Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 10:34:34 Player: Godsword Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (2090) 2090 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 6268 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 60 Met Data Miner 300 Friendly Fire -278 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Weight Redist. System Improved Signal Interpreter Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Improved Targeting Computer Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Structural Scanner Improved Sensor Array Improved Signal Interpreter Matter Filter > --- WEAPON ----------- Mini Grenade Launcher Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine ECM Suite Advanced ECM Suite Grenade Launcher Heavy Rocket Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Large Matter Pod Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Backup Plating I Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 40 | 2 4 3 2 11 2 4 10 2 . . Power 7 | . . 3 . 1 . 1 1 1 . . Engine 3 | . . 2 . 1 . . . . . . Core 4 | . . 1 . . . 1 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 11 | . 2 . 2 5 . 1 . 1 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . Hover 4 | . . . 2 1 . 1 . . . . Flight 6 | . 2 . . 3 . . . 1 . . Utility 12 | . . . . 4 2 1 5 . . . Device 6 | . . . . 3 1 1 1 . . . Storage 1 | . . . . 1 . . . . . . Processor 3 | . . . . . 1 . 2 . . . Hackware 1 | . . . . . . . 1 . . . Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 10 | 2 2 . . 1 . 1 4 . . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . 1 . . 1 . 1 2 . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 18 | . . . 3 4 . . 3 6 . 2 Power 2 | . . . . . . . . 2 . . Propulsion 9 | . . . 2 2 . . 3 2 . . Utility 3 | . . . 1 1 . . . 1 . . Weapon 4 | . . . . 1 . . . 1 . 2 Highest Loss Streak 5 | . . . 3 3 . . 2 5 . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 3 5 4 3 5 5 4 4 4 3 Power . | . 1 1 1 1 2 1 1 . . . Propulsion . | 1 2 2 1 . . . . . . . Utility 1 | . . 1 1 1 3 2 1 1 2 2 Weapon . | . . 1 . 1 . . 1 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . 3 . 1 . . 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . Utility 5 | . 1 . . . . 2 . . . 2 Weapon 1 | . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 68 | . 69 100 73 78 88 82 75 58 38 31 Engine 2 | . 9 14 11 1 . . . . . . Core 4 | . . . . 9 9 7 7 4 . . Hover 3 | . 8 . 2 6 . . 6 . . . Flight 11 | . 11 28 22 13 27 23 7 5 . . Device 12 | . . . . 15 25 29 15 11 7 7 Storage 2 | . . . . 9 1 . . . . . Processor 11 | . . . . . 7 7 19 23 23 23 Protection 4 | . 19 28 16 3 . . . . . . Launcher 8 | . 12 14 11 8 9 12 14 4 . . Impact Weapon 1 | . . . . . . . . 7 7 . Slashing Weapon 4 | . 3 14 11 9 9 1 . . . . Peak Build Rating 30 | 2 7 9 8 12 17 27 30 23 14 14 Average Rating 14 | . 5 7 6 9 16 21 26 19 14 9 On Entrance 11 | . 2 7 7 6 12 17 27 23 14 14 Avg Prop Armor Cover (%) 4 | . . . 4 7 . 6 4 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 20 | 3 8 8 8 15 14 16 20 10 3 3 Greatest Support 22 | 3 12 8 8 22 18 18 18 14 9 3 Greatest Overweight (x) 1 | . . . . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 4 4 Average Carried 4 | 2 3 5 4 3 5 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 5 4 4 4 3 Class Distribution -------------------- 53% | Mutant 33% | Derelict-Mutant 7% | Scavenger-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 1614 | 220 3 377 25 455 10 . 445 79 . . Remotely . | . . . . . . . . . . . Salvage Created 1607 | . 3 349 128 325 . . 499 231 . 72 Parts 91 | . 3 14 18 35 . . 14 7 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 5 5 . 5 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 62 | . 3 6 7 17 . . 17 10 . 2 Melee 2 | . . . . . . . . 2 . . AOE 59 | . 3 6 7 17 . . 17 8 . 1 Classes Destroyed 12 | . 1 3 3 1 . . 2 1 . 1 Worker 3 | . . 1 . 2 . . . . . . Builder 3 | . . . 2 1 . . . . . . Tunneler 3 | . . . 1 2 . . . . . . Recycler 5 | . . 3 . 2 . . . . . . Operator 1 | . . . 1 . . . . . . . Swarmer 35 | . 3 . 4 14 . . 7 6 . 1 Grunt 14 | . . 6 3 2 . . 3 . . . Brawler 3 | . . . . . . . 2 1 . . Duelist 2 | . . . . . . . . 2 . . Sentry 2 | . . . . . . . 1 1 . . Demolisher 1 | . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . 1 Thug 4 | . . . . . . . 4 . . . Best Kill Streak 11 | . 3 8 10 11 . . 4 6 . 1 Combat Bots Only 9 | . 3 2 7 9 . . 4 6 . 1 Max Kills in Single Turn 3 | . 1 2 2 3 . . 3 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 2 1 2 . . 3 3 . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 173 | . 14 7 14 28 7 1 24 37 . 41 Missed 63 | . 7 6 6 7 3 1 7 7 . 19 Hits 110 | . 7 1 8 21 4 . 17 30 . 22 Projectile 110 | . 7 1 8 21 4 . 17 30 . 22 AOE 2 | . . . . 2 . . . . . . Critical Strikes 4 | . . . . 1 . . . 2 . 1 Damage Taken 1838 | . 92 41 114 309 50 . 333 674 . 225 Core 912 | . . . 36 133 38 . 87 420 . 198 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . 100 . 57 93 . . . . . Volleys Fired 80 | . 7 9 9 17 . 2 23 5 . 8 Largest 2 | . 1 1 1 2 . 1 2 1 . 1 Hottest 78 | . 30 30 30 60 . 30 78 30 . 39 Shots Fired 90 | . 7 9 9 22 . 2 28 5 . 8 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 80 | . 7 9 9 22 . 2 18 5 . 8 Special 10 | . . . . . . . 10 . . . Kinetic . | . . . . . . . . . . . Thermal 10 | . . . . . . . 10 . . . Explosive 80 | . 7 9 9 22 . 2 18 5 . 8 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | . . 2 4 4 . . 8 3 . 7 Robot Miss Streak 3 | . . 1 . 3 . . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 62 | . . 9 2 13 . 1 19 13 . 5 Core Hits 126 | . 5 17 17 29 . . 34 17 . 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . Critical Strikes 3 | . . . . . . . 1 2 . . Smash 2 | . . . . . . . . 2 . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 44 | . 7 9 . 5 2 4 1 14 . 2 Impact 17 | . . . . . . . 1 14 . 2 Slashing 27 | . 7 9 . 5 2 4 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . 3 . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6642 | . 157 714 594 1337 . 31 2338 1014 . 457 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 5495 | . 157 515 594 1085 . . 2118 625 . 401 Melee 1045 | . . 199 . 252 . 31 118 389 . 56 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 319 | . . 66 . 151 . . 102 . . . Explosive 5278 | . 157 449 594 934 . . 2118 625 . 401 Electromagnetic . | . . . . . . . . . . . Impact 563 | . . . . . . . 118 389 . 56 Slashing 482 | . . 199 . 252 . 31 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . . . . . 7 2 . 2 Message Errors 3 | . . . . . . . 2 . . 1 Matter Fused 3 | . . . . . . . 1 1 . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 486 | . 11 9 55 130 . . 143 107 . 31 Projectiles 11 | . . . . . . . 11 . . . Explosions 241 | . 11 . 55 91 . . 58 26 . . Melee 234 | . . 9 . 39 . . 74 81 . 31 Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 335 | . 38 27 19 99 . . 96 56 . . Shots 15 | . 3 1 1 4 . . 4 2 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 215 | . . 6 2 . . . 18 215 . . Average Temperature 34 | . . 3 2 . . . 10 113 . . Received Heat Transfer 285 | . . 9 33 . 9 . 75 135 . 24 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Fried . | . . . . . . . . . . . Impact Corruptions 9 | . . . . . . . 5 2 . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 633 | . . 100 . 200 . . 333 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 1 2 1 . . . . . Low Security (%) 84 | 100 100 100 58 82 . 100 . . . . Level 1 8 | . . . 41 2 100 . . . . . Level 2 6 | . . . . 14 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 583 | . 106 192 241 583 231 129 . . . . Initial 216 | . . . 72 90 216 98 . . . . Average 124 | . 46 77 146 163 221 90 . . . . Influence Increases 2200 | . 124 257 231 784 22 101 300 210 . 171 Destroy 0b10 Robot/C 1220 | . 60 120 140 340 . . 260 200 . 100 Destroy 0b10 Robot/NC 80 | . . 20 15 35 . . 10 . . . Destroy Leader 180 | . 10 30 20 60 . . 30 10 . 20 Allied During Kill 36 | . . . . . . . . . . 36 Successful Hack 40 | . 6 . 11 . 7 16 . . . . Disable Machine 240 | . 15 15 . 195 15 . . . . . Destroy Structure 269 | . 33 42 45 139 . 10 . . . . Partial Spotted 30 | . . . . 15 . 15 . . . . Lose Combat Pursuer 105 | . . 30 . . . 60 . . . 15 Influence Decreases 2200 | . 124 70 185 461 360 220 278 184 147 171 Entered New Map 926 | . . . 115 143 340 120 37 24 147 . Time Decay 976 | . 56 70 40 278 20 90 211 100 . 111 Lost Part 180 | . . . 30 40 . . 30 60 . 20 Lost Ally 50 | . . . . . . 10 . . . 40 Purge Threat 68 | . 68 . . . . . . . . . Squads Dispatched 8 | . . . 2 . 2 3 . 1 . . Investigation 4 | . . . . . 2 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . 2 . . . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 3 7 9 15 5 9 16 10 . 8 Peak Tracking Total 7 | . 3 2 4 4 5 6 4 7 . 4 Tactical Retreats 4 | . . 1 . . . 2 . . . 1 ECM-based Alert Blocks 3 | . . . . . . 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 16 | . 1 1 . 13 1 . . . . . Max in Single Turn 12 | . 1 1 . 12 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 19 | . 3 . 4 . 2 5 . 1 4 . Terminals 9 | . 2 . 3 . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 64 | . 7 . 13 . 5 10 . 1 28 . Successful 41 | . 2 . 8 . 1 1 . 1 28 . Failed 23 | . 5 . 5 . 4 9 . . . . Catastrophic 6 | . 1 . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . 1 . 4 5 . . . . Terminals 23 | . 6 . 7 . 5 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . . . . 3 . . . . Recycling Units 6 | . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 32 | . 1 . 1 . 1 . . 1 28 . Record 11 | . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . 6 . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . Process 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . 1 . . . . Terminals 2 | . . . 1 . . 1 . . . . Assimilate 2 | . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 . 2 . 2 4 . . . . Full Trace Events 4 | . . . . . 2 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . Recycled Matter 15 | . . . 15 . . . . . . . Retrieved Matter 15 | . . . 15 . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 5 | . . . 1 . . 1 . 2 . 1 Largest Group 3 | . . . 1 . . 1 . 2 2 3 Highest-Rated Group 128 | . . . 10 . . 26 . 32 32 128 Highest-Rated Ally 96 | . . . 10 . . 26 . 16 16 96 Total Orders 1 | . . . 1 . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . Ally Attacks 18 | . . . . . . . . 6 . 12 Total Damage 465 | . . . . . . . . 52 . 413 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 1201 | . . . . 287 58 197 534 125 . . Sensors 824 | . . . . . 48 197 534 45 . . Structural 381 | . . . . 33 58 197 13 80 . . ECM 275 | . . . . 254 . 21 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 2608 | 26 159 193 92 608 58 197 554 214 74 433 Spaces Moved 3246 | 40 203 259 147 617 139 435 797 281 117 211 Core 481 | 40 66 . . . . . . 47 117 211 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 58 | . . . . 58 . . . . . . Hover 861 | . 42 . . 146 . . 673 . . . Flight 1846 | . 95 259 147 413 139 435 124 234 . . Fastest Speed 34 | 50 37 37 37 34 34 34 34 34 50 50 Average Speed 47 | 50 49 37 37 55 34 34 56 40 50 50 Slowest Speed 160 | 50 76 37 37 160 34 34 120 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 35 49 22 81 16 14 80 40 74 27 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 16 | . . 1 . 3 . . 11 1 . . Spaces Dug 20 | . 5 . 7 . . 6 . 2 . . Terrain Destroyed 600 | . 32 60 57 177 . 15 161 53 . 45 Melee 4 | . 2 . . . . . . 2 . . Projectile . | . . . . . . . . . . . AOE 596 | . 30 60 57 177 . 15 161 51 . 45 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 4114 | 44 240 328 174 851 144 474 855 346 131 527 Wait 598 | . 10 48 16 172 1 7 . 26 15 303 Move 3236 | 39 202 258 146 616 138 434 796 280 116 211 Hop . | . . . . . . . . . . . Pick Up 26 | 3 5 . 1 7 . 3 5 2 . . Fast Attach 24 | 2 2 . 1 6 2 3 7 1 . . Attach 12 | . . . 1 7 . . 1 1 . 2 Detach 5 | . . . . 4 . . . . . 1 Swap 22 | . 2 3 . 7 . 1 8 1 . . Drop 31 | . 5 1 . 6 1 5 12 1 . . Fire 80 | . 7 9 9 17 . 2 23 5 . 8 Melee 44 | . 7 9 . 5 2 4 1 14 . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . Rewire 17 | . . . . . . . 2 15 . . Trap 4 | . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 13) 186 | -10/Materials | Entered Mines 209 | -10/Mines | Learned Materials emergency access door positions 264 | -10/Mines | Learned location of Storage (-8) 303 | -10/Mines | Build established: Mutant 374 | -10/Mines | Discovered new exit (range 15) 379 | -10/Mines | Entered Materials 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -9/Materials | Destroyed 7 combat bots 461 | -9/Materials | Discovered new exit (range 12) 471 | -9/Materials | Entered Mines 472 | -9/Mines | Lost 3 parts (2n1u) 477 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 487 | -9/Mines | Learned Materials terminal intel 488 | -9/Mines | Assembled infested the area 493 | -9/Mines | Assisted by a Guerilla fighting off Assembled 528 | -9/Mines | Found a hidden stash of uninstalled traps 691 | -9/Mines | Lost 3 parts (2n1u) 902 | -9/Mines | Learned location of 1 exit from Materials 1028 | -9/Mines | Destroyed 9 combat bots 1076 | -9/Mines | Discovered new exit (range 6) 1079 | -9/Mines | Entered Materials 1079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -8/Materials | Identified exit to Factory 1081 | -8/Materials | Loaded intel: 10 terminal locations 1123 | -8/Materials | Identified exit to Storage 1136 | -8/Materials | Discovered exit to Factory (range 3) 1137 | -8/Materials | Entered Factory 1137 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -7/Factory | Discovered new exit (range 14) 1315 | -7/Factory | Identified exit to Lower Caves 1334 | -7/Factory | Entered Lower Caves 1603 | -7/Lower Caves | Build established: Derelict-Mutant 1813 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1837 | -7/Lower Caves | Discovered new exit (range 13) 1855 | -7/Lower Caves | Learned Factory stockpile data 1887 | -7/Lower Caves | Identified exit to Lower Caves 1888 | -7/Lower Caves | Entered another Lower Caves area 1916 | -7/Lower Caves | Discovered new exit (range 11) 1917 | -7/Lower Caves | Identified exit to Data Miner 1920 | -7/Lower Caves | Identified exit to Factory 2014 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2039 | -7/Lower Caves | Core integrity fell below 50% 2054 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 2102 | -7/Lower Caves | Entered Data Miner 2102 | -7/Data Miner | Accompanied by 2 allies 2102 | -7/Data Miner | Discovered new exit (range 6) 2112 | -7/Data Miner | Met Data Miner 2123 | -7/Data Miner | Learned location of Section 7 (-2) 2123 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2132 | -7/Data Miner | Received God Mode back door access code from Data Miner 2158 | -7/Data Miner | Identified exit to Proximity Caves 2176 | -7/Data Miner | Entered Proximity Caves 2176 | -6/Proximity Caves | Accompanied by 2 allies 2188 | -6/Proximity Caves | Spotted B-75 Beast 2190 | -6/Proximity Caves | Escorted by Enhanced Grunt 2219 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2221 | -6/Proximity Caves | Core integrity fell below 20% 2240 | -6/Proximity Caves | Destroyed B-75 Beast 2279 | -6/Proximity Caves | Lost 3 allies 2453 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2513 | -6/Proximity Caves | Build established: Mutant 2609 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02430_ WW-37D(c): "It's awesome I tell you." 02441_ WW-37D(c): "Took me two whole cycles to get the general technique down." 02453_ WW-37D(c): "The hack is \\KERL." 02465_ WW-37D(c): "Unaware adapt fast enough that it will probably only work once or twice, but once is all you need in a pinch, yeah?" 02487_ WW-37D(c): "I can write more where this came from, so this one's yours to play around with." 02511_ WW-37D(c): "Anyway, see you later!" 02514_ WW-37D(c): "Oh wait, I forgot to tell you what it does." 02551_ WW-37D(c): "It's a hack that will make a Behemoth FRIENDLY! If you can believe that." 02565_ WW-37D(c): "Well, I haven't tried it, but that's the theory." 02578_ PWJT J5GP12NFDLNX8VKRXSOG6QJU% 02591_ WW-37D(c): "Enjoy!" 02591_ WW-37D(c) slips back into the shadows. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ## # #??????????#????????????????????????????????? | | # ########### #????????????????????????????????? | | ## ### ??????????????????????? | | ??????????????????????? | | ##### ###### #??????????????????????? | | ## #???# #????????????????????????????????????? | | ?# # ???# #######??????????????????????????????? | | ??# ??# #??????????????????????????????? | | ??# ?### ### #??????????????????????????????? | | ?? # #???# #?# #???????????????? ????????????? | | ?? # # ###### #?# #??????????????? ????????????? | | ??## ??# #?# #####???###???? ???????????? | | ???## ?## #?# #??? #??? ????????????? | | ????# ## ##?##### #??? #?? ?????????????? | | ???## ##??????# #??? #? ?????????????? | | ???# ##?##???## #??? # ???????????????? | | ???## ##?## ### #?## # #?????????????????? | | ????# ##??# ### s #?????????????????? | | ????# #???# s s ###???????????????? | | ????# % ##???# #???????????????? | | ????# ????# @ #??????????????? | | ????## #???# ## ##??????????????? | | ?????# ? % % ##? ###???????????????? | | ?????# ?## ## ##??? ##?????????????????? | | ?????# ??#### ?#####???? #??????????????????? | | ?????#??????## ???????????? ##??????????????????? | | ?????????????# ????????????##???????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 240 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 160 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 13 Matter Filtering 30 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed VisualAutogunCape Manual? 0 Play Time 00:47:44 Cumulative 40.4 hours Start 2026.06.23 @ 09:45:03 End 2026.06.23 @ 10:34:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 33 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: be807548-0e76-4e74-a073-4a5b24bad152