Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 01:37:28 // Winter2019/RPGLIKE Player: chai Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (320) 1600 Value Destroyed (17032) 17032 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (10730) 10730 TOTAL SCORE: 37962 Bonus ------- High Alert Combat Kills 5270 Follower Combat Kills 1160 Entered Garrisons 800 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -100 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 83/510 System Corruption 4% Temperature Cool (-150) Movement Walking (250) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- Heavy Armored Exoskeleton > --- UTILITY (9) ------ Improved Cryofiber Web Improved Trap Scanner Targeting Computer Improved Armor Integrity Analyzer Improved Phase Shifter Advanced Force Field Hacking Suite Relay Coupler [Swarmer] (73) Relay Coupler [Brawler] (72) > --- WEAPON (6) ------- HERF Cannon Linear Accelerator Long-range Missile Launcher Remote Datajack Enhanced Force Lance > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Improved Cryofiber Web Improved Trap Scanner Targeting Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Advanced Reaction Control System Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Demolisher] > --- WEAPON ----------- Quantum Rifle Linear Accelerator Gamma Bomb Array Long-range Missile Launcher Remote Datajack Enhanced Force Lance > --- INVENTORY -------- High-capacity Matter Pod Advanced Weight Redist. System Advanced Force Field [Rating: 143] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Heavy Armored Exoskeleton Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Wheel Flight Unit Flying Fortress v7 Utility Hacking Suite Device Trap Scanner Storage High-capacity Matter Pod Processor Launcher Guidance Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Long-range Missile Launcher Energy Gun Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Slots Evolved 18 | 4 . 1 1 2 2 . 2 . 1 . 1 1 . . . . . 2 . 1 . . . Power 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . Utility 8 | 2 . 1 . 1 . . 1 . 1 . 1 . . . . . . 1 . . . . . Weapon 5 | 1 . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 111 | 6 6 3 13 3 1 . 9 6 5 6 3 8 2 2 . 1 . 16 3 11 . 3 4 Power 11 | 2 . 1 3 . . . 1 . . . . . . . . . . 3 . . . . 1 Engine 6 | 2 . 1 3 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Propulsion 6 | 2 . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Wheel 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 58 | . 4 1 5 2 . . 7 2 4 1 2 5 1 1 . 1 . 9 3 6 . 2 2 Device 21 | . 1 . . 2 . . 2 . 1 1 1 3 1 1 . . . 4 2 . . 1 1 Storage 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . 2 . . . 3 1 1 . . 1 . . . . . 1 1 2 . . . Hackware 14 | . . . . . . . 1 1 1 . 1 . . . . . . 4 . 4 . 1 1 Protection 9 | . 2 . 3 . . . 1 . 1 . . 1 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 2 1 4 1 . . 1 4 1 5 1 3 1 1 . . . 3 . 4 . 1 1 Energy Gun 9 | 1 1 . 2 1 . . . . . 1 . . . . . . . 1 . 1 . 1 . Energy Cannon 4 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . 1 Ballistic Gun 8 | 1 . . 1 . . . . 2 . 3 . . . 1 . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Launcher 7 | . . 1 . . . . . 2 . 1 . 1 . . . . . . . 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 1 . . . . . 4 . . . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Lost 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . . . . 1 . . 1 1 2 2 2 3 3 3 3 3 3 3 3 4 3 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 1 . . 1 1 1 2 2 3 3 3 3 3 2 2 3 4 3 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . 1 . . . . 1 . . . 1 . . . . . 2 . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . 1 . . . 1 . . . . . 2 . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 86 90 99 96 88 77 77 80 81 82 82 83 84 83 84 83 84 84 84 84 86 84 85 Engine 4 | . 11 11 10 8 7 7 6 6 5 5 5 5 5 5 5 5 5 3 . . . . . Core 2 | . . . . . . . 5 6 5 5 5 5 5 5 5 5 5 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 8 14 13 13 13 12 Treads 1 | . 12 11 10 8 3 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 3 4 3 4 4 4 Wheel 1 | . 12 11 10 8 3 . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 3 7 6 6 5 5 5 5 5 5 5 5 5 . . . . . . Device 13 | . 7 11 1 4 14 7 11 11 2 5 6 15 15 15 15 15 15 18 19 17 13 12 17 Storage 1 | . 4 11 10 7 . 5 4 . . . . . . . . . . . . . . . . Processor 8 | . . . 18 16 14 14 10 12 13 11 11 5 5 5 5 5 5 4 5 10 13 10 9 Hackware 11 | . . . . . . . 1 6 16 17 16 15 15 15 15 15 15 13 12 12 13 14 12 Protection 4 | . 11 11 10 8 7 7 6 6 5 5 5 5 5 5 5 5 5 4 4 . . . . Energy Gun 3 | . 11 6 2 15 14 14 12 10 . . . . . . . . . 3 4 4 4 4 . Energy Cannon 2 | . . . 8 8 7 7 2 . 4 . . 1 5 5 5 5 5 . . . . . 3 Ballistic Gun 1 | . 7 . 5 . . . . 1 5 5 5 5 2 3 5 5 5 . . . . . . Ballistic Cannon 2 | . 4 11 1 . . . . . . . . . 2 1 . . . 3 4 4 4 3 4 Launcher 8 | . . 4 10 8 7 7 6 5 5 10 11 10 10 10 10 10 10 8 5 7 9 9 8 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 3 3 4 4 4 Impact Weapon 1 | . . . . . . . 2 6 5 5 5 3 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 5 5 5 4 5 4 3 1 . . . Peak Build Rating 143 | 5 8 8 17 31 61 61 65 76 79 78 85 88 88 88 88 89 89 129 135 143 143 143 142 Average Rating 93 | 3 6 7 13 21 47 53 59 67 76 77 78 83 87 87 88 88 89 118 129 136 143 138 139 On Entrance 73 | . 5 8 8 17 31 61 53 65 76 76 77 81 88 87 88 88 89 89 128 135 143 143 138 Avg Prop Armor Cover (%) 7 | 17 9 8 7 6 6 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 7 16 19 29 31 28 31 41 46 45 47 47 60 62 62 60 61 61 110 110 110 103 115 122 Greatest Support 109 | 10 10 10 16 16 50 50 50 50 50 50 50 60 69 69 69 69 69 109 100 100 100 100 100 Greatest Overweight (x) 7 | . 1 1 2 1 1 . . . . . . . 4 . . . . 1 1 6 1 7 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . 1 . 1 1 1 Largest Inventory Capacity 4 | 1 1 1 1 1 1 1 1 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Capacity 2 | 1 1 1 1 1 1 1 1 1 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 Most Carried 4 | . 1 1 1 1 1 1 1 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Carried 2 | . . . . . 1 . . 1 1 1 2 2 3 2 3 3 3 3 3 3 4 3 2 Final Capacity 4 | 1 1 1 1 1 1 1 1 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | . 1 1 . 1 1 . 1 2 2 2 3 3 3 3 3 3 3 4 4 4 4 3 2 Class Distribution -------------------- 35% | Assassin 26% | Bomber 14% | Scout 10% | Commander-Bomber 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Bomber | -9/Mines Bomber | -9/Exiles Bomber | -8/Mines Bomber | -8/Materials Bomber | -8/Garrison Bomber | -8/Materials Scout | -8/Storage Scout | -8/Garrison Scout | -7/Factory Commander-Tank | -7/Lower Caves Commander-Bomber | -7/Lower Caves Commander-Bomber | -7/Data Miner Commander-Bomber | -6/Proximity Caves Scout | -6/Factory Assassin | -6/Garrison Assassin | -6/Factory Assassin | -6/Garrison Assassin | -5/Factory Assassin | -5/DSF Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Matter Collected 7307 | 260 199 89 346 70 . 60 52 580 246 432 282 585 35 94 . 294 150 949 473 1411 . 295 405 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9736 | . 321 68 923 352 . 104 121 643 314 581 392 870 79 272 . 463 180 1162 910 898 . 580 503 Parts 557 | . 18 4 59 25 . 13 7 41 26 43 25 46 1 12 . 18 15 57 48 60 . 24 15 Haulers Intercepted 12 | . 1 . 4 . . . 2 . 2 2 . 1 . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . . . . . . . 2 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . 4 6 . 14 . . . . . . . Prevented 7 | . . . . . . . . . . . . . . 1 . 6 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Combat Hostiles Destroyed 258 | . 5 2 20 12 . 5 3 28 8 14 12 15 1 10 . 12 5 27 18 39 . 8 14 Melee 8 | . . . . . . . . 2 . . 3 . 1 . . . . 2 . . . . . Guns 56 | . 3 . 6 6 . 2 1 9 1 6 . . . . . . . 6 6 9 . 1 . Cannons 42 | . 2 1 6 1 . 1 . . . . . . . 1 . 2 1 5 6 7 . 1 8 AOE 148 | . . 1 8 4 . 2 2 16 7 8 9 14 . 9 . 10 4 13 6 23 . 6 6 Classes Destroyed 20 | . 5 . 3 2 . 2 . 2 . 1 1 . 1 . . 1 1 . . 1 . . . Worker 19 | . . . 2 . . . . . 1 3 . 11 . . . . 1 . 1 . . . . Builder 6 | . . . 1 . . . . . 1 2 . 1 . . . . . . . . . . 1 Tunneler 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Hauler 12 | . 1 . 4 . . . 2 . 2 2 . 1 . . . . . . . . . . . Recycler 5 | . 1 . 1 . . . . . . . . 2 . . . . . . 1 . . . . Operator 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Watcher 15 | . 2 . 3 . . . . . 3 2 . 2 . . . . . 1 2 . . . . Swarmer 57 | . 3 . 8 3 . 4 3 3 4 3 . 3 . 4 . 3 . 6 2 6 . . 2 Cutter 6 | . . . . . . . . 3 . . . . . . . . 1 2 . . . . . Grunt 104 | . 2 2 7 7 . . . 16 4 6 4 6 . 3 . 7 2 3 11 14 . 3 7 Brawler 9 | . . . . 1 . . . . . . 2 . . 1 . 1 . . . 3 . . 1 Duelist 6 | . . . . . . . . . . . 2 1 . 1 . . . . 1 1 . . . Protector 4 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 Sentry 30 | . . . 5 . . . . 3 . 5 1 3 . 1 . . 1 7 1 2 . . 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Hunter 13 | . . . . . . 1 . . . . . . . . . . . 6 2 4 . . . Programmer 20 | . . . . . . . . 3 . . 3 2 . . . . . 2 . 6 . 2 2 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 21 | . 4 2 5 4 . 4 3 5 3 11 6 21 1 5 . 4 6 9 10 6 . 4 4 Combat Bots Only 10 | . 3 2 3 3 . 4 3 5 2 6 6 5 1 5 . 4 4 9 10 6 . 4 4 Max Kills in Single Turn 10 | . 1 1 4 2 . 2 2 3 2 2 2 10 1 4 . 3 1 2 2 3 . 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 2 . 2 2 3 2 1 2 3 . 4 . 3 1 2 2 3 . 1 2 Melee 1 | . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Hostile Shots Fired 1258 | . 34 18 77 24 . 4 3 96 9 51 28 108 2 8 . 23 17 199 115 335 . 23 84 Missed 522 | . 9 4 30 3 . 2 2 40 4 14 10 74 . 6 . 10 9 75 48 144 . 4 34 Hits 736 | . 25 14 47 21 . 2 1 56 5 37 18 34 2 2 . 13 8 124 67 191 . 19 50 Melee 14 | . . . . . . . . . . . 2 . . . . . . 8 . 4 . . . Projectile 722 | . 25 14 47 21 . 2 1 56 5 37 16 34 2 2 . 13 8 116 67 187 . 19 50 AOE 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Critical Strikes 36 | . 1 1 2 . . . . 4 . 2 . . . . . 1 . 8 4 7 . 2 4 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . Damage Taken 7940 | . 281 201 634 270 . 15 133 893 142 339 299 192 19 24 . 173 159 1110 403 1393 . 456 804 Core 5868 | . 190 144 447 199 . 11 127 645 110 248 223 131 16 13 . 128 104 812 264 1038 . 391 627 Absorbed by Shields 2863 | . . . . . . . . . . . . 84 7 9 . 54 32 589 434 846 . 290 518 Redirected to Core 5097 | . 160 116 405 160 . 11 19 567 110 231 223 115 9 13 . 128 104 683 247 941 . 235 620 Ignored by Resistances 948 | . . . . . . . . 22 8 37 10 32 4 5 . 31 24 209 116 261 . 62 127 Core Remaining (%) 58 | 100 . 58 . . . 35 . . . . 22 . . . . 81 . . . 71 . 41 . Volleys Fired 573 | . 32 10 60 13 . 6 15 49 18 38 20 30 . 7 . 19 13 64 44 90 . 12 33 Largest 4 | . 2 2 2 3 . 3 3 3 2 3 3 2 . 2 . 2 2 4 3 4 . 3 4 Hottest 271 | . 70 70 113 153 . 153 153 115 86 109 104 108 . 82 . 98 98 230 187 271 . 191 265 Shots Fired 944 | . 62 20 99 30 . 14 33 81 28 47 25 41 . 9 . 32 20 105 69 146 . 26 57 Gun 372 | . 50 10 35 18 . 10 22 57 11 23 11 4 . . . 6 4 34 28 45 . 4 . Cannon 251 | . 12 10 56 7 . 3 9 . 10 . . 4 . 1 . 6 4 29 20 35 . 10 35 Launcher 296 | . . . 8 5 . 1 2 24 7 24 14 33 . 8 . 20 12 36 18 56 . 12 16 Special 25 | . . . . . . . . . . . . . . . . . . 6 3 10 . . 6 Kinetic 250 | . 32 10 32 . . . . 6 11 23 11 4 . . . 6 4 29 20 35 . 10 17 Thermal 259 | . 15 . 46 15 . 8 21 28 . . . 4 . 1 . 6 4 34 28 45 . 4 . Explosive 193 | . . . 8 5 . 1 2 24 7 13 8 18 . 6 . 9 9 19 9 32 . 10 13 Electromagnetic 217 | . 15 10 13 10 . 5 10 23 10 11 6 15 . 2 . 11 3 17 9 24 . 2 21 Robot Hit Streak 30 | . 8 3 12 19 . 9 20 15 15 22 29 30 . 9 . 13 4 22 13 15 . 11 27 Robot Miss Streak 7 | . 4 2 7 2 . 2 3 1 1 1 . 2 . 1 . 2 3 2 2 2 . 1 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 706 | . 34 10 66 22 . 10 20 68 24 37 27 37 2 7 . 21 10 87 53 101 . 21 49 Core Hits 614 | . 14 4 43 24 . 10 8 61 18 39 21 46 1 21 . 24 17 55 40 100 . 25 43 Critical Kills 5 | . . . 2 1 . . 1 . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 1 2 2 . . . . 1 . . . . . . Critical Strikes 20 | . . . 2 1 . . 1 . . 1 3 5 1 1 . . 1 1 1 . . . 2 Meltdown 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Smash 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 3 1 1 . . . 1 . . . . . Melee Attacks 147 | . . . . . . . . 36 2 4 30 8 3 1 . . 1 43 . 17 . 1 1 Impact 76 | . . . . . . . . 36 2 4 30 4 . . . . . . . . . . . Slashing 61 | . . . . . . . . . . . . 4 3 1 . . 1 43 . 9 . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . 8 . 1 1 Sneak Attacks 6 | . . . . . . . . 1 . 1 . 1 . . . . . 3 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37404 | . 496 190 1803 684 . 248 446 2600 1503 1955 1665 4038 86 925 . 1852 611 3728 3037 6843 . 1549 3145 Guns 5169 | . 387 80 390 247 . 88 247 560 133 508 190 44 . . . . 15 654 662 875 . 89 . Cannons 5553 | . 109 70 748 82 . 41 102 . 238 . . 87 . 27 . 80 53 867 725 1111 . 285 928 Explosions 24879 | . . 40 665 355 . 119 97 1598 1094 1354 1080 3618 . 862 . 1772 543 1883 1650 4823 . 1135 2191 Melee 1803 | . . . . . . . . 442 38 93 395 289 86 36 . . . 324 . 34 . 40 26 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5078 | . 269 70 253 . . . . 109 133 508 190 44 . . . . 15 843 725 1111 . 285 523 Thermal 5476 | . 123 40 763 160 . 74 181 306 211 . . 1081 . 27 . 80 53 703 710 875 . 89 . Explosive 18922 | . . . 596 355 . 119 97 1546 811 862 786 1898 . 751 . 1164 480 1340 1124 3745 . 1069 2179 Electromagnetic 6125 | . 104 80 191 169 . 55 168 197 310 492 294 726 . 111 . 608 63 518 478 1078 . 66 417 Impact 1096 | . . . . . . . . 442 38 93 395 128 . . . . . . . . . . . Slashing 641 | . . . . . . . . . . . . 161 86 36 . . . 324 . 34 . . . Piercing 66 | . . . . . . . . . . . . . . . . . . . . . . 40 26 Highest Corruption 13 | . . . . . . . . 7 8 10 13 . . . . . 1 7 7 12 . 1 4 Average Corruption 7 | . . . . . . . . 6 7 8 12 . . . . . 1 5 7 9 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 247 | . . . . . . . . 16 16 10 22 . . . . . 1 47 33 99 . 3 . Message Errors 58 | . . . . . . . . 3 7 . 7 . . . . . 1 11 4 24 . 1 . Matter Fused 61 | . . . . . . . . 2 4 1 4 . . . . . . 15 7 27 . 1 . Heat Flow Errors 36 | . . . . . . . . 5 2 1 3 . . . . . . 5 5 15 . . . Energy Discharges 32 | . . . . . . . . 3 . 3 1 . . . . . . 8 4 13 . . . Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 24 | . . . . . . . . 2 2 4 2 . . . . . . 4 5 5 . . . Data Loss (major) 12 | . . . . . . . . 1 1 . 1 . . . . . . 2 1 6 . . . Misfires 7 | . . . . . . . . . . . 1 . . . . . . . 3 2 . 1 . Alerts 5 | . . . . . . . . . . . 1 . . . . . . . 1 3 . . . Weapon Failures 7 | . . . . . . . . . . . 1 . . . . . . 1 2 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1243 | . . . 28 . . . . 143 46 42 79 408 12 . . 37 . 105 36 181 . 27 99 Projectiles 160 | . . . 2 . . . . . . . . . . . . . . 20 1 107 . . 30 Explosions 748 | . . . 26 . . . . 18 46 30 8 379 . . . 37 . 26 35 74 . . 69 Melee 335 | . . . . . . . . 125 . 12 71 29 12 . . . . 59 . . . 27 . Knockbacks 28 | . 1 1 . . . . . . . . 2 . . . . . . 5 7 9 . 1 2 Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 25 | . 1 1 . . . . . . . . . . . . . . . 4 7 9 . 1 2 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 910 | . . . 49 32 . . 18 46 83 . . 48 . . . . 114 23 96 193 . 127 81 Shots 43 | . . . 2 1 . . 1 2 2 . . 2 . . . . 3 1 3 14 . 7 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 623 | . 306 267 270 281 . 234 623 237 182 145 225 6 . . . 4 . 77 513 86 . . . Average Temperature 111 | . 85 135 79 102 . 91 278 58 83 71 99 4 . . . 4 . 27 167 31 . . . Received Heat Transfer 1646 | . 90 138 168 99 . . . 171 27 99 81 16 14 6 . 57 10 288 122 196 . 12 52 Effects 16 | . . . . . . . 15 . . . . . . . . . . . 1 . . . . Shutdowns 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . 1 . 2 . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Parts Fried 20 | . . . 2 . . 1 . 3 2 3 2 4 . . . 1 . 2 . . . . . Impact Corruptions 14 | . . . . . . . . 7 . 1 4 1 . . . . . 1 . . . . . Robots Melted 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 2 2 . . 1 3 . . . 1 . . . . . . . 1 . . . Heat Transferred 7224 | . 370 50 1358 323 . 149 360 525 150 . . 811 . 37 . 111 74 928 851 1016 . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 1 2 . . . 1 1 3 1 1 . . . . 1 . 2 1 . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Maximum Alert Level 5 | . . . 2 1 . . . 4 3 3 4 4 . . . . 1 5 5 5 5 5 3 Low Security (%) 13 | 100 100 100 28 . . 100 100 10 . . . . . . . . 51 . . . . . . Level 1 10 | . . . 49 99 . . . 29 . 28 . . . . . . 48 8 . . . . . Level 2 13 | . . . 21 . . . . 24 92 54 18 25 . . . . . 16 . . . . . Level 3 14 | . . . . . . . . 28 7 16 48 3 . . . . . 6 39 . . . 100 Level 4 22 | . . . . . . . . 6 . . 32 71 . . . . . 30 47 20 . 76 . Level 5 25 | . . . . . . . . . . . . . . . . . . 37 13 79 100 23 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 3414 | . 68 59 515 397 . 109 134 1148 770 920 1240 1510 . . . . 315 2241 1706 3414 1792 1646 1001 Initial 1792 | . . . . 196 . . 1 55 559 318 591 651 . . . . 110 206 1176 1190 1792 1257 863 Average 1126 | . 15 9 258 320 . 64 52 549 649 525 953 1038 . . . . 201 1325 1237 2340 1792 1502 838 Influence Increases 13524 | . 185 69 808 361 . 144 201 1093 457 722 649 1263 . 220 . 530 365 2095 988 2434 4 399 537 Destroy 0b10 Robot/C 5760 | . 100 40 460 280 . 100 60 560 160 280 240 300 . 200 . 340 120 640 560 880 . 160 280 Destroy 0b10 Robot/NC 365 | . 20 . 55 5 . 5 10 . 35 55 . 95 . . . . 5 5 40 5 . 20 10 Destroy Leader 852 | . 26 10 124 40 . 20 14 20 40 78 30 76 . 10 . 30 40 20 114 60 . 40 60 Allied During Kill 360 | . . . 10 10 . 7 . . . . . . . 10 . 145 31 19 113 12 . . 3 Successful Hack 183 | . 7 . 19 . . . 12 12 6 . 12 26 . . . . 21 26 14 24 4 . . Disable Machine 900 | . 15 15 30 . . . 15 15 105 135 . 405 . . . . 45 30 60 30 . . . Anti-Garrison Action 2550 | . . . . . . . . 250 . . 200 150 . . . . . 900 . 1050 . . . Destroy Structure 2149 | . 2 4 50 26 . 12 15 236 111 159 137 181 . . . . 103 395 87 283 . 164 184 Partial Spotted 45 | . 15 . . . . . 30 . . . . . . . . . . . . . . . . Lose Combat Pursuer 360 | . . . 60 . . . 45 . . 15 30 30 . . . 15 . 60 . 90 . 15 . Influence Decreases 12514 | . 182 72 302 516 351 140 119 31 851 566 319 999 944 369 411 354 246 149 1529 720 1622 549 1173 Entered New Map 8381 | . . 3 . 310 351 . 3 31 589 436 319 589 558 107 411 . 66 89 1065 510 1622 539 783 Time Decay 3643 | . 182 69 302 206 . 140 116 . 262 120 . 410 386 262 . 314 120 . 404 . . . 350 Lost Part 50 | . . . . . . . . . . 10 . . . . . . . . . 10 . 10 20 Lost Ally 440 | . . . . . . . . . . . . . . . . 40 60 60 60 200 . . 20 Squads Dispatched 39 | . 2 . 2 1 . . 1 . 1 1 . 8 . 1 . . 3 . 11 . . 2 6 Investigation 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . . . . 2 . . . . 1 . 2 . . . 2 Reinforcement 16 | . 2 . 1 . . . . . 1 . . 2 . . . . 2 . 4 . . 2 2 Assault 8 | . . . . 1 . . . . . . . 2 . 1 . . . . 2 . . . 2 Garrison 6 | . . . . . . . . . . 1 . 2 . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Distress Signals 5 | . . . 2 . . . . . 1 2 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 333 | . 9 2 31 16 . 3 3 27 11 16 12 18 1 7 . 15 5 40 32 56 . 6 23 Peak Tracking Total 10 | . 3 2 6 5 . 2 4 6 3 5 5 4 1 4 . 4 3 8 5 10 . 3 6 Tactical Retreats 15 | . . . 2 . . . 1 . . 1 1 1 . . . 1 . 3 . 4 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Traps Triggered 20 | . 2 . 1 . . . 1 3 . 1 . 4 . . . . . 2 . 3 . . 3 Indirectly 8 | . . . . . . . . . . 1 . 2 . . . . . . . 2 . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Machines Disabled 97 | . 1 1 2 . . . 1 6 7 9 4 28 1 1 . 3 3 15 4 11 . . . Max in Single Turn 15 | . 1 1 1 . . . 1 1 2 2 1 15 1 1 . 2 1 3 1 2 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 20 | . . . . . . . . 3 . . 4 . . . . . . 7 . 6 . . . Phase Generator 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Machines Accessed 54 | . 2 . 5 . 1 . 6 3 4 3 2 7 1 . 4 . 4 2 4 2 1 . 3 Terminals 35 | . 2 . 4 . . . 5 3 2 2 2 5 . . . . 2 2 2 2 1 . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 Scanalyzers 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . Total Hacks 147 | . 7 . 13 . 1 . 18 6 10 6 3 27 1 . 29 . 9 2 7 2 1 . 5 Successful 104 | . 2 . 7 . 1 . 14 2 6 4 2 20 1 . 29 . 7 2 3 2 1 . 1 Failed 42 | . 5 . 6 . . . 4 4 4 2 1 6 . . . . 2 . 4 . . . 4 Catastrophic 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminals 88 | . 7 . 12 . . . 16 6 7 5 3 14 . . . . 7 2 5 2 1 . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Recycling Units 4 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 Scanalyzers 14 | . . . . . . . . . 2 . . 12 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . 1 . . . . . . 1 . 1 . . . . Terminal Hacks 83 | . 2 . 6 . 1 . 13 2 4 3 2 8 1 . 29 . 5 2 2 2 1 . . Record 12 | . . . . . . . . . . . . 1 . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . 1 . . 3 . 1 . . . . . . Open Door 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 9 | . . . . . . . 2 1 . . 1 1 . . . . 2 1 . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 8 | . 1 . 1 . . . 1 . 1 1 . 2 . . . . 1 . . . . . . Locate Traps 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Reinforcement Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . Report Inventory 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . Scanalyzer 12 | . . . . . . . . . 1 . . 11 . . . . . . . . . . . Insert Component 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Analyze 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . Unlock Access 4 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 5 . . . 6 2 3 2 1 6 . . . . 3 2 4 1 . . 2 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 4 . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Used RIF Installer 5 | . . . . . . . . 1 . . 2 . . . . . . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 20 | . . . . . . . . . . . . . . . . . . 5 3 9 . . 3 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 18 | . . . . . . . . . . . . . . . . . . 4 3 9 . . 2 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Robot Hacks Applied 19 | . . . . . . . . . . . . . . . . . . 4 2 9 . . 4 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 6 | . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 streamctrl_high 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . formatsys_high 8 | . . . . . . . . . . . . . . . . . . . 2 6 . . . Manual 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 39 | . . . . . . . . 6 . . 7 1 . . . . . 14 . 11 . . . Machine Destruction 39 | . . . . . . . . 6 . . 7 1 . . . . . 14 . 11 . . . Attached 12 | . . . . . . . . 1 1 . 1 . . . . . . 4 . 4 . . 1 Merged Code Value 37 | . . . . . . . . . . . . . . . . . . . . 37 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 4 1 . . . 1 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Total Allies 32 | . . 1 . 1 . . . . . . . . 4 1 . 1 . 8 3 11 . . 2 Largest Group 6 | . . 1 1 1 1 1 1 . . . . . 4 5 5 6 4 4 4 3 . . 1 Highest-Rated Group 196 | . . 31 31 31 31 31 31 . . . . . 68 100 100 196 84 170 190 104 . . 24 Highest-Rated Ally 96 | . . 31 31 31 31 31 31 . . . . . 20 32 32 96 32 85 85 43 . . 24 Total Orders 9 | . . . . . . . . . . . . . 5 . . . . . 4 . . . . STAY 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . FOLLOW 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 168 | . . . 10 8 . 5 1 . . . . . . 2 . 18 8 22 69 18 . . 7 Total Damage 4396 | . . . 107 126 . 64 22 . . . . . . 17 . 478 65 769 2012 593 . . 143 Kills 38 | . . . 3 3 . . . . . . . . . . . 5 1 5 14 6 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Active Infowar (turns) 12272 | . 316 377 59 28 224 6 . . . 226 614 986 911 571 64 748 252 2439 831 2476 13 332 799 Sensors 1010 | . 316 377 59 28 224 6 . . . . . . . . . . . . . . . . . Traps 11262 | . . . . . . . . . . 226 614 986 911 571 64 748 252 2439 831 2476 13 332 799 ECM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Turns Passed 16063 | 46 487 377 666 434 361 281 271 851 564 247 614 986 911 571 64 748 252 2439 972 2777 13 332 799 Spaces Moved 14235 | 47 374 346 370 289 529 471 378 1112 723 216 889 1309 1391 983 95 1066 344 1284 330 1291 6 116 276 Core 6 | 3 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 2873 | . . . . . . . . . . . . . . . . . . 856 330 1290 6 115 276 Wheels 1563 | 44 374 346 370 289 140 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 9793 | . . . . . 389 471 378 1112 723 216 889 1309 1390 983 95 1066 344 428 . . . . . Fastest Speed 50 | 50 80 95 95 115 50 50 50 50 50 50 50 50 50 50 50 50 50 50 250 140 250 140 250 Average Speed 87 | 78 89 95 110 115 67 50 50 50 50 50 50 50 50 50 50 50 50 155 250 180 250 245 250 Slowest Speed 400 | 80 95 95 115 115 115 50 50 50 50 50 50 50 250 50 50 50 50 250 250 350 250 400 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . 2 . . 11 1 2 2 1 4 . . 1 . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 66 77 44 47 78 85 39 96 56 52 85 40 97 98 77 88 8 97 11 97 1 93 10 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 . 1 1 . . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . . . 5 3 . 1 . . . . . . . Spaces Dug 122 | . . . . 11 . . 6 13 . 13 20 . . . . . 45 . . 14 . . . Terrain Destroyed 2227 | . . 4 59 41 . 12 14 163 129 176 72 215 . 60 . 106 152 276 88 441 . 100 119 Melee 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Projectile 40 | . . . . 1 . . . . 3 7 . . . . . 2 . 5 6 11 . 2 3 AOE 2181 | . . 4 59 40 . 12 14 163 126 169 72 215 . 60 . 104 152 271 82 424 . 98 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Total 16642 | 53 460 374 529 364 534 502 431 1270 880 298 988 1581 1597 1046 110 1243 398 1544 408 1555 5 137 335 Wait 1092 | . 42 11 54 53 . 23 23 23 133 7 41 170 155 47 16 111 39 76 6 47 . 2 13 Move 14162 | 46 373 345 369 288 528 466 377 1110 702 213 883 1304 1388 974 94 1065 341 1282 329 1289 5 115 276 Hop 22 | . . . . . . 2 . . 9 1 2 2 1 4 . . 1 . . . . . . Pick Up 42 | . . 1 3 1 . . . 2 2 2 4 10 . 1 . . . 4 . 10 . 1 1 Fast Attach 92 | 6 10 2 7 2 2 1 7 6 2 8 2 4 1 2 . 1 . 18 2 5 . 2 2 Attach 9 | . . . . . . 1 . . 1 . . 1 . . . . . . 1 2 . 2 1 Detach 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Swap 58 | . 1 1 9 1 . . 3 . 3 4 2 7 1 . . 3 . 5 3 12 . 1 2 Drop 102 | 1 2 4 12 . 3 2 5 7 3 8 4 12 1 3 . 1 . 15 2 13 . 1 3 Fire 573 | . 32 10 60 13 . 6 15 49 18 38 20 30 . 7 . 19 13 64 44 90 . 12 33 Melee 147 | . . . . . . . . 36 2 4 30 8 3 1 . . 1 43 . 17 . 1 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . 12 . . . 30 . . . . . 13 . . . . . Rewire 66 | . . . . . 1 . . . . . . . 47 3 . . . 3 . 12 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 219 | . . . 15 6 . 1 . 25 5 13 . 2 . 4 . 43 3 21 21 57 . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 8) 235 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 534 | -10/Materials | Entered Mines 543 | -10/Mines | Identified exit to Subcaves 582 | -10/Mines | Core integrity fell below 50% 590 | -10/Mines | Reached level 2 593 | -10/Mines | Upgraded with Utility slot (x1) 747 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 797 | -10/Mines | Discovered new exit (range 5) 799 | -10/Mines | Received a Mining Laser from a helpful Derelict 878 | -10/Mines | Discovered new exit (range 6) 911 | -10/Mines | Entered Materials 911 | -9/Materials | Accompanied by 1 ally 913 | -9/Materials | Reached level 3 993 | -9/Materials | Core integrity fell below 50% 1058 | -9/Materials | Upgraded with Weapon slot (x1) 1166 | -9/Materials | Discovered new exit (range 4) 1195 | -9/Materials | Identified exit to Materials 1248 | -9/Materials | Identified exit to Mines 1266 | -9/Materials | Reached level 4 1382 | -9/Materials | Build established: Gunner 1496 | -9/Materials | Reached level 5 1577 | -9/Materials | Entered Mines 1586 | -9/Mines | Upgraded with Utility slot (x1) 1586 | -9/Mines | Upgraded with Weapon slot (x1) 1673 | -9/Mines | Met a Derelict testing a Signal Generator 1705 | -9/Mines | Build established: Bomber 1755 | -9/Mines | Reached level 6 1861 | -9/Mines | Learned location of Zion (-6) 1896 | -9/Mines | Discovered exit to Materials (range 4) 1955 | -9/Mines | Discovered new exit (range 7) 1961 | -9/Mines | Identified exit to Exiles 1980 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1982 | -9/Mines | Found Prototype Device 1983 | -9/Mines | Identified Exp. Sensor Array 2011 | -9/Mines | Entered Exiles 2011 | -9/Exiles | Accompanied by 1 ally 2028 | -9/Exiles | Discovered new exit (range 15) 2043 | -9/Exiles | Identified exit to Mines 2067 | -9/Exiles | Met 8R-AWN 2090 | -9/Exiles | Met EX-HEX 2124 | -9/Exiles | Met EX-BIN 2138 | -9/Exiles | Aligned with FarCom system 2139 | -9/Exiles | Given EX-Vault access code 2165 | -9/Exiles | Opened EX-Vault 2173 | -9/Exiles | Upgraded with Propulsion slot (x2) 2175 | -9/Exiles | Found Flying Fortress v7 2191 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2221 | -9/Exiles | Met EX-DEC 2244 | -9/Exiles | Discovered exit to Mines (range 12) 2299 | -9/Exiles | Visited The Gauntlet 2372 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2372 | -9/Exiles | Entered Mines 2372 | -8/Mines | Accompanied by 1 ally 2374 | -8/Mines | Reached level 7 2391 | -8/Mines | Discovered exit to Materials (range 9) 2560 | -8/Mines | Discovered exit to Materials (range 3) 2653 | -8/Mines | Entered Materials 2653 | -8/Materials | Accompanied by 1 ally 2654 | -8/Materials | Core integrity fell below 50% 2655 | -8/Materials | Reached level 8 2655 | -8/Materials | Upgraded with Power slot (x1) 2709 | -8/Materials | Upgraded with Utility slot (x1) 2923 | -8/Materials | Identified exit to Garrison 2924 | -8/Materials | Entered Garrison 2926 | -8/Garrison | Reached level 9 2983 | -8/Garrison | Garrison Relay disabled 3132 | -8/Garrison | Triggered checkpoint 3181 | -8/Garrison | Discovered new exit (range 11) 3210 | -8/Garrison | Reached level 10 3231 | -8/Garrison | Discovered new exit (range 8) 3256 | -8/Garrison | Triggered checkpoint 3289 | -8/Garrison | Core integrity fell below 20% 3378 | -8/Garrison | Garrison Relay disabled 3516 | -8/Garrison | Discovered new exit (range 11) 3542 | -8/Garrison | Triggered checkpoint 3544 | -8/Garrison | Garrison Relay disabled 3544 | -8/Garrison | Reached level 11 3592 | -8/Garrison | Installed Relay Interface Framework 3636 | -8/Garrison | Discovered new exit (range 48) 3636 | -8/Garrison | Discovered new exit (range 11) 3636 | -8/Garrison | Discovered new exit (range 59) 3651 | -8/Garrison | Phase Generator disabled 3655 | -8/Garrison | Spotted B-75 Beast 3716 | -8/Garrison | Triggered checkpoint 3775 | -8/Garrison | Entered Materials 3790 | -8/Materials | Reached level 12 3792 | -8/Materials | Upgraded with Utility slot (x1) 3963 | -8/Materials | Met 7R-MNS 4038 | -8/Materials | Discovered new exit (range 10) 4048 | -8/Materials | Identified exit to Factory 4294 | -8/Materials | Discovered new exit (range 11) 4300 | -8/Materials | Identified exit to Storage 4339 | -8/Materials | Entered Storage 4370 | -8/Storage | Identified exit to Recycling 4447 | -8/Storage | Reached level 13 4482 | -8/Storage | System corruption reached 10% 4527 | -8/Storage | Garrison activated, responded to threat 4585 | -8/Storage | Identified exit to Garrison 4586 | -8/Storage | Entered Garrison 4614 | -8/Garrison | Expanded RIF knowledge: Program Shield 4642 | -8/Garrison | Build established: Scout 4689 | -8/Garrison | Triggered checkpoint 4698 | -8/Garrison | Triggered checkpoint 4805 | -8/Garrison | Discovered exit to Factory (range 63) 4805 | -8/Garrison | Discovered exit to Factory (range 77) 4805 | -8/Garrison | Discovered exit to Factory (range 35) 4860 | -8/Garrison | Triggered checkpoint 4871 | -8/Garrison | Garrison Relay disabled 4895 | -8/Garrison | Expanded RIF knowledge: Hotswap 4895 | -8/Garrison | Reached level 14 5002 | -8/Garrison | Garrison Relay disabled 5074 | -8/Garrison | Upgraded with Utility slot (x1) 5132 | -8/Garrison | Garrison Relay disabled 5140 | -8/Garrison | Garrison Relay disabled 5200 | -8/Garrison | Entered Factory 5201 | -7/Factory | Core integrity fell below 50% 5449 | -7/Factory | Reached level 15 5604 | -7/Factory | Identified exit to Factory 5819 | -7/Factory | Central database locked down 5923 | -7/Factory | Upgraded with Weapon slot (x1) 5985 | -7/Factory | Core integrity fell below 20% 6065 | -7/Factory | Garrison activated, responded to threat 6137 | -7/Factory | Reached level 16 6182 | -7/Factory | Discovered new exit (range 10) 6186 | -7/Factory | Entered Lower Caves 6307 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6574 | -7/Lower Caves | Learned location of 1 exit from Factory 6652 | -7/Lower Caves | Found DCF Scrap (12 items) 6668 | -7/Lower Caves | Build established: Commander-Tank 6714 | -7/Lower Caves | Encountered a Warlord checkpoint 6718 | -7/Lower Caves | Discovered new exit (range 7) 7048 | -7/Lower Caves | Build established: Commander-Bomber 7097 | -7/Lower Caves | Entered another Lower Caves area 7097 | -7/Lower Caves | Accompanied by 4 allies 7098 | -7/Lower Caves | Encountered a Warlord checkpoint 7124 | -7/Lower Caves | Discovered exit to Factory (range 5) 7132 | -7/Lower Caves | Learned Factory non-interactive machine intel 7222 | -7/Lower Caves | Learned Factory stockpile data 7536 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7558 | -7/Lower Caves | Discovered new exit (range 11) 7613 | -7/Lower Caves | Entered a destroyed Warlord outpost 7668 | -7/Lower Caves | Entered Data Miner 7668 | -7/Data Miner | Accompanied by 5 allies 7668 | -7/Data Miner | Discovered new exit (range 7) 7679 | -7/Data Miner | Met Data Miner 7695 | -7/Data Miner | Learned location of Section 7 (-3) 7695 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7703 | -7/Data Miner | Received God Mode back door access code from Data Miner 7732 | -7/Data Miner | Entered Proximity Caves 7732 | -6/Proximity Caves | Accompanied by 5 allies 7734 | -6/Proximity Caves | Reached level 17 7780 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7781 | -6/Proximity Caves | Escorted by Enhanced Grunt 7803 | -6/Proximity Caves | Reached level 18 8213 | -6/Proximity Caves | Spotted B-75 Beast 8231 | -6/Proximity Caves | Destroyed B-75 Beast 8266 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8318 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8480 | -6/Proximity Caves | Entered Factory 8480 | -6/Factory | Accompanied by 4 allies 8481 | -6/Factory | Identified exit to Factory 8482 | -6/Factory | Reached level 19 8483 | -6/Factory | Loaded intel: 194 non-interactive machine locations 8624 | -6/Factory | Discovered exit to Factory (range 17) 8651 | -6/Factory | Lost 3 allies 8652 | -6/Factory | Discovered new exit (range 4) 8709 | -6/Factory | Identified exit to Garrison 8732 | -6/Factory | Entered Garrison 8732 | -6/Garrison | Accompanied by 1 ally 8743 | -6/Garrison | Expanded RIF knowledge: Autooverride 8826 | -6/Garrison | Triggered checkpoint 8840 | -6/Garrison | Triggered checkpoint 8882 | -6/Garrison | Upgraded with Power slot (x1) 8882 | -6/Garrison | Upgraded with Utility slot (x1) 8904 | -6/Garrison | Build established: Scout 8909 | -6/Garrison | Rescued a captive Derelict 8910 | -6/Garrison | Rescued a captive Derelict 8944 | -6/Garrison | Triggered checkpoint 9004 | -6/Garrison | Discovered new exit (range 10) 9248 | -6/Garrison | Triggered checkpoint 9316 | -6/Garrison | Learned Factory security intel 9316 | -6/Garrison | Watched by a mysterious "MATRIX" hacker 9378 | -6/Garrison | Triggered checkpoint 9382 | -6/Garrison | Build established: Assassin 9430 | -6/Garrison | Garrison Relay disabled 9453 | -6/Garrison | Garrison Relay disabled 9453 | -6/Garrison | Reached level 20 9453 | -6/Garrison | Garrison Relay disabled 9537 | -6/Garrison | Destroyed 9 combat bots 9561 | -6/Garrison | Garrison Relay disabled 9598 | -6/Garrison | Discovered new exit (range 5) 9784 | -6/Garrison | Triggered checkpoint 9788 | -6/Garrison | Core integrity fell below 50% 9970 | -6/Garrison | Spotted B-90 Cyclops 10033 | -6/Garrison | Rewired B-75 Beast 10053 | -6/Garrison | Destroyed B-90 Cyclops 10302 | -6/Garrison | Garrison Relay disabled 10352 | -6/Garrison | Triggered checkpoint 10452 | -6/Garrison | Discovered new exit (range 10) 10590 | -6/Garrison | Phase Generator disabled 10857 | -6/Garrison | Spotted B-75 Beast 10927 | -6/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 11171 | -6/Garrison | Entered Factory 11171 | -6/Factory | Accompanied by 1 ally 11521 | -6/Factory | First assault squad dispatched 11824 | -6/Factory | Garrison activated, responded to threat 11974 | -6/Factory | Garrison activated, responded to threat 11977 | -6/Factory | Reached level 21 12053 | -6/Factory | Destroyed 10 combat bots 12141 | -6/Factory | Identified exit to Garrison 12143 | -6/Factory | Entered Garrison 12197 | -6/Garrison | Build established: Bomber 12247 | -6/Garrison | Expanded RIF knowledge: Code Merge 12628 | -6/Garrison | Triggered checkpoint 12702 | -6/Garrison | Garrison Relay disabled 12714 | -6/Garrison | Garrison Relay disabled 12917 | -6/Garrison | Triggered checkpoint 12947 | -6/Garrison | Triggered checkpoint 12995 | -6/Garrison | Build established: Assassin 13094 | -6/Garrison | Discovered exit to Factory (range 12) 13103 | -6/Garrison | Garrison Relay disabled 13216 | -6/Garrison | Phase Generator disabled 13249 | -6/Garrison | Triggered checkpoint 13259 | -6/Garrison | Garrison Relay disabled 13507 | -6/Garrison | Discovered exit to Factory (range 8) 13567 | -6/Garrison | Triggered checkpoint 13626 | -6/Garrison | Garrison Relay disabled 13715 | -6/Garrison | System corruption reached 10% 13788 | -6/Garrison | Build established: Bomber 14037 | -6/Garrison | Lost 5 allies 14075 | -6/Garrison | Found Unknown Launcher 14076 | -6/Garrison | Identified Gamma Bomb Array 14335 | -6/Garrison | Triggered checkpoint 14341 | -6/Garrison | Build established: Assassin 14347 | -6/Garrison | Garrison Relay disabled 14382 | -6/Garrison | Discovered exit to Factory (range 11) 14645 | -6/Garrison | Upgraded with Weapon slot (x1) 14920 | -6/Garrison | Entered Factory 14921 | -5/Factory | Identified exit to Upper Caves 14922 | -5/Factory | Reached level 22 14933 | -5/Factory | Identified exit to DSF 14933 | -5/Factory | Entered DSF 14981 | -5/DSF | Additional patrols routed to DSF 15057 | -5/DSF | Core integrity fell below 50% 15161 | -5/DSF | Discovered new exit (range 15) 15187 | -5/DSF | Reached level 23 15205 | -5/DSF | Sterilization system engaged 15225 | -5/DSF | Ambient heat levels rising (+10) 15240 | -5/DSF | Ambient heat levels rising (+10) 15255 | -5/DSF | Ambient heat levels rising (+10) 15265 | -5/DSF | Entered Factory 15266 | -4/Factory | Core integrity fell below 50% 15515 | -4/Factory | First assault squad dispatched 15544 | -4/Factory | Incoming assault squad redirected 15692 | -4/Factory | Discovered new exit (range 10) 15693 | -4/Factory | Reached level 24 15781 | -4/Factory | Core integrity fell below 20% 16064 | -4/Factory | Destroyed self with Long-range Missile Launcher Last Messages --------------- 16044_ Knocked back. 16046_ K-01 Serf collects debris. 16049_ Acquired 75 matter. 16049_ R-10 Processor collects Corrupted Wheel. 16049_ K-01 Serf collects debris. 16049_ U-05 Engineer builds a Wall. 16051_ Acquired 3 matter. 16053_ R-10 Processor collects Corrupted Welding Torch. 16053_ K-01 Serf collects debris. 16054_ R-10 Processor knocked back. 16056_ K-01 Serf collects debris. 16063_ Knocked back. 16063_ P-70 Sage resets P-70 Sage, system corruption cleaned. 16064_ G-67 Veteran knocked back. 16064_ U-05 Engineer destroyed. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#############+##########??????????????????? | | ???????? ? ??????????????????? | | ?????????? ???????????????????? | | ??????????? ????????????????????? | | ????????????? % ?????????????????????? | | ?????????????? ??????????????????????? | | ???????????????# ## #??????????????????????? | | ???????????????# ## ##?????????????????????? | | ???????????????## # ##????????????????????? | | ??????????????## # %# @ #????????????????????? | | ??????????????+ % % #p #????????????????????? | | ??????????????## # p #????????????????????? | | ???????????????##% !% #????????????????????? | | ???????????????# % g ###########??????????? | | ???????????????### !#%= # ?????????? | | ?????????????????# !=gk # ?????????? | | ?????????????????# R =H%*"""" # ??? ????? | | ?????????????????# [#! """" # ??? ???? | | ?????????????????# #% """" # ??? | | ?????????????????# # """" ! # ??? | | ??################ # # "" "" ?? | | ??# """"" """"" # # """" # "" "" ? | | ??# """"" """"" # # """" # """ """ ? | | ??# """ """ + # """" # """ """ # | | ??# # =%[+ """" # """ """ # | | ??# # % # # # | | ??# + #### # ########+######### | | ??##################+"/### ############# ######### | | ????????????# % | | ????????????# ! ## #######+## | | ????????????# ##?# # | | ????????????# ####??# =# | | ????????????# ! #?????# """ #######" | | ????????????# #?????# """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 61 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 110 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 10 Resistance: TH 10 Resistance: EX 10 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 5 Launcher Accuracy 40 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 158 Authchip Count 1 Item Schematics ----------------- Adv. Weight Redist. System | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Imp. Cryofiber Web | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Flail | -8/Materials | Hacked Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Assimilation Complete Can't Touch This Cya! Error 47 Infiltrator Into The Breach Just Browsing Knowing Is Half The Battle Let Me Out Of Here Let's See Who's Tougher Mindtrick My Business Is Booming Respectable Loadout Woof! You Will Be Upgraded Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac DSF Fac Levels Raised 23 | . . 1 3 1 . 1 1 3 1 1 1 2 . . . 2 1 1 1 . 1 1 1 XP Earned 38093 | 3000 710 825 4629 2132 350 1100 1955 4744 747 1405 1117 3279 170 516 220 2443 1132 1871 893 1217 734 812 2092 XP Spent 31255 | 2550 . 1660 800 3000 1900 . 3160 2180 2000 . 3655 2100 900 . . 380 . 4700 570 1700 . . . Upgrades 64 | 5 . 6 1 3 2 . 8 14 1 . 6 3 3 . . 4 . 4 3 1 . . . Power Slot 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . Utility Slot 8 | 2 . 1 . 1 . . 1 . 1 . 1 . . . . . . 1 . . . . . Weapon Slot 5 | 1 . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . Core Integrity 14 | . . 4 . . . . 2 4 . . 3 . . . . 1 . . . . . . . Heat Dissipation 9 | . . . . . . . 2 4 . . . . . . . . . . 3 . . . . Mass Support 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Inventory Capacity 4 | 1 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . Sight Range 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Sensor Range 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Terrain Scan Density 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ranged Accuracy 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Melee Accuracy 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . KI Resistance % 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . TH Resistance % 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . EX Resistance % 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Protomatter Created 2307 | . 31 35 106 89 . 6 . 344 80 172 117 52 . 79 . 140 38 184 187 469 . 74 104 Integrity Restored 4548 | . . . 321 138 . 18 . 549 102 243 . 48 . 63 . 906 54 447 441 1155 . . 63 Core 4548 | . . . 321 138 . 18 . 549 102 243 . 48 . 63 . 906 54 447 441 1155 . . 63 Protomatter Decayed 662 | . 31 35 59 . . . . 136 87 . 73 . . 19 . . 28 33 46 70 . 30 15 Game ------ Seed ThrusterCoordinationStorage Manual? 0 Play Time 07:17:18 Cumulative 46.4 hours Start 2026.06.30 @ 02:20:44 End 2026.07.01 @ 01:37:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6af95e5-0c09-463d-8e6f-72d683ed33ae