Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 17:06:49 Player: ktur Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (544) 2720 Value Destroyed (30898) 30898 Prototype IDs (264) 5280 Alien Tech Used (4) 800 Bonus (34662) 34662 TOTAL SCORE: 84560 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 8610 Follower Combat Kills 562 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 8644 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2000 Friendly Fire -1554 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 1287/1600 System Corruption 48% Temperature Cool (9) Movement Hovering (60) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Energy Well Assembled Biocell Array Experimental Melee Analysis Suite Deep Network Scanner > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (5) ---- Improved Quantum Reactor Vortex Shotgun (50) Vortex Shotgun (50) Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Advanced Energy Well Assembled Biocell Array Assembled Combat Suite Advanced Weapon Cycler Assembled Alloy Armor SHELL Armor Deep Network Scanner GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Zionite Biocell Matter Compressor Zionite Metafield Generator Experimental Melee Analysis Suite Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Hypervelocity Railgun Vortex Catalyst Activator Chain Missile Launcher Guided Remote Datajack Vortex Lance Vortex Lance Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 230] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Utility 10 | . . . . . 3 1 . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 326 | 6 17 1 3 9 38 10 7 11 8 34 2 10 . 1 6 . 10 . 1 6 8 27 7 4 13 3 12 7 14 13 38 Power 33 | 1 2 . . . 5 3 . . . 2 . . . . . . . . . . . 2 . . 2 . 2 3 1 5 5 Engine 8 | 1 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 22 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 2 . 2 3 1 5 5 Propulsion 61 | 2 2 . . 4 8 1 1 2 1 5 . 3 . . 2 . . . . 1 . 9 2 1 2 . 1 2 . 5 7 Treads 26 | 2 2 . . 3 8 1 1 2 1 4 . 2 . . . . . . . . . . . . . . . . . . . Leg 31 | . . . . 1 . . . . . 1 . 1 . . 2 . . . . 1 . 9 2 1 2 . 1 2 . 5 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 145 | 1 6 1 1 . 12 4 3 7 1 11 2 7 . 1 4 . 10 . 1 5 8 13 5 3 5 3 9 2 8 1 11 Device 55 | . 4 1 . . 3 . 2 3 . 5 1 2 . 1 . . 2 . . 2 5 7 2 1 3 1 5 1 1 . 3 Storage 34 | 1 2 . 1 . . . . . . 3 . . . . 2 . 4 . . 1 2 . 3 . 2 2 1 1 5 . 4 Processor 8 | . . . . . 3 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Hackware 9 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 1 1 . Protection 39 | . . . . . 6 2 . 4 . 3 1 3 . . 2 . 3 . 1 2 1 5 . 2 . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 7 . 2 5 13 2 3 2 6 16 . . . . . . . . . . . 3 . . 4 . . . 5 2 15 Energy Gun 19 | 1 4 . 1 3 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 5 Energy Cannon 11 | . . . . 1 6 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 23 | 1 3 . 1 . 4 1 2 1 4 2 . . . . . . . . . . . . . . . . . . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . 1 . 1 1 . 6 . . . . . . . . . . . 3 . . 3 . . . . 2 6 Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 6 | . . . . 1 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 3 1 . . . 6 . . . . . . . . . 1 . 1 1 . 3 . . 1 6 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Lost 66 | . 2 . . 3 1 1 . 1 . 17 2 . 3 . 2 . 1 . . . . 9 1 . 1 1 1 1 . . 19 Power 13 | . 2 . . . . 1 . . . 3 . . . . . . . . . . . 2 . . . . . . . . 5 Propulsion 9 | . . . . 1 . . . . . 4 1 . . . 1 . . . . . . . . . . . . . . . 2 Utility 33 | . . . . . 1 . . 1 . 6 1 . 3 . 1 . 1 . . . . 5 1 . 1 1 1 1 . . 9 Weapon 11 | . . . . 2 . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . 3 Highest Loss Streak 10 | . 1 . . 3 1 1 . 1 . 10 1 . 2 . 2 . 1 . . . . 3 1 . 1 1 1 1 . . 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 89 | . 98 100 72 99 99 98 100 99 99 87 81 83 85 86 71 86 87 88 88 63 87 86 86 89 87 88 89 94 93 93 78 Engine 4 | . 13 14 14 14 4 13 15 15 15 2 . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 8 6 6 6 6 5 6 5 5 5 5 5 9 9 10 9 10 9 13 13 12 8 Treads 10 | . 28 28 28 28 26 23 23 23 23 19 . 3 6 6 . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . 3 21 13 13 13 16 20 17 17 17 16 17 19 21 21 20 21 19 19 18 23 18 Device 15 | . 13 14 14 14 9 7 13 14 15 6 18 10 17 20 11 6 17 17 17 20 23 21 21 22 20 21 23 17 16 12 12 Storage 13 | . 14 14 14 14 9 7 7 7 7 10 15 13 13 13 13 20 16 17 17 12 15 12 12 15 15 20 10 15 16 16 14 Processor 5 | . . . . . 16 7 15 15 15 19 2 . . . . . . . . . . . . . . . 3 4 3 . . Hackware 2 | . . . . . . 5 1 . . . . 8 7 6 6 6 4 . . . . 2 4 . . . 8 9 9 15 4 Protection 6 | . . . . . 9 16 7 7 7 3 1 12 6 6 5 13 11 17 17 4 10 9 4 8 9 4 4 4 4 4 6 Energy Gun 2 | . 17 14 . 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . 3 12 . . . . 2 14 13 12 13 8 13 11 11 11 2 10 9 10 10 8 9 9 9 6 7 3 Ballistic Gun 3 | . 10 14 . 8 3 14 14 14 7 2 . . . . . . . . . . . . . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 14 86 27 87 93 116 126 116 116 113 152 156 162 160 162 168 168 178 178 178 178 183 203 184 191 196 189 181 185 184 186 213 Greatest Support 182 | 40 40 40 40 40 60 60 60 68 68 84 80 77 60 60 88 88 108 88 88 90 110 115 135 130 130 130 130 120 140 182 182 Greatest Overweight (x) 6 | . 2 . 2 2 1 2 1 1 1 6 2 2 2 2 2 1 2 2 2 4 2 2 1 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . . . . 2 1 1 1 1 1 1 1 2 2 2 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 15 20 25 25 25 25 25 25 23 25 25 25 25 25 25 24 25 25 25 23 25 24 25 25 25 25 25 25 25 21 Most Carried 25 | 7 14 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 10 14 16 21 24 24 24 24 24 21 24 24 24 25 24 24 24 25 24 24 23 24 24 24 24 24 24 24 19 24 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 15 16 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Class Distribution -------------------- 26% | Mutant 22% | Scavenger-Mutant 17% | Golem 11% | Generator-Golem 11% | Generator-Mutant 5% | Scavenger-Golem Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Golem | -5/Zhirov Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Warlord Generator-Golem | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Armory Generator-Mutant | -3/Lab Wizard-Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Matter Collected 7276 | 199 570 48 . 246 373 116 238 254 116 985 79 40 57 260 60 . 137 . 26 . 190 481 194 66 584 284 165 123 . 404 981 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29013 | . 924 53 . 380 1414 116 119 302 . 982 713 266 661 . 340 296 1980 . 1136 . 1233 5671 475 579 2146 863 2496 444 . 1793 3631 Parts 1223 | . 57 . . 17 73 10 5 15 . 38 26 10 17 . 11 10 85 . 54 . 57 242 18 23 54 38 160 32 . 74 97 Haulers Intercepted 9 | . 2 . . . 5 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 262 | . . . . . . . 5 13 . . 30 . 17 . . 10 . . 52 . 57 . 17 23 . 38 . . . . . Prevented 7 | . . . . . . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Combat Hostiles Destroyed 513 | . 20 . . 9 19 2 4 12 . 44 13 2 12 . 4 3 25 . 17 . 19 81 9 8 57 14 34 8 . 29 68 Melee 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Guns 53 | . 20 . . 8 1 2 2 9 . . . . . . . . . . . . . . . . . . . . . . 11 Cannons 281 | . . . . 1 14 . . . . . 12 2 12 . 4 3 25 . 17 . 19 66 9 8 14 14 34 8 . 15 4 AOE 169 | . . . . . 2 . 2 3 . 38 1 . . . . . . . . . . 14 . . 43 . . . . 14 52 Classes Destroyed 30 | . 6 1 . 3 4 1 . . . 3 1 1 1 . . . . . 1 . 1 1 . . 4 . . . . . 2 Worker 14 | . . . . . 2 . . . . . . . . . . . 1 . . . . 8 . . . . 3 . . . . Builder 22 | . 1 . . 2 1 . . . . . . . . . . . 2 . . . . 11 . . . . 5 . . . . Tunneler 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 9 | . 2 . . . 5 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycler 10 | . . 1 . 1 4 . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Operator 4 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Watcher 13 | . . . . . 5 . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . 1 . Swarmer 62 | . 3 . . 3 6 . . 7 . . 2 . 4 . . . . . 3 . 2 5 4 . . 6 9 3 . 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Grunt 180 | . 17 . . 3 6 . 3 3 . . 8 . 4 . . 3 10 . 6 . 4 36 4 3 18 4 4 2 . 11 31 Brawler 32 | . . . . 1 . . . 1 . . 2 . . . . . . . 2 . 4 7 . 1 6 1 . . . 1 6 Duelist 13 | . . . . 1 . . 1 . . . . . . . . . . . 2 . . 3 . . 2 . . . . . 4 Protector 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 10 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 29 | . . . . . 5 1 . 1 . . . 1 . . . . 3 . 2 . 2 8 1 . . 1 3 1 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 7 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . Hunter 28 | . . . . . . . . . . . . . 4 . . . . . 2 . 2 6 . 2 3 2 . . . 2 5 Programmer 56 | . . . . . . 1 . . . . 1 . . . . . 8 . . . 3 8 . 2 9 . 14 2 . 2 6 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 3 Executioner 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 2 Z-Technician 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . 1 . . . . . 36 . . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 38 | . 3 1 . 3 5 1 4 4 . 38 4 2 6 . 1 3 6 . 11 . 6 19 5 4 22 4 6 3 . 12 27 Combat Bots Only 36 | . 3 . . 2 3 1 4 4 . 36 4 1 6 . 1 3 6 . 11 . 6 9 5 4 22 4 6 3 . 11 23 Max Kills in Single Turn 13 | . 1 1 . 1 3 1 2 2 . 13 1 1 1 . 1 1 2 . 2 . 1 7 1 1 7 1 2 1 . 5 7 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . . . . . 2 . 1 2 . 13 1 . . . . . . . . . . 3 . . 7 . . . . 5 7 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Damage Taken 27083 | . 951 . . 511 611 282 308 449 . 2818 597 185 1070 . 1218 46 1155 . 469 . 361 3038 590 239 1315 519 1426 233 66 2164 6462 Core 3377 | . 149 . . 58 38 34 27 12 . 486 38 18 183 . 60 . 89 . 16 . 20 237 32 38 148 70 167 40 . 289 1128 Absorbed by Shields 5069 | . . . . . . 117 113 176 . 256 . . . . 49 . . . . . 361 2343 . . 403 147 522 22 . . 560 Regen/Repaired (Parts) 1741 | . 218 . . . . . . . . . . . . . . . 334 . . . . . . . . . . . . . 1189 Core Remaining (%) 64 | 100 . . . 17 93 . . . . . 14 . . . . 69 . . . . 87 . . . . 54 . . 78 . . Volleys Fired 1351 | . 108 1 . 31 90 13 8 26 7 63 47 15 33 1 45 17 96 . 34 . 36 237 20 20 48 30 137 30 6 64 88 Largest 2 | . 2 2 . 2 2 2 2 2 1 2 2 2 2 2 2 2 2 . 2 . 2 2 2 2 2 2 2 2 2 2 2 Hottest 160 | . 90 60 . 130 148 50 50 50 25 119 50 50 50 50 50 50 50 . 50 . 50 50 50 50 160 50 50 50 50 160 160 Shots Fired 2288 | . 186 3 . 62 160 26 12 47 7 89 85 28 66 2 87 34 164 . 69 . 73 398 43 43 72 60 211 37 13 111 100 Gun 452 | . 186 3 . 52 26 26 8 41 7 42 . . . . . . . . . . . . . . . . . . 1 2 58 Cannon 1740 | . . . . 10 133 . . . . 10 85 28 66 2 87 34 164 . 69 . 73 386 43 43 56 60 211 37 9 103 31 Launcher 74 | . . . . . 1 . 4 6 . 18 . . . . . . . . . . . 12 . . 16 . . . . 6 11 Special 22 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . 3 . . Kinetic 274 | . 85 1 . 18 6 26 8 41 7 36 . . . . . . . . . . . . . . . . . . 1 2 43 Thermal 1925 | . 101 2 . 44 153 . . . . 23 85 28 66 2 87 34 164 . 69 . 73 386 43 43 56 60 211 37 9 103 46 Explosive 65 | . . . . . 1 . 4 6 . 18 . . . . . . . . . . . 12 . . 16 . . . . 6 2 Electromagnetic 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 68 | . 11 8 . 11 11 7 10 12 . 18 13 15 17 . 45 3 19 . 16 . 36 68 29 12 19 14 50 14 4 20 20 Robot Miss Streak 5 | . 4 . . 5 4 2 4 2 . 5 2 1 2 . 2 1 1 . 2 . 1 4 1 2 4 2 2 1 1 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 . . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1496 | . 120 2 . 40 96 18 10 36 . 69 42 17 50 . 59 7 86 . 46 . 62 278 35 32 56 40 112 18 3 84 78 Core Hits 1083 | . 50 3 . 17 40 8 11 25 . 108 21 6 15 . 17 4 44 . 24 . 28 167 13 12 174 21 62 11 . 61 141 Critical Kills 13 | . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 Critical Parts Destroyed 9 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 5 Critical Strikes 35 | . 7 . . 1 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . 19 Burn 7 | . 5 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 21 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Smash 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 59 | . . . . 6 . . . . 13 34 . . . . . . . . . . . . . . . . . . . . 6 Impact 53 | . . . . 6 . . . . 13 34 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 93689 | . 1519 59 . 556 2465 334 656 1052 . 4744 1961 826 2285 . 1815 410 4752 . 2649 . 3181 17622 1629 1625 11700 2014 6417 952 . 6953 15513 Guns 4121 | . 1459 22 . 452 211 314 141 526 . 356 . . . . . . . . . . . . . . . . . . . 8 632 Cannons 53528 | . . . . 82 1956 . . . . 150 1961 826 2285 . 1815 410 4752 . 2649 . 3181 13532 1629 1625 2381 2014 6417 952 . 3890 1021 Explosions 34310 | . . . . . 149 . 515 526 . 2979 . . . . . . . . . . . 4053 . . 9319 . . . . 3035 13734 Melee 1186 | . . . . . . . . . . 1084 . . . . . . . . . . . . . . . . . . . . 102 Ramming 369 | . 60 37 . 22 149 20 . . . . . . . . . . . . . . . 37 . . . . . . . 20 24 Kinetic 2448 | . 601 11 . 189 31 314 141 526 . 243 . . . . . . . . . . . . . . . . . . . 8 384 Thermal 55688 | . 858 11 . 345 2136 . . . . 213 1961 826 2285 . 1815 410 4752 . 2649 . 3181 14069 1629 1625 2381 2014 6417 952 . 3890 1269 Explosive 21942 | . . . . . 149 . 515 526 . 2979 . . . . . . . . . . . 3516 . . 9319 . . . . 3035 1903 Electromagnetic 225 | . . . . . . . . . . 225 . . . . . . . . . . . . . . . . . . . . . Impact 1084 | . . . . . . . . . . 1084 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 11933 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11933 Highest Corruption 48 | . 3 3 3 3 . 2 2 2 2 1 1 . . . . . 3 3 3 3 4 6 6 6 6 . 22 24 24 37 48 Average Corruption 5 | . 2 3 3 3 . 1 2 2 2 1 1 . . . . . 1 3 3 3 3 3 6 6 6 . 8 22 24 36 41 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 45 . Effects 466 | . 10 20 6 42 . 3 11 13 . 16 16 . . . . . 13 3 21 12 31 18 38 16 2 . 27 25 40 35 48 Message Errors 124 | . 3 4 4 13 . 2 7 4 . 8 5 . . . . . 1 . 7 6 7 7 8 4 . . 3 7 8 7 9 Matter Fused 103 | . . 5 2 10 . . 2 3 . 2 8 . . . . . 4 . 3 1 10 5 6 4 1 . 6 7 8 7 9 Heat Flow Errors 45 | . 2 2 . 4 . . . 1 . 2 . . . . . . 3 . 3 2 2 . 8 1 . . 4 1 6 1 3 Energy Discharges 56 | . 3 2 . 3 . . . 2 . 2 2 . . . . . 3 1 3 1 5 2 5 1 . . 1 3 4 6 7 Parts Rejected 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 Data Loss (minor) 52 | . 2 4 . 9 . . 1 1 . . . . . . . . . 1 1 2 3 1 5 1 1 . 6 3 5 4 2 Data Loss (major) 19 | . . 2 . 3 . . . 1 . 1 . . . . . . . 1 . . 2 1 1 1 . . 1 2 2 . 1 Misfires 20 | . . 1 . . . . . 1 . 1 1 . . . . . . . 2 . 1 . 3 3 . . . 1 4 . 2 Alerts 9 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 1 . . 1 . 1 . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Weapon Failures 27 | . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . 4 1 . 8 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3409 | . . . . 10 53 . . . . 342 95 6 130 . 42 56 200 . 78 . 98 794 91 99 126 26 415 16 . 125 607 Projectiles 2153 | . . . . 10 53 . . . . . 95 6 130 . 42 56 200 . 78 . 98 641 91 99 . 26 415 16 . 48 49 Explosions 1028 | . . . . . . . . . . 114 . . . . . . . . . . . 153 . . 126 . . . . 77 558 Melee 228 | . . . . . . . . . . 228 . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . 1 1 . . . . 9 . . . . . . . . . . . . . . . . . . . . . Impact 11 | . . . . 1 1 . . . . 9 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 933 | . . . . . . . 32 . . 168 . . . . . . . . . . . 292 . . 286 . . . . . 155 Shots 21 | . . . . . . . 1 . . 4 . . . . . . . . . . . 7 . . 8 . . . . . 1 Rammed 44 | . 16 8 . 2 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 55 | . 16 8 . 3 18 3 . . . . . . . . . . . . . . . 3 . . . . . . . 1 3 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 3 Crushed 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 335 | . 267 216 . 335 304 38 28 274 12 282 24 . . . . 1 279 . 270 235 216 18 255 148 130 9 170 114 245 310 161 Average Temperature 79 | . 44 93 . 90 86 10 9 50 6 109 16 . . . . 1 97 . 76 115 97 7 104 93 48 9 63 70 109 127 65 Received Heat Transfer 4195 | . 492 . . 56 297 48 60 80 . 515 249 30 226 . . 27 246 . 156 . 43 502 114 9 165 76 91 43 . 108 562 Effects 9 | . . . . 1 7 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 53 | . 4 . . 1 11 . . . . . . 1 2 . 1 . 3 . 1 . 1 16 1 . 4 1 2 1 . 3 . Heat Transferred 34844 | . 2638 25 . 858 4237 . . . . 617 1075 450 1225 . 1475 175 2225 . 1235 . 1550 7200 825 800 1053 1025 2975 450 . 1950 781 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Peak Influence 3603 | . 278 91 . 152 257 135 . . . . . 93 . . . . 535 . . . . 2458 . . . . 777 639 . 715 3603 Initial 407 | . . 91 . . . 105 . . . . . . . . . . . . . . . . . . . . 13 407 . . 402 Average 292 | . 153 38 . 27 131 74 . . . . . 26 . . . . 208 . . . . 699 . . . . 303 491 . 233 2611 Maximum Alert Level 5 | . 1 . . . 1 . . . . . . . . . . . 2 . . . . 5 . . . . 3 2 . 3 5 Low Security (%) 63 | 100 70 100 . 100 70 100 . . . . . 100 . . . . 48 . . . . 33 . . . . 38 . . 53 . Level 1 18 | . 29 . . . 29 . . . . . . . . . . . 36 . . . . 8 . . . . 30 . . 36 . Level 2 9 | . . . . . . . . . . . . . . . . . 14 . . . . 16 . . . . 29 100 . 9 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 2 . . 1 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 92 | . 7 . . 1 2 1 . . . . . 2 . . . . 11 . 1 . 1 21 . . . . 9 2 . 2 32 Investigation 10 | . 4 . . 1 . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . Extermination 16 | . . . . . . 1 . . . . . 1 . . . . 4 . . . . 4 . . . . 5 1 . . . Reinforcement 13 | . 3 . . . 2 . . . . . . 1 . . . . . . . . . 5 . . . . . 1 . . 1 Assault 39 | . . . . . . . . . . . . . . . . . . . 1 . 1 6 . . . . . . . . 31 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Intercept 11 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 3 . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Distress Signals 24 | . 2 . . 1 6 . . . . . . . . . . . . . . . . 7 . . 1 . 2 . . 4 1 Communications Jammed 205 | . . . . . . . . . . . . . . . . . . . . . . . . . 186 . 19 . . . . Distress Signals 204 | . . . . . . . . . . . . . . . . . . . . . . . . . 186 . 18 . . . . Times Spotted 760 | . 53 . . 15 44 4 4 12 . 59 20 2 12 . 4 4 28 . 17 . 20 98 9 8 83 14 43 10 1 32 164 Peak Tracking Total 45 | . 6 . . 4 6 3 4 4 . 37 5 2 4 . 2 4 5 . 12 . 8 8 5 4 18 4 6 4 1 7 45 Tactical Retreats 39 | . 1 . . 3 2 . . . . 15 3 . . . . 1 . . 1 . . 3 . . 3 . 1 . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Traps Triggered 9 | . 5 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . 4 . . 1 . . . . . . . . . . 18 . . . . . . Most Traps Carried 5 | . . . . 3 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Machines Disabled 33 | . . 1 . . 1 . . . . 2 1 . . . . . 2 . . . . 9 . . . . 1 1 4 2 9 Max in Single Turn 4 | . . . . . 1 . . . . 1 1 . . . . . 1 . . . . 4 . . . . 1 1 2 2 2 Garrison Access 6 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Machines Accessed 61 | . 8 . 2 2 5 4 . . . . . 4 1 . 4 . 7 1 . 4 . 3 . . 4 . 8 1 2 1 . Terminals 27 | . 5 . . 1 5 1 . . . . . 3 . . . . 3 . . . . 1 . . . . 6 1 . 1 . Fabricators 6 | . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 204 | . 21 . 2 4 29 5 . . . . . 13 1 . 29 . 23 1 . 13 . 5 . . 6 . 27 1 21 3 . Successful 144 | . 16 . 2 3 19 3 . . . . . 7 1 . 29 . 12 1 . 13 . 2 . . 6 . 8 1 21 . . Failed 60 | . 5 . . 1 10 2 . . . . . 6 . . . . 11 . . . . 3 . . . . 19 . . 3 . Catastrophic 9 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 5 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 16 . 1 3 26 2 . . . . . 4 . . . . 6 . . . . 2 . . 1 . 17 . . 3 . Terminals 96 | . 15 . . 3 29 1 . . . . . 11 . . . . 9 . . . . 2 . . . . 22 1 . 3 . Fabricators 12 | . . . . . . 2 . . . . . . . . . . 6 . . . . 1 . . . . 3 . . . . Repair Stations 14 | . 4 . . . . . . . . . . . . . . . 8 . . . . 2 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 106 | . 5 . 2 3 13 . . . . . . 4 1 . 29 . 3 1 . 13 . . . . 6 . 4 1 21 . . Record 43 | . . . 1 . . . . . . . . . . . 11 . . . . 5 . . . . 5 . . . 21 . . Part Schematic 20 | . 1 . . . 1 . . . . . . 2 . . 10 . 2 . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 1 . . . . . . . . . 3 . . . . 4 . . . . . . 1 . . . . Open Door 5 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . 4 . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . Scan Component 6 | . 2 . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Repair 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 7 . . . 6 . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . Terminals 14 | . 5 . . . 6 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 33 | . 6 . . 1 5 2 . . . . . 3 . . . . 5 . . . . 2 . . . . 8 . . 1 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . . . 1 . . . 16 . . 3 . . 10 . 2 . . 4 . . . . . . . . . . 3 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Parts Repaired 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 201 | . 52 . . . . . . . . . . . . . . . 149 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . 4 . Machine Destruction 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . . 3 . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Total Allies 16 | . . 3 . 2 . . . . 3 . 2 . . . . . . . 2 . . . . . 3 . . . . . 1 Largest Group 5 | . . 3 3 5 . . . . 3 3 2 . . . . . . . 2 . . . . . 3 . . . . . 1 Highest-Rated Group 154 | . . 40 40 85 . . . . 59 59 40 . . . . . . . 59 . . . . . 144 . . . . . 154 Highest-Rated Ally 154 | . . 16 16 31 . . . . 25 25 20 . . . . . . . 30 . . . . . 49 . . . . . 154 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . 12 . 15 . . . . . 25 16 . . . . . . . 2 . . . . . 13 . . . . . 14 Total Damage 2822 | . . 151 . 179 . . . . . 225 390 . . . . . . . . . . . . . 455 . . . . . 1422 Kills 16 | . . 2 . 4 . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Robot Analysis Total 136 | . 2 . . 1 4 . . . . . . 1 . . 128 . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . 1 1 . 1 . 2 1 . 1 . 2 1 . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Turns Passed 45570 | 69 2196 1061 555 2537 3586 618 836 1047 2377 4771 2658 791 1287 389 1504 958 2269 442 1076 656 1494 2214 1163 652 1744 2074 1422 498 828 1177 621 Spaces Moved 16972 | 36 980 642 246 744 1230 215 294 374 941 1591 1012 337 503 183 238 482 886 196 430 166 429 698 353 305 850 787 554 188 241 526 315 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7190 | 33 980 642 246 744 1230 215 294 374 941 1491 . . . . . . . . . . . . . . . . . . . . . Legs 9605 | . . . . . . . . . . 100 1012 337 503 183 238 482 886 196 430 166 429 698 353 305 850 787 554 188 241 526 141 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 160 160 320 240 243 243 243 246 160 183 210 210 210 183 183 140 226 226 183 140 183 185 185 175 175 175 177 185 126 21 Average Speed 208 | 150 176 160 223 320 240 260 243 244 246 241 183 210 210 210 193 183 190 226 226 216 217 196 185 185 181 175 175 184 185 181 108 Slowest Speed 540 | 160 320 160 320 320 243 323 243 246 246 540 210 229 210 210 235 183 226 226 226 400 226 226 186 185 185 175 177 185 186 186 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 56 | 5 99 99 60 96 66 7 53 55 85 80 88 10 68 37 80 67 14 38 55 60 59 24 62 52 91 87 24 12 96 22 44 Regions Visited 31 Branch Regions 23 Pre-discovered Areas 39 | . 2 . 1 1 . . . 1 . . . . . . 28 . . . . 3 1 . 1 1 . . . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 . . . . 1 1 . . . . . . . . 1 . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 . . . . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 34 | . . 2 . 2 . . 3 2 3 . 2 . 4 1 . 1 . . 3 . 3 . 2 4 . 2 . . . . . Spaces Dug 155 | . . . . . 5 . . . 3 . 7 4 . 2 . 6 25 . . . . 36 . . 18 . 35 7 . 3 4 Terrain Destroyed 1006 | . . . . 7 31 . 27 33 3 11 39 7 16 2 7 25 66 . 16 . 11 232 10 11 152 19 80 17 . 123 61 Melee 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 Projectile 488 | . . . . 7 23 . . . . 2 39 7 16 2 7 25 66 . 16 . 11 97 10 11 3 19 80 17 . 24 6 AOE 511 | . . . . . 8 . 27 33 . 9 . . . . . . . . . . . 135 . . 149 . . . . 99 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Total 25333 | 48 1260 670 255 822 1687 246 405 466 975 2367 1743 391 676 188 1204 525 1362 196 489 474 951 1285 838 366 993 1430 876 319 629 675 522 Wait 5702 | . 109 17 . 11 240 . 90 55 . 564 617 15 128 . 891 24 315 . 1 274 425 246 426 32 2 593 160 87 321 49 10 Move 16942 | 35 979 641 245 743 1229 214 293 373 940 1590 1011 336 502 182 237 481 885 195 429 165 428 697 352 304 849 786 553 187 240 526 315 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 314 | 7 18 1 3 14 27 1 3 . 2 46 17 4 5 1 4 1 33 . 2 5 30 26 21 2 15 3 3 2 12 5 1 Fast Attach 148 | 5 5 . . 2 17 6 4 1 4 11 1 8 . 1 5 . 5 . 1 6 4 9 3 2 6 3 6 3 13 7 10 Attach 90 | 1 3 . 2 3 8 1 . 1 1 17 . . . . . . 3 . . 1 3 4 1 1 6 . 2 . 3 2 27 Detach 28 | . . . 2 1 1 1 . . . 5 . . . . . . . . . . . 3 1 . 1 1 . . 1 2 9 Swap 93 | . 9 1 1 4 13 3 3 9 3 6 1 2 . . 1 . 2 . . . 1 14 3 1 1 . 4 5 . 4 2 Drop 448 | . 13 1 2 4 44 4 4 1 5 31 23 11 8 3 21 1 23 . 4 23 24 46 11 4 28 14 11 5 33 16 30 Fire 1351 | . 108 1 . 31 90 13 8 26 7 63 47 15 33 1 45 17 96 . 34 . 36 237 20 20 48 30 137 30 6 64 88 Melee 58 | . . . . 6 . . . . 13 34 . . . . . . . . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 Crush 48 | . 16 8 . 3 18 3 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Rewire 79 | . . . . . . . . . . . 18 . . . . 1 . 1 18 . . . . . 37 . . . . . 4 Trap 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -2/Testing History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 15) 220 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Discovered new exit (range 14) 989 | -10/Materials | Core integrity fell below 50% 1184 | -10/Materials | Build established: Scavenger-Mutant 1601 | -10/Materials | Discovered new exit (range 16) 2185 | -10/Materials | Repaired Assault Rifle 2212 | -10/Materials | Repaired Lgt. Treads 2266 | -10/Materials | Entered Mines 2271 | -10/Mines | Learned location of 2 exits from Materials 2288 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2496 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2539 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2978 | -10/Mines | Learned Materials trap positions 2984 | -10/Mines | Discovered new exit (range 4) 3104 | -10/Mines | Discovered new exit (range 15) 3321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3321 | -10/Mines | Discovered new exit (range 5) 3327 | -10/Mines | Entered Exiles 3327 | -10/Exiles | Accompanied by 3 allies 3371 | -10/Exiles | Met 8R-AWN 3397 | -10/Exiles | Met EX-HEX 3459 | -10/Exiles | Met EX-DEC 3467 | -10/Exiles | Learned location of Zion (-7) 3493 | -10/Exiles | Met EX-BIN 3515 | -10/Exiles | Aligned with FarCom system 3517 | -10/Exiles | Given EX-Vault access code 3553 | -10/Exiles | Opened EX-Vault 3569 | -10/Exiles | Found Deploy-a-Sentry 3574 | -10/Exiles | Found Deploy-a-Sentry 3578 | -10/Exiles | Found Deploy-a-Sentry 3646 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3851 | -10/Exiles | Discovered new exit (range 10) 3882 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3882 | -10/Exiles | Entered Mines 3882 | -9/Mines | Accompanied by 3 allies 3889 | -9/Mines | Discovered new exit (range 8) 4100 | -9/Mines | Found a hidden stash of uninstalled traps 4769 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4775 | -9/Mines | Found Prototype Device 4934 | -9/Mines | Excavation squad dispatched 4934 | -9/Mines | A large section of the Mines collapsed 5407 | -9/Mines | Discovered new exit (range 9) 5503 | -9/Mines | Lost 3 parts (1n2w) 5734 | -9/Mines | Learned Materials emergency access door positions 5764 | -9/Mines | Met a Derelict shopkeep closing up shop 6055 | -9/Mines | Learned location of Storage (-8) 6212 | -9/Mines | Core integrity fell below 20% 6419 | -9/Mines | Entered Materials 6419 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6420 | -8/Materials | Identified exit to Factory 6421 | -8/Materials | Loaded intel: 9 trap records 6434 | -8/Materials | Identified exit to Storage 7447 | -8/Materials | Build established: Mutant 8212 | -8/Materials | Build established: Scavenger-Mutant 9543 | -8/Materials | Identified Exp. Sensor Array 9879 | -8/Materials | Build established: Mutant 10005 | -8/Materials | Entered Factory 10005 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10552 | -7/Factory | Discovered new exit (range 14) 10606 | -7/Factory | Identified exit to Lower Caves 10623 | -7/Factory | Entered Lower Caves 11366 | -7/Lower Caves | Discovered new exit (range 11) 11457 | -7/Lower Caves | Identified exit to Lower Caves 11459 | -7/Lower Caves | Entered another Lower Caves area 11689 | -7/Lower Caves | Discovered new exit (range 7) 11701 | -7/Lower Caves | Identified exit to Factory 12155 | -7/Lower Caves | Discovered new exit (range 14) 12220 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12302 | -7/Lower Caves | Identified exit to Zion 12506 | -7/Lower Caves | Entered Zion 12621 | -7/Zion | System corruption cleaned by Quarantine Array 12971 | -7/Zion | Discovered new exit (range 10) 12993 | -7/Zion | Identified exit to Proximity Caves 13052 | -7/Zion | Gained Derelict followers 13495 | -7/Zion | Given the Hacking Drone Bay 14122 | -7/Zion | Learned Factory terminal intel 14545 | -7/Zion | Rebuked by Imprinter 14868 | -7/Zion | Discovered new exit (range 4) 14870 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14873 | -7/Zion | Identified exit to Deep Caves 14883 | -7/Zion | Entered Deep Caves 14883 | -7/Deep Caves | Accompanied by 3 allies 15494 | -7/Deep Caves | Attacked by Z-Imprinter 15557 | -7/Deep Caves | Destroyed Z-Imprinter 15583 | -7/Deep Caves | Lost 10 parts (2p3n2u3w) 15603 | -7/Deep Caves | Found Prototype Device 15603 | -7/Deep Caves | Identified Zio. Metafield Generator 15806 | -7/Deep Caves | Z-Facility disabled 15887 | -7/Deep Caves | Build established: Scavenger-Mutant 16958 | -7/Deep Caves | Spotted as-52671 16961 | -7/Deep Caves | Core integrity fell below 50% 16988 | -7/Deep Caves | Destroyed as-52671 17010 | -7/Deep Caves | Found Corrupted GOLEM Unit 17013 | -7/Deep Caves | Lost 3 parts (1p2u) 17261 | -7/Deep Caves | Build established: Mutant 17366 | -7/Deep Caves | Triggered Deep Caves wall 17366 | -7/Deep Caves | Spotted AS-79997 17368 | -7/Deep Caves | Spotted AS-60500 17377 | -7/Deep Caves | Destroyed AS-79997 17381 | -7/Deep Caves | Exposed GOLEM chamber 17398 | -7/Deep Caves | Destroyed AS-60500 17421 | -7/Deep Caves | Destroyed 36 combat bots 17421 | -7/Deep Caves | Lost 4 parts (1n2u1w) 17432 | -7/Deep Caves | Found GOLEM Unit 17526 | -7/Deep Caves | Found GOLEM Unit 17922 | -7/Deep Caves | Discovered new exit (range 7) 18026 | -7/Deep Caves | Build established: Golem 18269 | -7/Deep Caves | Found Surveybot 24 Chip 18272 | -7/Deep Caves | Found Surveybot 24 Scanner 18653 | -7/Deep Caves | Build established: Mutant 19395 | -7/Deep Caves | Build established: Golem 19538 | -7/Deep Caves | Found GOLEM Unit 19652 | -7/Deep Caves | Identified exit to Proximity Caves 19654 | -7/Deep Caves | Entered Proximity Caves 20051 | -6/Proximity Caves | Learned Factory security intel 20280 | -6/Proximity Caves | Spotted B-75 Beast 20875 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 21100 | -6/Proximity Caves | Core integrity fell below 20% 21754 | -6/Proximity Caves | Discovered exit to Factory (range 5) 22312 | -6/Proximity Caves | Entered Factory 22312 | -6/Factory | Evolved 2 slots: Utility x2 22314 | -6/Factory | Loaded intel: 26 terminal locations 22876 | -6/Factory | Identified exit to Lower Caves 23008 | -6/Factory | Build established: Hacker-Golem 23103 | -6/Factory | Entered Lower Caves 23555 | -6/Lower Caves | Spotted B-75 Beast 23591 | -6/Lower Caves | Build established: Golem 23780 | -6/Lower Caves | Learned Factory interactive machine intel 24373 | -6/Lower Caves | Discovered new exit (range 7) 24390 | -6/Lower Caves | Entered another Lower Caves area 24650 | -6/Lower Caves | Discovered new exit (range 16) 24779 | -6/Lower Caves | Entered Data Miner 24779 | -6/Data Miner | Discovered new exit (range 6) 24819 | -6/Data Miner | Met Data Miner 24861 | -6/Data Miner | Learned location of Section 7 (-3) 24861 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24899 | -6/Data Miner | Received God Mode back door access code from Data Miner 24925 | -6/Data Miner | Interfaced with the Data Conduit 24985 | -6/Data Miner | Build established: Mutant 25814 | -6/Data Miner | Build established: Golem 26283 | -6/Data Miner | Entered Proximity Caves 26420 | -5/Proximity Caves | Build established: Mutant 27023 | -5/Proximity Caves | Learned Factory emergency access door positions 27223 | -5/Proximity Caves | Discovered new exit (range 8) 27241 | -5/Proximity Caves | Entered Factory 27241 | -5/Factory | Evolved 2 slots: Utility x2 27242 | -5/Factory | Identified exit to Upper Caves 27242 | -5/Factory | Identified exit to Extension 27244 | -5/Factory | Loaded intel: 266 machine locations 27245 | -5/Factory | Loaded intel: 54 interactive machine locations 27675 | -5/Factory | Discovered exit to Upper Caves (range 6) 28027 | -5/Factory | Build established: Scavenger-Mutant 28196 | -5/Factory | Intercept squad dispatched 28217 | -5/Factory | Spotted Tracker 28220 | -5/Factory | Destroyed Tracker 28261 | -5/Factory | Spotted Combat Programmer 28274 | -5/Factory | Destroyed Combat Programmer 28441 | -5/Factory | Repaired Lyr. Medium Armor Plating 28544 | -5/Factory | Repaired Adv. Energy Well 28848 | -5/Factory | Build established: Scavenger-Golem 29246 | -5/Factory | Intercept squad dispatched 29258 | -5/Factory | Spotted Tracker 29263 | -5/Factory | Destroyed Tracker 29304 | -5/Factory | Spotted Combat Programmer 29310 | -5/Factory | Destroyed Combat Programmer 29510 | -5/Factory | Entered Upper Caves 29628 | -5/Upper Caves | Learned Factory emergency access door positions 29706 | -5/Upper Caves | Identified exit to Upper Caves 29952 | -5/Upper Caves | Entered another Upper Caves area 30040 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30149 | -5/Upper Caves | Destroyed 11 combat bots 30259 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30329 | -5/Upper Caves | Spotted B-75 Beast 30341 | -5/Upper Caves | Destroyed B-75 Beast 30481 | -5/Upper Caves | Learned Factory security intel 30766 | -5/Upper Caves | Discovered new exit (range 8) 31028 | -5/Upper Caves | Entered Zhirov 31034 | -5/Zhirov | Discovered new exit (range 3) 31182 | -5/Zhirov | Found Alien Artifact 31182 | -5/Zhirov | Identified Integrated Dissipator 31182 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31327 | -5/Zhirov | Build established: Golem 31468 | -5/Zhirov | Found Alien Artifact 31684 | -5/Zhirov | Entered Proximity Caves 31809 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 32064 | -4/Proximity Caves | Build established: Mutant 32470 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32544 | -4/Proximity Caves | Spotted B-86 Titan 32554 | -4/Proximity Caves | Destroyed B-86 Titan 32637 | -4/Proximity Caves | Discovered new exit (range 9) 33024 | -4/Proximity Caves | Build established: Golem 33178 | -4/Proximity Caves | Entered Factory 33178 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 33181 | -4/Factory | Loaded intel: 289 machine locations 33550 | -4/Factory | Fabricated Quantum Reactor (x2) 33704 | -4/Factory | Build established: Generator-Mutant 34098 | -4/Factory | Destroyed 7 combat bots 34462 | -4/Factory | Intercept squad dispatched 34473 | -4/Factory | Spotted Tracker 34473 | -4/Factory | Spotted Tracker 34476 | -4/Factory | Destroyed Tracker 34478 | -4/Factory | Destroyed Tracker 34502 | -4/Factory | Found Exp. Phase Shifter 34505 | -4/Factory | Spotted Combat Programmer 34512 | -4/Factory | Destroyed Combat Programmer 34534 | -4/Factory | Spotted Combat Programmer 34540 | -4/Factory | Destroyed Combat Programmer 34678 | -4/Factory | First assault squad dispatched 34770 | -4/Factory | Destroyed 9 combat bots 34784 | -4/Factory | Discovered new exit (range 8) 35030 | -4/Factory | Garrison activated, responded to threat 35089 | -4/Factory | Build established: Generator-Golem 35109 | -4/Factory | Found Prototype Device 35109 | -4/Factory | Identified Active Sensor Suite 35347 | -4/Factory | Discovered new exit (range 12) 35392 | -4/Factory | Entered Upper Caves 35393 | -4/Upper Caves | Encountered a Warlord checkpoint 35394 | -4/Upper Caves | Destroyed 8 combat bots 35394 | -4/Upper Caves | Lost 3 parts (1p2u) 36002 | -4/Upper Caves | Learned 8 Research zone layouts 36434 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36538 | -4/Upper Caves | Discovered new exit (range 10) 36555 | -4/Upper Caves | Entered another Upper Caves area 36723 | -4/Upper Caves | Spotted B-86 Titan 37062 | -4/Upper Caves | Learned Research trap positions 37144 | -4/Upper Caves | Discovered new exit (range 6) 37207 | -4/Upper Caves | Entered Warlord 37270 | -4/Warlord | System corruption cleaned by Quarantine Array 37790 | -4/Warlord | Learned Armory security intel 37790 | -4/Warlord | Learned 4 Armory zone layouts 37790 | -4/Warlord | Learned 4 Research zone layouts 37790 | -4/Warlord | Learned Quarantine trap positions 37790 | -4/Warlord | Learned Armory emergency access door positions 38004 | -4/Warlord | Warlord's base attacked by MAIN.C 38022 | -4/Warlord | Found Prototype Energy Gun 38022 | -4/Warlord | Identified Vortex Shotgun 38030 | -4/Warlord | Found Prototype Piercing Weapon 38033 | -4/Warlord | Found Prototype Piercing Weapon 38045 | -4/Warlord | Found Vortex Shotgun 38057 | -4/Warlord | Found Prototype Launcher 38178 | -4/Warlord | Met Warlord 38204 | -4/Warlord | Opened Warlord's prototype stash 38210 | -4/Warlord | Found Vortex Chain Reactor 38234 | -4/Warlord | Found Exp. Phase Shifter 38354 | -4/Warlord | Warlord forces counterattacked 38481 | -4/Warlord | Spotted Striker 38489 | -4/Warlord | Destroyed Striker 38530 | -4/Warlord | Destroyed 14 combat bots 38644 | -4/Warlord | Spotted Executioner 38649 | -4/Warlord | Destroyed Executioner 38673 | -4/Warlord | Spotted Striker 38673 | -4/Warlord | Spotted Executioner 38679 | -4/Warlord | Warlord base infiltrated, sounded retreat 38684 | -4/Warlord | Destroyed Striker 38724 | -4/Warlord | Spotted Executioner 38725 | -4/Warlord | Spotted Executioner 38754 | -4/Warlord | Found Prototype Launcher 38757 | -4/Warlord | Spotted Striker 38765 | -4/Warlord | P-80 Master assimilated allied ZZ-MHF(g) 38771 | -4/Warlord | Spotted Executioner 38773 | -4/Warlord | Spotted B-90 Cyclops 38785 | -4/Warlord | Destroyed B-90 Cyclops 38792 | -4/Warlord | Spotted B-86 Titan 38808 | -4/Warlord | Identified Chain Missile Launcher 38843 | -4/Warlord | Spotted Executioner 38843 | -4/Warlord | Spotted Striker 38844 | -4/Warlord | Destroyed Executioner 38857 | -4/Warlord | Spotted Striker 38861 | -4/Warlord | Destroyed Striker 38882 | -4/Warlord | Destroyed 22 combat bots 38904 | -4/Warlord | Spotted Executioner 38904 | -4/Warlord | Spotted Executioner 38904 | -4/Warlord | Spotted Executioner 38907 | -4/Warlord | Destroyed Executioner 38907 | -4/Warlord | Destroyed Executioner 38907 | -4/Warlord | Destroyed Executioner 38917 | -4/Warlord | Spotted Striker 38928 | -4/Warlord | Discovered new exit (range 14) 38945 | -4/Warlord | Destroyed 17 combat bots 38951 | -4/Warlord | Entered Proximity Caves 39680 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39918 | -3/Proximity Caves | Build established: Generator-Mutant 40474 | -3/Proximity Caves | Discovered new exit (range 14) 40672 | -3/Proximity Caves | Build established: Generator-Golem 41025 | -3/Proximity Caves | Entered Research 41025 | -3/Research | Evolved 2 slots: Utility x2 41027 | -3/Research | Loaded intel: 72 trap records 41028 | -3/Research | Loaded intel: 118 machine locations 41110 | -3/Research | Identified exit to Research 41295 | -3/Research | Identified exit to Armory 41295 | -3/Research | Identified exit to Quarantine 41344 | -3/Research | Build established: Generator-Mutant 41735 | -3/Research | Intercept squad dispatched 41753 | -3/Research | Spotted Tracker 41754 | -3/Research | Spotted Tracker 41760 | -3/Research | Destroyed Tracker 41762 | -3/Research | Destroyed Tracker 41802 | -3/Research | Spotted Combat Programmer 41803 | -3/Research | Spotted Combat Programmer 41808 | -3/Research | Destroyed Combat Programmer 41815 | -3/Research | Destroyed Combat Programmer 41994 | -3/Research | Found Unknown Device 41994 | -3/Research | Identified Antimissile System 42158 | -3/Research | System corruption reached 10% 42447 | -3/Research | Entered Armory 42451 | -3/Armory | Loaded intel: 74 machine locations 42513 | -3/Armory | Identified Transdimensional Reconstructor 42513 | -3/Armory | Warped through subspace to slip node 42513 | -3/Armory | Discovered new exit (range 1) 42945 | -3/Armory | Entered Lab 42945 | -3/Lab | Discovered exit to Research (range 9) 43002 | -3/Lab | Hidden lab's door opened automatically 43002 | -3/Lab | Sensor layout match revealed 43003 | -3/Lab | Gained access to the hidden lab's interior 43049 | -3/Lab | Found Prototype Special Weapon 43049 | -3/Lab | Identified Gui. Remote Datajack 43064 | -3/Lab | Detected by scanners 43070 | -3/Lab | Confronted by A5 43082 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 43102 | -3/Lab | Decrypted terminal 43151 | -3/Lab | Found Prototype Energy Cannon 43151 | -3/Lab | Identified Warp Cannon 43157 | -3/Lab | Found Prototype Energy Gun 43157 | -3/Lab | Identified Tachyon Dispersion Ray 43163 | -3/Lab | Found Prototype Protection 43163 | -3/Lab | Identified Exp. Powered Armor 43296 | -3/Lab | Found Alien Artifact 43296 | -3/Lab | Identified Integrated Mediator 43296 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 43311 | -3/Lab | Found Transdimensional Reconstructor 43330 | -3/Lab | Found Alien Artifact 43330 | -3/Lab | Identified Core Expander 43330 | -3/Lab | Installed Core Expander, added new Utility slot 43371 | -3/Lab | Found Prototype Hackware 43405 | -3/Lab | Decrypted terminal 43405 | -3/Lab | Acquired modification code for an L2 power cell 43773 | -3/Lab | Entered Research 43773 | -2/Research | Warlord forces began assault on 0b10 43773 | -2/Research | Evolved 2 slots: Propulsion x2 43774 | -2/Research | Loaded intel: 128 machine locations 43883 | -2/Research | Research machine network offline 43889 | -2/Research | Identified Deep Network Scanner 44152 | -2/Research | Met up with Warlord 44177 | -2/Research | Found Exp. Melee Analysis Suite 44197 | -2/Research | Build established: Wizard-Mutant 44271 | -2/Research | Borebot progress halted 44293 | -2/Research | Borebot progress halted 44467 | -2/Research | System corruption reached 10% 44467 | -2/Research | System corruption reached 30% 44498 | -2/Research | Spotted Executioner 44590 | -2/Research | Destroyed Executioner 44603 | -2/Research | Spotted Striker 44612 | -2/Research | Destroyed Striker 44706 | -2/Research | Spotted Executioner 44710 | -2/Research | Spotted Executioner 44718 | -2/Research | Destroyed Executioner 44729 | -2/Research | Destroyed Executioner 44769 | -2/Research | Warlord destroyed during the assault 44798 | -2/Research | Spotted Striker 44799 | -2/Research | Spotted Striker 44803 | -2/Research | Destroyed Striker 44814 | -2/Research | Destroyed Striker 44827 | -2/Research | Spotted Executioner 44830 | -2/Research | Spotted Striker 44832 | -2/Research | Destroyed Executioner 44836 | -2/Research | Destroyed Striker 44860 | -2/Research | Destroyed 11 combat bots 44938 | -2/Research | Spotted Striker 44938 | -2/Research | Discovered new exit (range 5) 44950 | -2/Research | Entered Testing 44951 | -2/Testing | Maximum security lockdown engaged 44951 | -2/Testing | Loaded intel: 65 machine locations 44995 | -2/Testing | Found Prototype Protection 44995 | -2/Testing | Identified SHELL Armor 45049 | -2/Testing | Spotted PX-3GVF9XFQGK 45060 | -2/Testing | Rewired PX-3GVF9XFQGK 45120 | -2/Testing | Spotted Executioner 45128 | -2/Testing | Destroyed Executioner 45158 | -2/Testing | DAS Turret deployed 45176 | -2/Testing | Destroyed 13 combat bots 45223 | -2/Testing | Destroyed 7 combat bots 45237 | -2/Testing | Identified Vortex Catalyst Activator 45238 | -2/Testing | Spotted Investigator 45240 | -2/Testing | Destroyed Investigator 45258 | -2/Testing | Spotted Executioner 45268 | -2/Testing | Destroyed 23 combat bots 45322 | -2/Testing | Destroyed Executioner 45335 | -2/Testing | Lost 8 parts (2p1n3u2w) 45364 | -2/Testing | Spotted Striker 45364 | -2/Testing | Spotted Striker 45368 | -2/Testing | Destroyed Striker 45368 | -2/Testing | Destroyed Striker 45378 | -2/Testing | Spotted Striker 45379 | -2/Testing | Destroyed Striker 45397 | -2/Testing | DAS Turret deployed 45400 | -2/Testing | Allies destroyed Striker 45415 | -2/Testing | Destroyed 20 combat bots 45436 | -2/Testing | Warped through subspace 45437 | -2/Testing | Core integrity fell below 50% 45452 | -2/Testing | Identified Vortex Lance (x2) 45519 | -2/Testing | Spotted OE-0IN(L) 45522 | -2/Testing | Spotted Striker 45523 | -2/Testing | Spotted Executioner 45523 | -2/Testing | Spotted Striker 45550 | -2/Testing | Spotted Investigator 45555 | -2/Testing | Scanned by Researcher 45568 | -2/Testing | Core integrity fell below 20% 45571 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 45566_ Zio. Biocell destroyed. 45567_ Striker stasis bubble strength at 96. 45567_ L-61 Swordsman destroyed. 45567_ G-73 Enforcer overheating. 45567_ Held in stasis. 45567_ Investigator is analyzing... 45568_ System corrupted: Energy discharge (-320). 45568_ Striker stasis bubble strength at 88. 45568_ G-73 Enforcer overheating. 45568_ G-73 Enforcer suffers critical hit (Burn). 45569_ Striker stasis bubble strength at 80. 45569_ P-80 Master resets OE-0IN(L), system corruption cleaned. 45569_ C-30 ARC bursts open, deploying its payload. 45569_ G-73 Enforcer unfolds itself. 45569_ E-15 Imp unfolds itself. 45570_ Striker stasis bubble strength at 72. 45570_ Held in stasis. 45570_ Investigator is analyzing... 45571_ G-73 Enforcer heat spikes uncontrollably. 45571_ Striker stasis bubble strength at 64. 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" """ #??????????? | | ???????#] """ " " "" " "" #??????????? | | ???????# "" # " [! =" # " " #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 79 Energy Capacity 2940 Matter Stores 527 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Corruption Block 8 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 14 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 53 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Mak. Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Cold Fusion Reactor | -6/Factory | Scanalyzed Adv. VSS Leg | -6/Factory | Hacked Adv. Reaction Control System | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Imp. Transmission Jammer | -5/Factory | Hacked Cmb. Antigrav System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Gyrokinetic Inverter | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free K-01 Serf | -2/Testing | Archive C-57 Dissector | -2/Testing | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RocketPortableCycler Manual? 0 Play Time 04:02:28 Cumulative 581.2 hours Start 2022.08.24 @ 01:10:31 End 2022.08.24 @ 17:06:49 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 510 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff76c2fe-b9d3-4be9-8cb1-2b6524374470