Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 23:22:06 Player: RHAHI Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (2582) 2582 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7127 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 21/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Machine Analyzer Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (10) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cesium-ion Thruster Scrap Suit High-capacity Storage Unit Enhanced Optical Array Improved Medium Armor Plating Phase Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Field Recycling Unit > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Medium Treads Improved Gravmag System Scrap Suit Improved Heat Sink Medium Storage Unit Large Battery High-capacity Matter Pod Improved Terrain Scanner Armor Integrity Analyzer Particle Charger Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Precision Assault Rifle Shock Bomb Launcher Proton Missile Launcher Great Axe [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . 1 Utility 5 | . . . 1 . . . 1 2 1 Weapon . | . . . . . . . . . . Parts Attached 116 | 7 8 6 12 2 3 3 13 24 38 Power 15 | 1 2 1 1 . . . 4 2 4 Engine 15 | 1 2 1 1 . . . 4 2 4 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 39 | 2 2 2 4 . . 1 2 10 16 Treads 10 | . 1 2 2 . . . 1 3 1 Leg 3 | . . . . . . . 1 1 1 Wheel 16 | 2 1 . 2 . . 1 . 6 4 Hover 3 | . . . . . . . . . 3 Flight 7 | . . . . . . . . . 7 Utility 32 | 2 1 1 3 . 3 1 4 4 13 Device 8 | 1 . . . . 1 1 2 . 3 Storage 5 | 1 1 1 . . . . . 1 1 Processor 7 | . . . 2 . . . 1 2 2 Hackware 6 | . . . . . 1 . 1 1 3 Protection 6 | . . . 1 . 1 . . . 4 Artifact . | . . . . . . . . . . Weapon 30 | 2 3 2 4 2 . 1 3 8 5 Energy Gun 8 | 1 2 . . . . . . 5 . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 6 | 1 . . 2 . . 1 . 1 1 Ballistic Cannon 6 | . 1 1 2 . . . 1 . 1 Launcher 4 | . . 1 . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 2 2 Parts Lost 49 | . 1 . 1 . 2 5 6 10 24 Power 4 | . . . . . . . . 1 3 Propulsion 23 | . . . . . . 4 4 5 10 Utility 11 | . . . 1 . 2 . . 1 7 Weapon 11 | . 1 . . . . 1 2 3 4 Highest Loss Streak 10 | . 1 . 1 . 2 3 3 7 10 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 3 7 18 19 20 19 17 18 18 14 Power 2 | . . 2 1 2 2 2 3 3 . Propulsion 1 | 2 1 2 2 3 3 1 . . 1 Utility 8 | . 2 8 7 8 7 8 8 9 9 Weapon 5 | . 2 5 7 7 7 6 5 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 2 8 5 . . . 2 2 13 Power 4 | . . 1 2 . . . 1 . . Propulsion 4 | . 1 1 . . . . . . 2 Utility 15 | . . 3 1 . . . 1 1 9 Weapon 9 | . 1 3 2 . . . . 1 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 99 100 99 97 89 75 83 Engine 10 | . 14 14 11 11 11 11 11 5 9 Treads 12 | . 2 26 13 11 11 18 21 3 3 Wheel 10 | . 25 . 19 22 22 12 . 9 10 Device 6 | . 14 14 4 . 2 9 7 . 4 Storage 9 | . 14 14 11 11 11 11 9 6 4 Processor 5 | . . . 12 22 8 . 1 10 8 Hackware 11 | . . . . . 4 11 17 22 19 Protection 1 | . . . 4 . 6 1 . . 2 Energy Gun 2 | . 11 . . . . . . 3 3 Ballistic Gun 4 | . 14 4 6 . . 13 3 1 1 Ballistic Cannon 7 | . 2 23 15 14 . . 6 4 1 Launcher 1 | . . . . 3 11 4 . . . Impact Weapon 1 | . . . . 3 11 4 1 . . Peak Build Rating 58 | 7 8 12 22 22 21 25 31 42 58 Average Rating 24 | 4 7 10 19 21 20 22 26 29 40 On Entrance 17 | . 7 8 12 21 21 21 24 17 41 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 14 19 54 58 56 59 58 74 69 86 Greatest Support 60 | 26 26 40 60 22 22 60 60 40 52 Greatest Overweight (x) 14 | 1 1 1 2 2 2 5 4 14 13 Average Overweight (x) 1 | . . . 1 2 2 . . 2 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 18 20 20 20 20 20 19 16 Most Carried 20 | 7 10 20 20 20 20 20 20 20 20 Average Carried 17 | 4 7 18 19 20 19 18 19 19 15 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 Final Carried 20 | 7 10 20 20 20 19 18 20 20 20 Class Distribution -------------------- 47% | Hacker-Mutant 46% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3357 | 200 364 190 159 254 39 298 427 916 510 Remotely . | . . . . . . . . . . Salvage Created 3038 | 78 309 262 85 70 43 223 357 830 781 Parts 156 | 8 12 18 1 2 2 27 16 36 34 Haulers Intercepted 6 | . 1 . 1 . . . 2 2 . Recyclers Shooed 6 | . . . . . . 1 1 1 3 Parts Field Recycled 49 | . . . . . . . 18 . 31 Retrieved Matter 336 | . . . . . . . 129 . 207 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 61 | . 4 7 2 1 . 18 7 15 7 Melee 1 | . . . . . . . . . 1 Guns 14 | . 3 1 1 . . 4 1 4 . Cannons 16 | . . 3 1 . . . 3 7 2 AOE 28 | . 1 3 . 1 . 14 3 3 3 Classes Destroyed 14 | 1 4 3 . 2 . 1 1 1 1 Worker 11 | . 1 . . . . 1 3 4 2 Builder 3 | . . . . 1 . . . 1 1 Tunneler 6 | 3 . 1 . . . 1 . 1 . Hauler 6 | . 1 . 1 . . . 2 2 . Recycler 4 | . . 1 . . . . 1 . 2 Operator 1 | . . . . . . . . . 1 Watcher 5 | . 2 . . . . . 1 2 . Swarmer 20 | . . 3 . . . 15 . . 2 Grunt 28 | . 4 2 1 . . 2 6 10 3 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . Sentry 7 | . . 2 1 . . . . 3 1 Hunter 2 | . . . . . . . 1 1 . Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 7 | 2 3 4 2 2 . 5 5 5 7 Combat Bots Only 5 | . 2 3 1 1 . 4 3 5 4 Max Kills in Single Turn 3 | 1 1 3 1 1 . 3 2 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 3 . 1 . 3 2 3 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 758 | . 33 34 34 2 . 62 86 158 349 Missed 200 | . 4 11 6 . . 12 19 39 109 Hits 558 | . 29 23 28 2 . 50 67 119 240 Melee 12 | . . . 2 . . . . . 10 Projectile 546 | . 29 23 26 2 . 50 67 119 230 AOE 2 | . . . . . . . . . 2 Critical Strikes 26 | . 1 1 1 . . 1 7 7 8 Damage Taken 8323 | . 385 349 444 21 189 600 1075 1599 3661 Core 1559 | . 87 13 10 11 . 108 172 291 867 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 498 | . . . . . . . 39 459 . Core Remaining (%) 70 | 100 . 60 . . . 67 68 58 . Volleys Fired 249 | 6 33 19 25 2 4 17 37 75 31 Largest 2 | 2 2 2 2 1 1 2 2 2 2 Hottest 150 | 70 70 60 66 30 30 55 108 150 144 Shots Fired 460 | 12 66 37 50 3 6 27 66 140 53 Gun 221 | 12 66 10 14 . . 10 21 63 25 Cannon 200 | . . 26 36 1 . . 41 75 21 Launcher 39 | . . 1 . 2 6 17 4 2 7 Special . | . . . . . . . . . . Kinetic 280 | 6 33 36 50 1 . 10 46 81 17 Thermal 121 | 6 29 . . . . . 16 41 29 Explosive 30 | . . 1 . 2 6 17 4 . . Electromagnetic 29 | . 4 . . . . . . 18 7 Robot Hit Streak 17 | 5 17 15 13 . 1 7 11 17 6 Robot Miss Streak 8 | 1 2 3 4 4 1 6 4 8 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 290 | 7 42 28 26 1 1 13 42 101 29 Core Hits 188 | 3 17 11 5 1 5 28 27 69 22 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | 1 1 2 . . . . 2 3 2 Burn 2 | 1 1 . . . . . . . . Meltdown 1 | . . . . . . . . 1 . Blast 5 | . . 2 . . . . 2 1 . Corrupt 1 | . . . . . . . . 1 . Sever 2 | . . . . . . . . . 2 Melee Attacks 31 | . . . . 1 . . 2 2 26 Impact 3 | . . . . 1 . . 2 . . Slashing 28 | . . . . . . . . 2 26 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . 2 2 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 8246 | 73 549 537 577 120 173 1061 1446 2461 1249 Guns 2430 | 73 445 76 232 . . 128 316 992 168 Cannons 2551 | . . 327 314 . . . 529 1061 320 Explosions 2332 | . 104 134 . 33 173 881 378 240 389 Melee 807 | . . . . 87 . . 223 168 329 Ramming 126 | . . . 31 . . 52 . . 43 Kinetic 3231 | 21 150 403 546 . . 128 653 1169 161 Thermal 1710 | 52 337 . . . . . 192 802 327 Explosive 1599 | . . 134 . 33 173 881 378 . . Electromagnetic 773 | . 62 . . . . . . 322 389 Impact 310 | . . . . 87 . . 223 . . Slashing 497 | . . . . . . . . 168 329 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 2 2 8 8 . 6 4 Average Corruption 3 | . . . 2 2 5 8 . 2 2 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 67 | . . . 2 3 18 18 . 16 10 Message Errors 15 | . . . . . 4 5 . 4 2 Matter Fused 20 | . . . 2 1 5 6 . 2 4 Heat Flow Errors 3 | . . . . . 1 . . 2 . Energy Discharges 11 | . . . . 1 3 4 . 3 . Parts Fused 2 | . . . . . 1 . . . 1 Data Loss (minor) 6 | . . . . . 1 . . 4 1 Data Loss (major) 1 | . . . . . . 1 . . . Misfires 6 | . . . . 1 2 2 . . 1 Alerts 2 | . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 510 | . . 56 . 65 . 36 143 118 92 Projectiles 10 | . . . . . . . . 10 . Explosions 92 | . . 56 . . . 36 . . . Melee 408 | . . . . 65 . . 143 108 92 Knockbacks 15 | . . . 1 1 . . 6 5 2 Impact 2 | . . . 1 1 . . . . . Kinetic 13 | . . . . . . . 6 5 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 358 | . . 18 15 . 28 172 43 16 66 Shots 16 | . . 1 . . 1 7 3 2 2 Rammed 6 | . . . 1 . . 4 . . 1 Targets Rammed 6 | . . . 1 . . 4 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 437 | 70 329 63 18 . 249 25 437 413 374 Average Temperature 117 | 31 104 28 8 . 133 12 122 149 130 Received Heat Transfer 2292 | . 243 132 150 12 . 54 657 579 465 Effects 9 | . . . . . . . . 7 2 Shutdowns 3 | . . . . . . . . 2 1 Interference 3 | . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 4 | . . . . 1 . . 2 . 1 Impact Corruptions 5 | . . . . 2 . . 2 . 1 Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 7 | 1 1 . 1 . . . . 3 1 Heat Transferred 2760 | 222 841 . . . . . 296 846 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 94 | 100 100 100 100 100 . 30 100 100 100 Level 1 5 | . . . . . . 69 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 381 | 5 63 78 45 40 . 381 107 104 134 Initial 107 | . 3 11 26 8 . . 107 . 26 Average 43 | . 15 5 7 7 . 250 37 33 44 Influence Increases 2470 | 15 176 178 103 45 5 581 302 464 601 Destroy 0b10 Robot/C 1220 | . 80 140 40 20 . 360 140 300 140 Destroy 0b10 Robot/NC 185 | 15 20 10 5 5 5 10 35 50 30 Destroy Leader 262 | . 26 20 22 10 . 50 36 58 40 Trap Triggered on 0b10 20 | . . . . . . . 20 . . Successful Hack 84 | . . . . . . . 4 38 42 Disable Machine 240 | . . . 30 . . 75 45 . 90 Destroy Structure 159 | . 5 8 6 10 . 86 22 3 19 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 285 | . 45 . . . . . . 15 225 Influence Decreases 2395 | 10 151 140 149 62 10 304 579 409 581 Entered New Map 281 | . 2 19 42 14 5 . 170 . 29 Time Decay 1739 | 10 139 121 107 48 5 254 400 319 336 Lost Part 375 | . 10 . . . . 50 9 90 216 Squads Dispatched 18 | . 2 1 . . . . 3 3 9 Investigation 9 | . 1 1 . . . . 3 . 4 Extermination 4 | . . . . . . . . 2 2 Reinforcement 5 | . 1 . . . . . . 1 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 2 . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 12 7 11 2 . 16 16 23 40 Peak Tracking Total 10 | . 4 3 6 2 . 4 5 5 10 Tactical Retreats 11 | . 2 . . . . . . 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . . . 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . Reused 2 | . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 17 | . . . 2 . 1 5 3 . 6 Max in Single Turn 2 | . . . 1 . 1 2 1 . 1 Garrison Access 3 | . . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 35 | . 6 1 3 . 4 . 4 8 9 Terminals 22 | . 6 . 3 . . . 2 5 6 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . Garrison Access 3 | . . . . . . . . 1 2 Total Hacks 160 | . 10 1 10 . 49 . 24 34 32 Successful 114 | . 6 1 5 . 49 . 16 20 17 Failed 44 | . 3 . 5 . . . 8 14 14 Catastrophic 3 | . 1 . . . . . . 2 . Database Lockouts 2 | . 1 . . . . . . . 1 Manual 38 | . 2 . 7 . . . 5 7 17 Terminals 75 | . 10 . 10 . . . 9 19 27 Fabricators 2 | . . . . . . . . . 2 Repair Stations 8 | . . . . . . . 6 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 17 | . . . . . . . 9 8 . Garrison Access 8 | . . . . . . . . 5 3 Terminal Hacks 80 | . 6 1 3 . 49 . 4 7 10 Record 52 | . 1 . . . 49 . . 1 1 Robot Analysis 6 | . 1 . 1 . . . 1 1 2 Prototype ID Bank 3 | . 2 . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . 1 1 Terminal Index 3 | . . . . . . . 1 1 1 Alert Level 5 | . 1 . 1 . . . 1 . 2 Reprogram Traps 1 | . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . Assault Status 1 | . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . 2 Zone Layout 2 | . . . 1 . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 6 | . . . . . . . 4 2 . Scan Component 4 | . . . . . . . 3 1 . Repair 2 | . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 15 | . . . . . . . 7 8 . Insert Component 7 | . . . . . . . 4 3 . Analyze 8 | . . . . . . . 3 5 . Garrison Access Hacks 3 | . . . . . . . . 1 2 Seal Access 3 | . . . . . . . . 1 2 Unauthorized Hacks 8 | . . . 2 . . . 1 2 3 Terminals 8 | . . . 2 . . . 1 2 3 Botnet 8 | . . . 2 . . . 1 2 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 24 | . 4 . 3 . . . 4 7 6 Full Trace Events 6 | . . . . . . . 3 . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 3 . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 25 | . . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . . 1 Parts Repaired 2 | . . . . . . . 1 1 . Time 39 | . . . . . . . 26 13 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 3 3 . Part Schematics Acquired 5 | . . . . . . . 2 3 . Parts Damaged 2 | . . . . . . . 2 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 5410 | 3 508 1205 531 252 188 498 510 390 1325 Optics 2452 | . . . 303 252 188 . . 390 1319 Terrain 1210 | . . . . . . 498 510 . 202 Seismic 1944 | 3 508 1205 228 . . . . . . Machine Analysis 100 | . . . . . . . . . 100 ECM 18 | . . . . . . . . . 18 Robot Analysis Total 6 | . 1 . 1 . . . 1 1 2 Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 7621 | 74 508 1205 551 252 514 544 1140 1508 1325 Spaces Moved 4567 | 47 422 512 372 211 433 365 427 752 1026 Core 22 | 3 . . . . . . . 4 15 Treads 1076 | . . 434 51 . . 166 417 5 3 Legs 148 | . . . . . . . 10 103 35 Wheels 2900 | 44 422 78 321 211 433 199 . 640 552 Hover 179 | . . . . . . . . . 179 Flight 242 | . . . . . . . . . 242 Fastest Speed 32 | 50 90 95 98 115 115 98 160 95 32 Average Speed 138 | 85 90 214 117 115 115 131 230 152 97 Slowest Speed 1085 | 95 95 240 160 115 115 160 400 750 1085 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . . . 3 . . . 2 Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 46 | 4 60 65 37 40 90 88 28 19 33 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 26 | . . . 2 . 7 . . . 17 Terrain Destroyed 206 | . 4 8 6 10 20 114 21 2 21 Melee 14 | . . . . . . . . . 14 Projectile 19 | . . . 6 . . . 6 . 7 AOE 173 | . 4 8 . 10 20 114 15 2 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 5373 | 67 488 593 435 215 445 398 515 968 1249 Wait 123 | . 6 19 2 . . . 8 49 39 Move 4557 | 46 421 511 371 210 431 364 426 751 1026 Hop . | . . . . . . . . . . Pick Up 109 | 8 11 23 7 . . 1 7 34 18 Fast Attach 64 | 6 1 1 6 . 1 2 6 13 28 Attach 47 | 1 1 1 3 . 2 4 5 13 17 Detach 29 | . . . 4 . 1 1 6 4 13 Swap 69 | . 6 4 5 2 . 5 11 12 24 Drop 83 | . 9 15 10 . . . 7 15 27 Fire 249 | 6 33 19 25 2 4 17 37 75 31 Melee 30 | . . . . 1 . . 2 2 25 Ram 3 | . . . 1 . . 1 . . 1 Kick . | . . . . . . . . . . Crush 3 | . . . . . . 3 . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire 6 | . . . 1 . 5 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 12) 515 | -10/Materials | Central database locked down 553 | -10/Materials | Discovered new exit (range 13) 583 | -10/Materials | Entered Mines 599 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 601 | -10/Mines | Found Prototype Device 679 | -10/Mines | Discovered new exit (range 8) 805 | -10/Mines | Learned Materials stockpile data 1636 | -10/Mines | Met a Derelict shopkeep closing up shop 1788 | -10/Mines | Entered Materials 1788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2029 | -9/Materials | Discovered new exit (range 14) 2119 | -9/Materials | Discovered new exit (range 5) 2339 | -9/Materials | Entered Mines 2343 | -9/Mines | Met a Derelict bent on vengeance 2532 | -9/Mines | Discovered new exit (range 10) 2585 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2586 | -9/Mines | Discovered new exit (range 5) 2591 | -9/Mines | Entered Exiles 2591 | -9/Exiles | Found Exiles lab destroyed 2606 | -9/Exiles | Discovered new exit (range 16) 2779 | -9/Exiles | Crushed by falling debris 2864 | -9/Exiles | Learned location of Zion (-6) 3095 | -9/Exiles | Discovered new exit (range 11) 3105 | -9/Exiles | Entered Mines 3114 | -8/Mines | Discovered new exit (range 8) 3337 | -8/Mines | Lost 3 parts (2n1w) 3405 | -8/Mines | Discovered new exit (range 14) 3486 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3489 | -8/Mines | Found Scrap Suit 3649 | -8/Mines | Entered Materials 3649 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3724 | -8/Materials | Repaired Grenade Launcher 3965 | -8/Materials | Build established: Hacker-Mutant 4255 | -8/Materials | Discovered new exit (range 16) 4260 | -8/Materials | Discovered new exit (range 16) 4494 | -8/Materials | Identified Exp. Sensor Array 4553 | -8/Materials | Lost 3 parts (3n) 4789 | -8/Materials | Entered Factory 4789 | -7/Factory | Evolved 2 slots: Utility x2 4822 | -7/Factory | Identified exit to Lower Caves 5559 | -7/Factory | Lost 7 parts (1p2n1u3w) 6091 | -7/Factory | Discovered new exit (range 15) 6150 | -7/Factory | Repaired Hcp. Storage Unit 6297 | -7/Factory | Entered another Factory area 6297 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6461 | -6/Factory | Central database locked down 7259 | -6/Factory | Lost 10 parts (2p3n4u1w) 7282 | -6/Factory | Core integrity fell below 50% 7336 | -6/Factory | Lost 4 parts (1n1u2w) 7557 | -6/Factory | Fabricated Med. Storage Unit (x1) 7584 | -6/Factory | Identified exit to Lower Caves 7584 | -6/Factory | Identified exit to Extension 7600 | -6/Factory | Core integrity fell below 20% 7622 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 07596_ Decrypted 5 local trap positions from data. 07596_ >> Machine Analyzer network decryption results: 07596_ Fabricator x1 07596_ >> Machine Analyzer network decryption results: 07596_ Garrison Access x1 07597_ Nuclear Reactor explodes. 07597_ Terminal disabled. 07597_ Nuclear Pulse Thruster destroyed. 07600_ Pressure Siphon disabled. 07604_ >> Machine Analyzer network decryption results: 07604_ Terminal x1 07611_ Knocked back. 07613_ Great Axe destroyed. 07614_ Nuclear Pulse Thruster severed. 07615_ Imp. Terrain Scanner severed. 07616_ Visual Processing Unit severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ? | | ?????????????????????????????????????# ? | | ??????????????????????????????#+###??# #? | | ?????????????????????????????? ### #? | | ????????????????????????????? """ #? | | ???????????????????????????? """ #? | | ????????????????????????????? """ ## | | ????????????????????????????? """ ## | | ????????????????????????????? ? | | ????????????????????????????? ??# """ | | ?????????????????????????????# #??# """ | | ?????????????????????????????# T??# """ | | ?????????????????????????????+ ??# %"" | | ?????????????????????????????# #??# | | ?????????????????????????????# #??# | | ?????????????????????????????# #??# | | ?????????????????????????????# #??### #"F ""# | | ?????????????????????????????# #????# #"""""# # | | ?????????????????????????????# #????# #"""""# # | | ??????????????????##?????????# #????# ####### # | | ???????????? ???? ######## #????# #????## # | | ?????????????? ######+####??# # | | ???????????????????? ?######## + #??# # | | ????????????????????# ?#?????# # #??# # | | ??????????????### ###w######## # !!! #??# # | | ?"T"??????????# c@c # # """ !!! #??# # | | ?????"""??????# ! c # # """ !! #??# # | | ?????"""??????# + # """ #??# # | | ?????"""??????# # # #??? # | | ??????????????# # # #??? ? | | ??????????????# # ###########??? ? | | ??????????????################ #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????? ?????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????+ /???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #?????? ??????? ? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ?????#??????????? | | ????????????????????????????? ??????????????### | | ????????????????????????????? ???????????? | | ?????????????????????????????? " ????????????????? | | ?????????????????????????????? ???############## | | ?????????????????????????????? ???# [ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 11 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Field Recycling Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -6/Factory Repaired ---------- Grenade Launcher | 35% | -8/Materials Hcp. Storage Unit | 8% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed WeightShrapnelMagmablaster Manual? 0 Play Time 02:33:25 Cumulative 40.7 hours Start 2025.08.21 @ 20:46:08 End 2025.08.21 @ 23:22:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac3106c8-5d3c-42cd-bf2d-ec898e40a64d