Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 15:41:07 Player: QQQQ Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (3418) 3418 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1687) 1687 TOTAL SCORE: 11270 Bonus ------- High Alert Combat Kills 187 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Fusion Compressor Improved Cryofiber Web Advanced Cooling System Improved Coolant Injector Energy Well (350) Improved Energy Well Matter Compressor (142) Matter Filter Precision Energy Filter Improved Weapon Cycler Improved Light Armor Plating Improved Focal Shield Hacking Suite Drone Bay (2/2) Wave Gun Faulty Heavy Proton Cannon Magnetic Acceleration Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Transmission Jammer Layered Medium Armor Plating Thermal Defense Suite Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Improved KE Penetrator Improved KE Penetrator Mini Smartbomb Launcher > --- INVENTORY -------- Fusion Compressor Improved Cryofiber Web Advanced Cooling System Improved Coolant Injector Energy Well Improved Energy Well Matter Compressor Matter Filter Precision Energy Filter Improved Weapon Cycler Improved Light Armor Plating Improved Focal Shield Hacking Suite Drone Bay Wave Gun Heavy Proton Cannon Magnetic Acceleration Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher [Rating: 103] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Slots Evolved 10 | . . . . . 4 . . . 4 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . 1 1 . . . . Utility 4 | . . . . . 2 . . . 2 . . . . . Weapon 2 | . . . . . 1 . . . 1 . . . . . Parts Attached 125 | 6 17 3 5 1 19 11 5 . 21 22 3 11 1 . Power 16 | 1 4 1 . . 2 1 1 . 2 1 1 2 . . Engine 10 | 1 4 1 . . 1 . 1 . 1 . . 1 . . Core 5 | . . . . . 1 1 . . 1 . 1 1 . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 33 | 2 4 1 3 . 3 4 2 . 5 7 1 1 . . Treads . | . . . . . . . . . . . . . . . Leg 31 | . 4 1 3 . 3 4 2 . 5 7 1 1 . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 42 | 1 9 . 2 1 6 . . . 7 8 1 6 1 . Device 22 | . 8 . . . 2 . . . 2 6 1 2 1 . Storage 6 | 1 . . 2 1 1 . . . 1 . . . . . Processor 4 | . 1 . . . 2 . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 9 | . . . . . 1 . . . 4 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 . 1 . . 8 6 2 . 7 6 . 2 . . Energy Gun 17 | 2 . . . . 5 3 2 . 2 3 . . . . Energy Cannon 2 | . . . . . . 1 . . . 1 . . . . Ballistic Gun 6 | . . 1 . . . 1 . . 2 . . 2 . . Ballistic Cannon 6 | . . . . . 2 . . . 3 1 . . . . Launcher 2 | . . . . . . 1 . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 1 4 . . . 3 . 2 1 . Parts Lost 21 | . 1 . . . 1 . 2 . 2 . . 2 . 13 Power 4 | . . . . . . . 1 . . . . 1 . 2 Propulsion 7 | . 1 . . . . . . . 1 . . . . 5 Utility 4 | . . . . . . . . . 1 . . 1 . 2 Weapon 6 | . . . . . 1 . 1 . . . . . . 4 Highest Loss Streak 7 | . 1 . . . 1 . 2 . 1 . . 1 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 97 100 99 100 99 100 99 100 89 98 100 95 94 72 Engine 6 | . 13 14 14 14 6 . 3 9 5 . . 3 . . Core 2 | . . . . . 2 9 5 . . 5 9 6 11 6 Leg 26 | . 21 28 27 28 27 27 26 27 25 29 29 29 29 19 Device 6 | . 10 . . . 9 9 9 9 5 10 17 9 5 2 Storage 8 | . 14 14 13 14 9 9 9 9 6 5 5 5 5 5 Processor 12 | . 1 14 14 14 17 18 18 18 13 8 5 6 5 5 Protection 3 | . . . . . . . . . 12 7 5 4 5 4 Energy Gun 14 | . 28 17 14 14 19 26 27 27 6 5 11 4 . . Energy Cannon 1 | . . . . . . . . . . 2 5 5 5 4 Ballistic Gun 5 | . . 10 14 14 . . . . 3 6 . 6 11 9 Ballistic Cannon 2 | . . . . . 5 . . . 6 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 13 15 13 18 28 57 53 57 57 74 98 97 110 90 90 Greatest Support 124 | 26 26 20 60 60 72 72 72 59 74 110 108 124 68 68 Greatest Overweight (x) 4 | 3 4 . 1 . . 1 . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 10 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 8 14 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 8 10 13 20 20 18 14 20 20 20 20 19 19 Average Carried 14 | 2 7 7 8 11 16 18 16 14 17 19 19 18 19 19 Final Capacity 20 | 8 8 8 10 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 8 8 10 13 20 18 14 14 18 20 20 20 19 19 Class Distribution -------------------- 43% | Skirmisher 35% | Mutant 13% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Garrison Skirmisher | -8/Recycling Tank | -6/Factory Skirmisher | -5/Factory Infiltrator-Skirmisher | -5/Waste Skirmisher | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Matter Collected 2662 | 141 244 70 . 78 330 70 65 20 464 613 . 554 6 7 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3871 | . 263 50 . 91 1004 182 467 79 588 387 . 700 . 60 Parts 201 | . 24 5 . 4 51 7 20 14 21 18 . 34 . 3 Haulers Intercepted 9 | . . . . . 4 . . . 2 1 . 2 . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . . 11 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Combat Hostiles Destroyed 76 | . 8 3 . 2 19 3 9 7 9 3 . 12 . 1 Guns 56 | . 8 3 . 2 13 3 8 7 3 2 . 6 . 1 Cannons 14 | . . . . . 4 . . . 6 1 . 3 . . AOE 3 | . . . . . . . . . . . . 3 . . Classes Destroyed 14 | . 3 . . . 6 1 2 1 1 . . . . . Worker 4 | . . . . . 2 . . . . 2 . . . . Builder 3 | . 1 . . . . . . . . . . 2 . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 9 | . . . . . 4 . . . 2 1 . 2 . . Operator 2 | . . . . . . 1 . . 1 . . . . . Drone 7 | . . . . . . . . 7 . . . . . . Watcher 6 | . . . . . 4 . . . . 2 . . . . Swarmer 16 | . 3 3 . . 6 . . . . . . 4 . . Grunt 34 | . 5 . . 2 5 3 4 . 8 . . 7 . . Brawler 2 | . . . . . . . 2 . . . . . . . Duelist 4 | . . . . . 3 . 1 . . . . . . . Sentry 7 | . . . . . 5 . 1 . . . . 1 . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 4 | . . . . . . . . . 1 3 . . . . Thug 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 3 . 2 4 4 5 3 3 2 . 4 . 1 Combat Bots Only 5 | . 2 3 . 2 3 3 5 3 3 2 . 3 . 1 Max Kills in Single Turn 3 | . 2 1 . 1 2 1 1 1 1 1 . 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Damage Taken 7136 | . 303 44 . 18 821 107 724 . 1263 349 . 1144 20 2343 Core 1726 | . 83 10 . 18 140 14 108 . 353 20 . 223 . 757 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 348 | . . . . . 55 . . . 136 157 . . . . Core Remaining (%) 66 | 100 . . . 55 . . . 52 58 . . . . . Volleys Fired 227 | . 18 4 . 2 71 11 24 16 34 19 . 25 1 2 Largest 4 | . 2 2 . 2 3 3 3 3 3 4 . 3 3 3 Hottest 236 | . 90 90 . 75 183 183 183 183 170 236 . 236 156 156 Shots Fired 612 | . 35 8 . 4 178 33 72 48 94 58 . 73 3 6 Gun 487 | . 35 8 . 4 138 33 72 48 57 38 . 48 2 4 Cannon 112 | . . . . . 28 . . . 37 20 . 24 1 2 Launcher 1 | . . . . . . . . . . . . 1 . . Special 12 | . . . . . 12 . . . . . . . . . Kinetic 160 | . . . . 2 28 . . . 65 25 . 34 2 4 Thermal 433 | . 35 8 . 2 150 33 72 48 29 22 . 31 1 2 Explosive 1 | . . . . . . . . . . . . 1 . . Electromagnetic 18 | . . . . . . . . . . 11 . 7 . . Robot Hit Streak 19 | . 19 3 . 3 18 7 14 7 12 11 . 11 . 2 Robot Miss Streak 11 | . 2 2 . 1 4 2 3 11 2 3 . 6 . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . Shots Hit Robots 352 | . 25 4 . 3 107 14 46 14 64 35 . 37 . 3 Core Hits 159 | . 17 3 . 3 41 7 14 7 27 13 . 24 . 3 Critical Kills 3 | . . . . . . . . . . . . 3 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 33 | . 3 . . . 13 2 2 1 5 2 . 5 . . Burn 25 | . 3 . . . 13 2 2 1 1 2 . 1 . . Destroy 3 | . . . . . . . . . . . . 3 . . Blast 4 | . . . . . . . . . 4 . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8595 | . 311 47 . 49 2232 300 902 280 1565 1067 . 1750 . 92 Guns 5972 | . 311 47 . 49 1780 300 902 280 835 669 . 742 . 57 Cannons 1901 | . . . . . 322 . . . 730 398 . 417 . 34 Explosions 591 | . . . . . . . . . . . . 591 . . Melee . | . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . 1 Kinetic 2338 | . . . . 37 322 . . . 1155 326 . 441 . 57 Thermal 5841 | . 311 47 . 12 1910 300 902 280 410 594 . 1041 . 34 Explosive 111 | . . . . . . . . . . . . 111 . . Electromagnetic 304 | . . . . . . . . . . 147 . 157 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 . . . . . Average Corruption 1 | . . . . . . . . . 1 . . . . . Corruption Purged 2 | . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . 3 . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 181 | . . . . . 6 . . . 7 5 . 163 . . Projectiles 18 | . . . . . 6 . . . 7 5 . . . . Explosions 163 | . . . . . . . . . . . . 163 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . 4 . . . 6 2 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . . . 4 . . . 6 2 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . . . . . . . . 80 . . Shots 1 | . . . . . . . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 707 | . 240 120 . 57 171 192 238 54 630 216 . 707 99 191 Average Temperature 119 | . 77 60 . 28 45 72 96 23 234 90 . 191 56 81 Received Heat Transfer 2049 | . 171 . . 9 144 63 315 . 608 . . 264 9 466 Effects 42 | . 2 . . . . . . . 21 . . 19 . . Shutdowns 11 | . . . . . . . . . 5 . . 6 . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . 3 . . Short Circuit 4 | . . . . . . . . . 2 . . 2 . . Damage (minor) 3 | . . . . . . . . . 1 . . 2 . . Damage (major) 16 | . . . . . . . . . 11 . . 5 . . Damage (core) 2 | . . . . . . . . . 1 . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 3 . 1 . . . . . . . Combat Hostiles 3 | . . . . . 2 . 1 . . . . . . . Parts Melted 32 | . 2 1 . . 18 2 3 . 1 5 . . . . Heat Transferred 12396 | . 1040 124 . 37 5485 703 1623 592 814 851 . 1090 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Peak Influence 1013 | . 230 110 . 65 363 278 395 263 1013 269 53 438 . . Initial 932 | . . 40 . . 25 152 50 177 932 198 38 23 . . Average 208 | . 90 55 . 64 134 254 296 194 693 130 34 113 . . Maximum Alert Level 3 | . 1 . . . 1 1 1 1 3 1 . 2 . . Low Security (%) 60 | 100 81 100 . 100 72 6 13 47 . 65 100 76 . . Level 1 26 | . 18 . . . 27 93 86 52 6 34 . 17 . . Level 2 6 | . . . . . . . . . 40 . . 6 . . Level 3 7 | . . . . . . . . . 52 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . . 4 1 . . 3 1 . 2 . . Investigation 2 | . . 1 . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . 1 1 . 1 . . Reinforcement 7 | . 1 . . . 4 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 3 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Distress Signals 5 | . 1 . . . 4 . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . 1 . 1 . . Distress Signals 2 | . . . . . . . . . . 1 . 1 . . Times Spotted 147 | . 13 3 . 1 42 4 9 16 10 7 6 20 3 13 Peak Tracking Total 9 | . 5 3 . 1 8 2 5 3 3 2 5 4 4 9 Tactical Retreats 9 | . 1 . . . 3 . . . . 1 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Traps Triggered 12 | . 4 . . . . 2 2 . . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Machines Disabled 10 | . . . . . 1 2 1 . 1 . . 5 . . Max in Single Turn 2 | . . . . . 1 1 1 . 1 . . 2 . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Machines Accessed 38 | . 3 1 1 . 9 1 . 5 8 8 . 2 . . Terminals 26 | . 2 . . . 7 . . 5 4 7 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . 1 1 . 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . . 2 . . . . . Total Hacks 71 | . 5 1 2 . 17 3 . 9 15 16 . 3 . . Successful 49 | . 2 1 2 . 13 2 . 5 12 10 . 2 . . Failed 22 | . 3 . . . 4 1 . 4 3 6 . 1 . . Catastrophic 2 | . 1 . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . . . 1 . 1 . . . . 2 . 1 . . Terminals 47 | . 4 . . . 14 . . 9 7 11 . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . 2 . . . 4 5 . 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . 3 . . 3 . . . . . Terminal Hacks 29 | . 1 1 2 . 10 . . 5 5 4 . 1 . . Record 11 | . . . 2 . 2 . . 3 1 3 . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . 2 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 2 . . . 4 5 . . . . Scan Component 6 | . . . . . 1 . . . 2 3 . . . . Repair 5 | . . . . . 1 . . . 2 2 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 2 . . 3 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . Coupler Status 2 | . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 1 . 1 . . Terminals 2 | . . . . . . . . . . 1 . 1 . . Track 2 | . . . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 7 . . 4 5 4 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . . 1 2 . . . . Time 236 | . . . . . 60 . . . 88 88 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Total Allies 2 | . . . . 1 . . . . . . 1 . . . Largest Group 1 | . . . . 1 . . . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . 31 . . . Total Orders 3 | . . . . . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . . . . . 3 . . Ally Attacks 2 | . . . . . . . . . . . 2 . . . Total Damage 42 | . . . . . . . . . . . 42 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Turns Passed 9748 | 54 795 744 737 381 1866 410 291 477 1171 1155 108 916 345 298 Spaces Moved 6416 | 42 516 601 624 401 1133 202 175 342 796 738 89 448 180 129 Core 9 | 6 3 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 6237 | . 379 601 624 401 1133 202 175 342 796 738 89 448 180 129 Wheels 170 | 36 134 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 90 90 90 90 90 103 97 96 108 114 190 190 Average Speed 110 | 88 112 120 114 90 96 90 101 103 100 106 112 131 190 204 Slowest Speed 260 | 200 250 120 190 90 100 175 103 103 107 108 114 190 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . Exploration Rate (%) 50 | 3 67 99 91 88 76 26 47 87 19 21 72 10 33 18 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . . . . 1 . . 1 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 68 | . . . . . 6 . . . 7 4 . 49 1 1 Melee . | . . . . . . . . . . . . . . . Projectile 32 | . . . . . 6 . . . 7 4 . 13 1 1 AOE 36 | . . . . . . . . . . . . 36 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Was Fac Upp War Total 8573 | 55 692 617 646 417 1759 406 234 430 1098 1064 96 721 182 156 Wait 1586 | 3 122 1 . 9 484 167 18 73 214 252 1 218 . 24 Move 6404 | 41 515 600 623 400 1133 201 174 341 795 738 88 447 179 129 Hop . | . . . . . . . . . . . . . . . Pick Up 129 | 5 13 4 11 4 31 8 1 . 20 19 2 11 . . Fast Attach 22 | 6 4 1 3 . 2 1 . . 2 3 . . . . Attach 41 | . 4 . . . 6 7 3 . 9 5 . 6 1 . Detach 3 | . . . 1 . . . . . 2 . . . . . Swap 62 | . 9 2 2 1 11 3 2 . 10 14 3 5 . . Drop 88 | . 7 5 6 1 21 8 2 . 12 14 2 9 1 . Fire 227 | . 18 4 . 2 71 11 24 16 34 19 . 25 1 2 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 13) 690 | -10/Materials | Discovered new exit (range 15) 833 | -10/Materials | Identified exit to Mines 850 | -10/Materials | Entered Mines 1001 | -10/Mines | Met a Derelict shopkeep closing up shop 1092 | -10/Mines | Discovered new exit (range 8) 1101 | -10/Mines | Identified exit to Materials 1261 | -10/Mines | Learned Materials trap positions 1401 | -10/Mines | Learned location of Storage (-8) 1412 | -10/Mines | Discovered exit to Materials (range 5) 1436 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1436 | -10/Mines | Discovered new exit (range 5) 1440 | -10/Mines | Identified exit to Exiles 1594 | -10/Mines | Entered Exiles 1616 | -10/Exiles | Discovered new exit (range 15) 1632 | -10/Exiles | Identified exit to Mines 1656 | -10/Exiles | Met 8R-AWN 1678 | -10/Exiles | Met EX-HEX 1748 | -10/Exiles | Met EX-DEC 1771 | -10/Exiles | Visited The Gauntlet 2031 | -10/Exiles | Discovered exit to Mines (range 12) 2094 | -10/Exiles | Learned location of Zion (-7) 2137 | -10/Exiles | Met EX-BIN 2151 | -10/Exiles | Aligned with FarCom system 2152 | -10/Exiles | Given EX-Vault access code 2193 | -10/Exiles | Opened EX-Vault 2201 | -10/Exiles | Found Prototype Leg 2202 | -10/Exiles | Identified Potential Leg 2208 | -10/Exiles | Found Prototype Device 2209 | -10/Exiles | Identified Chronowheel 2209 | -10/Exiles | Activated Chronowheel 2209 | -10/Exiles | Spacetime reconverged on an earlier point 2214 | -10/Exiles | Found Potential Leg 2259 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2331 | -10/Exiles | Left Exiles lab with Potential Leg 2331 | -10/Exiles | Entered Mines 2368 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2451 | -9/Mines | Received a Mining Laser from a helpful Derelict 2574 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2597 | -9/Mines | Discovered new exit (range 8) 2603 | -9/Mines | Identified exit to Materials 2645 | -9/Mines | Discovered exit to Materials (range 13) 2667 | -9/Mines | Learned Materials machine intel 2712 | -9/Mines | Entered Materials 2712 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2713 | -8/Materials | Loaded intel: 20 trap records 2714 | -8/Materials | Loaded intel: 51 machine locations 3214 | -8/Materials | Discovered new exit (range 5) 3217 | -8/Materials | Identified exit to Factory 3269 | -8/Materials | Build established: Skirmisher 4348 | -8/Materials | Repaired Adv. Beam Rifle 4491 | -8/Materials | Discovered exit to Factory (range 5) 4492 | -8/Materials | Discovered new exit (range 20) 4578 | -8/Materials | Entered Storage 4632 | -8/Storage | Identified exit to Garrison 4988 | -8/Storage | Entered Garrison 5070 | -8/Garrison | Triggered checkpoint 5085 | -8/Garrison | Garrison Relay disabled 5144 | -8/Garrison | Triggered checkpoint 5150 | -8/Garrison | Triggered checkpoint 5256 | -8/Garrison | Discovered new exit (range 12) 5275 | -8/Garrison | Installed Relay Interface Framework 5279 | -8/Garrison | Entered Recycling 5310 | -8/Recycling | Spotter reported a threat 5334 | -8/Recycling | Spotter reported a threat 5350 | -8/Recycling | Spotter reported a threat 5365 | -8/Recycling | Spotter reported a threat 5368 | -8/Recycling | Spotter reported a threat 5395 | -8/Recycling | Spotter reported a threat 5429 | -8/Recycling | Spotter reported a threat 5458 | -8/Recycling | Spotter reported a threat 5515 | -8/Recycling | Spotter reported a threat 5525 | -8/Recycling | Spotter reported a threat 5558 | -8/Recycling | Spotter reported a threat 5683 | -8/Recycling | Spotter reported a threat 5691 | -8/Recycling | Spotter reported a threat 5697 | -8/Recycling | Spotter reported a threat 5737 | -8/Recycling | Discovered new exit (range 7) 5756 | -8/Recycling | Entered Factory 5756 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5960 | -6/Factory | Discovered new exit (range 20) 6061 | -6/Factory | Build established: Tank 6075 | -6/Factory | Garrison activated, responded to threat 6106 | -6/Factory | Search patrols dispatched 6456 | -6/Factory | Search patrols dispatched 6666 | -6/Factory | Build established: Mutant 6722 | -6/Factory | Repaired Imp. Light Armor Plating 6732 | -6/Factory | Discovered new exit (range 5) 6806 | -6/Factory | Search patrols dispatched 6927 | -6/Factory | Entered another Factory area 6927 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7074 | -5/Factory | Build established: Tank 7341 | -5/Factory | Repaired Imp. Light Armor Plating 7392 | -5/Factory | Repaired Flexi-carbon Leg 7670 | -5/Factory | Found Prototype Launcher 7671 | -5/Factory | Identified Mni. Smartbomb Launcher 7677 | -5/Factory | Found Mni. Smartbomb Launcher 7679 | -5/Factory | Found Mni. Smartbomb Launcher 7896 | -5/Factory | Build established: Skirmisher 8082 | -5/Factory | Sucked down chute 8082 | -5/Factory | Entered Waste 8083 | -5/Waste | Met a frightened Derelict 8093 | -5/Waste | Spotted C-40 Crusher 8118 | -5/Waste | Spotted C-40 Crusher 8142 | -5/Waste | Spotted C-40 Crusher 8146 | -5/Waste | Spotted C-40 Crusher 8148 | -5/Waste | Found Prototype Processor 8152 | -5/Waste | Spotted C-40 Crusher 8152 | -5/Waste | Spotted C-40 Crusher 8180 | -5/Waste | Discovered new exit (range 10) 8190 | -5/Waste | Entered Factory 8236 | -5/Factory | Identified Spectral Analyzer 8573 | -5/Factory | Discovered new exit (range 9) 9076 | -5/Factory | Discovered new exit (range 4) 9106 | -5/Factory | Entered Upper Caves 9375 | -5/Upper Caves | Build established: Gunner 9418 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9451 | -5/Upper Caves | Entered Warlord 9527 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 9527 | -5/Warlord | Attacked by Warlord forces 9559 | -5/Warlord | Spotted UL-A3A(B) 9559 | -5/Warlord | Spotted VW-503(B) 9633 | -5/Warlord | Lost 5 parts (1p2n1u1w) 9660 | -5/Warlord | Core integrity fell below 50% 9683 | -5/Warlord | Warlord's base attacked by MAIN.C 9741 | -5/Warlord | Core integrity fell below 20% 9749 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09655_ Flexi-carbon Leg destroyed. 09659_ Penetrated by Slug. 09683_ ANNOUNCEMENT: MAIN.C incursion imminent. Mobilizing sentries. 09693_ ANNOUNCEMENT: Northeast cave walls breached. 09697_ Imp. KE Penetrator destroyed. 09707_ Mic. Fission Core destroyed. 09707_ VW-503(B) suffers critical hit (Burn). 09710_ Imp. KE Penetrator destroyed. 09712_ VW-503(B) heat damages Cooling System, Hvy. Armor Plating. 09714_ VW-503(B) critical meltdown. 09721_ Cesium-ion Thruster fries itself beyond repair. 09725_ Lyr. Medium Armor Plating destroyed. 09728_ Imp. Cooling System fries itself beyond repair. 09731_ Hvy. Phase Cannon destroyed. 09733_ Enh. Flexi-carbon Leg destroyed. 09734_ Critical hit (Burn: +50). 09737_ Critical hit (Burn: +37). 09745_ Broken Enh. Flexi-carbon Leg destroyed. 09746_ Slammed into G-50 Soldier. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????###???????????? | | ???????????? ?? ???????##?? | | ???????????? ##; ?????? #?? | | ????????????? ?????? ??? | | ??????????????# #????? ??? | | ??????????????# ????? #?? | | ???????????????# ##??? #?? | | ????????????????# i#??? ##? | | #????????????????# ##?? #? | | ############??????# % ### #?? | | """""""""""#???????# % # #??? | | """"""""""#?####?##%!%g #???? | | ### ### ] g ##??? | | % ^+ ##!gg#??? | | % ^" ####g@#??? | | #### ##?## #??? | | """" """"""#??## #??#; ##?? | | """""""""""#???# #?##; #?? | | ############???# #### # ^#?? | | #?????????????## #?# #?? | | ?????????????## ### ^ #?? | | ?????????????# ### ##?? | | ????????????## ##?# ^ #??? | | ????????????# #??## ##??? | | ????????????# [ #???##% #???? | | ????????????#=%"#????# % #???? | | ???????????## =" ????## ##??? | | ???????????#" ""????## #??? | | ??????????## "#??## ^#??? | | ??????????# "#?# #??? | | ??????#####% ## ### #??? | | ?????## # %#### ## #??? | | ?????# #?#" ## #??? | | ?????# #??# ## ##??? | | ?????# ## #?## #???? | | ?????###### #??### "#???? | | ?????????? ##????#######???? | | ??????????####???????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 38 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Respectable Loadout True Hacker \\IAMDERELICT Challenges ------------ None Game ------ Seed TeslaGravityProtomatter Manual? 0 Play Time 03:27:24 Cumulative 12.1 hours Start 2022.04.22 @ 22:10:16 End 2022.04.23 @ 15:41:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf89c3f-ac4e-42e6-977c-2088f9181909