 | . . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 112 | . 11 1 2 7 29 6 10 20 26 Guns 85 | . 9 . . 4 27 6 10 13 16 Cannons 7 | . 2 1 2 2 . . . . . AOE 15 | . . . . 1 2 . . 3 9 Classes Destroyed 18 | 2 7 . 2 . 2 1 2 . 2 Worker 9 | 1 . . . 1 . . 2 . 5 Builder 4 | . . . 1 . . . . . 3 Tunneler 5 | 5 . . . . . . . . . Hauler 6 | . 1 . . 1 . . 2 . 2 Recycler 1 | . 1 . . . . . . . . Mechanic 3 | . 1 . . . . . . . 2 Operator 2 | . 1 . . 1 . . . . . Watcher 5 | . 2 . . . . . . 1 2 Swarmer 20 | . 5 1 . . 6 . 2 3 3 Grunt 46 | . 6 . 1 3 16 . 1 9 10 Brawler 3 | . . . . . . . 2 1 . Duelist 7 | . . . . . 1 . 2 . 4 Protector 1 | . . . . . . . . . 1 Sentry 22 | . . . 1 5 5 3 1 5 2 Specialist 1 | . . . . . . . . . 1 Hunter 6 | . . . . . . . 1 2 3 Programmer 4 | . . . . . 1 . 1 . 2 Scrapper 3 | . . . . . . 3 . . . Best Kill Streak 23 | 3 4 1 2 4 4 2 4 6 23 Combat Bots Only 13 | . 4 1 1 3 4 2 3 6 13 Max Kills in Single Turn 4 | 1 1 1 1 2 2 1 1 3 4 Gunslinging 1 | . . . . . . . . . 1 Exploded 3 | . . . . 1 2 . . 3 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Hostile Shots Fired 1009 | . 61 8 6 24 136 31 85 357 301 Missed 350 | . 16 3 1 8 42 6 31 126 117 Hits 659 | . 45 5 5 16 94 25 54 231 184 Melee 19 | . . . . . . . 9 4 6 Projectile 640 | . 45 5 5 16 94 25 45 227 178 Critical Strikes 19 | . 1 1 . . 2 3 . 5 7 Damage Taken 9407 | . 595 104 79 241 1131 481 899 2482 3395 Core 1035 | . 101 13 16 15 97 76 93 278 346 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 . 68 . . . 74 . . . Volleys Fired 416 | 16 54 9 3 29 76 19 47 94 69 Largest 3 | 2 2 1 2 2 3 3 2 2 2 Hottest 160 | 40 136 68 136 136 69 69 46 160 160 Shots Fired 798 | 32 106 9 7 53 157 47 94 176 117 Gun 746 | 32 92 . . 46 152 47 94 175 108 Cannon 34 | . 14 9 7 4 . . . . . Launcher 18 | . . . . 3 5 . . 1 9 Special . | . . . . . . . . . . Kinetic 672 | 32 88 . . 46 152 47 94 115 98 Thermal 108 | . 18 9 7 4 . . . 60 10 Explosive 12 | . . . . 3 5 . . 1 3 Electromagnetic 6 | . . . . . . . . . 6 Robot Hit Streak 44 | 4 7 5 7 21 28 25 26 44 27 Robot Miss Streak 4 | 4 4 2 . 3 2 2 2 2 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 23 | . 2 . . . 11 . 1 5 4 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 1 Shots Hit Robots 540 | 16 65 6 6 40 87 39 82 116 83 Core Hits 284 | 11 25 2 4 14 54 12 34 56 72 Critical Kills 2 | . 1 . . . . . . . 1 Critical Parts Destroyed 3 | . 2 . . . . . . . 1 Critical Strikes 7 | . 4 . . 1 . . . . 2 Burn 1 | . 1 . . . . . . . . Meltdown 1 | . 1 . . . . . . . . Destroy 4 | . 2 . . . . . . . 2 Phase 1 | . . . . 1 . . . . . Melee Attacks 9 | . . . . . 8 . . 1 . Impact 9 | . . . . . 8 . . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21655 | 185 769 122 125 10782 1586 611 1223 2462 3790 Guns 8481 | 185 601 . . 502 1260 580 1217 2287 1849 Cannons 10494 | . 165 122 125 10082 . . . . . Explosions 2606 | . . . . 194 326 . . 175 1911 Melee . | . . . . . . . . . . Ramming 74 | . 3 . . 4 . 31 6 . 30 Kinetic 6980 | 185 586 . . 502 1260 580 1217 1021 1629 Thermal 12358 | . 180 122 125 10082 . . . 1266 583 Explosive 1810 | . . . . 194 326 . . 175 1115 Electromagnetic 433 | . . . . . . . . . 433 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 1 . . 2 3 1 4 6 Average Corruption 2 | . 1 1 . . 1 2 1 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 134 | . 6 8 . . 24 39 3 27 27 Message Errors 33 | . 1 2 . . 6 14 1 5 4 Matter Fused 29 | . . 1 . . 7 9 . 6 6 Heat Flow Errors 13 | . 2 1 . . 4 1 2 1 2 Energy Discharges 14 | . . . . . 4 2 . 2 6 Parts Rejected 2 | . . 1 . . . . . 1 . Parts Fused 3 | . . . . . . 3 . . . Data Loss (minor) 18 | . 1 2 . . 2 6 . 4 3 Data Loss (major) 5 | . . . . . . 1 . 3 1 Misfires 5 | . . . . . 1 2 . 2 . Alerts 4 | . 1 1 . . . 1 . . 1 Weapon Failures 8 | . 1 . . . . . . 3 4 Overload Shots . | . . . . . . . . . . Overflow Damage 5051 | . . . . 5008 . . . . 43 Projectiles 4996 | . . . . 4996 . . . . . Explosions 55 | . . . . 12 . . . . 43 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . 1 Impact 2 | . . . . . . 1 . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . . 36 Shots 1 | . . . . . . . . . 1 Rammed 10 | . . . . 1 . 4 1 . 4 Targets Rammed 12 | . 1 . . 1 . 4 2 . 4 Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . Highest Temperature 391 | . 300 222 197 19 265 222 217 391 201 Average Temperature 74 | . 58 94 91 6 95 73 77 82 15 Received Heat Transfer 2667 | . 168 54 36 90 339 294 186 894 606 Effects 4 | . . 1 . . 1 . . 2 . Energy Bleed 1 | . . 1 . . . . . . . Interference 3 | . . . . . 1 . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . 1 . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . 4 . Parts Melted 19 | . 2 . . 4 . 2 . 11 . Heat Transferred 4549 | . 407 222 222 148 . . . 2900 650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Maximum Alert Level 4 | . . . . 1 4 2 1 4 3 Low Security (%) 30 | 100 100 100 100 63 5 . 53 5 . Level 1 17 | . . . . 36 7 44 46 6 . Level 2 22 | . . . . . 14 55 . 24 67 Level 3 21 | . . . . . 49 . . 45 32 Level 4 8 | . . . . . 23 . . 18 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1441 | 15 116 73 184 238 1441 648 353 1315 1060 Initial 690 | . . . 17 65 79 648 353 146 690 Average 497 | 2 27 21 114 179 827 437 209 819 742 Influence Increases 5638 | 30 338 160 207 518 1432 199 534 1359 861 Destroy 0b10 Robot/C 2780 | . 220 100 80 260 760 60 200 600 500 Destroy 0b10 Robot/NC 190 | 30 30 . 5 20 . . 20 10 75 Destroy Leader 412 | . 56 20 10 114 30 . 64 40 78 Allied During Kill 168 | . . 25 . 21 46 . . 76 . Successful Hack 107 | . 16 . . 28 . 19 . 44 . Select Force Hacks 120 | . . . . . . 120 . . . Disable Machine 195 | . . . . 30 . . . 30 135 Anti-Garrison Action 1050 | . . . . . 550 . . 500 . Destroy Structure 209 | . 1 . . 45 46 . . 59 58 Advance Influence 250 | . . . . . . . 250 . . Lose Combat Pursuer 45 | . 15 15 . . . . . . 15 Miscellaneous 112 | . . . 112 . . . . . . Influence Decreases 4689 | 30 338 115 98 549 114 1392 573 253 1227 Entered New Map 1787 | . . . 28 89 44 793 145 63 625 Time Decay 2296 | 30 312 115 50 440 . 589 368 . 392 Lost Part 486 | . 26 . . . 30 10 60 150 210 Lost Ally 120 | . . . 20 20 40 . . 40 . Squads Dispatched 21 | . 2 . 1 4 . . 5 . 9 Investigation 4 | . 1 . 1 2 . . . . . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 8 | . 1 . . 2 . . 1 . 4 Assault 4 | . . . . . . . . . 4 Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Distress Signals 5 | . 1 . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 196 | . 21 5 4 14 35 7 22 36 52 Peak Tracking Total 12 | . 4 3 4 5 8 4 5 8 12 Tactical Retreats 3 | . 1 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Traps Triggered 19 | . 2 . 1 . 9 . 1 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Machines Disabled 22 | . . . . 2 4 . . 7 9 Max in Single Turn 4 | . . . . 1 1 . . 1 4 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 8 | . . . . . 4 . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Machines Accessed 33 | . 6 . . 9 4 10 1 3 . Terminals 26 | . 6 . . 8 4 5 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 73 | . 23 . . 18 7 19 1 5 . Successful 45 | . 14 . . 12 1 14 1 3 . Failed 28 | . 9 . . 6 6 5 . 2 . Catastrophic 4 | . . . . 1 2 1 . . . Database Lockouts . | . . . . . . . . . . Manual 49 | . 21 . . 13 . 15 . . . Terminals 65 | . 23 . . 17 7 13 . 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Terminal Hacks 12 | . 2 . . 3 1 3 . 3 . Robot Analysis 1 | . . . . . . 1 . . . Open Door 2 | . . . . 2 . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 . Locate Traps 2 | . 1 . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 31 | . 12 . . 8 . 11 . . . Terminals 27 | . 12 . . 8 . 7 . . . Track 1 | . 1 . . . . . . . . Assimilate 2 | . 2 . . . . . . . . Botnet 9 | . 3 . . 3 . 3 . . . Skim 15 | . 6 . . 5 . 4 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . Tunnel 4 | . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 17 | . 2 . . 5 4 3 . 3 . Full Trace Events 3 | . . . . 1 1 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Used RIF Installer 3 | . . . . . 2 . . 1 . Hotswap 1 | . . . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . . Autoassimilate 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 41 | . . . . . 22 . . 17 2 Machine Destruction 37 | . . . . . 18 . . 17 2 Programmers 4 | . . . . . 4 . . . . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Total Allies 11 | . . 6 . . 3 . . 2 . Largest Group 3 | . . 3 3 2 3 . . 2 . Highest-Rated Group 175 | . . 74 74 58 141 . . 175 . Highest-Rated Ally 95 | . . 29 29 29 90 . . 95 . Total Orders . | . . . . . . . . . . Ally Attacks 115 | . . 29 11 20 25 . . 30 . Total Damage 2715 | . . 383 165 245 487 . . 1435 . Kills 32 | . . 4 2 7 9 . . 10 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 139 | . 15 . . . 30 50 . 40 4 Good Acts 54 | . 1 4 6 8 8 8 3 10 6 Bad Acts 40 | . 2 2 11 9 9 . 2 2 3 Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Active Infowar (turns) 597 | . 597 . . . . . . . . Seismic 597 | . 597 . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Turns Passed 11143 | 173 1304 461 108 1091 2187 1840 849 2209 921 Spaces Moved 4386 | 74 662 264 49 500 775 724 288 771 279 Core 11 | 9 . . . . . . . . 2 Treads 4375 | 65 662 264 49 500 775 724 288 771 277 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 240 240 50 Average Speed 214 | 146 160 160 160 184 240 240 240 240 238 Slowest Speed 320 | 160 160 160 160 240 320 240 240 240 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 4 93 63 8 70 91 96 12 89 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 10 | . . 3 . 3 . 4 . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 202 | . . . . 118 19 . . 4 61 Melee 2 | . . . . . 2 . . . . Projectile 97 | . . . . 95 . . . 1 1 AOE 103 | . . . . 23 17 . . 3 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Total 5380 | 111 811 295 72 626 938 787 368 963 409 Wait 177 | . 54 16 . 31 23 18 5 4 26 Move 4378 | 73 661 263 48 500 773 723 288 770 279 Hop . | . . . . . . . . . . Pick Up 118 | 15 18 3 6 20 13 6 11 22 4 Fast Attach 20 | . 3 1 4 5 1 1 . 4 1 Attach 59 | 6 4 2 2 3 3 . 9 18 12 Detach 3 | . 1 . . . . . . 2 . Swap 76 | . 4 . 3 17 14 8 2 18 10 Drop 81 | 1 11 1 6 20 9 8 2 19 4 Fire 416 | 16 54 9 3 29 76 19 47 94 69 Melee 9 | . . . . . 8 . . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 12 | . 1 . . 1 . 4 2 . 4 Escape Stasis 30 | . . . . . 18 . 2 10 . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 10) 546 | -10/Materials | Identified exit to Materials 619 | -10/Materials | Learned 4 Subcaves zone layouts 683 | -10/Materials | Learned 4 Subcaves zone layouts 735 | -10/Materials | Learned location of 2 exits from Mines 779 | -10/Materials | Learned location of 1 exit from Recycling 836 | -10/Materials | Learned 4 Recycling zone layouts 871 | -10/Materials | Learned 2 Storage zone layouts 969 | -10/Materials | Learned Storage stockpile data 997 | -10/Materials | Discovered new exit (range 5) 1023 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1478 | -10/Materials | Entered Mines 1520 | -10/Mines | X0-1V1 mutated your Weapon slot to Power slot 1556 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1623 | -10/Mines | Propulsion slot count permanently improved by X0-1V1 (+1) 1649 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1704 | -10/Mines | X0-1V1 upgraded ally (x3) 1770 | -10/Mines | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1787 | -10/Mines | Learned location of Recycling (-9) 1798 | -10/Mines | Learned location of Zion (-6) 1810 | -10/Mines | Learned location of Storage (-9) 1939 | -10/Mines | Entered Materials 1939 | -9/Materials | Accompanied by 3 allies 1939 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1940 | -9/Materials | Identified exit to Mines 1940 | -9/Materials | Identified exit to Storage 1944 | -9/Materials | Identified exit to Materials 1944 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1960 | -9/Materials | X0-1V1 sent you into danger 1967 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1976 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1986 | -9/Materials | X0-1V1 upgraded hostiles (x1) 2031 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2047 | -9/Materials | Entered Storage 2047 | -9/Storage | Accompanied by 2 allies 2047 | -9/Storage | X0-1V1 mutated your Utility slot to Propulsion slot 2048 | -9/Storage | Identified exit to Recycling 2057 | -9/Storage | X0-1V1 revealed exit location to -8/Materials 2073 | -9/Storage | X0-1V1 activates XOMVISION 2091 | -9/Storage | X0-1V1 foreshadows a heat wave 2303 | -9/Storage | Ambient heat levels rising (+10) 2475 | -9/Storage | Ambient heat levels rising (+10) 2529 | -9/Storage | X0-1V1 rewrote Soldier 1a IFF filter 2729 | -9/Storage | Ambient heat levels falling (-10) 2896 | -9/Storage | Learned 4 Materials zone layouts 3104 | -9/Storage | Ambient heat levels falling (-10) 3138 | -9/Storage | Identified exit to Garrison 3138 | -9/Storage | Entered Garrison 3181 | -9/Garrison | X0-1V1 activates XOMVISION 3188 | -9/Garrison | X0-1V1 sent allied H-61 Shepherd (x1) 3197 | -9/Garrison | Rescued a captive Derelict 3198 | -9/Garrison | Rescued a captive Derelict 3230 | -9/Garrison | Triggered checkpoint 3259 | -9/Garrison | Garrison Relay disabled 3384 | -9/Garrison | Triggered checkpoint 3410 | -9/Garrison | Triggered checkpoint 3425 | -9/Garrison | X0-1V1 vaporized surrounding terrain (radius 15) 3581 | -9/Garrison | Discovered exit to Recycling (range 12) 3603 | -9/Garrison | Installed Relay Interface Framework 3656 | -9/Garrison | Triggered checkpoint 3696 | -9/Garrison | Garrison Relay disabled 4040 | -9/Garrison | Discovered exit to Recycling (range 8) 4094 | -9/Garrison | Triggered checkpoint 4292 | -9/Garrison | X0-1V1 sent you into danger 4294 | -9/Garrison | Triggered checkpoint 4375 | -9/Garrison | Expanded RIF knowledge: Patrol Navigation 4395 | -9/Garrison | Expanded RIF knowledge: Hotswap 4421 | -9/Garrison | Discovered exit to Recycling (range 8) 4510 | -9/Garrison | Triggered checkpoint 4562 | -9/Garrison | Garrison Relay disabled 4597 | -9/Garrison | Garrison Relay disabled 4642 | -9/Garrison | X0-1V1 sent hostile S-10 Pest (x3) 4649 | -9/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+1) 4945 | -9/Garrison | Core integrity restored by X0-1V1 (+63) 4986 | -9/Garrison | X0-1V1 activates XOMVISION 5015 | -9/Garrison | X0-1V1 sent hostile G-34 Mercenary (x4) 5324 | -9/Garrison | Build established: Gunner 5325 | -9/Garrison | Entered Recycling 5326 | -9/Recycling | Identified exit to Scraptown 5570 | -9/Recycling | Core integrity restored by X0-1V1 (+63) 5645 | -9/Recycling | X0-1V1 activates XOMVISION 5955 | -9/Recycling | Build established: Mutant 6149 | -9/Recycling | X0-1V1 activates XOMVISION 6305 | -9/Recycling | Build established: Scavenger-Mutant 6497 | -9/Recycling | Discovered new exit (range 15) 6590 | -9/Recycling | Scanned before Scraplab entrance 6629 | -9/Recycling | Entered Scraplab 6741 | -9/Recycling | Angered Scraplab inhabitants 6742 | -9/Recycling | X0-1V1 whisked you away to safety 7067 | -9/Recycling | Found Prototype Device 7165 | -9/Recycling | Entered Factory 7165 | -7/Factory | Evolved 4 slots: Utility x4 7165 | -7/Factory | Identified Scrap Engine 7196 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 7782 | -7/Factory | Garrison activated, responded to threat 7884 | -7/Factory | Lost 5 parts (1p2n1u1w) 8014 | -7/Factory | Identified exit to Garrison 8014 | -7/Factory | Entered Garrison 8036 | -7/Garrison | Identified exit to Factory 8036 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 8049 | -7/Garrison | Found embedded Infiltrators 8126 | -7/Garrison | Triggered checkpoint 8165 | -7/Garrison | Garrison Relay disabled 8273 | -7/Garrison | Triggered checkpoint 8350 | -7/Garrison | Triggered checkpoint 8452 | -7/Garrison | Lost 10 parts (2p4n4u) 8524 | -7/Garrison | Triggered checkpoint 8527 | -7/Garrison | Core integrity fell below 50% 8667 | -7/Garrison | Garrison Relay disabled 8720 | -7/Garrison | X0-1V1 activates XOMVISION 8792 | -7/Garrison | X0-1V1 sent you into danger 8934 | -7/Garrison | Discovered exit to Factory (range 9) 9130 | -7/Garrison | Triggered checkpoint 9287 | -7/Garrison | Garrison Relay disabled 9499 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 9521 | -7/Garrison | Triggered checkpoint 9543 | -7/Garrison | Garrison Relay disabled 9629 | -7/Garrison | Discovered exit to Factory (range 10) 9750 | -7/Garrison | Core integrity restored by X0-1V1 (+102) 9861 | -7/Garrison | Learned Factory security intel 10122 | -7/Garrison | Found Imp. Powered Armor 10223 | -7/Garrison | Entered Factory 10623 | -7/Factory | First assault squad dispatched 10686 | -7/Factory | X0-1V1 whisked you away to safety 10941 | -7/Factory | Cargo convoy interrupted 10960 | -7/Factory | X0-1V1 whisked you away to safety 10978 | -7/Factory | Destroyed 13 combat bots 10989 | -7/Factory | Lost 6 parts (1p3n1u1w) 11087 | -7/Factory | Discovered new exit (range 9) 11104 | -7/Factory | X0-1V1 upgraded hostiles (x2) 11123 | -7/Factory | Core integrity fell below 20% 11142 | -7/Factory | Released all parts (3) 11144 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 11138_ H-61 Shepherd calls for reinforcements. 11138_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11139_ Wall collapses. 11139_ Acquired 4 matter. 11139_ X0-1V1 is amused. 11139_ K-01 Serf collects debris. 11139_ Knocked back. 11140_ U-05 Engineer builds a Wall. 11141_ System corrupted: Matter fused (-7). 11141_ Penetrated by Slug. 11141_ Autogun destroyed. 11142_ Penetrated by Slug. 11142_ Knocked back. 11142_ Released Huge Storage Unit. 11142_ Released Imp. Heat Sink. 11142_ Released X0-1V1's Piety Tracker. 11142_ Acquired Relay Coupler [NC]. 11143_ K-01 Serf collects debris. 11144_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????" | | * ????????????????????????????????????????" | | ????????????????????????????????????????" | | ##+#####???????????????????????????????????????? " | | #?????????????????????????????????????????????" | | ## #???????????????????????????????????????????? | | ???#??????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ######???????????????????????????????????????????# | | +?????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????#########???????# ?????????????????????????? | | #### +??????# ?????????????????????????? | | / #??????# ?????????????????????????? | | #### %+ ????# ?????????????????????????? | | ###??? #????### ################?????????? | | #????? #????# #! ! #?????????? | | #??????? #????# # #?????????? | | #????????? #????# # #?????????? | | #???????????##????# ; #?????????? | | #?????????????????# ! #?????????? | | #?????????????????# =! # ??????? | | ###?????????????????# k@%!% # ??????? | | ????????????????????#^ ^|!!! # ??????? | | ????????????????????# ! % # ?????? | | ????????????????????# %! % #! "??????? | | ????????????? /x% * # "??????? | | ???????????? # ! # ??????? | | ????????????? # !% ;## ####??????? | | ?????????????? ?# !%! ???????? | | ?????????????? ??# =% H ####???????? | | ????????????? ???# ????????? | | ?????????????? ??? / <] h ????????? | | ??????????????????### ]]/ ????????? | | ????????????????????# ][[]!#####?????????? | | ????????????????????######## =]*[[[#?????????????? | | ????????????????????????????####[###?????????????? | | ????????????????????????????????%#???????????????? | | ????????????????????????????????[#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 30 Energy Capacity 1965 Matter Stores 700 Matter Capacity 700 Sight Range 21 Terrain Scan Density 10 Armor Coverage 625 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellWarlordRailgun Manual? 0 Play Time 01:07:08 Cumulative 201.5 hours Start 2026.06.28 @ 13:38:47 End 2026.06.28 @ 15:09:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50212a04-52c5-408b-9fcf-77761ce6d4cd