Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 10:50:59 Player: Crusang Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (2179) 2179 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 7111 Bonus ------- Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 150/150 System Corruption 2% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Gravmag System > --- UTILITY (7) ------ Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Backup Plating VII > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- PSU Rigger High-powered Shock Rifle Precision Assault Rifle Advanced Datajack Axe Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Potential Leg > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Precision Grenade Launcher Great Axe > --- INVENTORY -------- Light Nuclear Core PSU Rigger High-powered Shock Rifle Heavy Ion Cannon Precision Assault Rifle Precision Assault Rifle Flak Cannon Precision Grenade Launcher Advanced Datajack Axe Great Axe Great Axe [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Lightpack 2.0 Device PSU Rigger Storage Lightpack 2.0 Processor Improved Signal Interpreter Protection Backup Plating VII Weapon Precision Grenade Launcher Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 2 1 . . 2 Weapon . | . . . . . . . . . . Parts Attached 54 | 7 . . 3 2 20 . . 2 20 Power 11 | 2 . . . 1 3 . . . 5 Engine 5 | 2 . . . 1 . . . . 2 Core 6 | . . . . . 3 . . . 3 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . 2 . 4 . . 1 8 Treads . | . . . . . . . . . . Leg 15 | 2 . . 2 . 4 . . . 7 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 1 | . . . . . . . . 1 . Utility 8 | 1 . . 1 . 3 . . 1 2 Device 2 | . . . 1 . 1 . . . . Storage 2 | 1 . . . . 1 . . . . Processor 3 | . . . . . 1 . . 1 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 . . . 1 10 . . . 5 Energy Gun 4 | 2 . . . 1 . . . . 1 Energy Cannon 2 | . . . . . 2 . . . . Ballistic Gun 3 | . . . . . 3 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 3 | . . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . . 1 . Parts Lost 27 | . . . . 4 . . 3 2 18 Power 7 | . . . . 2 . . . 1 4 Propulsion 10 | . . . . . . . 3 . 7 Utility 1 | . . . . . . . . . 1 Weapon 9 | . . . . 2 . . . 1 6 Highest Loss Streak 7 | . . . . 2 . . 3 2 7 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | . 2 2 2 3 5 14 14 14 9 Power . | . 1 1 1 1 . 1 1 . . Propulsion . | . . . . . . 2 2 1 . Utility 1 | . . . . 1 2 2 2 2 1 Weapon 4 | . 1 1 1 1 2 9 9 9 7 Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . . 1 . 1 . . . 2 Power 1 | . . . 1 . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 71 | . 85 85 89 97 72 69 56 43 60 Engine 5 | . 14 14 14 13 5 . . . . Core 2 | . . . . . 3 7 7 2 3 Leg 22 | . 28 28 27 28 28 30 17 10 14 Device 2 | . . . 4 14 . . . . . Storage 9 | . 14 14 13 14 9 7 7 7 5 Processor 8 | . . . . . 8 7 7 8 19 Energy Gun 8 | . 28 28 28 26 1 . . . . Energy Cannon 1 | . . . . . 6 . . . . Launcher 3 | . . . . . . 15 15 7 2 Slashing Weapon 3 | . . . . . 6 . . 2 6 Peak Build Rating 79 | 6 6 6 35 35 75 75 75 67 79 Average Rating 51 | 4 6 6 16 34 64 75 66 58 65 On Entrance 36 | . 6 6 6 35 33 75 75 62 64 Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 11 11 11 13 13 26 24 24 19 35 Greatest Support 85 | 20 20 20 60 60 85 85 85 50 65 Greatest Overweight (x) 8 | . . . . . . . . . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 Average Capacity 29 | 6 8 8 7 8 39 40 40 40 39 Most Carried 16 | 2 2 2 5 6 14 14 16 16 12 Average Carried 7 | 1 2 2 3 5 5 14 14 14 9 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 5 Final Carried 16 | 2 2 2 5 5 14 14 16 11 5 Class Distribution -------------------- 67% | Hauler-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1567 | 198 . . . 190 260 . 512 . 407 Remotely . | . . . . . . . . . . Salvage Created 3347 | . 62 . . 162 549 . 1545 66 963 Parts 126 | . 6 . . 9 40 . 6 4 61 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 46 | . 1 . . 6 14 . 6 4 15 Melee 17 | . . . . . 10 . . . 7 Guns 8 | . 1 . . 6 1 . . . . Cannons 3 | . . . . . 2 . . . 1 AOE 18 | . . . . . 1 . 6 4 7 Classes Destroyed 12 | . 2 . . 1 3 . 1 . 5 Worker 6 | . . . . . . . . . 6 Builder 6 | . . . . . . . . . 6 Recycler 1 | . . . . . . . . . 1 Operator 3 | . 1 . . . 2 . . . . Watcher 2 | . . . . . . . . . 2 Swarmer 10 | . . . . 3 4 . . . 3 Grunt 17 | . 1 . . 3 3 . . 4 6 Sentry 6 | . . . . . 5 . . . 1 Hunter 4 | . . . . . 1 . . . 3 Programmer 2 | . . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . . Compactor 6 | . . . . . . . 6 . . Best Kill Streak 11 | . 2 . . 3 3 . 3 4 11 Combat Bots Only 4 | . 1 . . 3 3 . 3 4 3 Max Kills in Single Turn 2 | . 1 . . 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 . 1 1 2 Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 417 | . 17 . . 65 96 . . 9 230 Missed 108 | . 4 . . 21 28 . . 2 53 Hits 309 | . 13 . . 44 68 . . 7 177 Projectile 309 | . 13 . . 44 68 . . 7 177 AOE 1 | . . . . . . . . . 1 Critical Strikes 5 | . . . . . 1 . . 1 3 Damage Taken 5331 | . 164 . . 493 1203 . 219 281 2971 Core 1388 | . 80 . . 76 305 . 17 59 851 Absorbed by Shields 16 | . . . . . 16 . . . . Core Remaining (%) 67 | 100 . . . 37 44 . . 89 . Volleys Fired 111 | . 7 . . 23 27 . 16 4 34 Largest 2 | . 2 . . 2 2 . 2 2 1 Hottest 90 | . 90 . . 90 72 . 72 72 65 Shots Fired 160 | . 12 . . 38 37 . 32 7 34 Gun 78 | . 12 . . 38 14 . . . 14 Cannon 27 | . . . . . 17 . . . 10 Launcher 55 | . . . . . 6 . 32 7 10 Special . | . . . . . . . . . . Kinetic 31 | . . . . . 10 . . . 21 Thermal 72 | . 12 . . 38 21 . . . 1 Explosive 55 | . . . . . 6 . 32 7 10 Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 19 | . 4 . . 6 5 . 15 17 19 Robot Miss Streak 6 | . 1 . . 3 6 . 1 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 174 | . 9 . . 23 49 . 26 6 61 Core Hits 109 | . 6 . . 10 21 . 11 8 53 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . . 3 . . . 6 Sever 9 | . . . . . 3 . . . 6 Melee Attacks 78 | . . . . . 40 . . . 38 Impact . | . . . . . . . . . . Slashing 78 | . . . . . 40 . . . 38 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . 4 . . . 7 Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 9314 | . 129 . . 328 1532 . 3032 810 3483 Guns 723 | . 129 . . 322 78 . . . 194 Cannons 410 | . . . . . 217 . . . 193 Explosions 5469 | . . . . . 160 . 3032 810 1467 Melee 2700 | . . . . . 1077 . . . 1623 Ramming 12 | . . . . 6 . . . . 6 Kinetic 454 | . . . . . 120 . . . 334 Thermal 754 | . 129 . . 322 175 . . . 128 Explosive 5368 | . . . . . 160 . 3032 810 1366 Electromagnetic 26 | . . . . . . . . . 26 Impact . | . . . . . . . . . . Slashing 2700 | . . . . . 1077 . . . 1623 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Matter Fused 2 | . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 639 | . . . . . 162 . 64 88 325 Projectiles . | . . . . . . . . . . Explosions 282 | . . . . . . . 64 88 130 Melee 357 | . . . . . 162 . . . 195 Knockbacks 5 | . . . . . 1 . . . 4 Impact 1 | . . . . . . . . . 1 Kinetic 4 | . . . . . 1 . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 480 | . . . . . . . 223 161 96 Shots 15 | . . . . . . . 8 5 2 Rammed 6 | . . . . . . . . . 6 Targets Rammed 7 | . . . . 1 . . . . 6 Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 333 | . 197 . . 333 69 . . 54 28 Average Temperature 108 | . 102 . . 154 19 . . 38 19 Received Heat Transfer 886 | . 96 . . 198 129 . . 81 382 Effects 1 | . . . . 1 . . . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 1548 | . 359 . . 855 247 . . . 87 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 100 100 100 100 74 Level 1 7 | . . . . . . . . . 25 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 255 | . 30 3 . 60 193 84 39 96 255 Initial 84 | . . 3 . . 7 84 22 . 2 Average 69 | . 7 . . 22 80 74 10 50 118 Influence Increases 1464 | . 35 . . 140 451 . 48 116 674 Destroy 0b10 Robot/C 800 | . 20 . . 120 280 . . 80 300 Destroy 0b10 Robot/NC 90 | . 5 . . . 10 . . . 75 Destroy Leader 214 | . 10 . . 20 90 . . 10 84 Successful Hack 5 | . . . . . 5 . . . . Disable Machine 180 | . . . . . 15 . . 15 150 Destroy Structure 130 | . . . . . 21 . 48 11 50 Lose Combat Pursuer 45 | . . . . . 30 . . . 15 Influence Decreases 1226 | . 25 10 . 120 286 121 112 110 442 Entered New Map 167 | . . 7 . . 13 101 42 . 4 Time Decay 805 | . 25 3 . 80 273 20 56 90 258 Lost Part 254 | . . . . 40 . . 14 20 180 Squads Dispatched 11 | . . . . . 3 . . . 8 Investigation 2 | . . . . . . . . . 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . . . . . 3 . . . 3 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 4 | . 1 . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 3 . . 12 19 . 6 3 27 Peak Tracking Total 6 | . 4 . . 6 4 . 3 2 4 Tactical Retreats 3 | . . . . . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 4 | . . . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 12 | . . . . . 1 . . 1 10 Max in Single Turn 9 | . . . . . 1 . . 1 9 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 15 | . 1 . 4 . 7 . . . 3 Terminals 8 | . 1 . . . 6 . . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 52 | . 3 . 26 . 15 . . . 8 Successful 36 | . 1 . 26 . 7 . . . 2 Failed 16 | . 2 . . . 8 . . . 6 Catastrophic 4 | . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 19 | . 3 . . . 13 . . . 3 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . 2 Terminal Hacks 36 | . 1 . 26 . 7 . . . 2 Record 32 | . . . 25 . 5 . . . 2 Robot Analysis 1 | . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . . . 5 . . . 3 Full Trace Events 3 | . 1 . . . . . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 2920 | 64 110 72 327 337 733 55 219 193 810 Spaces Moved 2023 | 43 74 58 292 289 421 53 178 186 429 Core 36 | 4 . . . . . . . . 32 Treads . | . . . . . . . . . . Legs 1981 | 39 74 58 292 289 421 53 178 186 391 Wheels . | . . . . . . . . . . Hover 6 | . . . . . . . . . 6 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 105 90 90 110 Average Speed 105 | 113 120 120 107 90 99 105 95 94 126 Slowest Speed 450 | 120 120 120 120 90 105 105 105 110 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 17 25 65 67 46 2 80 7 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 206 | . . . . . 20 . 116 16 54 Melee . | . . . . . . . . . . Projectile 8 | . . . . . 8 . . . . AOE 198 | . . . . . 12 . 116 16 54 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total 2497 | 53 83 60 305 326 636 53 195 197 589 Wait 177 | . 3 3 4 11 100 . . . 56 Move 2015 | 42 73 57 291 288 420 53 177 185 429 Hop . | . . . . . . . . . . Pick Up 18 | 1 . . 2 . 9 . 2 1 3 Fast Attach 32 | 6 . . 4 1 7 . . 1 13 Attach 20 | . . . . 1 8 . . 5 6 Detach 8 | . . . . . 8 . . . . Swap 19 | 4 . . . 1 10 . . . 4 Drop 14 | . . . 4 . 7 . . 1 2 Fire 111 | . 7 . . 23 27 . 16 4 34 Melee 76 | . . . . . 40 . . . 36 Ram 6 | . . . . . . . . . 6 Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Met 8R-AWN 157 | -10/Materials | Discovered new exit (range 15) 175 | -10/Materials | Entered Mines 176 | -10/Mines | Followed 8R-AWN into the Mines 225 | -10/Mines | Discovered new exit (range 5) 242 | -10/Mines | Discovered new exit (range 5) 247 | -10/Mines | Entered Exiles 283 | -10/Exiles | Welcomed by 8R-AWN 303 | -10/Exiles | Met EX-HEX 308 | -10/Exiles | Build established: Mutant 337 | -10/Exiles | Met EX-BIN 359 | -10/Exiles | Aligned with FarCom system 361 | -10/Exiles | Given EX-Vault access code 443 | -10/Exiles | Opened EX-Vault 447 | -10/Exiles | Found Prototype Storage 451 | -10/Exiles | Found Prototype Device 451 | -10/Exiles | Identified PSU Rigger 459 | -10/Exiles | Found Prototype Leg 459 | -10/Exiles | Identified Potential Leg 462 | -10/Exiles | Found Potential Leg 466 | -10/Exiles | Identified Lightpack 2.0 494 | -10/Exiles | Warned to stay clear of 0b10 Research branches 520 | -10/Exiles | Met EX-DEC 538 | -10/Exiles | Learned location of Zion (-7) 563 | -10/Exiles | Discovered new exit (range 14) 574 | -10/Exiles | Stole three prototypes: Potential Leg, PSU Rigger, Lightpack 2.0 574 | -10/Exiles | Entered Mines 774 | -9/Mines | Learned 2 Materials zone layouts 843 | -9/Mines | Core integrity fell below 50% 905 | -9/Mines | Discovered new exit (range 8) 911 | -9/Mines | Entered Materials 911 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1223 | -8/Materials | Build established: Hauler-Mutant 1588 | -8/Materials | Discovered new exit (range 15) 1616 | -8/Materials | Core integrity fell below 50% 1643 | -8/Materials | Identified exit to Factory 1644 | -8/Materials | Entered Factory 1644 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1646 | -7/Factory | FarCom data flow suspended 1699 | -7/Factory | Sucked down chute 1699 | -7/Factory | Entered Waste 1705 | -7/Waste | Spotted C-40 Crusher 1708 | -7/Waste | Spotted C-40 Crusher 1720 | -7/Waste | Destroyed C-40 Crusher 1723 | -7/Waste | Destroyed C-40 Crusher 1725 | -7/Waste | Spotted C-40 Crusher 1737 | -7/Waste | Destroyed C-40 Crusher 1776 | -7/Waste | Spotted C-40 Crusher 1786 | -7/Waste | Spotted C-40 Crusher 1791 | -7/Waste | Destroyed C-40 Crusher 1802 | -7/Waste | Destroyed C-40 Crusher 1809 | -7/Waste | Spotted C-40 Crusher 1822 | -7/Waste | Lost 3 parts (3n) 1826 | -7/Waste | Destroyed C-40 Crusher 1903 | -7/Waste | Discovered new exit (range 12) 1917 | -7/Waste | Identified exit to Factory 1918 | -7/Waste | Entered Factory 2097 | -7/Factory | Discovered new exit (range 6) 2110 | -7/Factory | Identified exit to Factory 2111 | -7/Factory | Entered another Factory area 2111 | -6/Factory | Evolved 2 slots: Utility x2 2501 | -6/Factory | Lost 6 parts (2p3n1w) 2532 | -6/Factory | Allied Derelicts emerged from ambush trap array 2590 | -6/Factory | Core integrity fell below 50% 2636 | -6/Factory | Lost 3 allies 2762 | -6/Factory | Garrison activated, responded to threat 2852 | -6/Factory | Core integrity fell below 20% 2895 | -6/Factory | Lost 7 parts (2p3n2w) 2921 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02871_ P-60 Hacker destroyed. 02873_ K-01 Serf collects debris. 02875_ Acquired Lgt. Angular Momentum Engine. 02876_ K-01 Serf collects debris. 02881_ Sneak attack on K-01 Serf. 02881_ K-01 Serf destroyed. 02882_ K-01 Serf collects debris. 02885_ Acquired Carbon-fiber Leg. 02886_ K-01 Serf collects debris. 02887_ Sneak attack on K-01 Serf. 02887_ K-01 Serf destroyed. 02888_ Acquired 10 matter. 02891_ Acquired Gravmag System. 02896_ System corrupted: Energy discharge (-33). 02904_ M-28 Smith resupplies. 02909_ G-50 Soldier Carbon-fiber Leg severed. 02914_ Acquired Carbon-fiber Leg. 02914_ R-10 Processor collects Adv. Heat Sink. 02917_ Lightpack 2.0 destroyed. 02919_ R-10 Processor collects Shock Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# " "" #????????????????? | | ???????????????????# =["R"" #????????????????? | | ???????????????????# = %"""" #????????????????? | | ???????????????????# mg@gR%*= #????????????????? | | ##########################Y#############?????????? | | | [% ??????? | | = ! % ??????? | | ??????? | | % ??????? | | [ ???????? | | ???##/# ####################+########???????? | | # = # ! #???????? ?????????????? | | # # # #????????? ????????????? | | # """ ### #?????????? ???????????? | | #* """ ]???# """ """ """ #??????????? ?????????? | | ???""" ????# """ """ """ #???????????? ??????????? | | ??? 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"??????# #???????????????????????? | | ???????????# """ """ """ #???????????????????????? | | ???????????# """ """ """ #???????????????????????? | | ?????####### """ """ """ #???????????????????????? | | ###### # #???????????????????????? | | ####+##########???????????????????????? | | " #?# #???????????????????????????????? | | ### #???????????????????????????????? | | ###### #???????????????????????????????? | | #??## #???????????????????????????????? | | #?### #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 57 Melee Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerTimingTriangulator Manual? 0 Play Time 00:37:43 Cumulative 6.3 hours Start 2025.09.23 @ 10:08:20 End 2025.09.23 @ 10:50:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 1 Adventurer 6 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d0f7262-e5bc-48ec-b6cc-541cfd60ffbd