Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.17 @ 07:55:50 Player: NextToZero Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (798) 798 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 4390 Bonus ------- Follower Combat Kills 136 Aligned with FarCom 300 Friendly Fire -29 Cogmind --------- Core Integrity 470/550 Matter 300/300 Energy 380/380 System Corruption 0% Temperature Cool (0) Movement Flying (50) Location -8/Storage Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cold Fusion Reactor > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Datajack Flail > --- INVENTORY (10) --- Cooled Ion Engine Compact Matter Pod (150) Improved Signal Interpreter Reaction Control System Drone Bay (2/2) Sensor Drone Bay (15/20) Advanced Beam Rifle Advanced Beam Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit System Shield Sensor Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Flail > --- INVENTORY -------- Cooled Ion Engine Compact Matter Pod Improved Signal Interpreter Reaction Control System Hacking Suite Drone Bay Advanced Beam Rifle Rocket Launcher Datajack [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 1 | . . . . . . 1 . Weapon . | . . . . . . . . Parts Attached 48 | 8 4 13 7 2 . 4 10 Power 8 | 2 . 2 . . . 1 3 Engine 7 | 2 . 2 . . . 1 2 Core . | . . . . . . . . Reactor 1 | . . . . . . . 1 Propulsion 12 | 2 3 6 . 1 . . . Treads . | . . . . . . . . Leg 7 | 2 3 2 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . 4 . 1 . . . Utility 9 | 2 . . 2 1 . 2 2 Device 3 | 1 . . 1 . . 1 . Storage 3 | 1 . . . 1 . 1 . Processor 1 | . . . 1 . . . . Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 1 5 5 . . 1 5 Energy Gun 8 | 1 . 3 2 . . 1 1 Energy Cannon 5 | . . 2 3 . . . . Ballistic Gun 3 | 1 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 6 | . . 2 1 . . 1 2 Parts Lost 3 | . 2 . . . . . 1 Power . | . . . . . . . . Propulsion 1 | . 1 . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . 1 . . . . . . Highest Loss Streak 2 | . 2 . . . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 96 90 99 88 66 72 71 Engine 12 | . 14 11 11 11 11 18 13 Leg 12 | . 25 35 . . . . . Flight 13 | . . 2 44 33 11 9 9 Device 11 | . 14 11 6 11 11 18 13 Storage 11 | . 14 11 11 11 11 9 9 Hackware 1 | . . . . . . . 4 Energy Gun 8 | . 5 10 11 11 11 9 5 Energy Cannon 5 | . . 6 10 11 11 9 1 Ballistic Gun 6 | . 21 3 . . . . 1 Impact Weapon 1 | . . . . . . . 7 Peak Build Rating 61 | 9 10 22 29 49 49 55 61 Average Rating 28 | 4 8 12 25 35 49 52 55 On Entrance 27 | . 9 8 22 29 49 49 55 Naked Turns . | . . . . . . . . Heaviest Build 49 | 14 14 21 34 34 34 47 49 Greatest Support 50 | 20 20 40 20 50 50 50 50 Greatest Overweight (x) 3 | . 1 3 1 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 10 Most Carried 10 | 2 8 8 8 8 7 10 10 Average Carried 7 | . 4 7 7 7 7 7 9 Final Capacity 10 | 8 8 8 8 8 8 10 10 Final Carried 10 | 1 7 8 8 7 7 10 9 Class Distribution -------------------- 79% | Mutant 8% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Matter Collected 1046 | 131 153 225 161 . . 55 321 Remotely . | . . . . . . . . Salvage Created 1106 | 10 209 284 48 . . 55 500 Parts 66 | 1 15 21 4 . . 2 23 Haulers Intercepted 4 | . 1 1 . . . 1 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 20 | . 5 5 3 . . . 7 Melee 3 | . . . . . . . 3 Guns 9 | . 5 1 . . . . 3 Cannons 7 | . . 4 3 . . . . AOE 1 | . . . . . . . 1 Classes Destroyed 9 | 1 4 1 . . . . 3 Worker 1 | . . . . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 4 | . 1 1 . . . 1 1 Recycler 1 | . . . . . . . 1 Operator 2 | . 1 . . . . . 1 Swarmer 5 | . 2 . 3 . . . . Grunt 9 | . 3 3 . . . . 3 Sentry 5 | . . 2 . . . . 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 3 | 1 3 3 3 . . 1 2 Combat Bots Only 3 | . 2 3 3 . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 . . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Hostile Shots Fired 124 | . 42 26 8 . . . 48 Missed 45 | . 14 11 4 . . . 16 Damage Taken 1204 | . 424 192 51 . . . 537 Core 196 | . 101 15 . . . . 80 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 94 | . 77 . . . . . 17 Core Remaining (%) 85 | 100 59 . . . 96 . . Volleys Fired 66 | 1 23 11 7 . . 4 20 Largest 2 | 2 2 2 2 . . 2 2 Hottest 112 | 60 60 112 96 . . 112 89 Shots Fired 116 | 2 45 22 14 . . 8 25 Gun 83 | 2 45 8 7 . . 4 17 Cannon 30 | . . 14 7 . . 4 5 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 42 | 1 37 . . . . . 4 Thermal 26 | 1 8 . . . . 4 13 Explosive 3 | . . . . . . . 3 Electromagnetic 45 | . . 22 14 . . 4 5 Robot Hit Streak 9 | 1 5 7 9 . . 2 9 Robot Miss Streak 3 | 1 2 2 3 . . 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 86 | 1 27 13 12 . . 4 29 Core Hits 47 | 1 13 8 3 . . 3 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 6 | . . . 2 . . . 4 Burn 2 | . . . . . . . 2 Corrupt 2 | . . . 2 . . . . Smash 2 | . . . . . . . 2 Melee Attacks 22 | . . . . . . . 22 Impact 19 | . . . . . . . 19 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1916 | 10 319 269 239 . . 122 957 Guns 708 | 10 319 53 58 . . 44 224 Cannons 478 | . . 195 133 . . 78 72 Explosions 285 | . . 21 48 . . . 216 Melee 445 | . . . . . . . 445 Ramming . | . . . . . . . . Kinetic 338 | 10 264 . . . . . 64 Thermal 328 | . 55 21 48 . . 44 160 Explosive 216 | . . . . . . . 216 Electromagnetic 589 | . . 248 191 . . 78 72 Impact 445 | . . . . . . . 445 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 144 | . . . 46 . . 21 77 Projectiles 39 | . . . 18 . . 21 . Explosions 28 | . . . 28 . . . . Melee 77 | . . . . . . . 77 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 59 | . . 20 . . . . 39 Shots 2 | . . 1 . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 226 | . 12 156 134 . . 226 90 Average Temperature 55 | . 5 43 63 . . 94 43 Received Heat Transfer 315 | . 93 69 9 . . . 144 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . 2 . . . . 4 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 780 | . 125 50 50 . . 111 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Peak Influence 550 | 5 156 274 212 . . 22 550 Initial 106 | . 3 59 106 . . . 9 Average 127 | . 58 156 191 . . 12 211 Maximum Alert Level 2 | . . 1 1 . . . 2 Low Security (%) 70 | 100 100 60 31 . 100 100 55 Level 1 26 | . . 39 68 . . . 31 Level 2 3 | . . . . . . . 12 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 1 . . . . 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 1 . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Distress Signals 3 | . 2 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 14 11 6 . . 3 16 Peak Tracking Total 6 | . 6 5 3 . . 2 4 Tactical Retreats 3 | . 1 . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . . 3 . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Disabled 4 | . . 2 . . . . 2 Max in Single Turn 1 | . . 1 . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Accessed 13 | . 3 . 1 1 . 1 7 Terminals 7 | . 1 . . . . . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 30 | . 8 . 1 1 . 1 19 Successful 22 | . 4 . 1 1 . 1 15 Failed 8 | . 4 . . . . . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 17 | . 1 . . . . . 16 Fabricators . | . . . . . . . . Repair Stations 7 | . 4 . . . . . 3 Recycling Units 3 | . 3 . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . . . 1 1 . . 13 Part Schematic 1 | . . . . . . . 1 Prototype ID Bank 2 | . . . . . . . 2 Open Door 3 | . . . 1 . . . 2 Locate Traps 3 | . . . . . . . 3 Surveillance Status 1 | . . . . . . . 1 Investigation Status 2 | . . . . . . . 2 Reinforcement Status 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . 2 Scan Component 3 | . 2 . . . . . 1 Repair 3 | . 2 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 . . . . 1 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 Time 78 | . 52 . . . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total Allies 10 | . . . . . . . 10 Largest Group 10 | . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . 173 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . . 17 Total Damage 271 | . . . . . . . 271 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 8 | . . . 3 . 5 . . Drone Recoveries 3 | . . . . . . . 3 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Turns Passed 1707 | 97 378 302 244 185 59 79 363 Spaces Moved 1655 | 72 209 193 346 240 111 102 382 Core 6 | 6 . . . . . . . Treads . | . . . . . . . . Legs 445 | 66 209 170 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1204 | . . 23 346 240 111 102 382 Fastest Speed 31 | 50 120 31 31 50 50 50 50 Average Speed 73 | 114 124 111 53 74 50 50 50 Slowest Speed 270 | 120 190 270 101 101 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 33 25 76 61 32 11 50 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 28 | . . 2 6 . . . 20 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 26 | . . 2 6 . . . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total 2000 | 82 288 256 394 247 113 122 498 Wait 131 | . 36 26 13 . 3 4 49 Move 1646 | 71 208 190 345 239 110 101 382 Hop 1 | . . 1 . . . . . Pick Up 40 | 2 12 6 8 . . 6 6 Fast Attach 21 | 5 2 6 2 1 . 1 4 Attach 11 | 2 2 3 1 . . 2 1 Detach . | . . . . . . . . Swap 16 | 1 . 4 4 1 . 1 5 Drop 43 | . 5 9 11 6 . 3 9 Fire 66 | 1 23 11 7 . . 4 20 Melee 22 | . . . . . . . 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . 3 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 4) 278 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 353 | -10/Materials | Repaired Aluminum Leg 386 | -10/Materials | Repaired Aluminum Leg 429 | -10/Materials | Discovered new exit (range 9) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Propulsion x2 734 | -9/Materials | Discovered new exit (range 8) 778 | -9/Materials | Entered Mines 834 | -9/Mines | Found DCF Scrap (13 items) 855 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 897 | -9/Mines | Assembled infested the area 899 | -9/Mines | Found the Drone Emporium 900 | -9/Mines | Found Prototype Device 900 | -9/Mines | Identified Sensor Drone Bay 940 | -9/Mines | Learned location of Zion (-7) 978 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 992 | -9/Mines | Found a hidden stash of uninstalled traps 1009 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1010 | -9/Mines | Discovered new exit (range 5) 1022 | -9/Mines | Entered Exiles 1022 | -9/Exiles | Accompanied by 3 allies 1047 | -9/Exiles | Met 8R-AWN 1064 | -9/Exiles | Met EX-HEX 1094 | -9/Exiles | Met EX-BIN 1108 | -9/Exiles | Aligned with FarCom system 1109 | -9/Exiles | Given EX-Vault access code 1134 | -9/Exiles | Opened EX-Vault 1142 | -9/Exiles | Found Flying Fortress v7 1154 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1169 | -9/Exiles | Met EX-DEC 1201 | -9/Exiles | Discovered new exit (range 14) 1207 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1207 | -9/Exiles | Entered Mines 1253 | -8/Mines | Discovered new exit (range 15) 1264 | -8/Mines | Identified exit to Materials 1266 | -8/Mines | Entered Materials 1266 | -8/Materials | Accompanied by 5 allies 1266 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1334 | -8/Materials | Discovered new exit (range 5) 1341 | -8/Materials | Identified exit to Storage 1345 | -8/Materials | Entered Storage 1345 | -8/Storage | Accompanied by 5 allies 1517 | -8/Storage | Repaired Lgt. Armor Plating 1657 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1708 | -8/Storage | Self-destructed Last Messages --------------- Map updated. 01655_ Sneak attack on G-47 Trooper. 01655_ G-47 Trooper rewired. 01657_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 01658_ G-47 Trooper destroyed. 01661_ Y-45 Defender destroyed. 01669_ Acquired 10 matter. 01676_ Sneak attack on A-02 Transporter. 01676_ Jacked A-02 Transporter... >>no_distress Distress signal routine blocked. 01682_ Sneak attack on A-02 Transporter. 01682_ A-02 Transporter destroyed. 01689_ G-47 Trooper destroyed. 01689_ Y-45 Defender suffers critical hit (Smash). 01689_ Destroyed Beam Rifle. 01689_ Y-45 Defender system corrupted by crushing effect. 01693_ Y-45 Defender destroyed. 01696_ ALERT: Alarm triggered, dispatching investigation squad. 01697_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ??????????????????????????##????????????? | | ????????????????????###### #????????????? | | ????????????????????# ###########??? | | ????????????????????# /? ^ #??? | | ####???????? ???????# """ #?# ^ ##?? | | #?????# """ #?#^^""" "#?? | | ######### #?????# """ #?# """ T#?? | | ##??????## ##?????# % #?# """ "#?? | | ##???????#a###########/##### =! #??? | | ##???????# ^ = ! [[%=##?? | | #+########## *[[ ######T###!%!#?? | | ###### [%g=## #####?#%!*#?? | | #! !## """"" !=[ # #?#[* #?? | | """ #! !## """"" k # #?##/##?? | | """ #! !## """""" g # """ ### % ##? | | """ #!! ## ^ """"g% @ """ ## T#? | | ##=### a k[ # """ ## #? | | #######T[!=# w # ## #? | | #" =%+! ###############? | | ######* "" /%^ # ?????????? | | """ ###### "T / # ?????????? | | """ ##??## "" !# ???????g?? | | !""" ##??# # ?????????? | | ! [ ##??# ##+###????????g? | | ### ####??# ########## ^^ ???????? | | ########?###+#### g # ^###??g???? | | ?#####???# ?g """ # ^^#????????? | | ######???# # G" g ^ #????????? | | ######???# # """ # ##+##+#????????? | | + * ##??## "T" # # ## ?????????? | | #T####??# """ # # ## ?????????? | | ######??## ####Y### ##""" ?????????? | | ####?????########??###?# ##""" ?????????? | | ???????????????????????# ##""" ?????????? | | #####??????????????????# ## ?????????? | | #####??????????????????# ## ###?????????? | | ##??????????????????? ???????????????? | | ##???????????????????????????????????? | | ##???????????????????????????????????? | | ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 26 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricPoweredWheel Manual? 0 Play Time 00:33:07 Cumulative 30.2 hours Start 2024.11.04 @ 07:45:04 End 2024.12.17 @ 07:55:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42850d6a-b6d1-4f56-955c-7a50d0534ad8