Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 15:32:57 Player: SH-pl7 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3252) 3252 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6655 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 124/700 Matter 220/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Rolling (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Axe > --- INVENTORY (20) --- Improved Deuterium Engine Improved Sensor Array Advanced Terrain Scan Processor Seismic Detector Seismic Detector Transport Network Coupler Armor Integrity Analyzer Hacking Suite Hacking Suite Hacking Suite Recalibrator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Improved Assault Rifle Precision Assault Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Advanced Treads Armored Huge Wheel Improved Heat Sink Improved Sensor Array Advanced Terrain Scan Processor Seismic Detector Transport Network Coupler Armor Integrity Analyzer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Gauss Cannon [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 1 . . . Weapon 2 | . . . 1 1 . . Parts Attached 82 | 6 9 23 17 10 8 9 Power 8 | 1 1 2 1 2 . 1 Engine 8 | 1 1 2 1 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 4 8 5 2 3 2 Treads 21 | . 2 8 5 2 3 1 Leg 4 | 2 2 . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 7 3 4 3 2 Device 6 | . . 2 1 . 1 2 Storage 5 | 1 1 2 . 1 . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 9 | . 1 3 1 3 1 . Artifact . | . . . . . . . Weapon 26 | 2 2 6 8 2 2 4 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 2 6 8 2 . . Ballistic Cannon 4 | . . . . . 2 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 27 | . . 2 1 . 6 18 Power 3 | . . . 1 . . 2 Propulsion 7 | . . . . . 2 5 Utility 9 | . . 2 . . 2 5 Weapon 8 | . . . . . 2 6 Highest Loss Streak 16 | . . 1 1 . 4 16 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 99 | . 99 99 100 100 98 82 Engine 9 | . 14 11 9 7 7 6 Treads 28 | . 14 33 27 30 29 23 Leg 1 | . 13 . . . . . Device 6 | . . 10 14 2 4 . Storage 9 | . 14 11 9 7 7 7 Processor 4 | . . . 3 7 9 11 Protection 9 | . 13 10 9 11 6 4 Ballistic Gun 24 | . 21 22 27 30 22 5 Ballistic Cannon 2 | . . . . . 7 16 Peak Build Rating 48 | 6 10 24 32 44 48 47 Average Rating 30 | 4 8 20 28 40 45 40 On Entrance 23 | . 6 9 24 32 44 47 Naked Turns . | . . . . . . . Heaviest Build 75 | 10 32 62 66 71 72 75 Greatest Support 94 | 20 40 60 62 90 94 94 Greatest Overweight (x) 2 | 2 . 1 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 17 | 7 11 15 20 20 20 20 Most Carried 20 | 6 15 18 20 20 20 17 Average Carried 16 | 2 10 14 18 19 16 15 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 6 15 18 20 20 17 11 Class Distribution -------------------- 38% | Mutant 31% | Gunner 29% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 3352 | 260 88 898 843 476 641 146 Remotely . | . . . . . . . Salvage Created 4142 | . 182 1432 967 649 717 195 Parts 244 | . 13 84 70 39 32 6 Haulers Intercepted 5 | . 1 2 . 2 . . Recyclers Shooed 3 | . . 2 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 37 | . . . . . 34 3 Prevented 4 | . . . . . . 4 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 87 | . 5 28 21 10 16 7 Guns 75 | . 5 28 21 10 11 . Cannons 12 | . . . . . 5 7 Classes Destroyed 13 | . 3 5 1 2 1 1 Worker 5 | . . 1 3 1 . . Tunneler 1 | . . . 1 . . . Hauler 5 | . 1 2 . 2 . . Recycler 3 | . . 2 1 . . . Operator 3 | . . 3 . . . . Watcher 7 | . . 5 2 . . . Swarmer 32 | . 3 11 9 . 5 4 Grunt 33 | . 2 9 11 5 6 . Brawler 1 | . . . . . . 1 Duelist 5 | . . . . 1 2 2 Sentry 13 | . . 8 1 2 2 . Programmer 2 | . . . . 2 . . Behemoth 1 | . . . . . 1 . Best Kill Streak 8 | . 4 7 8 4 6 4 Combat Bots Only 6 | . 4 6 4 4 6 4 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 Gunslinging 1 | . . 1 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 550 | . 20 100 101 43 124 162 Missed 154 | . 6 33 27 15 27 46 Damage Taken 6051 | . 139 803 921 294 1747 2147 Core 828 | . 11 139 102 38 132 406 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 95 65 81 . . . Volleys Fired 249 | . 18 86 68 26 37 14 Largest 4 | . 2 2 3 4 4 4 Hottest 172 | . 60 46 71 97 147 172 Shots Fired 702 | . 36 173 204 104 143 42 Gun 645 | . 36 173 204 104 117 11 Cannon 57 | . . . . . 26 31 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 686 | . 20 173 204 104 143 42 Thermal 16 | . 16 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 33 | . 6 23 16 20 33 10 Robot Miss Streak 4 | . 4 4 4 3 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 11 | . 1 4 3 1 2 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 475 | . 18 118 135 74 103 27 Core Hits 190 | . 10 55 48 30 36 11 Critical Kills 3 | . 1 1 1 . . . Critical Parts Destroyed 4 | . . . 1 . 2 1 Critical Strikes 11 | . 1 1 2 . 4 3 Destroy 6 | . 1 1 2 . 2 . Blast 4 | . . . . . 2 2 Smash 1 | . . . . . . 1 Melee Attacks 7 | . . . . . . 7 Impact 6 | . . . . . . 6 Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8133 | . 205 1773 2194 1247 1977 737 Guns 7111 | . 205 1773 2194 1247 1577 115 Cannons 893 | . . . . . 400 493 Explosions . | . . . . . . . Melee 129 | . . . . . . 129 Ramming . | . . . . . . . Kinetic 7866 | . 67 1773 2194 1247 1977 608 Thermal 138 | . 138 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 129 | . . . . . . 129 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . 3 . . . 17 Average Corruption 3 | . . 2 . . . 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . 18 . . . 1 Message Errors 7 | . . 7 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 3 | . . 2 . . . 1 Energy Discharges 1 | . . 1 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 3 | . . 3 . . . . Data Loss (major) 2 | . . 2 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 86 | . . . . . 19 67 Projectiles 39 | . . . . . 19 20 Explosions . | . . . . . . . Melee 47 | . . . . . . 47 Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 2 | . . . . . . 2 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 347 | . 156 157 18 55 200 347 Average Temperature 63 | . 56 13 11 20 78 139 Received Heat Transfer 1716 | . 60 225 459 75 483 414 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 300 | . 300 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 473 | . 162 473 436 192 . . Initial 199 | . . . 199 142 . . Average 196 | . 43 262 317 116 . . Maximum Alert Level 2 | . . 2 2 . . . Low Security (%) 55 | 100 100 27 6 100 . . Level 1 37 | . . 58 84 . . . Level 2 6 | . . 13 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 3 . 3 . 1 Investigation 1 | . . . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . 1 3 . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 9 | . 2 2 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 11 36 32 12 16 17 Peak Tracking Total 9 | . 7 6 5 4 7 9 Tactical Retreats 6 | . . 1 3 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . . 2 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 7 | . 1 3 3 . . . Terminals 6 | . 1 2 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 6 9 7 . . . Successful 8 | . 2 4 2 . . . Failed 14 | . 4 5 5 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 10 | . 1 7 2 . . . Terminals 20 | . 6 7 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 2 1 . . . Prototype ID Bank 1 | . . 1 . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 5949 | 76 679 1534 997 1293 1208 162 Spaces Moved 2987 | 56 403 706 343 720 697 62 Core 18 | 18 . . . . . . Treads 2739 | . 217 706 343 720 697 56 Legs 224 | 38 186 . . . . . Wheels 6 | . . . . . . 6 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 161 161 148 130 Average Speed 163 | 110 141 172 210 162 152 144 Slowest Speed 250 | 150 160 250 250 163 161 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 54 76 38 23 87 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . . . . 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . . . . 17 7 Melee . | . . . . . . . Projectile 24 | . . . . . 17 7 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3571 | 67 481 888 484 801 756 94 Wait 118 | . 33 17 43 14 11 . Move 2981 | 55 402 705 342 719 696 62 Hop . | . . . . . . . Pick Up 69 | 6 11 24 7 15 4 2 Fast Attach 19 | 6 2 4 3 2 . 2 Attach 23 | . . 2 4 3 7 7 Detach . | . . . . . . . Swap 40 | . 7 17 10 5 1 . Drop 65 | . 8 33 7 17 . . Fire 249 | . 18 86 68 26 37 14 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 8) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -9/Materials | Discovered new exit (range 8) 1806 | -9/Materials | Discovered new exit (range 4) 2101 | -9/Materials | Discovered new exit (range 4) 2290 | -9/Materials | Entered another Materials area 2290 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2589 | -8/Materials | Build established: Tank 3219 | -8/Materials | Build established: Gunner 3261 | -8/Materials | Discovered new exit (range 16) 3287 | -8/Materials | Entered Factory 3287 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4103 | -7/Factory | Discovered new exit (range 14) 4135 | -7/Factory | Build established: Tank 4368 | -7/Factory | Discovered new exit (range 14) 4580 | -7/Factory | Entered Lower Caves 4925 | -7/Lower Caves | Learned Factory interactive machine intel 4949 | -7/Lower Caves | Spotted B-75 Beast 4987 | -7/Lower Caves | Destroyed B-75 Beast 5159 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5218 | -7/Lower Caves | Lost 4 parts (1n1u2w) 5249 | -7/Lower Caves | Build established: Gunner 5675 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5764 | -7/Lower Caves | Encountered a Warlord checkpoint 5765 | -7/Lower Caves | Discovered new exit (range 10) 5787 | -7/Lower Caves | Identified exit to Lower Caves 5788 | -7/Lower Caves | Entered another Lower Caves area 5830 | -7/Lower Caves | Discovered new exit (range 10) 5842 | -7/Lower Caves | Identified exit to Factory 5900 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5923 | -7/Lower Caves | System corruption reached 10% 5931 | -7/Lower Caves | Core integrity fell below 50% 5950 | -7/Lower Caves | Core integrity fell below 20% 5950 | -7/Lower Caves | Self-destructed Last Messages --------------- 05932_ G-47 Trooper system corrupted by crushing effect. 05936_ System corrupted: Heat flow error (+244). 05936_ Acquired Gauss Cannon. 05936_ Kinecellerator destroyed. 05936_ System corrupted by crushing effect (+1). 05937_ S-27 Virus destroyed. 05937_ B-48 Gladiator destroyed. 05938_ Acquired 44 matter. 05939_ Penetrated by Slug. 05939_ Mak. Hammer destroyed. 05940_ Acquired 42 matter. 05943_ Acquired Corrupted Axe. 05943_ Integrated Corrupted Axe (+3). 05943_ Imp. Heat Sink destroyed. 05946_ Acquired 6 matter. 05946_ Rnf. Deuterium Engine destroyed. 05946_ Penetrated by Slug. 05946_ Gauss Cannon destroyed. 05949_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????? ?????????????? | | ????????????? ????????????????? ????????????? | | ??????????? ??????????????? ???????????? | | ???????????? #????????????? ##???????????? | | ????????????# ###?????????? ????????????? | | ????????????# ???###??? ?????????????? | | ???????????## #### #?? ????????????###? | | ???????????? ### ?????????????# ? | | ????????????? ???????????????# ? | | ??????????????? ## % ##????????##?????# ? | | ????????????????? #gl% #??????### #????# # | | ???????????????????# %#g@% $ #?????? ##?## # | | ????????????????????#Y*!*#gs### #????? ##" # | | ????????????????????#%ggm / #??????? % % # | | ????????????????????# #%=% # #????????? # | | ????????????????????# g#""""""#????????????#"% % # | | ????????????????????# ######## #??????#" | | ????????????????????# " $ ??# ## %% | | ?????????????######## "% ####??????????# % | | ????????????## " ##??????????## ## " | | ????????????# #???????????#?????# # | | ???????????# #?????????????????# # | | ??????????# #????????????????## # | | ???????? ## #??????????????? ## # | | ??????? ??# ### ##????????????? ## # | | ???????? ? ### ####???????### %## # | | ????????? ? ## ##????## ## # | | ?????????? #### ###### ## # | | ?????????? #??# ## #??## # | | ?????????# ## ???# #???## | | ??????????# ?# ##??# < | | ??????????# ??# ## #### ## | | ????????????### ??# ## ### ## #?# | | ??????????????#?? ??## #?####### #?? | | ????????????????? ???## #???????###########?? | | ????????????????? ###????####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateShockStorm Manual? 0 Play Time 00:45:18 Cumulative 103.6 hours Start 2024.12.05 @ 14:48:03 End 2024.12.05 @ 15:32:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da4cb6a0-e1fa-4e14-9c89-926788dfb2b1