Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 17:38:05 // Halloween2020/ForbiddenLore Player: derk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (275) 1375 Value Destroyed (10057) 10057 Prototype IDs (89) 1780 Alien Tech Used (2) 400 Bonus (10486) 10486 TOTAL SCORE: 34998 Bonus ------- High Alert Combat Kills 1392 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -106 Cogmind --------- Core Integrity 1364/1600 Matter 270/300 Energy 1092/1100 System Corruption 12% Temperature Cool (8) Movement Hovering (58) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (16) ----- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Energy Well Inertial Stasis Machine Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Improved Melee Analysis Suite Centrium Light Armor Plating Hacking Suite Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY (18) --- Light Quantum Reactor Centrium Wheel Quantum Capacitor Advanced Weapon Cycler Centrium Light Armor Plating Cooled Proton Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Compact Linear Accelerator Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Energy Well Inertial Stasis Machine Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Quantum Capacitor Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Centrium Wheel Cooled Antigrav System Advanced Weapon Cycler System Shield Improved System Shield Cooled Proton Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Compact Linear Accelerator Smartbomb Launcher Plasma Lance [Rating: 191] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 1 2 . . . . . . . . . 1 . . . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 482 | 7 11 2 38 9 2 8 26 62 10 . 12 17 24 4 4 2 3 35 7 32 3 9 16 4 13 5 6 14 1 11 54 31 Power 48 | 1 1 1 3 1 . . 5 7 1 . . 3 5 1 . . 1 4 . 3 1 2 1 . 1 . . 1 . . 3 2 Engine 22 | 1 1 . 3 1 . . . 2 1 . . 3 4 1 . . . 1 . 2 1 1 . . . . . . . . . . Core 18 | . . 1 . . . . 5 5 . . . . 1 . . . 1 3 . 1 . 1 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 3 2 Propulsion 82 | 2 2 1 8 1 . 2 4 10 . . . . 3 . . 1 . 7 5 7 . . 4 1 2 1 1 5 . 1 11 3 Treads 26 | 2 2 1 5 1 . 2 4 7 . . . . . . . . . . . . . . 1 . 1 . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . 1 . . . . . . . . . . . 7 . . . . . . . . . . . . Hover 36 | . . . . . . . . 2 . . . . 3 . . 1 . 7 5 . . . . . 1 . . 3 . 1 10 3 Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 2 . . 1 . Utility 201 | 1 2 . 10 1 2 1 5 29 5 . 10 9 11 1 3 1 2 20 1 14 . 5 8 2 6 2 2 6 . 7 23 12 Device 81 | . . . . . . . 2 11 2 . 1 6 5 1 1 . 1 11 . 6 . 2 5 1 1 2 1 3 . 3 13 3 Storage 27 | 1 2 . 4 . 1 . . 2 . . 1 . . . 2 . . 2 . 3 . . . 1 3 . . . . 1 4 . Processor 19 | . . . . . . . 1 . . . 4 . 2 . . . . . . 3 . 1 . . 1 . . 3 . 2 1 1 Hackware 13 | . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . 1 2 5 Protection 61 | . . . 6 1 1 1 . 16 3 . 4 3 2 . . 1 1 7 1 2 . 2 2 . 1 . 1 . . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 3 6 . 17 6 . 5 12 16 4 . 2 5 5 2 1 . . 4 1 8 2 2 3 1 4 2 3 2 1 3 17 14 Energy Gun 6 | 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 36 | . 1 . 5 . . . 1 3 1 . . 1 1 . . . . 1 . 3 . . . . 2 . . . . 1 7 9 Ballistic Gun 41 | 1 3 . 10 3 . 2 7 7 3 . . 1 3 . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 21 | . . . 1 2 . 2 . . . . 2 . . 2 . . . . . 1 . 1 . . . 1 2 . 1 . 4 2 Special Weapon 8 | . . . . . . . . . . . . . . . 1 . . 1 . 4 . . . . . . . 1 . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . 1 . 1 4 4 . . . . . . . . . . . . . 1 2 1 1 1 1 1 . 1 . . Piercing Weapon 16 | . . . . . . . . 2 . . . 2 1 . . . . 2 1 . . . . . . . . . . 1 4 3 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Unidentified Prototypes 30 | . . . 3 . . . . . . . 3 1 2 2 . . . 2 . . . . 4 . 1 . . 7 . 1 4 . Parts Lost 81 | . 1 1 6 2 . . 2 10 2 . . 5 6 1 1 2 . 3 10 . 3 1 . . 4 . . 1 . 4 3 13 Power 14 | . 1 . 1 1 . . 1 2 1 . . 2 2 . . . . 1 1 . . . . . . . . . . . . 1 Propulsion 17 | . . 1 1 . . . . 1 . . . . 1 . . 1 . 1 4 . . . . . 2 . . . . 1 . 4 Utility 32 | . . . 2 1 . . . 3 1 . . 2 2 . 1 1 . . 4 . 1 1 . . 1 . . . . 3 3 6 Weapon 18 | . . . 2 . . . 1 4 . . . 1 1 1 . . . 1 1 . 2 . . . 1 . . 1 . . . 2 Highest Loss Streak 10 | . 1 1 2 2 . . 1 2 2 . . 2 2 3 1 2 . 1 10 . 2 1 . . 4 . . 1 . 2 2 7 Average Slot Usage (%) 93 | . 98 100 99 99 90 88 88 93 96 100 99 96 91 99 99 99 95 99 65 79 99 96 85 89 74 56 77 91 89 92 88 92 Engine 6 | . 14 6 10 10 11 11 8 4 2 7 7 9 6 12 13 13 6 4 . 7 5 5 2 . . . . . . . . . Core 4 | . . 7 . . . . 8 10 11 7 7 1 4 . . . 1 5 7 2 5 5 2 . . . . . . . . . Treads 8 | . 27 28 11 22 22 22 17 10 . . . . . . . . . . . . . . . 5 4 . . . . . . . Wheel 2 | . . . . . . . . 1 . . . . . . . . . . . 24 29 29 15 . . . . . . . . . Hover 8 | . . . . . . . . . 15 15 15 15 26 26 26 26 26 29 18 . . . . . . 5 5 11 15 15 19 19 Device 5 | . . . . . . . 1 6 6 . . 5 3 5 5 . . 5 3 8 16 12 13 18 5 7 21 17 15 17 24 18 Storage 17 | . 26 28 30 33 24 22 18 15 15 15 20 23 13 13 12 13 13 11 7 13 11 11 8 5 8 . . . . 1 6 12 Processor 4 | . . . . . . . 1 . . . 1 7 5 6 6 6 6 5 4 11 11 9 8 5 5 10 10 20 26 27 14 12 Hackware 8 | . . . . . . . 10 15 15 15 15 13 19 20 20 20 20 17 12 . . . 1 5 5 5 5 5 5 4 3 6 Protection 7 | . . . 13 10 10 11 3 11 15 23 15 2 1 . . 5 5 4 3 . 5 11 9 5 9 5 7 6 5 3 4 10 Energy Cannon 1 | . 3 . 2 4 . . 1 . 1 7 7 2 . . . . . . . 2 2 . . . . . . . . 3 2 3 Ballistic Gun 6 | . 15 28 19 11 11 11 12 9 5 7 2 . . . . . . . . . 2 1 . . . . . . . . . . Launcher 1 | . . . . 4 . 9 1 . . . 4 . . 5 5 . . . . . . 2 2 . . . 2 . 3 . 1 . Slashing Weapon 1 | . . . . 1 11 . 3 3 5 . . . . . . . . . . . . . 1 5 4 4 2 4 1 2 . . Piercing Weapon 1 | . . . . . . . . 1 . . . 5 5 6 6 6 6 4 3 . . . . . . . . . . . 2 3 Naked Turns 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . Heaviest Build 154 | 12 42 43 114 117 154 126 142 144 103 103 131 130 92 88 88 86 87 95 84 90 81 91 85 33 36 21 31 65 61 77 126 130 Greatest Support 134 | 40 40 40 40 43 43 43 43 56 53 44 44 44 88 88 88 88 88 119 116 62 62 62 62 36 36 27 32 66 66 83 134 134 Greatest Overweight (x) 4 | . 1 2 3 2 3 3 3 4 2 2 2 2 1 . . . . . 1 1 1 1 2 . 1 . . 2 . . 1 1 Average Overweight (x) . | . . 1 1 2 2 2 2 2 1 2 2 2 . . . . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 40 | 6 16 16 28 28 40 32 32 40 20 20 28 28 28 20 32 20 20 20 20 20 16 16 16 8 18 4 4 4 4 10 18 18 Average Capacity 21 | 5 15 16 22 28 31 32 32 26 20 20 25 28 20 20 19 20 20 20 15 16 16 16 13 8 11 4 4 4 4 6 10 18 Most Carried 32 | 6 16 16 28 28 32 32 32 32 20 20 26 28 26 20 20 19 16 20 20 19 16 16 16 8 12 4 4 4 4 10 15 18 Average Carried 20 | 4 12 15 21 27 29 31 30 25 18 19 21 27 19 19 19 17 15 19 14 8 15 15 12 7 10 3 2 3 3 5 9 15 Final Capacity 32 | 6 16 16 28 28 32 32 32 20 20 20 28 28 20 20 20 20 20 20 4 16 16 16 8 8 4 4 4 4 4 10 18 18 Final Carried 32 | 6 16 15 28 27 32 32 32 19 19 20 26 27 17 20 20 16 16 19 3 15 16 16 8 8 4 4 2 4 4 8 15 13 Class Distribution -------------------- 37% | Hauler-Mutant 22% | Hacker-Mutant 20% | Scavenger-Mutant 13% | Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 8643 | 275 149 167 1035 353 . 119 626 1088 212 35 126 373 285 60 40 15 30 269 160 246 242 408 246 55 114 31 209 224 106 159 878 308 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11601 | 69 307 172 1430 422 . 148 990 1355 184 30 . 502 380 172 234 . . 257 . 246 138 505 472 . 132 30 179 . 194 108 988 1957 Parts 581 | 1 23 11 84 24 . 9 55 77 6 2 . 20 26 4 . . . 17 . 17 6 21 1 . 3 3 1 . 4 5 51 110 Haulers Intercepted 12 | . 1 . 5 . . . 1 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . 15 1 . 11 . 8 . . . . . . 6 13 . . . . . 35 3 . . . Prevented 20 | . . . . . . . . . . 1 . 4 . 10 . . . . . . 2 . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 210 | . 9 4 29 13 . 8 21 23 3 1 . 7 5 . . . . 1 . . 2 13 . . . 4 1 . 5 . 26 35 Melee 25 | . . . . . . . . 9 2 . . 3 2 . . . . 1 . . . . . . . . 1 . . . . 7 Guns 81 | . 9 4 21 8 . 1 19 11 1 1 . . 3 . . . . . . . 1 2 . . . . . . . . . . Cannons 28 | . . . 6 . . . 1 1 . . . 2 . . . . . . . . 1 . . . . . . . . . 2 15 AOE 67 | . . . 2 5 . 7 . . . . . . . . . . . . . . . 11 . . . 4 . . 5 . 23 10 Classes Destroyed 21 | 1 4 1 3 2 . . 2 1 1 . . . 1 1 . . . . . . . . . . . . . . . . 4 . Worker 16 | . 1 . 1 1 . . . 5 . . . . 2 . . . . . . 1 . . . . . . . . . 1 1 3 Builder 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunneler 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Hauler 12 | . 1 . 5 . . . 1 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recycler 4 | 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Operator 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 Watcher 18 | . 3 . 3 . . . 2 2 . . . . 1 . . . . 2 . 1 . . . . . . . . . 3 . 1 Swarmer 92 | . 9 . 11 8 . 8 6 4 . 1 . . 3 . . . . . . . 1 . . . . 4 1 . . . 15 21 Grunt 56 | . . 4 7 4 . . 9 8 . . . 3 . . . . . . . . . 6 . . . . . . 5 . 5 5 Brawler 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Duelist 4 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 21 | . . . 10 . . . 4 2 1 . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 10 | . . . . . . . 1 2 1 . . . . . . . . . . . 1 4 . . . . . . . . 1 . Programmer 14 | . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . 1 7 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 2 7 3 . 4 8 4 1 1 . 3 5 1 . . . 1 . 1 1 6 . . 1 4 1 . 5 1 9 12 Combat Bots Only 10 | . 3 2 6 3 . 4 3 3 1 1 . 3 2 . . . . 1 . . 1 6 . . . 4 1 . 5 . 9 10 Max Kills in Single Turn 6 | 1 2 1 2 3 . 4 2 1 1 1 . 1 1 1 . . . 1 . 1 1 3 . . 1 3 1 . 2 1 4 6 Gunslinging 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 . 4 . . . . . . . . . . . . . . . 3 . . . 3 . . 2 . 4 5 Melee 1 | . . . . . . . . 1 1 . . 1 1 . . . . 1 . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 17441 | . 380 333 1539 443 . 193 840 2603 586 83 . 861 739 . 443 291 . 1670 430 20 267 541 . 46 506 38 103 293 47 776 561 2809 Core 2640 | . 33 22 162 67 . 33 102 258 50 15 . 110 169 . 140 164 . 325 187 . . 70 . . 106 21 16 56 11 238 49 236 Absorbed by Shields 1008 | . . . . . . . 51 150 . . . . . . . . . . . . . . . . . . . 41 45 177 246 298 Core Remaining (%) 68 | 100 . 78 . . . 34 81 . . . . 38 . . . . 44 . . . . . . 41 . . . . 76 81 96 85 Volleys Fired 626 | 5 37 19 130 33 . 8 68 72 3 3 . 18 12 . . . . 3 . 29 12 27 . . . 4 8 1 7 7 43 77 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 . 2 2 . . . . 1 . 2 2 2 . . . 1 1 1 1 1 1 1 Hottest 120 | 60 76 46 79 79 . 30 86 63 97 97 . 97 56 . . . . 30 . 110 110 90 . . . 46 46 40 46 94 120 120 Shots Fired 966 | 10 74 38 258 62 . 8 121 119 5 4 1 24 14 . . . . 3 . 32 17 30 . . . 4 8 1 7 7 43 76 Gun 644 | 10 68 38 229 54 . 4 105 101 4 3 . 6 14 . . . . . . . 2 5 . . . . . . . . 1 . Cannon 226 | . 6 . 28 3 . . 16 18 1 1 1 18 . . . . . . . 18 8 9 . . . . . . . 4 22 73 Launcher 71 | . . . 1 5 . 4 . . . . . . . . . . . . . . . 16 . . . 4 8 . 7 3 20 3 Special 25 | . . . . . . . . . . . . . . . . . . 3 . 14 7 . . . . . . 1 . . . . Kinetic 620 | 5 38 38 229 54 . 4 105 101 4 3 . 6 14 . . . . . . . 5 14 . . . . . . . . . . Thermal 82 | . . . . . . . . . . . . . . . . . . . . 32 12 . . . . . . . . . 2 36 Explosive 71 | . . . 1 5 . 4 . . . . . . . . . . . . . . . 16 . . . 4 8 . 7 3 20 3 Electromagnetic 189 | 5 36 . 28 3 . . 16 18 1 1 1 18 . . . . . . . . . . . . . . . . . 4 21 37 Robot Hit Streak 24 | 3 6 6 17 15 . 1 24 13 4 6 . 9 5 . . . . 2 . 5 4 7 . . . . . 2 . 5 6 17 Robot Miss Streak 7 | 1 5 2 7 2 . 1 3 5 . 1 . 1 5 . . . . 1 . 1 2 1 . . . . . . . 1 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 62 Shots Hit Robots 746 | 7 35 27 168 40 . 5 96 118 14 3 . 25 26 7 8 1 . 16 . 10 9 7 10 . 5 . 6 1 . 7 17 78 Core Hits 465 | 2 17 10 55 19 . 11 43 64 5 2 . 13 20 4 3 . . 9 . 6 6 26 4 . 2 4 6 . 12 5 65 52 Critical Hits 24 | . . 1 . 1 . . 2 3 . . . 1 . . . . . 3 . 3 1 2 2 . . . . . . . . 5 Critical Kills 10 | . . . . 1 . . . . . . . 1 . . . . . 2 . 1 . 1 1 . . . . . . . . 3 Critical Parts Destroyed 13 | . . 1 . . . . 2 3 . . . . . . . . . 1 . 2 1 1 1 . . . . . . . . 1 Melee Attacks 419 | . . . 1 3 . 3 31 70 15 . . 19 47 11 11 1 3 71 . . . . 10 . 19 3 10 1 . 18 15 57 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . . . 3 . 3 31 63 15 . . . . . . . . . . . . . 10 . 17 3 10 1 . 12 . . Piercing 248 | . . . . . . . . 7 . . . 19 47 11 11 1 3 71 . . . . . . . . . . . 6 15 57 Sneak Attacks 27 | . . . . . . . 2 10 . . . . 4 1 . 1 . 5 . . . . . . 1 . . . . 1 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31890 | 100 366 391 2856 1357 . 934 1757 3769 455 59 . 685 927 521 533 105 . 856 . 193 272 1652 1203 . 328 394 857 . 845 613 4869 4993 Guns 6287 | 100 278 391 2195 496 . 32 1154 1103 48 33 . 69 239 . . . . . . . 21 98 . . . . . . . . 30 . Cannons 5441 | . 88 . 486 22 . . 322 445 . 26 . 425 . . . . . . . 78 169 45 . . . . . . . 214 579 2542 Explosions 9993 | . . . 175 538 . 608 . . . . . . . . . . . . . . . 1509 . . . 394 255 . 845 239 4208 1222 Melee 9906 | . . . . 301 . 294 281 2221 407 . . 191 688 521 533 105 . 856 . . . . 1203 . 328 . 602 . . 160 . 1215 Ramming 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 14 Kinetic 6088 | 35 76 391 2195 496 . 32 1154 1103 48 33 . 69 239 . . . . . . . 74 143 . . . . . . . . . . Thermal 1851 | . . . . . . 48 . . . . . . . . . . . . . 193 198 . . . . . . . . . 80 1332 Explosive 9945 | . . . 175 538 . 560 . . . . . . . . . . . . . . . 1509 . . . 394 255 . 845 239 4208 1222 Electromagnetic 4034 | 65 290 . 486 22 . . 322 445 . 26 . 425 . . . . . . . . . . . . . . . . . 214 529 1210 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5678 | . . . . 301 . 294 281 2102 407 . . . . . . . . . . . . . 1203 . 328 . 602 . . 160 . . Piercing 4228 | . . . . . . . . 119 . . . 191 688 521 533 105 . 856 . . . . . . . . . . . . . 1215 Highest Corruption 18 | . . . 2 2 2 2 . 8 5 5 5 4 . . . . . 7 18 18 16 12 8 5 1 1 . . . . 6 12 Average Corruption 5 | . . . 1 2 2 2 . 5 5 5 5 3 . . . . . 5 13 17 15 10 6 5 1 1 . . . . 2 3 Corruption Purged 33 | . . . . . . . . 3 . . . . . . . . . 4 1 2 5 4 3 . . 1 . . . . 5 5 Effects 399 | . . . 3 11 12 9 . 119 21 17 6 5 . . . . . 10 11 75 26 28 10 3 . 1 . . . . 15 17 Message Errors 83 | . . . 2 4 4 4 . 27 5 7 2 1 . . . . . 3 . 10 3 3 2 . . 1 . . . . 5 . Matter Fused 72 | . . . . . . . . 27 5 2 . 1 . . . . . 1 2 15 4 3 4 1 . . . . . . 2 5 Heat Flow Errors 42 | . . . . . 4 2 . 14 1 6 3 1 . . . . . 1 2 2 2 2 . . . . . . . . . 2 Energy Discharges 48 | . . . 1 3 2 3 . 16 2 1 . . . . . . . . 2 3 2 4 2 1 . . . . . . 3 3 Parts Rejected 5 | . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . Data Loss (minor) 44 | . . . . 1 2 . . 15 2 . . . . . . . . 2 . 9 5 3 1 1 . . . . . . 3 . Data Loss (major) 18 | . . . . . . . . 6 3 1 . . . . . . . 1 . 2 2 2 . . . . . . . . 1 . Misfires 8 | . . . . . . . . 5 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . Misdirections 37 | . . . . . . . . . . . . . . . . . . . 4 26 4 2 . . . . . . . . . 1 Targeting Errors 32 | . . . . 3 . . . 7 2 . . 2 . . . . . 1 . 4 2 4 1 . . . . . . . 1 5 Weapon Failures 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2687 | . . . 24 242 . 111 97 217 10 . . . 87 182 97 . . 141 . . . 55 356 . . 28 413 . 15 136 154 322 Projectiles 467 | . . . 24 . . . . 24 . . . . . . . . . . . . . . . . . . . . . 109 28 282 Explosions 507 | . . . . 46 . 111 . . . . . . . . . . . . . . . 55 . . . 28 99 . 15 27 126 . Melee 1713 | . . . . 196 . . 97 193 10 . . . 87 182 97 . . 141 . . . . 356 . . . 314 . . . . 40 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . . . 68 . 86 . . . . . . . . . . . . . . . 17 . . . . . . . . 26 16 Shots 9 | . . . . 3 . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | 40 68 46 412 28 248 229 344 281 170 280 179 234 14 . 5 2 . 267 234 198 182 197 . . . . . . . . 96 222 Average Temperature 56 | 23 23 17 75 6 103 98 66 82 51 112 72 71 10 . 5 2 . 31 41 41 50 38 . . . . . . . . 40 67 Received Heat Transfer 2436 | . . 183 447 90 . . 270 528 84 . . 299 6 . 69 42 . 135 . 9 9 27 . 18 66 . 21 9 . 81 4 39 Effects 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 1 2 . . . 2 . . . . . . . . . . . . . . . . . 1 3 3 Combat Hostiles 9 | . . . . . . . 1 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 3 Parts Fried 31 | . 1 . 1 . . . 1 4 . . . 4 . . . . . . . . 1 . . . . . . . . 1 7 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . 5 Heat Transferred 1692 | . . . . . . 50 . . . . . . . . . . . . . 309 260 . . . . . . . . . 74 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1373 | 5 101 105 454 230 . 272 177 508 . . . . 243 . . . . 619 214 110 . . . . 128 . . . . 320 803 1373 Initial 481 | . 3 21 . 145 . . . 2 . . . . . . . . . . 214 79 . . . . 28 . . . . 104 121 481 Average 174 | 1 44 34 265 138 . 99 46 134 . . . . 62 . . . . 159 182 70 . . . . 58 . . . . 217 447 843 Maximum Alert Level 4 | . . . 2 1 . 1 . 2 . . . . 1 . . . . 2 1 . . . . . . . . . . 1 3 4 Low Security (%) 65 | 100 100 100 14 69 . 77 100 60 . . . . 96 . . . . 75 34 100 . . . . 100 . . . . 34 11 . Level 1 21 | . . . 77 30 . 22 . 36 . . . . 3 . . . . . 65 . . . . . . . . . . 65 13 . Level 2 10 | . . . 7 . . . . 2 . . . . . . . . . 24 . . . . . . . . . . . . 72 36 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 37 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . 5 1 . . 3 10 . . . . 2 . . . . 5 . 1 . . . . 4 . . . . 2 1 6 Investigation 11 | . . . 3 . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Extermination 13 | . . . . . . . . 5 . . . . 1 . . . . 3 . 1 . . . . 1 . . . . . . 2 Reinforcement 15 | . . . 2 1 . . 2 2 . . . . 1 . . . . 2 . . . . . . 2 . . . . . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 33 | . . . 7 . . . 8 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 8 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 474 | . 17 4 53 16 . 8 39 38 3 3 . 7 22 . 6 1 . 28 6 10 9 13 . 1 15 5 10 16 10 36 43 55 Peak Tracking Total 19 | . 4 2 5 3 . 4 5 5 1 3 . 3 4 1 6 1 . 7 6 6 7 7 . 3 9 4 6 9 6 19 9 10 Tactical Retreats 55 | . 1 . 5 4 . . 4 3 . 1 . . 4 1 . . . 5 . . . 2 . 1 2 . 3 . 3 6 4 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 15 | . 1 . 2 . . . 1 6 . . . . . . . . . 2 . 1 . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reused 5 | . . . . . . . . . . . . . . . 1 1 . 1 . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . 1 . . . . 2 . . . . . . 2 4 . 1 . . 2 . . . . . . . . . . . Triggered 17 | . . . . . . . 1 . . 1 . . . 2 1 . . 1 . . 2 . . . . . 3 6 . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 10 | . . . 4 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Max in Single Turn 2 | . . . 1 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 11 | . . . . . . . 1 3 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 117 | . 9 . 9 . 3 . 11 22 . . 1 . 6 . 1 4 . 15 . 7 1 . 4 . 3 . . 7 . 6 2 6 Terminals 55 | . 8 . 7 . . . 7 12 . . . . 3 . . . . 5 . 4 . . . . 1 . . . . 4 . 4 Fabricators 7 | . . . . . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . . . . . . Repair Stations 10 | . 1 . 1 . . . 2 2 . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 1 2 . . . . 1 . . . . 4 . 1 . . . . 1 . . . . . . . Garrison Access 12 | . . . . . . . 1 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 2 Total Hacks 355 | . 36 . 31 . 3 . 30 58 . . 5 . 17 . 1 30 . 43 . 19 1 . 16 . 7 . . 22 . 16 10 10 Successful 238 | . 21 . 14 . 3 . 20 31 . . 5 . 10 . 1 30 . 36 . 10 1 . 16 . 4 . . 22 . 8 4 2 Failed 117 | . 15 . 17 . . . 10 27 . . . . 7 . . . . 7 . 9 . . . . 3 . . . . 8 6 8 Catastrophic 20 | . . . 4 . . . 2 5 . . . . . . . . . 1 . 3 . . . . 1 . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 27 . 13 . 1 . 16 27 . . . . 3 . . . . 11 . 7 . . . . . . . 1 . 6 . 2 Terminals 168 | . 32 . 25 . . . 21 35 . . . . 8 . . . . 16 . 10 . . . . 3 . . . . 12 . 6 Fabricators 24 | . . . . . . . . 11 . . . . 3 . . . . 10 . . . . . . . . . . . . . . Repair Stations 34 | . 4 . 2 . . . 6 4 . . . . . . . . . 4 . 3 . . . . . . . . . 3 8 . Recycling Units 6 | . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 27 | . . . . . . . 2 4 . . . . 3 . . . . 10 . 5 . . . . 3 . . . . . . . Garrison Access 18 | . . . . . . . 1 4 . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 1 2 4 Terminal Hacks 126 | . 7 . 7 . 3 . 9 5 . . 5 . 4 . 1 30 . 9 . 2 1 . 16 . . . . 22 . 3 . 2 Record 33 | . . . . . 2 . . . . . . . . . . 11 . . . . . . 5 . . . . 15 . . . . Part Schematic 20 | . 1 . . . . . 1 1 . . 5 . . . . 9 . . . . . . 3 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . . . 1 . . . . 1 . . . . . . . 3 . . . . . . 4 . . . . 6 . . . . Open Door 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 1 . . . 4 2 . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . Locate Traps 11 | . 2 . 2 . . . 1 . . . . . 1 . . . . 3 . 1 . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 7 . . . . 2 . . . . 7 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . Build 10 | . . . . . . . . 4 . . . . 1 . . . . 5 . . . . . . . . . . . . . . Repair Station Hacks 24 | . 4 . 2 . . . 6 4 . . . . . . . . . 4 . . . . . . . . . . . 1 3 . Scan Component 13 | . 2 . 1 . . . 3 2 . . . . . . . . . 2 . . . . . . . . . . . 1 2 . Repair 11 | . 2 . 1 . . . 3 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Process 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . . . 2 4 . . . . 2 . . . . 9 . 4 . . . . 3 . . . . . . . Insert Component 13 | . . . . . . . 1 2 . . . . 1 . . . . 5 . 2 . . . . 2 . . . . . . . Analyze 11 | . . . . . . . 1 2 . . . . 1 . . . . 4 . 2 . . . . 1 . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 3 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . Seal Access 9 | . . . . . . . 1 3 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . Unauthorized Hacks 34 | . 10 . 2 . . . 2 8 . . . . 2 . . . . 4 . 3 . . . . . . . . . 3 . . Terminals 28 | . 10 . 2 . . . 2 6 . . . . 1 . . . . 1 . 3 . . . . . . . . . 3 . . Track 11 | . 4 . 2 . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Assimilate 4 | . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 9 | . 1 . . . . . 1 3 . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 6 | . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . . Report 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 8 . 8 . . . 10 19 . . . . 6 . . . . 11 . 6 . . . . 2 . . . . 4 1 5 Full Trace Events 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . . . . 2 3 . . 5 . 1 . . 9 . 3 . 2 . . 3 . 1 . . . . . . . Parts Built 17 | . . . . . . . . 8 . . . . 2 . . . . 7 . . . . . . . . . . . . . . Matter 1869 | . . . . . . . . 760 . . . . 109 . . . . 1000 . . . . . . . . . . . . . . Time 908 | . . . . . . . . 380 . . . . 36 . . . . 492 . . . . . . . . . . . . . . Total Part Build Rating 88 | . . . . . . . . 40 . . . . 6 . . . . 42 . . . . . . . . . . . . . . Parts Repaired 11 | . 2 . 1 . . . 3 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 . Time 325 | . 52 . 26 . . . 95 76 . . . . . . . . . 50 . . . . . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 218 | . . . 218 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 218 | . . . 218 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . 1 2 . . . . 1 . . . . 4 . 2 . . . . 1 . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 2 . . . . 1 . . . . 3 . 2 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . 1 1 . 2 . 1 1 . . . . . 1 2 . 1 . 2 . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 4 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 8 11 . Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 2 . Items 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 33224 | 115 1447 1000 2201 1288 1112 1205 2370 5516 948 727 2160 1032 1066 507 559 96 269 2380 156 1099 461 627 240 72 442 162 139 562 220 520 1457 1069 Spaces Moved 24717 | 55 743 524 894 588 547 524 893 2549 514 333 983 415 1115 647 742 122 374 2234 181 969 405 536 202 135 634 433 300 1018 448 878 2329 1453 Core 150 | 2 . . . . . . . . . . . . . . . . . . 81 67 . . . . . . . . . . . . Treads 5871 | 53 743 524 426 588 547 524 893 1573 . . . . . . . . . . . . . . . . . . . . . . . . Legs 468 | . . . 468 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2765 | . . . . . . . . 799 . . . . . . . . . . . 902 405 536 123 . . . . . . . . . Hover 13300 | . . . . . . . . 177 514 333 983 415 1115 647 742 122 374 2234 100 . . . . . . . . 436 448 878 2329 1453 Flight 2163 | . . . . . . . . . . . . . . . . . . . . . . . 79 135 634 433 300 582 . . . . Fastest Speed 22 | 50 160 180 160 200 200 200 197 130 146 216 216 216 68 68 68 68 68 64 50 50 98 98 29 47 32 30 28 22 45 45 42 44 Average Speed 110 | 156 167 180 177 200 200 223 214 177 170 216 216 216 71 68 68 68 68 64 59 91 98 98 87 47 44 31 28 47 45 45 46 44 Slowest Speed 240 | 160 180 200 220 200 220 225 225 240 216 216 216 216 138 68 68 68 68 68 150 100 98 98 169 49 102 32 30 150 45 48 94 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 61 | 4 98 97 73 99 79 96 63 60 76 66 85 61 25 70 78 77 55 40 88 24 48 67 60 30 13 66 46 94 66 34 66 39 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 11 | . . 1 . 1 1 . . . 1 . 1 1 . . . 1 . . . . . . 3 . . . . 1 . . . . Known Exits Taken 14 | . 1 . 1 . . 1 1 . . . . . 1 1 1 1 1 . . 1 . . . 1 . . . . 1 1 1 . Unknown Exits Taken 16 | 1 . 1 . 1 1 . . 1 1 1 1 1 . . . . . . . . 1 1 1 . 1 1 1 1 . . . . Scrap Searched 33 | . . 1 . 2 . 1 . . 2 3 3 2 . 3 3 . 3 . . . 1 3 . 4 . 1 . . 1 . . . Spaces Dug 330 | . . . 1 50 . 26 27 23 . . . 7 27 3 3 . 3 47 . 15 2 3 . . 12 3 26 . . 13 13 26 Terrain Destroyed 1046 | . . . 10 61 . 41 27 23 . . . 7 27 3 3 . 3 47 . 15 3 200 . . 12 63 127 . 80 48 185 61 Melee 207 | . . . 1 . . . 27 23 . . . 7 27 3 3 . 3 47 . . . . . . 12 3 4 . . 13 13 21 Projectile 34 | . . . . . . . . . . . . . . . . . . . . 15 3 8 . . . . . . . . . 8 AOE 805 | . . . 9 61 . 41 . . . . . . . . . . . . . . . 192 . . . 60 123 . 80 35 172 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 29086 | 72 888 553 1293 636 564 547 1190 3330 561 338 1023 483 1283 694 777 134 381 3043 227 1129 447 606 259 142 761 449 328 1096 458 961 2657 1776 Wait 2158 | . 64 . 172 2 . . 134 479 6 . . 9 59 15 . . 1 651 36 66 9 18 . . 80 . . 43 . 35 139 140 Move 24662 | 54 742 523 893 587 546 523 892 2548 513 332 982 414 1114 646 741 121 373 2234 180 968 404 535 201 134 611 432 299 1017 447 877 2327 1452 Hop 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Pick Up 318 | 6 20 4 31 1 13 1 18 45 6 2 12 4 7 11 12 2 . 24 2 20 10 8 3 2 6 3 2 4 2 7 21 9 Fast Attach 159 | 6 4 1 9 . 1 1 3 11 3 . 10 3 3 1 3 . 1 5 4 22 . 2 9 2 7 2 2 12 . 5 22 5 Attach 146 | . 1 1 8 2 1 . 6 15 3 . 1 2 13 2 . 2 1 5 2 10 2 5 7 1 5 3 4 1 1 6 17 19 Detach 60 | . . . 1 . 1 . 2 2 2 . 1 . 6 . . . 1 . . 5 . 1 5 . 5 . 1 2 . 2 15 8 Swap 181 | 1 6 . 21 7 . 7 17 36 4 . 2 12 8 2 1 . 1 25 1 . 1 2 1 1 2 . . 1 . . 15 7 Drop 327 | . 14 5 26 1 2 4 19 51 6 1 15 2 14 6 7 4 . 24 2 9 7 8 23 2 10 2 2 14 1 4 41 1 Fire 626 | 5 37 19 130 33 . 8 68 72 3 3 . 18 12 . . . . 3 . 29 12 27 . . . 4 8 1 7 7 43 77 Melee 418 | . . . 1 3 . 3 31 69 15 . . 19 47 11 11 1 3 71 . . . . 10 . 19 3 10 1 . 18 15 57 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 18 | . . . 1 . . . . 2 . . . . . . 2 4 . 1 . . 2 . . . 6 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / [*Ext]) -5/Waste -5/Factory (discovered 3 exits: *Upp x2 / [Ext]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 743 | -10/Materials | Repaired Lgt. Treads 771 | -10/Materials | Repaired EM Pulse Gun 882 | -10/Materials | Discovered new exit (range 7) 1124 | -10/Materials | Discovered new exit (range 12) 1124 | -10/Materials | Identified exit to Mines 1147 | -10/Materials | Discovered new exit (range 16) 1563 | -10/Materials | Entered Mines 1700 | -10/Mines | Discovered new exit (range 15) 1781 | -10/Mines | Learned location of 1 exit from Materials 1839 | -10/Mines | Discovered new exit (range 7) 2171 | -10/Mines | Found a hidden stash of uninstalled traps 2563 | -10/Mines | Entered Materials 2563 | -9/Materials | Evolved 2 slots: Utility x2 2564 | -9/Materials | Identified exit to Materials 2931 | -9/Materials | Discovered exit to Materials (range 16) 3409 | -9/Materials | Build established: Hauler-Mutant 3809 | -9/Materials | Discovered exit to Materials (range 5) 4087 | -9/Materials | Repaired Lgt. Armor Plating 4714 | -9/Materials | Identified exit to Mines 4714 | -9/Materials | Identified exit to Storage 4764 | -9/Materials | Entered Mines 4770 | -9/Mines | Met a Derelict bent on vengeance 4906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4906 | -9/Mines | Discovered new exit (range 5) 5368 | -9/Mines | Discovered exit to Materials (range 8) 5492 | -9/Mines | Discovered exit to Materials (range 9) 5500 | -9/Mines | Core integrity fell below 50% 5559 | -9/Mines | Learned location of Storage (-9) 5753 | -9/Mines | Learned Materials non-interactive machine intel 6052 | -9/Mines | Entered Exiles 6107 | -9/Exiles | Met 8R-AWN 6135 | -9/Exiles | Met EX-HEX 6213 | -9/Exiles | Met EX-DEC 6227 | -9/Exiles | Learned location of Zion (-7) 6543 | -9/Exiles | Visited The Gauntlet 6656 | -9/Exiles | Met EX-BIN 6686 | -9/Exiles | Aligned with FarCom system 6688 | -9/Exiles | Given EX-Vault access code 6734 | -9/Exiles | Opened EX-Vault 6748 | -9/Exiles | Found Cloak of Protection 6841 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7140 | -9/Exiles | Discovered new exit (range 14) 7164 | -9/Exiles | Left Exiles lab with Cloak of Protection 7164 | -9/Exiles | Entered Mines 7679 | -8/Mines | Discovered exit to Materials (range 11) 8369 | -8/Mines | Entered Materials 8369 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 8370 | -8/Materials | Loaded intel: 46 non-interactive machine locations 9367 | -8/Materials | Discovered new exit (range 5) 9544 | -8/Materials | Identified exit to Factory 10197 | -8/Materials | Repaired Arm. Treads 10237 | -8/Materials | Repaired Insulated Plating 10395 | -8/Materials | Repaired Lgt. Nuclear Core 10739 | -8/Materials | Entered Factory 10739 | -7/Factory | Evolved 2 slots: Utility x2 11096 | -7/Factory | Discovered new exit (range 4) 12875 | -7/Factory | Discovered new exit (range 16) 13161 | -7/Factory | Build established: Scavenger-Mutant 13221 | -7/Factory | Repaired Arm. Treads 13749 | -7/Factory | Repaired Imp. Light Armor Plating 13893 | -7/Factory | Discovered new exit (range 15) 15114 | -7/Factory | Build established: Hacker-Mutant 15210 | -7/Factory | Discovered new exit (range 15) 15681 | -7/Factory | Fabricated Cmb. Airjet? 15790 | -7/Factory | Fabricated Cmb. Airjet (x2) 15902 | -7/Factory | Fabricated Cmb. Airjet (x2) 15962 | -7/Factory | Fabricated Cmb. Airjet (x2) 16108 | -7/Factory | Local fabrication network quarantined 16255 | -7/Factory | Entered Lower Caves 16486 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16734 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 16848 | -7/Lower Caves | Encountered a Warlord checkpoint 17143 | -7/Lower Caves | Discovered new exit (range 16) 17203 | -7/Lower Caves | Entered another Lower Caves area 17619 | -7/Lower Caves | Learned Factory security intel 17902 | -7/Lower Caves | Discovered new exit (range 14) 17930 | -7/Lower Caves | Entered Zion 18140 | -7/Zion | System corruption cleaned by Quarantine Array 18205 | -7/Zion | Discovered new exit (range 16) 18363 | -7/Zion | Build established: Scavenger-Mutant 18713 | -7/Zion | Learned location of Quarantine (-3) 18951 | -7/Zion | Build established: Hauler-Mutant 18980 | -7/Zion | Found CR-A16's Pointy Stick 19045 | -7/Zion | Given A8's code to call for help 19507 | -7/Zion | Rebuked by Imprinter 19593 | -7/Zion | Found Prototype Hackware 19597 | -7/Zion | Found Prototype Processor 19597 | -7/Zion | Identified Exp. Signal Interpreter 19601 | -7/Zion | Found Prototype Processor 19601 | -7/Zion | Identified Exp. Core Analyzer 19612 | -7/Zion | Found Prototype Processor 19612 | -7/Zion | Identified Exp. Terrain Scan Processor 19688 | -7/Zion | Received a hallucinogenic algorithm 19800 | -7/Zion | Given the Hacking Drone Bay 19800 | -7/Zion | Found Prototype Device 20090 | -7/Zion | Entered Proximity Caves 20233 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20287 | -6/Proximity Caves | Identified Hacking Drone Bay 20319 | -6/Proximity Caves | Core integrity fell below 50% 20620 | -6/Proximity Caves | Learned location of Extension (-5) 20966 | -6/Proximity Caves | Attacked by a faux Warlord 21046 | -6/Proximity Caves | Learned location of 1 exit from Factory 21094 | -6/Proximity Caves | Discovered new exit (range 10) 21122 | -6/Proximity Caves | Entered Factory 21122 | -6/Factory | Evolved 2 slots: Propulsion x2 21123 | -6/Factory | Identified exit to Lower Caves 21134 | -6/Factory | Identified Exp. Hacking Suite 21317 | -6/Factory | Found Prototype Device 21317 | -6/Factory | Identified Exp. Sensor Array 21320 | -6/Factory | Found Exp. Signal Interpreter 21402 | -6/Factory | Fabricated Lgt. Nuclear Core (x2) 21610 | -6/Factory | Build established: Hacker-Scout 22134 | -6/Factory | Build established: Hacker-Mutant 22150 | -6/Factory | Spotted B-75 Beast 22152 | -6/Factory | Destroyed B-75 Beast 22165 | -6/Factory | Found Prototype Launcher 22188 | -6/Factory | Entered Lower Caves 22189 | -6/Lower Caves | Identified Rocket Array 22220 | -6/Lower Caves | Lost 3 parts (2p1w) 22400 | -6/Lower Caves | Learned 8 Factory zone layouts 22413 | -6/Lower Caves | Encountered a Warlord checkpoint 22676 | -6/Lower Caves | Discovered new exit (range 10) 22695 | -6/Lower Caves | Identified exit to Lower Caves 22695 | -6/Lower Caves | Entered another Lower Caves area 22723 | -6/Lower Caves | Discovered new exit (range 8) 22727 | -6/Lower Caves | Identified exit to Factory 22755 | -6/Lower Caves | Encountered a Warlord checkpoint 23061 | -6/Lower Caves | Learned Factory garrison access intel 23227 | -6/Lower Caves | Discovered new exit (range 14) 23232 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23233 | -6/Lower Caves | Spotted B-75 Beast 23253 | -6/Lower Caves | Identified exit to Data Miner 23254 | -6/Lower Caves | Entered Data Miner 23255 | -6/Data Miner | Discovered new exit (range 6) 23268 | -6/Data Miner | Met Data Miner 23281 | -6/Data Miner | Learned location of Section 7 (-3) 23281 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23292 | -6/Data Miner | Received God Mode back door access code from Data Miner 23327 | -6/Data Miner | Data Conduit disabled 23340 | -6/Data Miner | Core integrity fell below 50% 23349 | -6/Data Miner | Identified exit to Proximity Caves 23350 | -6/Data Miner | Entered Proximity Caves 23615 | -5/Proximity Caves | Discovered exit to Factory (range 6) 23619 | -5/Proximity Caves | Entered Factory 23619 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23621 | -5/Factory | Loaded intel: 4 garrison access locations 23738 | -5/Factory | Discovered new exit (range 15) 23748 | -5/Factory | Identified exit to Upper Caves 24389 | -5/Factory | Discovered new exit (range 8) 24393 | -5/Factory | Fabricated Cmb. Gravmag System? 24548 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 24776 | -5/Factory | Repaired Cmb. Airjet 24802 | -5/Factory | Repaired Lyr. Medium Armor Plating 25105 | -5/Factory | Fabricated Com. HERF Cannon? 25269 | -5/Factory | Build established: Hacker-Scout 25338 | -5/Factory | Fabricated Lgt. Regenerative Plating? 25427 | -5/Factory | Local fabrication network quarantined 25463 | -5/Factory | Fabricated Lgt. Regenerative Plating? 25767 | -5/Factory | Discovered new exit (range 15) 25776 | -5/Factory | Identified exit to Factory 25874 | -5/Factory | Build established: Hacker-Mutant 25970 | -5/Factory | Discovered exit to Upper Caves (range 16) 25999 | -5/Factory | Sucked down chute 25999 | -5/Factory | Entered Waste 26014 | -5/Waste | EMP discharged 26014 | -5/Waste | System corruption reached 10% 26023 | -5/Waste | Spotted C-40 Crusher 26023 | -5/Waste | Spotted C-40 Crusher 26024 | -5/Waste | Spotted C-40 Crusher 26048 | -5/Waste | Spotted C-40 Crusher 26049 | -5/Waste | Spotted C-40 Crusher 26051 | -5/Waste | Spotted C-40 Crusher 26098 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26101 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26101 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26104 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26104 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26107 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26109 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26111 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26114 | -5/Waste | EMP discharged 26125 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26126 | -5/Waste | Core integrity fell below 50% 26148 | -5/Waste | Discovered new exit (range 16) 26155 | -5/Waste | Entered Factory 26156 | -5/Factory | Lost 10 parts (1p4n4u1w) 26480 | -5/Factory | Build established: Scavenger-Mutant 26671 | -5/Factory | Discovered exit to Upper Caves (range 13) 26865 | -5/Factory | Discovered new exit (range 14) 27228 | -5/Factory | Discovered exit to Upper Caves (range 4) 27254 | -5/Factory | Entered Upper Caves 27391 | -5/Upper Caves | Learned location of 1 exit from Factory 27687 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27709 | -5/Upper Caves | Discovered new exit (range 10) 27715 | -5/Upper Caves | Entered another Upper Caves area 27875 | -5/Upper Caves | Learned Factory emergency access door positions 28047 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28265 | -5/Upper Caves | Learned Factory stockpile data 28338 | -5/Upper Caves | Discovered new exit (range 5) 28342 | -5/Upper Caves | Entered Zhirov 28342 | -5/Zhirov | Discovered new exit (range 3) 28362 | -5/Zhirov | Met Zhirov 28415 | -5/Zhirov | Learned location of Testing (-2) 28415 | -5/Zhirov | Learned location of Command (-1) 28421 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28436 | -5/Zhirov | Found Alien Artifact 28436 | -5/Zhirov | Identified Integrated Dissipator 28436 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28561 | -5/Zhirov | Found Alien Artifact 28582 | -5/Zhirov | Entered Proximity Caves 28610 | -4/Proximity Caves | Learned Research terminal intel 28652 | -4/Proximity Caves | Discovered exit to Factory (range 5) 28654 | -4/Proximity Caves | Entered Factory 28654 | -4/Factory | Evolved 2 slots: Utility x2 28655 | -4/Factory | Identified exit to Research 28676 | -4/Factory | Identified Transdimensional Reconstructor 29001 | -4/Factory | Build established: Derelict-Mutant 29053 | -4/Factory | Warped through subspace 29079 | -4/Factory | Discovered new exit (range 10) 29080 | -4/Factory | Lost 4 parts (2n1u1w) 29096 | -4/Factory | Entered Upper Caves 29203 | -4/Upper Caves | Spotted B-86 Titan 29246 | -4/Upper Caves | Learned Research garrison access intel 29256 | -4/Upper Caves | Discovered new exit (range 5) 29258 | -4/Upper Caves | Entered another Upper Caves area 29348 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29385 | -4/Upper Caves | Spotted B-86 Titan 29395 | -4/Upper Caves | Discovered new exit (range 7) 29397 | -4/Upper Caves | Entered Warlord 29409 | -4/Warlord | Discovered new exit (range 8) 29492 | -4/Warlord | Found Prototype Device 29492 | -4/Warlord | Identified Minesniffer Drone Bay 29538 | -4/Warlord | Visited the Vortex Lab 29542 | -4/Warlord | Found Prototype Energy Cannon 29554 | -4/Warlord | Warlord's base attacked by MAIN.C 29564 | -4/Warlord | Met Warlord 29566 | -4/Warlord | Opened Warlord's prototype stash 29568 | -4/Warlord | Found Prototype Reactor 29568 | -4/Warlord | Identified Vortex Chain Reactor 29594 | -4/Warlord | Found Prototype Processor 29594 | -4/Warlord | Identified Exp. Targeting Computer 29597 | -4/Warlord | Found Prototype Processor 29597 | -4/Warlord | Identified Spectral Analyzer 29641 | -4/Warlord | Learned 4 Armory zone layouts 29641 | -4/Warlord | Learned 4 Armory zone layouts 29641 | -4/Warlord | Learned 4 Research zone layouts 29642 | -4/Warlord | Learned Armory terminal intel 29642 | -4/Warlord | Learned Armory fabricator intel 29642 | -4/Warlord | Learned Research fabricator intel 29704 | -4/Warlord | Spotted B-86 Titan 29865 | -4/Warlord | Build established: Mutant 29904 | -4/Warlord | Warlord forces counterattacked 29925 | -4/Warlord | Spotted Striker 29959 | -4/Warlord | Entered Proximity Caves 29961 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30177 | -3/Proximity Caves | Discovered exit to Research (range 6) 30179 | -3/Proximity Caves | Entered Research 30179 | -3/Research | Evolved 2 slots: Utility x2 30180 | -3/Research | Identified exit to Quarantine 30182 | -3/Research | Loaded intel: 19 terminal locations 30183 | -3/Research | Loaded intel: 4 fabricator locations 30184 | -3/Research | Loaded intel: 4 garrison access locations 30231 | -3/Research | Identified exit to Armory 30460 | -3/Research | Found Exp. Targeting Computer 30483 | -3/Research | Discovered new exit (range 14) 30548 | -3/Research | Adv. Hacking Suite fried by hacking feedback 30573 | -3/Research | Found Enh. Force Lance 30693 | -3/Research | Discovered new exit (range 12) 30698 | -3/Research | Identified exit to Research 30699 | -3/Research | Entered another Research area 30699 | -2/Research | Warlord forces began assault on 0b10 30699 | -2/Research | Evolved 2 slots: Utility x2 30735 | -2/Research | Repaired Broken Adv. Weight Redist. System 30809 | -2/Research | Research machine network offline 30875 | -2/Research | Spotted B-90 Cyclops 30989 | -2/Research | Spotted Striker 30989 | -2/Research | Spotted Striker 31019 | -2/Research | Spotted Striker 31023 | -2/Research | P-80 Master assimilated allied ZD-1OM(s) 31040 | -2/Research | Met up with Warlord 31126 | -2/Research | Found Quantum Capacitor 31175 | -2/Research | Borebot progress halted 31216 | -2/Research | Discovered new exit (range 13) 31222 | -2/Research | Identified exit to Testing 31271 | -2/Research | Build established: Scavenger-Mutant 31300 | -2/Research | Borebot progress halted 31434 | -2/Research | Spotted Striker 31554 | -2/Research | Spotted Striker 31554 | -2/Research | Spotted Striker 31556 | -2/Research | Found Quantum Capacitor 31556 | -2/Research | Spotted Executioner 31557 | -2/Research | Spotted Striker 31561 | -2/Research | Spotted Striker 31562 | -2/Research | Crushed by falling debris 31569 | -2/Research | Destroyed Striker 31705 | -2/Research | Found Quantum Capacitor 31810 | -2/Research | Warlord invited to help at Command 31943 | -2/Research | Discovered exit to Testing (range 15) 31987 | -2/Research | Spotted Executioner 31995 | -2/Research | Spotted Executioner 32000 | -2/Research | Destroyed Executioner 32056 | -2/Research | Spotted Striker 32071 | -2/Research | Spotted Striker 32073 | -2/Research | Spotted Striker 32092 | -2/Research | Destroyed Striker 32136 | -2/Research | Destroyed 9 combat bots 32143 | -2/Research | Discovered new exit (range 10) 32156 | -2/Research | Identified exit to Access 32156 | -2/Research | Entered Access 32156 | -1/Access | Evolved 2 slots: Utility x2 32283 | -1/Access | Spotted B-99 Colossus 32960 | -1/Access | Destroyed 10 combat bots 32960 | -1/Access | Lost 3 parts (1p1u1w) 33067 | -1/Access | Identified exit to Surface 33181 | -1/Access | System corruption reached 10% 33193 | -1/Access | First assault squad dispatched 33216 | -1/Access | Lost 7 parts (3n3u1w) 33225 | *** | Escaped! Last Messages --------------- 33193_ R-10 Processor collects Lgt. Antimatter Reactor. 33194_ Acquired Imp. Antigrav System. 33196_ R-10 Processor collects Hvy. Machine Gun. 33201_ Acquired Imp. Antigrav System. 33205_ R-10 Processor collects Lgt. Antimatter Reactor. 33206_ U-05 Engineer builds a Wall. 33211_ System corrupted: Matter fused (-10). 33215_ Critical hit. 33217_ K-01 Serf destroyed. 33217_ Slug penetrates Wall. 33217_ W-44 Eye sends out distress signal. 33217_ Slug penetrates H-88 Terminator. 33218_ U-05 Engineer builds a Wall. 33221_ Connecting with Terminal... >>Open Sealed Barrier opened. 33222_ The Access Shell folds into the floor. 33223_ Cld. Antigrav System destroyed. 33225_ Slug penetrates Sealed Heavy Doors. 33225_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ####??????? ????????????????????????????????????? | | # ??????# #???????????????????????????????????? | | # ??????# #???????????????????????????????????? | | # ???????# #???????????????????????????????????? | | # ???????+ #???????????????????????????????????? | | # ???????# #???????????????????????????????????? | | # ???????# #???????????????????????????????????? | | # ???????# #???????????????????????????????????? | | # ???????# #???????????????????????????????????? | | #/#???????# #???????????????????????????????????? | | # #???????# #???????????????????????????????????? | | # #???????# +???????????????????????????????????? | | # ##??????# #???????????????????????????????????? | | ##??????# #???????????????????????????????????? | | # ##??????# #???????????????????????????????????? | | # ######### #?????###???????????????????????????? | | # + ## ####### ##########??????????????????? | | # #% ## """T""" "??????????????????? | | #%#= ||]## """ """ "????BB????????????? | | /= ||]#; h h "????BB????????????? | | # # ||]## ! g "??????????????????? | | # # ##w%= "" "??????????????????? | | # ######### = @" "??????????????????? | | == #??????# "??????????????????? | | [!*#??????# "????BB????????????? | | %%#??????# "????BB????????????? | | #+###?????# "??????????????????? | | = !%#?????# ####### ##########??????????????????? | | =! [#?????# #?????###???????????????????????????? | | **! #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# Y???????????????????????????????????? | | #####?????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 1010 ECM Strength 3 Cloak Strength 5 Additional Mass Support 25 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Matter Filtering 50 Overload Regulation 40 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 36 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Hvy. Ion Engine | -8/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Reflective Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Energy Well | -5/Factory | Scanalyzed Exp. Optical Array | -5/Factory | Scanalyzed Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Matter Neutralizer | -5/Factory | Scanalyzed Phase Shifter | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Recalibrator | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Lgt. Nuclear Core | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Com. HERF Cannon | x1 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ControlBiometalDevice Manual? 0 Play Time 06:12:09 Cumulative 248.8 hours Start 2020.11.02 @ 13:09:43 End 2020.11.03 @ 17:38:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 53 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 015d17da-f17d-4991-a178-1d08c9e6bc1d