Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 04:36:10 Player: Somberlain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2187) 2187 TOTAL SCORE: 6487 Bonus ------- Pacifist 1987 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Coolant Injector Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Treads Light Treads [Rating: 7] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Hackware Hacking Suite Weapon Axe Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Slots Evolved 10 | . . . 2 . 2 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 5 | . . . 2 . . 1 1 1 . Utility 4 | . . . . . 2 1 . 1 . Weapon . | . . . . . . . . . . Parts Attached 6 | 2 . . . 1 . 2 . 1 . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 4 | 2 . . . 1 . 1 . . . Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . 1 . 1 . . . Utility 1 | . . . . . . 1 . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 3 | . . . . . 1 . . 1 1 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . Average Backups 1 | . . . . . 1 2 2 3 4 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 2 2 2 2 Utility . | . . . . . . . . 1 1 Weapon . | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 1 | . . . . . . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 11 | . 28 28 22 22 6 5 13 7 4 Treads 6 | . 28 28 22 22 1 . . . . Flight 2 | . . . . . 5 3 6 2 . Hackware 2 | . . . . . . 2 6 5 4 Peak Build Rating 7 | 2 2 2 2 3 2 7 7 7 3 Average Rating 2 | 1 2 2 2 2 . 2 7 4 2 On Entrance 2 | . 2 2 2 2 3 . 7 7 3 Avg Prop Armor Cover (%) 41 | 41 41 41 41 41 . . . . . Naked Turns 118 | . . . . . 27 76 . . 15 Heaviest Build 3 | . . . . . . . . 3 . Greatest Support 6 | 3 3 3 3 4 4 6 6 6 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . . 2 2 3 4 4 Average Carried 2 | . . . . . 1 2 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . . 2 2 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Matter Collected 129 | 114 . . . 15 . . . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Hostile Shots Fired 165 | . . 3 . 21 17 11 18 59 36 Missed 69 | . . 1 . 12 3 8 12 24 9 Hits 96 | . . 2 . 9 14 3 6 35 27 Melee 8 | . . . . . . . . . 8 Projectile 88 | . . 2 . 9 14 3 6 35 19 Critical Strikes 6 | . . . . . 1 1 . . 4 Damage Taken 1681 | . . 23 . 85 229 214 55 545 530 Core 1493 | . . . . 15 209 209 55 490 515 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 . 100 . 96 62 70 93 . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 3 | 1 . . . . . 2 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16 | 1 . . . . . 15 . . . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 16 | 1 . . . . . 15 . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 . . . Shots . | . . . . . . . . . . Rammed 4 | 1 . . . . . 3 . . . Targets Rammed 4 | 1 . . . . . 3 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 225 | . . 12 . 9 117 . 24 63 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 150 | . . 30 7 . . 20 . 150 112 Initial 112 | . . . 7 . . 6 . . 112 Average 24 | . . 10 4 . . 7 . 45 109 Influence Increases 292 | . . 30 . . 15 45 . 202 . Successful Hack 22 | . . . . . . . . 22 . Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 255 | . . 30 . . 15 30 . 180 . Influence Decreases 190 | . . 10 20 . . 60 . 42 58 Entered New Map 70 | . . . 13 . . 9 . . 48 Time Decay 108 | . . 10 7 . . 51 . 40 . Lost Part 12 | . . . . . . . . 2 10 Squads Dispatched 3 | . . . 1 . . 1 . 1 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 . . 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 57 | . . 2 1 6 7 3 2 22 14 Peak Tracking Total 17 | . . 2 1 6 7 3 2 12 17 Tactical Retreats 7 | . . 1 . . 1 2 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Traps Triggered 3 | . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Machines Accessed 2 | . . . . . . . . 2 . Terminals 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 5 | . . . . . . . . 5 . Successful 2 | . . . . . . . . 2 . Failed 3 | . . . . . . . . 3 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . . . . 3 . Terminals 3 | . . . . . . . . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Turns Passed 516 | 13 4 44 31 21 61 148 38 93 63 Spaces Moved 1050 | 17 8 87 61 40 136 318 91 196 96 Core 629 | 17 8 87 61 39 53 145 . 123 96 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 421 | . . . . 1 83 173 91 73 . Fastest Speed 40 | 50 50 50 50 50 40 40 40 40 50 Average Speed 46 | 50 50 50 50 50 43 44 40 46 50 Slowest Speed 80 | 50 50 50 50 80 50 50 40 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . . . 4 4 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 15 | 3 2 30 17 28 21 16 4 9 28 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Total 1063 | 19 7 86 60 40 133 318 91 198 111 Wait . | . . . . . . . . . . Move 1028 | 16 7 86 60 39 127 311 90 196 96 Hop 6 | . . . . . 4 2 . . . Pick Up 1 | . . . . . . . 1 . . Fast Attach 6 | 2 . . . 1 . 2 . 1 . Attach . | . . . . . . . . . . Detach 3 | . . . . . 2 . . 1 . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 3 | . . . . . . 3 . . . Kick . | . . . . . . . . . . Crush 1 | 1 . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Discovered new exit (range 7) 18 | -10/Materials | Entered Mines 42 | -10/Mines | Learned Materials emergency access door positions 59 | -10/Mines | Discovered new exit (range 7) 62 | -10/Mines | Entered Materials 62 | -9/Materials | Evolved 2 slots: Propulsion x2 86 | -9/Materials | Discovered new exit (range 13) 93 | -9/Materials | Entered Mines 106 | -9/Mines | Discovered new exit (range 14) 114 | -9/Mines | Entered Materials 114 | -8/Materials | Evolved 2 slots: Utility x2 171 | -8/Materials | Discovered new exit (range 8) 175 | -8/Materials | Entered Factory 175 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 315 | -7/Factory | Build established: Mutant 318 | -7/Factory | Discovered new exit (range 13) 323 | -7/Factory | Entered another Factory area 323 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 357 | -6/Factory | Discovered new exit (range 11) 361 | -6/Factory | Entered another Factory area 361 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 376 | -5/Factory | Spotted B-75 Beast 454 | -5/Factory | Identified exit to Garrison 454 | -5/Factory | Entered Garrison 500 | -5/Garrison | Core integrity fell below 50% 502 | -5/Garrison | Triggered checkpoint 509 | -5/Garrison | Core integrity fell below 20% 517 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00492_ Field strength at 28. 00493_ Field strength at 22. 00494_ Field strength at 16. 00495_ Field strength at 10. 00496_ Field strength at 4. 00497_ Stasis field depleted. 00499_ Penetrated by Slug. 00502_ Beams of light sweep through the air. An alarm sounds. 00502_ C-30 ARC bursts open, deploying its payload. 00502_ H-66 Slayer unfolds itself. 00502_ Penetrated by Slug. 00502_ Slug penetrates S-27 Virus. 00502_ S-27 Virus destroyed. 00502_ Penetrated by Slug. 00502_ Slug penetrates Reinforced Barrier. 00502_ Penetrated by Slug. 00502_ Hacking Suite destroyed. 00505_ Penetrated by Slug. 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"??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 213 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagAlertFilter Manual? 0 Play Time 00:07:34 Cumulative 353.4 hours Start 2026.10.27 @ 04:29:26 End 2026.10.27 @ 04:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 546c3218-133c-48f0-a23a-5a639960d6ff