Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.29 @ 09:55:44 Player: ldi (hl). (hl) Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1637) 1637 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 6093 Bonus ------- Follower Combat Kills 190 Met Data Miner 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Katana Katana > --- INVENTORY (5) ---- Cooling System Gatling Laser Plasma Cannon Axe Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Weapon Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Medium Armor Plating Improved Medium Armor Plating Hacking Suite Gatling Laser Gatling Laser Gatling Laser Rocket Launcher Katana [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Katana Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 1 . 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 68 | 6 . 2 2 9 14 14 6 8 . 7 Power 5 | 1 . 1 . 1 1 1 . . . . Engine 5 | 1 . 1 . 1 1 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . . 1 2 6 3 2 3 . 4 Treads 6 | . . . . 2 2 . . . . 2 Leg 17 | 2 . . 1 . 4 3 2 3 . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 . 1 1 2 5 7 3 4 . . Device 5 | . . . 1 1 1 2 . . . . Storage 2 | 1 . . . . 1 . . . . . Processor 4 | . . . . 1 . . . 3 . . Hackware . | . . . . . . . . . . . Protection 13 | . . 1 . . 3 5 3 1 . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 . . . 4 2 3 1 1 . 3 Energy Gun 2 | . . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . 3 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 2 | . . . 1 1 . . . . . . System Corruption 3 | . . . 1 2 . . . . . . Parts Lost 26 | . . 1 . 9 . . 5 2 . 9 Power 3 | . . 1 . 1 . . 1 . . . Propulsion 9 | . . . . 3 . . 2 . . 4 Utility 9 | . . . . 1 . . 2 2 . 4 Weapon 5 | . . . . 4 . . . . . 1 Highest Loss Streak 9 | . . 1 . 9 . . 5 2 . 4 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 88 | . 85 85 97 78 86 95 90 91 92 70 Engine 4 | . 14 7 11 7 9 7 . . . . Treads 4 | . . . . 14 14 . . . . 13 Leg 18 | . 28 28 33 4 6 22 22 22 23 7 Device 3 | . . . 8 11 9 5 . . . . Storage 7 | . 14 14 11 11 9 7 7 7 7 7 Processor 6 | . . . . 6 9 6 . 8 15 15 Protection 20 | . . 6 11 1 11 21 36 29 23 2 Ballistic Gun 5 | . 28 28 22 20 16 . . . . . Slashing Weapon 15 | . . . . . . 19 22 23 23 22 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 13 13 14 15 19 31 56 56 42 27 27 Greatest Support 60 | 20 20 20 35 40 60 48 48 41 38 60 Greatest Overweight (x) 3 | 1 . . . 3 2 1 2 1 . . Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 10 10 Most Carried 10 | 2 2 5 8 7 10 10 10 10 10 10 Average Carried 8 | . 2 3 4 5 7 9 9 9 10 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 2 2 5 7 5 10 10 10 10 10 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 1284 | 213 . 50 168 92 300 140 91 82 . 148 Remotely . | . . . . . . . . . . . Salvage Created 2069 | . . 50 285 115 441 549 118 273 . 238 Parts 104 | . . 5 16 5 21 23 10 12 . 12 Haulers Intercepted 2 | . . . . . 1 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 9 12 . 10 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 37 | . . 3 6 2 8 5 2 5 . 6 Melee 13 | . . . . . . 5 2 5 . 1 Guns 19 | . . 3 6 2 8 . . . . . AOE 5 | . . . . . . . . . . 5 Classes Destroyed 10 | . . 1 2 . 2 2 2 1 . . Worker 2 | . . . . . . 2 . . . . Hauler 2 | . . . . . 1 1 . . . . Recycler 3 | . . . . . 1 2 . . . . Swarmer 6 | . . 3 . . 3 . . . . . Grunt 16 | . . . 4 . 3 . . 4 . 5 Duelist 1 | . . . . . . . . 1 . . Sentry 9 | . . . 2 2 2 3 . . . . Hunter 2 | . . . . . . . 1 . . 1 Programmer 2 | . . . . . . 2 . . . . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 3 | . . 3 2 2 3 2 1 3 . 3 Combat Bots Only 3 | . . 3 2 2 3 1 1 3 . 3 Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Damage Taken 5552 | . . 195 232 674 379 630 1448 563 . 1431 Core 991 | . . 17 45 161 39 69 167 14 . 479 Absorbed by Shields 128 | . . . . . . . 128 . . . Redirected to Shielding 131 | . . . . . . 19 32 30 . 50 Core Remaining (%) 83 | 100 . 93 . 48 92 . . . . . Volleys Fired 90 | . . 9 25 13 32 . . . . 11 Largest 2 | . . 2 2 2 2 . . . . 1 Hottest 79 | . . 40 40 43 79 . . . . 33 Shots Fired 166 | . . 18 50 23 64 . . . . 11 Gun 155 | . . 18 50 23 64 . . . . . Cannon . | . . . . . . . . . . . Launcher 11 | . . . . . . . . . . 11 Special . | . . . . . . . . . . . Kinetic 151 | . . 18 50 23 60 . . . . . Thermal 4 | . . . . . 4 . . . . . Explosive 11 | . . . . . . . . . . 11 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . . 5 9 19 11 . . . . 4 Robot Miss Streak 5 | . . 4 5 2 3 . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 197 | . . 10 27 22 37 36 24 25 . 16 Core Hits 87 | . . 3 15 4 20 12 5 7 . 21 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 17 | . . . 1 . 1 4 2 5 . 4 Burn 1 | . . . . . 1 . . . . . Destroy 1 | . . . 1 . . . . . . . Sever 15 | . . . . . . 4 2 5 . 4 Melee Attacks 123 | . . . . 2 . 46 29 30 . 16 Impact . | . . . . . . . . . . . Slashing 123 | . . . . 2 . 46 29 30 . 16 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 29 | . . . . . . 8 6 10 . 5 Damage Inflicted 4922 | . . 104 294 269 589 1299 743 681 . 943 Guns 1188 | . . 104 290 205 589 . . . . . Cannons . | . . . . . . . . . . . Explosions 577 | . . . . . . . . . . 577 Melee 3153 | . . . . 64 . 1299 743 681 . 366 Ramming 4 | . . . 4 . . . . . . . Kinetic 1144 | . . 104 290 205 545 . . . . . Thermal 44 | . . . . . 44 . . . . . Explosive 577 | . . . . . . . . . . 577 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3153 | . . . . 64 . 1299 743 681 . 366 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 1 3 . 1 1 1 1 1 Average Corruption 1 | . . . 1 2 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . . . 4 3 . 5 15 4 1 4 Message Errors 13 | . . . 2 2 . 1 6 . 1 1 Matter Fused 6 | . . . . . . 2 3 1 . . Heat Flow Errors 7 | . . . 2 . . 1 . 2 . 2 Energy Discharges 4 | . . . . . . 1 1 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 . . 3 . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 120 | . . . . . . 107 . 12 . 1 Projectiles . | . . . . . . . . . . . Explosions 1 | . . . . . . . . . . 1 Melee 119 | . . . . . . 107 . 12 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . . . 87 Shots 3 | . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . Kicked 3 | . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 274 | . . . 190 7 10 40 . 274 . 256 Average Temperature 79 | . . . 46 7 2 19 . 125 . 132 Received Heat Transfer 1324 | . . . 144 243 189 174 188 128 . 258 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 185 | . . . . . 185 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 227 | . . 70 227 103 185 185 . . . . Initial 88 | . . . 23 88 20 32 . . . . Average 64 | . . 55 97 55 58 69 . . . . Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 98 | 100 100 100 90 100 100 100 . . . . Level 1 1 | . . . 9 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . . . 1 . 1 2 . . . . Investigation 1 | . . . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 69 | . . 3 11 2 19 9 2 11 . 12 Peak Tracking Total 5 | . . 3 3 2 5 2 1 4 . 4 Tactical Retreats 3 | . . . . . . . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . . 1 . . 1 . . Max in Single Turn 1 | . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 14 | . . 1 3 . 1 5 . . 4 . Terminals 8 | . . . 3 . 1 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 52 | . . 1 8 . 3 9 . . 31 . Successful 40 | . . 1 5 . 1 2 . . 31 . Failed 12 | . . . 3 . 2 7 . . . . Catastrophic 3 | . . . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . Terminals 19 | . . . 8 . 3 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 40 | . . 1 5 . 1 2 . . 31 . Record 12 | . . . . . . 1 . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 5 | . . . 1 . . 1 . . 3 . Open Door 1 | . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . 3 . 1 4 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . 26 Total Damage 1254 | . . . . . . . . . . 1254 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 3 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 4477 | 78 44 90 303 240 554 962 1011 573 94 528 Spaces Moved 2582 | 59 37 50 175 117 270 607 492 357 79 339 Core 20 | 9 . . . 11 . . . . . . Treads 380 | . . . . 98 192 . . . . 90 Legs 2182 | 50 37 50 175 8 78 607 492 357 79 249 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 110 190 120 120 120 Average Speed 143 | 114 120 120 120 157 147 128 190 134 120 130 Slowest Speed 270 | 120 120 120 120 200 270 190 260 190 120 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 9 12 27 28 23 20 62 44 68 41 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . 1 . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . . . . 1 8 . . Spaces Dug 7 | . . . . . . . . . . 7 Terrain Destroyed 68 | . . . . . . . . . . 68 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 68 | . . . . . . . . . . 68 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total 3061 | 66 36 63 223 147 365 739 530 422 78 392 Wait 144 | . . . 10 5 22 52 7 26 . 22 Move 2573 | 58 36 49 175 116 269 606 491 356 78 339 Hop . | . . . . . . . . . . . Pick Up 42 | 2 . 3 6 . 12 10 4 5 . . Fast Attach 40 | 6 . 2 1 7 8 7 2 5 . 2 Attach 13 | . . . 1 2 3 2 4 . . 1 Detach 5 | . . . . 1 2 1 . . . 1 Swap 15 | . . . . . 3 5 . 3 . 4 Drop 48 | . . . 3 1 14 20 . 9 . 1 Fire 90 | . . 9 25 13 32 . . . . 11 Melee 89 | . . . . 2 . 36 22 18 . 11 Ram . | . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 8) 123 | -10/Materials | Entered Mines 155 | -10/Mines | Learned location of Zion (-6) 157 | -10/Mines | Discovered new exit (range 5) 169 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 213 | -10/Mines | Entered Materials 213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 475 | -9/Materials | Discovered new exit (range 13) 516 | -9/Materials | Entered Mines 580 | -9/Mines | Core integrity fell below 50% 607 | -9/Mines | Lost 9 parts (1p3n1u4w) 735 | -9/Mines | Discovered new exit (range 13) 756 | -9/Mines | Entered Materials 756 | -8/Materials | Evolved 2 slots: Utility x2 851 | -8/Materials | Build established: Scavenger-Mutant 1281 | -8/Materials | Discovered new exit (range 10) 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1311 | -7/Factory | Identified exit to Lower Caves 1544 | -7/Factory | Build established: Mutant 2272 | -7/Factory | Entered Lower Caves 2326 | -7/Lower Caves | Spotted B-75 Beast 2388 | -7/Lower Caves | Destroyed B-75 Beast 2407 | -7/Lower Caves | Lost 5 parts (1p2n2u) 2688 | -7/Lower Caves | Learned Factory emergency access door positions 3083 | -7/Lower Caves | Learned Factory non-interactive machine intel 3111 | -7/Lower Caves | Encountered a Warlord checkpoint 3235 | -7/Lower Caves | Discovered new exit (range 12) 3283 | -7/Lower Caves | Entered another Lower Caves area 3756 | -7/Lower Caves | Discovered new exit (range 11) 3778 | -7/Lower Caves | Build established: Scavenger-Mutant 3790 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3856 | -7/Lower Caves | Entered Data Miner 3856 | -7/Data Miner | Discovered new exit (range 6) 3879 | -7/Data Miner | Met Data Miner 3909 | -7/Data Miner | Learned location of Section 7 (-2) 3909 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3921 | -7/Data Miner | Received God Mode back door access code from Data Miner 3950 | -7/Data Miner | Entered Proximity Caves 3956 | -6/Proximity Caves | Spotted B-75 Beast 3961 | -6/Proximity Caves | Escorted by Enhanced Grunt 3974 | -6/Proximity Caves | Core integrity fell below 50% 3975 | -6/Proximity Caves | Allies destroyed B-75 Beast 4001 | -6/Proximity Caves | Lost 4 parts (2n2u) 4190 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4352 | -6/Proximity Caves | Core integrity fell below 20% 4478 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04366_ Acquired 34 matter. 04367_ Acquired 47 matter. 04373_ Acquired 5 matter. 04374_ The unstable cave ceiling collapses. 04395_ Acquired 20 matter. 04404_ 2 KZ=G N8ZXLVA>BIIP1V 04406_ Acquired 2 matter. 04415_ The unstable cave ceiling collapses. 04434_ System corrupted: Energy discharge (-21). 04458_ Imp. Medium Treads destroyed. 04460_ G-50 Soldier Carbon-fiber Leg severed. 04463_ Katana follow-up attack on G-50 Soldier. 04467_ Imp. Medium Treads severed. 04468_ Flexi-carbon Leg destroyed. 04470_ G-50 Soldier destroyed. 04472_ Destroyed Imp. Deuterium Engine. 04476_ Rocket Launcher destroyed. 04476_ L-41 Fighter Carbon-fiber Leg severed. 04476_ Katana follow-up attack on L-41 Fighter. 04478_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????### ????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ??????????? | | ???????????????#?#?????????????? ?????????? | | ??????????????? ????????????# ??#???????? | | ??????????????? ????####???? ?? ##??????? | | ??????####????? ???## ##?? ?? ??????? | | ????## #????# #???# #### ?? ????????? | | ???? #???# #???# ## ?? ?????????? | | ????? #??# #???# ## #? #??????????? | | ????? #?# ###?# ## ## ###????????? | | ????? ## # ### ## $ #### ??? | | ?????# # ### ???? | | ?????# # # #????????? | | ??????# ## #?????????? | | ???????????# ### ###?????????? | | ?????????#### ![ ##??#####???????????? | | ????????### % % ##???????????????????? | | ??????### ## =l=/ #????????????????????? | | ??????# # # [@[#?????????????????????? | | ?????## # !##?????????????????????? | | ?????# ## #??????????????????????? | | ????### # ##########??????????????????????? | | ????# # #???????????????????????????????? | | ???## # # ####???????????????????????????????? | | ??## # # #???????????????????????????????? | | ??# # ##???????????????????????????????? | | ??# # ##????????????????????????????????? | | ??# #### # #????????????????????????????????? | | ??# ##### ##????????????????????????????????? | | ?## ## # #??#########?????????????????????? | | ## ## #### #?????????????????????? | | % #?????????????????????? | | #?????????????????????? | | # ## #?????????????????????? | | # % #?????????????????????? | | # #?????????????????????? | | # ###### ### #?????????????????????? | | ##????#### #?## ## ##?????????????????????? | | #????????## #?## ##?##??????????????????????? | | #?????????## ##### ##????????????????????????? | | #??????????###?## ##???????????????????????? | | #?????????????## #???????????????????????? | | ##????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 825 Resistance: TH 15 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonTransdimensionalMaul Manual? 0 Play Time 00:35:15 Cumulative 546.2 hours Start 2022.09.29 @ 09:12:31 End 2022.09.29 @ 09:55:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d093de91-a440-40ea-b779-da702c73f128