Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 21:50:40 Player: Clong Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (369) 369 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-129) -129 TOTAL SCORE: 935 Bonus ------- Friendly Fire -129 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1550) Ox30 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (25) --- Scrap Shield Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Beamcaster Subdweller Beam Cannon > --- INVENTORY -------- Light Ion Engine Huge Storage Unit Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Subdweller Optics Storage Huge Storage Unit Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 6 3 7 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 6 1 Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 55 | . 93 75 35 Engine 5 | . 14 12 . Treads 8 | . 28 15 . Device 2 | . . 5 . Storage 14 | . 21 13 14 Energy Gun 3 | . . 6 1 Energy Cannon 12 | . . 12 14 Launcher 6 | . 8 7 6 Peak Build Rating 14 | 6 7 14 5 Average Rating 5 | 4 6 8 3 On Entrance 4 | . 6 7 4 Naked Turns . | . . . . Heaviest Build 98 | 11 94 98 92 Greatest Support 40 | 40 40 40 3 Greatest Overweight (x) 31 | . 2 31 30 Average Overweight (x) 8 | . . 5 29 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 16 23 25 Most Carried 7 | 5 4 7 4 Average Carried 4 | 2 2 4 3 Final Capacity 25 | 8 25 25 25 Final Carried 4 | 2 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 503 | 224 85 112 82 Remotely . | . . . . Salvage Created 686 | . 148 180 358 Parts 34 | . 8 15 11 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . 18 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 6 | . 1 5 . Guns 1 | . . 1 . Cannons 3 | . 1 2 . AOE 2 | . . 2 . Classes Destroyed 7 | . 4 3 . Builder 2 | . 1 . 1 Recycler 7 | . 1 . 6 Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 1 | . . 1 . Grunt 3 | . 1 2 . Subdweller 2 | . . 2 . Best Kill Streak 3 | . 2 2 3 Combat Bots Only 2 | . 1 2 . Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 151 | . 5 145 1 Missed 64 | . 2 62 . Damage Taken 1023 | . 83 858 82 Core 262 | . . 219 43 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 37 | . 4 21 12 Largest 2 | . 2 2 2 Hottest 155 | . 65 155 110 Shots Fired 61 | . 8 34 19 Gun 9 | . . 9 . Cannon 37 | . 4 21 12 Launcher 15 | . 4 4 7 Special . | . . . . Kinetic 5 | . 4 1 . Thermal 41 | . . 29 12 Explosive 15 | . 4 4 7 Electromagnetic . | . . . . Robot Hit Streak 5 | . 3 5 5 Robot Miss Streak 6 | . 1 6 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | . 4 17 12 Core Hits 27 | . 6 13 8 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Meltdown 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1531 | . 291 711 529 Guns 104 | . . 104 . Cannons 621 | . 35 365 221 Explosions 783 | . 236 242 305 Melee . | . . . . Ramming 23 | . 20 . 3 Kinetic 49 | . 35 14 . Thermal 676 | . . 455 221 Explosive 783 | . 236 242 305 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 68 | . 10 20 38 Projectiles 57 | . . 20 37 Explosions 11 | . 10 . 1 Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary 1 | . . 1 . Self-Inflicted Damage 124 | . 51 . 73 Shots 5 | . 2 . 3 Rammed 5 | 1 2 . 2 Targets Rammed 5 | 1 2 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | . 12 234 159 Average Temperature 56 | . 6 66 58 Received Heat Transfer 564 | . 18 537 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 962 | . . 666 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 101 | . 101 . 59 Initial 24 | . . . 24 Average 14 | . 27 . 13 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 3 22 2 Peak Tracking Total 6 | . 2 6 . Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . 2 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 9 2 . Successful 6 | . 4 2 . Failed 5 | . 5 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 3 | . 3 . . Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4232 | 142 259 1688 2143 Spaces Moved 698 | 94 111 358 135 Core 204 | 21 . 48 135 Treads 494 | 73 111 310 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 1500 Average Speed 579 | 135 213 453 1525 Slowest Speed 1600 | 160 320 1600 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 13 19 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 88 | . 26 22 40 Melee . | . . . . Projectile 5 | . . 3 2 AOE 83 | . 26 19 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 811 | 108 123 408 172 Wait 20 | . . . 20 Move 695 | 93 110 357 135 Hop . | . . . . Pick Up 23 | 8 3 12 . Fast Attach . | . . . . Attach 16 | 6 2 7 1 Detach 1 | . . 1 . Swap 1 | . 1 . . Drop 11 | . 1 10 . Fire 37 | . 4 21 12 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 3 | 1 2 . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 3) 402 | -10/Materials | Entered Subcaves 513 | -10/Subcaves | Ambushed by swarm of Subdwellers 912 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 917 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1234 | -10/Subcaves | Discovered new exit (range 16) 1286 | -10/Subcaves | Lost 3 allies 1353 | -10/Subcaves | Lost 3 parts (2n1w) 1992 | -10/Subcaves | Core integrity fell below 50% 2018 | -10/Subcaves | Core integrity fell below 20% 2090 | -10/Subcaves | Entered Recycling 2091 | -9/Recycling | Met a Zionite searching for Scraptown 4233 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03068_ Destroyed Lgt. Ion Engine. 03068_ R-06 Scavenger destroyed. 03077_ R-06 Scavenger collects Com. Wheel. 03082_ R-06 Scavenger collects Sml. Storage Unit. 03083_ R-06 Scavenger collects Com. Wheel. 03088_ The unstable cave ceiling collapses. 03088_ R-06 Scavenger crushed by falling debris. 03130_ Acquired 16 matter. 03144_ U-05 Engineer lays Concrete. 03145_ U-05 Engineer builds a Wall. 03149_ U-05 Engineer lays Concrete. 03150_ U-05 Engineer builds a Wall. 03153_ The unstable cave ceiling collapses. 03155_ U-05 Engineer builds a Wall. 03159_ U-05 Engineer lays Concrete. 03160_ U-05 Engineer builds a Wall. 04045_ Material Compactor disabled. 04231_ Y-45 Defender springs to life. 04232_ H-55 Commando springs to life. 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Yk #???????????? | | ???????????????????????###############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed HoverDroneMallet Manual? 0 Play Time 00:14:02 Cumulative 1.2 hours Start 2025.01.17 @ 21:37:51 End 2025.01.17 @ 21:50:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eab4509-98fa-4f3d-afd1-4c919316fa55