Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 19:44:15 Player: Shadow Pussy wanter Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2829) 2829 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 10202 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/1600 Matter 210/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Impulse Thruster Array Impulse Thruster Array Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Heavy Laser Compact Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Sensor Array Advanced Terrain Scan Processor Proton Cannon Neutron Cannon Heavy Missile Launcher Katana [Rating: 67] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads High-density Centrium Heavy Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Flight Unit Impulse Thruster Array Utility Improved Medium Armor Plating Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Nanosword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . 1 Propulsion 2 | . . 1 . . . 1 . . . . . Utility 11 | . . . . 2 2 1 1 1 2 2 . Weapon 3 | . . 1 . . . . 1 . . . 1 Parts Attached 129 | 9 . 12 . 7 5 42 27 3 6 13 5 Power 10 | 1 . 1 . 1 . 2 2 . 1 2 . Engine 5 | 1 . 1 . . . . 1 . 1 1 . Core 4 | . . . . 1 . 2 1 . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 32 | 2 . 5 . 1 1 7 4 2 1 6 3 Treads 3 | . . . . . . . . . 1 . 2 Leg 23 | 2 . 5 . 1 1 7 4 2 . 1 . Wheel 3 | . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 2 1 Utility 29 | 2 . . . 4 4 9 5 . 2 2 1 Device 12 | . . . . 3 1 4 3 . . 1 . Storage 8 | 2 . . . . 1 2 . . 2 . 1 Processor 2 | . . . . . . 1 1 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 6 | . . . . 1 2 2 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 58 | 4 . 6 . 1 . 24 16 1 2 3 1 Energy Gun 18 | 1 . 2 . . . 9 4 . 1 1 . Energy Cannon 21 | . . . . 1 . 8 8 1 1 2 . Ballistic Gun 7 | 3 . 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . . . 4 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 3 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 . . 1 3 2 Parts Lost 50 | . . 5 . 3 . 10 21 2 2 4 3 Power 4 | . . 1 . 1 . 1 . . . 1 . Propulsion 14 | . . 1 . 1 . . 6 2 1 1 2 Utility 9 | . . . . . . 4 5 . . . . Weapon 23 | . . 3 . 1 . 5 10 . 1 2 1 Highest Loss Streak 9 | . . 2 . 2 . 3 9 2 2 1 2 Average Slot Usage (%) 79 | . 100 98 100 95 100 99 78 5 2 21 8 Engine 2 | . 14 11 11 5 . . . . . . . Core 3 | . . . . 1 7 6 3 . . . . Leg 21 | . 28 32 33 26 23 26 19 5 . 3 . Device 10 | . . . . 8 13 18 14 . . 1 . Storage 12 | . 28 22 22 18 15 13 9 . . . . Protection 6 | . . . . 8 16 13 . . . 2 . Energy Gun 5 | . . 7 . . . 9 3 . . . . Energy Cannon 4 | . . . . 1 7 7 10 . . 4 . Ballistic Gun 7 | . 28 24 33 24 15 1 . . . . . Naked Turns 313 | . . . . . . . 81 34 148 45 5 Heaviest Build 73 | 14 14 20 20 33 51 73 71 11 48 42 34 Greatest Support 180 | 20 20 30 30 30 37 77 77 3 30 54 180 Greatest Overweight (x) 10 | 1 . . . 1 1 1 1 3 1 1 10 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 16 | 8 8 8 8 8 10 16 16 4 12 4 12 Average Capacity 10 | 7 8 8 8 8 9 14 14 4 4 4 4 Most Carried 16 | 7 8 8 8 8 10 16 15 4 4 4 4 Average Carried 8 | 2 7 7 8 7 8 12 8 3 3 1 3 Final Capacity 16 | 8 8 8 8 8 10 16 4 4 4 4 4 Final Carried 15 | 7 8 8 8 8 10 15 4 3 3 3 4 Class Distribution -------------------- 31% | Scavenger-Tank 29% | Mutant 10% | Scavenger-Gunner 8% | Tank 8% | Scavenger-Skirmisher 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2095 | 302 117 468 . 187 . 630 226 22 17 . 126 Remotely . | . . . . . . . . . . . . Salvage Created 2923 | 75 165 729 . 253 . 1259 259 22 21 . 140 Parts 147 | 2 13 52 . 8 . 51 9 3 3 . 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 67 | . 6 18 . 5 . 27 9 . 1 . 1 Melee 1 | . . . . . . . . . . . 1 Guns 34 | . 6 18 . 3 . 7 . . . . . Cannons 17 | . . . . . . 13 4 . . . . AOE 12 | . . . . 2 . 7 3 . . . . Classes Destroyed 11 | 1 2 4 . . . 2 1 . . . 1 Worker 4 | . . 1 . . . . . 1 . . 2 Builder 2 | . . 1 . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . . . . Recycler 2 | 1 . . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . Swarmer 19 | . 3 4 . . . 7 5 . . . . Grunt 32 | . 3 9 . 5 . 13 2 . . . . Brawler 3 | . . 1 . . . 2 . . . . . Sentry 6 | . . 4 . . . 2 . . . . . Hunter 1 | . . . . . . . . . . . 1 Programmer 6 | . . . . . . 3 2 . 1 . . Best Kill Streak 5 | 1 3 5 . 2 . 5 5 1 1 . 1 Combat Bots Only 5 | . 3 3 . 2 . 5 5 . 1 . 1 Max Kills in Single Turn 2 | 1 1 2 . 2 . 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 2 . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 12440 | . 294 733 5 378 46 2183 2113 100 1292 1782 3514 Core 4109 | . 16 125 . 52 . 226 420 49 963 656 1602 Absorbed by Shields 93 | . . . . . . 93 . . . . . Core Remaining (%) 75 | 100 93 . 68 90 100 73 58 95 25 54 . Volleys Fired 219 | 3 32 55 . 13 . 75 36 . 5 . . Largest 4 | 2 2 3 . 3 . 3 4 . 2 . . Hottest 291 | 40 40 102 . 109 . 234 291 . 193 . . Shots Fired 525 | 6 61 159 . 37 . 190 65 . 7 . . Gun 400 | 6 61 159 . 35 . 117 20 . 2 . . Cannon 110 | . . . . 2 . 64 39 . 5 . . Launcher 15 | . . . . . . 9 6 . . . . Special . | . . . . . . . . . . . . Kinetic 251 | 6 61 126 . 35 . 23 . . . . . Thermal 232 | . . 33 . . . 144 48 . 7 . . Explosive 15 | . . . . . . 9 6 . . . . Electromagnetic 27 | . . . . 2 . 14 11 . . . . Robot Hit Streak 20 | 5 6 10 . 12 . 20 6 . 9 . . Robot Miss Streak 6 | . 6 5 . 3 . 4 4 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 347 | 5 32 95 . 24 . 137 41 . 7 . 6 Core Hits 153 | 2 13 40 . 13 . 59 18 1 5 . 2 Critical Hits 2 | . . . . . . 1 . . . . 1 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Melee Attacks 33 | . . . . . . 11 6 . . . 16 Impact . | . . . . . . . . . . . . Slashing 33 | . . . . . . 11 6 . . . 16 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8112 | 49 290 1153 11 455 . 3566 1500 11 330 18 729 Guns 3603 | 49 290 1153 . 303 . 1473 269 . 66 . . Cannons 2320 | . . . . 53 . 1319 729 . 219 . . Explosions 1316 | . . . . 99 . 727 490 . . . . Melee 729 | . . . . . . . . . . . 729 Ramming 144 | . . . 11 . . 47 12 11 45 18 . Kinetic 1763 | 49 290 909 . 303 . 212 . . . . . Thermal 3981 | . . 244 . 99 . 2456 897 . 285 . . Explosive 1217 | . . . . . . 727 490 . . . . Electromagnetic 278 | . . . . 53 . 124 101 . . . . Impact . | . . . . . . . . . . . . Slashing 729 | . . . . . . . . . . . 729 Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 3 17 1 4 12 4 Average Corruption 3 | . . . . . . 1 11 1 3 7 2 Corruption Purged . | . . . . . . . . . . . . Effects 61 | . . . . . . 13 34 . 2 5 7 Message Errors 12 | . . . . . . 6 2 . . 2 2 Matter Fused 6 | . . . . . . 1 2 . 1 1 1 Heat Flow Errors 4 | . . . . . . . 2 . . 1 1 Energy Discharges 6 | . . . . . . 2 3 . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . 2 . . 1 1 Alerts 2 | . . . . . . . 2 . . . . Misdirections 8 | . . . . . . . 8 . . . . Targeting Errors 16 | . . . . . . 4 10 . 1 . 1 Weapon Failures 2 | . . . . . . . 2 . . . . Overload Shots 2 | . . . . . . 2 . . . . . Overflow Damage 336 | . . . . 32 . 41 92 . 33 . 138 Projectiles 63 | . . . . . . 19 11 . 33 . . Explosions 135 | . . . . 32 . 22 81 . . . . Melee 138 | . . . . . . . . . . . 138 Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . 5 61 . 24 198 5 22 8 . Shots 8 | . . . . 1 . 2 5 . . . . Rammed 14 | . 1 . 1 . . 2 1 1 5 3 . Targets Rammed 19 | . 1 . 2 . . 6 1 1 5 3 . Kicked 5 | . . . 1 . . 4 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 449 | . 12 264 . 93 . 239 264 . 256 449 135 Average Temperature 88 | . 7 98 . 23 . 68 96 . 153 187 83 Received Heat Transfer 1801 | . 60 255 . 144 . 589 249 . 162 144 198 Effects 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 . 1 . . Combat Hostiles 3 | . . . . . . . 2 . 1 . . Parts Melted 14 | . . 1 . . . 8 4 . 1 . . Heat Transferred 6057 | . . 666 . 100 . 3900 1132 . 259 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 567 | 5 173 270 81 250 113 480 436 156 401 335 567 Initial 235 | . 3 72 81 31 113 55 235 151 71 225 108 Average 176 | 2 93 165 81 105 113 153 284 152 164 265 272 Maximum Alert Level 2 | . . 1 . 1 . 2 2 . 2 1 2 Low Security (%) 60 | 100 100 53 100 89 100 72 3 100 70 20 47 Level 1 33 | . . 46 . 10 . 19 84 . 28 79 29 Level 2 5 | . . . . . . 7 11 . 1 . 23 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 1 4 . 3 . 9 2 . 1 2 2 Investigation 12 | . 1 3 . 3 . 3 . . . 1 1 Extermination 6 | . . . . . . 4 1 . . 1 . Reinforcement 6 | . . 1 . . . 2 1 . 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 3 . 1 . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 8 24 . 10 1 41 16 . 22 15 34 Peak Tracking Total 16 | . 4 8 . 4 1 5 5 . 16 6 14 Tactical Retreats 36 | . . 2 . 2 . 10 2 . 5 5 10 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 1 2 . 1 . . 1 1 1 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . 2 . 2 1 . . . 1 Max in Single Turn 1 | . . . . 1 . 1 1 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 22 | . . 7 . 3 . 4 3 2 1 2 . Terminals 15 | . . 6 . 2 . 1 3 1 . 2 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . Scanalyzers 2 | . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 64 | . . 18 . 14 . 12 8 3 1 8 . Successful 32 | . . 10 . 10 . 7 1 1 1 2 . Failed 32 | . . 8 . 4 . 5 7 2 . 6 . Catastrophic 5 | . . 2 . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . . 9 . 8 . 3 3 2 . 5 . Terminals 46 | . . 15 . 10 . 3 8 2 . 8 . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 3 | . . 3 . . . . . . . . . Recycling Units 4 | . . . . . . 3 . . 1 . . Scanalyzers 7 | . . . . 4 . 3 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 17 | . . 8 . 4 . 2 1 . . 2 . Record 3 | . . 1 . . . . . . . 2 . Part Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 2 | . . 1 . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . Alert Level 3 | . . 1 . 1 . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . 1 . . Report Inventory 2 | . . . . . . 1 . . 1 . . Scanalyzer 6 | . . . . 4 . 2 . . . . . Insert Component 3 | . . . . 2 . 1 . . . . . Analyze 3 | . . . . 2 . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . Terminals 2 | . . . . 2 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Operators 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 18 | . . 6 . 3 . 3 3 1 . 2 . Full Trace Events 9 | . . 3 . 2 . 3 . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . 2 . . . . . Parts Built 1 | . . . . . . 1 . . . . . Matter 102 | . . . . . . 102 . . . . . Time 25 | . . . . . . 25 . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . 1 . . . . . Part Schematics Acquired 3 | . . . . 2 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . 1 . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . Total Damage 106 | . . . . 106 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . 1 . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6238 | 113 291 742 99 334 377 2291 791 75 221 504 400 Spaces Moved 4671 | 69 149 408 77 206 241 1209 487 128 376 649 672 Core 1600 | 2 . . . . . . 162 128 374 266 668 Treads 6 | . . . . . . . . . 2 . 4 Legs 2682 | 67 149 408 77 206 241 1209 325 . . . . Wheels 357 | . . . . . . . . . . 357 . Hover . | . . . . . . . . . . . . Flight 26 | . . . . . . . . . . 26 . Fastest Speed 37 | 50 120 120 120 120 150 122 50 50 50 37 50 Average Speed 101 | 118 120 120 120 123 150 140 108 52 50 72 51 Slowest Speed 550 | 120 120 120 120 150 153 155 160 200 165 100 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 20 | 6 27 39 26 22 7 31 15 5 16 23 27 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 127 | . . . . . . 73 50 . . . 4 Terrain Destroyed 262 | . . . . 31 . 135 92 . . . 4 Melee 21 | . . . . . . 11 6 . . . 4 Projectile 12 | . . . . . . 5 7 . . . . AOE 229 | . . . . 31 . 119 79 . . . . Terrain Rammed 1 | . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total 5651 | 90 209 541 83 259 256 1626 665 136 400 683 703 Wait 465 | 4 17 53 5 22 . 251 103 . 4 3 3 Move 4659 | 68 148 407 76 205 240 1208 485 127 375 648 672 Hop . | . . . . . . . . . . . . Pick Up 63 | 6 6 10 . 6 7 17 3 2 1 3 2 Fast Attach 41 | 7 . 4 . 3 . 3 8 1 2 10 3 Attach 56 | . . 7 . 3 3 17 15 2 4 3 2 Detach 12 | . . . . 1 . 6 1 1 3 . . Swap 32 | 2 . 1 . 1 2 22 4 . . . . Drop 44 | . 5 4 . 5 4 10 1 2 1 7 5 Fire 219 | 3 32 55 . 13 . 75 36 . 5 . . Melee 33 | . . . . . . 11 6 . . . 16 Ram 11 | . . . . . . . 2 1 5 3 . Kick 9 | . 1 . 2 . . 6 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 1 . . 6 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 774 | -9/Materials | Repaired Aluminum Leg 890 | -9/Materials | Build established: Scavenger-Gunner 1086 | -9/Materials | Discovered new exit (range 14) 1147 | -9/Materials | Entered Mines 1194 | -9/Mines | Identified exit to Materials 1233 | -9/Mines | Discovered exit to Materials (range 6) 1240 | -9/Mines | Received a Mining Laser from a helpful Derelict 1246 | -9/Mines | Entered Materials 1246 | -8/Materials | Accompanied by 1 ally 1246 | -8/Materials | Evolved 2 slots: Utility x2 1563 | -8/Materials | Discovered new exit (range 3) 1580 | -8/Materials | Entered Factory 1580 | -7/Factory | Evolved 2 slots: Utility x2 1846 | -7/Factory | Discovered new exit (range 14) 1847 | -7/Factory | Build established: Scavenger-Tank 1957 | -7/Factory | Entered another Factory area 1957 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2457 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 3761 | -6/Factory | Lost 3 parts (1p1u1w) 4166 | -6/Factory | Discovered new exit (range 18) 4248 | -6/Factory | Entered another Factory area 4248 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4430 | -5/Factory | Lost 9 parts (2n2u5w) 4796 | -5/Factory | Crushed by falling debris 4797 | -5/Factory | System corruption reached 10% 4850 | -5/Factory | Lost 6 parts (1n2u3w) 4958 | -5/Factory | Released all parts (10) 4983 | -5/Factory | Lost 3 parts (2n1w) 5032 | -5/Factory | Discovered new exit (range 15) 5039 | -5/Factory | Entered another Factory area 5039 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5110 | -4/Factory | Discovered new exit (range 8) 5114 | -4/Factory | Entered Research 5114 | -3/Research | Evolved 2 slots: Utility x2 5177 | -3/Research | Spotted B-86 Titan 5196 | -3/Research | Spotted B-86 Titan 5260 | -3/Research | Build established: Mutant 5286 | -3/Research | Core integrity fell below 50% 5330 | -3/Research | Discovered new exit (range 11) 5335 | -3/Research | Entered another Research area 5335 | -2/Research | Evolved 2 slots: Utility x2 5406 | -2/Research | Spotted B-90 Cyclops 5722 | -2/Research | Spotted B-90 Cyclops 5795 | -2/Research | System corruption reached 10% 5826 | -2/Research | Found Prototype Slashing Weapon 5837 | -2/Research | Discovered new exit (range 3) 5839 | -2/Research | Entered Access 5839 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 5907 | -1/Access | Identified Nanosword 6094 | -1/Access | Spotted B-99 Colossus 6160 | -1/Access | Spotted B-99 Colossus 6186 | -1/Access | Core integrity fell below 50% 6212 | -1/Access | Core integrity fell below 20% 6232 | -1/Access | Spotted B-99 Colossus 6233 | -1/Access | Spotted B-99 Colossus 6239 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06165_ Slug penetrates Wall. 06165_ Slug penetrates R-10 Processor. 06165_ Slug penetrates Wall. 06168_ System corrupted: Matter fused (-10). 06170_ Penetrated by Slug. 06190_ Slug penetrates Wall. 06197_ Triggered Alarm Trap. 06197_ An alarm sounds. 06197_ ALERT: Alarm triggered, dispatching investigation squad. 06200_ Slug penetrates Wall. 06205_ Penetrated by Slug. 06206_ Slug penetrates Wall. 06218_ System corrupted: Heat flow error (+187). 06224_ Sneak attack on K-01 Serf. 06224_ K-01 Serf destroyed. 06227_ Acquired 19 matter. 06232_ Slug penetrates Wall. 06234_ Nanosword destroyed. 06234_ Slug penetrates Wall. 06239_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##### ????????????????????????? | | ################### ?????????????????????????? | | ##??????????????????+?????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #????????????????? ???????????????????????? | | #???????????????# ???????????????????????? | | #???????????????# ???????????????????????? | | #???????????????# ???????????????????????? | | # #???????????????# ???????????????????????? | | # #???????????????# ???????????????????????? | | # ########????????# ???????????????????????? | | # #????????# #??????????????????????? | | + ##???????# #??????????????????????? | | # +???????# #??????????????????????? | | # #????????# #??????????????????????? | | #### ### #????????# #??????????????????????? | | #??# #????? #????????# #??????????????????????? | | #??# #????? ######+### #??????????????????????? | | #??# #???? h #??????????????????????? | | #??# #???? @#??????????????????????? | | #??# #???? #??????????????????????? | | #### #???? #??########????????????? | | # # #????#+########## #?? "????????????? | | # # #??? ??????????# #?? "????????????? | | #?? ??????????# ### "????????????? | | #?? ???????????# "????????????? | | #? ???????????# "????????????? | | #? "????????????# "????????????? | | # ?????????????# "????????????? | | # ??????????????#; ;###" "????????????? | | "???????????????## ##?## "????????????? | | #????????????????# #???? "????????????? | | #????????????????# #????########????????????? | | "" #????????????????# #????????????????????????? | | "" #????????????????# #????????????????????????? | | Y" #????????????????# #????????????????????????? | | "" #????????????????# #????????????????????????? | | "" #????????????????# #????????????????????????? | | #????????????????#=#????????????????????????? | | +????????????????# #????????????????????????? | | #????????????????#*#????????????????????????? | | #### #????????????????#=#????????????????????????? | | #?## ##???????????????# #????????????????????????? | | #?# #######?????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 675 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Terrain Scanner | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed BarrageReinforcedSword Manual? 0 Play Time 01:15:40 Cumulative 22.0 hours Start 2021.01.01 @ 18:21:10 End 2021.01.01 @ 19:44:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ab4fd13-6347-438d-a1ac-def4811af2e8